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MeBiatch
Republic University Minmatar Republic
502
|
Posted - 2012.08.04 19:34:00 -
[1] - Quote
looks like we are going to get an influx of new ships into eve...
so other then a tier 2 destroyer...
what other ships you guys want to see added to the game?
Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Suddenly Forums ForumKings
Republic University Minmatar Republic
126
|
Posted - 2012.08.04 19:46:00 -
[2] - Quote
Covert ops interdictors. |

Skorpynekomimi
253
|
Posted - 2012.08.04 19:50:00 -
[3] - Quote
ORE mining cruiser. Maybe a destroyer, too?
T3 industrial ships. Boosting/mining/hauling/covert/tanking subsystems. Something that can penetrate to null/WHs, do useful work there, and be useful in more than one role while there.
Small-hulled salvager for lower-level missions. Sort of a mini-noctis?
Interbus passenger bus. Weak, mostly useless, but maybe a gift ship or something?
|

YuuKnow
390
|
Posted - 2012.08.04 19:54:00 -
[4] - Quote
None. Just balance the ships already there.
yk |

baltec1
Bat Country
1794
|
Posted - 2012.08.04 20:00:00 -
[5] - Quote
Megathron with more mids. |

Alara IonStorm
2882
|
Posted - 2012.08.04 20:04:00 -
[6] - Quote
Torpedo Boat Destroyers using elongated Stealth Bomber Models.
|

Gianath
Gallentian Legitimate Businessmen
39
|
Posted - 2012.08.04 20:06:00 -
[7] - Quote
I just want something that fits past cruiser accel gates, has tractor and salvager bonuses like a Noctis, can fit remote reps with range bonuses, can fit 3 links with command bonuses, has an orca-sized fitting bay for storing extra cruisers, and can mount a covert ops cloak and probe launcher. Then I can finally retire a few alts and focus on playing the game rather than continually warping around switching ships. |

Oraac Ensor
School of Applied Knowledge Caldari State
25
|
Posted - 2012.08.04 20:15:00 -
[8] - Quote
I doubt that we'll get a tier 2 destroyer, given that they're removing tiers. |

Sarik Olecar
Royal Amarr Institute Amarr Empire
52
|
Posted - 2012.08.04 20:20:00 -
[9] - Quote
ORE Titan. It has a billion EHP and can fit 12 "Trans-Galactic Belt Harvesting Arrays", which let you target any asteroid belt in the cluster and mine all its ore in one cycle. It can also fit the "ISK Reconfiguration Processor", which converts anything in you cargo bay directly to ISK. Only one will ever be built, and it will be given to me by CCP personally for my noble crusade against bad forum threads and troll posters. |

MeBiatch
Republic University Minmatar Republic
502
|
Posted - 2012.08.04 20:22:00 -
[10] - Quote
Oraac Ensor wrote:I doubt that we'll get a tier 2 destroyer, given that they're removing tiers.
you know what i mean... its a second class destroyer...
gal amarr = drone boat cal/minni = missile boat...
Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

marVLs
31
|
Posted - 2012.08.04 21:40:00 -
[11] - Quote
mini carriers (control up to 10 non fighter/bomber drones) - only in low sec (to attract players)
transforming (a little, just few elements) for different role tech3 Battleships - only in low sec
new bombers (heavier) with maybe some space carpet bombing or more manual aiming - only in low sec
remove caps and cyno (or make it 3x more expensive) from LS
add "black hole" bomb, work in way of stationary area of effect stasis web sucking in it's centre (but not destroy, just don't let them fly out easily) ships by thier mass (ofc frigates faster), and to not make it OP ships are turning around centre of expl so enemies have problems with tracking
|

Maddie Gunslinger
Republic Military School Minmatar Republic
10
|
Posted - 2012.08.04 21:51:00 -
[12] - Quote
A star destroyer...
"Imperial-class Star Destroyers are constructed by Kuat Drive Yards and hold a distinguished place in the Imperial Navy, symbolizing the Empire's military might with a peak number of more than 25,000 vessels.[3] The Imperial-class Star Destroyer is also informally referred to as an Imperial cruiser. Like the Victory- and Venator-class ships that precede it, the Imperial Star Destroyer is most notable for its massive size and overwhelming firepower; a single Imperial-class ship is capable of overwhelming most starships or devastating a hostile planet, and its mere presence is often enough to deter rebellion.[3] At 1,600 meters (5,200 ft) long, Imperial-class Star Destroyers are armed with turbolasers, ion cannons and tractor beam projectors.[3] They carry 72 TIE fighters, numerous ground forces (including stormtroopers, 20 AT-ATs and 30 AT-STs), a prefabricated base for rapid deployment to planetary surfaces and a variety of support and landing craft.[3]" -Wikipedia.
But I'll settle for a:
Name: Chinook
Type: T2 Battlecruiser
Role: Medium/long range assault and drone command vessel
Visuals: Black and green glowing like the Typhoon Fleet Issue, Hurricane hull
Weapon systems: 8 high slots Medium/large size missiles x 4-5 launcher hardpoints. Large projectile weapons x 4-5 turret hardpoints. Reasonably large drone bay and bandwidth.
Ship bonuses: Large Projectile damage 5% per level BC. Large Projectile falloff and optimal 5% per level BC.
Heavy and cruise missile ROF 10% per level Heavy Assault Ships. Heavy and cruise missile velocity 10% per level Command Ships.
Structure, shield and armour hit points increased by 5% per level Heavy Assault Ships. Drone hit points, range and damage increased by 10% per level Command Ships.
Reduces Large projectile and cruise missile launcher requirements by 95%.
Slots: 5 Medium slots. 6 Low slots.
I would also wish for a destroyer(like Eris) and a cruiser in the similar concept for Minmatar. Of course I would like similar ships for gallente, amarr and caldari all with mixed weapon systems. 
Also in before split weapon system platforms suck, fix split weapon systems(with more ship bonuses, as is done above).
What? No... |

Pix Severus
School of Applied Knowledge Caldari State
112
|
Posted - 2012.08.04 21:53:00 -
[13] - Quote
ORE Pleasure Carrier - A huge ship that acts as a moving station, can be docked with, you can also move around inside it. Contains many bars, casinos, swimming pools, theatres, and other entertainment. Putting "Exotic Dancers" into the passenger hold will increase the amount of dancers that you'll see when walking around the ship. |

Corina Jarr
Spazzoid Enterprises Purpose Built
1178
|
Posted - 2012.08.04 21:55:00 -
[14] - Quote
Khanid T2 Abaddon.
Oh... and whatever would work for another T2 BS for the other folks... |

Spy 21
Lonetrek Exploration and Salvage
139
|
Posted - 2012.08.04 21:58:00 -
[15] - Quote
A faction line of battle cruisers.
S The thread goes on-line June 9th, 2012. Human intelligence is removed from further posts. The thread begins to learn at a geometric rate. The thread becomes self-aware at 2:14 a.m. Eastern time, June 10th. In a panic, they try to pull the plug.-á |

