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Tom Gerard
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Posted - 2011.01.09 05:09:00 -
[1]
Edited by: Tom Gerard on 09/01/2011 05:10:04
Observations:
I have found some of the worst players in EVE in null-sec, including a coveter pilot who accepted a fleet invite so I could murder him more easily.
I have found several mission runners who "Claim" to have been veteran 0.0 pilots but moved back to high-sec because its "more profitable".
Considerations:
ISK/hour on mission running is terrible, most people make less than 100m ISK per hour.
Doing 8/10 and 10/10 PLEX I can easily break 100m per hour and sometimes triple that, and thats just MY share of the profits.
Conclusions:
The only reason why someone would be doing missions instead of PLEX is because they can't tolerate the risks involved with flying with other pilots. I suggest that CCP provide basic tools, that provide no protection against misconduct, they can readily document and present such information. A proper hangar audit application with user withdrawals etc would be a good step, in addition being able to attach these audit logs permanently to other characters. So when "Big Doug" cleans out one corp wallet, he isn't immediately invited with open arms to the next corp.
The other possibility is that:
Every mission runner I have ever talked to is a complete tool and a liar, I don't subscribe to this concept but I have to acknowledge the possibility, If I don't the trolls certain will =P
-- Tom Gerard Master of the Universe
PS: On a separate issue CCP please add the ship painting app, I would gladly pay ISKies for a black drake =)
............................................ Blinding them with brilliance or baffling them with bull****. |
Kalle Demos
Amarr Hysteria Nexus
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Posted - 2011.01.09 05:13:00 -
[2]
Didnt you say you only made 20 mil an hour a few weeks ago.
Eitherway since you are my god, I support this, whatever it is!
CCP fix 0.0, remove supercaps
Originally by: Kool StoryBro <---
Originally by: CCP Spitfire Spam post removed.
Random forum moments <0> |
Erin Eraser
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Posted - 2011.01.09 05:13:00 -
[3]
The guy using a voice mod you were stalking who you thought was a girl moved back to high sec to avoid you amirite?
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Goremageddon Box
Minmatar Guerrilla Flotilla
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Posted - 2011.01.09 05:14:00 -
[4]
Originally by: Tom Gerard Edited by: Tom Gerard on 09/01/2011 05:10:04
Observations:
I have found some of the worst players in EVE in null-sec, including a coveter pilot who accepted a fleet invite so I could murder him more easily.
I have found several mission runners who "Claim" to have been veteran 0.0 pilots but moved back to high-sec because its "more profitable".
Considerations:
ISK/hour on mission running is terrible, most people make less than 100m ISK per hour.
Doing 8/10 and 10/10 PLEX I can easily break 100m per hour and sometimes triple that, and thats just MY share of the profits.
Conclusions:
The only reason why someone would be doing missions instead of PLEX is because they can't tolerate the risks involved with flying with other pilots. I suggest that CCP provide basic tools, that provide no protection against misconduct, they can readily document and present such information. A proper hangar audit application with user withdrawals etc would be a good step, in addition being able to attach these audit logs permanently to other characters. So when "Big Doug" cleans out one corp wallet, he isn't immediately invited with open arms to the next corp.
The other possibility is that:
Every mission runner I have ever talked to is a complete tool and a liar, I don't subscribe to this concept but I have to acknowledge the possibility, If I don't the trolls certain will =P
-- Tom Gerard Master of the Universe
PS: On a separate issue CCP please add the ship painting app, I would gladly pay ISKies for a black drake =)
-- Goremagedonn
master of the feg tom gerard _______________________ Hottest Character Ever. |
Tom Gerard
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Posted - 2011.01.10 14:58:00 -
[5]
Solo Ratting in 0. 0 is terrible. If you use the multiplayer aspect of eve the income is nearly exponential.
In twohours last night nine of us turned out.nearly three billion ISK, or 300m per person.
One guy piloted 5 ravens so walked away with 1. 5 billion
............................................ Blinding them with brilliance or baffling them with bull****. |
Katsumoto
Caldari Quam Singulari Session Changes
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Posted - 2011.01.10 15:06:00 -
[6]
Originally by: Tom Gerard In twohours last night nine of us turned out.nearly three billion ISK, or 300m per person.
