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RavenPaine
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Posted - 2010.03.06 04:00:00 -
[1]
So I had this idea . It would be cool to be able to convert LP to SP.
It would help the new players get incentive to play more . It would be an option to every player in the game. It would promote more gun skills .(Pew Pew) It would help keep the faction market regulated. (better prices) It would create more wealthy pilots (to buy those faction ships and mods) It would motivate more activity in general
The average missioner does 3 to 5 missions a day , but not every day .If he traded in ALL of his LP for SP, it would amount to a small percentage over the long haul .
Can anyone think of a downside ? I mean a real "not good for the game" bad effect ?
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Glonn
Amarr Vivicide Vivisection.
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Posted - 2010.03.06 04:01:00 -
[2]
It would be too easy for people to get good characters, you'd be a titan pilot by farming LP and not training skills. [url=http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Glonn][/url] |
Zedic
Amarr Universalis Imperium
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Posted - 2010.03.06 04:14:00 -
[3]
I wish there was something that could be done. My character age doesn't have the SP that it should... :(
And when I say "something" I mean, well - anything.. As in, video-taped recordings involving drunken orgies with farm animals... *gulp* "I get SP after this, I get SP after this, I get SP after this..."
I like your idea, but don't think it's really feasible. In before the howler monkeys, going to play howler monkey in the NERF CLOAKZ threads.
Originally by: Akita T "It's not that power corrupts... it's that the corrupt seek power."
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darius mclever
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Posted - 2010.03.06 04:17:00 -
[4]
really new idea
and the answer is still no.
for reasons see the link above.
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McDaddy Pimp
Minmatar
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Posted - 2010.03.06 04:56:00 -
[5]
NO. nononono
LP -> SP = Manually grinding SP = every other ****ty MMOs out there.
You know where you should go back to...
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Slade Hoo
Amarr Corpse Collection Point
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Posted - 2010.03.06 04:59:00 -
[6]
Originally by: McDaddy Pimp
LP -> SP = Manually grinding SP = every other ****ty MMOs out there.
This ------ Make Lowsec useful! Vote in the CSM-Forum! |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.03.06 05:35:00 -
[7]
you can already, they are called implants
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mundus123
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Posted - 2010.03.06 06:55:00 -
[8]
Edited by: mundus123 on 06/03/2010 06:55:06 Report
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"No, the skill system is there for a reason. Its suppost to take time to train skills up and also be seperated from active training boost, not implants, the o i killed an npc or i did a mission, give me exp. Personally one of the major reasons i see for this is the end game, null sec. There are no missions in null sec, there is no lp to be gained in true null sec, not npc null. So this idea would hurt all those that choose to reside there.
Also befor eyou say null sec is for old chars, i was fully moved and operating out of null sec by the third month and only went to highsec to buy stuff.
Did i mention the skill system is there for a reason?"
That was my answer the last time this was asked, its still my answer
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GIGAR
Caldari Domini Umbrus
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Posted - 2010.03.06 10:33:00 -
[9]
Hi, I'm a mission runner, and I need more advantages than ANY OTHER PROFESSION IN EVE. Have a nice day! :) /sarcasm No, no and no. --------------------------
Originally by: Akita T Actually, GIGAR is right.
Wtf?
Originally by: Akita T Well, at least sort of. A little bit. Conceptually speaking.
That's more like it. |
Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2010.03.06 10:45:00 -
[10]
I humbly propose a new core feature to EvE in order to give bitter old vets incentive to stay logged on:
The ability to convert station spins to SP.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2010.03.06 10:52:00 -
[11]
Already exists.
LP -> items -> ISK -> Buy Character.
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Serge Bastana
Gallente GWA Corp
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Posted - 2010.03.06 11:33:00 -
[12]
Originally by: GIGAR Hi, I'm a mission runner, and I need more advantages than ANY OTHER PROFESSION IN EVE. Have a nice day! :) /sarcasm No, no and no.
