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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Zora
Gallente Vector Industries
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Posted - 2011.04.18 05:19:00 -
[1531]
Edited by: Zora on 18/04/2011 05:25:10 Edited by: Zora on 18/04/2011 05:21:58 Guess it's about time I chimed in here as well My issues here are mostly suggestions to improve UI and reduce clicks needed. Most of them should be easy to implement...
- I'd like to continue using the UI while jumping to another system (would be nice if the UI was running in a different thread so you could keep doing stuff. Also, this would enhance the immersion greatly - not being interrupted all the time while travelling over several systems would make the world seem more seamless.)
- It would be great if there were hotkeys to launch (all) drones/engage drones/disengage drones/return drones to drone bay
- An option that would auto-transfer cargo from wrecks marked as your own when you get into range of them (no need for an "auto-scooper" module, just make it an option you can toggle on/off). Assuming, you have enough cargo space free - if not, just do nothing. This would really get rid of many tedious clicks when running missions and looting.
- Scanner interface: Introduce an input field to enter an interval for auto-updates. Make a fixed threshold that you can't go below, so users can't spam scanning like once a second.
- Market interface: If it's not too much to ask, introduce a "refresh" button so that you can manually query the latest server data, instead of the cached client data that is only updated like once a minute.
- Wallet: In the "Orders" tab, make a button next to each item in the list that will have the same effect as right-clicking and selecting "view market details". This would get rid of one extra right-click to view market details. This is the one action any trader will probably perform most often (very often), so it makes sense to have a button instead of a context menu.
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Pantorus Necraliss
Minmatar Giza'Msafara
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Posted - 2011.04.18 06:50:00 -
[1532]
Industry / Science
- when installing a job (production, bp copying,...) in POS or in station, pls automaticaly select the emplacement (for pos : 1 random free slot in the lab where the bpo is !)
- add a 'remember setting' in the window where we choose the number of copy and runs.
- also add a 'set max' option in this window, to set copy number to 20 and max runs.
- also add in this window the job' time needed and materials/skills required (live calculation)
Less clicfest, more fun ! - Giza'Msafara recrute, entrez dans une corporation au background solide. |
Kiara V'Sal
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Posted - 2011.04.18 18:18:00 -
[1533]
Basically this: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1495607
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Zirio
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Posted - 2011.04.20 15:22:00 -
[1534]
If you choose to see every item in the market (un-checking "Show only available") and you go to the Caldarian Titan (Leviathan), if you click it to see the market orders, the small picture of it at the top of the market window only shows a light-blue square.
If you open the fittings panel in space or station while flying a Drake, the ships "floating-picture" (don't know hot to describe it) in the center of the panel doesn't appear, you can only see the space background.
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Osunn
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Posted - 2011.04.20 16:19:00 -
[1535]
A small annoyance. I would like to be able to pin the current gate on my travel route to the top of the overview. If you could make the current yellow gate sticky at the top it would make travel a little easier.
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Unforgiven Storm
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Posted - 2011.04.21 02:10:00 -
[1536]
I don't know if this was already written, but...
1. Please allow us to change chars inside the same account without the need to login again! <------Please, please, please, please
2. Add a a reminder popup window for calendar events with a configurable time from zero to 30 minutes in increments of 5m, with a snooze and ack buttons. The snooze will allow the window to popup more times until it reaches the time of the event and continue even after the event has started until the user acknowledges the reminder window. Also after we login, the reminder window should popup for past events to show us what we have lost while logged out. This way we can give a real use to the calendar, because a calendar that doesn't remind me that I have an appointment coming up, its not useful for me, since I do not have it open all the time. One after another, the events just happen and you not even notice then until days later. Today, I have to use my outlook calendar to plan for CTAs and PI because I need the reminders and the game does't provide them.
3. Please allow us to keep a collection of bookmarks in the cargo instead of independent unique bookmarks, the idea is to allow us to export all our bookmarks to one only object and then load then in another char. My biggest problem is that I want to share bookmarks between my alts and I have to export 500 bookmarks on sets of 5 to a cargo, keep 500 bookmarks in the cargo that take forever to load (bug?) trade them to my alt and then import. And repeat this again and again and again for all my alts... that is time consuming and annoying. Please lets us play the game like we want it, allow us to select all, export to cargo, see only one object there (collection of bookmarks object) and them trade ONE object to my alt and import it to my bookmarks colection.