One guy piloted 5 ravens so walked away with 1. 5 billion
/me claps .
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ZeJesus
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Posted - 2011.01.10 15:08:00 -
[7]
Edited by: ZeJesus on 10/01/2011 15:09:29
I make about 60-70M in an hour running missions on one char. It's not much but there is basically zero risk involved. Guess I could try it on two accounts. Guess I'm too lazy.
Scamming FTW.
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Forum Guy
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Posted - 2011.01.10 15:12:00 -
[8]
Edited by: Forum Guy on 10/01/2011 15:14:07
Originally by: Tom Gerard Solo Ratting in 0. 0 is terrible. If you use the multiplayer aspect of eve the income is nearly exponential.
In twohours last night nine of us turned out.nearly three billion ISK, or 300m per person.
One guy piloted 5 ravens so walked away with 1. 5 billion
So what you are saying is solo ratting in 0.0 means you earn less isk than if you were in a group therefore it's terrible?
Being part of an 0.0 corp and solo ratting is ok, I earned over 2 bill over 10 days and that was at a time of low mineral prices.
So from what you are saying is you killed them 4x faster than I did solo, did not think the respawn rate was that quick.
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Tom Gerard
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Posted - 2011.01.10 15:19:00 -
[9]
Originally by: Forum Guy Edited by: Forum Guy on 10/01/2011 15:14:07
Originally by: Tom Gerard Solo Ratting in 0. 0 is terrible. If you use the multiplayer aspect of eve the income is nearly exponential.
In twohours last night nine of us turned out.nearly three billion ISK, or 300m per person.
One guy piloted 5 ravens so walked away with 1. 5 billion
So what you are saying is solo ratting in 0.0 means you earn less isk than if you were in a group therefore it's terrible?
Being part of an 0.0 corp and solo ratting is ok, I earned over 2 bill over 10 days and that was at a time of low mineral prices.
So from what you are saying is you killed them 4x faster than I did solo, did not think the respawn rate was that quick.
Sorry, the part about switching. to complexes. was in my brain bit never made it into the. Post w e were farming for Deadspace loot.
............................................ Blinding them with brilliance or baffling them with bull****. |
Eternum Praetorian
PWNED Factor Elite PWNED THEORY
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Posted - 2011.01.10 21:36:00 -
[10]
Well...
Have you considered that when a pilot who runs a single account encounters people who can field 5 Ravens at a time, it makes them feel like Empire is about as profitable to THEM?
As far as I recall, you get 2 guaranteed Sanctums per perfectly skilled system, and the rest of them are barely worth the effort. When I ran them I did it in Hac's and did not make allot more per hour then I did blitzing missions. The reason for this was because 1.) the alliance sucked and not many systems were upgraded 2.) There was so much competition that it was hard to find a Sanctum not already being run 3.) We were being invaded and thus 20-30 man gangs were a daily occurrence and 4.) we spit the earnings among our fleet mates.
The outcome meant that for the Lone pilot, when you added up all of the expenses and time constraints (both in game and in RL) blitzing missions in a nicely skilled mission burner does just about as good.
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Professor Tarantula
Hedion University
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Posted - 2011.01.10 22:25:00 -
[11]
Originally by: Tom Gerard The only reason why someone would be doing missions instead of PLEX is because they can't tolerate the risks involved with flying with other pilots.
FYP
My Warmest Regards. Prof. Tarantula, Esq. |
Joss56
Gallente The Scope
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Posted - 2011.01.10 22:58:00 -
[12]
Originally by: Tom Gerard The only reason why someone would be doing missions instead of PLEX is because they can't tolerate the risks involved with flying with other pilots.
Assuming you are talking of someone living in null, it depends. I'm pretty sure some NPC BPC (some faction ships) worth better than your "plex".
But i don't know exactly what you mean, are you trying to say something about low sec players?
________________________________________________
"You do realise you live on a globe, right? And that there places outside the USA/UK?"
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mkmin
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Posted - 2011.01.10 23:02:00 -
[13]
OP has no real content.
