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Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Aynen
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Posted - 2011.01.20 08:48:00 -
[91]
I've been one of many to discover how well PI and wormholes go together, which makes me wonder: Might we see a ship in the future that has bonuses that help players to make use of this 'marriage' between wormholes and PI? For instance a ship with a large enough cargo bay to haul PI goods around but which is also strong enough to do the easier Sleeper sites in a C1 or perhaps even C2?
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Indarmos
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Posted - 2011.01.20 08:51:00 -
[92]
why military lvl going down when we try to up system last day? what the new mechanic of it`s, if it`s exists ofcourse
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Aynen
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Posted - 2011.01.20 08:55:00 -
[93]
Are the features in Incursions going to see any further development in Incarna or is Incarna going to focus purely on the features unique to itself, leaving further development of the Incursions features for the future after Incarna?
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CCP Spitfire

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Posted - 2011.01.20 09:01:00 -
[94]
Excellent questions, keep 'em coming!
I removed some offtopic posts and comments from the thread though. Please keep the discussion in separate threads.
Spitfire Community Representative CCP Hf, EVE Online |
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Glarealot
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Posted - 2011.01.20 09:11:00 -
[95]
1) Are there currently any development plans to help out the solo PvPers for future expansions? (examples: introduction of additional bonuses to ECCMs, anti-blob measures, etc?) 2) Are there any plans with the current SP pool system you designed, such as was utilized with the learning skill removal, to be able to do things such as respeccing or other related activities in regards to SP modification? 3) Are the Incursions designed to be large groups only or will groups of 2 or 3 people be able to find Sansha combat while out and about?
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Neo Gabriel
Gallente Percussive Diplomacy
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Posted - 2011.01.20 09:16:00 -
[96]
When will you start punishing people that cheat by using bo.ts to mine and rat npc bounties in nullsec?
If not, will you legalize the use of such programs to level the playing field? I mean, if thousands of accounts already do it without a problem, why not everyone?
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ILikeMarkets
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Posted - 2011.01.20 09:29:00 -
[97]
Edited by: ILikeMarkets on 20/01/2011 09:30:12 Edited by: ILikeMarkets on 20/01/2011 09:29:38 Only 1 question:
What is the chance of changing to the avatar at the top of left on the neocom when you are in game to be animated, like it was during character creation? Or at least an option to allow for that, so that those who don't want to waste the RAM on something aesthetic like that don't have to.
When you mess with a portrait, your character moves around and is somewhat lively. I can't tell you how deeply this brought me back into the game. Now obviously other characters in game will be just the portraits, but allowing us to click up there or go to our profile and click on our toon, zoom in and out, etc, would be outstanding. We have these full bodies and amazingly lively looking characters, and they are wasting away as an upper body portrait...
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Officer Spawn
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Posted - 2011.01.20 09:35:00 -
[98]
I've always wondered what thought process lead to the Kitsune receiving an ECM optimal bonus and a severely decreased locking range compared to the Griffin.
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whispous
Gallente NibbleTek Pandemic Legion
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Posted - 2011.01.20 09:38:00 -
[99]
skop boo dop bop boo biddy boodoo skopin do biddy diddo himbrum blumblumblum humbrum dumrum skop bo biddy ba dope?
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Shanlara
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Posted - 2011.01.20 09:45:00 -
[100]
Question: Is there any thoughts on having our 3D model represented anywhere in the near future, like at the log in screen, maybe like the 3D ship viewer for people's char, I find it said and slightly fustrating that I for one spend over 2 hours making my char, and now I can't even see it, would like to atleast be able to see the resault of all my hard work even though we can't use it yet.
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Louis deGuerre
Gallente Malevolence. Imperial 0rder
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Posted - 2011.01.20 09:49:00 -
[101]
Is it the lack of sunlight during Icelandic winters or horrible working hours or partying all night long that are the cause of so many of you in the vids having epic walls under your eyes ?
