Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 .. 15 :: one page |
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Author |
Thread Statistics | Show CCP posts - 20 post(s) |
Joelleaveek
Center for Advanced Studies Gallente Federation
69
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Posted - 2012.08.08 15:50:00 -
[61] - Quote
"The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations."
It's so unsuitable for mining that it can't even fit a miner. |
Bruce Blacky
Blacky Invention Research Development YinYang
8
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Posted - 2012.08.08 15:51:00 -
[62] - Quote
DGE wrote:When I try to launch Eve, I get the error message, cannot update while evefile.exe is running. The whole game won't boot up, and therefore won't update. suggestions??
reboot |
feihcsiM
Deep Core Mining Inc. Caldari State
9
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Posted - 2012.08.08 15:54:00 -
[63] - Quote
When you activate a mission acceleration gate and don't quite have enough room to accelerate (so you bump around on the model geometery) you can't hit minimum velocity on the HUD or CTRL Space to cancel the warp, indeed there seems no way to cancel warp. I'm pretty sure you could before.
This results in lots of bouncing around and a couple of minutes wasted. Hardly game breaking but probably not working as intended. |
Daedalus II
The Oasis Group TOG - The Older Gamers Alliance
130
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Posted - 2012.08.08 15:55:00 -
[64] - Quote
G01kur Kisel wrote:AcidBurn99 wrote:G01kur Kisel wrote:X = 10 X * 100 % = 20 x * 200 % = 30
X=10 X*2 = 20 X*3= 30
100% increase is a increase of factor 2. Hope that resolves some math questions. Yea thats great no explain how my strip miner that pulls 1400m3 per laser only gets 2800 @ 200% I can't. Ask CCP. You can see a similar phenomenon on Marauders. With their 200% to damage output one would expect the Golem to have exactly twice the damage output as a raven with 4 launchers, but it has less than that. At one time I knew why it was that way, but I can't figure it out right now. I think it's related to the multiplier being applied before everything else and therefore not being part of other bonuses in some way, although I can't explain exactly how. |
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CCP Punkturis
C C P C C P Alliance
3156
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Posted - 2012.08.08 15:59:00 -
[65] - Quote
5n4keyes wrote:
Corp hangers for CEO, Directors, not working, you click Corporation Hangers and nothing happens...
:edit: yep, its the Director role thats frakkin everything up.
this is being looked into Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Thorasta Tithe
Jian Products Engineering Group Nulli Secunda
0
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Posted - 2012.08.08 15:59:00 -
[66] - Quote
Faction Warfare plexes aren't respawning. |
Bruce Blacky
Blacky Invention Research Development YinYang
8
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Posted - 2012.08.08 16:00:00 -
[67] - Quote
Jake Rivers wrote:There is a bug on my hulk, I can't change out the crystal, it says there is no room in the cargo hold.
I checked the cargo hold and it shows my 27 crystals in it, all safe and sound, but shows the capacity at 675/350, clearly there is some mistake here.
yes your cargo hold is overloaded...you need to dock offload some crystals until you have free space.
see also patchnotes: Warning: due to the reduction of traditional cargo bays in Mining Barges and Exhumers, if you are in space with an overloaded cargohold on release day, you will need to jettison some cargo in order to warp your ship. If you are overloaded with ore or ice, you can move it to the new ore hold instead. |
Daedalus II
The Oasis Group TOG - The Older Gamers Alliance
130
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Posted - 2012.08.08 16:07:00 -
[68] - Quote
KingMazz ONE wrote:HULK FOR SALE !!!!!!!!!!!!!!! I'll give you 100 mil for it :D |
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CCP Soundwave
C C P C C P Alliance
1911
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Posted - 2012.08.08 16:08:00 -
[69] - Quote
Thorasta Tithe wrote:Faction Warfare plexes aren't respawning.
All site related issues are being looked into as we speak |
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Gengh1s
Imperial Academy Amarr Empire
0
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Posted - 2012.08.08 16:10:00 -
[70] - Quote
AcidBurn99 wrote:G01kur Kisel wrote:AcidBurn99 wrote:G01kur Kisel wrote:X = 10 X * 100 % = 20 x * 200 % = 30
X=10 X*2 = 20 X*3= 30
100% increase is a increase of factor 2. Hope that resolves some math questions. Yea thats great no explain how my strip miner that pulls 1400m3 per laser only gets 2800 @ 200% I can't. Ask CCP. Hey SoundWave Clarification Please
That would all be in the wording.
x=1400 1400 = 100% of the mining lasers yield. Therefore 2800 = 200% of said mining lasers yield.
An INCREASE of 200% would mean 2800 more in this case. However simply stating it yields 200% means it is 2800, or double. (2 x 100%)
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5n4keyes
Sacred Templars RED.OverLord
44
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Posted - 2012.08.08 16:11:00 -
[71] - Quote
CCP Punkturis wrote:5n4keyes wrote:
Corp hangers for CEO, Directors, not working, you click Corporation Hangers and nothing happens...