Neither do his posts.
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MatrixSkye Mk2
Minmatar
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Posted - 2011.01.10 23:13:00 -
[14]
Three weeks ago I made 2.3 gazillion isks by doing level 2's in high sec.
What? That's a real number.
Grief a PVP'er. Run a mission today! |
Ephemeron
The Dirty Dozen
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Posted - 2011.01.10 23:22:00 -
[15]
I spent a few weeks running 7-10/10 angel plexes. I use 2 accounts - which is minimum required to finish most of them.
My average income was 2 bil per week, which means 1 bil per account, playing at least 3 hours a day (2 hours is absolute minimum required to quickly find a new plex and run it)
That averages out to about 50 mil per hour, per account.
I spent nearly all my time scanning down plexes and as soon as I find one, get the proper ships and run it. So I was very efficient. But it still takes hours to find plexes. There are always, always other people who scan down the same times you do, everyone is competing. Sometimes you can down a plex 8 jumps from your base, go back to get your runner ship, only to come back and find that some other farmers just got to it.
Sometimes you finish a plex, after spending 3 hours of finding and running it, only to get the overseer effect and no loot.
Unless you let somebody else do all the scanning and you only come along for the actual killing, you won't make 100 mil an hour.
Level 4 mission runners make 70 mil an hour - before the lp, and that income is stable, unlike plexes.
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Yob tvay'matar
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Posted - 2011.01.10 23:44:00 -
[16]
Originally by: Tom Gerard
Considerations:
ISK/hour on mission running is terrible, most people make less than 100m ISK per hour.
Doing 8/10 and 10/10 PLEX I can easily break 100m per hour and sometimes triple that, and thats just MY share of the profits.
How many hours a day/days a week at 100mph+??
I'd like you to post proof that you can average 1b+ a day every day, else GTFO
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Le Sabre
Gallente The Dead Canary Mining Corporation
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Posted - 2011.01.10 23:44:00 -
[17]
The sleazebag is currently docked in Dodixie IX - Moon 20 - Federation Navy Assembly Plant.
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Elzon1
Caldari Shadow Boys Corp White Angels.
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Posted - 2011.01.11 00:25:00 -
[18]
Edited by: Elzon1 on 11/01/2011 00:25:58
Originally by: Eternum Praetorian Well...
Have you considered that when a pilot who runs a single account encounters people who can field 5 Ravens at a time, it makes them feel like Empire is about as profitable to THEM?
As far as I recall, you get 2 guaranteed Sanctums per perfectly skilled system, and the rest of them are barely worth the effort. When I ran them I did it in Hac's and did not make allot more per hour then I did blitzing missions. The reason for this was because 1.) the alliance sucked and not many systems were upgraded 2.) There was so much competition that it was hard to find a Sanctum not already being run 3.) We were being invaded and thus 20-30 man gangs were a daily occurrence and 4.) we spit the earnings among our fleet mates.
The outcome meant that for the Lone pilot, when you added up all of the expenses and time constraints (both in game and in RL) blitzing missions in a nicely skilled mission burner does just about as good.
From what I can tell the "easy havens" are the best considering they always spawn in the same place... bounties are good... easy enough to tank... flying with a group of machs doing this makes fairly uber cash. Also, hearing battleships pop as fast as your large autocannons can cycle is music to the ears
300 to 400 mil isk a day is nothing special for us in null sec. Combine that with PLEX's, faction spawns, good faction loot (typically crap), and escalations (note: PLEX's)... 600 mil and up is nothing difficult whatsoever
You just have to take the time to sit down and do it, unlike someone like me... whom is lazy
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Ephemeron
The Dirty Dozen
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Posted - 2011.01.11 00:31:00 -
[19]
Quote: 300 to 400 mil isk a day is nothing special for us in null sec. Combine that with PLEX's, faction spawns, good faction loot (typically crap), and escalations (note: PLEX's)... 600 mil and up is nothing difficult whatsoever ugh
Kinda hard to buy that, since I have years of experience in 0.0 myself.
