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Lord Helghast
Dirty Old Bastards Nulli Secunda
115
|
Posted - 2012.08.13 19:33:00 -
[121] - Quote
Since damps currently suck and probably wont be fixed soon, shouldn't the damp be a bit higher? Also would be nice if that MWD bonus also reduced mwd bloom and the drones per level |

Bouh Revetoile
Barricade.
48
|
Posted - 2012.08.13 22:51:00 -
[122] - Quote
probably not the right thread, anyway here is an idea : New EWAR : target spammer when hited by this module, the target get one more identical target for each target she have locked. Target need to fire again all of its targeted module. Though, now, the target will have two identical target for each of its target, and hence get one chance out of two of selecting the wrong one.
Each cycle of the module reshuffle the target panel of the victim, so it must choose its target each cycle and have one chance out of two of selecting the wrong one.
Using more than one module simply add one target for each lock, hence rising the "wrong target chance" each time, but like ECM, you always have a chance of selecting the right target.
You can use sensor strength to make the module chance based like ECM are.
That can replace ECM or make for the minmatar EWAR. |

Hustomte
The Scope
91
|
Posted - 2012.08.14 00:38:00 -
[123] - Quote
With the Vigil AB nerf, what is going to be the next best ninja salvaging boat? Currently I have an expanded probe launcher on mine, i'd be bummed if I couldn't zip form wreck to wreck salvaging someone else's kill.  ...Signature... |

Obsidiana
White-Noise
142
|
Posted - 2012.08.14 00:39:00 -
[124] - Quote
What, TP not good enough to count as EWar? :P
I think this is a fine place for the idea, but others may not agree. I think (and posted) that I view TP as quasi-logistical (external tracking enhancer mainly for missiles) and not in any way a direct "disruption" to an opponent. I suggested TD be for Minmatar (complimenting thier speed) and make Amarr cap-drain. However, a new type of EWar for Minmatar would also work.
ECM both won and lost matches in ATX, so dispite complaints, it is decently balanced. (Note: I think a lot of people don't like EWar in general.) |

Marcel Devereux
Aideron Robotics
129
|
Posted - 2012.08.14 02:02:00 -
[125] - Quote
Without knowing the changes to EW you are making it is really hard to know how these frigates are suppose to stack up and fulfill their intended roles. Right now it looks really unbalanced for both Gallente and Minmatar. Since you've said you are looking for feedback I thought I would suggest something different than what you have proposed. Again since you haven't spoiled the EW this may or not make sense.
Proposal:
Instead of having each race specilaze in a particular type of EW, you have two races that specialize (Amarr and Minmatar) and two races that are EW generalist (Caldari, Gallente).
Caldari would receive a bonus to all module based EW (ECM, Remote Sensor Damping, Tracking disruption, etc...).
Gallente would receive a bonus to EW drones (not as good as the module based bonuses). They would also receive a boost to remote sensor modules (Remote Sensor Boosters, Tracking Links, Projected ECCM, etc...)
Amarr would receive a bonus Energy Vampire and Energy Neutralizer and Tracking Disruptor
Minmatar would receive a bonus stasis webifiers and target painters.
Before you dismiss this and go all Greyscale on me here a few points.
Caldari
- Would get bonuses that would rate the as "good" in all EW areas excluding webifiers and energy drain modules. - Would be consider the "kings" of EW as their canon suggests. - When a Caldari EW ship comes on the field their would be a bit of a surprise factor into what EW it has fitted. - I actually hate Caldari and I can not believe I made the suggestions above. - Death to the Caldari Scum!
Gallente
- The drone theme fits with what you want to do with the Malaus - Drones can be destroyed and take time to move to the target. - The second bonus to the remote modules fits with the canon that Gallente are the sensor kings. It also fits with the EW counter.
Amarr and Minmatar
- These bonuses already are inline with what you are thinking. Maybe not for the T1 frigate. - These are specialized ships and would still be appealing over the generalized ships because of their bonuses
General
- If you like this idea please don't tell Soundwave it is from me. He is apparently mad at me ;-) - Despite this looking like a troll it is not. Please take it seriously and discuss amongst the other designers. |

