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Thread Statistics | Show CCP posts - 1 post(s) |

Lorin Edehiel
Northmoor Inc.
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Posted - 2011.02.02 21:37:00 -
[1]
Edited by: Lorin Edehiel on 02/02/2011 21:38:01
Can one turn off loading of avatars in channels?
if answer is YES, then please tell me where that option is?
if answer is NO, then please make it possible cause i dont like it (neither automated loading of avatars nor the new avatars look as well)
thanks in advance
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Serge Bastana
Gallente GWA Corp
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Posted - 2011.02.02 22:15:00 -
[2]
No option currently but I'd like one +1 ------------------------------------------------ Quafe is people! |

Lorin Edehiel
Northmoor Inc.
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Posted - 2011.02.03 10:22:00 -
[3]
Originally by: Serge Bastana No option currently but I'd like one +1
cheers
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Cycotic Maniac
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Posted - 2011.02.03 10:35:00 -
[4]
Originally by: Serge Bastana No option currently but I'd like one +1
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AnonyTerrorNinja
Minmatar Buggers' Advanced Interstellar Transport
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Posted - 2011.02.03 15:05:00 -
[5]
While an option would be good, I have to wonder why you want this?
Each portrait weighs in at 1kb-1.5kb, and they only load in when you actually scroll over them in the chat windows, so if you had to line up, say, six channels across 1920x1200 and expanded them to their max vertically, you'd have maybe 30 portraits per window * 6 = 180 = 180-270kb
That's hardly any amount to get excited about. ---
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Usuotas
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Posted - 2011.02.03 15:13:00 -
[6]
Originally by: AnonyTerrorNinja While an option would be good, I have to wonder why you want this?
There are tactical advantages of portraits not loading. I'm 100% behind this. ---------------- Women - can't live with them........the end. - Al Bundy |

Tippia
Sunshine and Lollipops
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Posted - 2011.02.03 15:25:00 -
[7]
Originally by: Usuotas
Originally by: AnonyTerrorNinja While an option would be good, I have to wonder why you want this?
There are tactical advantages of portraits not loading. I'm 100% behind this.
^^ That. Having a portrait loaded or not under the old system was a rather important piece of metadata that is now lost.
I'd like to have it back tooà ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

AnonyTerrorNinja
Minmatar Buggers' Advanced Interstellar Transport
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Posted - 2011.02.04 04:57:00 -
[8]
Massive pita though it is, you could probably go edit the cached portraits to have custom icons show now.
Just a thought.
Otherwise, I guess having the option back would only be a good thing. Personally I never found use for selective portrait loading, since name-skimming or colour-distribution orientation worked well enough for me; but then, as my friends like to say "everyone is not you". --- Sig removed till it's relevant again. |

Caldari 5
Amarr The Element Syndicate
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Posted - 2011.02.04 06:08:00 -
[9]
Originally by: AnonyTerrorNinja While an option would be good, I have to wonder why you want this?
Each portrait weighs in at 1kb-1.5kb, and they only load in when you actually scroll over them in the chat windows, so if you had to line up, say, six channels across 1920x1200 and expanded them to their max vertically, you'd have maybe 30 portraits per window * 6 = 180 = 180-270kb
That's hardly any amount to get excited about.
It's not allot for my Home Connection(Unlimited ADSL Plan at $59/month), but its a hell of a lot for my WiFi Connection(4GB pre-paid is like $79), the wifi connection normally lasts about 3 or 4 months with the old Eve settings, I can almost guarantee I won't get that long with the new one.
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AnonyTerrorNinja
Minmatar Buggers' Advanced Interstellar Transport
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Posted - 2011.02.04 08:29:00 -
[10]
If you're a mission runner, you're running around 1kb/s average while taking damage, per client.
If you're a mission runner, you're spread across 5 different systems, at most, of which three will likely be highways of some sort.
Your chat windows still do not load any portraits that are not 'in view'. In other words, unless you scroll down into the chat window, it doesn't actually go and fetch the portraits for all those other people in local. Even if it did, it would take roughly 700 of them to make up 1mb worth of bandwidth usage, and even at that, the chances are good a lot of those people are going to be the exact same people you see day in and day out, and as such don't need to load their portraits again.
One hour of mission running is 60kb*60 for 3.6mb. That's around 2,400 unique portraits. Load the portrait once, go run missions for an hour again tomorrow.
In other words, I honestly don't think it's a bandwidth impact worth being concerned about, unless you actively go around scrolling through local to check every single person in every single system just so you can get as many unique portraits as possible racked up, which, ironically, means you're not racking up 3.6mb/hour worth of client/server interactions for missions, so you'd actually be saving bandwidth in the process. --- Sig removed till it's relevant again. |

