Pages: 1 2 3 4 5 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.19 15:21:00 -
[1]
We all know that eve consists currently now of the following things in space
Few Decorations (aka tourist attractions) Other players ships. Sov Infrastructure. Sites on Demand (missions explore ect) Stations Planets Suns Moons Out of station agents Data centers Wormholes! Asteriod Belts Intersystem NPC traffic Static NPC ship spinning Hostile NPC patrols Stargates Billboards
Now if you think about it, that's not a whole lot, if all of the above are in a system you'd probably be able to visit them all within manner of minutes and think nothing more of it.
So if you think its time to fill eve's space up with more significant things that give pause, or wonder or may extend entertainment or steal a short bit of your time to sate your curisoity for short bit more what would they be, they could even have a use or no use what so ever.
To start things off I for one would love to see some massivly daunting solar collectors anchored near the system's sun possibly functional for melting things. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Commissar Kate
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
|
Posted - 2011.02.19 15:28:00 -
[2]
What about the comets we were promised?
|

Zuper Zpy
|
Posted - 2011.02.19 15:29:00 -
[3]
I'm only on the forum now because of the horrendous lag in the game making it virtually impossible to play. It seems to happen every day after downtime, so regarging your idea about cluttering the systems up with more junk to slow the nodes down even more? I'm against it.
|

Alpheias
Euphoria Released WE FORM VOLTRON
|
Posted - 2011.02.19 15:29:00 -
[4]
With millions of hulk wrecks and corpses floating quietly next to them. Macrominers or otherwise, I don't care. |

Queue K'Umber
|
Posted - 2011.02.19 15:31:00 -
[5]
Perhaps Incarna will lead to Stuckey's, Flying J and The Thing (or their analogs) being introduced.
|

Jagga Spikes
Minmatar Tribal Liberation Force
|
Posted - 2011.02.19 15:40:00 -
[6]
it's supposed to be empty. well, mostly empty. that's the point. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.19 15:40:00 -
[7]
Originally by: Zuper Zpy I'm only on the forum now because of the horrendous lag in the game making it virtually impossible to play. It seems to happen every day after downtime, so regarging your idea about cluttering the systems up with more junk to slow the nodes down even more? I'm against it.
Your local ISP is probably restraining your 'entertainment bandwidth' in order to meet all of its customers demands at an afforable cost. I can go though Dodixie just fine and she averages about 400-600 a day in local with plenty of mutterings about and shes not reinforced at all and I live on the other side of the world from the server.
Adding onto the list.
Those nebula storms we see in missions every so often, might be a good place to publically gas mine stuff if you dont mind the stray jolt of electricity going though your ship. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Professor Tarantula
Hedion University
|
Posted - 2011.02.19 15:43:00 -
[8]
It's not really graphical, but i've always thought there should be signs players can drop which last for a set amount of time, instead of everyone leaving cans around with long names.
Any way to encourage people to write things for others to read at gates or whatnot would be good.
I'm so very sorry. Prof. Tarantula, Esq. |

Blacksquirrel
|
Posted - 2011.02.19 15:55:00 -
[9]
Add some nebulas and other cosmic type stuff in certain constellations. Add WH type effects as well but not quite as severe.
|

Eribisius
|
Posted - 2011.02.19 15:56:00 -
[10]
Carebears! Lots of them. And not the ones in ships, I am talking about the ones with little symbols on their tummies! I would love to be flying along and a rainbow appear, or maybe a patch of flowers.
Of course, I don't think they have space suits, so we might end up with a metric f*ckton of fuzzy, dessicated corpses floating around...
Ah, it's the thought that counts.
|
|

Laura Locksley
Federal Navy Academy
|
Posted - 2011.02.19 16:59:00 -
[11]
Inhabitable planets with millions of inhabitants ..
|

Zyx Shewma
|
Posted - 2011.02.19 17:13:00 -
[12]
They didn't name it 'filled up', for a reason...
|

Rovan Stargazer
Caldari
|
Posted - 2011.02.19 17:16:00 -
[13]
Space is quite empty yes, but on the other hand solar systems have a bit more stuff in it than a sun, planets, moons and few asteroid belts. In eve there is more than 8000 solar systems and more or less if you seen one, you seen them all (except backgrounds).
|

Kengutsi Akira
|
Posted - 2011.02.19 17:22:00 -
[14]
Its funny... everyone wants a space game then they complain that its too empty space IS empty
|

Sig Sour
|
Posted - 2011.02.19 17:31:00 -
[15]
I always thought dead titans should become landmarks.
|

Professor Tarantula
Hedion University
|
Posted - 2011.02.19 17:33:00 -
[16]
Edited by: Professor Tarantula on 19/02/2011 17:34:55
Originally by: Kengutsi Akira Its funny... everyone wants a space game then they complain that its too empty space IS empty
But the scenery changes in more ways than just various color filters. There's all kinds of wacky stuff out there.
Was saying before how cool it would be if dangerous anomalies existed and destroyed or damaged anyone who was reckless and got too close. They'd also be visible in all surrounding systems. Imagine seeing a black hole from a couple systems away looming over you as you do whatever it is you're doing.
Could also have occassional random supernovae wipe out all structures and ships in large areas of 0.0.
We alone should not be the only dangerous things in space. Space should be kicking our asses from time to time.
I'm so very sorry. Prof. Tarantula, Esq. |

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.19 17:36:00 -
[17]
Originally by: Kengutsi Akira Its funny... everyone wants a space game then they complain that its too empty space IS empty
Actually you are quite very wrong, 'our' inside our galaxy overall isnt all that black and bleak either its a nice green-blue hue as with most of the universe is, just local light sources destroys that perception easily as similar to the ability to see stars during the day, or in busy cities at nights.
'Our' space is rather crowded its the gap between galaxies are probably the most emptiest even then there is specualtion of matter out there just left over quid bits from the bang.
And how full is our space? There is more than enough atoms of hydrogen that if you tried going Faster than line in our space in a ship of significant size by conventional means you're going to burn up becuase of all the friction your going to encounter. Were also in effect talking about a space faring culture as well for objects in space. Which is why star treck's space compression idea might be a BAD idea you might wind up with a face full of fusion or worse a blackhole.
Aside that back to the things in the game you'd think a space faring culture would have far more infastructure surrounding entire planets or more things at key locations, not just one space dock we see, we're talking shipyards, mining outposts, orbital farms, power statinos, survey stations, comm relays all the sorts. Which mostly they have had, it just seems they coviently moved them into two station structures the stations we all know and love and star gates. But alas most of these extra things 'do' exist, and they're supposivly everywhere thanks to missions.
Unfourtunately thats the only place they exist, it would be nice to see more arragments that are in missions be moved to the rest of the system and given an outside mission purpose. For example a research station dealing that has a particle accelerator could be exported out of the worlds collide mission and put into the world as an actual research station that deals with quantum phsyics where you can find said research agent. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Tarasina
|
Posted - 2011.02.19 17:46:00 -
[18]
Something dynamic happening. Like a nebula being created, starsystems blowing up, you know, like in regular space.
What gets me is the sameness of every system, they all contain the same (maybe not stations) but at different distances. Theres no flavor to them. It's just System-number-xxxx.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.19 17:51:00 -
[19]
Furthermore to the subject of space isnt empty. There is still molecular activities in volumes that have been vacummed out to be devoid of mass but those thoeries get interesting after a while.
I for one would like to see an a cold spot in eve, places that if you go there would frost over your ship a bit the star burns a bit cooler as you navigate around in places that are nearing absolute zero, be a freezer in space.
On the flip side a hellish spawl of a star being born would be something interesting to obseve from afar since binary stars can be gapped far away enough to be somewhat observable but allow for margin of eplicit stability between the two systems but thats mostly a background and system wide effect. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Kengutsi Akira
|
Posted - 2011.02.19 17:56:00 -
[20]
Originally by: Tarasina starsystems blowing up
Jita goes nova!
|
|

