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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2011.01.09 11:00:00 -
[61]
Originally by: Rin Vires Edited by: Rin Vires on 09/01/2011 03:27:16 Alright, I'll admit that my previous post was naive. I haven't been in null sec for around 3 years so it was kind of dumb for me to post about it. But I have a question, how in the hell are there so many bots out there? Why are people not ganking them? No one (besides botters) seems to like them so why put up with them?
If I were in ratting in a system and found a blue bot ratting there as well, I would pop the ****er. Sure the owner would get mad, but he shouldn't be botting in the first place. If the alliance members wouldn't allow the bots then they wouldn't work. Complacency of the memebers is as much to blame as the bot users for massive amounts of 0.0 bots.
1. CCP is tolerating them 2. They're extremely hard to catch 3. They're extremely profitable. See drone regions. Roughly the mineral market is supplied by drone loot farmed by macro corps renting from drone region alliances..
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Joss56
Gallente The Scope
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Posted - 2011.01.09 14:33:00 -
[62]
Originally by: Rin Vires Alright, I'll admit that my previous post was naive. I haven't been in null sec for around 3 years so it was kind of dumb for me to post about it. But I have a question, how in the hell are there so many bots out there? Why are people not ganking them? No one (besides botters) seems to like them so why put up with them
1st reaction is to say that those bots belong to people living there.
2nd is to ask like you: wy the f uck those ones can't be scaned and shot like mission runners?
 Everybody already understood where they come from and who profits, this kind of post is just useless because it will not change what already happens. ________________________________________________
"You do realise you live on a globe, right? And that there places outside the USA/UK?"
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Jenny Spitfire
Caldari
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Posted - 2011.01.09 18:05:00 -
[63]
Edited by: Jenny Spitfire on 09/01/2011 18:06:04 Bad idea. Many players and I will definitely leave the game. There will just be too much griefing until there is no playability. Imagine this, you get killed every time you leave station or play for a few minutes.
It would be too boring. --------- Technica impendi Caldari generis. Pax Caldaria!
Go vote! Put voice for silent majority. LOVE PVP, HATE grief |

BrundleMeth
Caldari Temporal Mechanics
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Posted - 2011.01.09 18:26:00 -
[64]
Edited by: BrundleMeth on 09/01/2011 18:27:40 Here's an idea you can flame. Give new players "God" mode for say 6 months. No one can kill them...
Originally by: Jenny Spitfire
Bad idea. Many players and I will definitely leave the game. There will just be too much griefing until there is no playability. Imagine this, you get killed every time you leave station or play for a few minutes.
Yeah this would suck...
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Nishachara
Special Operations Corp Mortal Destruction
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Posted - 2011.01.09 18:41:00 -
[65]
I would agree with this idea if capitals/ super-capitals would be removed from game, along side with some bloob limiting mechanic :P and also if they added ice blets (ice gravs) to wh-s :P
Without that it would be impossible for casual player/corp to survive in this world and people would quit out of boredom :P
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2011.01.09 22:39:00 -
[66]
Originally by: BrundleMeth Edited by: BrundleMeth on 09/01/2011 18:27:40 Here's an idea you can flame. Give new players "God" mode for say 6 months. No one can kill them...
I wouldn't, I'd just abuse the hell out of that. Would be pretty entertaining until it gets removed again.
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SXyWhile
Gallente Echo Roaming Industries
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Posted - 2011.01.10 00:03:00 -
[67]
Perma camp Jita IV-IV. This would be the best thing CCP has done in three years to the game - if they actually did it.
They should. This game needs to be more hardcore like it used to be. This game does not need to be appealing to noobs and ****ing ******s like those who mine in high sec. Thank you.
- S |

Sazkyen
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Posted - 2011.01.10 01:22:00 -
[68]
How about transforming all high-sec into 0.5?
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oolk
Caldari Caldari Provisions
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Posted - 2011.01.10 15:34:00 -
[69]
Originally by: Ma'lice
Originally by: oolk They did it once back in 05 iirc..too old to remember when really.
Yes,whole TQ was 0.0
It wasn't TQ it was SiSi. And it was a stress test a couple days before RMR if I remember correctly. But yeah it was in '05
Nah,it was TQ...I remember undocking in Esescama clearly now...my whole corp just logged that day for crying out loud :)
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Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2011.01.10 15:41:00 -
[70]
Originally by: oolk
Originally by: Ma'lice
Originally by: oolk They did it once back in 05 iirc..too old to remember when really. Yes,whole TQ was 0.0
It wasn't TQ it was SiSi. And it was a stress test a couple days before RMR if I remember correctly. But yeah it was in '05
Nah,it was TQ...I remember undocking in Esescama clearly now...my whole corp just logged that day for crying out loud :)
Vet checking in with a vivid memory of being blown up several times in the biggest ship I could fly in those days.. Brutix. And it was on TQ and it was Armageddon. support Public Idea Tracker | 24hr PLEX |

Vabjekf
Caldari
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Posted - 2011.01.10 16:37:00 -
[71]
It would work if you made it impossible to hide behind alts.
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Gogela
Freeport Exploration
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Posted - 2011.01.11 02:35:00 -
[72]
I have a better idea... what if security status fluctuated in 0.6 systems and below?
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1446257

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"A hungry man will tell you anything if you give him a cookie." |

