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Zdrahonul Gallentor
Gallente RennTech Twilight Federation
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Posted - 2010.06.03 19:09:00 -
[61]
I agree with the reason this topic was created. I only attempted to run L5 missions on Singularity, because only teher could I safely see what those missions are about. It's sad that some development investment has been done to create those missions, and people who would run them don't because they want to have fun doing that, and there's no fun in doing them in low-sec. Just my opinion, don't shoot the messenger :) ...gis sdrawkcaB |
Goose99
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Posted - 2010.06.03 19:32:00 -
[62]
Originally by: Zdrahonul Gallentor I agree with the reason this topic was created. I only attempted to run L5 missions on Singularity, because only teher could I safely see what those missions are about. It's sad that some development investment has been done to create those missions, and people who would run them don't because they want to have fun doing that, and there's no fun in doing them in low-sec. Just my opinion, don't shoot the messenger :)
Why, clearly some people found being caught with their pants down in a pve fit in lowsec is fun. They must also enjoy the ensuing butt****. Isn't that the reason they're advocating it?
Or are they actually hoping it would be someone else in those shoes?
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AlastorTheLost
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Posted - 2010.06.03 20:17:00 -
[63]
Originally by: Phosphorus Palladium I say CCP should remove all missions, so that all the softies leave EVE.
EVE has become way too mainstream, CCPs goal must be too alienate as many players as possible in order to decrease subscription numbers - which in turn helps reduce lag for the 0.0 population.
Once EVE has dropped to 1000 or so subscribers again, CCP has been successful. I for one applaud CCPs initiative to become a true underdog again.
You are more than wellcome to convo me in game and see there who is the softie in 1v1 .Because i am never soft always hardcore.
Consider this as a serrius challenge :P
Also one day ccp will might be able to achive this awsome and so ELIT wise suggestion of 1000 subscriptions.......
And dont mention the legendery home of the underdog beffor you wash your mouth at least two times :P
If you fear for your ship's it can also be in the test server
No offence but you cant write what you want insulting others because you just failed in it so badly .....
Peace out \o/
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AlastorTheLost
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Posted - 2010.06.03 20:24:00 -
[64]
Originally by: Goose99
Originally by: Zdrahonul Gallentor I agree with the reason this topic was created. I only attempted to run L5 missions on Singularity, because only teher could I safely see what those missions are about. It's sad that some development investment has been done to create those missions, and people who would run them don't because they want to have fun doing that, and there's no fun in doing them in low-sec. Just my opinion, don't shoot the messenger :)
Why, clearly some people found being caught with their pants down in a pve fit in lowsec is fun. They must also enjoy the ensuing butt****. Isn't that the reason they're advocating it?
Or are they actually hoping it would be someone else in those shoes?
Your posts are always awsome if ppl dont enjoy getting cought with there pants down in pve its a shame personaly i enjoyed each time someone better than me ganged me in high sec and i also enjoy each time so badly that i cant express it with words in here :D
You are going too fast! Wait five minutes and try again. pffffffffffffffff
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Gay'Lord
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Posted - 2010.06.03 21:39:00 -
[65]
Why dont you just remove all rat/asteroids then we can all just pvp or leave eve
My mom pa granma granpa uncle bob aunty rita are all whinging at each other about mission running nerf(lvl5 hisec) and mining ickle do they know i was the bad ass pywat kicking their asses every time i got grounded now they dont mine or mission all they do is whine at each other help me please ima hurting
i love men aka Gay'Lord peace out dudes
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AlastorTheLost
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Posted - 2010.06.03 22:07:00 -
[66]
Originally by: Gay'Lord Why dont you just remove all rat/asteroids then we can all just pvp or leave eve
My mom pa granma granpa uncle bob aunty rita are all whinging at each other about mission running nerf(lvl5 hisec) and mining ickle do they know i was the bad ass pywat kicking their asses every time i got grounded now they dont mine or mission all they do is whine at each other help me please ima hurting
i love men aka Gay'Lord peace out dudes
Hehehehehehehehehehehehehhehehehehehehhehehehehhehehehehehehheheheheheheheeh
..... Epic post .....
