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Thread Statistics | Show CCP posts - 0 post(s) |
Nevira Ehilaikinn
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Posted - 2010.12.18 14:52:00 -
[1]
I'm calling to remove all BPO T2 from EVE. It's unuseful to use invention to produce modules T2 BPC. There is too much difference from production by T2 BPO. The two methods are incompatible inside a free market. I ask to convert all T2 BPO in T2 BPC with 1000 run, and multiply by 10 the runs number of T2 BPC produced by invention.
Sign the calling posting on this topic.
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Lazarann
Ideal Machine
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Posted - 2010.12.18 14:55:00 -
[2]
This is definitely a new idea that will go somewhere.
Or maybe the other thing.
My alt and her corp have no issues making money through invention, I don't know what your issue is. ---------------- A million faces, each a million lies |
Michael O'Reilly
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Posted - 2010.12.18 15:10:00 -
[3]
Interesting. No wait, the other thing
Tedious.
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Cacciatore Grigio
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Posted - 2010.12.18 15:17:00 -
[4]
i agree
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SirFreddo
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Posted - 2010.12.18 15:20:00 -
[5]
It's a great propose. I agree.
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Kaaii
Caldari KaaiiNet Holding Executor Corp
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Posted - 2010.12.18 15:22:00 -
[6]
To quote a goon (and I can't believe I'm doing that)
Look how dumb you are.
According to Oveur, existing LSAA's already anchored will stay there. kieron Director of Community Relations,
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Sinuous Grace
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Posted - 2010.12.18 15:26:00 -
[7]
Do you work for the government? Taking nice stuff from others is not nice. Save your money and buy your own t2 bpo.
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hermot
Amarr Ducia Foundry Enterprises
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Posted - 2010.12.18 15:52:00 -
[8]
Im calling to remove Nevira Ehilaikinn from EVE. It's unuseful to use forum posts to make a useless point.
Sign the calling posting on this topic.
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Greg Huff
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Posted - 2010.12.18 16:46:00 -
[9]
T2 BPO's are unfair and need to be removed... People have T1 BPO's that are better than mine. They need to be removed also... That guy produces things that I can't, it's not fair!!!
Remove all invention, research, production, and market from the game. Put an Instamatic Production Module in every station that will allow anyone to produce anything they want in any quantity.
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Berikath
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Posted - 2010.12.18 17:53:00 -
[10]
Originally by: Nevira Ehilaikinn I'm calling to remove all BPO T2 from EVE. It's unuseful to use invention to produce modules T2 BPC. There is too much difference from production by T2 BPO. The two methods are incompatible inside a free market. I ask to convert all T2 BPO in T2 BPC with 1000 run, and multiply by 10 the runs number of T2 BPC produced by invention.
Sign the calling posting on this topic.
Oh, it's that time of the month again.
Don't get me wrong, I agree, but something about a dead horse and beating comes to mind.
*** [ SIG] ***
Wish list for PI:
*One-click input routing *Copy product, inputs & outputs in factories *Launchpad upgrades: twice the space, twice the cost, half the hassle! [ /sig ] |
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CharmingButIrrational
Roswell Project Victimz
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Posted - 2010.12.18 18:08:00 -
[11]
if you cant make buckets of cash with T2 module invention you should probably just end yourself now
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Tasko Pal
Spallated Garniferous Schist
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Posted - 2010.12.18 18:11:00 -
[12]
If it ain't broke, then don't fix it. I oppose this petition.
Also, maybe you ought to read up on what a free market is. The presence or absence of T2 BPOs has nothing to do with free markets.
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Rikki Sals
Caldari
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Posted - 2010.12.18 18:15:00 -
[13]
Originally by: Berikath ... something about a dead horse and beating comes to mind.
You sick ******.
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Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.12.18 18:29:00 -
[14]
Originally by: Rikki Sals
Originally by: Berikath ... something about a dead horse and beating comes to mind.
You sick ******.
Yeah, we don't beat our dead horses, we flog them.. or better watch while others like the OP do it
support Public Idea Tracker | 24hr PLEX |
Brian Ballsack
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Posted - 2010.12.18 19:11:00 -
[15]
Originally by: Nevira Ehilaikinn I'm calling to remove all BPO T2 from EVE. It's unuseful to use invention to produce modules T2 BPC. There is too much difference from production by T2 BPO. The two methods are incompatible inside a free market. I ask to convert all T2 BPO in T2 BPC with 1000 run, and multiply by 10 the runs number of T2 BPC produced by invention.
Sign the calling posting on this topic.