This. Why is it that some people think mission running is the only profession in the game and base such ideas around the gains from missions only?
------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |
Galega Ori
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Posted - 2010.03.06 14:24:00 -
[13]
I would only support this system if all missions no matter what security system they are in, the mission grid area is 0.0 space.
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RavenPaine
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Posted - 2010.03.06 20:05:00 -
[14]
So much hostility ! So much fear!
I'll restate a couple things , respond to a couple , argue a couple.
Missions are the only place where LP are earned , so thats why its the only option for exchange .
ANYBODY can do missions . Acting like its exclusive is pretty narrow minded . The option is there and every player would have the choice.
Old players are only half the success of any game (or less) What makes games grow and evolve is NEW players. Getting them in and getting them hooked. We all know that SP to an old player isnt half as important as it is to the new player.
Whatever game your infering I go back too.. I never played it. I'm betting at this point you have more experience there than I do.
LP doesnt add up very fast . It takes months to get 500000 LP , which at a 1:1 trade in is only worth about 10 days training time . A reduced exchange rate would be possible.
More Titan pilots is a bad thing ?
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darius mclever
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Posted - 2010.03.06 20:14:00 -
[15]
Originally by: RavenPaine So much hostility ! So much fear!
I'll restate a couple things , respond to a couple , argue a couple.
Missions are the only place where LP are earned , so thats why its the only option for exchange .
ANYBODY can do missions . Acting like its exclusive is pretty narrow minded . The option is there and every player would have the choice.
Old players are only half the success of any game (or less) What makes games grow and evolve is NEW players. Getting them in and getting them hooked. We all know that SP to an old player isnt half as important as it is to the new player.
Whatever game your infering I go back too.. I never played it. I'm betting at this point you have more experience there than I do.
LP doesnt add up very fast . It takes months to get 500000 LP , which at a 1:1 trade in is only worth about 10 days training time . A reduced exchange rate would be possible.
More Titan pilots is a bad thing ?
more grind is a bad thing. and for maximum training you would need to grind with your system. that said GB2WOW
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RavenPaine
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Posted - 2010.03.06 20:34:00 -
[16]
"More Grind is a Bad Thing" isnt very McClever at all , its just your opinion , and your choice.
As for WoW . See paragraph 6 .
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Zitus
NON PROPERO
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Posted - 2010.03.06 20:46:00 -
[17]
Originally by: RavenPaine Edited by: RavenPaine on 06/03/2010 20:24:43 So much hostility ! So much fear!
I'll restate a couple things , respond to a couple , argue a couple.
Missions are the only place where LP are earned , so thats why its the only option for exchange .
ANYBODY can do missions . Acting like its exclusive is pretty narrow minded . The option is there and every player would have the choice. The only people who can do the missions are the ones in highsec, leaving null players out of this buff.
Old players are only half the success of any game (or less) What makes games grow and evolve is NEW players. Getting them in and getting them hooked. We all know that SP to an old player isnt half as important as it is to the new player. This is the reason I started playing. The fact that to get good actually takes time, and that players can't just join and be max level by the end of the week. The real importance of the game is that the game company doesnt fold instantly to new player's whines.
Whatever game your infering I go back too.. I never played it. I'm betting at this point you have more experience there than I do. I'm pretty sure he means WoW
LP doesnt add up very fast . It takes months to get 500000 LP , which at a 1:1 trade in is only worth about 10 days training time . A reduced exchange rate would be possible. I truly don't think the effect wouldn't be very much at all. And all affect wouldbe positive. I don't think its fair to yell at you for saying this, cause I think you only ever got as high as lvl 3's, but I am anyway. Try the people who mindlessly grind lvl 4's and 5's. In the course of a night they can easily get that much, or even more. Do your research idiot.
More Titan pilots is a bad thing ? This statement says that you have no clue whatsoever of what you are talking about. Its EVE Online. NOT TITANS Online.