CCP should change the game because of this post and if they dont do for all the ppl freaking around they should do it for all this lovely ppl that are suffering from your wild Business planing ......
Hheheehehehehehehehehehehehehehe Gay'Lord +1
Ok after this excelent break for all ppl please keep posting your feedback about the lvl 5 nerf issue
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Bo Bojangles
Vanishing Point. The Initiative.
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Posted - 2010.06.04 01:32:00 -
[67]
Originally by: AlastorTheLost
Originally by: Bo Bojangles
Originally by: AlastorTheLost ...600 millions per day .....find me a way to obtain the isks i was making to consider the game balanced because imo if you cut something from a game you have to point to something else that will make you the same isks ...
So you're maintaining that the potential of earning 600mil/day is not worth the risk of any loss. Am I understanding this correctly?
I have to second the above poster and ask whatever do you need that kind of isk for in the absence of any risk? I risk ships to pvp daily and flog my isk the hard way in between but I don't require a fraction of this amount and am still far from being iskless.
If you think that soloing lvl 5's have no risk its ovius that you never been in this business man .In order to make that kind of isk's in a day you have to play a lot of hours doing missions solo so you get all lp's you can get salvage and all . I trained up for this and if ccp dont roll it back it will just loose some nice supporters of the game and we are a hell lot in this business .....think not only what you have achived in the game but think that others might have found a better way ....
And yes high sec lvl5's where not so commonly known to ppl that dose not means that there where a few i can insure you that i know more that 50 ppl that was doing them solo you just have to fly smart and i will not tell you how to do it in this pos.
We had vnice setups that took a lot of thinking and reserch and this is the reason i am complaining ..............
That's right, I don't do missions often, and never make lvl5's a practice. I don't live around them you see. I do need isk to support my pvp habit however, and I gain most of it by way of nullsec exploration. In between the time of my former post and now I did two of these, one of these and their ensuing escalations. I grant you running these aren't as hazardous as crossing from hisec to low for each and every mission but I am operating in enemy space and the risk should be around the same neighborhood as what you might find around a deep lowsec lvl5 agent's system, maybe a bit higher. I think it's fun playing cat and mouse with hostiles coming in and seeking out these plexes, but I guess I'm just weird like that.
I can say the rewards far outweigh the risk,.. and when I do finally get caught at a gate, it would still be well worth it. Of course I'm not prancing around the joint in some faction fit Golem with a build that puts 'cap stability' paramount, but it's not quite a fleet setup either.
Improve your gaming experience and embrace risk!
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AlastorTheLost
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Posted - 2010.06.04 01:50:00 -
[68]
Originally by: Bo Bojangles
Originally by: AlastorTheLost
Originally by: Bo Bojangles
Originally by: AlastorTheLost ...600 millions per day .....find me a way to obtain the isks i was making to consider the game balanced because imo if you cut something from a game you have to point to something else that will make you the same isks ...
So you're maintaining that the potential of earning 600mil/day is not worth the risk of any loss. Am I understanding this correctly?
I have to second the above poster and ask whatever do you need that kind of isk for in the absence of any risk? I risk ships to pvp daily and flog my isk the hard way in between but I don't require a fraction of this amount and am still far from being iskless.
If you think that soloing lvl 5's have no risk its ovius that you never been in this business man .In order to make that kind of isk's in a day you have to play a lot of hours doing missions solo so you get all lp's you can get salvage and all . I trained up for this and if ccp dont roll it back it will just loose some nice supporters of the game and we are a hell lot in this business .....think not only what you have achived in the game but think that others might have found a better way ....
And yes high sec lvl5's where not so commonly known to ppl that dose not means that there where a few i can insure you that i know more that 50 ppl that was doing them solo you just have to fly smart and i will not tell you how to do it in this pos.
We had vnice setups that took a lot of thinking and reserch and this is the reason i am complaining ..............
