Pages: 1 2 3 4 5 [6] 7 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Kile Kitmoore
|
Posted - 2011.03.24 07:57:00 -
[151]
Originally by: Mortania
Originally by: Revajin Edited by: Revajin on 24/03/2011 03:34:20 Lol at this thread...
When the barbie doll players come, will they get a second account to help haul or trade? How about a third, or a fifth?
You think the 350k accounts they have now are all individuals? How many of those multi account holders are you willing to lose for single account holders?
How long will the barbie doll players stick it out with useless chat rooms in space if they think EVE is too complicated, or Excel the MMO? Will they last a year? two? five? how about off and on play for approaching 8 years?
Every MMO thinks they can get WoW numbers. Thus far 1 has. Unless you count freemium ones.
What was so awesome about CCP in the beginning, was they they played to their base. They knew their base and they didn't really seem to shy away from it. They were content to grow to what their base wanted. Somewhere along the line they got caught up in the mostly typical quarterly report growing numbers rat race that most publishers seem to operate by. It's a shame. When's big enough? What's enough money?
All of that said. I hope Incarna works out. Even though it's anathema to everything I've played EVE for over the last 8 years. Mostly because I think the genius that EVE was and basically still is needs to be rewarded. Anytime a group of independent devs makes it huge, it makes me smile.
And that is the question isn't it? Can a customer who hates the spaceship side of Eve EVER be satisfied with just Incarna? That was always one of my thoughts about the entire project back when it was walking around a station and interacting with others. I just can't see how CQ is A)going to draw the masses B) keep them. Could Incarna ever have enough content for a player who hates the spaceship side to stay in the game, subbing month after month? Nothing in CQ spells longevity for those that are dying to play this game and refuse to do so until full body avatars materialize.
The problem now is CCP has dug themselves a nice deep hole with Incarna. You have a player base divided. You have years of media spin on this project so there is naturally some pretty serious expectations. There is a lot of pressure on CCP and for them to still, to this date not have a clear outline of real game play mechanics for Incarna is a bit disconcerting. Yes, I know, full avatar and looking at my ship but where is the WHY? What are you going to do in this full body avatar? I pray that Fanfest starts to unravel this little mystery.
Sorry CCP you missed your deadline but if I was Hilmar I would climb off the mountain and gate camp your offices and start asking some hard questions. The two most important, "Why?" and "Is this fun?". Cause if you think PI is fun then it really begs the question of what the end game in Incarna is going to look like.
|
yumike
|
Posted - 2011.03.24 08:51:00 -
[152]
Edited by: yumike on 24/03/2011 08:53:51
Originally by: Kile Kitmoore And that is the question isn't it? Can a customer who hates the spaceship side of Eve EVER be satisfied with just Incarna? That was always one of my thoughts about the entire project back when it was walking around a station and interacting with others. I just can't see how CQ is A)going to draw the masses B) keep them. Could Incarna ever have enough content for a player who hates the spaceship side to stay in the game, subbing month after month? Nothing in CQ spells longevity for those that are dying to play this game and refuse to do so until full body avatars materialize.
The problem now is CCP has dug themselves a nice deep hole with Incarna. You have a player base divided. You have years of media spin on this project so there is naturally some pretty serious expectations. There is a lot of pressure on CCP and for them to still, to this date not have a clear outline of real game play mechanics for Incarna is a bit disconcerting. Yes, I know, full avatar and looking at my ship but where is the WHY? What are you going to do in this full body avatar? I pray that Fanfest starts to unravel this little mystery.
Sorry CCP you missed your deadline but if I was Hilmar I would climb off the mountain and gate camp your offices and start asking some hard questions. The two most important, "Why?" and "Is this fun?". Cause if you think PI is fun then it really begs the question of what the end game in Incarna is going to look like.