Headerman
Minmatar Metanoia. Test Alliance Please Ignore
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Posted - 2011.01.11 02:46:00 -
[73]
Why not make ALL systems in eve 1.0?
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Allbrecht
Crossfire Incorporated
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Posted - 2011.01.13 00:04:00 -
[74]
My suggestions:
1. Make Empire smaller. About 1 region per race. Allow periphery regions between the races that are allowed to change based upon factional warfare campaigns.
2. Make the majority of low sec systems 0.0 systems. The few remaining low sec systems remain among 0.0 to prevent the bubbling of trade hubs.
3. Change the Eve universe to more of a sphere (Not a map that is able to "flatten"). Make empire the core of the sphere. A sphere prevents "corners" which are easier to defend.
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I don't think big alliances would swallow the newly created 0.0 area. Sure, maybe at first, but as long as there were some willing people to compete, the big alliances wouldn't dedicate a lot of time to a war campaign for a small region for a benefit other than having more land. The area is too big. There are already pockets in 0.0 areas that big alliances have trouble covering already. The choice is simply with the player: a. Fight a war of attrition in the risk of being totally annihilated or b. Pay a certain amount of money to rent your own space. |

Marak Mocam
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Posted - 2011.01.13 09:42:00 -
[75]
Edited by: Marak Mocam on 13/01/2011 09:43:48
Originally by: TimMc Results
1. Total chaos for next 30 days as people adjusted and as many waited for their subscriptions to end.
2. On mass, carebears and casual players would quit eve.
3. Everyone left would have to form or submit to an alliance entity to provide defense, industry and logistics. Small corporations would only continue to exist if pirate NPC space continued to exist allowing docking.
4. Prices of everything would x10 for next year making PvP for most people highly unplesent, encouraging blobbing further.
Basically this would kill eve.
Pretty much as you have outlined.
There would be no trade hubs. 2/3rds of the game is nullsec now. Many systems under NPC control yet none of them qualifies as a trade-hub.
The first stop of most of your alliances would be to gut all the hubs in highsec and see if anyone tried to make a new one -- then destroy those. No - no hubs as we know them today.
Alliances would form up coalitions and "blue" vast groups. These alliances would then agree upon this or that system as a hub for THEIR coalition. Those hubs would be patrolled by players to control who can and cannot get in to do business.
Production from stations... Simply fly into a region, check the industry tab and you have what is being done and where. Try and get stuff in or out of those stations...
With no defenses against super cap fleets, highsec would be gutted within days, leaving nothing but mass broke players with no where to get ships nor fittings.
etc...
Newbie region? Perma-camped. No way to earn ISK, no way to train and learn, ultra high prices on ships and fittings... There goes replacing your lost users.
So CCP would have less money to maintain, less staff to develop and support, less marketing funds... EVE would quickly drop below SWG with respect to hearing about it in the gaming world and the comments from ex-EVE players would make the ex-SWG types seem like love poems.
Yeah, pretty much the end of the game.
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Afrid Zaror
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Posted - 2011.01.13 11:09:00 -
[76]
If all space was 0.0 half the people who play would stop playing, numbers of newbies playing the game for the first time, riding out the learning curve and then going on to subscribe would be even lower than the current newbie retention rate and, due to the fact that what seems to be 99% of the people who play this game are *******s who play solely to cause grief to other people, the game would absolutely ****ing suck.
I'd quit.
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Keen Fallsword
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Posted - 2011.01.13 11:24:00 -
[77]
It could be safer that it is now. Coz humankind not likes chaos. So It wont be Armageddon. After few days it can be peacefully place. coz PPL can organize and cooperate. 0.0 are safer places (intels,militias,patrols etc. Thats why pirates dont likes null sec. Coz they cant get easy kills.) then low-sec. When ppl have something to loose they starts diplomacy :). Piracy is a problem coz CCP is making money from players ships lousing thats why They like piracy so much.
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2011.01.13 12:44:00 -
[78]
Why not simply try out Darkfall and see what kind of experience it is?
Simply, having one game element (non-consensual PvP combat) overrule the possibility of conducting any other game element is shoveling sand out of the box, not adding to it. Essentially, playing EVE but not doing PvP combat would be as limited as playing WoW and not collecting gear.
A sandbox game should promote diverse game elements and experiences, not limit it to one.
TLDR: Non-consensual combat PvP != sandbox game.
-- Mr. Science & Trade Institute - EVE Lorebook - Mysteries of W-space |

Forum Guy
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Posted - 2011.01.13 12:48:00 -
[79]
It would probably mean that most of the people in NPC corps would leave the game.
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Joss56
Gallente The Scope
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Posted - 2011.01.13 13:24:00 -
[80]
Originally by: Forum Guy It would probably mean that most of the people in NPC corps would leave the game.
It's exactly what they want, no more pve and high sec.
More blobs, SC's hot drops and plenty of empty space to farm with their bots.
 ________________________________________________
"You do realise you live on a globe, right? And that there places outside the USA/UK?"
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Eyup Mi'duck
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Posted - 2011.01.13 16:32:00 -
[81]
...dreams of arkonor and Gneiss in Jita. 
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Forum Guy
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Posted - 2011.01.13 16:34:00 -
[82]
Originally by: Eyup Mi'duck ...dreams of arkonor and Gneiss in Jita. 
Not much use to me, I don't mine these days.
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