That's right, I don't do missions often, and never make lvl5's a practice. I don't live around them you see. I do need isk to support my pvp habit however, and I gain most of it by way of nullsec exploration. In between the time of my former post and now I did two of these, one of these and their ensuing escalations. I grant you running these aren't as hazardous as crossing from hisec to low for each and every mission but I am operating in enemy space and the risk should be around the same neighborhood as what you might find around a deep lowsec lvl5 agent's system, maybe a bit higher. I think it's fun playing cat and mouse with hostiles coming in and seeking out these plexes, but I guess I'm just weird like that.
I can say the rewards far outweigh the risk,.. and when I do finally get caught at a gate, it would still be well worth it. Of course I'm not prancing around the joint in some faction fit Golem with a build that puts 'cap stability' paramount, but it's not quite a fleet setup either.
Improve your gaming experience and embrace risk!
I totaly respect what you are saying mate really but as you said we also might be that wierd and want this nerf to get rolled back ;)
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Julia Venatrix
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Posted - 2010.06.04 08:34:00 -
[69]
I don't have an issue with CCP deciding that L5s as they were pre-Tyrannis were generating too much income for too little risk.
I do have an issue with their decision as to what to do about it.
Broadly, there are two options - buff risk and leave reward untouched (which is what CCP did), or nerf reward and leave risk untouched.
The choice that was implemented by CCP is the one whose consequence is that many players who did or would have done L5s in hisec will not now do them in lowsec. The ship fits you need in L5s are still as viable as dogfood against a PvP fit.
The result of that choice is that more game content is left unused by more players. That has to be evaluated as a poor design choice.
CCP chose not to address the perception of lowsec missioning (with its issues with PvP vs PvE balance), which would in truth be a far bigger piece of work to implement than changing the destination algorithm for mission issuing. Seriously, making missions in lowsec be the sort of speedster missions in the pirate epic arcs (scaled by agent level and quality, of course) would make mission runners happy (new PvE content, woohoo) and pirates happy (lots and lots more targets, albeit not quite so much fish-in-a-barrel as currently). --- Some days you are the pigeon, and some the statue. |
AlastorTheLost
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Posted - 2010.06.04 09:52:00 -
[70]
Ofc it was a poor aproach from CCP's part to balance the game bacase ballancing two diferent worlds in a mmo with poor fixes is terrible .
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1327051&page=5 in this post if you like you can all read it i analyze a bit better there poor marketing promotion's for there new product by any means necessery.Thats bad .....imo
No one out there is thinking that to have 3000 people unhappy might be a verry large issue because a lot of this ppl's have at least two or even three accounts and the number 3000 is equal to 6000-9000 players if this players are so expandable for ccp then let them ignore what we are all saying it will be verry verry good for the survival of the game awsomely good.....
I dont play any more this days i have no reasone to do so.....my alts carrier is useless without the funds to replace it in a funny combat my main atl was suffering a terrible slow death from running lvl 4's so it stoped ......and my production , manufacturing account is so messed up with all this that dont even want to make cap's anymore.I am one and i am speaking for at least 150 diferent accounts and we are only a small group of ppl that where in the business and i know a hell lot more ppl that are freaking out each day as they watch there wallets dropping below 0 .
If i need 1 billion isks per month just for the account's in plexes and even concider the losses you might have by soloing lvl'5 witch is a lot of challenge consider that to obtain this kind of isks by running lvl 4's is just immposible .
EPIC FAIL FROM CCP'S PART
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ISEEUYOU
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Posted - 2010.06.04 14:09:00 -
[71]
Here's my input, from the perspective of a lvl 5 missionrunner.
This is something I have been eagerly awaiting. Even before this nerf I ran about 90% of my lvl 5 missions in lowsec. This is just a way to seperate the weak from the strong carebears
A tip if you find lvl 5 missions in lowsec too hard, start with running lvl 4 missions to get used to keeping an eye at local, and one on your scan window looking for probes.
This will help me get better isk/LP since less LP will come from the flood of teddybears that has started running lvl 5 missions. This is clearly a buff to good missionrunners, and a nerf to the ****ty afk-missionrunners.