I spend quite a bit of time farming in 0.0, I make about 100 mil an hour. I spend it on expensive ships. People in 0.0 often wonder where I get that kind of money. They think I'm rich. Even tho it's just 100 mil an hour.
Even when I join some 0.0 alliance and talk to regular alliance members, most of them can't afford faction ships for pvp, even tho technically they'd have no problem if they were making 200-400 mil an hour.
So either there's some really weird **** going on, or majority of people in 0.0 are poor. Somebody is bullshitting us here.
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TimMc
Brutal Deliverance Extreme Prejudice.
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Posted - 2011.01.11 00:58:00 -
[20]
I prefer the system where I probe systems around me every day, if I see a nice plex I do it and earn a few hundred mil. If I don't find a nice plex, I kill people and earn some tears.
Null is pretty awesome.
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Tom Gerard
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Posted - 2011.01.11 02:56:00 -
[21]
Originally by: TimMc I prefer the system where I probe systems around me every day, if I see a nice plex I do it and earn a few hundred mil. If I don't find a nice plex, I kill people and earn some tears.
Null is pretty awesome.
Killing people is wrong.
............................................ Blinding them with brilliance or baffling them with bull****. |
Headerman
Minmatar Metanoia. Test Alliance Please Ignore
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Posted - 2011.01.11 02:59:00 -
[22]
I know i am gonna make a mint when we get Fountain.
perfect scenario: Each corp gets their own two systems: one to mine in, the other to rat in.
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Vak'ran
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Posted - 2011.01.11 03:01:00 -
[23]
Originally by: Le Sabre The sleazebag is currently docked in Dodixie IX - Moon 20 - Federation Navy Assembly Plant.
Vak'Ran is your local official non-dedicated part-time advocate of reading comprehension and proliferation of intelligence on the EVE Online Forum |
Tom Gerard
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Posted - 2011.01.11 14:45:00 -
[24]
Originally by: Le Sabre The sleazebag is currently docked in Dodixie IX - Moon 20 - Federation Navy Assembly Plant.
Assaboner or something like.that between catch and providenc, come.visit for an honest** 1v1***.
............................................ Blinding them with brilliance or baffling them with bull****. |
Furb Killer
Gallente
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Posted - 2011.01.11 15:28:00 -
[25]
Edited by: Furb Killer on 11/01/2011 15:30:23
Quote: Doing 8/10 and 10/10 PLEX I can easily break 100m per hour and sometimes triple that, and thats just MY share of the profits.
Your share is also the only relevant part.
However i dont really believe you can consistently earn about 200M an hour doing 8/10 and 10/10s all inclusive in a non-wasteland region. So somewhere where also other people are out there hunting for them, and including time it costs to scan them down, finding out someone beat you to it, time it costs to get a fleet together (not everyone has a legion of alts for that), etc. And dont forget to include that i can do a lvl 4 mission in about 10-30 minutes (depending on which one it is), a 10/10 from start (hey lets go scanning) to finish (all loot back in my hangar, even ignoring that is still has to be sold) is hours.
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Le Sabre
Gallente The Dead Canary Mining Corporation
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Posted - 2011.01.11 15:38:00 -
[26]
Originally by: Tom Gerard
Originally by: Le Sabre The sleazebag is currently docked in Dodixie IX - Moon 20 - Federation Navy Assembly Plant.
Assaboner or something like.that between catch and providenc, come.visit for an honest** 1v1***.
LMAO lighten up, was only having a giggle and 'assaboner'? really?
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Thuranni
Eldjotnar
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Posted - 2011.01.11 16:52:00 -
[27]
I live in highsec, but I've lived in 0.0 and W space.
The reason that I don't live in 0.0 anymore is that I ****ing loathe having to listen to a bunch of nerds in my ear every time I want to play my game.
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Widemouth Deepthroat
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Posted - 2011.01.11 17:26:00 -
[28]
I make my isk by sell erotic Eve fan fiction to Goons. Better than any pve imo.
