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Thread Statistics | Show CCP posts - 0 post(s) |
Iazma Moroi
Uchal
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Posted - 2010.08.02 06:06:00 -
[1]
In this opinion piece over at Massively EVE Evolved: Dissent in the EVE community Brendan Drain has something to say.
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Ran Khanon
Amarr Swords Horses and Heavy Metal
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Posted - 2010.08.02 06:20:00 -
[2]
Edited by: Ran Khanon on 02/08/2010 06:21:19
The plot. It thickens.
Quote: Considering that we don't normally receive requests like this, I think it's safe to say there has been an organised effort to convince news outlets to pick up this story. Perhaps players, exasperated by CCP's apparent dismissal of CSM requests, felt that putting some media pressure on the company was the only way to remind the decision-makers who pays the bills.
Ankh strikes back?
I agree with everything Barakkus posts. |
Sombike
Caldari Enterprise Estonia Session Changes
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Posted - 2010.08.02 06:36:00 -
[3]
Even bad publicity is better then no publicity at all :P Good that the news are broadcasting the story though :)
I have never had a signature before, is it any good? |
DarthJosh
DEATHFUNK Atlas Alliance
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Posted - 2010.08.02 06:50:00 -
[4]
Quote: However, I believe the current outrage is mostly a symptom of the clear communication rift that's opened up between CCP and the EVE playerbase. Having spoken with both CCP and the CSM, I get the impression that CCP has failed to provide players with adequate context for the information delivered to players.
it's brilliant publicity, it hit THE spot. -
Desusigs! |
Mr Epeen
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Posted - 2010.08.02 06:50:00 -
[5]
And the vocal minority wins again
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Serpents smile
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Posted - 2010.08.02 06:51:00 -
[6]
Originally by: Mr Epeen And the vocal minority wins again
Wins what?
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Poo Ka'hontas
Red Eye Industrial
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Posted - 2010.08.02 07:01:00 -
[7]
Originally by: Mr Epeen And the vocal minority wins again
Well... The un-vocal majority can go kiss themselves in the ass then And... wins what? a broken game?
Originally by: CCP Fallout
No. CCP Shadow should behave the same way forums do during downtime. Up, but maybe a little slow.
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xavier69
Gallente Stark Enterprises LLC
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Posted - 2010.08.02 07:11:00 -
[8]
Over all reading that article
I started playing this game as spaceship game to pvp
It seems CCP keep driving away from that focus, with PI and soon to be dust a FPS and incara walking in stations
I think 90% of the players here are here to fly in a ship and pew pew
1. Not play dust 2. Not walk around in stations and RP 3. Not make resources off of planets
I think T2, T1, moon mining, normal mining and invention was more than enough on support skills and mini games in that vein
they should be working on new models like the one they released and improved lag and large battles
The simplest way to explain it
The army is the main song and dance all other branches of military are support units
The main song and dance of this game is flying ships and pvp all other aspects should be support roles not main ones
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Atticus Fynch
Gallente
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Posted - 2010.08.02 07:16:00 -
[9]
Like I said, the next expansion MUST be kick-ass to counter the bad publicity.
And NO, bad publicity is not better than no publicity at all. This will turn off any prospective players. |
Morphisat
Hidden Agenda Deep Space Engineering
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Posted - 2010.08.02 07:48:00 -
[10]
Originally by: Mr Epeen And the vocal minority wins again
Sometimes that minority turns out not be a minority at all !
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Abulurd Boniface
Gallente 0ccam's Razor Industries
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Posted - 2010.08.02 08:06:00 -
[11]
In this controversial opinion piece, I dig into the controversy surrounding CCP's recent communication with EVE Online's playerbase and the reactions forum-going players have had.
He thinks his own opinion piece is controversial.
Somebody needs to get his head out of the cloud.
For good to survive it suffices for evil to acquire a deadly, incapacitating disease. |
RaTTuS
BIG Majesta Empire
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Posted - 2010.08.02 08:06:00 -
[12]
bad publicity has been around for ages that article is so full of fail.. and stuff that as been refuted from ccp ...