None of this makes sense, give us some proof, you know nothing, leave this forum and never post again !!
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.12.18 19:49:00 -
[16]
Why, thank you, naive poster, for posting this today instead of a week from now when this thread would have automatically closed, thus reminding me of it...
_
Make ISK||Build||React||1k papercuts _
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Tamarana
Minmatar Mining Division
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Posted - 2010.12.18 19:57:00 -
[17]
I agree with the idea, My only worry is about implementation, because taking something from others without their consent is always wrong.
Maybe, proposing a conversion of a T2 BPO with a Limited Issue Battleship (Nation, State, Tribal, Empire) could be right.
No one would be forced, but someone could accept the exchange.
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Athar Mu
Gallente Federal Navy Academy
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Posted - 2010.12.18 20:28:00 -
[18]
I also think that in the recent patch they have screwed with invention chance as I am currently getting less successes than I believe I am entitled to. So I suggest that CCP make all my T2 BPC's that I (and only me) turn into BPO's so I can make more isk than anyone else.
I would also like a State Raven, Federation Mega, Imperial Apoc, Tribal Tempest, both Gold and Silver Magnates...and any other rare ship that I don't currently have...
Incidentally, check the profit for T2 Warp Stabs through invention...there is (as I understand) no T2 BPO for that and they still make no isk.
Just go away please. I hear WoW has a new expansion you can play with.
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Heir Bier
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Posted - 2010.12.18 22:48:00 -
[19]
If you want rid of them, make isk, buy T2 BPO, trash T2 BPO.
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Sinuous Grace
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Posted - 2010.12.19 00:07:00 -
[20]
Originally by: Heir Bier If you want rid of them, make isk, buy T2 BPO, trash T2 BPO.
But that means they have to earn something on their own...
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Vicktor Baal
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Posted - 2010.12.19 01:14:00 -
[21]
I agree.
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Patri Andari
Caldari Thukker Tribe Antiquities Importer
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Posted - 2010.12.19 01:32:00 -
[22]
Edited by: Patri Andari on 19/12/2010 01:36:00
Originally by: Nevira Ehilaikinn I'm calling to remove all BPO T2 from EVE. It's unuseful to use invention to produce modules T2 BPC. There is too much difference from production by T2 BPO. The two methods are incompatible inside a free market. I ask to convert all T2 BPO in T2 BPC with 1000 run, and multiply by 10 the runs number of T2 BPC produced by invention.
Sign the calling posting on this topic.
You're doing it wrong! Here let me help:
Originally by: Nevira Ehilaikinn T2 Invention has made my m8s leave the game. They feel that the time you have to spend grinding to afford a T2 BPO makes this game unplayable and have decided to play WoW or some other game. I mean who makes a game that has exclusive crafting?! Monopolies be damned!
I will now leave also and take my 12,985,000 accounts with me unless you remove learning skills T2 BPOs from this game!
Sign the calling posting on this topic.
You're welcome.
Patri
I'll Roshambo You For That Titan! |
Obi Kayes
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Posted - 2010.12.19 03:46:00 -
[23]
Originally by: Berikath
Don't get me wrong, I agree, but something about a dead horse and beating comes to mind.
You're thinking of the beating a dead horse thing.
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Natalya Aurora
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Posted - 2010.12.19 05:44:00 -
[24]
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Anatolius Lemuel
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Posted - 2010.12.19 09:33:00 -
[25]
The server's not down again is it?
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Carniflex
StarHunt R.A.G.E
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Posted - 2010.12.19 09:52:00 -
[26]
I would like to take the opportunity to get my torch and pitchfork and stab a bit on those T2 BPO's. The lottery was mistake! Burn em all!
The interesting thing is that 'average player' would not even notice if they would be gone. You see - average player usually does not use 50 mm armor platers, tech 2. Those items that average players does use are already price capped by the invention so if T2 BPO exsist somewhere or not is irrelevant for that price.
There is no competition between T2 BPO's and invention. T2 BPO's fill the amount of demand they can and then there is some empty space and then invention is filling that is left after that.
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Mr Dilkington
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Posted - 2010.12.19 12:37:00 -
[27]
Quote: There is no competition between T2 BPO's and invention. T2 BPO's fill the amount of demand they can and then there is some empty space and then invention is filling that is left after that.
If you are going to type such crap, at least link us to some proof in some way. It is in fact, the other way around to how you describe it, Inventors fill up the majoirty of demand, do you even know how many t2 bpos there are of the good mods that actually sell ? didnt think so, dont post such tripe unless you can back it up.
