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Thread Statistics | Show CCP posts - 2 post(s) |

zsir2
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Posted - 2010.11.14 10:59:00 -
[1]
Did u ever had the same problem, that you logged off, and your ship didn't dissappear for hours? The pilot was sitting in the ship, but not on local or corp chat.
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Rvlxnx
Gallente
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Posted - 2010.11.14 11:04:00 -
[2]
Edited by: Rvlxnx on 14/11/2010 11:03:56 i heard that you cant in the middle of a fight or the like just do a ctrl q to warp out to a safe, they made it so it stays 15 min, so i hear, but for hours? idk. HAVE FUN, GOOD LUCK, FLY WELL, FLY SAFE! |

gfldex
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Posted - 2010.11.14 11:06:00 -
[3]
It happened to Stuu. After quite a bit of arguing the GM gave him his carrier back.
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zsir2
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Posted - 2010.11.14 11:10:00 -
[4]
I saw this with different shiptypes, but the shiptype isn't the point.
If it's a bug, then hopefully ccp reimburs it, but are they give back the whole ship, mods, etc. Because it's not your fault to lost it, isn't it?
Anybody were able to reproduce this?
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Marshall Knight
Ardent Industrial DEM0N HUNTERS
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Posted - 2010.11.14 11:13:00 -
[5]
Edited by: Marshall Knight on 14/11/2010 11:14:24 Yep had this problem with my carrier. I logged off shut the client down and came back on after a corpie said i was still logged in and my carrier was being shot. no one was in system when i logged and the chat channel log for recruitment channel showed nothing from when i logged off to when i logged on half hour later. another guy said his corpie had a tengu sat outside station for 4 hours after logging off. I got my carrier back thanks to the gm help with out any mods that dropped. my corpie did say he could still see my character in corp chat.
So always double check that ya char has logged off if ya in dangerous space
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Zanes Shoubje
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Posted - 2010.11.14 12:09:00 -
[6]
Had this happen in W-space. Covops got killed while i was logged off. Got stuff back that did not drop and got my pod transported to empire. Someone one still owes me a Sisters probe launcher.
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zsir2
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Posted - 2010.11.14 13:02:00 -
[7]
I'm looking for when will supercaps start dieing because of this.
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.11.14 13:07:00 -
[8]
I lost a Cynabal to this recently.
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Khai'ne
Verge Industries
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Posted - 2010.11.14 13:31:00 -
[9]
Edited by: Khai''ne on 14/11/2010 13:32:31 Lost a Harpy to this last night. Petitioned but no response as yet.
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Hra Neuvosto
The 8th Order
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Posted - 2010.11.14 13:43:00 -
[10]
Saw this happen to a corpmate two days ago, altho he was docked in a station so no ship was visible.
He was not in corp chat or station list, but he showed as being in local. No idea for how long, I logged on after he had been logged off for some unknown amount of time.
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zombiedeadhead
Minmatar Online Dating For Single Men
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Posted - 2010.11.14 13:58:00 -
[11]
Killed a Broadsword i found like this, mailed the guy and told him to petition it, he just laughed. |

Victor Valka
Caldari The Kairos Syndicate Transmission Lost
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Posted - 2010.11.14 14:12:00 -
[12]
Seen it happen. Ship with pilot, just idling at a planet, and not appearing in local.
Poor guy got very unlucky. 
Originally by: Spaztick You are not outnumbered, you are in a target-rich environment.
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Medarr
Amarr
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Posted - 2010.11.14 14:46:00 -
[13]
It seems the client isnt shutting down properly. over the past few weeks ive seen plenty of corpies ghost after logoffskie
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ROXGenghis
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Posted - 2010.11.14 15:38:00 -
[14]
I saw it happen to a guy last week, but never before in >2 years of playing. Sounds from all these reports like there's a new bug?
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Krevnos
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Posted - 2010.11.14 16:10:00 -
[15]
It has been happeneing for a few months now. Safest to log off at station if possible.
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zsir2
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Posted - 2010.11.14 16:51:00 -
[16]
Originally by: Krevnos It has been happeneing for a few months now. Safest to log off at station if possible.
You can't do that with supers, or in wh space, or u just need to go off from the computer.
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Breaker77
Gallente Reclamation Industries
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Posted - 2010.11.14 17:21:00 -
[17]
I wonder if trying to relog with a different character on the same account update the server so the ship vanishes when it should.
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CCP Masterplan
C C P Alliance

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Posted - 2010.11.14 18:31:00 -
[18]
If this has happened to you, can you please reply with the following details: Pilot name: Date & time: System: Ship: How did you realise it had happened? For example: Corp mates (or your own alt) saw your ship, ship was destroyed, something else?
Please also include as much other detail as possible. Did you have aggression timers when you logged? Where you in a fleet?
(Reimbursement is something you'll have you to discuss with the GMs via petition. I'm trying to see if there are any patterns, or if we can relate this to something unusual in the server logs.)
Thanks for your help!
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BeanBagKing
Terra Incognita Black Star Alliance
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Posted - 2010.11.14 18:33:00 -
[19]
Originally by: CCP Masterplan or if we can relate this to something unusual in the server logs.
There are logs?!?! 

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Iamien
Democracy of Klingon Brothers R.A.G.E
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Posted - 2010.11.14 18:33:00 -
[20]
Originally by: CCP Masterplan If this has happened to you, can you please reply with the following details: Pilot name: Date & time: System: Ship: How did you realise it had happened? For example: Corp mates (or your own alt) saw your ship, ship was destroyed, something else?
Please also include as much other detail as possible. Did you have aggression timers when you logged? Where you in a fleet?
(Reimbursement is something you'll have you to discuss with the GMs via petition. I'm trying to see if there are any patterns, or if we can relate this to something unusual in the server logs.)
Thanks for your help!
You and the GMs know better than us. Your logs show nothing.
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Br41n
Amarr Ministry of War
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Posted - 2010.11.14 18:51:00 -
[21]
Originally by: Iamien
Originally by: CCP Masterplan If this has happened to you, can you please reply with the following details: Pilot name: Date & time: System: Ship: How did you realise it had happened? For example: Corp mates (or your own alt) saw your ship, ship was destroyed, something else?
Please also include as much other detail as possible. Did you have aggression timers when you logged? Where you in a fleet?
(Reimbursement is something you'll have you to discuss with the GMs via petition. I'm trying to see if there are any patterns, or if we can relate this to something unusual in the server logs.)
Thanks for your help!
You and the GMs know better than us. Your logs show nothing.
Thats the reply I got ~~~~~~~~~~~~~~~~~~~~~ Pinky: Gee, Brain. What are we going to do tonight?
Brain: The same thing we do every night, Pinky. Try to take over the world. ~~~~~~~~~~~~~~~~~~~~~ |