Caldari 5
Amarr The Element Syndicate
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Posted - 2011.02.04 10:20:00 -
[11]
Originally by: AnonyTerrorNinja Your chat windows still do not load any portraits that are not 'in view'.
Did not know this, I thought that it was loading every portrait in all chat windows.
Originally by: AnonyTerrorNinja In other words, unless you scroll down into the chat window, it doesn't actually go and fetch the portraits for all those other people in local.
Well there is the catch then, I think it has become a nervous habit to check local for reds periodically. Which means scrolling through local periodically and hence loading all the images.
Originally by: AnonyTerrorNinja Even if it did, it would take roughly 700 of them to make up 1mb worth of bandwidth usage, and even at that, the chances are good a lot of those people are going to be the exact same people you see day in and day out, and as such don't need to load their portraits again.
One hour of mission running is 60kb*60 for 3.6mb. That's around 2,400 unique portraits. Load the portrait once, go run missions for an hour again tomorrow.
In other words, I honestly don't think it's a bandwidth impact worth being concerned about, unless you actively go around scrolling through local to check every single person in every single system just so you can get as many unique portraits as possible racked up, which, ironically, means you're not racking up 3.6mb/hour worth of client/server interactions for missions, so you'd actually be saving bandwidth in the process.
See previous comment about nervous twitch for checking for reds, I don't need to see all these flamming portraits, I just to know their standing/status, Portraits are a waste of download quota.
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Lorin Edehiel
Northmoor Inc.
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Posted - 2011.02.04 11:57:00 -
[12]
Originally by: Usuotas
Originally by: AnonyTerrorNinja While an option would be good, I have to wonder why you want this?
There are tactical advantages of portraits not loading. I'm 100% behind this.
this
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Edward Olmops
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Posted - 2011.02.04 12:59:00 -
[13]
Don't change it. :-) Its a nice step (though not that obvious) towards the "remove local chat" faction.
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Lorin Edehiel
Northmoor Inc.
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Posted - 2011.02.05 06:57:00 -
[14]
Originally by: Edward Olmops Don't change it. :-) Its a nice step (though not that obvious) towards the "remove local chat" faction.
1st : no, it isnt 2nd : actualy, what i would like to see is the OLD option, checkbox - load image when clicked on it. that feature worked since 2003 and there is absolutely no need to remove it. keep in mind, CCCP that : "Better is the enemy of good."
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Destination SkillQueue
Are We There Yet
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Posted - 2011.02.05 08:24:00 -
[15]
Yep this change is starting to **** me off a little and I can't understand why the option was removed. I don't want to load all those images and seeing peoples ugly faces isn't important information in any situation. Those faces seem to function just as a distraction from the actual relevant data. I too would prefer to get back the option of not loading them.
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Lorin Edehiel
Northmoor Inc.
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Posted - 2011.02.05 10:18:00 -
[16]
Originally by: Destination SkillQueue Yep this change is starting to **** me off a little and I can't understand why the option was removed. I don't want to load all those images and seeing peoples ugly faces isn't important information in any situation. Those faces seem to function just as a distraction from the actual relevant data. I too would prefer to get back the option of not loading them.
cheers, mate
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Nika Dekaia
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Posted - 2011.02.05 10:49:00 -
[17]
Originally by: Edward Olmops Don't change it. :-) Its a nice step (though not that obvious) towards the "remove local chat" faction.
This, really. Local is not the intel tool you are looking for.
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Lorin Edehiel
Northmoor Inc.
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Posted - 2011.02.05 11:20:00 -
[18]
Edited by: Lorin Edehiel on 05/02/2011 11:23:51
Originally by: Nika Dekaia
Originally by: Edward Olmops Don't change it. :-) Its a nice step (though not that obvious) towards the "remove local chat" faction.
This, really. Local is not the intel tool you are looking for.
Not this, really. Local chat window, since 2003 was and still is a very powerful tool, which, if used properly can provide very useful intel...
I understand you are quite new to this game, mate? therefor i forgive you your lack of basic knowledge in this matter.
cheers
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Emeric Jadgoth
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Posted - 2011.02.05 11:38:00 -
[19]
Originally by: Destination SkillQueue Yep this change is starting to **** me off a little and I can't understand why the option was removed. I don't want to load all those images and seeing peoples ugly faces isn't important information in any situation. Those faces seem to function just as a distraction from the actual relevant data. I too would prefer to get back the option of not loading them.
The reason for it being removed is that the poor under-appreciated devs that wrote the character editor and who won't see it deployed in Incarna for many, many months whined about not having their work seen by every player unlike the devs who built the Noctis and the Sansha stuff.
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Lork Niffle
Gallente External Hard Drive
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Posted - 2011.02.05 14:40:00 -
[20]
The reason I can see why it was removed was the change in the way portraits are handled. Before portraits were generated by the client rather than the server, due to the low tech of the old avatar creator. The new creator is much more advanced so the portrait can never be efficiently generated by the client due to the massive graphical upgrade so is instead automatically generated by the server. This means the picture is always available to be collected by the client, so rather than sending a request the server merely gives you whatever portraits are visible. ------------------------------------- The system issues man. |

