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AdZc
Caldari Legio Prima Victrix
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Posted - 2010.08.09 11:30:00 -
[31]
Scrapmetal Processing V
Is it really worth it? --------------------------- Shipoopi!
Originally by: Sangeli
Please be nice to me I donated blood
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Halborn
Celtic Technologies Inc.
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Posted - 2010.08.09 15:59:00 -
[32]
Originally by: Baneken
Originally by: Halborn I'll add my few: Biology: I'm not even sure this is worth training I cant remember it uses (open to enlightenment :)
The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level.
Soooo.....is it worth V? ------------------------------
CEO Celtic Technologies Inc. |

Breaker77
Gallente Reclamation Industries
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Posted - 2010.08.09 16:39:00 -
[33]
Originally by: Halborn
Originally by: Baneken
Originally by: Halborn I'll add my few: Biology: I'm not even sure this is worth training I cant remember it uses (open to enlightenment :)
The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level.
Soooo.....is it worth V?
If you take boosters, yes. It's only a rank 1 skill so it's only 4 days of training.
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Tippia
Sunshine and Lollipops
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Posted - 2010.08.09 17:05:00 -
[34]
Originally by: Halborn
Originally by: Baneken
Originally by: Halborn I'll add my few: Biology: I'm not even sure this is worth training I cant remember it uses (open to enlightenment :)
The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level.
Soooo.....is it worth V?
Do you want your boosters to last 11% longer? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

JTDaBeast
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Posted - 2010.08.09 20:39:00 -
[35]
Originally by: Shiho Weitong Edited by: Shiho Weitong on 08/08/2010 16:16:12 Completely shocked no one brought this one up.
Hybrids, any.
Why? I currently fly Gallente. Is there something wrong with hybrids? I'm not a brand new player, but would just like your input.
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Flaming Candle
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Posted - 2010.08.09 22:18:00 -
[36]
Originally by: JTDaBeast
Originally by: Shiho Weitong Edited by: Shiho Weitong on 08/08/2010 16:16:12 Completely shocked no one brought this one up.
Hybrids, any.
Why? I currently fly Gallente. Is there something wrong with hybrids? I'm not a brand new player, but would just like your input.
The story is that the range of blasters is too short given that it's quite hard to get into that range. The range, damage and tracking from rails isn't quite up to standards of the other types of large weaponry.
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Zerrov
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Posted - 2010.08.09 23:22:00 -
[37]
cloaking 5 huh, I guess no one flies stealth bombers here.
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Mag's
the united Negative Ten.
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Posted - 2010.08.09 23:38:00 -
[38]
Originally by: Halborn
Originally by: Baneken
Originally by: Halborn I'll add my few: Biology: I'm not even sure this is worth training I cant remember it uses (open to enlightenment :)
The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level.
Soooo.....is it worth V?
Yes, worth every minute to level 5, if you use boosters.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive.
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Deva Blackfire
Viziam
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Posted - 2010.08.10 01:31:00 -
[39]
Originally by: Chribba Afterburner.
This. In theory it decreases cap use (longer duration per same cap amount) but when you look at it - it screws up overheating a LOT. +50% cycle time (from 10 to 15 seconds) on mod that gets overheated most often in combat and which is live-or-die in some cases is huge issue. And yes i lost few ships due to having AB5 instead of lower one (i need to overheat... **** cycle just jumped in).
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Lame Sauce
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Posted - 2010.08.10 02:43:00 -
[40]
Originally by: Zerrov cloaking 5 huh, I guess no one flies stealth bombers here.
-100% targeting delay after decloaking
lol at you for training cloaking 5 i guess
Advanced mass production 5 is pretty useless, can train another char up to 10 slots in half the time it take to do amp5
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Barbicane
TGUN Industries
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Posted - 2010.08.10 07:10:00 -
[41]
Originally by: Halborn I'll add my few:
Procurement/Daytrading/Marketing: As stated above with Scientific Networking 20 jumps is more than enough
Not necessarily. The distance calculation actually depends on autopilot settings.
If you set a 20-jump buy order and someone else comes along and wants to sell stuff to it, it depends on his autopilot settings if your order is in reach for him or not. If he has set autopilot to "prefer shorter", no problem. 20 jumps will reach across any region. But if he has it set to "prefer safer" it could very well be that he won't find your order in range and is forced to sell to the next region-wide order. The difference between level 4 and 5 is small, but it does exist.
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Halborn
Celtic Technologies Inc.
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Posted - 2010.08.10 15:42:00 -
[42]
Originally by: Barbicane
Originally by: Halborn I'll add my few:
Procurement/Daytrading/Marketing: As stated above with Scientific Networking 20 jumps is more than enough
Not necessarily. The distance calculation actually depends on autopilot settings.
If you set a 20-jump buy order and someone else comes along and wants to sell stuff to it, it depends on his autopilot settings if your order is in reach for him or not. If he has set autopilot to "prefer shorter", no problem. 20 jumps will reach across any region. But if he has it set to "prefer safer" it could very well be that he won't find your order in range and is forced to sell to the next region-wide order. The difference between level 4 and 5 is small, but it does exist.
I think you've confused these skills with the one that allows for increased range buy orders. These 3 only influence the range you can place a buy order and a sell order and also the range from which you can modify these orders
And i retract the biology skill then. I've never really dealt in boosters but i do see a benefit is someone uses them ------------------------------
CEO Celtic Technologies Inc. |