Khai'ne
Verge Industries
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Posted - 2010.11.14 19:13:00 -
[22]
Originally by: CCP Masterplan If this has happened to you, can you please reply with the following details: Pilot name: Khai'ne Date & time: 14/11/2010, 01:25 System: Fovihi Ship: Harpy How did you realise it had happened? For example: Corp mates (or your own alt) saw your ship, ship was destroyed, something else? Ship was destoyed at 05:00, talking with corpmates after I'd logged back in the next day, they said that after I'd logged out my ship had remained exactly where it was, although I had gone from all chat channels.
Please also include as much other detail as possible. Did you have aggression timers when you logged? Where you in a fleet? No aggression timers, but in a fleet.
(Reimbursement is something you'll have you to discuss with the GMs via petition. I'm trying to see if there are any patterns, or if we can relate this to something unusual in the server logs.)
Thanks for your help!
Hope that is helpful. :)
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Siiee
Recycled Heroes
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Posted - 2010.11.14 21:55:00 -
[23]
Originally by: CCP Masterplan If this has happened to you, can you please reply with the following details: Pilot name: Logista Date & time: 2010-08-28 10:39:00 System:D9D-GD Ship:Cheetah How did you realise it had happened? I actually did the killing :p. Had to race a red in local that also had combat probes out to find this cov-ops not in local, found him as an NPC corp neut. A couple days later I found him in our intel channel as a blue so I had to give his loot back (drops from a complex it looked like) and found out that he had logged out hours earlier.
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Shonion
FREE GATES HUN Reloaded
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Posted - 2010.11.14 22:13:00 -
[24]
Originally by: CCP Masterplan If this has happened to you...
I have an open petition about same like this, still open, luckily corpmate wasn't lost the ship. [url=http://freegates.podzone.net/kb/?a=pilot_detail&plt_id=39036] [/url] |

Baylesh
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Posted - 2010.11.14 22:43:00 -
[25]
This happened once to a friend of mine, fortunately however he didn't die from it's effects, I was simply orbiting him very closely in my pod out of boredom, then he logged off and the ships nose began spinning in the direction of my pod yet staying in the same place... Ghost ship!  He logged in later to find it still spinning with my pod 
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.11.14 22:56:00 -
[26]
Pilot name: Shadow Ballet Date & time: 2010-09-25 15:04:00 (I had logged off some 2 hours prior to this) System: Aubenall Ship: Cynabal (w domi distuptor lmao)
I realised it happened when I next logged in to the account. I had waited out all aggression timers then logged in an asteroid belt. I was not near any asteroids or other objects at the time. There is a petition raised under that character from near the time it occurred.
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Spurty
Caldari D00M. Northern Coalition.
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Posted - 2010.11.14 23:20:00 -
[27]
Edited by: Spurty on 14/11/2010 23:20:15 its the 'unlogoffski-sphere'
# <-- hair on fire /o\ .| / /
Hoppit!
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sue denim
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Posted - 2010.11.15 02:59:00 -
[28]
Edited by: sue denim on 15/11/2010 03:00:29 It seems to be happening far more often then it used too... over the years I've had it happen a couple times but in the last year it's happened 3 times. One time I had no aggro (was actually trying to explain aggro mechanics and this was a definete wtf moment) and I logged my alt off in a curse and I sat there watching him not warp off for 5 minutes.
Not sure about the e-warp on the other ones cause they've all happened in a POS (though wouldn't jump to the pos related conclusion since I'm living in a POS atm and log off there most of the time)
Originally by: zsir2 I'm looking for when will supercaps start dieing because of this.
a nyx has died to this iirc
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Miss President
Caldari SOLARIS ASTERIUS
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Posted - 2010.11.15 05:01:00 -
[29]
Not getting mods due to CCP error is a FAIL policy.
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Catari Taga
Centre Of Attention Middle of Nowhere
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Posted - 2010.11.15 05:06:00 -
[30]
This is happening a lot lately. Often it is enough for someone else to bump your ship for you to despawn but it does not always work.
Originally by: Breaker77 I wonder if trying to relog with a different character on the same account update the server so the ship vanishes when it should.
No, it does not. Characters on the same account are independent of each other. You can even use your alt to fly to your stuck character on the same account. --
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Staggerr
Broski North
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Posted - 2010.11.15 09:27:00 -
[31]
I lost a cyno kestrel to this once. Never bothered to petition it, tho.
He logged while in fleet with mods running (the cynogen). According to the timestamp on the killmail he was out there for like 8 hours.
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Illwill Bill
Svea Rike Controlled Chaos
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Posted - 2010.11.15 10:18:00 -
[32]
I bug reported this, but was told the logs show nothing and that the issue couldn't be reproduced. 
Originally by: CCP Navigator Great story but you probably want this in CAOD so feel free to post there with your main.
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Space Wanderer
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Posted - 2010.11.15 10:33:00 -
[33]
Originally by: Illwill Bill I bug reported this, but was told the logs show nothing and that the issue couldn't be reproduced. 
I wonder how the logs can show nothing in this specific issue. I mean, it's just a metter of checking out the login/logout time on that character and confront it with the time on the killmail. login/logout times are standard information recorded on any log on Earth, while killmail is obviously accessible by the GM.
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Baneken
Gallente School of the Unseen
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Posted - 2010.11.15 10:54:00 -
[34]
In this case might be all possible that server sees logging off in space as "warps at random, leaves ship -> pilot logs out" and not as "pilot logs out -> ship warps on it's own -> ship fades", if this is the case then proving 'truth' will be impossible from logs as this is EVE after all.
http://desusig.crumplecorn.com/sigs.html |

Tranquil Hegemony
Calm Horizons Outfit
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Posted - 2010.11.15 11:43:00 -
[35]
Popped this cyno-kestral in an empty system. Had been empty for at least 15 minutes....and he was barrelling along at full speed as well, watched him for 20-odd km's as it seemed odd.
(refreshed local to be sure)
the pod emergency warped |

Guilty Man
Minmatar Guilty People
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Posted - 2010.11.15 11:59:00 -
[36]
I've heard it happens sometimes when you quit midwarp. So, do not quit in the middle of warping!
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Twisted Mister
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Posted - 2010.11.15 12:49:00 -
[37]
Originally by: Guilty Man I've heard it happens sometimes when you quit midwarp. So, do not quit in the middle of warping!
please don't spread rumors... If you log off midwarp, you will finish warping and then "mergency warp" after that, then disappear.
You should disappear after 30 sec if you are not aggro, if you are its 15 min.
And to the op, this regularry happens in 0.0 wars, there was a time few months ago when destroyed supercapitals spawned in systems they wanted to jump out. It's not an intended game mechanic, it's "just" the server being suck.
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Ghoest
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Posted - 2010.11.15 12:57:00 -
[38]
This has happened to me. according to the GM the timer on the screen is broken and you may still be flagged even though the timer says it has expired.
They didnt reimburse my ship.
Apparently they just accept this bug and expect everyone to magically realize it exists.
Wherever you went - Here you are.
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Cyprus Black
Caldari Ministry of Destruction SCUM.
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Posted - 2010.11.15 13:55:00 -
[39]
Lost a manticore in a safespot out in 0.0 five hours after I logged off.
I was going to petition it but remembered that 9 times out of 10 the GM response is "The logs show nothing". __________________________________________________
http://img37.imageshack.us/img37/2084/lolveur2.gif |

Daedalus II
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Posted - 2010.11.15 15:20:00 -
[40]
Very weird that the server don't realize that a client disconnects. One would expect the client to send some sort of "alive" message from time to time to the server. And in that case there would be absolutely no way for an account to be logged in longer than say 10 minutes without an actual client running.
There are two ways I can think of that might keep a session alive in this case, either you have a second client on a second account still running and the server interpret this alive message for both accounts. Or the client actually doesn't shut down properly, it still runs in the background sending alive messages.
Of course the server/client protocol might not have this keep alive message, but that would be really really stupid imo.
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Shonion
FREE GATES HUN Reloaded
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Posted - 2010.11.15 15:46:00 -
[41]
Originally by: Daedalus II
There are two ways I can think of that might keep a session alive in this case, either you have a second client on a second account still running and the server interpret this alive message for both accounts. Or the client actually doesn't shut down properly, it still runs in the background sending alive messages.
Of course the server/client protocol might not have this keep alive message, but that would be really really stupid imo.
One of the last few times the player logged off at evening, next morning went off home, and about 13 hours later after he logged of, his ship was still in system, while he was unable to log in. [url=http://freegates.podzone.net/kb/?a=pilot_detail&plt_id=39036] [/url] |

Chesty McJubblies
Gallente Center for Advanced Studies
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Posted - 2010.11.15 16:54:00 -
[42]
Originally by: BeanBagKing
Originally by: CCP Masterplan or if we can relate this to something unusual in the server logs.
There are logs?!?! 