Mortimer Civeri
Aliastra Gallente Federation
161
|
Posted - 2012.08.14 02:09:00 -
[126] - Quote
The problem with damps is that even with the ship bonus the effect is not strong enough singly, and you have to at least double or triple up on the damps on a single target to have any effect. The same can be said with target painters. ECM on the other hand is frustrating in that a single module can shut down a target, with no need to double or treble the amount of modules to have a desired effect. This makes Caldari ECM superior, as they are able to spread out their limited ECM modules fitted to have a larger impact on opposing forces, whereas Gallente E-War ships must focus most/all of their ships E-war modules on a single target to have any meaningful effect on it. This does not make sensor damps a force multiplier like ECM does
10% per level for sensor damps, will give them a 75% effect. (math from earlier in the thread) I believe this is sufficiently crippling to a target, that this makes sensor damps able to spread out their modules as ECM is able to do now, and be a force multiplier. Anything less and the problem of multiple sensor damps on a single target reducing the effect of being a "force multiplier" crops up again, and anything more than that makes sensor damps overpowered. "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
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Obsidiana
White-Noise
142
|
Posted - 2012.08.14 04:28:00 -
[127] - Quote
Marcel Devereux wrote:Caldari would receive a bonus to all module based EW (ECM, Remote Sensor Damping, Tracking disruption, etc...). ... - Would be consider the "kings" of EW as their canon suggests. That is how it used to be, at least for the Blackbird: "Special Ability: 5% Kinetic Missile Damage per skill level and 10% bonus to EW modules cap need per level." CCP wanted to expand EWar to each race.
In late 2005 a devblog announced that all of that was changing as part of the MK2 project. These overhauls are really nothing new, but very much needed.
Btw, an EWar drone bonus to the Gallente is something I've suggested for the Eos. |

Roime
Shiva Furnace Dead On Arrival Alliance
1048
|
Posted - 2012.08.14 07:21:00 -
[128] - Quote
This needs to done together with other things:
- reduce RSD cap usage across the board, damping ships need to be able to MWD to keep range, and damp for sustained periods - increase RSD base strength by a small amount - if you insist on making all races drone races, please at least give Gallente drone ships bonus to all drone effects Gallente - the choice of the interstellar gentleman |

Nagarythe Tinurandir
Catholic School for Boys A Point In Space
39
|
Posted - 2012.08.14 08:28:00 -
[129] - Quote
swap one or all TP bonuses of the proposed vigil for one moderate web range bonus (so it reaches out to 15-20 km) and we have a winner.
web range + tp strength bonus would make a strong "disruption" frig people want to fly. maybe it needs to be more on the squishy side to give it a down side. basicly would make the vigil a cheap hyena, but EAFs in general will get overshadowed by the new disruption frigs, so why not?
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CCP Fozzie
C C P C C P Alliance
970

|
Posted - 2012.08.14 12:54:00 -
[130] - Quote
Ok new update taking some of the feedback so far into account as well as some more testing.
We found that although the Maulus' 10% per level drone speed bonus was working quite well in most test cases, it was still causing drones to repeatedly overshoot against targets with very small hitboxes. This meant that the Maulus was having a hard time applying damage to shuttles and pods primarily. Combined with the desire many of you have voiced to see the ships focused more clearly on an ewar role and the fact that the ship is intended to be viable for newer players who will have weak cap skills, we're swapping the drone bonus for a 10% reduction in dampener cap use per level.
We're also making a series of small tweaks to the ships in this iteration, details of which are below:
Griffin: +5 dronebay and bandwidth Maulus: Changed bonus to damp cap use, +2 pg Vigil: +5 dronebay and bandwidth, +1 pg, +1.5 km lockrange, +10 velocity, -2 signature radius
The OP has been updated with these changes. |
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Spugg Galdon
APOCALYPSE LEGION
156
|
Posted - 2012.08.14 13:00:00 -
[131] - Quote
Get them on SiSi NOW!!!!!
Yeah. They look pretty damn good now CCP Fozzie. Well done and fantastic working with the players with quick feedback and adjustments.
Just fix Damps and TP's now. ECM is fine  Waiting patiently for the anti ECM lynch mob |

