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Thread Statistics | Show CCP posts - 7 post(s) |

sasaMeyuiki
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Posted - 2011.01.20 01:04:00 -
[61]
cool'
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dickbott
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Posted - 2011.01.20 01:16:00 -
[62]
Edited by: ****bott on 20/01/2011 01:19:08 Edited by: ****bott on 20/01/2011 01:17:43 Edited by: ****bott on 20/01/2011 01:16:48 Posting this with an alt because I dont want to get in trouble with my alliance.
Regarding botting:
My alliance has recently had a discussion regarding its stance on botting. It was decided that the alliance had to give up its anti-botting stance in order to remain competitive. Most other nullsec alliances have a lenient or no policy regarding botting. Our alliance decided to allow botting because being anti-botting in todays eve means that you will lose out on corporate, alliance and personal income.
It seems like its pretty risk free to run bots as long as you are not RMTing. You can easily find bots many places in eve just by doing a roam through 0.0 space.
I find it very sad that my alliance have had to change its stance in order to remain competitive. People are saying that CCP does simply not care about botting as long as people do not RMT. I am angered and frustrated that I as a player who like to gain my isk in a legitimate way can look as people in my alliance brag about making ISK botting with no effort while I sit around and rat, run posses and trade to get the same ISK.
You recently released the devblog regarding botting and made it seem like you were cracking down. But I dont see any threads about people having been banned or anything like that. It doesn't seem like you are doing anything to regular players who bot even though this ruins the game much in the same way that the botters who RMT do. The only difference is that these do not steal income from CCP.
When alliances have to become pro-botting in order to stay competitive, I think the problem has reached an enormous magnitude
What are some concrete examples of what CCP is doing to prevent botting, especially in 0.0?
Is it true that you are more concerned about botting when it relates to RMT?
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O'Kim Wooavim
Gallente Empire Independent Corporation
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Posted - 2011.01.20 01:25:00 -
[63]
Apocrytha made me come back to EVE after a long brake, there we had A LOT of fine and interesting to explore content both PvE and PvP wise. Everyone was applauding CCP. Since Apocrytha, Dust 514 and World of Darkness was announced and futher expansions were received with much less appreciation both quality and content-wise. Carbon technology was introduced that consumed huge amount of resources to Carbonize old code. The new Character editor was introduced: you don't have to be a physic to foresee that it came out bugged and underdeveloped simply because it was much needed by players. Opps, my mistake, not by players of EVE Online, but by future players of World of Darkness and Dust 514. Obviously since you cannot move development forward until you have a character to play around with.
1. Please comment the following assumption: The quality and depth of content in Incursion, Tyrannis, Dominion is suffering because a company that was very good in development of awesome online game has decided to try other fields of capitalization.
2. Incursion is a definite breakthrough in group PvE in EVE Online: Have the tools for group assembly and queuing for assembly been created? Obviously Incursions are dynamic dungeons, therefore dungeon raiders will be needed. How a single NPC corp player, can participate in the Incursion? How roles can be displayed, defined and confirmed (tank, logistic, dps).
3.Good point earlier in the post about the medals. Why achievements mechanics is still not introduced in game? Player XYZ has completed XYZ incursions. Player ZYX has visited all solar systems in universe. Please comment.
4. As the long term goal of CCP has to be an increase of player base by both: retention of old players and new account: I can see Incarna being all-in bet for new accounts and fixes/backlog being treat for current EVE fans. Can you please tell could there be a ratio set between effort for new features and revamping old issues? Could this ratio possibly be 50/50?
5. A follow up to question one: Could you please prove me wrong and reveal the ratio of man-hours, persons and "development resorces" allocated between: a) carbon b) world of darkness c) dust 514 d) EVE Online
Thank you very much in advance |

Tacia Daliari
Minmatar Viaticus Consortium
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Posted - 2011.01.20 01:38:00 -
[64]
1. Why was the history bar removed from the character creator? It was there on Singularity, and allowed for mistakes to be quickly corrected. I can't see any reason why it wouldn't still be there.
2. Biggest problem I've noticed with the character generator isn't addressed in the devblog talking about how they're changing it. The preview pictures are different size and resolution from the in-game portrait, meaning that pictures that looked fine in the creator didn't look quite so good in game. I didn't personally have this problem, but several of my Corpmates were less than satisfied with their pictures, as was my wife.