If the one they are about to excrete in reply to your petition is included, then yes, there are logs. Suggestion: Remove the "new topic" button from everywhere apart from the list of topics section within a subforum.
That'd save those with chronic hand/eye coordination some face. |

Jalnov
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Posted - 2010.11.15 17:09:00 -
[43]
Originally by: CCP Masterplan If this has happened to you, can you please reply with the following details: Pilot name: Jalnov Date & time: 2010.10.30 03:12:00 System: Tama Ship: Guardian How did you realise it had happened? For example: Corp mates (or your own alt) saw your ship, ship was destroyed, something else? Game crashed, though it could have been something with my computer. Regardless, I saw him log out on my other account. Fleetmates saw Jalnov (me) drop fleet. They fleet warped ongrid to kill a megathron, possibly fleetwarping the Guardian around the same time I logged off. Guardian did not fleet warp, guardian did not emergency warp and stayed in place for a couple minutes, long enough for someone to jump in and tackle/kill my guardian.
Hope that is helpful, I still have an open petition that the GMs can't seem to understand my argument. They keep saying that their logs show that I didn't disconnect due to problems with the game, but my argument is that I didn't emergency warp like I was supposed to.
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buihanui
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Posted - 2010.11.15 19:47:00 -
[44]
Edited by: buihanui on 15/11/2010 19:51:29 Victim: buihanui 2010.07.28 02:06:00 System: J134732 Destroyed: Cheetah
I died Logged off in the emptiness of space, no fleet, no aggression and when I came back the next day I was in a pod.
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Huritt Otaktay
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Posted - 2010.11.15 20:04:00 -
[45]
I had this happen, I was 350k off a gate in low sec, cloaked in a Rapier. I had no aggression and when I logged off I was decloaked but did not leave local. I was killed about 45 minutes after I logged off. The GM gave me my ship back without question.
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Illwill Bill
Svea Rike Controlled Chaos
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Posted - 2010.11.15 20:11:00 -
[46]
Originally by: Space Wanderer
Originally by: Illwill Bill I bug reported this, but was told the logs show nothing and that the issue couldn't be reproduced. 
I wonder how the logs can show nothing in this specific issue. I mean, it's just a metter of checking out the login/logout time on that character and confront it with the time on the killmail. login/logout times are standard information recorded on any log on Earth, while killmail is obviously accessible by the GM.
In that particular case the ship was never destroyed.
Originally by: CCP Navigator Great story but you probably want this in CAOD so feel free to post there with your main.
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Jovialmadness
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Posted - 2010.11.16 01:44:00 -
[47]
My avatar stayed in the pos for 6 hours after i logged...... |

TheFortress
Caldari State War Academy
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Posted - 2010.11.16 18:54:00 -
[48]
[1]Warp to safe-spot [2]Log-off [3]?????? [4]!!PROFIT!!
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.11.16 22:37:00 -
[49]
Originally by: TheFortress [1]Warp to safe-spot [2]Log-off [3]?????? [4]!!PROFIT!!
If only there existed some little things that can scan a system and create a warpable spot at the location of the stuck ship at the safe spot... Oh wait, they do.
Quote:
Very weird that the server don't realize that a client disconnects. One would expect the client to send some sort of "alive" message from time to time to the server. And in that case there would be absolutely no way for an account to be logged in longer than say 10 minutes without an actual client running.
There's no functioning keep alive for what I can see. On an ice mining ship I keep getting complete connection losses on a thumb USB internet key lasting for *minutes*, the ship won't log off, won't emergency warp and once I get the connection up again, it happily completes ice mining laser cycles like nothing happened. - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Barakkus
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Posted - 2010.11.16 22:46:00 -
[50]
Originally by: Catari Taga
Originally by: Breaker77 I wonder if trying to relog with a different character on the same account update the server so the ship vanishes when it should.
No, it does not. Characters on the same account are independent of each other. You can even use your alt to fly to your stuck character on the same account.
99% of the time it immediately removes the other character from space. You don't really have to enter the world with a different character, just the act of logging in again on the account will remove your disco'd character. I 2box a lot and have issues where my second client stops responding to anything or the client crashes. As soon as I successfully log in again the character disapears (most of the time). I usually try to log back in before e-warp, but it never keeps me where I was and end up warping back. It's a real pain in an Orca or frieghter when that happens...usually have to just walk away for a few minutes and get a drink while the damn thing gets around to aligning and warping.
Originally by: captain foivos Who would recruit someone named Barakkus?
Wait a minute...
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Xuthi
Minmatar Draconian Armada
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Posted - 2010.11.17 01:57:00 -
[51]
had this happen to me last month in a rupture, net died for a few hours whilst i was in a safespot with no aggression timers. ship got probed down and blown up 45 mins later. person who did it later confirmed that it was just sat there, me not in local, along with my pod when the ship got blown. pertioned it and GMs gave me the hull back.
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zsir2
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Posted - 2010.11.18 09:59:00 -
[52]
Any idea when or how is it happen?
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.11.18 11:39:00 -
[53]
Originally by: zsir2 Any idea when or how is it happen?
I think I know how, when and why it happens (after a certain change was made in client shutdown code) but it's also exploitable, so how do I tell? I CBA starting the umpteenth petition that won't be read because the GM is juniior and has no clue. - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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CCP Masterplan
C C P Alliance

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Posted - 2010.11.18 13:05:00 -
[54]
Originally by: Vaerah Vahrokha
Originally by: zsir2 Any idea when or how is it happen?
I think I know how, when and why it happens (after a certain change was made in client shutdown code) but it's also exploitable, so how do I tell? I CBA starting the umpteenth petition that won't be read because the GM is juniior and has no clue.
If you have useful info that you don't want to share publicly, then please petition it and mark it for my attention (including a link back to this post).
Meanwhile, thanks to those people who provided the specific examples I asked for, I've found an interesting pattern. This is yielding some promising progress.
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Gladys Pank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.11.18 14:18:00 -
[55]
Happy to help, thanks for the update ♥
Signature locked for inappropriate image. Zymurgist |

heheheh
Phoenix Club
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Posted - 2010.11.18 14:20:00 -
[56]
6 hours here, lucky i logged at a pos and not at my SS like i usualy do.
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Presidente Gallente
Dark-Rising IT Alliance
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Posted - 2010.11.18 22:47:00 -
[57]
Edited by: Presidente Gallente on 18/11/2010 22:48:01 Got killed one hour later after logging by rats. Had to escalate. Senior GM investigated and gave me back my ship. Luckily I logged in with my sub-alt and this gave the proof that something's wrong with my log-out. The logs showed me still online when my client was closed and later my sub-alt was on. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. StevieSG |