Professor Tarantula
Hedion University
|
Posted - 2011.02.19 17:56:00 -
[21]
Originally by: Nova Fox I for one would like to see an a cold spot in eve, places that if you go there would frost over your ship a bit the star burns a bit cooler as you navigate around in places that are nearing absolute zero, be a freezer in space.
If you wanted a frost effect all you'd have to do is pass through a pocket of liquid. Nearly all space is cold enough to freeze it to you.
I'm so very sorry. Prof. Tarantula, Esq. |

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.19 18:05:00 -
[22]
Edited by: Nova Fox on 19/02/2011 18:10:43 Edited by: Nova Fox on 19/02/2011 18:07:20
Originally by: Professor Tarantula
Originally by: Nova Fox I for one would like to see an a cold spot in eve, places that if you go there would frost over your ship a bit the star burns a bit cooler as you navigate around in places that are nearing absolute zero, be a freezer in space.
If you wanted a frost effect all you'd have to do is pass through a pocket of liquid. Nearly all space is cold enough to freeze it to you.
Actually there are pockets in space far far far more colder than the normal molecular activity of space that nears absolute zero, or the lack of any acitivy in the particles. The naturally existing absolute zero in space would make our space earth occupies seemingly and thankfully warm. How cold is absolute zero you ask? The closest man made environment consiting of nitrogen under special conditions gets pertty close, Light travels at 18mph though it, thats how cold it is.
And to further things along the original topic.
Would love to see a real ring around a gas planet. not this paper thin graphic i mean complete with usless ice and rocks and dust. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Professor Tarantula
Hedion University
|
Posted - 2011.02.19 18:08:00 -
[23]
Originally by: Nova Fox
Originally by: Professor Tarantula
Originally by: Nova Fox I for one would like to see an a cold spot in eve, places that if you go there would frost over your ship a bit the star burns a bit cooler as you navigate around in places that are nearing absolute zero, be a freezer in space.
If you wanted a frost effect all you'd have to do is pass through a pocket of liquid. Nearly all space is cold enough to freeze it to you.
Actually there are pockets in space far far far more colder than the normal molecular activity of space. The naturally existing absolute zero in space would make our space earth occupies seemingly and thankfully warm. How cold is absolute zero you ask? Light travels at 18mph though it, thats how cold it is.
My point was that you can't get frost without something to freeze. It doesn't take a very low temperature to freeze liquid, so how much further it goes beyond that is irrelevant.
I'm so very sorry. Prof. Tarantula, Esq. |

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.19 18:14:00 -
[24]
You can get frost by running into it and it sticks to your ship hull because your ship is ionized from the shields anyways and your ship is considerably warmer than the surrounding envrionment where in this scenario would start to form a shell of ice around your ship. Because the affluences of your ship are constantly fighitng the local envrionment.
Another thing I want to see is a variety of moons give them a face lift as well, though true most are dead terrestials one doesnt have to look far to see some interesting moons from jupiter and saturn. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Professor Tarantula
Hedion University
|
Posted - 2011.02.19 18:20:00 -
[25]
Originally by: Nova Fox You can get frost by running into it and it sticks to your ship hull because your ship is ionized from the shields anyways and your ship is considerably warmer than the surrounding envrionment where in this scenario would start to form a shell of ice around your ship. Because the affluences of your ship are constantly fighitng the local envrionment.
But that would happen many places in space, not just in the coldest places possible.
Your ship would also most likely submit to outside conditions for the outer layer, creating a buffer zone, instead of bothering to fight them.
I'm so very sorry. Prof. Tarantula, Esq. |

Akira Katsurou
|
Posted - 2011.02.19 18:49:00 -
[26]
Naked women, lots...and lots of naked women
|

Burial Day
|
Posted - 2011.02.19 19:28:00 -
[27]
they should have npc trade lanes going back and forth, maybe some armadas rolling around, smugglers going super fast, maybe some cruise liners carrying the fat wealthies around
|

Istvaan Shogaatsu
Caldari Guiding Hand Social Club
|
Posted - 2011.02.19 19:52:00 -
[28]
Originally by: Sig Sour I always thought dead titans should become landmarks.
Better than landmarks - inhabitable pirate lairs :)
|

Yana Cova
Deep Core Mining Inc.
|
Posted - 2011.02.19 19:58:00 -
[29]
Just wait for more bots to mine or rat the sh*t out of it.
I give you a year
|

Clacker McDucky
|
Posted - 2011.02.19 20:07:00 -
[30]
Edited by: Clacker McDucky on 19/02/2011 20:11:21 To beat a possibly dead horse, I still think walking in station and interacting with people socially would be nice. Of course, just walking around would be boring, but having casinos and games of chance, arcade-like games in competition for each other's hard earned isk/items, and a general meeting place for trading items and socializing would be great. This would be especially nice for those dual boxers who mine or for when you're camped in and want to do more than just stare at a screen.
Sit down at the virtual table, have a real beer at home, and play a few hands of Gallente hold 'em to rid yourself of the lp, isk and items that you just spent two boring hours missioning to accumulate. Meanwhile the guy/gal on the other side of the table just acquired them from you in 20 minutes while having good clean gambling fun. Or maybe it happens the other way around, but who cares, cuz we'd be having fun drinking and playing.
|
|

Kraal Jarik
|
Posted - 2011.02.19 20:10:00 -
[31]
Roaming "drive-in theatres" that display REAL HD video on an in-game screen so capsuleers with families (and middle-aged single pilots still living in mommie's basement) can get away from the griefing and nasty Sansha for a couple hours. Buying a ticket gets you a coupon for a free bag of popcorn via email from CCP, readily redeemable at your local 7-11.
It's genius, I tell you, GENIUS!
|

Clacker McDucky
|
Posted - 2011.02.19 20:14:00 -
[32]
Originally by: Kraal Jarik Roaming "drive-in theatres" that display REAL HD video on an in-game screen so capsuleers with families (and middle-aged single pilots still living in mommie's basement) can get away from the griefing and nasty Sansha for a couple hours. Buying a ticket gets you a coupon for a free bag of popcorn via email from CCP, readily redeemable at your local 7-11.
It's genius, I tell you, GENIUS!
Until an incursion wipes out everyone at the drive in...yeah, I like it.
|

Eno Mah
|
Posted - 2011.02.19 20:36:00 -
[33]
Wait...why does space need to be filled up? There's no need for that. It's...SPACE...space is pretty much empty, and expansive. If anything we need more space.
|

Aldarica
Spinal Discipline
|
Posted - 2011.02.19 21:16:00 -
[34]
Comets (to mine?), Oort clouds and occassional appearance of rogue planets come to mind.
|

Rusty Waynne
Caldari Fatal Ascension
|
Posted - 2011.02.19 21:21:00 -
[35]
Nothing inparticular...my only complaint is the nebula (background) in WH space looks much much better than in kspace. I'd like to see some of those backgrounds used more outside of WHs to make space look prettier.
|

Rabbit en Distel
|
Posted - 2011.02.19 22:59:00 -
[36]
Originally by: Kengutsi Akira
Originally by: Tarasina starsystems blowing up
Jita goes nova!
Not until incarna comes out i want to see star going to Nova when i would be onboard to Station , enormorous number of capsuleer would be gathered to observation post just to watch the scenery , and they would be all dead by the blast oh wait,we have clone
anyway what i really want to see in game is some cosmological phenomena.. like Black hole, strange nebula, even comet that would be nice
|