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iP0D
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Posted - 2011.01.20 01:46:00 -
[65]
Originally by: Tacia Daliari 1. Why was the history bar removed from the character creator? It was there on Singularity, and allowed for mistakes to be quickly corrected. I can't see any reason why it wouldn't still be there.
CCP Caedmon's blog on that and some other stuff.
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Avlec Starshine
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Posted - 2011.01.20 01:52:00 -
[66]
Id like to know if we will be able to buy amarr robes regardless of wich race we really are, come incarna.
Ty vm
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leboe
Stimulus Rote Kapelle
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Posted - 2011.01.20 02:28:00 -
[67]
Originally by: Batolemaeus Edited by: Batolemaeus on 19/01/2011 23:11:53
Originally by: CCP Shadow Your questions. We hunger for them. Please keep them coming. 
If you promise to answer them, sure.
Since Epic Arcs apparently went the way of Cosmos, what is your plan to follow up on Incursions considering that the remains of old and abandoned content from previous incarnations of "the next PvE feature" are cluttering the game?
What did you do to prevent Incursions from going stale after people have played through them a couple dozen times, and how do you intend to make sure they're worth running instead of forcing people to run them so they can play eve? If I'm extremely bored with the content and it won't be touched and iterated on, will there be a good opt out or will I have to run them in order to free my space from them? In that regard, wouldn't it be much better if players could blockade other players, instead of npc?
quoting this
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Elzon1
Caldari Shadow Boys Corp White Angels.
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Posted - 2011.01.20 03:00:00 -
[68]
Edited by: Elzon1 on 20/01/2011 03:01:01 It seems with incursion that pve content was created in which "sleeper like" AI was used to force people in groups to take it on. If such sites are truly profitable I see people swarming them like locusts and completing them fairly quickly.
The question: Is there a preset time to how long each incursion event will last or does a new one spawn somewhere else upon completion? If not immediately respawning, how long would we have to wait?
Question 2: Will there be signs of how far back we have beaten our new overlords in order to see our "progress"?
Question 3: Could one or both of you give your speculations on what the revenant bpc will be worth as well as other bpcs to be dropped during incursions?
Question 4: I have heard of new sansha loot to be gained from incursions, is this true and if it is could you name them while telling us how they compare with other modules?
Question 5: Was there any sneaky anti-botting stuff snuck in with incursion to be activated now or on a later date? If there is, but you can't give details... could you please say that is "NDA"?
Question 6: Is incursion a possible test of anti-botting procedures? If yes, in what ways do you see such features being used in the future if successful?
Question 7: Could the Jovians finally make their way to the forefront through this incursion storyline... speculations?
Question 8: It seems the Sansha have figured out a way to influence our ships resistances throughout a system, will we the players eventually be capable of causing such havoc ourselves?
Question 9: The Sansha also have figured a way to establish semi-permanent wormholes, could we players eventually be able to do the same in order to invade other hostile systems?
Question 10: Are there any particular ship configurations or fleet compositions you would expect players to use when doing incursions?
Question 11: I heard that mining could be involved with incursions, what would this entail exactly?
Question 12: There have been quite a few people wanting to pirate and/or suicide gank during incursions, what would be a few strategies to do something like that during incursions?
Question 13: Will the storyline advance with our progress whilst doing incursions or is it a forced time schedule?
Question 14: Will there be any silly little things like "this sign is sharp" or "this is a sign" in the incursion sites?
Question 15: It has been said the revenant bpc will only drop in low sec, do you have any speculations of whether or not major alliances will attempt to claim such sites as their own as well as the bpc's?
Question 16: Will we the characters actually be in the storyline or will we simply be blowing up sansha left and right?
Last question:
Question 17: Has there been any talk of if there will be another "unholy rage" internally at CCP? If so when do you expect it to take place (time frame)?
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Lallante
Reikoku IT Alliance
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Posted - 2011.01.20 03:03:00 -
[69]
Edited by: Lallante on 20/01/2011 03:07:16 Edited by: Lallante on 20/01/2011 03:06:27
To Noah specifically, as an expert, can you tell me where to score large quantities of nasally-administered stimulants in Iceland?
Lall - THE Vocal Minority - Reikoku
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Mynxee
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Posted - 2011.01.20 03:16:00 -
[70]
FanFest is 9 weeks from now. From the December Minutes: "Hilmar stated that he hoped that the messaging for Incarna and its initial release, as well as the longer-term roadmap, would become much clearer by FanFest. The CSM cautioned, however, that this might be too late."