Marcus Brutus1
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Posted - 2010.11.19 01:44:00 -
[58]
Originally by: zsir2 I'm looking for when will supercaps start dieing because of this.
It has already happened.
A mate lost his Wyvern 12+ hours after he had logged off in it. It hadn't been in a gang, aggressed or any such thing. He had mearly logged on to change a skill and log off again. Was petitioned, but I think it's against forum rules to discuss/give the result. 
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Gravemind GER
Caldari Swords OF TYR Fatal Ascension
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Posted - 2010.11.19 08:28:00 -
[59]
i heard PL was involved in this
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Othran
Brutor tribe
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Posted - 2010.11.19 09:17:00 -
[60]
Originally by: Vaerah Vahrokha
There's no functioning keep alive for what I can see. On an ice mining ship I keep getting complete connection losses on a thumb USB internet key lasting for *minutes*, the ship won't log off, won't emergency warp and once I get the connection up again, it happily completes ice mining laser cycles like nothing happened.
Yep, you're right on the money.
My connection went down for 21 minutes last week, left Eve running for that time (forgot about it TBH). Character was still "logged in" when the connection came back just as if nothing had happened.
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Mallikanth
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Posted - 2010.11.19 10:25:00 -
[61]
Originally by: CCP Masterplan [ If you have useful info that you don't want to share publicly, then please petition it and mark it for my attention (including a link back to this post).
Meanwhile, thanks to those people who provided the specific examples I asked for, I've found an interesting pattern. This is yielding some promising progress.
I've just raised a petition on this. Initial GM response was not helpful and asked for it to be escalated to you and linked back to your post.

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Captain Makro
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Posted - 2010.11.20 23:28:00 -
[62]
Edited by: Captain Makro on 20/11/2010 23:29:37 i logged out at a safe and cloaked .. logged in after and i was in a pod .. no aggro, i was plexing all day .. lost ishtar
dj macro
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Aerion Va'rr
The Priesthood The 0rphanage
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Posted - 2010.11.23 22:21:00 -
[63]
Pilot name: Arion Va'rr Date & time: 22NOV10 @ 15:31 Game Time System: Jita IV - Moon 4 Caldari Navy Assembly Ship: Machariel How did you realise it had happened? Checked Battle Clinic, A Friend Text me.
Please also include as much other detail as possible. Did you have aggression timers when you logged? I had 8 minutes of aggression left when I lost power, and was killed 28 minutes later. Where you in a fleet? Yes. I also had a neutral alt giving me remote sensor boosts.
Petition has been sent in by those who saw me sitting there after I disconnected from teamspeak with time/date stamps etc from teamspeak of me losing connection.
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FeralShadow
Black Storm Cartel The Orca Syndicate
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Posted - 2010.11.24 10:28:00 -
[64]
Edited by: FeralShadow on 24/11/2010 10:29:01 What about the crappy aggression timer? You attack someone in low sec, you dock in station, you undock, timer resets, you dock back up again, the timer gets reset. Many many times i've undocked after the aggression timer has disappeared only to be shot by the station. Sometimes it seems like 30 minutes has passed and the station still shoots me. A reliable timer is very super important, what are we supposed to keep track of our own 15 minutes? That's not very realistic. Had a buddy lose a covert ops recently to the bugged timer. Had no clue he was still aggressed and got insta-popped outside the station. _______________________________________________ "If you want to taste the ground, feel free to attack." - Kenshin Himura
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.11.24 12:47:00 -
[65]
Originally by: CCP Masterplan
Originally by: Vaerah Vahrokha
Originally by: zsir2 Any idea when or how is it happen?
I think I know how, when and why it happens (after a certain change was made in client shutdown code) but it's also exploitable, so how do I tell? I CBA starting the umpteenth petition that won't be read because the GM is juniior and has no clue.
If you have useful info that you don't want to share publicly, then please petition it and mark it for my attention (including a link back to this post).
I am sorry, work adsorbed me so much I only have time to send the petition today.
Originally by: FeralShadow
What about the crappy aggression timer?....
This is not the timers issue (which it got its own threads as well), it's another.
- Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.11.24 13:46:00 -
[66]
Edited by: Vaerah Vahrokha on 24/11/2010 13:50:33 I am going to post a partial text of the petition to show how a simple issue can be quite complex to even reproduce.
By the way, there's a glitch in the reporting system, I could file a Techincal issue => Crash ticket without choosing the used O.S. (should be a forced choice imho, even just to say "I don't know").
---------------------------------------------------------------------------------------------
Hello,
Here's my end user take on the bug.
When Since I started playing EvE, the client would sometimes crash on exit. This issue happened more often on DSL than on analog modem and was expecially much more evident on Windows Vista - Windows 7 computers than Win XP. On a Win XP the crash would happen like once out of 10 clients shutdown, on Vista - Win 7 once out of 5.
Then EvE got a patch (Dominion maybe? I don't recall for sure) where something changed in the client shutdown code. Since that day, the game crashes like one out of 100-200 shutdowns. Since around that day, I have started having sporadic issues of ships not leaving the game upon shutdown and as you may see, other players have the same experience.
Why The game patch mentioned above seems to have altered the shutdown code.
How I think the code involved in the issue could be old enough to be implemented with direct calls to the Winsock API and thus it's possible to experience some hard-to-catch side effects. The pre-patch game could have crashed at shutdown because of a race condition / stale thread or callback referencing already freed memory. The old code would work well at modems time due to slowness of operations vs how quickly the shutdown code runs on a computer. Come DSL and something starts showing in the form of sporadic access violation on shutdown. Come Vista - Win 7 and their better memory access trigger the issue more often.
Since the source of this error was annoying, hard to spot or fix, a certain patch of the client would also contain a brutal fix to the error: a simple try..catch to hide the sporadic error under the rug to just get rid of it. But there's a side effect, possibly due to the network communication having no keepalive that I know of. Before the patch, the client would crash, the user would close it and Windows would force-release all the handles, resources etc. After the patch the problematic code would cause the try..catch to fire and exclude some bit where handles and sockets are closed and similar. Therefore the game every so often abnormally quits without properly closing the connection. The server won't know the socket was closed and will keep the ship in game.
Easy to imagine the effects of this.
Possible exploit < Snip >
Best regards, Vaerah Vahrokha - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Scorpyn
Most X-treme Spaceships Spectres of the Deep
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Posted - 2010.11.24 14:07:00 -
[67]
Edited by: Scorpyn on 24/11/2010 14:09:21
Originally by: Captain Makro Edited by: Captain Makro on 20/11/2010 23:29:37 i logged out at a safe and cloaked .. logged in after and i was in a pod .. no aggro, i was plexing all day .. lost ishtar
dj macro
What about PVE agression?
Originally by: Vaerah Vahrokha
Originally by: FeralShadow
What about the crappy aggression timer?....
This is not the timers issue (which it got its own threads as well), it's another.
It may be, since the agression timer is one thing that determines whether the ship should disappear or not.
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Sandrestal
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Posted - 2010.11.24 14:59:00 -
[68]
what is more interesting Is being able to board ghost ships. I saw it happen once so maybe instead of blowing up the ship....try boarding it if you can.
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Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
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Posted - 2010.11.24 15:06:00 -
[69]
I lost quite a good amount of isk to that and CCP stated i was logged in while i was playing WoT in real.
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Lubomir Penev
Sausages of Truth S I L E N T.
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Posted - 2010.11.24 16:34:00 -
[70]
Originally by: Naomi Wildfire
Wrote a petition, became told i was logged in for 2 hours after i logged out, we aregued a long time, CCP closed my Petition.
People affected by the bug still disappear from local, so their logging off is still recorded somehow. The GMs are not looking in the right place, there ought to be some traces.
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Gabriel Karade
Gallente Noir. Noir. Mercenary Group
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Posted - 2010.11.24 17:57:00 -
[71]
Bug reported it yesterday. I'm certain in this situation your ship remains in space until the next downtime, certainly I can confirm a ship being in space 9.5 hours after logging out, most likely was there for another three. --------------
Video - 'War-Machine' |