This is about as nice as I could put it.
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Zarko Dreadlor
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Posted - 2010.06.05 05:57:00 -
[72]
I have made billions and am not too upset with the change but there should be some things change.
First, no NPC warp scram, at all. This is too easy to give the pirates there yarr. If they want a fight, fine, come in, but if I scan your ass first / alligned and see you coming, then I should be able to warp out before you get in.
Second, DEADSPACE or gates, please, for mission design. It means the pirates A) have to have decent scan skills, and b) can't use directional scan to hunt you down. c) have to jump into a fixed point, that when you run the mission, you can be a 20km + from the warp in point allowing you to get away...
Third, share in the NPC aggro... If we're tanking and your a non fleet member, 1/2 the pockets aggro should go to you. You shouldn't deserve a free kill.
I use cheap tech II equped ships in lowsec... Pirate kills me, ok 20 / 30 mil lost.. I finish the mission, I get 70 mil... So one mission makes up for 2 lost Battleships. I think pirates should have a much harder time doing what they do. Make them get you at the gate, or take some time to scan you down. Its way to low rick on the pirate end of getting PVE fit ships.
If CCP wants to move the LVL 5's to low sec, make it harder for the pirates as well...
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Shin Dari
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Posted - 2010.06.05 09:22:00 -
[73]
Originally by: FlameGlow
Originally by: Jaravan If I wanted to PVP would I be running a mission? Again as I have said before, Pvp is fine for who ever wants to do it. Great. Pve is fine for who ever wants to do that. But ffs please quit trying to turn me into a target when all I want to do is PVE.
Wrong game, WoW is that way ->
Most people don't join for PvP, but because their scifi fans. In other words people who WoW (ewwww) can never satisfy.
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AlastorTheLost
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Posted - 2010.06.05 11:30:00 -
[74]
Originally by: Shin Dari
Originally by: FlameGlow
Originally by: Jaravan If I wanted to PVP would I be running a mission? Again as I have said before, Pvp is fine for who ever wants to do it. Great. Pve is fine for who ever wants to do that. But ffs please quit trying to turn me into a target when all I want to do is PVE.
Wrong game, WoW is that way ->
Most people don't join for PvP, but because their scifi fans. In other words people who WoW (ewwww) can never satisfy.
Thats crazy how dose not pvp !!!!What the hell you think this topic is posted to wrote what you want Nooooooooooooooooooooooooooooooo !!!!!!!!!
Again ......................PFffffffffffffffffffffffffffffffffffff
This is a topic for ppl to saw ccp there displeasement about the nerfing in lvl 5's missions so please be good and stick to this or go post somewhere else xD
And i am also telling you the same thing as to ppl beffore ....If you think you are so hardcore convo me in game for a nice pvp and then come back and say that you dont know what you are saying or join WoW
Peace out
P.S.
Thanks for continue posting your opinions in the matter
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Cairas
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Posted - 2010.06.05 11:46:00 -
[75]
Originally by: Julia Venatrix Broadly, there are two options - buff risk and leave reward untouched (which is what CCP did), or nerf reward and leave risk untouched.
The choice that was implemented by CCP is the one whose consequence is that many players who did or would have done L5s in hisec will not now do them in lowsec. The ship fits you need in L5s are still as viable as dogfood against a PvP fit.
The result of that choice is that more game content is left unused by more players. That has to be evaluated as a poor design choice.
Reduce payout so that it follows the equivalent of the L3->L4 payout boost rather than giving SO much LP, but leave the challenge!
L4s are just too easy. There's actually a thread about how to maximize payout from L4s which has gone through at least 3 iterations... meaning it's not about surviving L4s, but about how to complete them as quickly as possible.
All this talk about gank-tanking... it means that the missions themselves are too easy - so easy that we're less concerned about the incoming damage and incoming threat and more concerned about how little tank we can use and still survive...