Lorin Edehiel
Northmoor Inc.
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Posted - 2011.02.06 06:40:00 -
[21]
mornin'
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Lorin Edehiel
Northmoor Inc.
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Posted - 2011.02.07 10:54:00 -
[22]
top
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Hra Neuvosto
The 8th Order
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Posted - 2011.02.07 11:28:00 -
[23]
+1
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Scouting Party
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Posted - 2011.02.07 15:18:00 -
[24]
+1
I liked only seeing the portraits of people I knew/had talked to. It meant that my local was lots of blank faces and the people who I actually kept an eye out for..
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Lorin Edehiel
Northmoor Inc.
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Posted - 2011.02.07 21:01:00 -
[25]
Originally by: Scouting Party +1
I liked only seeing the portraits of people I knew/had talked to. It meant that my local was lots of blank faces and the people who I actually kept an eye out for..
lets keep this topic alive and kicking... cccp cheers.
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Lorin Edehiel
Northmoor Inc.
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Posted - 2011.02.08 07:25:00 -
[26]
top
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Val'Dore
Word Bearers of Chaos Word of Chaos Undivided
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Posted - 2011.02.08 07:41:00 -
[27]
Any nerf to Local is a good thing.
~No matter what happens, somebody will find a way to take it too seriously.~ |

Mag's
the united Negative Ten.
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Posted - 2011.02.08 08:29:00 -
[28]
Let's face it, it was a relic of the old system and helped improve local intel. I therefore, don't support your request.
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive.
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Flapkonijn
Diamonds and Guns
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Posted - 2011.02.08 09:02:00 -
[29]
+1 i HATE the avatars with a passion as it is... loading them all in local automaticly is even worse.
Used to spot friends and enemies... now i just see loads and loads of strangers...
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Lorin Edehiel
Northmoor Inc.
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Posted - 2011.02.08 17:55:00 -
[30]
Originally by: Flapkonijn +1 i HATE the avatars with a passion as it is... loading them all in local automaticly is even worse.
Used to spot friends and enemies... now i just see loads and loads of strangers...
then let us unite in common hate to recent changes made in eve-online.
new avatars suck, cccp. it's like Coca-Cola would change their logo after all those years. any ****** from marketing would tell you it's a bad idea... but you dont listen others, do you?
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