Omega Flames
Caldari Bene Gesserit ChapterHouse
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Posted - 2010.11.24 18:04:00 -
[72]
Originally by: Lubomir Penev
Originally by: Naomi Wildfire
Wrote a petition, became told i was logged in for 2 hours after i logged out, we aregued a long time, CCP closed my Petition.
People affected by the bug still disappear from local, so their logging off is still recorded somehow. The GMs are not looking in the right place, there ought to be some traces.
Any director can tell you there is a log that clearly shows when someone last logged in and out of the game under the corp tab. Any Gm that can't tell you were offline is a moron and needs to be retrained in the Gm ways. ------------------------- "Forsys > WAR Forsys > HUH Forsys > WHAT IS IT GOOD FOR Harry Sunday > loot Forsys > touchT" |

Deneya Marmotova
Caldari
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Posted - 2010.11.24 19:01:00 -
[73]
Something similar happened to me once. Jumped a carrier to a cynogenerator, and right at the moment when I jumped I lost internet connection. I reloged in, docked the carrier, and quit the game while docked, went playing some other game. About half hour-hour later friend asks me why is my char showing in local/station guest list? 1 very stresfull minute later sh** bricks and rushing to check what is happening to my account, logged in 2 chars, logged the affected one off, and I could see it still showing up in local/station guest list. The contact book showed it being offline, and if I remember correctly trying to start a a convo also said "char is offline". I never undocked it so I don't know about the ship dissappearing, but the character remained showing in local until the next downtime.
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Jhoria Englside
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Posted - 2010.11.25 03:00:00 -
[74]
i was in a WH in a cov ops. cloaked and logged out. of this i was 100% sure. no agro or anything, but i was near a combat site. nothing within a good 10k of me. log in next day to my pod and it said like 10 min after i logged out sleepers killed me. i had to pay someone quite a bit of money to get out and save my +5 clone. i tried to petition but the same response you all got. "nooo u wer logged in! i r teh saw it on the nonexistent logs that show nothing!". argued a few days but of course nothing came of it.
Originally by: CCP Zym
Look at the thread, now look down, now look at the thread again. That's right it's now locked for spam. Now look at your spaceship, now back at me, that's right I'm on a Phobos
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Kesper North
Caldari Reliables Inc Majesta Empire
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Posted - 2010.11.25 04:58:00 -
[75]
This happened to me:
http://majesta.eve-kill.net/?a=kill_detail&kll_id=7993253
I lost a Cynabal in a belt after logging off. The Cynabal takes around 3 seconds to align and warp out, and the belt was empty when I logged off. My ship should have ewarped to a safespot before a Raven could even lock me; instead it was destroyed, and I could see my wreck, in the exact spot where I logged off.
Raising a petition on this and linking this post. -- Killed me? Read about it in my blog! Northern Lights: Solo PVP in EVE Online
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Caldari Citizen2323256
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Posted - 2010.11.25 06:44:00 -
[76]
Does this cover being under attack - but NOT fighting back and NOT being the aggressor - and logging off but logoffski not working?
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FeralShadow
Black Storm Cartel The Orca Syndicate
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Posted - 2010.11.25 07:07:00 -
[77]
Logging off should never ever be a viable way to save your ship if you got caught. If you get caught, you either die or fight your way out. Logging off shouldn't save you. _______________________________________________ "If you want to taste the ground, feel free to attack." - Kenshin Himura
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sue denim
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Posted - 2010.11.25 07:35:00 -
[78]
Happened again last night to a corpy, all 3 of his ships (3 accounts) didn't disappear. What is this a pandemic now? ;P
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Fat paul
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Posted - 2010.11.25 13:36:00 -
[79]
Lol your game is so broken.
~Alt of Hedliner~ |

Anstice Frost
Caldari
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Posted - 2010.11.25 18:05:00 -
[80]
Happened to me a few times so I tested it and managed to find one specific set of reproducible and repeatable circumstances. I petitioned it for reimbursement and told them what I found. They asked me to talk to their BugHunters (wait hangon, don't these guys work in the same company and maybe even the same office). Cant they like walk across the room or forward it to their bughunting team themselves, why get me to do it? (Ok sorry GM's that I interrupted your EVE gaming session.)
Here are the set of circumstances: 1. Character 1 on Account 1 ratting in the belt 2. Log in Character 2 on same account 1 (cyno alt maybe) - I multibox so I normally log Character 2 in on a different PC 3. Character 1 logs off automatically (since you cannot have more than 1 character from the same account online at the same time) 4. Wait hang on, Character 1 is still sitting there in the belt. It does not warp off to a random spot. It remains in-game whilst Character 2 is still in-game.
GM's reply (below) gets the logoff sequence of events out of whack even. This is what should happen when you logoff: 1. Character aligns to a random spot and attempts to warp off (this wont happen if character is in a bubble) 2. After 60 seconds (if without NPC aggression), the character disappears from the game, whether in the bubble or in random location 1 AU from the logoff location 3. If there is recent NPC aggression, the timer extends from 60 seconds to 2 minutes (giving GM benefit of the doubt, I didnt realise this) 4. If there is recent player/PVP aggression before the Character logs off, the timer is 15 minutes.
Because you have already logged off, this issue is entirely server-side (well, because the client is no longer running yes?). CCP likes using this out sometimes "yes we believe you but we cannot find any proof on our servers".
Petition: Same Logoff Bug as previously reported again
You can follow up on your petition on: http://support.eve-online.com/Pages/Petitions/PetitionDetails.aspx?20101122-2216491-90D62945
2010.11.24 17:42:00 GM Pyro ------------------------------------------------------------------------ If you have no aggression, your ship can remain in space for up to one minute before emergency warping away. If you have aggression from an NPC, this time can extend to two minutes. As stated in your previous petition, if you feel you have encountered a bug, could you please file a bug report about this. You'll find the bug report form under the EVE Insider section on the www.eve-online.com web site. A detailed bug report will help the developers fix this issue as quickly as possible. Instructions on how to file a good bug report can be found here: http://wiki.eveonline.com/wiki/Bug_reporting
You can file your bug report here. https://bugs.eveonline.com/newbugreport.asp
Best regards, GM Pyro The EVE Online Customer Support Team
2010.11.22 12:40:00 Anstice Frost ------------------------------------------------------------------------ Oh yes, the last time I reported this issue, I was told to pass the info on to the bughunters.<br><br>Well sounds like someone is trying to pass his/her job on to me. Fine, well if thats the case, why stop there. Please send me a paycheck, pass the source code on to me and I will fix it.
2010.11.22 03:31:00 Anstice Frost ------------------------------------------------------------------------ Here are the steps to reproduce it.<br><br>1. Log in character 1 on account 1 on computer 1<br>2. Log in character 2 on account 1 on computer 2<br>3. Character 1 on account 1 on computer 1 stays in game. It does not warp off. If it is in belt at the time, there is a chance that NPC's will kill it.<br><br>This is repeatedly reproducible as previously reported.
Quote: Originally by: Galaxion
The Uneducated fly Amarr. Those in the know fly Minmatar. Nooblars fly Gallente. Cheaters fly Caldari. Rich people fly Faction.
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Anstice Frost
Caldari
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Posted - 2010.11.25 18:08:00 -
[81]
Anyway, it seems (and I cannot confirm obviously without looking at your server code) that the server's perception of whether a character is online is by testing whether the same account (from the same IP address? multi-box from same internal network, 1 internet connection). Perhaps, the test should be against the character, not the account?
Sorry for the wall of text. I am just a bit peeved CCP got me to do unpaid work for them. They can very easily forward this issue on to their own bughunters. Why must they get me to do it for them?
Quote: Originally by: Galaxion
The Uneducated fly Amarr. Those in the know fly Minmatar. Nooblars fly Gallente. Cheaters fly Caldari. Rich people fly Faction.
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Petra Katell
Pator Tech School
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Posted - 2010.11.25 19:08:00 -
[82]
Originally by: Scorpyn
What about PVE agression?
No such thing.
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ElTimmie
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Posted - 2010.11.26 07:18:00 -
[83]
Edited by: ElTimmie on 26/11/2010 07:20:29 Ingame screen
Picture shows corpmate in the pos. No sign of him in corp channel and memberlist clearly shows he logged of 7 hours ago
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Buga Buga
ROMANIA Renegades ROMANIAN-LEGION
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Posted - 2010.11.26 07:42:00 -
[84]
Quote: Our logs show nothing.
 I'm a "Shoot me I suck" specialist. |