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Carniflex
StarHunt R.A.G.E
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Posted - 2010.12.19 12:59:00 -
[28]
Originally by: Mr Dilkington
Quote: There is no competition between T2 BPO's and invention. T2 BPO's fill the amount of demand they can and then there is some empty space and then invention is filling that is left after that.
If you are going to type such crap, at least link us to some proof in some way. It is in fact, the other way around to how you describe it, Inventors fill up the majoirty of demand, do you even know how many t2 bpos there are of the good mods that actually sell ? didnt think so, dont post such tripe unless you can back it up.
The math can be found in gazillion threads about T2 BPO vs invention etc etc. I'll make it simple for you though and try to avoid big confusing words.
The usual item example. Market demand for some T2 item is lets say 1000 units a month. All the T2 BPO's in the game can make 600 units for that item per month. Cost per item is 'X'. The remaining 400 units of the demand is filled by the invention at cost per item 'X*Y+invention cost', where Y is additional waste over the BPO on invented BPC and invention cost is cost of datacores and BPCs/decryptors per run. Item market price is 'X*Y+invention cost' + profit margin. T2 BPO owners just get a bit bigger profit margin part.
The low demand item example. Market demand for some T2 item is 100 units a month. All the T2 BPO's in the game can still make 600 units of that item per month with cost per item at 'X'. There is no remaining demand to be filled by invention, as items market price is X + profit margin, that is lower than 'X*Y+invention cost' + profit margin or even just 'X*Y+invention cost'.
See there is no competition. First T2 BPO's make as many items as they can, as their production ability per time unit is finite. If there is still market left (and for most items there is) the invention steps in and makes those items - that is why we can get hulks for less than 700 mil and ice miner II does not cost ~70 mil / unit. My first ice miner II module I bought was 70 mil back before invention. Cap recharger II was about 30 mil / unit. Invention is good thing for this game. Existence of T2 BPO's however - unless you are producer they are irrelevant as all they do is to make few low demand items unprofitable to invent. Most people would not notice if 50 mm T2 armor plates would double or triple in price after removal of T2 BPO's from the game.
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Marali Rasia
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Posted - 2010.12.19 17:38:00 -
[29]
The petition is fail. (in voice of warpdrive active lady)
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Brian Ballsack
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Posted - 2010.12.19 18:22:00 -
[30]
Edited by: Brian Ballsack on 19/12/2010 18:23:03
Originally by: Carniflex
Originally by: Mr Dilkington
Quote: There is no competition between T2 BPO's and invention. T2 BPO's fill the amount of demand they can and then there is some empty space and then invention is filling that is left after that.
If you are going to type such crap, at least link us to some proof in some way. It is in fact, the other way around to how you describe it, Inventors fill up the majoirty of demand, do you even know how many t2 bpos there are of the good mods that actually sell ? didnt think so, dont post such tripe unless you can back it up.
The math can be found in gazillion threads about T2 BPO vs invention etc etc. I'll make it simple for you though and try to avoid big confusing words.
The usual item example. Market demand for some T2 item is lets say 1000 units a month. All the T2 BPO's in the game can make 600 units for that item per month. Cost per item is 'X'. The remaining 400 units of the demand is filled by the invention at cost per item 'X*Y+invention cost', where Y is additional waste over the BPO on invented BPC and invention cost is cost of datacores and BPCs/decryptors per run. Item market price is 'X*Y+invention cost' + profit margin. T2 BPO owners just get a bit bigger profit margin part.
The low demand item example. Market demand for some T2 item is 100 units a month. All the T2 BPO's in the game can still make 600 units of that item per month with cost per item at 'X'. There is no remaining demand to be filled by invention, as items market price is X + profit margin, that is lower than 'X*Y+invention cost' + profit margin or even just 'X*Y+invention cost'.
See there is no competition. First T2 BPO's make as many items as they can, as their production ability per time unit is finite. If there is still market left (and for most items there is) the invention steps in and makes those items - that is why we can get hulks for less than 700 mil and ice miner II does not cost ~70 mil / unit. My first ice miner II module I bought was 70 mil back before invention. Cap recharger II was about 30 mil / unit. Invention is good thing for this game. Existence of T2 BPO's however - unless you are producer they are irrelevant as all they do is to make few low demand items unprofitable to invent. Most people would not notice if 50 mm T2 armor plates would double or triple in price after removal of T2 BPO's from the game.
No need for the sarcasm and arrogance, i can produce more items via invention than one guy can with one BPO, so you are wrong and no amount of maths can prove me otherwise.
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