Del Vikus
Gradient Electus Matari
11
|
Posted - 2012.08.14 13:12:00 -
[132] - Quote
CCP Fozzie wrote: Vigil: +5 dronebay and bandwidth, +1 pg, +1.5 km lockrange, +10 velocity, -2 signature radius
Look, I'm glad you've been open to suggestions...but I fear that you're inventing your own here.
Among which of the feedback posts have folks been saying, "Removing that drone nerfed the Vigil"? Correspondingly, giving it BACK doesn't change the fact that it's still lost a lowslot and the only useful bonus it had. Yay for 1 more PG (it could use another), but the rest is just laughable.
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Spugg Galdon
APOCALYPSE LEGION
156
|
Posted - 2012.08.14 13:14:00 -
[133] - Quote
Del Vikus wrote:CCP Fozzie wrote: Vigil: +5 dronebay and bandwidth, +1 pg, +1.5 km lockrange, +10 velocity, -2 signature radius
Look, I'm glad you've been open to suggestions...but I fear that you're inventing your own here. Among which of the feedback posts have folks been saying, "Removing that drone nerfed the Vigil"? Correspondingly, giving it BACK doesn't change the fact that it's still lost a lowslot and the only useful bonus it had. Yay for 1 more PG (it could use another), but the rest is just laughable.
We don't know what the plans for TP's are yet. They're getting posted soon(tm) though. Might make all the difference |
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CCP Fozzie
C C P C C P Alliance
974

|
Posted - 2012.08.14 13:16:00 -
[134] - Quote
Del Vikus wrote:CCP Fozzie wrote: Vigil: +5 dronebay and bandwidth, +1 pg, +1.5 km lockrange, +10 velocity, -2 signature radius
Look, I'm glad you've been open to suggestions...but I fear that you're inventing your own here. Among which of the feedback posts have folks been saying, "Removing that drone nerfed the Vigil"? Correspondingly, giving it BACK doesn't change the fact that it's still lost a lowslot and the only useful bonus it had. Yay for 1 more PG (it could use another), but the rest is just laughable.
The Vigil changes are intentionally minor. We can keep tweaking as we go forward (especially as they hit the test server so people can try them out)
The Vigil won't be getting the 5% speed bonus back, sorry. |
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Michael Harari
The Hatchery Team Liquid
215
|
Posted - 2012.08.14 13:21:00 -
[135] - Quote
What about removing the actually harmful speed bonus on the maulus' drones? 50% velocity means light drones will lose tons of damage to overshooting |
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CCP Fozzie
C C P C C P Alliance
974

|
Posted - 2012.08.14 13:31:00 -
[136] - Quote
Michael Harari wrote:What about removing the actually harmful speed bonus on the maulus' drones? 50% velocity means light drones will lose tons of damage to overshooting
I had originally tested the +50% bonus and found that as long as you don't fit any navigation computers on top of the bonus the drones responded quite well against most targets. Going back and retesting with shuttles and pods found that the problem still existed for the really small hitboxes.
So as I posted above we're dropping the drone speed bonus and replacing it with a cap use bonus for damps.
I still really like the concept of a drone "sniper" and feel it would have good synergy with damps, but for now we'll have to shelve the idea. |
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Bloodpetal
Mimidae Risk Solutions
786
|
Posted - 2012.08.14 13:32:00 -
[137] - Quote
Glad you took some thoughts to heart.
The Vigil will get some more tweaking I'm sure. I still think the main issue with it right now is just the slot layouts make it really a tough sell for the minmatar philosophy, but I guess we'll have to get on SISI to see it happen.
The Maulus' more focused role will be better, imho. The drone role was a nice idea and I like when ships stand out from their counter parts in a class, but from a cohesive perspective it was definitely turning into more of a gimmick bonus than anything with any serious gravity to it.
Great job! \o/ Mimidae Risk Solutions Recruiting |

Michael Harari
The Hatchery Team Liquid
215
|
Posted - 2012.08.14 13:34:00 -
[138] - Quote
CCP Fozzie wrote:
I still really like the concept of a drone "sniper" and feel it would have good synergy with damps, but for now we'll have to shelve the idea.
Bandwidth bonus for sentries? |