Barbicane
TGUN Industries
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Posted - 2010.08.10 16:33:00 -
[43]
Originally by: Halborn
Originally by: Barbicane
Originally by: Halborn I'll add my few:
Procurement/Daytrading/Marketing: As stated above with Scientific Networking 20 jumps is more than enough
Not necessarily. The distance calculation actually depends on autopilot settings.
If you set a 20-jump buy order and someone else comes along and wants to sell stuff to it, it depends on his autopilot settings if your order is in reach for him or not. If he has set autopilot to "prefer shorter", no problem. 20 jumps will reach across any region. But if he has it set to "prefer safer" it could very well be that he won't find your order in range and is forced to sell to the next region-wide order. The difference between level 4 and 5 is small, but it does exist.
I think you've confused these skills with the one that allows for increased range buy orders. These 3 only influence the range you can place a buy order and a sell order and also the range from which you can modify these orders
I looked it up. Marketing is the one which dictates range of buy orders, though I admit I thought it was Procurement ... and you probably meant to put Visibility instead of Marketing. It's not easy to keep track of which is which. I agree Procurement/Daytrading/Visibility are pretty useless on level 5.
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Halborn
Celtic Technologies Inc.
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Posted - 2010.08.12 01:23:00 -
[44]
I always get confused i've double checked Visibility is the one that allows you to set the range in which buy orders can be completed remotly. This at V is pretty useless Imo because having to fly around the region collecting items is just not profitable unless its a single item and then its likely to be sold at the hub. Marketing is the one that allows you to place sell orders remotely which again is also not worth having region wide because you're bound to be within 20 jumps of the item if you're in a region ------------------------------
CEO Celtic Technologies Inc. |

Celestine Santora
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Posted - 2010.08.12 19:17:00 -
[45]
Whatever the skill it is that allows your remote buy order range to be extended.
You have to be in the same region to place the order no matter what, so what use is a region-wide buy order placed at another station as opposed to the region wide buy order you could place at your own station with no skills?
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Anddeh McNab
Matari Department of Gun Control
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Posted - 2010.08.13 08:31:00 -
[46]
I'd probably do alot of these to V tbh, my compulsion wouldn't allow me to keep them at IV forever. Except maybe the actually useless/ridiculously long ones. Like Jury Rigging and Cloaking V.
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Breaker77
Gallente Reclamation Industries
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Posted - 2010.08.13 13:11:00 -
[47]
Originally by: Anddeh McNab Except maybe the actually useless/ridiculously long ones. Like Jury Rigging
Jury rigging 5 is needed for some T3 things.
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Anddeh McNab
Matari Department of Gun Control
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Posted - 2010.08.13 13:15:00 -
[48]
Edited by: Anddeh McNab on 13/08/2010 13:15:02
Originally by: Breaker77
Originally by: Anddeh McNab Except maybe the actually useless/ridiculously long ones. Like Jury Rigging
Jury rigging 5 is needed for some T3 things.
Only if you plan to make them iirc, which I have no intention of doing.
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AFT3RM4TH
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Posted - 2010.08.13 18:36:00 -
[49]
Salvage drone operation V....... wait why did people train it to 1 again? Oh yeah, Most skillpoints in drones, give me your respect!
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Tau Cabalander
Caldari
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Posted - 2010.08.13 20:25:00 -
[50]
Originally by: Celestine Santora Whatever the skill it is that allows your remote buy order range to be extended.
You have to be in the same region to place the order no matter what, so what use is a region-wide buy order placed at another station as opposed to the region wide buy order you could place at your own station with no skills?
Not many regions are greater than 20 jumps wide either.
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Halborn
Celtic Technologies Inc.
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Posted - 2010.08.13 21:22:00 -
[51]
Originally by: Tau Cabalander
Originally by: Celestine Santora Whatever the skill it is that allows your remote buy order range to be extended.
You have to be in the same region to place the order no matter what, so what use is a region-wide buy order placed at another station as opposed to the region wide buy order you could place at your own station with no skills?
Not many regions are greater than 20 jumps wide either.
My point exactly you're either in range or a few jumps from being in range region wide is just a waste of sp ------------------------------
CEO Celtic Technologies Inc. |

