Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Davanev Hraldrsson
|
Posted - 2011.01.13 14:31:00 -
[1]
I don't know about other players but the look of a ship really matters to me. I can fly an ugly ship - for example I have no problems with the Osprey, but not one I find "silly" looking - Moa. Hard to define but I know it when I see it.
There have been plenty to threads about ugly or pretty shipsbut how about features or small aspects that make an attractive ship less desirable. Very subjective but I can think of a couple that put me off otherwise good or great ships:
Rifter - turret placement on cabin roof makes it look like a cartoon
Drake - Control tower on top should be at the back not the front and the bit sticking out of the tower looks like a nose.
Stabber/Tempest - Just too thin in places, will snap if I make a hard turn
So, what minor points if any, about the ship models bother others?
|
Pod Salesman
|
Posted - 2011.01.13 14:41:00 -
[2]
Edited by: Pod Salesman on 13/01/2011 14:42:37 The Ferox looks too damn cool for it's own good, since it is nerfed compared to what it should be. I just can't stop flying them, but always need at least one low taken up by reactor control unit II. Needs more power grid so that isn't necessary!
|
Ticarus Hellbrandt
|
Posted - 2011.01.13 14:50:00 -
[3]
Originally by: Davanev Hraldrsson
Drake - Control tower on top should be at the back not the front and the bit sticking out of the tower looks like a nose.
buy a megathron
Stabber/Tempest - Just too thin in places, will snap if I make a hard turn
cant snap in space
|
Aerilis
Gallente Percussive Diplomacy
|
Posted - 2011.01.13 14:57:00 -
[4]
Originally by: Pod Salesman Edited by: Pod Salesman on 13/01/2011 14:42:37 The Ferox looks too damn cool for it's own good, since it is nerfed compared to what it should be. I just can't stop flying them, but always need at least one low taken up by reactor control unit II. Needs more power grid so that isn't necessary!
Ferox looks flippin' sexy.
But yeah OP I get you. There's a difference between ships that are ugly because of practicality--and ships that are ugly for reasons that make no sense. And the Drake is way too thin.
|
Antihrist Pripravnik
4S Corporation Morsus Mihi
|
Posted - 2011.01.13 15:38:00 -
[5]
Broadsword - What the hell is that texture all about? Junkyard?
|
Tippia
Sunshine and Lollipops
|
Posted - 2011.01.13 15:46:00 -
[6]
Originally by: Antihrist Pripravnik Broadsword - What the hell is that texture all about? Junkyard?
Uhmà It's Minmatar. So yeah. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Dasubervixen
|
Posted - 2011.01.13 15:58:00 -
[7]
Originally by: Davanev Hraldrsson So, what minor points if any, about the ship models bother others?
None. I'm Amarrian, all my ships look good.
Anything done within the rules of the game is NOT griefing. Get over it. |
Archbeholder
|
Posted - 2011.01.13 16:03:00 -
[8]
Originally by: Dasubervixen
None. I'm Amarrian, all my ships look good.
And that is the main reason amarr ships should be nerfed!!! Having beautiful ships is PREPOSTEROUS!
|
Karyon Khen
|
Posted - 2011.01.13 16:03:00 -
[9]
Originally by: Dasubervixen
Originally by: Davanev Hraldrsson So, what minor points if any, about the ship models bother others?
None. I'm Amarrian, all my ships look good.
All of them? Have you seen the Sentinel?
|
Aloe Cloveris
The Greater Goon
|
Posted - 2011.01.13 16:04:00 -
[10]
Originally by: Antihrist Pripravnik Broadsword - What the hell is that texture all about? Junkyard?
That having been said about the Broadsword design, a rusty blacksmith's anvil bristling with machine guns and careening through space ... the Rupture is metal as ****. :black101:
|
|
Dasubervixen
|
Posted - 2011.01.13 16:22:00 -
[11]
Originally by: Karyon Khen
Originally by: Dasubervixen All of them? Have you seen the Sentinel?
Yes, I own one. All the EWAR frigates look a bit odd. I guess they need to, to do their job properly. But of the EWAR frigates. Crucifier/Sentinel still look the best.
Anything done within the rules of the game is NOT griefing. Get over it. |
Syreniac
|
Posted - 2011.01.13 16:38:00 -
[12]
Edited by: Syreniac on 13/01/2011 16:39:53 Edited by: Syreniac on 13/01/2011 16:38:51 Originally by: Dasubervixen
Originally by: Karyon Khen All of them? Have you seen the Sentinel?