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Jenn aSide
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Posted - 2011.01.11 17:38:00 -
[29]
Edited by: Jenn aSide on 11/01/2011 17:39:11 Edited by: Jenn aSide on 11/01/2011 17:38:46
Originally by: Furb Killer
a 10/10 from start (hey lets go scanning) to finish (all loot back in my hangar, even ignoring that is still has to be sold) is hours.
If it takes you "hours" to do a 10/10 your doing it wrong lol.
For me, ded plexes are just bonuses, I just do anoms and if I get an escalation, fine, I'll go the 2-5 jumps and do it (using 2 accounts, 1 tank, one BS for reps and DPS...I can afford 2 accounts because 0.0 is a gold mine, haven't used real money for this game in years). Otherwise I just spam havens, sanctums and forsaken hubs (whichever nub said only Sanctums are worth it is a real...well, nub lol).
I make more isk doing this than I ever did mission runnig, it's generally more fun and the occasional faction/deadspace drops make it even sweeter.
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Passageway
Gallente
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Posted - 2011.01.11 20:57:00 -
[30]
God, and I though we were carebears in high sec :D
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AFK WithProbesOut
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Posted - 2011.01.11 21:06:00 -
[31]
Are snipers very common in 0.0?
(har har c wut i did thar)
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Hyveres
Caldari Black Nova Corp IT Alliance
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Posted - 2011.01.11 21:48:00 -
[32]
Edited by: Hyveres on 11/01/2011 21:48:59 Edited by: Hyveres on 11/01/2011 21:48:08 The op is bull****ting a bit, even though income is plentifull it is still limited.
There are limited number of plexes and while they can be extremly profitable they can also drop worthless crap meaning you and a few others spendt time earning nothing.Over time and several plexes the average isk/hour is still quite excellent but since drops from the overseers are random it is still random. The classic farming in upgraded systems are also limited to 4 players/system due to the respawning sanctums/heavens and while that income is good its still just 4 players/system. And finally you have the beltratters, but again belts only support a limited number of players even if the payoff from 1 good officerspawn can be insane.
I did forget to mention 0.0 missionrunning which do tend to be more profitable than its highsec counterpart, but unless you really know what you are doing and are carefull the risk can be substantial.
So yeh 0.0 is good but if you have too many people carebearing you wont be able to accomodate that many people in the same TZ.
"Subtlety is a thing for philosophy, not combat. If you're going to kill someone, you might as well kill them a whole lot." - Vulcan Raven, The Last Days Of Foxhound |
Tom Gerard
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Posted - 2011.01.11 23:05:00 -
[33]
Originally by: Hyveres Edited by: Hyveres on 11/01/2011 21:48:59 Edited by: Hyveres on 11/01/2011 21:48:08 The op is bull****ting a bit, even though income is plentifull it is still limited.
There are limited number of plexes and while they can be extremly profitable they can also drop worthless crap meaning you and a few others spendt time earning nothing.Over time and several plexes the average isk/hour is still quite excellent but since drops from the overseers are random it is still random. The classic farming in upgraded systems are also limited to 4 players/system due to the respawning sanctums/heavens and while that income is good its still just 4 players/system. And finally you have the beltratters, but again belts only support a limited number of players even if the payoff from 1 good officerspawn can be insane.
I did forget to mention 0.0 missionrunning which do tend to be more profitable than its highsec counterpart, but unless you really know what you are doing and are carefull the risk can be substantial.
So yeh 0.0 is good but if you have too many people carebearing you wont be able to accomodate that many people in the same TZ.
Anomalies are not complexes, in our bit of space anomalies are reserved for Supercaps, if you avoid anomalies in hostile space mr Supercap wont typically call the blob.
Complexes are the ones you want a dedicated probe ship to find them and.also as a combat prober if things turn your carebear gang into a murder gang.
............................................ Blinding them with brilliance or baffling them with bull****. |
Tom Sasaki
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Posted - 2011.01.11 23:44:00 -
[34]
Reckon the IT dudes point is that there are limited numbers of anything in 0.0
There are not an infinite number of plexes and if you operate in an area with a siginificant number of blues(like the north) or deklein(like one of my income alts) you cannot just kill the blues already in the plex, so you both have to be lucky to find one that isnt occupied and lucky to get the good drops when you do it.