Alotta Baggage
Amarr Imperial Manufactorum Armada Assail
|
Posted - 2011.02.19 23:02:00 -
[37]
Needs more space whales
Originally by: Magnus Andronicus ur character looks like a f***ing clown dude.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.19 23:34:00 -
[38]
Originally by: Eno Mah Wait...why does space need to be filled up? There's no need for that. It's...SPACE...space is pretty much empty, and expansive. If anything we need more space.
You may want to start reconsidering that notion and rather quickly, space is extremly heptic and torrental envrionment filled with a measurable volume, there is at least 100-1000 portions of activity per cubic centimeter in space give or take and thats being modest about what we know from looking at the thing, who knows how much desnser space really is. There is alot at play out there that affects and affluences everything. However likewise the spaceships in eve are still not behaving proper, space is thick but not that thick.
The only place that might be exactly what you think space should be is probably beyond the edge of the universe or better known as everything that has yet to happen.
Anyways adding further discussions things I would love to see get put into eve.
Firing Range. Park your ship in the field pay the vendor and go shoot 'clay' targets.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Cors
It's A Trap
|
Posted - 2011.02.20 00:05:00 -
[39]
Edited by: Cors on 20/02/2011 00:05:43
REAL planet/sun orbiting asteroid belts. Move ALL mins but Veld to lowsec/0.0. Have only Veldspar in highsec. Remove all Moon goo mining, and move their "goo" to NPC's as wreckage in the new belts.
This would push a LOT of folks into 0.0, into belts, and spread the belts out so that there were enough in each system for anyone, while also concentrating people into lowsec/0.0 instead of highsec.
Leave highsec for production/Veld/Mission runners.
|

Tippia
Sunshine and Lollipops
|
Posted - 2011.02.20 00:07:00 -
[40]
Replace the 10w40 with ice cream. Yes, the ships will be even slower, but come on ù ice cream! ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
|

True Sight
THORN Syndicate Controlled Chaos
|
Posted - 2011.02.20 00:26:00 -
[41]
Its called 'space' for a reason. If it was full, it wouldn't be space. --------------------------------------
True Sight President Foiritan Emissary --<<!SUPPORT DRONES!>>--
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.20 01:16:00 -
[42]
Originally by: True Sight Its called 'space' for a reason. If it was full, it wouldn't be space.
What are they teaching kids in schools these days >< space is not a perfect vacumme, sheesh,
that aside race tracks sounds like a good idea as well. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Spurty
Caldari V0LTA VOLTA Corp
|
Posted - 2011.02.20 01:35:00 -
[43]
There is apparently a lot of SPACE between the douchebaggery poster's ears.
Space isn't that empty. Go look about in something that doesn't cloak and doesn't do 6km/s
You'll soon be saying "blobbers".
Hoppit!
|

sableye
principle of motion
|
Posted - 2011.02.20 01:39:00 -
[44]
Originally by: Alotta Baggage Needs more space whales
I always wanted to killa space whale.
----------------------------------------- View The North Star! In All Its Glory!! |

EnslaverOfMinmatar
Amarr Viziam
|
Posted - 2011.02.20 01:43:00 -
[45]
Proximity mines. uʍop ǝpısdn ǝɹnʇɐuƃıs ʎɯ ƃuıpɐǝɹ ǝɹɐ noʎ Signature removed. Please submit a petition for further details. Navigator
|

sableye
principle of motion
|
Posted - 2011.02.20 01:45:00 -
[46]
Originally by: EnslaverOfMinmatar Proximity mines.
I had totally forgotten that eve used to have mines and pirates would fill the gates with them. good old days :) unless I am just imagining mines once existed in eve I have played for along time now.
----------------------------------------- View The North Star! In All Its Glory!! |

Spurty
Caldari V0LTA VOLTA Corp
|
Posted - 2011.02.20 01:51:00 -
[47]
Originally by: sableye
Originally by: EnslaverOfMinmatar Proximity mines.
I had totally forgotten that eve used to have mines and pirates would fill the gates with them. good old days :) unless I am just imagining mines once existed in eve I have played for along time now.
nope, you're correct.
Was the start of many tears as people forgot to clean up.
Hoppit!
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.20 01:57:00 -
[48]
Edited by: Nova Fox on 20/02/2011 01:57:41 You know I suggested something along the lines of making suicide drones as a deployed mine replacment which would furhter tie into drone control rules and that ships with expanded drone bays would benifit the most which would prevent overspamming and costing the player dearly with removal of an entire wing of drones. Who knows maybe even drone bay expanders now that we can lock down how many drones any ship throws out with the M/bits stat.
A single system wide belt would be very nice though. Where players would actually have to roam the belt to find goodies and other folks. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Chlamydia Di Pellagra
|
Posted - 2011.02.20 13:00:00 -
[49]
Just more fluff ships. Not millions, just one or two a system.
Liners, Haulers Repair Stations Biodomes Yachts Hospital Ships Prisons etc
|

Musashi IV
|
Posted - 2011.02.20 13:21:00 -
[50]
I would like to fill it with your thread!
|
|

DeMichael Crimson
Minmatar Republic University
|
Posted - 2011.02.20 16:45:00 -
[51]
Lot's of good ideas and suggestions in this thread.
I like the idea of random roving events that could happen with severe consequences if caught in it.
Random Solar Events or RES: Hot and Cold Patches Plasma Clouds Energy Waves Rogue Planets Comets Dark Matter Micro Asteroid Storms
Could also change some systems into Binary Star systems. Others could have Pulsars, Quasars, Spatial Distortions, etc. adding to the rich eye candy of the current backgrounds.
Before the PI, Landmarks and Exploration expansions, there used to be a lot of 'special' eye candys located in various areas, like at Planets, Asteroid Belts, Jumpgates, Stations, etc. This was stuff you'd see in mission deadspace areas. There were no Beacons showing in the Overview for them. This was stuff that was either found or heard about. There's still a few areas with it but most was removed and or changed due to expansions.
|

Blacksquirrel
|
Posted - 2011.02.20 16:50:00 -
[52]
Add systems that are nothing but asteroids... Also interfere with scanning range etc.
|

Dr Sheepbringer
Gallente
|
Posted - 2011.02.20 19:57:00 -
[53]
Originally by: Nova Fox We all know that eve consists currently now of the following things in space
Few Decorations (aka tourist attractions) Other players ships. Sov Infrastructure. Sites on Demand (missions explore ect) Stations Planets Suns Moons Out of station agents Data centers Wormholes! Asteriod Belts Intersystem NPC traffic Static NPC ship spinning Hostile NPC patrols Stargates Billboards Tears
Fixed it for you.
Originally by: CCP Shadow Dr. Sheepbringer -- It's not that kind of horn.
|

Jenny Spitfire
Caldari
|
Posted - 2011.02.20 21:02:00 -
[54]
Originally by: Nova Fox To start things off I for one would love to see some massivly daunting solar collectors anchored near the system's sun possibly functional for melting things.
I seconded on this.
I also like to see nebulae. Maybe some UFOs as easter eggs. --------- Sent from my BlackBerry. |

Hyperforce99
Gallente Infinite Covenant Majesta Empire
|
Posted - 2011.02.20 21:13:00 -
[55]
Edited by: Hyperforce99 on 20/02/2011 21:13:51 I'd like to see some more NPC action going around the solar system. Civilian transports, interbus etc. And not just exiting the station, but really flying around a solar system, going to and from gates, Planetary hubs, meeting at certain locations in space, possibly some form of NPC gathering sites (Interbus) where space based agents can be found.
Also, just saying, but since they changed the sun graphics from "face meltingly beautiful" to "white ball radiating some sort of ring pattern" I don't tend to go to the sun anymore, let ccp improve their particles before putting something there. --------------------------------------------- Somewhere beyond happyness and sadness, I need to calculate what creates my own madness o/ |

Fart Taco
|
Posted - 2011.02.20 21:38:00 -
[56]
I would like to see more random structures in space. Stuff at stargates and stations. And more 'points of interest'.
Also add more in space agents.
|