----- Malevolence. is recruiting. Dive into the world of 0.0 !
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Argonaught
Minmatar Cabbage Tea
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Posted - 2011.01.20 09:55:00 -
[102]
PI Questions
Why was PI production messed with on such a drastic scale?
Why were the concerns in the PI feedback thread for the test server ignored before the last patch went live?
There are a ton of other complaints about PI production as it is now, how are you going to placate the local villagers?
Argo. ------------------------------------------------ Coming soom or never.sig |

Xercodo
Amarr INESTO Task Force
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Posted - 2011.01.20 10:01:00 -
[103]
Edited by: Xercodo on 20/01/2011 10:01:27 any plans in store for billboards? :P
they all show the same 3-4 ads and other then that work as wanted signs...i think theses things have GREAT RP and story potential and quite a bit of immersion could be added by having animated ads and more variety....
EDIT: oo awesome idea....have them react to the incursions :P
-------------------------------------------------- The drake is a lie
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Aelius
Caldari Mnemonic Enterprises Dark Matter Coalition
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Posted - 2011.01.20 10:03:00 -
[104]
My question goes as follow:
Although i know this is perhaps a question that you don't want to answer CCP, but do you think that launching a new feature like Sansha Invasions before overhauling some rather overdue features like POS and corp roles was a good call?
And when should we expect you to start working on those two? _________________________ CSM Candidate for 2011 (soon a pretty photoshop sig) Aelius 2011 Candidacy Guide Lines |

ChromeStriker
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Posted - 2011.01.20 10:14:00 -
[105]
What is the average air speed of an unladen europian rifter?
or more seriously, why cant we group multiple modules that arnt weapons? 2 t2 target painters for example?
big loves to ccp
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Silvermoon Armanis
Gallente ZiiP Empire
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Posted - 2011.01.20 10:17:00 -
[106]
I dont know if this has already been asked but its something I wonder. With the incursions now a vital part of eve play when they go live, they will be effectively crippling systems till we get off our asses and do something about them.
Thing is, when we repel the sansha at the end of the expansion and we move onto Incarna of whatever is planned next. What will happen to all the incursion engines? We will have the CONCORD LP store, the new capital mods and most likely more. But We cant have more sansha invasions as we will have complted that storyline. Will each sector of space still have its own less frequenrt invasions? Like simple blood raider attacks on colonys or Serpentis taking over areas for drug research? I just worry that it has been a HUGE level of effort gone into this system that may end up just phasing out in the near future.
In short, What will happen to incursions after the sansha incursion expansion ends?
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John Zorg
Caldari Oberon Incorporated Morsus Mihi
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Posted - 2011.01.20 10:21:00 -
[107]
Edited by: John Zorg on 20/01/2011 10:21:39 Hi,
I have 4 questions:
1. Is CCP aware of the Shield Bonus Bug? Changing systems(sessions) will kill all shield bonuses. When will this be corrected. 2. What is the plan to fix mining, for me it is just a time waster, or is it concidered stable at present. 3. When will the Hel's bonus be corrected as promised just after Dominion? 4. Is there any chance that the Jump bridge permissons can be looked at to get rid of having to constantly put in the Starbase password at every blue tower. Maybe make it's settings similar to the shield, [] corp, [] alliance, [] standings.
Thanks JZ
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Derus Grobb
Minmatar Selectus Pravus Lupus Transmission Lost
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Posted - 2011.01.20 10:27:00 -
[108]
Any news on new T3 entering the game, especially modules?
Any ideas for a new intel suite to replace local, particularly in 0.0? ---
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Leovarian Lavitz
Minmatar Ghost Tribal Credit Union Sspectre
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Posted - 2011.01.20 10:35:00 -
[109]
Edited by: Leovarian Lavitz on 20/01/2011 10:36:27 1)Will mining lasers grow in size proportionally to the amount of bonus the miner is receiving? Would it be epic to have a strip miner beam that is 66% wider than a non-bonused strip miner?