In concept, considering that this is in a virtual situation, this is to be expected... but it is also evidence that there is no challenge left in high sec for any of us carebears above say... 8-10m SP. That's where L5s come in. They are designed to take more than 1 ship to complete... or to take 1 ship that is nowhere near an L4 setup (i.e. almost full tank). It's a challenge.
Bring it back. Reduce the rewards. Heck, make it pay the same isk/hr as an L4 and I'll be happy.
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adriaans
Amarr Ankaa. Nair Al-Zaurak
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Posted - 2010.06.05 12:01:00 -
[76]
Edited by: adriaans on 05/06/2010 12:03:25
Originally by: ISEEUYOU Here's my input, from the perspective of a lvl 5 missionrunner.
This is something I have been eagerly awaiting. Even before this nerf I ran about 90% of my lvl 5 missions in lowsec. This is just a way to seperate the weak from the strong carebears
A tip if you find lvl 5 missions in lowsec too hard, start with running lvl 4 missions to get used to keeping an eye at local, and one on your scan window looking for probes.
This will help me get better isk/LP since less LP will come from the flood of teddybears that has started running lvl 5 missions. This is clearly a buff to good missionrunners, and a nerf to the ****ty afk-missionrunners.
This is about as nice as I could put it.
same here, always done them in low-sec and i'm suddenly getting extra isk now due to LP increasing in value, which is great
for the whiners, it's not that hard, you just need 2 accounts for it in low-sec really. Or a carrier and for those who wants lvl 5 rewards lowered so you can have them in high sec, heck no! i make my isk of these as a low-sec pvp'er
--signature-- Support the Field Command ship boost: Here |
Dazzak
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Posted - 2010.06.05 12:10:00 -
[77]
Well since the change and the higher risk of the lvl 5 missions now in low sec i think CCP will lose my 4 account payments i really dont know why they changed now all the lvl 5 mission runners will lose heart. . . I know i have there is a saying if it isnt broke dont fix it !
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Kensei Takezo
Caldari Hokuten Knights
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Posted - 2010.06.05 12:28:00 -
[78]
Originally by: adriaans
for the whiners, it's not that hard, you just need 2 accounts for it in low-sec really. Or a carrier
really? a carrier? wouldnt that make you a meatier target for pirates?
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adriaans
Amarr Ankaa. Nair Al-Zaurak
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Posted - 2010.06.05 16:10:00 -
[79]
Edited by: adriaans on 05/06/2010 16:09:54
Originally by: Kensei Takezo
Originally by: adriaans
for the whiners, it's not that hard, you just need 2 accounts for it in low-sec really. Or a carrier
really? a carrier? wouldnt that make you a meatier target for pirates?
Not if you know what you are doing and you can do it with a pvp fit, obviously if you don't know what you are doing or are new to doing them in low-sec i would strongly advice against. (using a carrier for 0.0 anomaly farming is probably much safer with same or better isk).
the using 2 account method anyone can do however, it's rather cheap and very low-risk as the only risk should be undocking from stations that drop you outside redock radious, almost lost a 750m ship to that once . (jumping system = have other ships in surrounding systems).
as a side note: One most certainly does not need deadspace tanked rattlesnakes or similar as many people seem to think. It can be done with merely t2 fits and for that matter even a logi + drake (3-4x dmg mods you passive recharge heathens!!!! (fury ammo)) combo. yes it can be found and probably caught (the logi shouldn't as it should be sitting 70km away anyway) so at most you loose 25-30m drake which is peanuts when you make 100m+ per mission (lp = 1.5k). If you got more isk to spend there are a lot of ways to make the probers either not find you or take forever to actually pin point you (third acc with mindlinked loki is rather nice for this). Or you can band together with a bunch of other people and secure the area, which is quite fun.
If all you're after is isk/hour/character constant farming... better stay in high sec.
and ROFL at the people complaining about carriers being to expensive now... seriously... loosing a carrier every day i highly doubt is necessary, and there are a LOT of cheaper ships, a carrier most certainly is NOT a must. For the ''i cant afford plex'' whiners... a conservative isk/hour from lvl 4's at say 30m/hour (70m+ has been documented on this forum) is a mere 10 hours of doing lvl 4's... hardly the end of the world.