:edit: yep, its the Director role thats frakkin everything up.
this is being looked into
Would appear that after opening your inventory as the CEO or Director completly bugs the inventory system, you just get a spinning loading thingy.
If you remove director, you can then instantly get back into corp hangers, etc |
warlax
Grim Determination Nulli Secunda
0
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Posted - 2012.08.08 16:12:00 -
[72] - Quote
Well seems CCP din't broke the whole game this time only the bit where the anom, fw, and incursion respawn bits are located.
In my opinion that not overly bad and and improvement from last time. |
Ketplunk
Loki's Legion
4
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Posted - 2012.08.08 16:19:00 -
[73] - Quote
When I log in, the log in process gets to Preparing Data, loads a bit of the bar and then the client crashes, and doesn't open again. Running the repair tool does nothing, and I already cleared the cache. I saw someone had the same problem (won't let me link) but they didn't post how they fixed it in their thread. Anyone have any idea how to fix this? |
Strybjorn Ironhand
Stone Haven Inc.
0
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Posted - 2012.08.08 16:20:00 -
[74] - Quote
So far it seems fine to me........just have to fix the mining missions. They do not recognize the new ore holds and as such STILL require you to have cargo space. This in turn means i have to unload the ore to my hangar to complete the missions now.
Is there any way you guys can fix that? |
Galmas
United System's Commonwealth R.E.P.O.
7
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Posted - 2012.08.08 16:24:00 -
[75] - Quote
When you use the F1 keys to activate/deactivate a module in space the info popup about the module (the one you get when hover ing the mouse over a fitted module) shows in the top left corner covering most of the solar system name and the E button.
I got a MWD showing 1% damage and i am not about to nanite repair it. |
Hairpins Blueprint
Shadow-Kill
8
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Posted - 2012.08.08 16:25:00 -
[76] - Quote
Anomalies are not spawning in system after patch. only crap ones. can some one explain plz : )? |
Tippia
Sunshine and Lollipops
8948
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Posted - 2012.08.08 16:26:00 -
[77] - Quote
Quote:Added a Settings tab into all Inventory windows that allows players to make all secondary Inventory windows open up in a new window as the default behavior, making it unnecessary to hold the Shift key. Where is this setting, exactly?
nvm: got my answer. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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CCP Punkturis
C C P C C P Alliance
3156
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Posted - 2012.08.08 16:27:00 -
[78] - Quote
Tippia wrote:Quote:Added a Settings tab into all Inventory windows that allows players to make all secondary Inventory windows open up in a new window as the default behavior, making it unnecessary to hold the Shift key. Where is this setting, exactly?
Top left of the inv window.. there's a settings icon there like in a few other windows (for example EVEMail, Drones..)
it doesn't work if the inventory window is stacked but that'll be fixed tomorrow Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Soundwave
C C P C C P Alliance
1911
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Posted - 2012.08.08 16:27:00 -
[79] - Quote
Hairpins Blueprint wrote:Anomalies are not spawning in system after patch. only crap ones. can some one explain plz : )?
A wizard did it. |
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Denidil
Red Federation RvB - RED Federation
421
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Posted - 2012.08.08 16:34:00 -
[80] - Quote
Gengh1s wrote:AcidBurn99 wrote:G01kur Kisel wrote:AcidBurn99 wrote:G01kur Kisel wrote:X = 10 X * 100 % = 20 x * 200 % = 30
X=10 X*2 = 20 X*3= 30
100% increase is a increase of factor 2. Hope that resolves some math questions. Yea thats great no explain how my strip miner that pulls 1400m3 per laser only gets 2800 @ 200% I can't. Ask CCP. Hey SoundWave Clarification Please That would all be in the wording. x=1400 1400 = 100% of the mining lasers yield. Therefore 2800 = 200% of said mining lasers yield. An INCREASE of 200% would mean 2800 more in this case. However simply stating it yields 200% means it is 2800, or double. (2 x 100%)
if 1400 is base then a skiff should see 4200 (*1=4200) if 1400 is base then a mack should see 2100 (*2=4200) If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
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H'ran K'thall
Viziam Amarr Empire
0
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Posted - 2012.08.08 16:39:00 -
[81] - Quote
In the german client, the tooltip on weapons doesn't show the falloff-value due to too long text: screenshot
I think the "innerhalb von" isn't really necessary here. |
Hannott Thanos
Notorious Legion
89
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Posted - 2012.08.08 16:39:00 -
[82] - Quote
CCP Soundwave wrote:Hairpins Blueprint wrote:Anomalies are not spawning in system after patch. only crap ones. can some one explain plz : )? A wizard did it. God damn Michael Bolton III ! Never trust a man with a mustache of that magnitude |
Coolsmoke
State War Academy Caldari State
17
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Posted - 2012.08.08 16:40:00 -
[83] - Quote
CCP Soundwave wrote:Hairpins Blueprint wrote:Anomalies are not spawning in system after patch. only crap ones. can some one explain plz : )? A wizard did it.