Lady Skank
Ban Evasion inc
|
Posted - 2011.02.20 21:49:00 -
[57]
Originally by: Nova Fox You can get frost by running into it and it sticks to your ship hull because your ship is ionized from the shields anyways and your ship is considerably warmer than the surrounding envrionment where in this scenario would start to form a shell of ice around your ship.
EVE Shield tech is basically a cloud of nanobots around the hull so any ice would actually never make it to the surface of the ship.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.20 22:07:00 -
[58]
Edited by: Nova Fox on 20/02/2011 22:09:43
Originally by: Lady Skank
Originally by: Nova Fox You can get frost by running into it and it sticks to your ship hull because your ship is ionized from the shields anyways and your ship is considerably warmer than the surrounding envrionment where in this scenario would start to form a shell of ice around your ship.
EVE Shield tech is basically a cloud of nanobots around the hull so any ice would actually never make it to the surface of the ship.
Your thinking about star trek shields, shields in eve are energy fields proper.
Let alone I would love to see Holoboard Flags at each gate, mostly the flags will declare who owns the space on the other side, looking at the flag would allow you to see thier public information.
Bigger billboards with slower scrolling services including an advertisment for corporations rolling though every so often. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Dr Sheepbringer
Gallente
|
Posted - 2011.02.21 11:42:00 -
[59]
I would like to see more billboards and such in tradehubs where there is trade. Somewhere in outer null...why billboards? There is nobody there. Basically I mean that in crowded areas there should be more commercial elements floating about. Also...traffic!
Originally by: CCP Shadow Dr. Sheepbringer -- It's not that kind of horn.
|

Long John Silver
|
Posted - 2011.02.21 12:09:00 -
[60]
Every wrecked ship should add to the space junk out there. The more kills there are in a system, the more space junk accumulates.
To avoid adding to the lag, each wreck should add to a local 'junk cloud' that inflicts damage to ships passing through, like toxic clouds do in some missions. The more wrecks there have been in a system, the greater the space junk effect.
|
|

Hoya en Marland
|
Posted - 2011.02.21 12:11:00 -
[61]
Alien ships. And I mean really alien, not Jovian, Sleeper or whatever might be mentioned in the backstories. Let them appear every now and then, zoom through the systems, shut down local comms, disable all modules and weaponry and disappear without the trace. Then let people wonder what the **** was that.
|

xVALERIAx
Caldari
|
Posted - 2011.02.21 12:58:00 -
[62]
cracked planets a bit like the blue crystal asteroids you see in some exploration sites. other heavy industrial objects like the previously mentioned solar arrays. the desicated frozen corpses of WoW characters. and a bowl of petunia's to go with the whale.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.21 21:44:00 -
[63]
I for one would love to see more NPC advertisments rolled though the billboards as well.
Nother thing to add to the list is NPCs formations instead of milling about on completely random paths, specially naval units around the boarders forming up Stand Off forces at the gates Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Swynet
|
Posted - 2011.02.21 21:48:00 -
[64]
Originally by: Alotta Baggage Needs more space whales
Train Gallente  ________________________________________________
Originally by: Goose99 In EVE, PVE can happen anywhere, anytime. Whenever you undock, you subject yourself to involuntary PVE.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.22 14:04:00 -
[65]
Edited by: Nova Fox on 22/02/2011 14:04:06 Oh I got another thing for the list.
Billboards that update when an Incursion system to some sort of warning broadcast or updates visually to warn traffic advisory at the gate.
They also need to be alot bigger for this to matter. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Ashley Dinova
Very Important POD Pilots
|
Posted - 2011.02.22 16:10:00 -
[66]
I want Space Weather!
Solar Wind, Interplanetary Magnetic Fields, geomagnetic storms, solar flares, Coronal mass ejections... etc! Make space more alive... there's no point in making space a dangerous place if the only danger comes from the PC's and NPC's.
-AD- -AD- |

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.23 04:26:00 -
[67]
I want space clouds as well. Maybe some mining colonies who are already trying to mine the belt in established planetary belts espeically in high sec or local on spot refineries used by the npcs, rentable by players. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Fulmar Muse
|
Posted - 2011.02.23 05:09:00 -
[68]
psychotropic booster affects, huge faces appearing in random swirling keeerazy patterns.. pole dancing emanations and mad psychedlic fauna coming out from strange angles... missles seemingly being fired, wen in fact ur using arty...
o u cud have sansha zombies swatting the camara lens, and maybe some space monsters, something like the giant worm from empire strike back... coming out of certain large deposits of veldspar...
and convoys, tourists (explodible ones) metoer showers maybe...
Keep on doin what you doin, do it gud.. huuh!
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.23 15:28:00 -
[69]
Couple of Repair Outposts who fix up anyone nearby for free sounds like a good idea. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Dasola
Minmatar
|
Posted - 2011.02.23 17:25:00 -
[70]
I would love to see pos released from chains of moon, ie. allow anchoring of pos anywhere in space. Of course you could only moon mine in standard moon anchoring point pos, but other then that... And maybe freely anchored pos could have 5% penalty on fuel consumption to compensate lack of moon...
After all we do have battle probes for finding them and you see towers and structures in missions all the time, nonewhere near moons... God i would love to commondier abandoned pos tower from mission pocket, fix it up and put it online again...
|
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.02.23 22:01:00 -
[71]
Originally by: Dasola I would love to see pos released from chains of moon, ie. allow anchoring of pos anywhere in space. Of course you could only moon mine in standard moon anchoring point pos, but other then that... And maybe freely anchored pos could have 5% penalty on fuel consumption to compensate lack of moon...
After all we do have battle probes for finding them and you see towers and structures in missions all the time, nonewhere near moons... God i would love to commondier abandoned pos tower from mission pocket, fix it up and put it online again...
I Think POS still need to have a limits in system, true i would love to see them moved away from moons to be functional in other things, but I think it needs to have a power station or something anchored at the moon feeding the pos. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Spurty
Caldari V0LTA VOLTA Corp
|
Posted - 2011.02.23 22:09:00 -
[72]
Edited by: Spurty on 23/02/2011 22:09:22 Space is distinctly lacking in thargoids!
Hoppit!
|

Shoopa Whoopa
|
Posted - 2011.02.23 22:19:00 -
[73]
Edited by: Shoopa Whoopa on 23/02/2011 22:19:47 If you fill up space we're probably all going to die, hence I would leave space as it is: Empty and nonexistant. |

Barakkus
|
Posted - 2011.02.23 23:00:00 -
[74]
Zombies. - - [SERVICE] Corp Standings For POS anchoring
|

sableye
principle of motion
|
Posted - 2011.02.23 23:46:00 -
[75]
Originally by: Nova Fox Couple of Repair Outposts who fix up anyone nearby for free sounds like a good idea.
there was a star trek enteprise episode with one of them..
----------------------------------------- View The North Star! In All Its Glory!! |

Scortched Merc
|
Posted - 2011.02.24 12:41:00 -
[76]
I vote exotic dancers
|

Caitlyn Tufy
|
Posted - 2011.02.24 12:45:00 -
[77]
Reavers
|

Dasola
Minmatar
|
Posted - 2011.02.24 12:49:00 -
[78]
Originally by: Nova Fox
Originally by: Dasola I would love to see pos released from chains of moon, ie. allow anchoring of pos anywhere in space. Of course you could only moon mine in standard moon anchoring point pos, but other then that... And maybe freely anchored pos could have 5% penalty on fuel consumption to compensate lack of moon...
After all we do have battle probes for finding them and you see towers and structures in missions all the time, nonewhere near moons... God i would love to commondier abandoned pos tower from mission pocket, fix it up and put it online again...
I Think POS still need to have a limits in system, true i would love to see them moved away from moons to be functional in other things, but I think it needs to have a power station or something anchored at the moon feeding the pos.
Have you taken a look at BPO of pos tower? It has power generators buildin :P
|

Eastman Color
|
Posted - 2011.02.24 13:36:00 -
[79]
It's space, it's supposed to be vast and empty.
If you must fill it with something... erm... custard?
|

Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2011.02.24 14:11:00 -
[80]
This thread made me remember of the days gone by, when there were small pockets of stuff (dust clouds, asteroid outposts and the occasional NPC pirate) placed some thousand kilometers away from the nearest celestial object. Ah, the wonders of the Directional Scanner.
-- Mr. Science & Trade Institute - EVE Lorebook - Mysteries of W-space |
|

Captain Brickwalle
|
Posted - 2011.02.24 14:39:00 -
[81]
Jello and women.
And the frozen corpses of our enemies.
|