Yes, I own one. All the EWAR frigates look a bit odd. I guess they need to, to do their job properly. But of the EWAR frigates. Crucifier/Sentinel still look the best.
Maulus.
I rest my case.
EDIT: And the Vigil, thinking about it...
|
BiggestT
Caldari Amarrian Retribution
|
Posted - 2011.01.13 16:40:00 -
[13]
The raven would look so much cooler and much more badass if the silly little flimsy looking ****pit was removed (and everything else kept as is)
The engines on the chimera look funny, it doesn't really match the awesome looking front of the ship.
The drake looks too thin, give it more fatness!
The caldari cruisers look all wrong, osprey has the same issue as raven, caracal needs moar meat, blackbird looks like a bunch of lego blocks are attached to it, and the moa...let's not even get started there.
I think all the titans look a bit weird too, they're not like a gigantic ship of doom should look imo..
EVE Trivia EVE History
|
Uzii Jay
|
Posted - 2011.01.13 16:44:00 -
[14]
Originally by: Dasubervixen
Originally by: Davanev Hraldrsson So, what minor points if any, about the ship models bother others?
None. I'm Amarrian, all my ships look good.
Amen to that. Some of the Legion combinations are orgasmic. And it just so happens that my setup falls into that combination :D
To the OP, the Caracal looks far to thin in most places, and those two 'wings', they make it look like it has legs. In fact the whole thing looks like some backwards two-legged dinosaur, the cockpit/bridge as the tail, and the engines as some weird flat head. Vile ship. |
Mey Alman
Jonferson Space Dynamics Division
|
Posted - 2011.01.13 17:04:00 -
[15]
Originally by: Ticarus Hellbrandt
Originally by: Davanev Hraldrsson
Stabber/Tempest - Just too thin in places, will snap if I make a hard turn
cant snap in space
Nothing in space is preventing g forces from occurring. So how do you come to post something like that?
|
Anubis Xian
Word Bearers of Chaos
|
Posted - 2011.01.13 17:09:00 -
[16]
I always get flashbacks to the days of using typewriters when I see an Apoc warp in.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
CINA
|
Vabjekf
Caldari
|
Posted - 2011.01.13 17:20:00 -
[17]
The little head sticking out of the raven The little head sticking out of the rupture Harbingers asymmetric turret Caracal looking like a walking space twig Extra visible hardpoints on ships that do not have that many hard points (such as the paladin)
|
Forum Guy
|
Posted - 2011.01.13 17:31:00 -
[18]
I get the feeling more effort has gone into designing the pirate ships (player) than the mainstream ones.
|
yani dumyat
Minmatar Tribal Liberation Force
|
Posted - 2011.01.13 20:13:00 -
[19]
Originally by: Davanev Hraldrsson
Drake - Control tower on top should be at the back not the front and the bit sticking out of the tower looks like a nose.
That's not a control tower, it's to make them clip together in a nice stack when you have 10 of them in the hanger. _______
Trolls and Tribulations A story of eve, trolls, world domination and dogfighting against starlings in a tiny dramiel. |
Jennifer Starling
Amarr
|
Posted - 2011.01.13 21:39:00 -
[20]
Most Ugly: Moa, most Minmi frigates, Bellicose, Loki (I'm really a bit ashamed I fly one), Tempest, Crucifier, Executor, Maller, Vexor, Brutix, Dominix.
|
|
Doctor Steinsbrow
Caldari Deep Core Mining Inc.
|
Posted - 2011.01.13 21:48:00 -
[21]
Originally by: Davanev Hraldrsson
Rifter - turret placement on cabin roof makes it look like a cartoon
rifter is badass and will always be a badass looking ship
Originally by: Davanev Hraldrsson
Drake - Control tower on top should be at the back not the front and the bit sticking out of the tower looks like a nose.
you are overlooking the fact that it a drake and thus immune to your wierd point of view
Originally by: Davanev Hraldrsson
Stabber/Tempest - Just too thin in places, will snap if I make a hard turn
the lack of air in space makes Snapping of pieces of ships impossible on "hard turns" though if you replaced that word with "weapons fire" it might make sense. |\<o>/| ||||||||| ||||||||| ||||||||| \|CCP|/ -|||||||- -|||||||- ONE DOES NOT SIMPLY WALK WARP INTO MORDOR J7HZ-F! |
Dorian Tormak
|
Posted - 2011.01.13 22:07:00 -
[22]
Seriously, before CCP does ANYTHING else, they NEED to fix the way some ships look.