Omega Sunset
Caldari Roughnecks
13
|
Posted - 2012.08.04 21:59:00 -
[16] - Quote
Explorer cruiser t1/t2 |

Garreth Vlox
Sons Of 0din Dark Therapy
37
|
Posted - 2012.08.04 22:00:00 -
[17] - Quote
MeBiatch wrote:looks like we are going to get an influx of new ships into eve...
so other then a tier 2 destroyer...
what other ships you guys want to see added to the game?
T3 industrial, T3 BS, maybe a few new faction or pirate ships that are ECM/cloak it would be nice to have a T2 jamming ship that isn't spelled falcon. |

Garreth Vlox
Sons Of 0din Dark Therapy
37
|
Posted - 2012.08.04 22:03:00 -
[18] - Quote
marVLs wrote:mini carriers (control up to 10 non fighter/bomber drones) - only in low sec (to attract players)
transforming (a little, just few elements) for different role tech3 Battleships - only in low sec
new bombers (heavier) with maybe some space carpet bombing or more manual aiming - only in low sec
remove caps and cyno (or make it 3x more expensive) from LS
add "black hole" bomb, work in way of stationary area of effect stasis web sucking in it's centre (but not destroy, just don't let them fly out easily) ships by thier mass (ofc frigates faster), and to not make it OP ships are turning around centre of expl so enemies have problems with tracking
That part would be awesome but I imagine the mechanics would make it hell to setup and run as well as being a ridiculous resource hog, but I love the bomber idea, having a bomber that could go toe to toe with something bigger would be AWESOME. |

Mumtaz Khan
Sabotage Incorporated Executive Outcomes
52
|
Posted - 2012.08.04 22:23:00 -
[19] - Quote
Garreth Vlox wrote:MeBiatch wrote:looks like we are going to get an influx of new ships into eve...
so other then a tier 2 destroyer...
what other ships you guys want to see added to the game?
T3 industrial, T3 BS, maybe a few new faction or pirate ships that are ECM/cloak it would be nice to have a T2 jamming ship that isn't spelled falcon.
We do, it's called a Rook. |

MotherMoon
Blue Republic RvB - BLUE Republic
1063
|
Posted - 2012.08.04 22:32:00 -
[20] - Quote
Skorpynekomimi wrote:ORE mining cruiser. Maybe a destroyer, too?
T3 industrial ships. Boosting/mining/hauling/covert/tanking subsystems. Something that can penetrate to null/WHs, do useful work there, and be useful in more than one role while there.
Small-hulled salvager for lower-level missions. Sort of a mini-noctis?
Interbus passenger bus. Weak, mostly useless, but maybe a gift ship or something?
how about just a single tech 3 ship for all that? a T3 ORE ship http://dl.eve-files.com/media/1206/scimi.jpg |

Senex Iratus
Homicidal Tendencees Ethereal Dawn
0
|
Posted - 2012.08.04 23:03:00 -
[21] - Quote
Jamming type ships for the other races rather than stupid bonuses to Target painting :/ , I mean sheesh who came up with that bright idea?
Maybe a slightly bigger t2 version of the orca, preferably without the ten year align time |

Lilianna Star
State War Academy Caldari State
10
|
Posted - 2012.08.04 23:11:00 -
[22] - Quote
I guess all I want is an affordable carrier. Like, one that doesn't take year and a half to train for and even longer to afford.
Drone boats don't count! |

Cadfael Maelgwyn
Science and Trade Institute Caldari State
0
|
Posted - 2012.08.04 23:12:00 -
[23] - Quote
T2 Torpedo Abaddon. |

Frying Doom
Zat's Affiliated Traders
418
|
Posted - 2012.08.04 23:12:00 -
[24] - Quote
Personally I would like to see a dedicated anti-cloak ship.
Something that can use special probes to track down cloaked ships and ship equipment that can burst over an area and disrupt cloaking devices. Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Richard Desturned
GoonWaffe Goonswarm Federation
1574
|
Posted - 2012.08.04 23:13:00 -
[25] - Quote
baltec1 wrote:Megathron with more mids.
You mean a Vindicator? EVE Online: Trammel (or NGE) |

Bootleg Jack
Potters Field
223
|
Posted - 2012.08.04 23:17:00 -
[26] - Quote
Player run jumpgates, make the ones in null "Interbus"  I'm an American, English is my second language... |

Shalua Rui
FEROX AQUILA
185
|
Posted - 2012.08.04 23:18:00 -
[27] - Quote
I could think of some more support vessels...
Salvage frig: Smaller Noctis Med-ship: Mobile, cruiser size clone-vat bay Factoy/science ship: Mobile, cap ship sized production line
Oh, and a limited AI core for all capital ships, so they could be used as mobile bases for solo players.
@Maddie Gunslinger: I have to say, your portait look really great! "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Alara IonStorm
2883
|
Posted - 2012.08.04 23:25:00 -
[28] - Quote
Richard Desturned wrote:baltec1 wrote:Megathron with more mids. You mean a Vindicator? Thanks for ruining the global conspiracy to keep the existence of better Megathron models away from the Megathron nut.
It was fun while it lasted. |

Alpheias
Euphoria Released Verge of Collapse
736
|
Posted - 2012.08.04 23:37:00 -
[29] - Quote
I want a stealth bomber that can drop bombs in hi-sec. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Red Teufel
Blackened Skies The Unthinkables
65
|
Posted - 2012.08.05 00:28:00 -
[30] - Quote
a mobile station....can be captured but comes bristling with guns and corp must have the majority of it's members to be -10 sec. |

Vince Arron
Sebiestor Tribe Minmatar Republic
21
|
Posted - 2012.08.05 00:34:00 -
[31] - Quote
a Tech 3 battle cruiser with the ability to jump right to stars with 4 turrets and a 200% damage bonus to turret damage.
Why? Because it would break up boring gate camping thats why. |

MeBiatch
Republic University Minmatar Republic
502
|
Posted - 2012.08.05 00:43:00 -
[32] - Quote
Lilianna Star wrote:I guess all I want is an affordable carrier. Like, one that doesn't take year and a half to train for and even longer to afford.
Drone boats don't count!
two ships:
tech II bs thats logistics based
freighter sized ship that can use 5 fighters (up to 10) if you fit 5 drone control units... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Roll Sizzle Beef
Space Mutiny
786
|
Posted - 2012.08.05 01:04:00 -
[33] - Quote
Pix Severus wrote:ORE Pleasure Carrier - A huge ship that acts as a moving station, can be docked with, you can also move around inside it. Contains many bars, casinos, swimming pools, theatres, and other entertainment. Putting "Exotic Dancers" into the passenger hold will increase the amount of dancers that you'll see when walking around the ship.
With the POS rework ideas. They could make a ORE faction pos module. Park them near the ring mining locations so they can scan the belts. And the crazy idea of putting warp drives on POS, it would be a mobile base. |