--signature-- Support the Field Command ship boost: Here |
Capita List
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Posted - 2010.06.05 18:01:00 -
[80]
Edited by: Capita List on 05/06/2010 18:03:51 A carrier for missions? Do tell what region that is in. I'm 100% certain I could put you in a pod utilizing a small fleet of 1/10th it's value (or less).
And yea, you can do drake/logi 5's, but those would freakin evaporate under gank. You seem to be under the impression that there are just too many lvl5 misison areas for pirates to cover most of the time. I cover a few myself with 3-4 other pilots no-problem. We haven't seen a mission runner in a while, but when they do bother to show up we've popped or ransomed them without issue if they were dumb enough to stick around instead of aligning when local lit up and warping at the first sign of trouble, which = no isk for them.
I'm still amazed to get the (small) amount of missioners in my low-sec space that I do. There is just no reason for them to bother. I still hit them because they pay ransome a lot more often than other pvp'ers or pirates do, but honestly they're the lamest battles i've had. Just lock them down and they start to cry.
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adriaans
Amarr Ankaa. Nair Al-Zaurak
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Posted - 2010.06.05 21:41:00 -
[81]
Edited by: adriaans on 05/06/2010 21:41:32
Originally by: Capita List Edited by: Capita List on 05/06/2010 18:03:51 A carrier for missions? Do tell what region that is in. I'm 100% certain I could put you in a pod utilizing a small fleet of 1/10th it's value (or less).
And yea, you can do drake/logi 5's, but those would freakin evaporate under gank. You seem to be under the impression that there are just too many lvl5 misison areas for pirates to cover most of the time. I cover a few myself with 3-4 other pilots no-problem. We haven't seen a mission runner in a while, but when they do bother to show up we've popped or ransomed them without issue if they were dumb enough to stick around instead of aligning when local lit up and warping at the first sign of trouble, which = no isk for them.
I'm still amazed to get the (small) amount of missioners in my low-sec space that I do. There is just no reason for them to bother. I still hit them because they pay ransome a lot more often than other pvp'ers or pirates do, but honestly they're the lamest battles i've had. Just lock them down and they start to cry.
If you'd just check my standings you'd see rather quickly i'm quite obviously based in minmatar space ;) And i'm sure my guys would love to see you kill it with something costing 30mill... (i loose 300m if i loose it, 300/10 = 30). Not to mention i highly doubt i could even keep them away from the fight
and yeah, as i said, you gotta be smart about the drake part.
Alternatively invest a lot of isk and you can do them almost unprobable to the most skilled person and unprobable to the average lvl 4 skilled with the odd lvl 5 skill char while still bein fully functional. (100% to maxed skilled + implant prober drastically reduces efficiency).
--signature-- Support the Field Command ship boost: Here |
AlastorTheLost
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Posted - 2010.06.05 21:43:00 -
[82]
Just to remind some things to people one more time ....this topic is open to speak your minds of the lvl 5's mission nerfing in high sec and not to say about ways to run them in low sec.....ofc you can run lvl 5's in drake+logi and with tons of other fits as well solo or not
Please stick to the main reason this is opened and speak your mind concerning the case .
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FlameGlow
Rebellion Alliance
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Posted - 2010.06.05 21:56:00 -
[83]
Having L5 only in lowsec is totally unfair where are my L5 pirate agents in 0.0?????
Originally by: CCP Manifest Imploding servers are not a part of our business model.
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King Rothgar
Amarrian Retribution
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Posted - 2010.06.05 22:02:00 -
[84]
It's not off topic discussing low sec options though. I use a carrier solo for them where possible. Carriers aren't that expensive compared to lvl5 income. And my guys do control the area so it's pretty secure. Obviously I keep an eye out for probes and guys in local who look like they might cause trouble. But I certainly don't warp off every time a neutral enters system or even when a red enters system. That would be silly. I would also more than welcome a few visitors btw.