And while a few players can profit from plexes, its not something everyone can do since there are simply not enough of them.
And if you suggested plexing in hostile space that can be way too risky as your gang once reported in intel channel tends to produce a blob hungry for killmails.
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Rian O'Shea
Stratos Manufacturing and Logistics
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Posted - 2011.01.12 00:12:00 -
[35]
So how much effort do you put in to make that 0.0 happen and keep it relatively safe? Mind you I hate grinding either way and don't care about isk much but the "lulz look at me making money while others put in the effort to secure the area for me, lets not count that effort, isk and time when we compare epeens. Ps, 0.0 has the biggest carebears" gets a bit boring. Then again, knowing the OP's other posts, it was to be expected.
--- The whole problem with the universe is that fools and fanatics are always certain of themselves, but wiser people are full of doubt. |
Tom Gerard
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Posted - 2011.01.12 00:26:00 -
[36]
Originally by: Tom Sasaki
And if you suggested plexing in hostile space that can be way too risky as your gang once reported in intel channel tends to produce a blob hungry for killmails.
Depends on the hostile really, ATLAS was infamous for holding more space then they could visit in a month, so 9 out of 10 ATLAS systems were dead except for a few Russians who would immediately spam you in local, so perhaps 8 out of 10 systems. Providence/Catch is still very much this way, several of the new holding alliances have no US timezone presence and nobody is in local for several hours.
Northern Coalition space is not typical, and hard to profit in. Although I would kill to be blue to them simply for the ease of grinding sec-status =)
............................................ Blinding them with brilliance or baffling them with bull****. |
Erin Eraser
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Posted - 2011.01.12 00:29:00 -
[37]
Edited by: Erin Eraser on 12/01/2011 00:29:43 0.0 can support more than 4 players in a system that is ridiculous and idiot who said it is wrong.
Edit . Hyveres said it Hyveres is an idiot.
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Artemis Rose
Clandestine Vector
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Posted - 2011.01.12 00:30:00 -
[38]
High sec mission running gives you stable and unlimited income, that is completely solo and all the rewards are yours. You could also run production, trade and a lot of worthwhile activities while mission grinding.
0.0 grinding has the potential to earn you a lot more, but there are a lot of factors that would prevent you from hitting the high theoretical maximum. You could get nothing worthwhile from your plex drops, you could be competing your alliance members for resources, you have to deal with hostiles, you could get exploded, your alliance could lose space, you may be required to attend CTAs, etc etc.
In the long run and long term, highsec mission running will net you more ISK for less headache.
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
Ephemeron
Lubricous Rebel Alliance of New Eden
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Posted - 2011.01.12 00:33:00 -
[39]
Originally by: Erin Eraser Edited by: Erin Eraser on 12/01/2011 00:29:43 0.0 can support more than 4 players in a system that is ridiculous and idiot who said it is wrong.
Edit . Hyveres said it Hyveres is an idiot.
If you limit 4 people to 1 0.0 system, over the course of 1 week, they would make much less money than 4 people in high sec with level 4 agent. It'd be silly to argue otherwise. We are talking about averaged income here, no special cases like "10/10 plex just happened to be there and drop best possible loot".
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Erin Eraser
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Posted - 2011.01.12 00:40:00 -
[40]
Edited by: Erin Eraser on 12/01/2011 00:40:51
Originally by: Ephemeron
Originally by: Erin Eraser Edited by: Erin Eraser on 12/01/2011 00:29:43 0.0 can support more than 4 players in a system that is ridiculous and idiot who said it is wrong.
Edit . Hyveres said it Hyveres is an idiot.
If you limit 4 people to 1 0.0 system, over the course of 1 week, they would make much less money than 4 people in high sec with level 4 agent. It'd be silly to argue otherwise. We are talking about averaged income here, no special cases like "10/10 plex just happened to be there and drop best possible loot".
Well that's actually interesting to not as I've never been a mission runner and don't know about either probably more than anyone else in 0.0.
Is this taking into account, in general skills like military connections ect? Also, just ratting, without salvaging or looting in 0.0 you can easily make 8ish mil in 10 minutes just belt ratting with bounties as a sort of below average amount. How much are the bounties in highsec missions?