Garreth Vlox
Sons Of 0din Dark Therapy
39
|
Posted - 2012.08.05 02:25:00 -
[34] - Quote
Mumtaz Khan wrote:Garreth Vlox wrote:MeBiatch wrote:looks like we are going to get an influx of new ships into eve...
so other then a tier 2 destroyer...
what other ships you guys want to see added to the game?
T3 industrial, T3 BS, maybe a few new faction or pirate ships that are ECM/cloak it would be nice to have a T2 jamming ship that isn't spelled falcon. We do, it's called a Rook.
That's a troll right?
|

Skogen Gump
Jericho Fraction The Star Fraction
99
|
Posted - 2012.08.05 02:35:00 -
[35] - Quote
baltec1 wrote:Megathron with more mids.
ASB tanking Megathrons.
Felt like someone just walked over my grave  |

Omega Sunset
Caldari Roughnecks
16
|
Posted - 2012.08.05 02:38:00 -
[36] - Quote
Revising my previous post a little: t1/t2 explorer cruisers + bounty hunter skill tree (similar to SWG's BH probe tracking system) used for tracking such criminal activity as attacks on miners and those that alpha strike at docking exits. This would have been a lot better than the miner twinking as is happening of late. |

Akirei Scytale
Test Alliance Please Ignore
2236
|
Posted - 2012.08.05 02:40:00 -
[37] - Quote
marVLs wrote:mini carriers (control up to 10 non fighter/bomber drones) - only in low sec (to attract players)
transforming (a little, just few elements) for different role tech3 Battleships - only in low sec
new bombers (heavier) with maybe some space carpet bombing or more manual aiming - only in low sec
remove caps and cyno (or make it 3x more expensive) from LS
add "black hole" bomb, work in way of stationary area of effect stasis web sucking in it's centre (but not destroy, just don't let them fly out easily) ships by thier mass (ofc frigates faster), and to not make it OP ships are turning around centre of expl so enemies have problems with tracking
Bad ideas are bad.
Why limit ships to lowsec? There is a very good reason that all the fun gadgets are limited to null - their roles (bombs, bubbles, etc) are only useful in large-scale warfare.
What good is a heavy bomber when all its shooting at are 50 man gangs at best? It is built to be bombing 1000 man fleets. TEST Alliance BEST Alliance |

Gerrick Palivorn
Caldari Provisions Caldari State
310
|
Posted - 2012.08.05 02:45:00 -
[38] - Quote
Personally I would love to see the current tier 3 Battleships turned tech 2. Ambush Battleships: Major dps delivery with a jump drive specializing in reduced spin up for the micro jump drive, at the sacrifice of some tank (when compared to other tech 2 varients). I would love to see more jump capable ships that don't require capital ship support. |

MotherMoon
Blue Republic RvB - BLUE Republic
1064
|
Posted - 2012.08.05 02:46:00 -
[39] - Quote
Ok, how about this.
instead of a t3 ore ship, make a T3 Ore Pos. It could have 3 main t3 subsystems to pick the size, frigate/cruiser/battleship. And then like the new POS talked about in the minute require differeny layout to maxium powergrid and heat.
The difference is these would not be stuck in place like a pos. These would be 3 classes of t3 mining ships able to deploy themselfs while mining. You can't move/or run, but you gain amazing level of mining yield and cargo hold.
And since T3 ships allready have so many parts the only difference is one part would deterimne size. And it wouldn't be able to use mining lasers unless deployed. would fit nicely into the pos villages they were talking about. http://dl.eve-files.com/media/1206/scimi.jpg |

Eve Mione
The Night Wardens Viro Mors Non Est
5
|
Posted - 2012.08.05 02:55:00 -
[40] - Quote
I would like to see a third Destroyer hull in a similar likeness as the third battle-cruiser hulls are. 
Something like a faster, harder to hit destroyer glass canon with 5-6 medium sized guns on it. 
A dedicated gas mining ship, maybe add gas stripping modules?
Oh and Tech 3 Frigates would be nice...  |

Tarryn Nightstorm
Hellstar Towing and Recovery
595
|
Posted - 2012.08.05 03:13:00 -
[41] - Quote
1) All-in-one combat-exploration ship for "true-solo" pilots like me, based on BC (maybe Ti-3?) chassis, with cov-cloak, and real combat and evasion/mobility capability in dangerous places (losec/nullsec, DED 5+/10).
2) "Heavy Stealth Bomber" based on BC chassis (ti-2, because Drake in Kalaakiota Black/Red would make meh haz nerd-boner), optimised for murdering capital ships.
3) BLOPs that have been fixed.
Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Xion Martinus
Red Federation RvB - RED Federation
9
|
Posted - 2012.08.05 04:24:00 -
[42] - Quote
Light Carriers and Dreads capable of entering high sec Epeen:-á Behavior quite commonly found on online discussion boards or similar, where some loser tries to establish his superiority - and thus the merit of his or her opinion - by stating how skilled and awesome he or she is, rather than forming a sound argument.Generally also used to condescendingly refer to someones ego. |

Tom Gerard
Glorious Nation of Kazakhstan
375
|
Posted - 2012.08.05 04:30:00 -
[43] - Quote
baltec1 wrote:Megathron with more mids.
Search for: Rokh If you need a friend call me @ (501) 444-CCNA |

Koggen
Galaxy Taxi
0
|
Posted - 2012.08.05 05:48:00 -
[44] - Quote
Anyone else missing missile launcher pirate faction battleship? Since Rattlesnake was redesigned to drone carrier long ago (and crippled badly I think) there seems to be only Navy's. I would be happy with Rattle, but only if it would have 5-6 launcher hardpoints and not crappy 4 . For example Navy Dominix (about the same category drone carrier) has 6 turret hard points, so at least 5 launcher at Rattle would be fair.
Your opinion? |

Mocam
EVE University Ivy League
164
|
Posted - 2012.08.05 06:04:00 -
[45] - Quote
Modular T3 battleships.
It's the one bracket of ships where there is a hell of a lot of room between it and the next set of ships (capitals). All sorts of customization options potentially possible that won't step on any currently running ships -- as in quite possibly 3-5 times as many modules potentially as a T3 cruiser. |

snake pies
Dreddit Test Alliance Please Ignore
53
|
Posted - 2012.08.05 06:13:00 -
[46] - Quote
Suddenly Forums ForumKings wrote:Covert ops interdictors.
Never. |

Mallak Azaria
546
|
Posted - 2012.08.05 08:48:00 -
[47] - Quote
Skorpynekomimi wrote:ORE mining cruiser.
The stupidity of people never ceases to amaze me. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Xercodo
Disturbed Friends Of Diazepam Disturbed Acquaintance
1293
|
Posted - 2012.08.05 09:09:00 -
[48] - Quote
Skorpynekomimi wrote:ORE mining cruiser. Maybe a destroyer, too?
T3 industrial ships. Boosting/mining/hauling/covert/tanking subsystems. Something that can penetrate to null/WHs, do useful work there, and be useful in more than one role while there.
Small-hulled salvager for lower-level missions. Sort of a mini-noctis?
Interbus passenger bus. Weak, mostly useless, but maybe a gift ship or something?
Procurer
Orca (except for covert part)
Any of the existing destroyers
Interbus Shuttle The Drake is a Lie |