FUKK! Moa, Bellicose, Rupture, Caracal even holy crap there are a lot of ugly ships. FUKKING FIX IT ALL READY ITS REDICULOUS LOL
Not to mention howbout some missile launchers on my breacher?
Seriously.
|
roastduck
Gallente MerTeK
|
Posted - 2011.01.13 22:10:00 -
[23]
Originally by: Davanev Hraldrsson
Stabber/Tempest - Just too thin in places, will snap if I make a hard turn
the lack of air in space makes Snapping of pieces of ships impossible on "hard turns" though if you replaced that word with "weapons fire" it might make sense.
There is no air resistance, but there is still inertia. Those pieces will want to resist the direction change, and the stresses could make them snap.
|
Tradew1nd
|
Posted - 2011.01.13 22:36:00 -
[24]
to the people that say things cannot snap in space:
http://en.wikipedia.org/wiki/Bending_moment
http://en.wikipedia.org/wiki/Inertia
kthxbai
|
Jaina Sunspot
Agent-Orange Nabaal Syndicate
|
Posted - 2011.01.13 22:37:00 -
[25]
Originally by: Doctor Steinsbrow
you are overlooking the fact that it a drake and thus immune to your wierd point of view
It has 2 Invuln II's so it is double invulnerable to a factor of two.
--- Plus, I'm new to being insane, shouldn't I check to make sure he's not fifty snakes in a hollowed out man? |
Doctor Steinsbrow
Caldari Deep Core Mining Inc.
|
Posted - 2011.01.13 22:39:00 -
[26]
Originally by: roastduck
Originally by: Davanev Hraldrsson
Stabber/Tempest - Just too thin in places, will snap if I make a hard turn
the lack of air in space makes Snapping of pieces of ships impossible on "hard turns" though if you replaced that word with "weapons fire" it might make sense.
There is no air resistance, but there is still inertia. Those pieces will want to resist the direction change, and the stresses could make them snap.
i'm honestly interested in finding out how the ISS stays in one piece then |\<o>/| ||||||||| ||||||||| ||||||||| \|CCP|/ -|||||||- -|||||||- ONE DOES NOT SIMPLY WALK WARP INTO MORDOR J7HZ-F! |
yani dumyat
Minmatar Tribal Liberation Force
|
Posted - 2011.01.13 22:43:00 -
[27]
What's with all the hate for the caracal? It should be stick thin, once your shields are gone it snaps like a twig so some big beefy model would be stupid.
Caracal rocks, leave it alone. _______
Trolls and Tribulations A story of eve, trolls, world domination and dogfighting against starlings in a tiny dramiel. |
Doctor Steinsbrow
Caldari Deep Core Mining Inc.
|
Posted - 2011.01.13 22:48:00 -
[28]
Originally by: yani dumyat What's with all the hate for the caracal? It should be stick thin, once your shields are gone it snaps like a twig so some big beefy model would be stupid.
Caracal rocks, leave it alone.
Caracal had a bad tank period really, but yea, ship looks great. |\<o>/| ||||||||| ||||||||| ||||||||| \|CCP|/ -|||||||- -|||||||- ONE DOES NOT SIMPLY WALK WARP INTO MORDOR J7HZ-F! |
Tippia
Sunshine and Lollipops
|
Posted - 2011.01.13 22:48:00 -
[29]
Originally by: Doctor Steinsbrow i'm honestly interested in finding out how the ISS stays in one piece then
By not rotating around its own axis and by changing direction very gradually. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Kara Sharalien
Gallente Federal Navy Academy
|
Posted - 2011.01.13 23:14:00 -
[30]
Edited by: Kara Sharalien on 13/01/2011 23:15:05
Originally by: Doctor Steinsbrow
Originally by: roastduck
Originally by: Davanev Hraldrsson
Stabber/Tempest - Just too thin in places, will snap if I make a hard turn
the lack of air in space makes Snapping of pieces of ships impossible on "hard turns" though if you replaced that word with "weapons fire" it might make sense.
There is no air resistance, but there is still inertia. Those pieces will want to resist the direction change, and the stresses could make them snap.
i'm honestly interested in finding out how the ISS stays in one piece then
They try not to move it. Inertia is resistance to a change in the state of movement. The ISS might be spinning rapidly around the world, but it always was, and unless you change the nature of its orbit, its existing movement (theoretically) creates no inertia. Any that does exist is very small.