Are you going to make Hilmar's hopes come true? Related to that, will there be roundtables or presentations devoted to Incarna where you show some visuals to demonstrate progress and whet appetites for the planned Incarna 1.0 Summer Release that by then will be just a few short weeks away?
@IPOD: Great posts in this thread. You never disappoint.
Life In Low Sec |
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Flamespar
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Posted - 2011.01.20 03:27:00 -
[71]
A couple of questions.
Firstly what is the roadmap for PI. My understanding is that the recent update was really a step back to improve the basic experience. So what else can we expect to be added to this feature? Will we finally be able to be evil tyrants or benevolent dictators? When will planetary PVP become possible and what form will it take? I understand that DUST is the PVP link for null sec. But what about low and high? I want to be able to kick all these other capsuleers off my planet.
Secondly. Nukes. You know you want this.
Thirdly. Chest hair. Why do men in the future no longer have chest hair? My character demands long luxuriant chest hair that his food can get caught in.
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eternally svelte
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Posted - 2011.01.20 03:50:00 -
[72]
Q1) There has been no increase in available known space (excluding the introduction of Black Rise) over many years. Do you think that, given the population growth; is it time to increase the amount of space we have. Remember space is supposed to be vast. (Also this could be a good way to balance play styles).
Q2) Rat Bounties: I would like to see 0.5 sec space become a little more dangerous to miners. Could effort be made to create random spawns of more scary rats in 0.5 sec space; or is current thinking that the difficulty in high sec mining about right?!?
(What I was imagining was that you would have a 1 in 10 chance to get a spawn of a ~60k rat - with teeth. This rat would require a teams of hulk powered drones working together to kill. This rat needs to be able to kill Hulks. This a partly a nerf to marco's and to help end the tedium of high sec mining.)
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WisdomPanda
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2011.01.20 04:40:00 -
[73]
So much hate in this thread. Why is it always like this after every patch that has ever been applied to any interwebs enabled game ever? (That's rhetorical, don't answer.)
1) What steps are CCP taking to help combat the current botting issues? Will we be seeing some nice uber large negative wallets soon? (Please, Say yes)
2) Do you have any plans for reworking moon goo, and if so, how do you plan to offset existing costs? (Sov bills, pos fuels, ship losses, etc.)
3) Are there any plans to release player-freindly road maps for development? Would such road maps be open to community feed back? (Maps that actually track release/milestone dates, etc. Not just "Incursion here, Incarnia after that")
4) Mandatory "Moar ships!" question: With the recent "design your own ship" contest, are there plans to level that out by also creating matching race sets? Looking at most of the ships they have a very specific race they are targeted towards, it would seem illogical to release just an Amarrian ship, for example.
5) Can we expect any new Epic Arcs?
6) Can we expect any shake downs in PvP? (Black ops being good, certain bonuses being changed to more useful ones, etc.)
7) With the strong demand for logistical roles from incursion, are there any plans to expand on this? Logistics Battleships/Frigates?
8) Current technical issues aside, are there plans now or in the future to allow ships to dock to other ships? If not, why not?
9) With lag creating a situation where pilots can't war with each other, what steps are being taken to insure that more vertical performance can be ravaged from existing horizontal solutions?(Your words) Are there plans to enable a node to become multi-threaded should the system spike? If not, why not? What steps are being taken to automate the fleet fight tool? Etc.
10) With the Space Arms Race heading more and more towards capital ships, can we expect to see more variety from the capital fleet line up, or will CCP try and guide people more towards sub-capital class ships for the foreseeable future?
11) Can we expect to start seeing content from Incarnia popping up on dev blogs soon? If yes, how soon is soon? If not, why not?
12) With the character creator, assuming we will be able to purchase vanity items when we can walk in stations etc, will the image used in login/chats be static or will we be able to update it after buying fat lewt? (I just bought a quaffee hat for example, will I be able to go to the photo booth to make new poses to show it off in chats?)
13) And lucky last; How much goo could a moon goo mine if a moon goo could mine goo?
Side note: You guys probably don't hear it enough off these forums, but you guys are doing a pretty bang up job. The character creator was intuitive, easy to use and from what I've seen thus far, creates far more unique outcomes than the previous creator. If only every MMO developer was willing to keep their game graphically relative to the times instead of quietly hoping it would die out so they could try and sell those customers an entire "new" (term used loosely) game + paid expansions. :/
Although we could do with a ton of new content for it in later releases.  ----- Cheesecake, Natures ultimate weapon. |

Khristeena Nihilus
Two Weeks Notice Inc.