4. Please save our overviews settings in the server side.
5. Please allow us to stack items inside a pos or a carrier corporate hangers.
6. Please allow us to open cans inside a pos or a carrier corporate hangers.
7. Please allow us to see what items in the cargo of ship or hanger, are damage by adding some visual symbol to the icons.
8. Please allow us to see what drones present in the drone bay, cargo of ship or hanger are damage in armor or structure by adding some visual symbol to the icons.
9. why, when I'm opening a cyno and have the necessary fuel but separated in small amounts it doesn't allow me to open the cyno until I stack it? please fix that.
10. why wait 30 seconds after I enter a fleet or change position inside one, before I'm allowed to jump a gate or change a ship? what is the logic? If nothing comes up, please fix that also.
11. In the inventory window the search doesn't look inside any of my cans, so I still cannot find what I'm looking for. Can you fix this, is very annoying...
12. very annoying to have to stop training before we jump to a clone, I normally forget to start the training again and I loose days before I realize that I'm not training anymore!!!
That is it for now. bye, thanks.
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firepup82
The Penetrators
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Posted - 2011.04.21 02:30:00 -
[1537]
TWO that DRIVE ME CRAZY
1 - I can't tell how much in fleet bonuses i'm getting. A little icon in the fleet window that mimics the incursion icons would be nice. 2 - When i enter a new system and there is a celestial object, i click on it and show info.... "A beacon spreading light throughout the whatever." Gee, that is immersive. Put in the background, give me some context. Rip it from Evelopedia if you don't have time to write it.
ok, ok, one more I click show info on a system - why don't all the statics pop up that are available on the map? # of pilots, #of kills, etc etc.
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Glyken Touchon
Independent Alchemists
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Posted - 2011.04.22 09:16:00 -
[1538]
Agent info tab not having word wrap. - Three fields have very long entries (Effective Quality, Mission Availability, Compatibility), but the text won't wrap. When bugreported, the answer is that "This is by design" and that the tooltip shows everything anyway. get real- the notepad and chat can wrap the text, why not this tab?
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xEraditraderx
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Posted - 2011.04.22 21:39:00 -
[1539]
As a long time trader, I think it would be really nice if, when you double clicked on a market order in your orders tab in either market or wallet, that it would show the market details of that item instead of the info. Chances are, if you're selling the item, you care much more about what the market details are than the info. This would really expedite the tedious process of making sure my orders are on top.
Cheers, xErad
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Oregin
Red Sky Morning BricK sQuAD.
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Posted - 2011.04.23 03:31:00 -
[1540]
Edited by: Oregin on 23/04/2011 03:32:15 Edited by: Oregin on 23/04/2011 03:31:36 I haven't read this whole thread because I simply haven't the time so I hope this hasn't already been said...
TLDR: The descriptions for ship bonuses are sometimes ambiguous or incorrect.
There are a number of different examples where descriptions should IMO be standardised or corrected:
1) The 'BONUS' that isn't...
On the Noctis:
ORE Industrial Skill Bonus: 5% bonus to Tractor Beam and Salvager cycle time and 60% bonus to Tractor Beam range and velocity per level.
'Bonus' refers to something 'extra'.
Therefore, the bonus should, if acting as described, increase Tractor and Salvager time rather than reduce it, as it actually does.
2) A spade is a spade...
The Myrmidon and the Brutix, for example, both have Armour (yes I'm English) Repair Amount bonuses. Much as the effect is the same, the wording is totally different:
Myrmidon: 7.5% increase to armor repair amount per level
Brutix: 7.5% bonus to Armor Repairer effectiveness per level
3) Lists or prose?
In many cases, most obviously with capital ships, the ship bonuses are displayed in list form.
e.g. Thanatos
Gallente Carrier Skill Bonuses: 50% bonus to Capital Shield and Armor transfer range per level 5% bonus to deployed FightersĘ damage per level 99% reduction in CPU need for Warfare Link modules Can fit Tactical Logistics Reconfiguration modules Can deploy 1 additional Fighter or Drone per level 200% bonus to Fighter control range
However, in most cases bonuses are displayed as a single sentence.
e.g. Dominix
Gallente Battleship Skill Bonus: 5% bonus to Large Hybrid Turret damage and 10% bonus to drone hitpoints and damage per skill level.
This does not simply apply to ships where a pair of bonuses applies to the skills.
e.g. Hulk
Mining Barge Skill Bonus: 3% better yield for Strip Miners per level. 7.5% bonus to all shield resistances per level
The fix...
I suggest that any 'bonuses' which are, in fact, reductions, be labelled as 'reductions'.