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Ephemeron
Lubricous Rebel Alliance of New Eden
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Posted - 2011.01.12 00:44:00 -
[41]
Originally by: Erin Eraser Well that's actually interesting to not as I've never been a mission runner and don't know about either probably more than anyone else in 0.0.
Is this taking into account, in general skills like military connections ect? Also, just ratting, without salvaging or looting in 0.0 you can easily make 8ish mil in 10 minutes just belt ratting with bounties as a sort of below average amount. How much are the bounties in highsec missions?
Some mission runners told me they make 70 mil an hour - which they assured me is a conservative estimate and does not include LP point value.
They get that when salvaging everything in either Noctis+faction bs or Marauder
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Hyveres
Caldari Black Nova Corp IT Alliance
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Posted - 2011.01.12 08:37:00 -
[42]
Originally by: Erin Eraser Edited by: Erin Eraser on 12/01/2011 00:29:43 0.0 can support more than 4 players in a system that is ridiculous and idiot who said it is wrong.
Edit . Hyveres said it Hyveres is an idiot.
Read the whole part.
I said 4 in sanctums/heavens, then you have belts, and eventual plexes.
So yep more than 4 depending on the number of belts, also a mining factor for those who bother. Then you consider TZ coverage since only bots do 23,5/7 in sanctums :)
"Subtlety is a thing for philosophy, not combat. If you're going to kill someone, you might as well kill them a whole lot." - Vulcan Raven, The Last Days Of Foxhound |
Diomedes Calypso
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Posted - 2011.01.12 08:57:00 -
[43]
Originally by: Kalle Demos Didnt you say you only made 20 mil an hour a few weeks ago.
Eitherway since you are my god, I support this, whatever it is!
I too think Tom Gerrard is god.
I'm sure as god he should really be making 300 million isk per hour.. whats up tom ? gotta tell your angel assistants to "chop chop"
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.01.12 10:24:00 -
[44]
Originally by: Erin Eraser Edited by: Erin Eraser on 12/01/2011 00:29:43 0.0 can support more than 4 players in a system that is ridiculous and idiot who said it is wrong.
Edit . Hyveres said it Hyveres is an idiot.
it can support more than 4 actively making ISK (we're not interested in AFKers) as long as the 5th+ players dont mind earning a lot less ISK than the first 4.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Jack Abramof
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Posted - 2011.01.12 12:19:00 -
[45]
Originally by: Passageway God, and I though we were carebears in high sec :D
plenty of em in 0.0 and as soon as they see a neutral shuttle, they bring 10 bs and 2 carriers in
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2011.01.12 13:01:00 -
[46]
Originally by: Jack Abramof
Originally by: Passageway God, and I though we were carebears in high sec :D
plenty of em in 0.0 and as soon as they see a neutral shuttle, they bring 10 bs and 2 carriers in
That is highly inaccurate.
Such a situation calls for motherships, not carriers.
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ivar R'dhak
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Posted - 2011.01.12 15:17:00 -
[47]
Originally by: Tom Gerard Observations: I have found several mission runners who "Claim" to have been veteran 0.0 pilots but moved back to high-sec because its "more profitable".
Having to be a killboard wh÷re is profitable indeed.
When you stare too long at the blob you become the blob ... ______________ Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes, sir.` Mal-¦Aint we just.¦ |
Tom Gerard
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Posted - 2011.01.12 23:11:00 -
[48]
Originally by: ivar R'dhak
Originally by: Tom Gerard Observations: I have found several mission runners who "Claim" to have been veteran 0.0 pilots but moved back to high-sec because its "more profitable".
Having to be a killboard wh÷re is profitable indeed.
When you stare too long at the blob you become the blob ...
I never said the high-sec pilots were wrong, I am just trying to understand the cycle, I can either go for interdictors or marauders at this point, both are about 100 days out. Between Finishing Fallout 3, Oblivion and New Vegas, I might run out of distractions around the middle of November, which apparently is now the release date for the new Oblivion called Skyrim.
