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Thread Statistics | Show CCP posts - 1 post(s) |
44000
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Posted - 2011.01.02 01:05:00 -
[91]
just a few things,
obviously verticality or even top might be great,
i would like to see spacers to be put in between icons so you can organise/separate related items such as contracts and wallet together ect.
also id like to see specific bookmarks to be put in there, i open and close jump bridge maps so frequently id love t just have on button to press for them.
It would lso be nice to have separate tabs available down there so i can have my plannets industrial tab and jobs openable separatly. (again with the one click)
i dont like the way you have to click to open up sub menues, its frustrating.
I would love to seethe icons to be made even smaller so i can fit more into it, ie. my regular 1-click opperations. however, having a larger, prettier 'start' menu.
I HATE the little black 'help' pop ups that cover what im trying to read. If i scrol over the claculator, which clearly says 'calculator'. i dont need another smaller black box to pop up over it saying 'calculator' How do i turn this off!
when the neocom hides (which i love) it would be nice for menues and/or guns to move down with it.
oh, and the flashing is annoying. please let me kill it, or maybe have the highlights adjustable so they can be subtle, like the black surrounds of the buttons on the right when in station. cheers
thats all for now, but its looking good
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Daan Sai
Polytrope
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Posted - 2011.01.02 10:41:00 -
[92]
Like:
minimizing window into nepcom
Dislike:
Highlighting is waaay too strong, makes icons hard to see even, esp fitting one.
It should be *IN FRONT OF ALL WINDOWS*. Took me ages to find my items and ships and even undock because the station services window covered them. Duh!
Want:
Ability to attach it to any edge - pretty basic option really
Text only option and super thin option
--------------------------------- Internet Submarines is Serious Business ---------------------------------
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Vir Hellnamin
Gradient Electus Matari
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Posted - 2011.01.02 14:57:00 -
[93]
While at it: add an option to move the view-point center location up-and-down (as addition to the left-right currently implemented). Helps with what-ever sized horizontal Neocom bar. -- "Entering MH means instant death. It's worse than 0.0. Even the asteroids shoot back." - Alex Harumichi [GRD]
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Your Client
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Posted - 2011.01.04 21:32:00 -
[94]
Edited by: Your Client on 04/01/2011 21:40:36
1. When locking the neocom (r-click -> lock), the icons should lock in place and be unremovable. 2. Auto-hide didn't unhide for me. 3. Maybe when we make a groups tabs we can have a few icons to choose from to differentiate from multiple groups.. by either using existing icons and/or create a set of new icons to choose upon. 4. Might be cool to be able to move the neocom to the top.
edit: 5. A direct link to the "Add Bookmark" button. When I add it to my neocom, and click it, I can easily make an in-space bookmark with a single click of the button. Well, one less click. People and places window gets all up in my business just to make simple bm.
Otherwise I like. |
Grendel Wulfsbane
Caldari Underground-Industries
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Posted - 2011.01.05 04:35:00 -
[95]
I want vertical. Other than that, pretty cool, but I don't want to spend the time necessary to re-re-relearn the eve interface from ground 0 again.
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Shade Millith
Caldari Macabre Votum Morsus Mihi
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Posted - 2011.01.05 12:54:00 -
[96]
Edited by: Shade Millith on 05/01/2011 12:59:53 To be compeletly blunt. Don't like it.
I want the original vertical-left Neocom, with original layout. I don't want a bottom screen thing.
At the VERY least have an option for the original one.
I'm actually really worried you're forcing on us something like this. Sorta like the cap-jump animations. When are you going to fix those? Or are we still going to be stuck with that pathetic blip?
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Turay
Minmatar
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Posted - 2011.01.07 12:55:00 -
[97]
I don't like it. I have ever read the text to find buttons like assets or ship etc. I am not familiar with the icons and don#t like them.
Other more important issues are still crap:
- Window position locking does not work. The pin button is a joke, the windows aren't interested in this button. I want hardlocked windows like in other MMPORGs. With many accoutns and chars I want to have full control of size and position of windows, I want identical look and feel on every char.