Well, admittedly when I seen incarna in '08 or '09 (dont recall which year's fanfest, they only showed WiS at one of them the other there was no viewable demo) it was fairly impressive play-wise, And some neat little mini games. (A little mecha one, Not sure what it was called.. And a few basic card games were "planned on")
CCP had also mentioned, Specific vendors that could be player created, and player-made "missions". (From what I was to understand at the time, It was like "bring X item to my npc get Y isk/item") They had also mentioned corporation areas..
Not exactly vast, but its something I suppose.
Who's to say what will be there when it hits TQ though? If the past is any indication.. Maybe half of that.
Edit:: Little bit of searching around. The mini-mecha game i referred to is called secwars Dug this up: http://eve-search.com/thread/918030/page/1
It looked kinda fun, obviously nothing worth an entire expansion however.
|
Kile Kitmoore
|
Posted - 2011.03.24 16:28:00 -
[153]
Originally by: yumike
Well, admittedly when I seen incarna in '08 or '09 (dont recall which year's fanfest, they only showed WiS at one of them the other there was no viewable demo) it was fairly impressive play-wise, And some neat little mini games. (A little mecha one, Not sure what it was called.. And a few basic card games were "planned on")
CCP had also mentioned, Specific vendors that could be player created, and player-made "missions". (From what I was to understand at the time, It was like "bring X item to my npc get Y isk/item") They had also mentioned corporation areas..
Not exactly vast, but its something I suppose.
Who's to say what will be there when it hits TQ though? If the past is any indication.. Maybe half of that.
Edit:: Little bit of searching around. The mini-mecha game i referred to is called secwars Dug this up: http://eve-search.com/thread/918030/page/1
It looked kinda fun, obviously nothing worth an entire expansion however.
I have seen it, couple of times. Looks like the beginning of something that could be really immersive and fun. The question is, what happened to it? Was all of it scrapped? Was it only some fancy technical demo and was never a real project at CCP (like atmospheric flight)? Is it still part of the foundation of walking in stations? If somebody has some real answers and not more opinion and conjecture I would appreciate a link or two.
The whole concept of walking into a corporate office sounds interesting but once again I ask why? Why would I have a virtual meeting where full body avatars are present when I can just hop on a Vent server and talk, while people are in the field. You tell me which is more practical? So CCP needs to understand this dilemma and design game mechanics which make people want to travel to an Incarna corporate office. Here is where things get tricky however because anything that cool and useful vets are going to ask why they can't use those tools without Incarna.
|
Liorah
|
Posted - 2011.03.24 19:00:00 -
[154]
Originally by: Dr BattleSmith One thing will clear this all up near instantly.
CCP..... Will we be able to disable loading of this engine when we dock?
One simple answer and half the drama vanishes.
Can we opt-out of the new forums bolted onto that EVE-Gate addition that no one used? Somehow, I think the answer for Incarna will be the same, though I really hope I'm wrong.
|
Sebadai
Ministry of War
|
Posted - 2011.03.24 19:40:00 -
[155]
Originally by: Liorah
Can we opt-out of the new forums bolted onto that EVE-Gate addition that no one used?
You can!
It is called "not posting". - Way of the Gun
PROM4CSM |
Teranul
|
Posted - 2011.03.24 20:54:00 -
[156]
Originally by: yumike
Like it or not, I've been here since mid '04 and i'm not going anywhere.
Starting a post with this statement is utterly hilarious and really shows the state of bitter vets trolling the EVE forums.
Do I care if you've been playing for nigh-on 7 years? Why should I? Do I care that you're apparently unable to let go of this silly little game after such an extraordinary length of time and continue to post worthless **** on the forums that adds absolutely nothing to anything? Well, now...
I can tell you right now that I've played over a dozen different MMOs between now and 2004. It's entirely abnormal for someone to stick with a game for three-quarters of a decade. At some point, you will simply have to accept when the game isn't going to give you what you want anymore.