Naomi Wildfire
Amarr Men Who Stare At Gates
|
Posted - 2011.02.24 14:41:00 -
[82]
Edited by: Naomi Wildfire on 24/02/2011 14:42:04
Quote: Eve Space is empty, how would you fill it up?
Pizza and Icecream and lots of vacuum
|

Teshir
|
Posted - 2011.02.24 14:41:00 -
[83]
Space whales.
We can then go space whaling.
Add an elite space whale called Moby **** who can permanently disfigure your avatar.
|

ChromeStriker
|
Posted - 2011.02.24 15:40:00 -
[84]
Space is only empty relitve to how you travel through it. AS we move faster than light between objects most of the time space 'to us' is full. Adding more 'things' at places we warp too (station/planet trafic etc) will just means thats where people go to because theres no point for them to sit in the empty parts of space (theres nothing there, nothing to attack/defend or have worth)
|

Rixxis
|
Posted - 2011.02.24 15:52:00 -
[85]
Mutalisks
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.03.01 13:52:00 -
[86]
Well Space Agencies found two planets sharing the same orbit. Kepler has been rather rule breaking and the discoveries it keeps finding almost every day are staggering. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

egola
Amarr
|
Posted - 2011.03.01 14:00:00 -
[87]
Originally by: Nova Fox Edited by: Nova Fox on 21/02/2011 21:49:45 Space Whales
Orcas
|

VanNostrum
|
Posted - 2011.03.01 14:20:00 -
[88]
tbh I wouldn't mind the galaxy being 10 times bigger
|

Burnharder
|
Posted - 2011.03.01 14:45:00 -
[89]
If you're going to talk about the laws of physics, I was reading a book recently called, "Why E=MC^2". Apparently if you travelled to the Andromeda galaxy at 99.9999997% the speed of light, you'd get there in 50 years, but 2,000,000,000 years would have passed on Earth. So when you returned, another 50 years later, there would be lots of dust and cobwebs on your computer monitor.
But what I can't understand is why people say that the light arriving to Earth from Andromeda was emitted 2,000,000,000 years ago. Surely it was emitted 50 years go (from the light's point of view)? I does confuse me.... 
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.03.01 16:42:00 -
[90]
Originally by: Burnharder Edited by: Burnharder on 01/03/2011 14:59:05 If you're going to talk about the laws of physics, I was reading a book recently called, "Why E=MC^2". Apparently if you travelled to the Andromeda galaxy at 99.9999997% the speed of light, you'd get there in 50 years, but 2,000,000,000 years would have passed on Earth. So when you returned, another 50 years later, there would be lots of dust and cobwebs on your computer monitor.
But what I can't understand is why people say that the light arriving to Earth from Andromeda was emitted 2,000,000,000 years ago. Surely it was emitted 50 years go (from the light's point of view)? I does confuse me.... 
btw, I assumed space was full of stuff already (Higg's field, cosmic rays, microwave background radiation :p).
There is a 'cosmic friction' the faster you travel closer to light speed the more atomic resistance youll face. This is the resistance that slows down time in your perspective. Whoever has the clocks is doing it wrong it will techncially take you 2 billion years to reach adromeda regardless. Just the ships onboard clock will only register 50 of those years and will have to make adjustments. This has been observed as early as the 1700s when they would get two clocks set them up perfectly and one ship goes on a long voyage and the other clock in port when the clock returns its all out of whack.
Thats another thing I would love to see though varied planets, like supersized earths or caustic planets that are akin to venus or a yellowstone park like planet and the gas giants having more colors. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|
|

Vincent Athena
|
Posted - 2011.03.01 17:20:00 -
[91]
I think all us players should be able to fill it with the stuff we see the NPC's build: repair stations, asteroid mining colonies, pleasure hubs, bunkers, and so on. Why do the NPCs get to build this stuff and we do not? All we get are POSes, and those must be at moons.
Also a new feature: Debris fields. Mission runners see the occasional debris field in some mission space. Lets have so big grid filling fields! You would cruise through them treasure hunting, scanning with a scanner module, and if you are close enough to a hidden item, it would pop up on the overview. Things like hackable cans, wrecks, archeology cans, sleeping rouge drones, pirate dens that spew forth rats, rare roids, stranded civilians needing rescuing, missing data files that need to be returned to the proper agent, etc. Treasures for us to hunt.
Debris fields in low sec would contain not only treasure hunters, but those who hunt the treasure hunters.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.03.02 00:42:00 -
[92]
I had an extravagant idea along the lines of getting rid of pos and spreading its infastructure 0.0 needs all over the place in hopes of allowing for smaller combat making tearing down the control tower itself a drawn out process to help fix 0.0 however since i no longer live in a 0.0 area nor have i been there since the TCU era started Im without merit or rights to suggest such also im too busy with my explorer ships.
I would like to see additional radial memorials added and possibly memorial stations as well. Possibly a space mourge as well. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Ische Qou
|
Posted - 2011.03.02 00:57:00 -
[93]
space whaling sounds appealing
And npc whale sightseeing boats and Gp/SS terrorists to harrass the freedom-loving whalers.
|

Shaalira D'arc
|
Posted - 2011.03.02 01:09:00 -
[94]
Suggestions:
Agroponics stations - greenhouses in space, providing food for other orbital stations, passing starships and colonies on hostile worlds. Could be very picturesque.
Luxury Liners - NPC (or maybe PC) craft that are designed solely to be aestheticly pleasing, both inside and out. Stylish designs could include sweeping solar sails and hulls that hark back to old seafaring craft.
Satellites - Small stuff in orbit of inhabited planets, launched for various purposes.
Parade Patrol - A flotilla of NPC faction ships on patrol. Instead of orbiting something randomly, they all fly in staggered vee formation in order to show off their discipline and impress passersby.
Space Stadium - Orbital station used for hosting zero-g sports, with live broadcasts to the planets below. A clear dome could give passing starships a glimpse at what's happening beneath.
Slave Transports - NPC haulers which shuttle slaves en masse from one Amarr planet to another. Can be destroyed, with slaves being turned in to a Republic agent for a boost in standings (and a heavy loss of Empire standings). Alternatively, slaves can be sold to other factions which deal in them (like the Cartel).
Junk - Space waste. Accumulates near stations and the orbits of heavily populated planets.
Waste Pods - Disposal units left in a decaying orbit near stars. Sifting through them usually renders useless junk but may occasionally trigger something interesting.
Prospectors - Non-capsuleer survey vessels which can be found in low-sec and nullsec areas, randomly scouting asteroids and planets.
NPC Mining Barges /w escort - Possible alternative to the usual belt rat spawn. More frequent in ORE space.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.03.02 06:07:00 -
[95]
A Officer Frigate and his escorting squadron to drop officer frigate modules. Or a Cruiser Detachment for the cruiser sizes.
By the damaged ncp stations would love to see repair ships and anchored supplimentary faciltiies to help with station functions. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

youngandhealthy
|
Posted - 2011.03.02 08:32:00 -
[96]
I for one would like to see the NPC navies duking it out in certain places. And then players could jump in and help the faction of their choosing. Or you could just kill them all and loot the wrecks... 
|

Acac Sunflyier
Gallente
|
Posted - 2011.03.02 09:12:00 -
[97]
It'd be really awesome to see some binary solar systems. Also I think there should be some more solar traffic. There are these passenger liners that sometimes appear in missions. It'd be great if they also appeared just traveling through system in high sec. Perhaps a city planet or two like Corosaunt.
|

weazlor
Heroes. Insidious.
|
Posted - 2011.03.02 09:14:00 -
[98]
Originally by: Acac Sunflyier It'd be really awesome to see some binary solar systems
All the systems are binaries already afaik.
|