2)Will moon mining arrays be placed outside of POS shields, made incapacitateable, and hackable to steal goo and generate pos mails when it is hacked?
3)The official in game name of a 'PLEX' Is Pilot's License Extension (30 Days). Will using them for Microtransactions shave off hours/days? (EG: Nice Hat: 1 Day. NO >YES. Your PLEX Now has 29 Days left. Or split into PLEX Hours: Would you like to split your plex into PLEX hours? NO >YES. Your PIlots license Exension has 720PlexHrs left)
4)Botting: Why is PVP generally not bot-able? Perhaps randomizing rat-gang's ship load-outs may help. Using multiple tactics as well. Think it would be funny to get Hot-dropped by a rat, then have the rats GTFO. "Oh, look, a serpentis Iteron. BZZZT, is that a MOROS? OMG...hiisss....static..."
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Aynen
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Posted - 2011.01.20 10:38:00 -
[110]
How do you think the changes to PI will influence the market?
When a new feature is released, how do you determine in the first few months wether it is 'working as intended' or has slightly different effects than anticipated (I'm thus not refering to an outright bug)? What is usually the process for dealing with a feature that isn't working as intended?
How would you describe the features of Incursion when further developed 5 years from now?
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2011.01.20 10:44:00 -
[111]
Edited by: Bomberlocks on 20/01/2011 10:45:58 I have a number of questions, some related to others and in no particular order, so pick those that are least embarrassing to you.
1. Why does CCP spend a lot of time developing new features that are seldom, if ever, iterated upon, despite promises to that effect? Examples of this are Factional Warfare, Wormholes, Moon Minerals and T3 ships.
2. Why is so little apparent effort expended on balancing the game? There are many ships, such as the Gallente currently, but with many others having glaring weaknesses (t1 ships, tiering system) or being extremely OP, like the dramiel that make those parts of the game hard to play and that consequently drive players away, yet CCP seems largely indifferent to this. Other current examples are mods (hybrids for example, active armour or remote shield repping) and structures (POSes, Sov structures) and Mining (why are belt spawn rates so high when CCP acknowledges there is an oversupply of isk in the game?).
3. Many of us, while liking the new characters made possible by the new character generator, wonder why CCP is so bad at communicating the use of its features or even publishing an illustrated user guide on its features. It seems as if the whole thing was quickly thrown together without much thought. Is this because the character engine (and the forthcoming Incarna expansion) are largely by-products of the development of the World of Darkness game?
4. Many of us wonder why, in the face of so many glaring imbalances and technical problems with the game, CCP spent 4 years working on the Walking in Stations feature (aka Incarna) without much to show for it? Why was CCP so intent on developing its own engine when there are many other engines on the market that can be licensed at a considerably lower cost, with much less effort and in much less time?
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Vash Itsumo
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Posted - 2011.01.20 10:50:00 -
[112]
Edited by: Vash Itsumo on 20/01/2011 10:53:27 Question 1: Why does CCP seemingly not react to bots? Even if the bots aren't RMT-ing, it's unfair to those of us who want to play the game properly. There should be simple ways to report when someones botting and someone in place to see, with short term (3 days or so) bans being awarded for first offence, followed by a longer (2 week) ban for the second offence, with it being three strikes and you're out with a permanent ban.
Eve has no excuse for botting. Other MMO's have the excuse "We have too many servers! We don't have enough people to cover all of them, therefore we'll do nothing". Why not use the big deal about Eve which IS the single shard server to get this problem sorted?
Question 2: Why does CCP insist on trying to release 2 'big' new expansions every year? I know the players love new content, but it would be better if we were given things that were released with a polished system, rather than always feeling rushed and not working correctly. I'm all for Incarna, but there's enough semi-unfinished content in the game that could be fixed properly over the next year rather than working on a new concept.