Punker Adagear
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Posted - 2010.11.26 11:48:00 -
[85]
Originally by: FeralShadow Edited by: FeralShadow on 24/11/2010 10:29:01 What about the crappy aggression timer? You attack someone in low sec, you dock in station, you undock, timer resets, you dock back up again, the timer gets reset. Many many times i've undocked after the aggression timer has disappeared only to be shot by the station. Sometimes it seems like 30 minutes has passed and the station still shoots me. A reliable timer is very super important, what are we supposed to keep track of our own 15 minutes? That's not very realistic. Had a buddy lose a covert ops recently to the bugged timer. Had no clue he was still aggressed and got insta-popped outside the station.
With that i beleive there are 2 times, one is your global aggresive timer and there is also the fation timer, so if you fight in caldari space then you will have an agressive time with them. now if you dock up during your global timer to and then undock you still have a timer with the state and that is refreshed when you undock as the station/gate guns fire on you.
i still think that that is still in place it was years ago i beleive thats why always stay in a SS if you fight in lowsec.
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Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
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Posted - 2010.11.26 22:48:00 -
[86]
GM still says i was logged in, which is absolutely impossible and they still wont reimburse.
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Vjorn Angannon
Fleet Escort Services
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Posted - 2010.12.01 08:40:00 -
[87]
Edited by: Vjorn Angannon on 01/12/2010 08:40:45 Pilot name: Vjorn Angannon Date & time:1 Dec 2010 @ 0830 (when i noticed) System: J142400 in POS Ship: Anathema How did you realise it had happened? I had switched to my Salvaging alt, went and salvaged a couple anom's, when alt returned I noticed Vj was still in pos.
Please also include as much other detail as possible. Vj had done 4 anom's in combat ship, then afk'd about 15 minutes in pos (rl called). When i returned to comp, I switched to anathema from combat ship and logged off to log on Alt.
Edit: nothing lost, just reporting per CCP request.
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Anstice Frost
Caldari
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Posted - 2010.12.01 17:56:00 -
[88]
The new batch of GM's responding to petitions are quite incompetent. I am truly surprised they know less about game mechanics and rules of the game than the players do.
Quote: Originally by: Galaxion
The Uneducated fly Amarr. Those in the know fly Minmatar. Nooblars fly Gallente. Cheaters fly Caldari. Rich people fly Faction.
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Zeerover
Wolfsbrigade
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Posted - 2010.12.02 15:20:00 -
[89]
Originally by: CCP Masterplan If this has happened to you, can you please reply with the following details: Pilot name: Date & time: System: Ship: How did you realise it had happened? For example: Corp mates (or your own alt) saw your ship, ship was destroyed, something else?
Please also include as much other detail as possible. Did you have aggression timers when you logged? Where you in a fleet?
(Reimbursement is something you'll have you to discuss with the GMs via petition. I'm trying to see if there are any patterns, or if we can relate this to something unusual in the server logs.)
Thanks for your help!
Pilot Name: Zeerover Date & Time: 2010-11-01 04:21:00 System: Tama Ship: Vagabond How did you realise it had happened? Log on the next day in a pod.
Please also include as much other detail as possible. Had GCC from doing a kill in system at 2010-11-01 02:42:00 I waited 30 minutes outside a friendly POS before logging off. I was not in a fleet.
Petitioned and response was "logs show nothing".
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Mattias Kerensky
Minmatar The Flying Tigers United Front Alliance
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Posted - 2010.12.02 20:08:00 -
[90]
Edited by: Mattias Kerensky on 02/12/2010 20:17:31 I had this issue happen to me one day. I was in a Huginn, my gang had engaged some hostiles on a wormhole, warped to a gate, shot at a Vaga who ran, and then I discoed. Nobody had point on me, there were no hostiles on grid, nothing was happening. My net was down for around an hour. I get back and I'm in a pod. According to my fleetmates, they fleetwarped back to the wormhole right as I discoed, so I thought ok, my ship caught it and the reds were back at the wormhole and I just didn't align in time. But they say no, we sat at the wormhole for nearly 10 minutes, with your ship just sitting there doing nothing, and you not online, and THEN the reds came in and primaried you and you lost the Huginn, and then your pod sat there for 40 minutes after we killed the reds. So I'm like ok, what the crap, petitioned. After a few days I get a reply saying "we can't find a server side issue that would have caused this, so we cannot reimburse your ship". Needless to say, I was annoyed, but figured oh well and went on with my business. Have heard of it happening to several others in my alliance too tho.
Killmail
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Van Steiza
Battlestars Wildly Inappropriate.
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Posted - 2010.12.02 22:06:00 -
[91]
Edited by: Van Steiza on 02/12/2010 22:27:16 Pilot name:Van Steiza Date & time:2010.11.29 06:12:00 System:I-CMZA Ship:""MACHARIEL"" FULLY FACTION BLOODY FIT!
Story goes like this I was leading my gang we got into a system killed the hostile gang of 21 pilots bait ship a drake.
Hostilities ended at Exactly 05:45:50 Eve Time as drake died i have logs of this and a killmail of the killing blow and last aggression made.
We rolled safes making new ones every time for exactly 20 minutes.
We waited the 15 minute aggro timer and then some just to be certain. We then began periodicly logging out as to loose interest of the hostile fleet.
I kept a rapier and 2 others logged on to make sure everyone had dissapeared this is a routine loggoffski measure.
My Machariel at exactly 06:05 Was in warp to a rolling safe 10 AU away all mods running I logged off with no aggression in warp to this newly made safe by a cloaky.
ALL hostiles where on the other side of system 30 AU away.
After logging out Rapier in our fleet reports all of our ships as dissapearing from space INCLUDING my machariel with 30 seconds after logging hostiles STILL all on gate.
Approximately to server logs and my logs and killmail logs.
My ship was destroyed 7 minutes later at 06:12 Eve time.
My ship should have dissapeared from space a full 6 minutes prior specialy at the speed it aligns and warps.
The whole time till it was reported as off scan all over system the hostile fleet was on gate.
NO AGGRESSIONS where made in the whole 20 minutes of safe rolling and deaggression.
My bloody 3billion isk Machariel was molested while i was logged off in an ungodly fashion! *cries* im so mad bro. Insert a "U MAD BRO" here.
I petition and i get a petition back from some low level GM that is akin to a call centre worker not knowing a twig about whats going on, his wording and the way he responded just seem scripted to get rid of me i obviously know otherwise and know all the specific details.
Saying there was no WAY for him to prove no aggression was made after timer was up is ridiculous he should have any aggressions in the form of damage notifications logged some how and i know for a fact that I was not aggressed and there for logged off with no aggression.
I have asked for it to be escalated.
I DO intend to get my ship and contents back its not that i cannot afford another one. BUT WHY SHOULD I? WHY SHOULD I BUY A NEW mach when mine was lost in such a ridiculous manner.
*cries in corner.
GM get this seen to its ridiculous.
----------------------------------------------- Stop removing my Sig its fine!!!! Nerf Moderaters. |