Acac Sunflyier
Gallente
|
Posted - 2011.03.02 10:58:00 -
[99]
Originally by: weazlor
Originally by: Acac Sunflyier It'd be really awesome to see some binary solar systems
All the systems are binaries already afaik.
A binary solar system has 2 suns.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.03.02 14:32:00 -
[100]
Originally by: Acac Sunflyier
Originally by: weazlor
Originally by: Acac Sunflyier It'd be really awesome to see some binary solar systems
All the systems are binaries already afaik.
A binary solar system has 2 suns.
And according to some websites I had to dig around for the suns can be far enough part that the partner sun can look like another star in the sky. I mean try and find jupiter in our own solar system in the night sky, as large and closer it is, you have a hard time finding it amongst the many dots out there. Any systems where the second sun would be that much apperant though would have a hard time supporting a solar systemt hough as the two would most likely start sharing matter and mass. There are also dead stars that can still constitute it as a binary and the second star is be or is long dead probably from earlier cannibalization. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|
|
|

CCP Manifest
C C P

|
Posted - 2011.03.02 16:48:00 -
[101]
This is personally one of my favorite topics, so great to see brainstorming on it.
--CCP Manifest-- |
|

Jack Paladin
Sev3rance
|
Posted - 2011.03.02 17:13:00 -
[102]
Originally by: CCP Manifest This is personally one of my favorite topics, so great to see brainstorming on it.
I totally agree. Some very good suggestions listed. EVE most certainly needs more stuff in space. Not more space .... just more in it!
|

Guilliman R
Gallente Northstar Cabal R.A.G.E
|
Posted - 2011.03.02 17:16:00 -
[103]
I'd fill it up with invisible goo with about the same density as water!
I'd also fill it up with lots of random NPC travel with random loot upon destruction. (non pirate!) ------
|

Helixios
Minmatar
|
Posted - 2011.03.02 17:52:00 -
[104]
If you want to fill space, allow players to field lower investment, lower yield equivalents to the current pos. Space is empty because PoS mechanics are rather lame and out-dated.
If a roaming gang could fly through a 0.0 system with 5-20 people and proportionally deal that amount of damage to undefended space junk used for refining, mining, production, etc- Then active pvping on a smaller scale would be encouraged, and larger gangs would spread out in systems to deal greater damage over a larger area at once. The trade off is that with more structures, cost is less on an individual scale and the investment overall is lower. More players would be able to enter the wonderful world of anchoring and the pvp behind destroying such things would be accelerated with the new influx of space baubles.
That's all I have to say on the matter. - Battle Dust Proposal |

Illwill Bill
Reign of Anarchy
|
Posted - 2011.03.02 17:58:00 -
[105]
Trading post POS module. Anchored outside POS shields, acting like a market, but with a max volume it can contain. Anything on market when it's destroyed will be lost. Any taxes goes to the owner of the POS.
Originally by: CCP Zymurgist Revenge is a dish best served with auto-cannons.
|

Aquana Abyss
|
Posted - 2011.03.02 18:04:00 -
[106]
smuggler's dens black markets pleasure hubs mobile rollerdiscos shattered planet deadspace (no overview, targetting by LOS) colonizable asteroids personal stashes (limit station personal hangar space) for items rigging stations (crazy rigs like the enabling the Large Arty Rifter) Interactive Religious compounds Space Monster lairs Bars, casinos and restaurants at the end of the universe.
....Of course, this is CCP. None of this will ever happen, but it should.
|

m3rb3aSt
Minmatar Tovarsky Pharmaceuticals Goonswarm Federation
|
Posted - 2011.03.02 18:12:00 -
[107]
Really we need more things at planets and gates. POSes are pretty much at every moon. Also more points of interest in space that are actually useful and serve a point.
|

Justice Starcatcher
Asguard Security Service
|
Posted - 2011.03.02 18:17:00 -
[108]
Originally by: weazlor
Originally by: Acac Sunflyier It'd be really awesome to see some binary solar systems
All the systems are binaries already afaik.
Did no one else get this? It made me chuckle. For those that didn't get it Binary=binary code as in the computer code... What the... |

Burnharder
|
Posted - 2011.03.02 18:19:00 -
[109]
Things visible only in certain wavelengths of light, like UV or IR and that you have to train up a skill to view or interact with (make some nifty palettising shaders for the effect as well). Actually this should have been how cloaking worked: a skill for cloaking at certain wavelengths (or "multi-frequency" for all of them) and also a counter-skill and module for viewing that wavelength. Switch it on and your screen goes all Spinter Cell. Same with dynamic content, like anomalies and sites and so on.
Just an idea...
|

Jekyl Eraser
|
Posted - 2011.03.02 18:35:00 -
[110]
it's not about how many things there are but how the items are placed. There is 300km radius grid and stuff is only at the center. no in grid warpable objects(that are >150km apart)
|
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.03.02 18:47:00 -
[111]
Originally by: Jekyl Eraser it's not about how many things there are but how the items are placed. There is 300km radius grid and stuff is only at the center. no in grid warpable objects(that are >150km apart)
Well alot of places cannot be that heavy on the grid its determental to the clients, in thoery you can have ALOT of grids in any one solar system and not suffer that much lag as long as they're inactive once they go active though... youd get jita pre mission removal.
But the thing is there doesnt seem to be that many grid places we are very basically limtied to planets stargates moons belts and missions. The idea is to make systems less boring and more exploring in system help them make feel even more massive. To ease Navigation should be handeled on proximity so example you wouldnt see planetary orbital infrasturcutre such as farms and factories until you warp to the planet and thier right click options wouldnt show up until you are in planetary orbit. This would 'spider' out eves map even more than before instead of stargates causing all the spidering the planets are now cuasing it as well turning every system into a star burst on the digital presepctive map.
Musems and Ship Galleries I would like to see. Maybe reload the classic models and skins and have them hang out somewhere in a meusem.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

CompactDisc7227
Caldari Capitalist Pig Running Dogs
|
Posted - 2011.03.02 19:19:00 -
[112]
Edited by: CompactDisc7227 on 02/03/2011 19:20:31
Originally by: Justice Starcatcher
Originally by: weazlor
Originally by: Acac Sunflyier It'd be really awesome to see some binary solar systems
All the systems are binaries already afaik.
Did no one else get this? It made me chuckle. For those that didn't get it Binary=binary code as in the computer code...
It is funny in this way, but I'm afraid it was referring to this article instead of being a joke ;)
http://www.eveonline.com/background/jump/jump_03.asp
Stargates can only be built in binary systems.
In fact, our own solar system is apparently a binary system, they discovered a brown dwarf in orbit around our sun, it never got the density to start a fusion reaction and light up, but maybe there are planets around it? Who knows what we might find there...
|

Burnharder
|
Posted - 2011.03.02 19:31:00 -
[113]
Originally by: CompactDisc7227 s.
In fact, our own solar system is apparently a binary system, they discovered a brown dwarf in orbit around our sun, it never got the density to start a fusion reaction and light up, but maybe there are planets around it? Who knows what we might find there...
Speculation. That's totally not confirmed.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.03.02 19:40:00 -
[114]
Originally by: Burnharder
Originally by: CompactDisc7227 s.
In fact, our own solar system is apparently a binary system, they discovered a brown dwarf in orbit around our sun, it never got the density to start a fusion reaction and light up, but maybe there are planets around it? Who knows what we might find there...
Speculation. That's totally not confirmed.
But more and more evidence is saying so, Kelpler telescope has been destroying everything we known about our galaxy by the day. Solid Water on super earths, Two planets on the same orbit, super massive planets not thought possible before. And there is more evidence that a binary star system is perfect coniditons to cook up and form planets.
Thats one thing i would like to see, A planet thats still forming in a system. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

cyndrogen
|
Posted - 2011.03.02 19:47:00 -
[115]
Edited by: cyndrogen on 02/03/2011 19:50:12 I want to see a black hole eating a sun.
Black hole destroying a sun
and massive planet collisions.
space debris near wrecks, the more wrecks the more debris (a particle system could just be activated near proximity CCP, no need to model it all)
|