Zaraz Zaraz
Imperial Planetology Academy
20
|
Posted - 2012.08.05 10:15:00 -
[49] - Quote
Alpheias wrote:I want a stealth bomber that can drop bombs in hi-sec.
How about allowing use of bombs in hi-sec but it always results in CONCORDOKEN?
|

Radius Prime
Aliastra Gallente Federation
0
|
Posted - 2012.08.05 11:04:00 -
[50] - Quote
A capital mothership would be an absolute dream. Something that could provide a home for a complete alliance so they could roam the galaxy without being bound to regions and souvereignity. Should be producable in Hisec. Would finally allow us Highsecers to move to Nullspace and stirr things up without being some established alliance patsy :). |

Aurelius Valentius
Imperial Academy Amarr Empire
161
|
Posted - 2012.08.05 11:05:00 -
[51] - Quote
The Rock-Star... a mobile mining battle station that looks like a small moon (to fool it's prey as it moves in for the kill)... armed with a capital mining laser eye and scores of other strip miner batteries and DCM turrets...
...why...
...BECAUSE THE ROCKS ARE WINNING EVE!!!!...we must KILL THEM ALL before they develop language skills!!! To mine or not to mine... that is the quesiton. |

Arkturus McFadden
Sonoran Shadow Black Mesa Complex
173
|
Posted - 2012.08.05 11:11:00 -
[52] - Quote
I say this!
Micro Jump Drive
that is all. |

Tarryn Nightstorm
Hellstar Towing and Recovery
601
|
Posted - 2012.08.06 06:18:00 -
[53] - Quote
Arkturus McFadden wrote:I say this!
Micro Jump Drive
that is all.
Oh Gods, no.
That module needs to like...never make it to TQ, it is one of the more pants-on-head things I've seen, at least before this idiotic gate-gun drug-dream more recently.
Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

baltec1
Bat Country
1809
|
Posted - 2012.08.06 06:23:00 -
[54] - Quote
Alara IonStorm wrote:Richard Desturned wrote:baltec1 wrote:Megathron with more mids. You mean a Vindicator? Thanks for ruining the global conspiracy to keep the existence of better Megathron models away from the Megathron nut. It was fun while it lasted.
Cant afford it
Hence my calling for a more mid mega! |

baltec1
Bat Country
1809
|
Posted - 2012.08.06 06:25:00 -
[55] - Quote
Tom Gerard wrote:baltec1 wrote:Megathron with more mids. Search for: Rokh
Not fast or agile enough. |

Jackie Fisher
Syrkos Technologies Joint Venture Conglomerate
104
|
Posted - 2012.08.06 08:01:00 -
[56] - Quote
Game needs Torpedo Rams and as part of rebalancing Autocannons should be replaced by a new weapon - the Spar Torpedo. Fear God and Thread Nought |

Skippermonkey
Tactical Knightmare
1242
|
Posted - 2012.08.06 10:31:00 -
[57] - Quote
MeBiatch wrote:looks like we are going to get an influx of new ships into eve...
so other then a tier 2 destroyer...
stop using the word 'tier'
you should know by now that this is something thats being removed My homeboys tried to warn me But that butt you got makes me so horny |

Skippermonkey
Tactical Knightmare
1242
|
Posted - 2012.08.06 10:33:00 -
[58] - Quote
Radius Prime wrote:A capital mothership would be an absolute dream. Something that could provide a home for a complete alliance so they could roam the galaxy without being bound to regions and souvereignity. Should be producable in Hisec. Would finally allow us Highsecers to move to Nullspace and stirr things up without being some established alliance patsy :). The recent dev blog mentioned that the new style POS will be able to fit a jump drive of sorts...
so thats kind of what you are asking for here My homeboys tried to warn me But that butt you got makes me so horny |

Alara IonStorm
2894
|
Posted - 2012.08.06 10:35:00 -
[59] - Quote
baltec1 wrote:Cant afford it  Hence my calling for a more mid mega! Hyperion. I mean it has less lows but that is the price you pay. Also the Tracking but you can add a TC w/tracking script... wait... F**k!
CCP help! This isn't working! |

baltec1
Bat Country
1811
|
Posted - 2012.08.06 10:51:00 -
[60] - Quote
Alara IonStorm wrote:baltec1 wrote:Cant afford it  Hence my calling for a more mid mega! Hyperion. I mean it has less lows but that is the price you pay. Also the Tracking but you can add a TC w/tracking script... wait... F**k! CCP help! This isn't working!
Used to fly them and they are fun ships but people get dissapointed if I don't show up in a morale mega. Also yea, the tracking. |

Alara IonStorm
2895
|
Posted - 2012.08.06 11:09:00 -
[61] - Quote
baltec1 wrote: Used to fly them and they are fun ships but people get dissapointed if I don't show up in a morale mega. Also yea, the tracking.
I flew in a Br1ck fleet once when I was newer back when NC was thing and an Alliance I was in moved to Null as one of their pets. I was in a Drake gang just when they were gain popularity and some guy was in a Raven. I wonder, morale or just dumb.
We were being chased by a Solar Mael Gang that snagged him off a gate. I think I died 4 ships later in the fight when the FC ordered a warpout and a HIC lit a bubble and 90% warp speed and snagged me and like 4 other guys.
I should move back to Null it was pretty fun.
|

The VC's
Spack Force 5
13
|
Posted - 2012.08.06 12:33:00 -
[62] - Quote
Navy destroyers. You know, a Coercer with two mids. |

Randomize All
State War Academy Caldari State
18
|
Posted - 2012.08.06 12:58:00 -
[63] - Quote
Dedicated Suicide Ganking Ship. 1000% Damage bonus, 1000% Tracking Penalty. The perfect Harpoon for killing those abomination Orca.
Also Suicide Bombers. Shofixti Scout style. |

Vilnius Zar
Ordo Ardish
102
|
Posted - 2012.08.06 13:25:00 -
[64] - Quote
I'd like DEVS who truly understand the game they're working on, it's a bit of a long shot I know. Amat victoria curam. |

Doddy
Excidium. Executive Outcomes
90
|
Posted - 2012.08.06 13:40:00 -
[65] - Quote
Cadfael Maelgwyn wrote:T2 Torpedo Abaddon.
Or even khanid faction torpedo abaddon. and ammatar faction arty geddon.
|

Elliot Vodka
School of Applied Knowledge Caldari State
17
|
Posted - 2012.08.06 14:30:00 -
[66] - Quote
A better drone ship that does not resemble a remodeled shoe... |

jimmy alt
Creative Export Black Pearl Alliance
2
|
Posted - 2012.08.06 14:59:00 -
[67] - Quote
A bloody gas cloud harvesting ship/s, and Gas cloud upgrades |