I also suggest that formatting of all ship bonuses be standardised into a list format, as opposed to prose.
There are other examples I could use but these are the most prominent.
I realise it might come across as a petty complaint but it's surely a very simple and quick job and would present ship bonuses much more clearly.
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Astroka
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Posted - 2011.04.23 09:27:00 -
[1541]
Originally by: Oregin I realise it might come across as a petty complaint but it's surely a very simple and quick job and would present ship bonuses much more clearly.
That's what this thread is for.
====================================== "Rawr" means "I love you" in dinosaur! ====================================== |
Glyken Touchon
Independent Alchemists
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Posted - 2011.04.23 23:30:00 -
[1542]
just come across another one: tried to salvage an industrial wreck without looting it.
Originally by: popup window Cannot Salvage
You cannot salvage this wreck because it contains too much loot to fit into a single cargo container. The wreck contains 54,045 m3 but can contain no more than 27,500 m3 to be salvageable.
you can't place anything into a wreck or container spawned by salvaging an unlooted wreck anyway, so why have the arbitary limit of 27,500?
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Oymakoon
Minmatar
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Posted - 2011.04.24 09:10:00 -
[1543]
Please return the ability to rearrange waypoints in Autopilot with keyboard. There is lot of mouse dragging/clicking activity in UI already.
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Anne Arqui
Minmatar Diamonds in the Rough Enterprises
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Posted - 2011.04.24 12:43:00 -
[1544]
Objective: Destroy the headquarters within the Seven's compound, as well as its guardian, 'Zor', and then report back to your agent.
You do it - mission is not completed.
Also a lot of missions don't show completed when you're done.
This is VERY SLOPPY.
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Salpad
Caldari Carebears with Attitude
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Posted - 2011.04.25 23:44:00 -
[1545]
A tiny thing, but annoying:
When I'm scanning for gravimetric sites, I launch 5 drones and configure them in an X shape (2D cross). Everything eorks fine and is mouse-operated, but when I initially want to select all five drones on the list of drones-out-in space in the scan window, I have to use the keyboard. There is no "select all" option in the right-click menu.
I have to use the shift key on the keyboard. Or possibly the Control key would work too (select one probe at a time).
"Select all" is a common item in most other right-click menus in EVE. Why not add one in the scan window as well? That way, scanning is fully mouse-operated activity with no required keyboard activation.
Over the last couple of months, EVE has made great strides forward, in interface improvements. This is one more thing to fix.
-- Salpad |
Mortania
Minmatar No Compromise Gentlemen's Agreement
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Posted - 2011.04.25 23:46:00 -
[1546]
Originally by: Salpad A tiny thing, but annoying:
When I'm scanning for gravimetric sites, I launch 5 drones and configure them in an X shape (2D cross). Everything eorks fine and is mouse-operated, but when I initially want to select all five drones on the list of drones-out-in space in the scan window, I have to use the keyboard. There is no "select all" option in the right-click menu.
I have to use the shift key on the keyboard. Or possibly the Control key would work too (select one probe at a time).
"Select all" is a common item in most other right-click menus in EVE. Why not add one in the scan window as well? That way, scanning is fully mouse-operated activity with no required keyboard activation.
Over the last couple of months, EVE has made great strides forward, in interface improvements. This is one more thing to fix.
You and me are like oil and water. I want all keyboard, very little mouse.
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Elayae
Re-Awakened Technologies Inc Electus Matari
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Posted - 2011.04.26 10:07:00 -
[1547]
- do not destroy the crystal when taking down a beam laser battery or pulse laser battery; currently I cannot take out the crystal it's simply destroyed
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Glyken Touchon
Independent Alchemists
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Posted - 2011.04.27 10:45:00 -
[1548]
blueprints: add an R-click menu option- show manufactured info that shows the info of the actual ship/module/etc rather than the BP
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Flashrain
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Posted - 2011.04.28 17:31:00 -
[1549]
I'd like have my location highlighted in the contextual menu in space. i.e. if I am at a belt, "Asteroid belts" will be hightlighted and my current belt in the sub menu will be highlighted. If I am at a moon, "Planets" will be highlighted, and in the submenu "Moons" will be highlighted, under THAT submenu my current moon should be highlighted.
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E man Industries
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Posted - 2011.04.28 22:13:00 -
[1550]
Logging out should be changed to bring you to the character page.
Swapping between characters is very painfull and time consuming because the log out feature is the same as the exit feature except it restarts the client.