I mean, geeze. It's a game. Good grief!
|
yumike
|
Posted - 2011.03.24 23:07:00 -
[157]
Edited by: yumike on 24/03/2011 23:09:17
Originally by: Teranul Starting a post with this statement is utterly hilarious and really shows the state of bitter vets trolling the EVE forums.
Do I care if you've been playing for nigh-on 7 years? Why should I? Do I care that you're apparently unable to let go of this silly little game after such an extraordinary length of time and continue to post worthless **** on the forums that adds absolutely nothing to anything? Well, now...
I can tell you right now that I've played over a dozen different MMOs between now and 2004. It's entirely abnormal for someone to stick with a game for three-quarters of a decade. At some point, you will simply have to accept when the game isn't going to give you what you want anymore.
I mean, geeze. It's a game. Good grief!
I understand how you may come to that conclusion, But take into context the post I was quoting and the tone. Someone was being silly, I replied with an equally stupid rebuttal with just enough fact thrown in to shush them. In no way should you be quoting a single line and taking it out of context, or seriously at that point.
No CCP should never think my 15$ is better then someone elses 15$, But my 15$ has always been there too. CCP Posted the average accounts lifespan is 6-7 months about two years ago.
No one sane is asking for special privileges or anything insane like that, but it is their long term players (Aka the guys that have been above their 7monthers) that if I were CCP, i'd be taking a bit of consideration for.
|
Dr BattleSmith
PAX Interstellar Services
|
Posted - 2011.03.25 01:55:00 -
[158]
Originally by: Mortania What was so awesome about CCP in the beginning, was they they played to their base. They knew their base and they didn't really seem to shy away from it. They were content to grow to what their base wanted. Somewhere along the line they got caught up in the mostly typical quarterly report growing numbers rat race that most publishers seem to operate by. It's a shame. When's big enough? What's enough money?
^^
|
Mara Rinn
|
Posted - 2011.03.25 06:50:00 -
[159]
Originally by: Dr BattleSmith It's because of a shift in the CCP strategy.
Right from the day I started playing, I was under the impression that CCP were looking to build a "sci fi world simulator" with the spaceships bit being the easiest bit to get motivated about building.
Suggesting that CCP have shifted their strategy because they're now building more pieces of the simulator to extend the game outwards from the "flying in space" bit is exposing your lack of regard for the company's communication to their players for the last five years.
At some point, the level of change to the "flying in space" part of the game is going to drop, simply because there's little more to add that will be of value. The rest of the sci fi simulator needs to come into existence before the content development of the spaceship flying part of the game is "feature complete".
Getting the spaceship flying part of the game "feature complete" is not "backstabbing".
-- [Aussie players: join ANZAC channel] |
Ms Twitch
Appetite 4 Destruction Aggravated Assault..
|
Posted - 2011.03.25 08:18:00 -
[160]
Edited by: Ms Twitch on 25/03/2011 08:18:23 I look it at this way: CCP/Whitewolf are in the progress of designing and building a World of Darkness MMO, Eve online has become the guinea pig by using the excuses to implement Incarna, but we will test and debug the walking bits which will go into it.
|
|
Mick Oyen
|
Posted - 2011.03.25 08:43:00 -
[161]
So basicly were labrats your saying? Well sign me on up lol. I aint part of the test server but cant wait to try this feature out when it hits the main servers. I myself am very very very excited about the prospect of Incarna and the possibilitys for rp it presents. If we are able to build our own shops/bars in station as i saw on an earlier fanfest vid were they talk about it you could i got me a few plans for my own bar
|
sg1jack
|
Posted - 2011.03.25 11:41:00 -
[162]
Its a pity it won't be on SISI for people to try but 6 pages of back and forth whining about a GAME.
I play EVE for fun if CCP add a bit or change something I don't like. I would not play.
|
Lady Immortal
|
Posted - 2011.03.25 12:03:00 -
[163]
Originally by: sg1jack Its a pity it won't be on SISI for people to try but 6 pages of back and forth whining about a GAME.
I play EVE for fun if CCP add a bit or change something I don't like. I would not play.