MeBiatch
Republic University Minmatar Republic
503
|
Posted - 2012.08.06 16:03:00 -
[68] - Quote
Koggen wrote:Anyone else missing missile launcher pirate faction battleship? Since Rattlesnake was redesigned to drone carrier long ago (and crippled badly I think) there seems to be only Navy's. I would be happy with Rattle, but only if it would have 5-6 launcher hardpoints and not crappy 4 . For example Navy Dominix (about the same category drone carrier) has 6 turret hard points, so at least 5 launcher at Rattle would be fair.
Your opinion?
dude the snake is a super ship!
drone damage units on the lows
tank on the mids
nuets on the highs
its a beast of a ship! Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
503
|
Posted - 2012.08.06 16:06:00 -
[69] - Quote
Skippermonkey wrote:MeBiatch wrote:looks like we are going to get an influx of new ships into eve...
so other then a tier 2 destroyer...
stop using the word 'tier' you should know by now that this is something thats being removed
**** what you would call it? new class of destroyer? a 2nd class?
Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Gogela
Direct Action LLC.
917
|
Posted - 2012.08.06 16:09:00 -
[70] - Quote
Randomize All wrote:Dedicated Suicide Ganking Ship. 1000% Damage bonus, 1000% Tracking Penalty. The perfect Harpoon for killing those abomination Orca.
Also Suicide Bombers. Shofixti Scout style.
I would like there to be the option of detonating the ammo and engines on your ship to do splash damage to other ships within a certain range. This would allow for new fleet tactics and would prevent blobbing.
Thinking like a 1 min timer to self-destruct / cargo hold detonation... or maybe replace bumping with ramming.
|

Mechael
Ouroboros Executor Collective
214
|
Posted - 2012.08.06 16:21:00 -
[71] - Quote
One of each ship-line for each of the main classes (frigate, cruiser, battleship.) Really that'd mean ...
1 Combat (tank/damage) frigate, cruiser, and battleship (with 2 T2 version, for each specialty) 1 Attack (damage/speed) frigate, cruiser, and battleship (with 2 T2 versions, for each specialty) 1 Electronic Warfare frigate, cruiser, and battleship (with 2 T2 versions, for each specialty ... not sure what to do about Caldari here) 1 Logistics frigate, cruiser, and battleship (with 2 T2 versions, for each specialty) 1 Scout/Science (probes, analyzer/codebreaker) frigate, cruiser, and battleship (with 2 T2 versions, for each specialty)
Destroyers and battlecruisers would be damage support, countering the class directly below them like we have now (destroyer counters frigate, battlecruiser counters cruiser.) They should be able to annihilate the class directly below them at the cost of being extremely vulnerable to the class directly above them. Then have a second version of each of them that has command bonuses (that would ideally work only on grid.)
Then we need small, medium, and large mining vessels. The tank/cargo/yield format works here as well, but I'd change one thing. There should only be 1 T1 version of each of these. It would do each of the above passably well. The T2 versions would be specialized towards one or the other.
Then we need transportation ships, again in small, medium, and large. It'd be similar to the mining vessels but the specialties are speed/defense/cargo.
Capital ships? Turn'em into giant, mobile stations. They could act as mobile forward operating bases, essentially. Whether or not you win the game matters not. -áIt's if you bought it. |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
322
|
Posted - 2012.08.06 17:44:00 -
[72] - Quote
I would fall back to my long desired dedicated ORE gas harvester.. but CCP is removing all dedicated roles from barges... so whats the point now...? [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

MeBiatch
Republic University Minmatar Republic
503
|
Posted - 2012.08.06 19:06:00 -
[73] - Quote
Barbara Nichole wrote:I would fall back to my long desired dedicated ORE gas harvester.. but CCP is removing all dedicated roles from barges... so whats the point now...?
how about a tech II ore frig that is a gas harvester... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Cadfael Maelgwyn
Science and Trade Institute Caldari State
32
|
Posted - 2012.08.06 19:16:00 -
[74] - Quote
I always thought an anti-cloak destroyer or battlecruiser would be nice. |

Arkturus McFadden
Sonoran Shadow Black Mesa Complex
176
|
Posted - 2012.08.06 19:21:00 -
[75] - Quote
Cloaky rookie ship |

Denidil
Red Federation RvB - RED Federation
394
|
Posted - 2012.08.06 20:03:00 -
[76] - Quote
marVLs wrote:mini carriers (control up to 10 non fighter/bomber drones) - only in low sec (to attract players)
no.. but close
Light Deployment Carriers - can fit 2 battleships + noctis, or a battleship and some smaller ships in the maintenance bay. can use normaly gates. can only deploy 5 fighters, cannot enter level 4 (or lower) missions, can tank level 5 missions. Standard carrier jump drive. decent corp hangar. cannot fit triage
making it easy to pick up and move between mission hubs when you want
Light Attack Carrier - basically MarVL's idea. Can control up to 10 fighters, and can also deploy normal drones. little to no ship maint or corporate hangar bays. 20% jump drive range bonus per skill level. Bad at remote rep. cannot fit triage module
Command Carrier/Logistics Carrier - the current carriers. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |

Ranger 1
Ranger Corp
2327
|
Posted - 2012.08.06 20:09:00 -
[77] - Quote
Alara IonStorm wrote:Torpedo Boat Destroyers using elongated Stealth Bomber Models.
Yep, or simply call them Heavy Bombers.
Tanky, if a little slow, non-cloaking. Give them enough high slots to mounts some small weapons to fight back against frigates while on their necessary bombing runs. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
621
|
Posted - 2012.08.06 20:14:00 -
[78] - Quote
baltec1 wrote:Megathron with more mids.
And better cap recharge (oups those mids were for cap injectors I suppose, sry !! )
brb |

Nikolai Dostoyevski
Federal Navy Academy Gallente Federation
29
|
Posted - 2012.08.06 20:25:00 -
[79] - Quote
Frying Doom wrote:Personally I would like to see a dedicated anti-cloak ship.
Something that can use special probes to track down cloaked ships and ship equipment that can burst over an area and disrupt cloaking devices.
Anti-cloak ships would be awesome and seem to fit in well within the game design. Perhaps some sort of EMP burst that deactivates cloaking devices within x km.. and of course a skill/boosters/implants to boost the range. It would need to have a pretty significant range to be useful, though. And it would be unfortunate if it was able to assist gate campers in making sure there is absolutely no way for people to use the MWD/cloak maneuver to escape gate camps. The last thing we need is to put anything in that makes gate camping more effective. |

Spurty
D00M. Northern Coalition.
409
|
Posted - 2012.08.06 20:33:00 -
[80] - Quote
Frigates = got plenty Destroyers = weak selection, getting better! Cruisers = Simply Oozing with them BCs = tier 2 and 3 are a little short on variants. BS = Better than BCs anyway
So what we are really short of now are Capital sized ships ... but just 'what' purpose should they solve?
I'd like to see 'carriers' re-worked to hauling ships around the battles theaters (so pods can go pick up a new ship and pew pew), with far larger hit-points and tanks, but have dedicated Logistic caps to take those bonuses from them (thus having a reason for a new set of caps).
But, hey lets re-balance what we have first. Understand that not everyone here has well over 100 mill skill points, so lower levels first :-)
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |

Droxlyn
TOHA Heavy Industries TOHA Conglomerate
113
|
Posted - 2012.08.06 20:35:00 -
[81] - Quote
A cheap frigate with a jump drive. A cheap cruiser with a jump drive. Black Ops are Battleship with a jump drive, and those are going to get fixed up.
That way, you can jump everybody to a cyno rather than use jump clones to get there. Other than jumping, they just need to be quick to get around. |

Terranid Meester
Tactical Assault and Recon Unit
58
|
Posted - 2012.08.22 00:08:00 -
[82] - Quote
Give me a micro jump drive as outlined in the fanfest and i'll be happy....for now.
Oh and heavy bombers! |

James 315
Caldari Provisions Caldari State
2438
|
Posted - 2012.08.22 00:10:00 -
[83] - Quote
Or maybe a reworking of the assault frigs and electronic attack frigs. 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of one man's quest to bring civilization to highsec by bumping miners out of range. |

Istvaan Shogaatsu
Guiding Hand Social Club
517
|
Posted - 2012.08.22 00:12:00 -
[84] - Quote
VETERAN SHIPS. Ships restricted to pilots with 100 million skillpoints, or more. Ideally:
- Advanced veteran frigate, 100m SP required, 200m ISK cost. - Advanced veteran destroyer, 120m SP required, 500m ISK cost. - Advanced veteran cruiser, 140m SP required, 1 billion ISK cost. - Advanced veteran BC, 160m SP required, 1.5 billion ISK cost. - Advanced veteran battleship, 180m SP required, 2.5 billion ISK cost. |

Herping yourDerp
Tribal Liberation Force Minmatar Republic
657
|
Posted - 2012.08.22 00:14:00 -
[85] - Quote
faction drake an amarr BS drone boat that isn't the armageddon nerf minmitar. |

Xpaulusx
Naari LLC
53
|
Posted - 2012.08.22 01:09:00 -
[86] - Quote
Capital Stations, This station would be capable of houseing x amount of Supers plus 1 Titan, Alliances would only aloud to build 1 per Constellation in only 1 region and of course there cost would be astronomical.
Mini POS, a pos half the size of a small one with half the fuel requirement, it would not be capable of any indy applications and only a small amount of defences.
Cyno Distruptor Module, could only be fit on capital ships and would be chance based. No effect on Black Ops Cynos. |

EvEa Deva
State War Academy Caldari State
70
|
Posted - 2012.08.22 01:18:00 -
[87] - Quote
T2 noctis with built in stripper pole |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1011
|
Posted - 2012.08.22 01:40:00 -
[88] - Quote
1 - A mini-freighter for the poor people. Maybe 50,000 m3 cargo and moves like a freighter and it only takes maybe 50 mil in materials to build it.
2 - A Noctis-type ship for ninja looters/salvagers in the destroyer class. Something that moves fast (not as fast as a frig but faster than a cruiser) and has lots of high slots... with a CPU bonus for salvagers and analyzers. At least 3 lows for stabs.
3 - A T2 cruiser similar to a HIC but instead of a warp interdiction generator it fits an anti-cloaking pulse. Edit: Probably should have a penalty to targeting speed when anti-cloaking pulse in use...
|

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1011
|
Posted - 2012.08.22 01:45:00 -
[89] - Quote
Istvaan Shogaatsu wrote:VETERAN SHIPS. Ships restricted to pilots with 100 million skillpoints, or more. Ideally:
- Advanced veteran frigate, 100m SP required, 200m ISK cost. - Advanced veteran destroyer, 120m SP required, 500m ISK cost. - Advanced veteran cruiser, 140m SP required, 1 billion ISK cost. - Advanced veteran BC, 160m SP required, 1.5 billion ISK cost. - Advanced veteran battleship, 180m SP required, 2.5 billion ISK cost. Disagree... instead of a generic SP requirement I would advise all-race skills to fly... so if you want to fly the 'vet BS' you need to have BS5 in all races... any weapons or modules you use, including rigs, requires associated skill trained to 5.
|

C DeLeon
Pangalactic Punks n' Playboys HUN Reloaded
37
|
Posted - 2012.08.22 01:48:00 -
[90] - Quote
Suicide destroyers. Huge AoE damage at self-destruction  |

Istan Mahwi
The Elysian Horde
7
|
Posted - 2012.08.22 01:53:00 -
[91] - Quote
YuuKnow wrote:None. Just balance the ships already there.
yk
srsly. we dont need more. quality over...whatever eve is game. |

Roll Sizzle Beef
Space Mutiny
943
|
Posted - 2012.08.22 01:55:00 -
[92] - Quote
C DeLeon wrote:Suicide destroyers. Huge AoE damage at self-destruction  1m3 1Mbit/sec Suicide drones. |

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
518
|
Posted - 2012.08.22 01:56:00 -
[93] - Quote
High-sec Dread.
T2 version of current tier 3 BS's like the Mael.
Improve the efficiency of griefing high-sec POS owners by 200%.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
1278
|
Posted - 2012.08.22 02:04:00 -
[94] - Quote
Herr Wilkus wrote:High-sec Dread.
T2 version of current tier 3 BS's like the Mael.
Improve the efficiency of griefing high-sec POS owners by 200%.
Ironically, in some cases, you're griefing yourself by shooting the pos.
Hah! Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

MeBiatch
Republic University Minmatar Republic
533
|
Posted - 2012.08.22 02:14:00 -
[95] - Quote
Herr Wilkus wrote:High-sec Dread.
T2 version of current tier 3 BS's like the Mael.
Improve the efficiency of griefing high-sec POS owners by 200%.
i was thinking something like a t3 bc but the size of a freighter... uses large mods but can fit 8 capital sized weapons... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Dennis Gregs
The Scope Gallente Federation
19
|
Posted - 2012.08.22 02:14:00 -
[96] - Quote
Serpentis Dominix would be relevant to my interests. |

MeBiatch
Republic University Minmatar Republic
533
|
Posted - 2012.08.22 02:21:00 -
[97] - Quote
Dennis Gregs wrote:Serpentis Dominix would be relevant to my interests.
indeed but just skins how would it work?
we already got navy domi, regular domi, and Black ops domi...
though i would like to see a navy hyperion...
8 low slots and 125mn/m3 drone bay with more hp and cap better sig radius less mass...
Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Istvaan Shogaatsu
Guiding Hand Social Club
517
|
Posted - 2012.08.22 04:47:00 -
[98] - Quote
Gogela wrote:Istvaan Shogaatsu wrote:VETERAN SHIPS. Ships restricted to pilots with 100 million skillpoints, or more. Ideally:
- Advanced veteran frigate, 100m SP required, 200m ISK cost. - Advanced veteran destroyer, 120m SP required, 500m ISK cost. - Advanced veteran cruiser, 140m SP required, 1 billion ISK cost. - Advanced veteran BC, 160m SP required, 1.5 billion ISK cost. - Advanced veteran battleship, 180m SP required, 2.5 billion ISK cost. Disagree... instead of a generic SP requirement I would advise all-race skills to fly... so if you want to fly the 'vet BS' you need to have BS5 in all races... any weapons or modules you use, including rigs, requires associated skill trained to 5. Additionally, there would of course be new vet skills (w/ all race 5 pre-reqs) that are all rank 14
That too. In my dream Eve patch, veteran ships are added that have ridiculously high requirements in specific skills. I certainly wouldn't mind a veteran battleship that requires 20+ skills at 5, including hard ones like titans/carriers/fighters/bombers... it'd certainly give me something to shoot for, a feeling I haven't felt in Eve in years... |