--
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Mica Petrokov
GoonWaffe Goonswarm Federation
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Posted - 2010.08.02 08:25:00 -
[13]
Originally by: RaTTuS
bad publicity has been around for ages that article is so full of fail.. and stuff that as been refuted from ccp ...
Just because CCP "refutes" something doesn't mean they're telling the truth. They've been known to lie their asses off many times before.
"The logs show nothing."
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Han Soro
Gallente
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Posted - 2010.08.02 08:37:00 -
[14]
As with any business - if the 'customers' aren't happy with the product, then the customers will eventually walk away.
I say CCP have got some time to sort out the 'customers' complaints, if not it will be bye bye CCP.
This is nothing against CCP, it is just what always happens to companies that don't listen!
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Niccolado Starwalker
Gallente Shadow Templars
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Posted - 2010.08.02 08:43:00 -
[15]
Edited by: Niccolado Starwalker on 02/08/2010 08:46:25 /rage over
Self moderated.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL. |
thatbloke
Gallente
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Posted - 2010.08.02 10:34:00 -
[16]
Incarna is very likely going to be cool.
The problem here is that alongside developing/finishing Incarna, there are a ton of problems that have been introduced into the game in the past 2 years that have received little/no attention whatsoever (at least as the players see it), and such fixes/investigations are still being pushed aside in anticipation of the new stuff. There has been very little room in CCP's schedule for working on such issues and I think they need to realise that sometimes deadlines have to be pushed aside to make sure that what already exists is working as it should.
I'd rather that Incarna was delayed and these other game/balance issues were fixed/looked at WAY MORE VISIBLY first. ----- The funny thing about this sentence is that by the time you've finished reading it, it's too late for you to realise it doesn't say anything. |
Hegbard
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Posted - 2010.08.02 11:05:00 -
[17]
Originally by: thatbloke Incarna is very likely going to be cool.
The most amusing thing about this all is that people still fall for the propaganda that Incarna could be cool or a good feature. There's nothing in the history of CCP that shows that they have the ability to finish any feature. That includes Incarna. It will be as unfinished as anything else they have ever released and it will be abandoned just after release when they go chasing the next shiny object.
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Shar Totanka
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Posted - 2010.08.02 11:19:00 -
[18]
Originally by: Mr Epeen And the vocal minority wins again
I wouldn't say that. CCP hasn't even bothered responding after all.
But I'm sure the 3D chat client is going to be the most awesome gameplay edition ever! Think of all the money you can save when you don't have to log into Second-life to cyber furries because you can do it in eve-online instead!
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TheMahdi
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Posted - 2010.08.02 11:26:00 -
[19]
Meh, I like the changes, few things that I would of personally improved upon instead but overall it's a nice direction.
Sov warfare is boring as ever. No change there. Lag has increased the number of small gang engagements, I like smaller engagements. PI has given my research/production alt everything it needs for vertical integration, not so clicky if you know what you want and don't over do it. Infrastructure upgrades has given my main char a much more reliable source of income in 0.0 as well as created a nice clustering of players in systems. Those systems are always fun!
The only downside? I really liked the benefits of REAL exploration, please improve the quality, quantity and rewards of sites found through actual exploration.
Oh and the ****ing Directional Scanner, the main reason I stopped living solo in a class 3. I love no local but I was getting RSI from D-scan, add auto-clicker please!
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Professor Tarantula
Hedion University
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Posted - 2010.08.02 11:33:00 -
[20]
Also couldn't have picked a worse time to have all this community unrest, with some serious competition gearing up.
Hope CCP knows what they're doing, because if it were to be released today, the way things are here now, you'd see a mass exodus.
My deepest sympathies. Prof. Tarantula, Esq. |
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Illwill Bill
Fjortismaffian HYDRA RELOADED
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Posted - 2010.08.02 11:35:00 -
[21]
Incarna might actually become awesome. I, for one, look forward to opening a strip joint in Amamake.