By having it log you out and leave you at the character page it would make swapping characters easier and actually be diffrent than quiting. ______ Hello WoW players. Look at your toon, now back to me. Sadly it isn't me, but if it wasn't simplistic pre scripted linear mono dimensional game you could look like me. I'm in a Paladin |
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Forum Troll Trolling
Forum Trolling Corp
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Posted - 2011.04.28 22:50:00 -
[1551]
there should be a command for repair drones "repair owner" so you can actually use repair drones for what they were meant for
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Hylax Ciai
Cataclysm Enterprises Ev0ke
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Posted - 2011.04.29 10:17:00 -
[1552]
Gathered a few things over the past days:
- Show the number of docked pilots in the station menu
- LP Store window: Add the right click context menu for all items in the LP Store
- Market quickbar: Allow shift and ctrl select of multiple items, so it's easier to move them around in folders
- Chat: Show tooltips for names that exceed the chat window
- Remove the "collapse/expand" menu entries in the right click menus. (seriously, why would anyone use that?)
- More detailed descriptions for the learning implants: It states "This image processor implanted in the occipital lobe grants a bonus to a character's Perception." Continue with a list of the skill categories the attribute is used in.
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Marcus Wilde
Gallente HellHound's
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Posted - 2011.04.29 11:05:00 -
[1553]
I started a topic about this on the new forums, but err lol
Corp Names & Tickers.
It's getting increasingly difficult to imaginatively come up with a corp name and related ticker that isn't totally gay, the reason for this is that so many corps are actually dead and just being held by a character that hasn't been active in years.
A simple system where corp CEO's, for a small fee would just have to annually re-register their corps name & ticker. If the corp is alive and active then it isn't a problem, the CEO simply re-registers the corp and gets on with it.
But if the corp is dead and the CEO doesn't re-activate the name, then they lose ownership of the name and it's recycled. Think of it like domain names IRL, domain owners who fail to re-register lose ownership of the name, why can't it be the same for corps in eve?
There might even be some tears when idiot CEO's "forget" to pay
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Robot Robot
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Posted - 2011.04.29 14:19:00 -
[1554]
Two buttons (not right click options, big easy-to-hit buttons) that need to exist:
1. A button on wrecks and containers in space that moves all contents to your cargo hold.
2. A button in your hanger that does all of the following actions in order: Repair all (with a pop up price confirmation that you can click a checkbox to auto-approve in the future), repackage all, stack all, sort by type
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J Kunjeh
Gallente
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Posted - 2011.04.29 17:53:00 -
[1555]
Can we get the jukebox to stop interrupting my playlist with a new song when I activate an acceleration gate in dead space? It doesn't happen every time, but often enough that it's annoying. Especially when you're listening to a long file (say, an hour long), because then it starts it all the way back to the beginning and you cannot fast forward it! Annoying.
~Gnosis~ |
Khors
El Barco Pirata
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Posted - 2011.04.29 17:59:00 -
[1556]
Would be nice to drag around the order in the fleet watchlist. i.e. if I add the fleet commander last I can drag him up to the top. As it is today you have to add everone in the order you want them to appear on watchlist, which gets ruined if somebody disconnects.
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Caius LiviusCerso
Caldari StarFleet Enterprises -Mostly Harmless-
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Posted - 2011.04.29 18:21:00 -
[1557]
reform Shares and ownerships of corps combined with duties, dillutions and similars. Open up Khanid Eveverse Stock exchange. Set up binding contracts with obligatory collaterals to avoid tricks - of course, expensively...
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Tau Cabalander
Retirement Retreat
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Posted - 2011.04.29 20:44:00 -
[1558]
Originally by: Glyken Touchon blueprints: add an R-click menu option- show manufactured info that shows the info of the actual ship/module/etc rather than the BP
Click on the "makes item" at the top of the BPO, second line, under the the line thats states Blueprint Original.
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Opertone
Caldari World - of - Empire Cassiopeia.
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Posted - 2011.04.29 20:57:00 -
[1559]
my 0.01 isk
restrict 0.01 isk wars... stupid, world can be better without it
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J Kunjeh
Gallente
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Posted - 2011.04.29 22:11:00 -
[1560]
This may be stretching the topic a bit, but how about CCP look into contracting with a fulfillment house that can do shipping to N. America for less than a capital ship? I would order more cool Eve stuff than I already do if it didn't run me $50 to get it here. Amazon fulfillment would be a good choice.
~Gnosis~ |
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