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Posted - 2011.01.20 04:45:00 -
[74]
For starters, what the HELL was that in Ashab earlier today? Around 400 people (less than a third of Jita's usual local count)in system, and it was completely unplayable for most of us that came out for the fight...I've seen fights in 0.0 with far more numbers that had less lag. Come on, guys...I know you can do better. 
Second point has already been made, regarding Minmatar character's facial tattoos. That's part of what made me go with a Minmatar character in the first place...I stuck with em b/c of the capless guns 
Third, is there anything in the pipe as far as new or revamped ships? There are several classes that could either use an overhaul or completely be scrapped, imho, and I'm sure I'm not the only one who would love to see more Tech 3 ships added to the game.
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Spc One
Gallente
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Posted - 2011.01.20 04:53:00 -
[75]
I have a question about drones. I've already seen damage notification for drones on singularity, however they're not in TQ yet.
So my question is this: Will user be able to click on his drone in drone bay and/or in space and check "changed" damage modifier because of skills ? like on turrets when damage modifier changes ?
____________________________________________________________________________ Angel 0/A |

O'Kim Wooavim
Gallente Empire Independent Corporation
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Posted - 2011.01.20 05:08:00 -
[76]
1. A question in regard to character portraits? Are there any plans to move on from system with static 2d pictures to actual live 3D models as character portraits, if not maybe at least PI style holograms? I can't imagine ultimate sci-fi without live video feed if not holograms.
2. Is any additional overhaul of existing single player PvE scheduled? Agent missions? Can we expect animated agents?
3. It would be great to finally get some voice in PvE. You can start with fading cries of True Slaves fading out into static when their ships go into flames. But I'd recommend to voice mission agents. Maybe you can outsource a studio and do this for tutorial missions. I am sure you will see many more happier new accounts. Please comment.
Thank you.
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Anjelica Crystal
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Posted - 2011.01.20 05:08:00 -
[77]
When will you be putting the character of the races back in to this bland character creator you have just introduced?
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PC l0adletter
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Posted - 2011.01.20 06:24:00 -
[78]
General How many subscribers would you have to lose to seriously change course?
Relatedly, how was monthly subscription revenue in December compared to the previous December? Subscribers?
Hilmar says he loves throwing things at a wall and seeing what sticks. Creativity and brainstorming are wonderful things, but you're running a 300 person, $50M/yr business in an intensely competitive industry. Are there any consequences for failures like PI, for missed development deadlines or serious bugs? Any at all?
Character Creation Why can't we keep our old portraits if we want to? Why must we choose between a gray empty portrait and this (admittedly attractive but) complicated and not at all science fiction-y character generator system?
Why is all the clothing so bland? Why can't we pick the colors of the clothing from a full RGB palette according to our preferences, as people have done in online games since Ultima Online almost 20 years ago?
Incursions How many of the items from the CSM list could we have had instead of this, given the amount of resources that went into it?
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Devedse
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Posted - 2011.01.20 06:30:00 -
[79]
Why doesn't CCP add more fun stuff to the game? (Fun as in, the snowball launchers for example) It really gives the game that extra bit that might appeal to people.
Maybe letting black ops ships jump around highsec to :), I don't think it would be a bad idea for 500 mil worth of shipery.
Is it intended that The kronos with the tracking bonus skill gets outdone on every single thing (tracking / dps / tank / range / flexibility) in comparation to the palladin (in pve)?
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captain foivos
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Posted - 2011.01.20 06:52:00 -
[80]
I looked around and didn't see it asked yet, so...
What does the future of local in nullsec look like?
Also: How bad would you rate the Golden Retriever pun, on a scale of 1 to 10?
How soon can we expect a solution to the ever-increasing need for a blob in sov warfare?
Are there any plans to make moon minerals dynamic?
How many more nodes are going to be upgraded to the level that Jita is currently at?
When are you going to glue the Catalyst model back together?
How soon can we expect a decent rework of the EVE Jukebox?
What's your favorite color?
What is the average velocity of an unladen swallow?