- The bookmark handling is outdated. I want something like ship fitting where I can store my bookmarks and corp bookmarks. They also should be linkable like the ship fittings.
- A nice feature would be the ability to set opacitiy of windows.
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Rhealee
Darkness Of Absolution E C L I P S E
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Posted - 2011.01.07 13:10:00 -
[98]
been working with new neocom and new buttons are sweet
my only concerns is that it doesnt seem to wanna stay in the order i like them. for instance i like it having my wallet market and assets in that order all next to each other.
seems when i log in it scrambles them back to default
second concern is the blinking i keep the buttons about half inch tall on the bottom and when the wallet blinks i go in turn all blink stuff off and its fin. but for the mail or chat its extremely annoying blinky all time.
other than that its pretty sweet and im enjoying it
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2011.01.08 17:27:00 -
[99]
Originally by: Turay I don't like it. I have ever read the text to find buttons like assets or ship etc. I am not familiar with the icons and don#t like them.
There are new icons? How do you get new icons? All I see is the same old monopoly icons. ...
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NacNudcs
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Posted - 2011.01.09 16:54:00 -
[100]
I'll be honest that I didn't read the entire thread in detail so I may miss something things that were already mentioned.
I know this has been mentioned but I agree: The ability to put the new bar on different sides of the screen.
Things that I haven't noticed mentioned:
With the bar stuck at the bottom the undock is locked on the right side of the screen, opposite where it used to be. For myself this was annoying after being used to it being on the other side of the screen. Not critical or anything just something I found annoying.
The change to icon's only regardless of size on actual bar. It's a little thing but I keep my old neocom full size most times so that the names of the icons display. With the new neocom there is no way to display the text names of the icons regardless of the size of the bar, at least that I've found. This could be even more hampering for a new player. I know you can hover your mouse over it but I'm referring to the text name being always displayed on the button, say along the bottom.
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D'Kelle
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Posted - 2011.01.09 20:30:00 -
[101]
Please do not force the neocom to the base line, the last thing most of us need is either an options popup appear, over important shipside game play features resulting from accidental mouse action or the irritating "now you see me", "now you dont" hide feature. Most players are going to have wide screens, please ensure the option to place the dam neocom out of the way on left,right top, and bottom as suits an individual player's needs/wants Personally, 90% of the time during game play I am glad it is out of the way on the left of my screen with as few distractions as possible.
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Morgenholt Blue
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Posted - 2011.01.10 10:35:00 -
[102]
Edited by: Morgenholt Blue on 10/01/2011 10:35:56 Edited by: Morgenholt Blue on 10/01/2011 10:35:47 Not sure if this is really the right thread or if it should go in the character creator one but the portrait on the new neocomm has really bad aliasing.. like its the client rendered portrait but its for the character that has had a server render.. I also noticed in the characters folder the 64 x 64 and 32 x 32 image doesn't seem to be there so maybe its just using the wrong image size or something?
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Miss President
Caldari SOLARIS ASTERIUS
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Posted - 2011.01.10 16:57:00 -
[103]
Still no Vertical Option - SUCKS
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2011.01.15 17:20:00 -
[104]
So, is this thing not going to be part of Incursion 1.1? Why was it removed from SISI? ...
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Einar Matveinen
Gallente The Ratu Tree
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Posted - 2011.01.15 18:51:00 -
[105]
Originally by: Razin So, is this thing not going to be part of Incursion 1.1? Why was it removed from SISI?
Yes, is new NeoComm going to be included in Incursion 1.1.0 next Tuesday?.
It's a great improvement over old NeoComm.
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PTang
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Posted - 2011.01.17 21:07:00 -
[106]
what happen to the great improvement?
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Cailais
Amarr Ukomi Syndicate
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Posted - 2011.01.23 13:56:00 -
[107]
Originally by: PTang what happen to the great improvement?
It been binned after just 4 pages and maybe two dozen players feedback.
Epic Fail CCP, Epic Fail.
C.
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krickettt
Golden Orb Technology inc
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Posted - 2011.01.23 20:36:00 -
[108]
It's too bad guys, we just got :CCP:'d
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