However, there is no doubt that there are severe problems in EVE at the moment. The lag is unbearable, and people have experienced module lag in 30 vs. 30 man fights. There are a number of features that are dying for some well-needed love, and to be honest, I would rather see this fixed, than Incarna.
Incarna, on the other hand, is supposed to be the thing that puts EVE on the MMO world map once and for all. It is expected to attract a lot of players who where previously uninterested in continuing past the 14-day trial.
Meanwhile, there is Dust, a project which is supposed to bring the console crowd into the EVE universe.
From a business perspective, I can understand most of the descicions here; new revenue is good, even though it is driven by greed.
Greed, for lack of a better word, is good. Greed is right. Greed works. Greed clarifies, cuts through, and captures, the essence of the evolutionary spirit. Greed, in all of its forms; greed for life, for money, for love, knowledge, has marked the upward surge of mankind and greed, you mark my words, will not only save CCP, but that other malfunctioning corporation called the Republic of Iceland.
Now, what we have is an EVE with no new content. Or? Well, Dust will bring new content to PI, and Incarna will most definitely be tied to EVE in some way. Good, we have new content! This somewhat negates the need for other new content, so why creating even more?
If I could get an expansion with Incarna, as well as the PI changes that Dust will bring, then I would happily proclaim that to be the best expansion EVAR, assuming that remaining resources are focused on fixing bugs, reducing lag , and perhaps some minor rebalancing.
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UVPhoenix2
Rim Collection RC Test Alliance Please Ignore
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Posted - 2010.08.02 11:39:00 -
[22]
A directional scanner which you must click every two seconds is just as good as one you don't have to click at all. I know how you feel. Material of this nature affect us all in different ways. What you need to do is learn from this. And this is just my sig. |
Typhado3
Minmatar
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Posted - 2010.08.02 11:41:00 -
[23]
Originally by: xavier69
I think 90% of the players here are here to fly in a ship and pew pew
I think your good at making up bull**** numbers
Stop crying cause you aren't getting all the attention and HTFU ------------------------------ God is an afk cloaker |
Princess Nimotehp
Red Eye Brigade
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Posted - 2010.08.02 11:52:00 -
[24]
Thank heavens for StarCraft II, Thats is the game that actually keeps me in EVE (yes, u read correctly). I am so fed-up with EVE and all its lies and broken promises that if it had not been for SC2 i would leave EVE for another MMORPG with all my accounts this instant. SC2 can keep me busy until EVE is fixed (i hope) or if not i will just quit (SC kept me busy for 5 years).
Gonna stick around for an "expansion" or two more to see if they get back in touch with us players.. if they still are out chazing the "shineys" i will quit for good.
"You must construct aditional pylons"..
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Virtuozzo
Against ALL Authorities
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Posted - 2010.08.02 12:09:00 -
[25]
Edited by: Virtuozzo on 02/08/2010 12:16:36
Originally by: Han Soro As with any business - if the 'customers' aren't happy with the product, then the customers will eventually walk away.
If this were a can of soup, you'd be right. In the case of EVE however, it is safe to say that it is not a can of soup :P It's the difference between a commodity product and an immersive product, CCP isn't selling us a one/few time use/consumption product, they're selling us a virtual life (well, job) which goes on regardless of issues and hickups that are not too dissimilar from experiences in real life. It is one of the major strengths of EVE that this combined with the sandbox concept and the diversity of niches within the immersion deliveres people a potential to make an emotional connection with their "virtual life / job" to a point where they stick with it, and go to great lengths in that experience for tolerating things like traffic jams, bad food, communication breakdowns and whatnot.
In a way it is funny, but the statements made by CCP which caused so much surprise (the metrics and quality references) are not wrong. But they are statements made from a perspective of treating EVE as a commodity product. Which is obviously not the case, even if only because of how the perception of the product defines the reality of the immersion within the product. Something which on its own accord really puts the finger on the wound of the trend of the past few years in CCP's marketing which is chasing ever harder after subscribers instead of building upon the core concepts which created a far more sustainable growth pattern - in spite of periodic and in some cases even structural immersion issues.