Thus far you shall read, but no further; for this is my sig. |
Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.06.05 22:10:00 -
[85]
Edited by: Vaerah Vahrokha on 05/06/2010 22:11:53 Don't you dare to break the rules the OP imposed on this thread.
This forum should be renamed to "L4, 0.8 sec and above missions". If you even try talking about low sec you MUST be a depraved, a pirate trying to attract idio... preys in low sec. In any case, The Committee has decided you are not a real missioneer if you ever talk of low sec, game balance or any of non Kosher speech.
You are meant to be chest beating and dress ripping with righteous sense of justice right now, along with everyone else. - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Svarty II
Minmatar
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Posted - 2010.06.06 00:40:00 -
[86]
I would be interested in data regarding the number of people who did level 5s at all compared with level 4s before the patch, and the same statistics after the patch.
CCP should be monitoring those statistics and responding in whatever way they see fit, IMHO.
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miweid
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Posted - 2010.06.06 04:19:00 -
[87]
the problem with what the CCP did with the L5 missions is, that it is the opposite of what they advertise and they being so proud of and that is being able to choose your profession or interest in the game and the game being as for single players or small corp. as for massive corp. and for casual or frequent players. so if CCP wants to draw players into the low sec or control the mineral prices or whatever the reason was behind this, taking options from players is hardly the way. isk is what drives the game so keep the missions in high sec, just make them less lucrative or the low sec ones more lucrative and let players decide where they want to do them.
PS. just a question for all the miners. what are the chances of loosing hulk in high sec mining
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Jobby
Minmatar Sebiestor tribe
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Posted - 2010.06.06 04:32:00 -
[88]
Originally by: miweid the problem with what the CCP did with the L5 missions is, that it is the opposite of what they advertise and they being so proud of and that is being able to choose your profession or interest in the game and the game being as for single players or small corp. as for massive corp. and for casual or frequent players. so if CCP wants to draw players into the low sec or control the mineral prices or whatever the reason was behind this, taking options from players is hardly the way. isk is what drives the game so keep the missions in high sec, just make them less lucrative or the low sec ones more lucrative and let players decide where they want to do them.
PS. just a question for all the miners. what are the chances of loosing hulk in high sec mining
Compared to a low sec L5....around zero. |
Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.06.06 07:46:00 -
[89]
Edited by: Vaerah Vahrokha on 06/06/2010 07:46:45
Quote:
taking options from players is hardly the way.
Any MMO company ties rewards to effort. An issue with CCP is that they should replace the content deemed "too little effort for the reward" with something else. The missioning options are so limited that changing them will leave "holes".
Quote:
just make them less lucrative or the low sec ones more lucrative and let players decide where they want to do them
The game does not work like that. The rewards are parametric and *gradually* decrease going from hi to low sec. Now, while I find "gradual" to be a stupid vision of passing from 0.5 to 0.4 sec (since they are just 0.1 sec of difference but show the widest abyss in gameplay), they are not going to insert manual tweakings in their maths.
It's more possible they'll add some new thing - who knows when.
Quote:
PS. just a question for all the miners. what are the chances of loosing hulk in high sec mining
Hulks and Marauders were 2 of the 3 categories that a past player driven insurance project accepted as insurable ships, because of their abysmally small chance to be killed. While the forum poasters pretend to demonstrate how marauders / hulks are suicide killed every other minute, this happens orders of magnitude less than other ships, enough to be the only really viable ships to be worth being included by a player managed insurance.
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Psychotic Maniac
Caldari Head Shrinkers
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Posted - 2010.06.06 08:10:00 -
[90]
After running my fair share of lvl 4's(boring). I just began doing some 5's. Found those much more challenging. Now, I must do them in low sec.? Yeah, right...
This is a fail move on thier(CCP DEVS) part. Not only will players not run 5's in low sec. They wont even jump into low sec. any longer to become a pirates target while attempting to have a conversation with thier agents.
So, what exactly did they accomplish by doing this. Nothing at all but continuously **** off the subscribers even more. 4 more accts. down the drain. good job CCP
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"One death is a tragedy. One million deaths is a statistic." |
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