Could that same wizard improve Drone Regions' complexes, carrier mineral spawns, loot drops and faction loot gear drops in line with other regions as well? Or is this not Gandalf? |
Hairpins Blueprint
Shadow-Kill
8
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Posted - 2012.08.08 16:41:00 -
[84] - Quote
CCP Soundwave wrote:Hairpins Blueprint wrote:Anomalies are not spawning in system after patch. only crap ones. can some one explain plz : )? A wizard did it.
Ty : ) That explains a lot gota ask Luffy To Take care of him
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Jennahia Fox
30th Fighter Squadron
0
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Posted - 2012.08.08 16:42:00 -
[85] - Quote
After patch... in Captain's quarter my character is missing stuff... like feet, hands, face and torso (completely - there's no clothing or skin).
Restarted client...
She got torso back (but just with shirt, not with the coat) and in exchange lost her pants (yes - she was butt-naked)... also - now she also was missing the arms completely. And still missing face and feet.
Restarted client and comp...
Everything else is back - but missing torso (but got the coat). Torso is missing completely (no skin either), but with the coat on (you can see torso missing from the neck).
With another alt (also female), same thing... With 2x Male alts = no issues so far.
Also - my character suddenly changed hair color (from blonde seen in pucture to dark) and when viewing from mirror in captain's quarter she's bald with a tiny mohawk... .
Writing a bugreport...
- JF - |
Richard Desturned
GoonWaffe Goonswarm Federation
1662
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Posted - 2012.08.08 16:45:00 -
[86] - Quote
5n4keyes wrote:Anoms not respawning.
Corp hangers for CEO, Directors, not working, you click Corporation Hangers and nothing happens...
:edit: yep, its the Director role thats frakkin everything up.
I don't have the director role and it's screwing up for me too. EVE Online: Trammel (or NGE) |
zerokmatrix
Federation Mission Acedemy
15
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Posted - 2012.08.08 16:47:00 -
[87] - Quote
Dear CCP, I am experiencing a massive frame rate drop when using multiple clients since the patch.
I run 3 clients and with 3 ships in space (zoomed out) I am getting a frame rate of between 14 and 20, averaging about 18 FPS.
The main problem is if i have ship(s) in station, the clients with ship(s) in station are hogging all the frame rate, see below.
1 ship in station = average of 30 fps for that client and for the 2 ships in space (zoomed out) = an average of 13 fps for those 2 clients.
2 ships in station = average of 20 fps for those two clients and for the 1 ship in space (zoomed out) = an average of 8 fps for that client.
I have tried turning off the station environments and that helps a bit, see below.
1 ship in station (static) = average of 40 fps for that client and for the 2 ships in space (zoomed out) = an average of 16 fps for those 2 clients.
2 ships in station (static) = average of 32 fps for those two clients and for the 1 ship in space (zoomed out) = an average of 15 fps for that client.
3 ships in station (all three with station environment turned off) = average of 28 fps
Please fix this, please please please
Thank you Regards zerokmatrix
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Salpun
Paramount Commerce
367
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Posted - 2012.08.08 16:53:00 -
[88] - Quote
zerokmatrix wrote:Dear CCP, I am experiencing a massive frame rate drop when using multiple clients since the patch.
I run 3 clients and with 3 ships in space (zoomed out) I am getting a frame rate of between 14 and 20, averaging about 18 FPS.
The main problem is if i have ship(s) in station, the clients with ship(s) in station are hogging all the frame rate, see below.
1 ship in station = average of 30 fps for that client and for the 2 ships in space (zoomed out) = an average of 13 fps for those 2 clients.
2 ships in station = average of 20 fps for those two clients and for the 1 ship in space (zoomed out) = an average of 8 fps for that client.
I have tried turning off the station environments and that helps a bit, see below.
1 ship in station (static) = average of 40 fps for that client and for the 2 ships in space (zoomed out) = an average of 16 fps for those 2 clients.
2 ships in station (static) = average of 32 fps for those two clients and for the 1 ship in space (zoomed out) = an average of 15 fps for that client.
3 ships in station (all three with station environment turned off) = average of 28 fps
Please fix this, please please please
Thank you Regards zerokmatrix
Computer specs or better a in game bug report wit number posted in thread would help them find the issue faster. |
Jack Mancetti
Rennfeuer Curatores Veritatis Alliance
20
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Posted - 2012.08.08 16:57:00 -
[89] - Quote
As CEO i can't open the corporationhangars
- delete Cache doesn't help - starting repairtool doesn't help - relogg doesn't help
And now . . . .fix it CCP |
Lair Osen
chromium cross
3
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Posted - 2012.08.08 16:57:00 -
[90] - Quote
Ore Hold Issue
i just mined 25 ice blocks in my retriever and took them out into main hangar. when i tried to put them back in it said "No more units in source location" and only allows me to put 23 of them back in |
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