If you did want to move the ISS, you probably wouldn't fling it around by making 432km/h over 3 second speed/direction changes, which is what the tempest does in game. The Adelaide meet, be there! |
|
Zaerlorth Maelkor
The Maverick Navy IT Alliance
|
Posted - 2011.01.13 23:28:00 -
[31]
Originally by: Ticarus Hellbrandt
Stabber/Tempest - Just too thin in places, will snap if I make a hard turn
cant snap in space
G-forces working on the ship during any kind of acceleration says differently. However, you might want to consider a few things, first of all; I now have one of those annoying sigs. second; you should probably move on to some more interesting things than reading this sig.
|
Doctor Steinsbrow
Caldari Deep Core Mining Inc.
|
Posted - 2011.01.13 23:32:00 -
[32]
Originally by: Kara Sharalien Edited by: Kara Sharalien on 13/01/2011 23:15:05
Originally by: Doctor Steinsbrow
Originally by: roastduck
Originally by: Davanev Hraldrsson
Stabber/Tempest - Just too thin in places, will snap if I make a hard turn
the lack of air in space makes Snapping of pieces of ships impossible on "hard turns" though if you replaced that word with "weapons fire" it might make sense.
There is no air resistance, but there is still inertia. Those pieces will want to resist the direction change, and the stresses could make them snap.
i'm honestly interested in finding out how the ISS stays in one piece then
They try not to move it. Inertia is resistance to a change in the state of movement. The ISS might be spinning rapidly around the world, but it always was, and unless you change the nature of its orbit, its existing movement (theoretically) creates no inertia. Any that does exist is very small.
If you did want to move the ISS, you probably wouldn't fling it around by making 432km/h over 3 second speed/direction changes, which is what the tempest does in game.
point taken, though i can totally imagine a minmatar frigate shaped like the ISS |\<o>/| ||||||||| ||||||||| ||||||||| \|CCP|/ -|||||||- -|||||||- ONE DOES NOT SIMPLY WALK WARP INTO MORDOR J7HZ-F! |
Captain Megadeath
|
Posted - 2011.01.13 23:48:00 -
[33]
Well, I don't have any problems it the aethstetics of the ships that I personally pilot in eve. Though I do have warm fuzzy feelings on the shapes of the Caldari craft;
Drake, Rokh, Raven, Caracal, Hookbill, Osprey and the Ferox are all sweet IMHO
Though we do need T2 versions of the Drake and Rokh
Originally by: Cat o'Ninetails my name actually is short for catherine
Yeah, Katie Door perhaps...... lol
|
Cys Root
Gallente Onefix RD
|
Posted - 2011.01.14 00:08:00 -
[34]
Has no one mentioned the toilet bowl on the raven's ass?
|
Teranul
|
Posted - 2011.01.14 00:22:00 -
[35]
I really, strongly dislike most Caldari and Minmatar ship designs. I suppose it doesn't really fit into the topic, which is the "little things" that bother, but eh...
The Thorax really, seriously irritates me with that chunk of... something... sticking out at the bottom. As if comparisons to *****es weren't already rampant enough, that thing just... yeah. Why? I mean, it's bad enough the designers apparently have a hatred for symmetry, but that thing just sticks out way too much, and there's just no way that wouldn't completely unbalance the ship (not to mention it has a THRUSTER attached to it - wtf?). It looks to me like whoever designed the ship specifically decided to challenge themselves by attempting to create balanced thrust with a completely unbalanced weight distribution. Yeeeaaah....
|
Doctor Steinsbrow
Caldari Deep Core Mining Inc.
|
Posted - 2011.01.14 00:22:00 -
[36]
Originally by: Cys Root Has no one mentioned the toilet bowl on the raven's ass?
now honestly, how else is one to take a **** in space? and where do you think we collect and store ammunition for the launchers? |\<o>/| ||||||||| ||||||||| ||||||||| \|CCP|/ -|||||||- -|||||||- ONE DOES NOT SIMPLY WALK WARP INTO MORDOR J7HZ-F! |
Burhtun
|
Posted - 2011.01.14 01:29:00 -
[37]
Edited by: Burhtun on 14/01/2011 01:30:49
Originally by: Dasubervixen
None. I'm Amarrian, all my ships look good.