Sure, people do leave, but unlike other games or products many of them leave for a while. Even the most bitter vets always keep an eye on EVE. And yes, lots of people who are attracted by the marketing don't stick around, but whether that is because of the state of EVE or because their state of mind annex gameplay desires are averse to or incompatible with EVE is an entirely different factor :P
Tbh it is far more interesting to track community patterns, and there are a LOT of communities to track for this, and even more media to follow then ever before, where it comes to attemps in quantifying dissatisfaction or structural frustration. These forums for example have over the years become a lot quieter then other community forums in these regards.
It will be a long time before it could get to a breaking point, but yes I agree that at the horizon that potential is definately visible. After all CCP have a history of going overboard in full singular focus on a detail level, and losing the big picture in that process. Considering the amount of resources and focus required for Incarna, and even more so for Dust 514 which is to be a standalone product (and depending on which CCP architect you listen to even its own MMO) there is a definite potential for them to continue making the mistakes visible in Tyrannis. But .. not as a symptom on the side, but as a structural process element.
Add to that how the CSM Minutes and CCP's own communications in follow up have demonstrated (on top of previous historic examples) how inapt their communication and value assignment processes are at several specific levels within the organisation, yeah, it is going to be a big challenge.
Either way, does it all mean that what CCP are doing is wrong or commercial not feasible? No. It is just following a different model, it will bring in money and subscribers, but yes the sandbox is changing and they're aiming to get in a lot of kids who don't play with the toys the current kids are used to play with. Is that wrong? Maybe, because those new kids come from very different angles and will require changing the core concepts of the immersion in order to retain them.
And as we know CCP deliveries, that will affect existing game niches. Worse, they are set to attract subscribers who do walk away if they aren't happy.
≡v≡ once was about internet spaceships. Then those became serious business. Now all that's left, serious business, and spaceships are docked for two years till after the Dust of Incarna. |
Miilla
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Posted - 2010.08.02 12:12:00 -
[26]
Star Wars The Old Republic
I wonder how many players they will take from Eve? A lot seem quite interested in it. Sure its 2011 release but 2011 is fast approaching :)
2011 is going to have a lot more competitor offerings out there. CCP really should listen, and no, the CSM is not working.
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JitaPriceChecker2
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Posted - 2010.08.02 12:17:00 -
[27]
The pain is that my accounts are paid for until december.
As for incarna its cool for me but i would gladly show CCP where they can put their dust .
I dont own a console and i dont intend to so i dont care at all about that , its waste of resources , this with combination of unwilligness to fix EVE = cancelled subscribtions.
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Foundation Vox
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Posted - 2010.08.02 12:18:00 -
[28]
*Passes out a tin foil hat for most people in this thread*
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Atticus Fynch
Gallente The Scope
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Posted - 2010.08.02 12:23:00 -
[29]
The BIG question is: What is CCP going to do about this bad publicity?
And
Is it going to get worse? ___________________________ EVE Evolved: Dissent in the EVE community |
MatrixSkye Mk2
Minmatar
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Posted - 2010.08.02 12:24:00 -
[30]
Originally by: xavier69 Over all reading that article
I started playing this game as spaceship game to pvp
It seems CCP keep driving away from that focus, with PI and soon to be dust a FPS and incara walking in stations
I think 90% of the players here are here to fly in a ship and pew pew
1. Not play dust 2. Not walk around in stations and RP 3. Not make resources off of planets
I think T2, T1, moon mining, normal mining and invention was more than enough on support skills and mini games in that vein
they should be working on new models like the one they released and improved lag and large battles
The simplest way to explain it
The army is the main song and dance all other branches of military are support units
The main song and dance of this game is flying ships and pvp all other aspects should be support roles not main ones
Could you please stop making statistics up? Could you please stop speaking for the rest of us?
Some of us are QUITE HAPPY AND CONTENT with the direction of the game. Feel free to whine and ***** but do it ON YOUR BEHALF, not "90% of the population" .
Grief a PVP'er. Run a mission today! |
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