Bloodpetal
Mimidae Risk Solutions
786
|
Posted - 2012.08.14 13:45:00 -
[139] - Quote
Michael Harari wrote:CCP Fozzie wrote:
I still really like the concept of a drone "sniper" and feel it would have good synergy with damps, but for now we'll have to shelve the idea.
Bandwidth bonus for sentries? Ie, something like a role bonus: -80% bandwidth need for sentry drones, -50% range to sentry drones, -50% damage to sentry drones
Maulus is a frigate. Missing the point a bit :) Mimidae Risk Solutions Recruiting |

Del Vikus
Gradient Electus Matari
14
|
Posted - 2012.08.14 14:03:00 -
[140] - Quote
CCP Fozzie wrote:
The Vigil changes are intentionally minor. We can keep tweaking as we go forward (especially as they hit the test server so people can try them out)
The Vigil won't be getting the 5% speed bonus back, sorry.
I'm happy with receptiveness to change so far, so I'm confident progress can be made. :)
And I'm not crushed about the speed loss, to be honest. It's sad, but as long as it is replaced with a reasonable alternative, then there's no net loss.
The problem, as you're seeing here, is that it just hasn't been replaced with a real alternative. Sorry. Maybe CCP sees something in TPs that the rest of us don't? You clearly hit the mark with the Crucifier (seriously!) and the Griffin; Maulus is about 75%, in my eyes; I just don't see why anybody would fly this current iteration of the Vigil. |

Michael Harari
The Hatchery Team Liquid
217
|
Posted - 2012.08.14 14:05:00 -
[141] - Quote
Painters are actually pretty good. |

Spugg Galdon
APOCALYPSE LEGION
156
|
Posted - 2012.08.14 14:34:00 -
[142] - Quote
CCP Fozzie wrote: I still really like the concept of a drone "sniper" and feel it would have good synergy with damps, but for now we'll have to shelve the idea.
Hey CCP Fozzie, your dream synergy can still be achieved. Just you need to use two ships. The new Maulus paired with an Imicus or Drone Navitas would be fun. Synergy achieved through team work. But, in a multiplayer game? How rude!
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Letrange
Chaosstorm Corporation
49
|
Posted - 2012.08.14 14:49:00 -
[143] - Quote
Del Vikus wrote:CCP Fozzie wrote:
The Vigil changes are intentionally minor. We can keep tweaking as we go forward (especially as they hit the test server so people can try them out)
The Vigil won't be getting the 5% speed bonus back, sorry.
I'm happy with receptiveness to change so far, so I'm confident progress can be made. :) And I'm not crushed about the speed loss, to be honest. It's sad, but as long as it is replaced with a reasonable alternative, then there's no net loss. The problem, as you're seeing here, is that it just hasn't been replaced with a real alternative. Sorry. Maybe CCP sees something in TPs that the rest of us don't? You clearly hit the mark with the Crucifier (seriously!) and the Griffin; Maulus is about 75%, in my eyes; I just don't see why anybody would fly this current iteration of the Vigil. Yep it needs a web range bonus. Make it a mini Huginn. Then it'll actually be useful. |

Nagarythe Tinurandir
Catholic School for Boys A Point In Space
39
|
Posted - 2012.08.14 15:02:00 -
[144] - Quote
Letrange wrote:Del Vikus wrote:CCP Fozzie wrote:
The Vigil changes are intentionally minor. We can keep tweaking as we go forward (especially as they hit the test server so people can try them out)
The Vigil won't be getting the 5% speed bonus back, sorry.
I'm happy with receptiveness to change so far, so I'm confident progress can be made. :) And I'm not crushed about the speed loss, to be honest. It's sad, but as long as it is replaced with a reasonable alternative, then there's no net loss. The problem, as you're seeing here, is that it just hasn't been replaced with a real alternative. Sorry. Maybe CCP sees something in TPs that the rest of us don't? You clearly hit the mark with the Crucifier (seriously!) and the Griffin; Maulus is about 75%, in my eyes; I just don't see why anybody would fly this current iteration of the Vigil. Yep it needs a web range bonus. Make it a mini Huginn. Then it'll actually be useful.
my thoughts exactly (see previous page). would not turn into a mini huginn, because missing the missiles but it would turn into a "better bang for buck" hyena. |

Marcel Devereux
Aideron Robotics
129
|
Posted - 2012.08.14 15:24:00 -
[145] - Quote
Can you please comment on why the Malaus does not have the largest drone bay? You gave the Executioner 3 flights of drones while the Malaus only has 1.5. |