Wow your right. You are so much more mature then everyone else in this thread because they are all whining about a game, that they pay to play.
Not everyone plays for the same reasons. Some play because they want to have fun, others play for the community and some of us play for the challenge.
Is your way right and everyone elses wrong? Not gonna go there.
|
Jennifer Starling
Imperial Navy Forum Patrol
|
Posted - 2011.03.25 13:13:00 -
[164]
Originally by: Lady Immortal Not everyone plays for the same reasons. Some play because they want to have fun, others play for the community and some of us play for the challenge.
Is your way right and everyone elses wrong? Not gonna go there.
Exactly; it's not that Incarna will take away things we already have, it wil only add another dimension for whoever likes it.
I can't possibly see what's wrong with that.
|
Dani Nardieu
Gallente
|
Posted - 2011.03.25 13:18:00 -
[165]
They just said on the Fanfest feed that they'll be working on an Incarna Contraband system or something like that this year ?
They didn't elaborate yet but it sounds pretty interesting, and they said they're considering agent missions in stations for next year.
|
Liorah
|
Posted - 2011.03.25 13:20:00 -
[166]
Originally by: Sebadai
Originally by: Liorah
Can we opt-out of the new forums bolted onto that EVE-Gate addition that no one used?
You can!
It is called "not posting".
Thank you for not disappointing me :) Now go away.
CCP created EVE Gate, supposed to be the best thing since sliced bread. Players told them in various ways that it sucked. Instead of listening to their players and scrapping it or totally changing it to "not suck", CCP is forcing adoption of EVE Gate by moving the forums to it. The same thing will happen with Incarna.
Players don't want Spacebook or Second Life. Players want Internet Spaceships. Features that support Internet Spaceships are welcomed, as would be EVE Gate and Incarna if they actually improved the gameplay experience of Internet Spaceships.
CCP has a complete disconnect with their players, and it appears they could care less for what the players want compared to the direction they(CCP) want to go. This is already a niche game. If you drive away the players who like that particular niche, you don't have anyone left.
|
Jennifer Starling
Imperial Navy Forum Patrol
|
Posted - 2011.03.25 13:34:00 -
[167]
Originally by: Liorah Players don't want Spacebook or Second Life. Players want Internet Spaceships. Features that support Internet Spaceships are welcomed, as would be EVE Gate and Incarna if they actually improved the gameplay experience of Internet Spaceships.
Players want Internet Spaceships - they already have spaceships, and a lot of them. I have a lot of them. I make plenty of ISK in my spaceships, I explore in them, transport stuff in them and shoot at things (and an occasional player).
I also do things outside my spaceships like invention and production. Yes it's connected to spaceships but it doesn't require spaceships to do. Like a lot of other things EVE (like trading) don't really require spaceships. In EVE you can already get rich and influential without actually ever flying a spaceship.
Quote: CCP has a complete disconnect with their players, and it appears they could care less for what the players want compared to the direction they(CCP) want to go.
Well you don't know what the players want, until CCP makes an extensive survey we basically just know what's the opinion of the vocal forum posters.
And Incarna is just another thing that doesn't require spaceships but as I pointed out we already have a lot of EVE activities that don't require spaceships.
|
Di Mulle
|
Posted - 2011.03.25 13:47:00 -
[168]
Originally by: Jennifer Starling
Originally by: Lady Immortal Not everyone plays for the same reasons. Some play because they want to have fun, others play for the community and some of us play for the challenge.
Is your way right and everyone elses wrong? Not gonna go there.
Exactly; it's not that Incarna will take away things we already have, it wil only add another dimension for whoever likes it.
I can't possibly see what's wrong with that.
Have you heard about string theory? Eleven dimensions of space-time ? Theory says, that we see only 4 dimensions , because others are curled into incredibly small length, that they can't be seen by any practical means.