Frozean
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Posted - 2010.08.15 06:50:00 -
[52]
tactical shield manipulation V is a downgrade from level IV. Never get it!
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Xenuria
Gallente The Sanatarium
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Posted - 2010.08.16 02:30:00 -
[53]
Originally by: Frozean tactical shield manipulation V is a downgrade from level IV. Never get it!
Any corporation skill that puts you past 1k members is pointless to train because very few people have corps that big or will ever make use of that capacity.
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Tippia
Sunshine and Lollipops
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Posted - 2010.08.16 06:40:00 -
[54]
Edited by: Tippia on 16/08/2010 06:40:26
Originally by: Xenuria Any corporation skill that puts you past 1k members is pointless to train because very few people have corps that big or will ever make use of that capacity.
Doesn't mean you should avoid them ù quite the opposite.
You want Empire Control at V (which, incidentally, gives you 1000+ corp members), if you want to create an alliance. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Sam Bowein
Caldari School of Applied Knowledge
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Posted - 2010.08.16 10:59:00 -
[55]
Originally by: Deva Blackfire
Originally by: Chribba Afterburner.
This. In theory it decreases cap use (longer duration per same cap amount) but when you look at it - it screws up overheating a LOT. +50% cycle time (from 10 to 15 seconds) on mod that gets overheated most often in combat and which is live-or-die in some cases is huge issue. And yes i lost few ships due to having AB5 instead of lower one (i need to overheat... **** cycle just jumped in).
Yet you gain the advantage of overheating longer, which can be a lifesaver sometimesà
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Xenuria
Gallente The Sanatarium
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Posted - 2010.08.16 16:26:00 -
[56]
Originally by: Tippia Edited by: Tippia on 16/08/2010 06:40:26
Originally by: Xenuria Any corporation skill that puts you past 1k members is pointless to train because very few people have corps that big or will ever make use of that capacity.
Doesn't mean you should avoid them ù quite the opposite.
You want Empire Control at V (which, incidentally, gives you 1000+ corp members), if you want to create an alliance.
Still trolling thread tippia? I think you already know that empire control, a corporation skill has nothing to do with forming an alliance. The amount of member corps in an alliance is not at all limited by how many members can fit in the executor corp.
But you knew this already... Go back to telling people how to fit vexors.
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Tippia
Sunshine and Lollipops
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Posted - 2010.08.16 17:00:00 -
[57]
Originally by: Xenuria I think you already know that empire control, a corporation skill has nothing to do with forming an alliance.
Ehrm. I quote: "Every CEO who possesses the Empire Control skill at level 5 can form an Alliance."
So yeah. Nothing at all. Have you ever been right about anything in regards to the mechanics of EVE?
Quote: Go back to telling people how to fit vexors.
Someone has to, and it certainly isn't you, since you have no idea how something as simple as hitpoints work. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Xenuria
Gallente The Sanatarium
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Posted - 2010.08.16 17:13:00 -
[58]
Originally by: Tippia
Originally by: Xenuria I think you already know that empire control, a corporation skill has nothing to do with forming an alliance.
Ehrm. I quote: "Every CEO who possesses the Empire Control skill at level 5 can form an Alliance."
So yeah. Nothing at all. Have you ever been right about anything in regards to the mechanics of EVE?
Quote: Go back to telling people how to fit vexors.
Someone has to, and it certainly isn't you, since you have no idea how something as simple as hitpoints work.
I can make the statement "every CEO that have sovereignty level 5 can form an alliance." The statement I made is true and so is yours. However that dose not mean that in order to form an alliance a ceo MUST have sov 5 or empire control 5 for that matter.
See your reasoning is based heavily on assumptions of connection between variables that are not explicitly confirmed. I am sorry for being rube but I thought you were trolling before. I now realize that you just made a common mistake.
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Tippia
Sunshine and Lollipops
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Posted - 2010.08.16 17:17:00 -
[59]
Originally by: Xenuria I can make the statement "every CEO that have sovereignty level 5 can form an alliance." The statement I made is true and so is yours. However that dose not mean that in order to form an alliance a ceo MUST have sov 5 or empire control 5 for that matter.
Read the article. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Xenuria
Gallente The Sanatarium
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Posted - 2010.08.16 17:30:00 -
[60]
Originally by: Tippia
Originally by: Xenuria I can make the statement "every CEO that have sovereignty level 5 can form an alliance." The statement I made is true and so is yours. However that dose not mean that in order to form an alliance a ceo MUST have sov 5 or empire control 5 for that matter.
Read the article.
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