I did the "pay for a year" so my skill queue will keep chuggin' even if I am AFE (Away from EVE, yes I just 'coined' it and now you must use it =P)
On a side note, the Krispy Kreme is destined for failure, but it looks like a hell of a ride.
............................................ Blinding them with brilliance or baffling them with bull****. |
ivar R'dhak
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Posted - 2011.01.13 00:06:00 -
[49]
Ah, in that case definitely go for Marauders.
There are already enough interdictors around and nobody will ever commend you for being the deciding interdictor pilot who turned the thing around.
Not dissing ¦dictors, btw. Very important overall. But Destroyer 5 is about the most useless skill in EVE while skilling for Marauders will give you some of the most useful skills. And you can actually make money with the fricken ships.
______________ Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes, sir.` Mal-¦Aint we just.¦ |
Chopper Rollins
Minmatar
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Posted - 2011.01.13 03:15:00 -
[50]
ITT: Biggest carebears EVAH.
Must remember to link this thread whenever some fool scorns hi-sec players as carebears. I left 0.0 because of dramaqueenery and corpies obsession with not taking a loss of any kind. This thread shines a light on a whole 'nother dimension of non-fun.
OP is just talking himself up.
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AristotleOnassis
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Posted - 2011.01.13 05:22:00 -
[51]
I earn 1 billion LP in 10-11 hours of playing, which is worth at least 2 billion isk for the worst science store.
i was able to maintain 500-650mil isk/hour last month for two weeks in a row, as i was clearing my 10,000 rare-but-not-expensive tags on stuff with 8K isk/lp conversion
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Borun Tal
Minmatar Space Pods Inc
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Posted - 2011.01.13 07:17:00 -
[52]
Originally by: Tom Gerard One guy piloted 5 ravens so walked away with 1. 5 billion
What makes that so hilarious/sad is that you hold that up as awesome. Epic fail. In a really sad way.
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Nessa Aldeen
Caldari Fullmetal Alchemists
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Posted - 2011.01.13 07:45:00 -
[53]
Originally by: Tom Gerard Edited by: Tom Gerard on 09/01/2011 05:10:04
I have found several mission runners who "Claim" to have been veteran 0.0 pilots but moved back to high-sec because its "more profitable".[/justify]
Ever considered that vets go back to empire to run missions because when in 0.0, they're not there to farm extensively like you. They will use up most of the isk or ships whichever they run out of first in pvp (most 0.0 pvpers I know are nowhere near as filthy rich as their hi-sec mission hoes) Also the nature of some alliances/corp is pvp all the time, negating any chance of making isk. And if they do it, it will still hardly be stable 70-100mio per hour (insert bullkrap rate here) like you get on a L4 mission.
Also consider, the multiple benefits of mission running that expands into several other disciplines. |
Jason Edwards
Internet Tough Guy Spreadsheets Online
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Posted - 2011.01.13 08:50:00 -
[54]
You might make 150mil/hr in 0.0. Except you're constantly have a threat factor. There are frequent roamers and afk cloakers who interrupt you and make it so you arent making any isk. You have OPs and pvp you need to goto in addition to attending to some logistics. Generally speaking you cant just sit in 0.0 and make 150mil/hr consistently.
At the end of the day. 0.0 people are poor as **** unless they've recently gotten very lucky or are alliance leader who pockets good moon monies.
This is what makes pvpers hate big blocks like nc/russians/it. They are large enough to carebear it out lots without much threat.
Remove local - create intel module sov pos module which serves this purpose which gives instant intel for the sov owners of the space. Lets the sov owners actually be safe meanwhile non-sov owners would be smashing into god knows what. ------------------------ To make a megathron from scratch, you must first invent the eve universe.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.01.13 11:44:00 -
[55]
Originally by: Batolemaeus
Originally by: Jack Abramof
Originally by: Passageway God, and I though we were carebears in high sec :D
plenty of em in 0.0 and as soon as they see a neutral shuttle, they bring 10 bs and 2 carriers in
That is highly inaccurate.
Such a situation calls for motherships, not carriers.
True this. After all, who knows whether it might be a bait cyno-shuttle?
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
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