0.0 is fun and can be a good place to make isk .Being there is a choice . I bet most people would stay there because its fun , but they would have the choice to go do a mission here and there if they thought it was a smart thing to do. Alot of players out in Null don't have the simple option of saying, "Hm, I feel like being a total tool today. I'm going to fly up to empire to run some missions to get my 'levels' higher." No, it doesnt just work that way. Mission runners currently enjoy the LOWEST RISK way of making isk. There exists nothing easier to do in Eve to make money, and that in and of itself is already un-balanced. Then you come in here with your noobish attitude, complaining that its not fair that because we;ve been playing this game for 2 years longer than you, you need an edge on us. Go get some friends in game. Good allies are better than any amount of SP you'll ever have.
What you're missing is that Eve isn't a destination, its a journey.
Realize this when you play for another few months. ------------------
Originally by: Herschel Yamamoto I'm not sure if my eyes are actually bleeding, or if it's merely my brain bleeding out through my eye sockets, but either way, it hurts to read what you |
darius mclever
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Posted - 2010.03.06 20:46:00 -
[18]
so tell me why a person running missions should train skills faster than e.g. industrialists or pvpers?
just because everyone *can* run missions it doesnt mean you have to do it. i live from building things and shoot people in the rest of the time. why should i get a disadvantage?
with your proposal implemented people endlessly grinding missions would train much faster compared to all the other people with different professions. totally unbalanced.
you want to train faster. get yourself a full +5 implant set from LP and be done. and then enjoy your grinding.
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chatgris
Quantum Cats Syndicate
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Posted - 2010.03.06 20:58:00 -
[19]
If anything like this is going to be done, it needs to be done for ISK, something that all professions can acquire.
Will it be done? Of course not. But if it's done, do it for ISK, and see a MASSIVE ISK sink like eve has never known open up :)
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Dantes Revenge
Caldari
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Posted - 2010.03.06 21:27:00 -
[20]
Edited by: Dantes Revenge on 06/03/2010 21:30:46
Originally by: RavenPaine "More Grind is a Bad Thing" isnt very McClever at all , its just your opinion , and your choice.
As for WoW . See paragraph 6 .
It has been the choice of the majority of Eve players and devs since right back when Eve was first conceived. One of the main reasons that many play this game is due to the time based skills rather than the grind. It means that more mature players with lives outside of Eve can still be competitive with little joey who plays as soon as he comes home from school until the time he goes to bed. The only advantage a player has by playing 23/7 is in grinding isk. As far as skills go, they can never be OMGMILIONSOFSP better than a mature person who started at the same time and can only play a couple of hours each night.
I have played WOW. I know one kid who got to level 75 in one week during the summer holidays. It took me nearly 2 months to get to level 45 simply because I couldn't put the same number of playing hours into it.
Goon squad is bad enough, do you really want the whole game to be filled with immature little kids who can grind all day and night to obscene levels of SP? The time based skill training is one of the things that puts them off.
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RavenPaine
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Posted - 2010.03.06 22:02:00 -
[21]
Edited by: RavenPaine on 06/03/2010 22:05:02 I agree that missioning is the most risk free isk making . And in some respects its unbalanced as to risk vs reward. The fact that most ppl refer to it as "grinding" also infers that its not very much fun. And I agree that if you Mine or Trade or Manufacture ,It might feel unfare .(You still dont get LP in those carears anyway tho)And those are the carears that would\should have equal balance . PvP is not a carear choice btw.
As to my playing time . Look me up ingame . Ive done almost everything there is to do , and I'm not a newb by any standards . This Idea isnt all about Me Me Me . I have missioned a lot , but I'm way past the point where faster skilling would give me an advantage over...anything. It would just be a nice option to have. For everyone.
Post Script: Also good points Revenge . Thanks btw so far , for all the solid arguments guy's.
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