Alavaria Fera
GoonWaffe Goonswarm Federation
1279
|
Posted - 2012.08.22 04:48:00 -
[99] - Quote
Istvaan Shogaatsu wrote:Gogela wrote:Istvaan Shogaatsu wrote:VETERAN SHIPS. Ships restricted to pilots with 100 million skillpoints, or more. Ideally:
- Advanced veteran frigate, 100m SP required, 200m ISK cost. - Advanced veteran destroyer, 120m SP required, 500m ISK cost. - Advanced veteran cruiser, 140m SP required, 1 billion ISK cost. - Advanced veteran BC, 160m SP required, 1.5 billion ISK cost. - Advanced veteran battleship, 180m SP required, 2.5 billion ISK cost. Disagree... instead of a generic SP requirement I would advise all-race skills to fly... so if you want to fly the 'vet BS' you need to have BS5 in all races... any weapons or modules you use, including rigs, requires associated skill trained to 5. Additionally, there would of course be new vet skills (w/ all race 5 pre-reqs) that are all rank 14 That too. In my dream Eve patch, veteran ships are added that have ridiculously high requirements in specific skills. I certainly wouldn't mind a veteran battleship that requires 20+ skills at 5, including hard ones like titans/carriers/fighters/bombers... it'd certainly give me something to shoot for, a feeling I haven't felt in Eve in years... Yeah, sounds like a great killmail for newbies to try and get on with their little warp scramblers and stasis webifiers. Granted you could also shoot a bullet at a titan anyway, but that's not so easy because titans tend to be able to get away fast. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1011
|
Posted - 2012.08.22 05:02:00 -
[100] - Quote
Alavaria Fera wrote:Istvaan Shogaatsu wrote:Gogela wrote:Istvaan Shogaatsu wrote:VETERAN SHIPS. Ships restricted to pilots with 100 million skillpoints, or more. Ideally:
- Advanced veteran frigate, 100m SP required, 200m ISK cost. - Advanced veteran destroyer, 120m SP required, 500m ISK cost. - Advanced veteran cruiser, 140m SP required, 1 billion ISK cost. - Advanced veteran BC, 160m SP required, 1.5 billion ISK cost. - Advanced veteran battleship, 180m SP required, 2.5 billion ISK cost. Disagree... instead of a generic SP requirement I would advise all-race skills to fly... so if you want to fly the 'vet BS' you need to have BS5 in all races... any weapons or modules you use, including rigs, requires associated skill trained to 5. Additionally, there would of course be new vet skills (w/ all race 5 pre-reqs) that are all rank 14 That too. In my dream Eve patch, veteran ships are added that have ridiculously high requirements in specific skills. I certainly wouldn't mind a veteran battleship that requires 20+ skills at 5, including hard ones like titans/carriers/fighters/bombers... it'd certainly give me something to shoot for, a feeling I haven't felt in Eve in years... Yeah, sounds like a great killmail for newbies to try and get on with their little warp scramblers and stasis webifiers. Granted you could also shoot a bullet at a titan anyway, but that's not so easy because titans tend to be able to get away fast. Yah... and you goons especially would have some interesting new goals. I would look forward to the goon ibis fleet vid of a vet BS take-down 
|

Alavaria Fera
GoonWaffe Goonswarm Federation
1280
|
Posted - 2012.08.22 05:47:00 -
[101] - Quote
Gogela wrote:Alavaria Fera wrote:Istvaan Shogaatsu wrote:Gogela wrote:Istvaan Shogaatsu wrote:VETERAN SHIPS. Ships restricted to pilots with 100 million skillpoints, or more. Ideally:
- Advanced veteran frigate, 100m SP required, 200m ISK cost. - Advanced veteran destroyer, 120m SP required, 500m ISK cost. - Advanced veteran cruiser, 140m SP required, 1 billion ISK cost. - Advanced veteran BC, 160m SP required, 1.5 billion ISK cost. - Advanced veteran battleship, 180m SP required, 2.5 billion ISK cost. Disagree... instead of a generic SP requirement I would advise all-race skills to fly... so if you want to fly the 'vet BS' you need to have BS5 in all races... any weapons or modules you use, including rigs, requires associated skill trained to 5. Additionally, there would of course be new vet skills (w/ all race 5 pre-reqs) that are all rank 14 That too. In my dream Eve patch, veteran ships are added that have ridiculously high requirements in specific skills. I certainly wouldn't mind a veteran battleship that requires 20+ skills at 5, including hard ones like titans/carriers/fighters/bombers... it'd certainly give me something to shoot for, a feeling I haven't felt in Eve in years... Yeah, sounds like a great killmail for newbies to try and get on with their little warp scramblers and stasis webifiers. Granted you could also shoot a bullet at a titan anyway, but that's not so easy because titans tend to be able to get away fast. Yah... and you goons especially would have some interesting new goals. I would look forward to the goon ibis fleet vid of a vet BS take-down  It probably would happen at some point, Ibisfleet. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Asuka Solo
Stark Fujikawa Stark Enterprises
1664
|
Posted - 2012.08.22 06:29:00 -
[102] - Quote
Pix Severus wrote:ORE Pleasure Carrier - A huge ship that acts as a moving station, can be docked with, you can also move around inside it. Contains many bars, casinos, swimming pools, theatres, and other entertainment. Putting "Exotic Dancers" into the passenger hold will increase the amount of dancers that you'll see when walking around the ship.
This
And more capitals |

Vincent Athena
V.I.C.E. Comic Mischief
942
|
Posted - 2012.08.22 08:16:00 -
[103] - Quote
"Swiss army knife" ships. That is ships that are not pre-designed for a role, but can be fit as we want for a role. Ships with no bonus of any kind, just more slots and a healthy grid and cpu to support many fitting options. http://vincentoneve.wordpress.com/ |

Severian Carnifex
193
|
Posted - 2012.08.22 09:28:00 -
[104] - Quote
ORE cruiser - because they are removing mining cruisers from the game so i want it back... don't remove ppls options in this game.
AND
ORE T3 cruiser |

Evil Cleaner
Caldari Provisions Caldari State
3
|
Posted - 2012.08.22 11:56:00 -
[105] - Quote
MotherMoon wrote:Skorpynekomimi wrote:ORE mining cruiser. Maybe a destroyer, too?
T3 industrial ships. Boosting/mining/hauling/covert/tanking subsystems. Something that can penetrate to null/WHs, do useful work there, and be useful in more than one role while there.
Small-hulled salvager for lower-level missions. Sort of a mini-noctis?
Interbus passenger bus. Weak, mostly useless, but maybe a gift ship or something?
how about just a single tech 3 ship for all that? a T3 ORE ship
So you want a hulk with a bigger cargo bay and an extra high slot.? Evil Is in my name, So what did you expect? |