I'm not a fan of the ornate designs they added onto the frigates. Aside from that, the Crucifier is ugly, Coercer is an ugly Drake, Maller looks cool until you look at it's silly rear-end, Arbitrator is lame looks like it belongs in Star Trek, the Amarr Battlecruisers look goofy... the front ends resemble chicken heads. The Harbinger in particular is hideous. Amarr Carriers are ugly and look half blown-up. With that said, Amarr does have some of the sexiest ships. Abaddon and Revelation are GREAT looking, Magnate and Punisher look nice, The Avatar is the coolest of the titans. Amarr Freighter is cool. Amarr space stations are awesome looking too, inside and out.
Originally by: Jennifer Starling
Most Ugly: Moa, most Minmi frigates, Bellicose, Loki (I'm really a bit ashamed I fly one), Tempest, Crucifier, Executor, Maller, Vexor, Brutix, Dominix.
Vexor is one of my favorite EVE ships in terms of looks. They just need to get rid of the wires on the bottom. No ships should have exposed wires/tubing. Oh and smiley faces, ships shouldn't have those either. I like the Brutix a lot also, second best looking BC. Hurricane being the best.
Lots of people like to bash Minmatar, and they do have some ugly ships, but I think Caldari has it the worst. Even if a Caldari ship manages to not be flat out ugly, it will always be rather boring looking. Minmatar have the best looking carriers, a cool dreadnought, the best looking BC, and the best looking industrial ships.
|
Nypheas Azurai
|
Posted - 2011.01.14 02:46:00 -
[38]
/signed.
I get the feeling a CCP designer got it backwards: an effective ship need not look good. But just because a ship doesn't look good doesn't mean its effective.
As OP said, I'm completely OK if the designer can justify why something looks odd based on operatically. But ships looking ugly in an attempt to pretend that ugly must mean it's super practical... I didn't buy that from day 1.
|
mrfacerape
|
Posted - 2011.01.14 02:56:00 -
[39]
i like my moa D:
|
Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2011.01.14 08:16:00 -
[40]
Most but the latest ship designs are based on a low poly count in the classic client. Compare ships like the Apocalypse with the Abaddon. You can really see that the Apocalypse was kept as close to the low poly original as possible, where as the Abaddon had not to obey such arbitrary design rules. Thus you get really odd and bad locking base shapes and structures for most of the ships that are from that era and had probably been designed first.
If anything was to wish for, then that CCP does do the next gernation of models the same as they did with the Scorpion.. out with the old restrictions and in with some new fresh air.
Remarks on the worst cases:
Frigates: Crucifier (Amarr meets Minmatar), Inquisitor (flying hook 1), Tormentor (flying hook 2), Bantam (is the suction part dropable?), Griffin (lantern fish), Imicus (a side support from keeping it falling over?), Maulus (engine leafs with focal point?), Navitas (proof of submarines in space), Tristan (action figure?), Breacher (structurally fail, no triangles), Burst (ok, who did sit on that?), Probe (lets go s-a-i-ling), Slasher (moskito with loose attached head)
Cruisers: Arbitrator (Star Trek meets Eve), Blackbird (Kestrel got some bulky attachments), Moa (lantern fish 2, can you imagine a deck layout for that thing?), Osprey (scrapyards last bits and pieces found a new home, did the Minmatar help with the design?), Exequeror (3 different engines, really?), Stabber (dragons in space)
Battleships: Apocalypse (most boring looking BS), Armageddon (Alien meets Eve), Raven (the best parts going for it are the wings), Typhoon (piping the size of a big house OUTSIDE on the hull?)
Overall design:
Amarr have the senakiest and cw-value lowest designs. All over fast and sleak looking ships. From below/behind badly or not at all plated, shooting them from behind/below should cause more damage. Some change in plating behaivior/design would seem logical.
Caldari have the most bulky and uninspired designs I've ever seen. Even Star Wars ships have had a nicer look. The first ships that make a change for good in this regard are the Scorpion, the Drake and the Tengu. This race has efficiency and teamwork on their flags, but the older ships look like they were stolen from the Minmatar and assembled from scrapyard left overs.
Gallente have some odd shaped ships in the arsenal. The asymmetry of some of the desings is questionable for a soceiety that's so much about equality, freedom and balance.