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Davelantor
Caldari The Hunt United Front Alliance
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Posted - 2011.01.20 11:07:00 -
[113]
Edited by: Davelantor on 20/01/2011 11:10:41 Question 1: Will there be more clothes, accessories till the walking in stations comes, if so, will we have the option to alter our portraits on regular intervals .. like the remaps.
Question 2: Can we expect to see some more artwork, screen shots, videos on both youtube and eveonline.com ... given how out dated most of this content has become. Will there be a makeover.
Question 3: Regarding Planetary interaction, can we have it implemented on the eve-gate ? .. that would be awesome or will eve-gate remain strictly as a social expansion.
Question 4: Can the new AI capable of supporting their own units by the usage of remote repair modules, if not, why hasn't been implemented as to make it more challenging for players that lack the tactical approach.
Question 5: When can we expect to see Incarna deployed in SiSi for the first rounds of tests ?
Question 6: The new character creator looks a bit rushed. Or was it planned to release this few optionality and no unique faction clothes or accessories.
The Hunt |

Danbar Roth
Amarr
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Posted - 2011.01.20 11:13:00 -
[114]
Is their any plans to create a stand alone character creator software. So rather than having to be connected to the game to create our character we can spend hours and hours refining it and once it is done then upload it to the server.
I know this probably wont work now, as i'm doubtful you guys will give people a third chance to remake our charecters but maby something to think about when Waling In Stations comes out.
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Gemberslaafje
Vivicide
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Posted - 2011.01.20 11:21:00 -
[115]
Could you make an outline on what will be in the first Incarna release:
Will it just be a fancy and slow way of using the station system menu's?
Or will there (In the initial release) be anything to look forward to?
Note that I am aware things will be added in later releases, but I'm asking about the initial release right now. ---
Creator of the Eve Character Appraiser/Assembler: http://gemblog.nl/skill/ http://gemblog.nl/assembler/
Originally by: De'Veldrin Welcome to the ****ing sandbox
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Pasmerktas
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Posted - 2011.01.20 11:25:00 -
[116]
I'd like to ask, what are you going to do about supercapitals? Are you going to nerf supercarriers or make titans/supercaps as they were designed to be (multipods)? Also i'd like to ask what do you plan for the post-Incarna, are you planning about PVP/PVE in station/ship environment? Also about Dust 514/EvE connection, do you plan to make Dust 514 client for PC, in the future of course?
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Christie Cieve
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Posted - 2011.01.20 11:28:00 -
[117]
22:00 again, well being pro US timezone is "normal"
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Taeyeon Elystra
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Posted - 2011.01.20 11:31:00 -
[118]
- Do you guys sometimes wonder whether it's all worth it when after pouring your hearts and souls into something as revolutionary as the new Character Creator you receive an overwhelming amount of exaggerated negativity and down-right nastiness from the vocal minority?
- Do you have an ultimate vision for what you want EVE to be (think Apple approach)? Or are you wandering along just adding stuff as the ideas come (think Lost approach)?
- When it comes to player mobility on stations should we be expecting something inspired by Playstation Home or is that overly ambitious at this point? I guess I ultimately envision being able to sit down at a table in a bar and discuss a contract's terms with the prospective operator or play a game of chess with a corp mate while waiting for the rest of the team to show up for an Op. Is this what you are aiming for?
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Siklariis
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Posted - 2011.01.20 11:33:00 -
[119]
Three easy questions :
- Will players be able to earn ISK through managing a bar in Incarna, for example ? - Is CCP aware of hybrid turrets problems and Gallente players need to cross-train because weaksness of tracking speed, etc... Hybrid are the best damage dealer on the paper, but in fact in EvE, they are not really useful in PvP (or with some very specific ships). I know that the CSM told you about that, so, what do you think about ? - Are you planning to introduce into EvE some T3 Frigates or T3 BC/BS ?
Thank you 
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kai dragonstorm
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Posted - 2011.01.20 11:35:00 -
[120]
why is there a time limit to create your new character?,
my pc cant handle the new character creater so does that mean that after the grace period i wont be able to play eve?
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