Deena Amaj
Native Freshfood Minmatar Republic
29
|
Posted - 2012.08.14 15:36:00 -
[146] - Quote
Nagarythe Tinurandir wrote:Letrange wrote:Del Vikus wrote:CCP Fozzie wrote:
The Vigil changes are intentionally minor. We can keep tweaking as we go forward (especially as they hit the test server so people can try them out)
The Vigil won't be getting the 5% speed bonus back, sorry.
I'm happy with receptiveness to change so far, so I'm confident progress can be made. :) And I'm not crushed about the speed loss, to be honest. It's sad, but as long as it is replaced with a reasonable alternative, then there's no net loss. The problem, as you're seeing here, is that it just hasn't been replaced with a real alternative. Sorry. Maybe CCP sees something in TPs that the rest of us don't? You clearly hit the mark with the Crucifier (seriously!) and the Griffin; Maulus is about 75%, in my eyes; I just don't see why anybody would fly this current iteration of the Vigil. Yep it needs a web range bonus. Make it a mini Huginn. Then it'll actually be useful. my thoughts exactly (see previous page). would not turn into a mini huginn, because missing the missiles but it would turn into a "better bang for buck" hyena.
Yeah, hyena's special was having web range bonus.. even with t2 resists, vigil would make it obsolete. That is why the velocity bonus on vigil was awesome.
Breacher needs that TP bonus nextt to10% explo missile dmg. confirthisposmed
Yes. I'm a writer. And I'm a writer. |
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CCP Fozzie
C C P C C P Alliance
979

|
Posted - 2012.08.14 15:36:00 -
[147] - Quote
Marcel Devereux wrote:Can you please comment on why the Malaus does not have the largest drone bay? You gave the Executioner 3 flights of drones while the Malaus only has 1.5.
Having lower drone bandwidth but larger bays is a racial trait of Amarr droneships. See the Sentinel or Arbitrator for similar layouts. |
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Marcel Devereux
Aideron Robotics
129
|
Posted - 2012.08.14 15:47:00 -
[148] - Quote
CCP Fozzie wrote:Marcel Devereux wrote:Can you please comment on why the Malaus does not have the largest drone bay? You gave the Executioner 3 flights of drones while the Malaus only has 1.5. Having lower drone bandwidth but larger bays is a racial trait of Amarr droneships. See the Sentinel or Arbitrator for similar layouts.
I hear there is this rebalancing effort. Hopefully it can buck this trend and make Gallente ships more versatile ;-) |

X Gallentius
Justified Chaos
385
|
Posted - 2012.08.14 16:33:00 -
[149] - Quote
Bloodpetal wrote: The Maulus' more focused role will be better, imho. The drone role was a nice idea and I like when ships stand out from their counter parts in a class, but from a cohesive perspective it was definitely turning into more of a gimmick bonus than anything with any serious gravity to it.
Maulus has huge CPU. You will still be able to fit ample drone mods to create a "sniper drone" boat.
Something on the order of (+/- a few mods, eft'ing with old eft):
110 dps out to 90+km (??) 2x drone link augmentor
1x mwd 2x damps 1x drone navigation computer
2x drone damage amplifier 1x damage control unit
1x small ionic 2x overclocking
4x hobgoblin II
By definition, the Drone Sniper Navitas will be better than this. :) |

PinkKnife
Noir. Academy Noir. Mercenary Group
189
|
Posted - 2012.08.14 16:36:00 -
[150] - Quote
CCP Fozzie wrote:Marcel Devereux wrote:Can you please comment on why the Malaus does not have the largest drone bay? You gave the Executioner 3 flights of drones while the Malaus only has 1.5. Having lower drone bandwidth but larger bays is a racial trait of Amarr droneships. See the Sentinel or Arbitrator for similar layouts.
So, what then is the usefulness of the race that specializes in Drones, and is supposed use them as a secondary weapon? 2 Medium drones are not more useful than 4 lights. While they may do more damage, it is almost never applied and they are easily alpha'd off the field in 1 volley.
I can only reiterate that drones are by far given out to too many ships in the game that don't need them. It gimps one of the strengths of the Gallente race, and makes them even less desirable.
A drone sniper while sounding cool, is completely useless using anything but sentry drones. |
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