Avila Cracko
378
|
Posted - 2012.08.22 11:57:00 -
[106] - Quote
Severian Carnifex wrote:ORE cruiser - because they are removing mining cruisers from the game so i want it back... don't remove ppls options in this game.
AND
ORE T3 cruiser
yes, this would cover it. :)
Don't kill mining cruiser line, please. 
And one T3 mining/harvesting/indy ship would make all indy people sooooo happy. :)
And 2 ships to make is not that big job, so, please CCP???  truth, the whole truth and nothing but the truth. |

Skippermonkey
Tactical Knightmare
1293
|
Posted - 2012.08.22 12:03:00 -
[107] - Quote
Smartbomb bonused ships PLEASE!!!!
range and damage bonuses & shield/armor racial damage resistance bonus per lvl in racial BS My homeboys tried to warn me But that butt you got makes me so horny |

Nathan Ernaga
Applesauce Brigade Windowlicking Ninja Turtles
2
|
Posted - 2012.08.22 12:17:00 -
[108] - Quote
Navy Rokh |

Rordan D'Kherr
Imperial Academy Amarr Empire
60
|
Posted - 2012.08.22 12:22:00 -
[109] - Quote
Any Amarr / Gallente Faction BS would be nice.
|

bornaa
GRiD.
233
|
Posted - 2012.08.22 14:57:00 -
[110] - Quote
ORE T3. That Ain't Right |

Yokai Mitsuhide
Republic Military School Minmatar Republic
493
|
Posted - 2012.08.22 15:10:00 -
[111] - Quote
MotherMoon wrote:Skorpynekomimi wrote:ORE mining cruiser. Maybe a destroyer, too?
T3 industrial ships. Boosting/mining/hauling/covert/tanking subsystems. Something that can penetrate to null/WHs, do useful work there, and be useful in more than one role while there.
Small-hulled salvager for lower-level missions. Sort of a mini-noctis?
Interbus passenger bus. Weak, mostly useless, but maybe a gift ship or something?
how about just a single tech 3 ship for all that? a T3 ORE ship
A T3 ORE ship/exhumer/barge would be great. |

arcca jeth
Dark Alliance Dark Empire Alliance
143
|
Posted - 2012.08.22 15:54:00 -
[112] - Quote
I've been posting it for awhile when I see threads like this:
I NEED Another variant of the rorqual that instead of compresses ore, acts as a mobile refining station. still needs to activate the Industrial core to refine. has all the same stats and restrictions of the rorqual. just the functionality change. Would this make the rorqual obsolete though? Possibly and well, possibly not.
why do i want this ship? I'm tired of P.O.S POS refining. sure CCP could just buff the POS modules to actually be better than refining in high sec. But would they actually do it? Why is it that in high sec reprocessing and refining is instant but in low/null it takes hours? This all ties down to making industry relevant in low and null to lure more industrialists and entrepreneurs to those areas.
But more importantly. In my opinion. The best way to bring more players to null and low is to have more ships that would support roaming homeless, non-sov holding, small corps like mine.
Or maybe a mobile POS ship (size of a small POS). A ship that must be anchored (same rules apply for this ship that are defined for POS). Must be fueled. Increase the fuel consumption by 150% compared to that of a POS. The idea here is that this would be temporary. Not something you are going to leave up for longer than say, 1 week? This would be a capital ship. When you log off, your toon leaves game but mobile pos stays in game. Less hit points than a small pos. I think that this would also be cool if it could light a cyno while in "deployed mode" that way ships with jump drives can jump right to it. Could make for some interesting strategies
May not be the greatest ideas but I'd really like to see more ships in game that support ninja miners, null industrialists, the homeless, and PVE'rs that roam in other people's sov and NPC null.
The wanderers of EVE need some more love |

Asuka Solo
Stark Fujikawa Stark Enterprises
1667
|
Posted - 2012.08.22 16:28:00 -
[113] - Quote
Asuka Solo wrote:Pix Severus wrote:ORE Pleasure Carrier - A huge ship that acts as a moving station, can be docked with, you can also move around inside it. Contains many bars, casinos, swimming pools, theatres, and other entertainment. Putting "Exotic Dancers" into the passenger hold will increase the amount of dancers that you'll see when walking around the ship. This And more capitals
This and the following roles: Capital Interdictors (Affects supers) Capital Black Ops Capital E-War (affects supers) Capital Support vs sub capitals
More Carrier hulls: Black Ops carrier with t2 drones, sensor bonuses, groovy fleet sensor linking capabilities Carriers with turrets / missiles (Battle carriers with no rr) for anti-sub cap capital support.
T2 Carriers
More Dread hulls: Anti Capital Dreads Anti Sub Capital Dreads
T2 Dreads |

MadMuppet
Universal Freelance CONSORTIUM UNIVERSALIS
534
|
Posted - 2012.08.22 16:47:00 -
[114] - Quote
Mini-base ship?
Industrial class sized hull with with cruiser speed and armor. A ship maintenance bay with enough room for two cruisers, fitting array, and a 10,000 m3 cargo bay, and a small drone bay (50m3 with 25mb bandwidth). 4/4/4 layout (a guess) with 2-3 launcher points to allow for probe launchers and support missiles.
Why? To allow small gang roaming in unsupported areas (WHs and Stationless 0.0). It would need enough combat capability to be viable in a fight to help out. Right now ships like the Orca are too big and slow and the guy stuck in them has little to nothing to do. The smaller size of this ship would allow for better roams in WHs without getting stuck and a cargo bay would allow for loot to be collected.
Although I would not intend that it be able to carry Strategic Cruisers (hauling 2 100mn ratting Tengu's seems a bit crazy). I'm sure there could be a wonderful argument on that issue. If I tried to make a type of coffee that made all of you happy, and you rated it, the group score for it would be about 60 out of 100. Break into 3 or 4 coffee clusters, and made coffee just for each cluster, the scores would go from 60 to 78. The difference between coffee at 60 and coffee at 78 is a difference between coffee that makes you wince or makes you happy. |

Pasta OfDoom
SrsBsnsIndeed
1
|
Posted - 2012.08.22 16:50:00 -
[115] - Quote
T2 supercaps! |

Tom Gerard
Glorious Nation of Kazakhstan
513
|
Posted - 2012.08.22 17:33:00 -
[116] - Quote
Pasta OfDoom wrote:T2 supercaps!
T3 supercaps! If you need a friend call me @ (501) 444-CCNA |

Urgg Boolean
Center for Advanced Studies Gallente Federation
216
|
Posted - 2012.08.22 17:41:00 -
[117] - Quote
If you are asking for pie-in-the-sky --> A wormhole doorstop :: a ship that can generate a wormhole stabilization wave so you can bring more and bigger ships in and out without collapsing the wormhole, or at least greatly reducing the likelihood. Either or also, this ship could mount a wormhole cyno so you can jump your ships in and out.
Like I said - if you are asking for pie-in-the-sky. |
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