Give me a shrubbery. -- Need a break from EVE? |
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DarkAlexis
Amarr Bene Gesserit ChapterHouse Sanctuary Pact
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Posted - 2011.01.20 06:56:00 -
[81]
Will there be more clothing options in the coming months? and will there be headdresses again (Example: Amarr females)? I am starting to miss mine :( __________________________________________________
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Jokerface666
Amarr The Warp Squad
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Posted - 2011.01.20 07:04:00 -
[82]
FIRING QUESTION LAZOORZZZZZZZ
When will you finally do something to POSes uuuh de dead horse, i know, but it's really time. The menues and stuff SHOULD REALLY BE REDONE, besides that some ships are bigger then the hangars 
Br, Joker o7
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Jaari Val'Dara
Caldari Atomic Zeppelins BricK sQuAD.
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Posted - 2011.01.20 07:38:00 -
[83]
It will be rather late, will I be able to get a recording of a podcast somewhere.
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Ak'athra J'ador
Amarr Blue Republic
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Posted - 2011.01.20 08:03:00 -
[84]
Originally by: Neo Gabriel
Personal attack removed. Please refrain from such activity - Fallout.
Please allow me to apologize for my fellow player, perhaps he phrased his question incorrectly thus resulting in you thinking it was a personal attack. Allow me to assure you it was nothing of the kind.
You see this is a thread for questions about game development of this expansion, with all the major game developers sitting in, and we really are, truthfully and honestly very interested if Noah's coke addiction has helped in that regard. It has nothing to do with him personally, we are just interested what the effects on game development are. Because if it is discovered that great results can be achieved in game development through coke abuse then perhaps CCP should force all game developers to start using.
So since it has nothing to do with him personally it clearly is not a personal attack. The interest is purely from a game-development perspective, to see what could be done to improve it.
NO on microtransactions! |

Commandant Va'len
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Posted - 2011.01.20 08:21:00 -
[85]
We already have the "report ISK spammer" I'd like to know if "Report Possible Macro'er" is an option, I only mention this because in the last week Ive actually seen over 17 miners (ice and ore) probably bot mining, enless they just didnt want to complain about me Hyperion-Bumping them 20-35K off the belts.
These damned macro/bot miners annoy the hell out of me, not mentioning they essentially cheat day in day out with no real way of letting CCP know.
Also the possibility of another Unholy Rage, is it on the books at all?
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Ctp Hawkeye
Caldari CTRL-Q
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Posted - 2011.01.20 08:27:00 -
[86]
When will af's get a 4th bonus? ******** SIG :O ******** |

Pandele Bishnitzaru
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Posted - 2011.01.20 08:35:00 -
[87]
1) In the future are you going to release expansions like you did with Incursions , multi-staged ? At this point they felt like big patches , not a massive awesome expansion .
2) Will the PI system get more love in the future , like working with NPC crews and population on planets , miners, haulers , manufacturers ?
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Aynen
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Posted - 2011.01.20 08:36:00 -
[88]
Edited by: Aynen on 20/01/2011 08:36:38 Incursions is the first patch that was deployed in pieces. Do you consider it a good idea to continue this development in future content patches, and might this even turn into a continuous adding of smaller content patches spread out over the whole year instead of 2 big ones, or do you have arguments against such a strategy?
edit: haha I just read the post before me, posted almost simultaniously, the same question...
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Yaaman
Duolith Systems Beyond-Control
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Posted - 2011.01.20 08:41:00 -
[89]
1. A LARGE portion of EVE population lives in WH-space, and since Apocrypha NOTHING has changed for us. Are there any plans on making changes there? Perhaps new types of sites? Ultra fast spawns, like sites that spawn and dissapear within a few hours, to keep you on your toes.
2. Drone buffing. There are many dmg, speed, and other modules for both hybrids and missile pilots. Both T1s and T2s. Any plans on making a few T2 versions for us drone pilots?
3. Why no moon-mining in WH-space?
4. New PI. Love it, and hate it. It solves the problems of flexible cycle times, and most of the click-fest. However, its now REALLY hard to extract more than 2 products from a single planet. Before, I could run 3 and sometimes even 4 different extractions from a single planet. The new system seems to drive us into mass-production instead of setting up clever systems that makes the higher tier products.
5. Penalties (materials) on T2 ship manufacture in the POS arrays. Why is it there? Will it ever go away?
_________________________________________ If anyting is worth doing, it's worth getting someone else to do it for you. |

whispous
Gallente NibbleTek Pandemic Legion
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Posted - 2011.01.20 08:47:00 -
[90]
Why has it been two years since we lost the new cyno effect? You have told us someone has been working on it since we lost it, but it's literally been two years. What are they doing? How long does one effect take?
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