Burnharder
|
Posted - 2011.03.02 20:00:00 -
[116]
Originally by: Nova Fox
Originally by: Burnharder
Originally by: CompactDisc7227 s.
In fact, our own solar system is apparently a binary system, they discovered a brown dwarf in orbit around our sun, it never got the density to start a fusion reaction and light up, but maybe there are planets around it? Who knows what we might find there...
Speculation. That's totally not confirmed.
But more and more evidence is saying so, Kelpler telescope has been destroying everything we known about our galaxy by the day. Solid Water on super earths, Two planets on the same orbit, super massive planets not thought possible before. And there is more evidence that a binary star system is perfect coniditons to cook up and form planets.
Thats one thing i would like to see, A planet thats still forming in a system.
Hmmm, I also take that stuff with a pinch of salt. Detecting planets, through such tiny motion, attenuated through hundreds of light-years of space, is something I'll only believe possible with current technology when someone takes a polaroid :p.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.03.02 20:04:00 -
[117]
Edited by: Nova Fox on 02/03/2011 20:04:43
Originally by: Burnharder
Hmmm, I also take that stuff with a pinch of salt. Detecting planets, through such tiny motion, attenuated through hundreds of light-years of space, is something I'll only believe possible with current technology when someone takes a polaroid :p.
Then again this Telescope is taking polariods with alot of information on it. Did you know the scope found naturally existing antimatter right here on earth? This is no hubble which all it saw was shadows and lights, this scope is picking up basic compositions from planets and eyeballing them, the scope is less than a year in operation and its found about 600 planets so far ish as far as nasa is concerned and they're constnatly finding more wtf is this stuff and cant explain it yet.
Aside from that
A concord police impoundment center they may host an auction every so often. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

VicturusTeSaluto
Metafarmers MeatSausage EXPRESS
|
Posted - 2011.03.02 20:06:00 -
[118]
Edited by: VicturusTeSaluto on 02/03/2011 20:06:22 I would remove local, and remove logoffski. Then I would empty the space again.
|

CompactDisc7227
Caldari Capitalist Pig Running Dogs
|
Posted - 2011.03.02 20:12:00 -
[119]
Originally by: Burnharder
Originally by: Nova Fox
Originally by: Burnharder
Originally by: CompactDisc7227 s.
In fact, our own solar system is apparently a binary system, they discovered a brown dwarf in orbit around our sun, it never got the density to start a fusion reaction and light up, but maybe there are planets around it? Who knows what we might find there...
Speculation. That's totally not confirmed.
But more and more evidence is saying so, Kelpler telescope has been destroying everything we known about our galaxy by the day. Solid Water on super earths, Two planets on the same orbit, super massive planets not thought possible before. And there is more evidence that a binary star system is perfect coniditons to cook up and form planets.
Thats one thing i would like to see, A planet thats still forming in a system.
Hmmm, I also take that stuff with a pinch of salt. Detecting planets, through such tiny motion, attenuated through hundreds of light-years of space, is something I'll only believe possible with current technology when someone takes a polaroid :p.
This is alot of speculation (though based on facts) from 2006: http://www.darkstar1.co.uk/binary.html I know it's not the best place to look at it, but the sources mentioned in the book seem genuine.
This is also from 2006, in 2008 NASA confirmed to be researching this thing in large detail because it is very probable. Up to now, no other explanations have been found for the anomalies besides a huge planet 4x the size of jupiter near the Oort cloud.
And I would like to see more anomalies in EVE too, and the paired stars of some binary systems, surely not all of them are too far to see on the map or even in the view?
|

The Truckdriver
Minmatar
|
Posted - 2011.03.02 20:13:00 -
[120]
emptyness is filled with dark energy
|
|

mkmin
|
Posted - 2011.03.02 20:40:00 -
[121]
Originally by: Nova Fox This has been observed as early as the 1700s when they would get two clocks set them up perfectly and one ship goes on a long voyage and the other clock in port when the clock returns its all out of whack.
Yeah... this has nothing to do with using a pendulum clock, carved with a stone hand axe out of a sea sponge, trying to function on a rocking roiling ship. There must have been a time vortex involved somewhere.
Most of the ideas posted in this thread are just space junk will get removed from the overview and ignored by the players. In fact, most of space is only used for target selection and tactical navigation, and all travel and other interactions with the game being done on the overview and other interface windows.
The question needs to be broken into 2 parts. on-grid space, and in-system space.
On-grid space can be filled up with space junk, maybe making some of it actually useful. I'm afraid most of it will be ignored, just like billboards. I remember when there was a billboard glitch (maybe just on sisi) that made the billboards take up your whole screen. I kinda liked that, and that would be cool if they had some interesting content.
In-system space would need some world shaping to fill up. It would be really cool if world shaping was changed to be dynamic instead of being static and needing a downtime. I'm talking orbiting planets, rogue planets, celestial events, and the other stuff mentioned. In the fluff, all systems suitable for a jumpgate are supposed to be binary stars. Why isn't that rendered in space? But yes, this stuff would be cool, but still get ignored.
If there aren't more places in a system to go, and things worth doing once you get there, space will always feel empty. Look at the numbers of unused stations, and the hidden space junk.
A note on system-wide asteroid belts: yes the idea is realistic, but most of the ideas suggested for it would make for awful gameplay. Part of the point of a belt is having a specific place to go and something specific to do there, including interacting with other players. An update of the asteroid belt system would be a good opportunity to nerf bots and the old nonsensical belt system, but it needs to be updated in a way that still provokes player interaction. Maybe there should be NPC survey teams directing pod pilots to the minable hotspots, that when mined out respawn somewhere else in the system.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.03.02 20:53:00 -
[122]
System wide belts can be broken down into sectors, Like Belt 1 sector 2 bring you to the 36-72 degree on eliptical section of the belt. Then installing NPC miniging stations you can quickly warp to sections within that sector.
I do agree most of these objects would probably never and shouldnt appear on normal overview selections but the fact they are there in the envrionment might make things a bit more interesting to look at least.
Still some have oppertunties to be fun mini activies to pass the time while you wait for fleet opsm for more greifing and pampering options.
I would like to see an exploding nebula as well graphically as they already got somethigns imilar in a mission. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 20JAN11
|

Auvergne Emir
Com-Scan
|
Posted - 2011.03.02 22:23:00 -
[123]
Excuse me if this has been mentioned already, but i'd like to see some dark systems, I mean very dark, with a dim sun, and black sea that you can't see the end of. So far the darkest constellation I have passed through is in Verge Vendor, I want to feel like I am in deep space!
|

Aldarica
Spinal Discipline
|
Posted - 2011.03.03 00:37:00 -
[124]
Chthonian planet: http://en.wikipedia.org/wiki/Chthonian_planet
Carbon planet: http://en.wikipedia.org/wiki/Carbon_planet
Hot Jupiters: http://en.wikipedia.org/wiki/Hot_Jupiter
Brown dwarves: http://en.wikipedia.org/wiki/Brown_dwarf
Also, it might be cool to see Aurora glowing above some planet's poles.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.03.05 18:34:00 -
[125]
Ive always seen it in trailers but planets in space seem to have clouds around them, how come in space our space we don't see this at all? I mean I can understand for PI looks but in space I'm sure they're separated. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 25FEB11
|

Kogh Ayon
|
Posted - 2011.03.05 19:59:00 -
[126]
Edited by: Kogh Ayon on 05/03/2011 20:05:12 Combine all belts of a planet to one superbelt, drop all craps people mentioned above in then it will be nice.
And there could be Sun/Planet activities in local, like sunspot,gamma ray, radio ray, affect all ships in the system for a period of time.
|

Zofran
|
Posted - 2011.03.05 21:42:00 -
[127]
... with incomplete features from new over-promised expansions which completely fail to deliver.
|

Sharon Anne
|
Posted - 2011.03.05 22:05:00 -
[128]
Set a limit to free hanger space, have traders forced to spread out, lets not have one station hubs. Better yet have stations have fewer services a max of three. sure you'll have to move around but heck it will force out the neckbeards to exit the stations. Space whales lol.
|