Ephemeron
Caldari Provisions
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Posted - 2010.12.02 22:19:00 -
[92]
CCP better have the logs. Their server sends damage notifications to clients. Those notifications have to be logged. If they are not, they better enable this logging today, while this problem remains unresolved.
This is a critical issue.
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Barakkus
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Posted - 2010.12.02 22:42:00 -
[93]
I had this happen last night at a POS while switching computers. I had just finished onlining a lab and quit the client on my laptop. Logged in on my desktop, still at the POS, no typical e-warp from logging back in.
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Doc Detroit
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Posted - 2010.12.02 23:27:00 -
[94]
Edited by: Doc Detroit on 02/12/2010 23:27:26 There are no bugs in EvE, you do not have to make sure your characters are logged out properly. Move along please.
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The Spork
Caldari Void Angels Wildly Inappropriate.
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Posted - 2010.12.03 00:14:00 -
[95]
Pilot name: The Spork Date & time: 2010-11-30 20:07:00 System: 4C-B7X Ship: Drake
I was in fleet on a station and warped to a safe spot before logging at 20:07 (checked the TS3 logs), no aggression timer. According to the killmail I was podded about 8 minutes later.
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Van Steiza
Battlestars Wildly Inappropriate.
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Posted - 2010.12.04 22:39:00 -
[96]
6 Days have passed no reply.
Im out a 3b Ship and the more time goes by the lesser the chance of it being taken seriously this is terrible.
Sort this out devs.
----------------------------------------------- Stop removing my Sig its fine!!!! Nerf Moderaters. |

Dr Karsun
Gallente Coffee Lovers Brewing Club
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Posted - 2010.12.05 00:15:00 -
[97]
It happens once in a while unfortunetally. I never had it happen to me, but once we bumped a friends dread into a pos (around 50km) becuse he never vanished after logging off.
Plus - the battle of D-G when CVA was losing providence - capital fleet went logoffski/dcied because of heavy server load and grid not loading. Many, many hours later (5-6) single KMs of caps were still appearing because the server somehow thought the ships logged in. No pilot, just ship. Not sure what happened, I know some stuff got reinbursed, some did not.
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Pyro Ninja
Gallente Loving Pirates Vera Cruz Alliance
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Posted - 2010.12.05 00:47:00 -
[98]
Two corp m8's cyno alts did the same thing. After the carriers jumped in they logged there alts, they normaly just stay around until the cyno goes off then they warp away. After they cyno was off the two alts just sat there parked in the same spot. for about 15 min or so. they logged back in and just docked then logged off.
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Chuc Morris
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Posted - 2010.12.09 04:36:00 -
[99]
Edited by: Chuc Morris on 09/12/2010 04:37:22 Edited by: Chuc Morris on 09/12/2010 04:36:39 This issue happends to me every day since a few months.
This char is an alt so is mostly docked training or sometimes out killing rats in 0.5/0.6, nothing spTcial.
When i disconect this account for any reason in safe spot or in station, i can see it connected for several minutes with my main char (private chan) until i run off manually ccp.exe.
Also tried to wait and see how mutch time it could take until he's "off" the game: indefinitively or reboot server time.
Some times i have an windows log (vista32 updated etc etc) saying the socket can't run out or not responding, so i just run it off by force from "tasks listing" (sorry runing win in another language). In this case this alt gets disconected imediatly from the game.
This happens 3/5 connexions if i run two accounts at the same time, if i turn 3 accounts one of them happens 100%. When i run a single account it happens mabe 1/20 that i have the windows log, so he's docked when i logg off preventing some trouble like you guys.
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.12.09 15:52:00 -
[100]
Edited by: Vaerah Vahrokha on 09/12/2010 15:52:40 Let me explain in easy terms what happens and how you can deal with this (my report in the other page is for computer geeks).
Basically the client used to randomly crash at shutdown, expecially when playing multiple clients together.
One day at CCP someone changed the shutdown code to crash less but ALSO put a "sweep under the rug" modification that would make the client just silently ignore the log off crash if it still happened.
Since EvE client has no "keep alive" check to determine if you are connected or not, the server has to rely on YOU (your client) telling it that you logged off.
If you don't tell the server you logged off, you will permanently stay online till the next server downtime.
Due to this "sweep under the rug" patch of above, if any problem happens during disconnect, your client will just shutdown without telling the server and this causes your ship to stay online for the rest of the day.
Therefore the only way that - for now - ensures a disconnection is to terminate the client via task manager => Processes (NOT applications) => Right click => Terminate process and subprocesses.
This will work until CCP will change protocol to require a keep alive (unlikely) or will patch the client again.
- Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Relena mearfire
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Posted - 2010.12.10 12:00:00 -
[101]
Happened to me yesterday. After DT i undocked and could not do anything. Warp/cloak/redock/align. So i logged off. Along came one of my ex-corpies and blew me the hell up. Logged on later and he was like yeah. You was not online when i blew you up. Waiting for petition atm.
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Blnukem 192
Amarr Impetar
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Posted - 2010.12.19 05:07:00 -
[102]
Originally by: Van Steiza Edited by: Van Steiza on 02/12/2010 22:27:16 Pilot name:Van Steiza Date & time:2010.11.29 06:12:00 System:I-CMZA Ship:""MACHARIEL"" FULLY FACTION BLOODY FIT!
Story goes like this I was leading my gang we got into a system killed the hostile gang of 21 pilots bait ship a drake.
Hostilities ended at Exactly 05:45:50 Eve Time as drake died i have logs of this and a killmail of the killing blow and last aggression made.
We rolled safes making new ones every time for exactly 20 minutes.
We waited the 15 minute aggro timer and then some just to be certain. We then began periodicly logging out as to loose interest of the hostile fleet.
I kept a rapier and 2 others logged on to make sure everyone had dissapeared this is a routine loggoffski measure.
My Machariel at exactly 06:05 Was in warp to a rolling safe 10 AU away all mods running I logged off with no aggression in warp to this newly made safe by a cloaky.
ALL hostiles where on the other side of system 30 AU away.
After logging out Rapier in our fleet reports all of our ships as dissapearing from space INCLUDING my machariel with 30 seconds after logging hostiles STILL all on gate.
Approximately to server logs and my logs and killmail logs.
My ship was destroyed 7 minutes later at 06:12 Eve time.
My ship should have dissapeared from space a full 6 minutes prior specialy at the speed it aligns and warps.
The whole time till it was reported as off scan all over system the hostile fleet was on gate.
NO AGGRESSIONS where made in the whole 20 minutes of safe rolling and deaggression.
My bloody 3billion isk Machariel was molested while i was logged off in an ungodly fashion! *cries* im so mad bro. Insert a "U MAD BRO" here.
I petition and i get a petition back from some low level GM that is akin to a call centre worker not knowing a twig about whats going on, his wording and the way he responded just seem scripted to get rid of me i obviously know otherwise and know all the specific details.
Saying there was no WAY for him to prove no aggression was made after timer was up is ridiculous he should have any aggressions in the form of damage notifications logged some how and i know for a fact that I was not aggressed and there for logged off with no aggression.
I have asked for it to be escalated.
I DO intend to get my ship and contents back its not that i cannot afford another one. BUT WHY SHOULD I? WHY SHOULD I BUY A NEW mach when mine was lost in such a ridiculous manner.
*cries in corner.
GM get this seen to its ridiculous.
That was truly a cool story, for srs.
Originally by: CCP Navigator This is really not worthy of a thread.
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Keta Fraal
Nul and Booleans
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Posted - 2010.12.19 07:30:00 -
[103]
Originally by: Cyprus Black Lost a manticore in a safespot out in 0.0 five hours after I logged off.
I was going to petition it but remembered that 9 times out of 10 the GM response is "The logs show nothing".
I was going to believe you, but 9 times outta 10 forum posts are trolls. --------------------------------------- Completely ignore any whining that is not toilet orientated. |