Minmatar have more symmetric designs than the Gallente or Caldari.. although according to background story they are the guys who have to improvise the most!!! Also some of their designs are more fitting to the Caldari and vice versa.
support Public Idea Tracker | 24hr PLEX |
|
Davanev Hraldrsson
|
Posted - 2011.01.14 08:49:00 -
[41]
Originally by: Doctor Steinsbrow
Originally by: Davanev Hraldrsson
Rifter - turret placement on cabin roof makes it look like a cartoon
rifter is badass and will always be a badass looking ship
Originally by: Davanev Hraldrsson
Drake - Control tower on top should be at the back not the front and the bit sticking out of the tower looks like a nose.
you are overlooking the fact that it a drake and thus immune to your wierd point of view
Originally by: Davanev Hraldrsson
Stabber/Tempest - Just too thin in places, will snap if I make a hard turn
the lack of air in space makes Snapping of pieces of ships impossible on "hard turns" though if you replaced that word with "weapons fire" it might make sense.
Rifter is a great ship but the turret placment on top just looks ridiculous, and spoil the whole effect.
As others have said Inertia still exists. Make radical turns is a stabber - or even worse a Vagabond - at max speed and every instinct I have tells me you will snap it in two. Your point about weapons damage is also true, no militiary in their right mind builds a warship that the enemy can cut in half with a single peashooter hit.
The points others have made about the silly little "heads"/cockpits on the Raven and Rupture are good too. I don't mind the caracal, flimsy looking but I think of it as a light or AA cruiser equivalent - 2nd World War San Diego class or similar, meant for killing little stuff/aircraft and made fast, lightly constructed and sleek, not a brawler
|
M'ktakh
|
Posted - 2011.01.14 09:37:00 -
[42]
As a Caldari player (altpoast), I am obviously biased, but to me, Caldari ships always had that feeling of function over form, which appeals both to my ingame and my RL persona. They do _look_ like modern warships/weapons. No fancy ornamentation, no gold-puke-green-brown decoration, just factory gunmetal paint. Out for war, not for a beauty contest.
Although the Caracal actually looks like a best on the prowl.
As for Minmatar, they, too, have their own nice aesthetic. They too, look like warships, only they are second-world warships. Designs based on long obsolete stuff, always jury-rigged and retrofitted, with a good amount of recycling and such. Kinda fits the overall Minmatar theme of "rag-tag, but hard punch if provoked"
Now, as for Amarr and Gallente, I just cant see myself going to war in those ships. Nice for a parade, surely, but they dont look like things that are designed to kill.
|
SkinSin
|
Posted - 2011.01.14 09:52:00 -
[43]
Edited by: SkinSin on 14/01/2011 09:51:56 ohyeah. Not simply a badly placed piece of unwanted design, but the complete lack of any design work on the Dominix It's like flying a baked potato.
|
Vabjekf
Caldari
|
Posted - 2011.01.14 10:00:00 -
[44]
Originally by: yani dumyat What's with all the hate for the caracal? It should be stick thin, once your shields are gone it snaps like a twig so some big beefy model would be stupid.
Caracal rocks, leave it alone.
Back when shields were a bubble i could reason away the 'legs' as simply being required to expand the shield far enough out to be able to encapsulate the front of the ship waaaay forward. It still looked kind of silly because in my mind there was a purpose for it, a function.
Now that shields just hug the hull there is really no point for it. I wouldnt want it just removed either, then we would have some sort of silly looking twig.
Maybe they just need to add some bulk between the two things. Maybe a bridge connecting the two legs with visible missile launchers and some sort of sensor pod looking thing? Im all for redesigning the obvious missile-only ships to have launchers on them like the drake model does.
Note that i am against them adding actual missile turrets, because one of the bonuses of going missiles is you do not have to deal with the stupid looking badly sized and jerky movements of gun turrets.
|
My Postman
|
Posted - 2011.01.14 10:04:00 -
[45]
You are searching for the ugliest ship in eve space?
HELIOS hands down.
Always, when using my covops i¦m thinking of a disabled hockey player. From any angle.
Have to drink some beer before using it, otherwise i could¦nt stand the look.
|
Faolan Fortune
|
Posted - 2011.01.14 10:08:00 -
[46]
Originally by: My Postman You are searching for the ugliest ship in eve space?
HELIOS hands down.
Always, when using my covops i¦m thinking of a disabled hockey player. From any angle.
Have to drink some beer before using it, otherwise i could¦nt stand the look.
I trained Amarr frigate to 5 just to avoid the Helios
|
|
|
|
Pages: 1 2 :: [one page] |