Camios
Minmatar Tribal Liberation Force
|
Posted - 2011.03.05 22:27:00 -
[129]
There are a lot of things we miss in the Universe just to improve immersion, but there are a few that would be needed for real gameplay.
A rich landscape of population on planets. (for PI)
In the original vision PI would have included population control, so we need people on planets to let it happen. Population on planets should be split into cities, and in every city population could be described by a density function of many variables:
- Age
Pretty self explanatory. Different aged people have different needs, to make them happy you'll need to import different things on your planet.
- Morale
If people are in a bad mood, their productivity will be lower and there may even be civil unrest. Morale is influenced by several factors.
- Education
Strongly correlated with age, education is what current high tech industry needs. You will need highly educated people to run high tech factories or a good quality entertainment industry.
- Self awareness
The group with higher self awareness will be harder to exploit but its mood will get better if they get a good treat. It is positively correlated with age and education, but sometimes uneducated people can be really aware of their rights, expecially when there is civil unrest.
People in every city in New Eden could be divided into 3 different age ranges, 3 morale ranges, 5 education ranges, 3 ranges of self awareness and 4 races, for a grand total of (3x3x5x3x4) 540 different groups of population, some groups will be larger, some other will have a smaller number of people (number can change with immigration, deaths or births). Every group will need different kind of things to be produced on planet or to be imported, and players will be able to hire (or enslave) the people they need in their planetary industry, giving them a wage (or not). People will change morale over time, and will try to move (if you allow them) to a place where the morale of the people with their education is higher, or they could try to rebel. To discourage rebellions and reduce the effectiveness of "those damn commies" you can hire more policemen.
Small sized semi hidden installations. (for small gang warfare)
NPCs factions own those small outposts and installations we see on missions and in complexes. Players should be able to own their ones, and run factories in them. Why? Currently, the smallest thing you can own in space is a POS. In order to defend or attack a POS you need a fleet, or even a capital gang. To revitalize small gang warfare, we need smaller player owned objectives, whose safety does not lie on a passive "I have 500m EHPS" but on visibility (bound to chance), on limited set up costs, and on careful positioning/activity to reduce the possibilities that it is discovered by hostiles.
|

AkJon Ferguson
JC Ferguson and Son Ltd Ferguson Alliance
|
Posted - 2011.03.05 22:38:00 -
[130]
Originally by: Nova Fox Furthermore to the subject of space isnt empty. There is still molecular activities in volumes that have been vacummed out to be devoid of mass but those thoeries get interesting after a while.
Unlike you, sadly.
|
|

Gorongo Frostfyr
Shimohi Heavy Industries
|
Posted - 2011.03.05 22:39:00 -
[131]
i dont think any of those ideas will come into the game in the next 2 years :[ _________________ Lost in a realm of eternal ice on the threshold of eternity. |

Kieron VonDeux
|
Posted - 2011.03.05 23:03:00 -
[132]
Actual Binary systems with kuiper belt objects at over 1500au out and a scanning system to support it. KBOs: Planets, Dwarf Planets, Comets, Asteroid Belts, and etc.
The volume of navigatable spaces needs to be greatly increased in all systems. Give a reason for scouts to show how their high warp speeds actually mean something apart from just once in a while.
|

Y Berion
Minmatar
|
Posted - 2011.03.06 00:18:00 -
[133]
How about NPCs like Xeelee and Photino birds? 
|

Janis Ezra
|
Posted - 2011.03.06 00:30:00 -
[134]
Edited by: Janis Ezra on 06/03/2011 00:31:24 better backgrounds would be enough imo. More visual stars, more variety, more planets and moons, not only those next to stations. and redesign asteroid belts, it could look so epic but instead we just have one ugly line of roids in empty space.
|

Jussa Tetas
|
Posted - 2011.03.06 00:44:00 -
[135]
Random crap floating through space that might occasionally uncloak one of the all day / all night cloaked system campers. Very small chance but a chance none the less.
|

Tiberius Amzadee
Minmatar
|
Posted - 2011.03.06 01:09:00 -
[136]
It wouldn't be called space if it was filled up now would it. We'd have to rename it. "Place". Cause it's space filled with stuff.
|

Hantoshi
|
Posted - 2011.03.06 01:37:00 -
[137]
Tourists on a cruise ship (think: The 5th Element) looking at all the wild stuff other people here have suggested.
A planet being nuked from orbit.
A massive Zero-Gee raceway/sports complex above a populated planet: audience stands, vendors, transports, security ships.... Quidditch in space? 
|

Acac Sunflyier
Gallente
|
Posted - 2011.03.06 01:39:00 -
[138]
Edited by: Acac Sunflyier on 06/03/2011 01:44:12 Maybe a lightning storm in space.
*Edit* While I'm thinking about it, not every planet everywhere is perfectly round. What if some planets looked like they were hit or had like a huge chunk blown out of it so that you could see it's core. All the planets in EVE look about the same. They're round, have one of 9 surfaces, and have moons. The temperate planets don't even have an ice cap. Oh add comets. I haven't ever seen a comet flying through space with it's tail facing away from the sun
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.03.06 15:07:00 -
[139]
Originally by: AkJon Ferguson
Originally by: Nova Fox Furthermore to the subject of space isnt empty. There is still molecular activities in volumes that have been vacummed out to be devoid of mass but those thoeries get interesting after a while.
Unlike you, sadly.
Unfortunately I've made several characteristics in the quoted statement that you aimlessly indicate one of these traits are applicable could be taken in several ways further degrading the validity of your attempt to insult me and make it more apparent you meant yourself instead.
Either way would love to see the oddball shaped moons as well instead of the perfectly round ones all the time. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 25FEB11
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.03.11 00:22:00 -
[140]
Would love some minefields as well, just minefields put there by npcs like pirates and the sort. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 25FEB11
|
|

Royaldo
Gallente Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
|
Posted - 2011.03.11 01:36:00 -
[141]
Hmmm, dunno if this fits, but systems which did dmg to your ships hull would be cool.
|

Ada Dorv
|
Posted - 2011.03.11 04:42:00 -
[142]
Originally by: Alotta Baggage Needs more space whales
I like the Dominix as much as the next droner, but really I think there's enough of them orbiting gallente stargates out there.
|

Ada Dorv
|
Posted - 2011.03.11 04:45:00 -
[143]
Originally by: Long John Silver Every wrecked ship should add to the space junk out there. The more kills there are in a system, the more space junk accumulates.
To avoid adding to the lag, each wreck should add to a local 'junk cloud' that inflicts damage to ships passing through, like toxic clouds do in some missions. The more wrecks there have been in a system, the greater the space junk effect.
Gentlemen, I think we just found a workable anti-blob mechanic...
|

Ada Dorv
|
Posted - 2011.03.11 04:47:00 -
[144]
Originally by: Nova Fox I for one would love to see more NPC advertisments rolled though the billboards as well.
Heck, I'd like to see player advertisements on the billboards, might stop people from leaving anchored cans all over the place.
|

Ada Dorv
|
Posted - 2011.03.11 04:53:00 -
[145]
Originally by: Justice Starcatcher
Originally by: weazlor
Originally by: Acac Sunflyier It'd be really awesome to see some binary solar systems
All the systems are binaries already afaik.
Did no one else get this? It made me chuckle. For those that didn't get it Binary=binary code as in the computer code...
No, actually it's part of the game lore, the stargates only work in binary systems because they have to be at a point where the gravity for both stars cancels each other out or something.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2011.04.01 15:57:00 -
[146]
I know an Ice cream ship. :P Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 26FEB11
|

Ingvar Angst
Amarr Omni Industrial Coalition Talocan United
|
Posted - 2011.04.01 16:53:00 -
[147]
Comets and/or Planetary rings - Harvestable fields of "dirty ice" mixes that contain a combination of ices and rocks. Harvesting could either provide a mix of ice and rocks(at reduced amounts of either pure ice or rock mining) that vary in types by security level of the system. For example, one type of high sec could yield 25% (insert basic ice here), 50% veldspar, 25% scondite. Another option would be to simply harvest "Basic Dirty Ice" for example and then process it into the assorted ice products as well as some veldspar and scordite. You could easily have more skills to train for harvesting and processing, refining would be a factor, etc.
|
|
|
|
Pages: 1 2 3 4 5 :: [one page] |