Sidila
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Posted - 2010.12.29 21:23:00 -
[104]
Originally by: CCP Masterplan If this has happened to you, can you please reply with the following details: [b]Pilot name: Sidila Date & time: 19. December (log off time) 22:03 -- (Death time) 23:06 System: TWJ-AW Ship: Aeon How did you realise it had happened?
Had a session Change Bug, after a big fleet battle and hostiles left system, where a GM was trying to help by both ending session Change and by moving me allthough nothing worked ( i Could not log back in due to Session Bug ) last log in attempt was at aprox 22:03 death happened at 23:06. I was in fleet and most likely had some 5 mins left on aggression when initial bug occoured (around 21:30), i spotted my ship hanging in space from an alt about 25 minuttes before it died and not even the GM could remove it from game
(Reimbursement is something you'll have you to discuss with the GMs via petition. I'm trying to see if there are any patterns, or if we can relate this to something unusual in the server logs.)
Thanks for your help!
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leich
Amarr bish bash bosh
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Posted - 2010.12.30 10:18:00 -
[105]
Ive seen Cases of this happening were the Ship stays on the grid visibly but you cant lock it ECT.
They dont seem to go untill Downtime.
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Anubis Xian
Word Bearers of Chaos
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Posted - 2010.12.30 16:50:00 -
[106]
Originally by: Guilty Man I've heard it happens sometimes when you quit midwarp. So, do not quit in the middle of warping!
This does indeed happen. Your ship will come to. A dead stop at the point the server loses the client.
In my case the faction navy spawned and killed my Absolution 38 au from the Teon gate in Magiko (88 au warp).
GMs told me I was full of **** and that it was working as intended.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Vmir Gallahasen
Gallente United Mining And Distribution
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Posted - 2010.12.30 17:11:00 -
[107]
Had this happen to one of my characters. Another character (of mine, on same computer) then proceeded to watch my piloted orca float in my pos shields for nearly 3 hours logged off. Confirmed with multiple people that the character showed logged off but was definitely in space (bumpable, could even use ship maintenance array and corp hangar).
Filed a petition, hoping the GM might escalate it to a dev to have a look at a specific in-progress case. GM responded with something along the lines of: 'I have modified your character so that it will disappear. Reply if it does not'. Character's ship disappeared seconds later
Don't buy the crap that they don't know what's going on
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Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.12.30 17:12:00 -
[108]
Originally by: Barakkus I had this happen last night at a POS while switching computers. I had just finished onlining a lab and quit the client on my laptop. Logged in on my desktop, still at the POS, no typical e-warp from logging back in.
If you are INSIDE THE FORCEFIELD you don't make an e-warp after logging off, you just vanish. CCP put this in after people had been scanned down and killed outside the forcefield, although they where perfectly safe within the forcefield. This is so since a year at least. And yeah, if you logg in 3minutes+ later you make an ewarp back to the pos.. ask the elfes how that one works, I have no clue nor an explanation.  support Public Idea Tracker | 24hr PLEX |

Babel
Utopian Research I.E.L. Hedonistic Imperative
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Posted - 2010.12.30 17:22:00 -
[109]
Yes, happened to me a few months ago.
Client dropped with ship in space. When I logged in some hours later I saw the character I had been on earlier in the day was docked in my system .... in her medclone station . Swapped over to check and lo and behold, she had been probed, popped and podded about 5 hours after she logged off.
Can't recall if I was reimbursed or not.
This [anag.] happens I guess ... . All generalisations are false - Discuss.
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David Carel
Caldari Random Selection. Tactical Narcotics Team
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Posted - 2010.12.30 22:29:00 -
[110]
Happened to me too -- I was in a Cane, logged off, come back after 8 hours or so and alliance guy tells me that I never vanished and even acted as bait for the red bomber gang that was nearby. I didn't die but it was fun to be bait even when you're asleep (IRL and in-game)
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Miss President
Caldari SOLARIS ASTERIUS
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Posted - 2010.12.30 22:57:00 -
[111]
Has CCP started to reimburse FULL fittings, implants lost due this bug, obviously a 100% fault of CCP?
If not, it's obviously a pretty fail policy that needs changing.
If someone logs off in a ship let's say with 2 bil in fittings, and loses his ship due to this bug 2 hours later, and and all the good stuff get dropped and snatched by people who killed him, why exactly isn't he entitled to have all his items restored in full, after all it's none of his fault.
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Cyprus Black
Caldari Perkone
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Posted - 2010.12.31 00:01:00 -
[112]
I had this happen to me too. Logged off in 0.0 cloaked and in a safe spot. The kill mail showed that I was killed five hours after I logged off. I put in a petition, waited three weeks with still no response and gave up.
So to answer the question of does it happen. Yes most definitely. _______________________________________
When you say "plz" because it's shorter than "please", I say "no" because it's shorter than "yes".
Grammar and spelling count. |

TimMc
Brutal Deliverance Extreme Prejudice.
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Posted - 2011.01.04 12:59:00 -
[113]
Don't like this bug. I cannot log off in nullsec without someone around to watch that I have disappeared.
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Widemouth Deepthroat
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Posted - 2011.01.04 14:11:00 -
[114]
Funny WIderp crying so much in this thread when they were so smug after kill russian super cap with same aggression timer extension exploits a while back.
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Mia Restolo
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Posted - 2011.01.04 15:30:00 -
[115]
Originally by: Miss President Has CCP started to reimburse FULL fittings, implants lost due this bug, obviously a 100% fault of CCP?
If not, it's obviously a pretty fail policy that needs changing.
If someone logs off in a ship let's say with 2 bil in fittings, and loses his ship due to this bug 2 hours later, and and all the good stuff get dropped and snatched by people who killed him, why exactly isn't he entitled to have all his items restored in full, after all it's none of his fault.
The only problem with this is that as soon as they changed the policy people would exploit it. Friend logs off and encounters the bug (possibly on purpose), I blow him up and recover say 1B of his 2B in fittings. He petitions and gets his ship and 2B worth of fittings back... presto! magic production of 1B worth of fittings.
I agree that it sucks and should be reimbursable but to avoid a potential GM endorsed exploit they can't do it.
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