Somehow Incarna is like that hidden dimension for me - so far.
|
Zoulune Arwanaert
|
Posted - 2011.03.25 17:36:00 -
[169]
One simple word: Roleplay
...and stop *****ing about something not even added yet
|
Maul555
Amarr Nuts and Vindictive
|
Posted - 2011.03.25 18:24:00 -
[170]
Originally by: yumike Edited by: yumike on 24/03/2011 23:09:17
Originally by: Teranul Starting a post with this statement is utterly hilarious and really shows the state of bitter vets trolling the EVE forums.
Do I care if you've been playing for nigh-on 7 years? Why should I? Do I care that you're apparently unable to let go of this silly little game after such an extraordinary length of time and continue to post worthless **** on the forums that adds absolutely nothing to anything? Well, now...
I can tell you right now that I've played over a dozen different MMOs between now and 2004. It's entirely abnormal for someone to stick with a game for three-quarters of a decade. At some point, you will simply have to accept when the game isn't going to give you what you want anymore.
I mean, geeze. It's a game. Good grief!
I understand how you may come to that conclusion, But take into context the post I was quoting and the tone. Someone was being silly, I replied with an equally stupid rebuttal with just enough fact thrown in to shush them. In no way should you be quoting a single line and taking it out of context, or seriously at that point.
No CCP should never think my 15$ is better then someone elses 15$, But my 15$ has always been there too. CCP Posted the average accounts lifespan is 6-7 months about two years ago.
No one sane is asking for special privileges or anything insane like that, but it is their long term players (Aka the guys that have been above their 7monthers) that if I were CCP, i'd be taking a bit of consideration for.
I am a 2003 Player who was also in the beta before release. Aparrently that puts me in slim but uber-cool minority... I have seen this game develop over the years, and your post makes me wonder about something. Are most of the complainers relativly new players, who have no concept of how long the current game took to get to this point?
PS: CCP, keep up the good work. I am looking forward to incarna, and its future expansions whenever they are ready. You guys will be able to find me in the bar in Amarr..
|
|
Jennifer Starling
Imperial Navy Forum Patrol
|
Posted - 2011.03.25 19:31:00 -
[171]
Originally by: Maul555 I am looking forward to incarna, and its future expansions whenever they are ready. All you Incarna haters will be able to find me at the bar in Amarr..
Cheers on that!
|
AthlonJedi
Gallente RazorBlade Smile Inc. Trifecta.
|
Posted - 2011.03.25 20:03:00 -
[172]
@Maul555 I agree it is mostly noobs that have no idea how far Eve has come. Im not a 2003 player, I started in 2006 and even in 5 years Eve has come far. Those not wanting to participate in incarna features have not played eve long enough to have the nagging "something is missing" feeling yet. While eve as it is is still fantastic, most of the newer playerbase also does not understand this is a NESSASARY step in the evolution of eve to also stay ahead of its competitors.
you people know why games like WoW and STO have massive player bases? Full body avitars and things to do with said avitars. Thus the end result is a more immersive environment to play in. Think of it this way, were the eve universe an accual RL place, do you honestly think people wouldnt have the ability to leave thier ships? I would hope so, otherwise it would make for a pretty crap life if you could never get out of your pod. I would also like to finaly see MORE of these massive stations we dock in from the INSIDE! Stations are suposed to house 100s of thousands of people, as such I want to see ccps imagining of what such a place would look like. call me a scifi geek all you want , but if this is one imagining of our possible future, I want to do more than just sit in a ship all the time and never see any of the amazing things in this imagining of it.
|
Teranul
|
Posted - 2011.03.25 20:20:00 -
[173]
Edited by: Teranul on 25/03/2011 20:20:19 GASP! There is REASON in an Incarna thread?! PINCH ME!
...But seriously, it's nice to see people who aren't blindfolded narcissistic morons with entitlement issues. What a refreshing change!
|
Ludanyi
|
Posted - 2011.03.25 20:21:00 -
[174]
Wonder if i can eventually push this system to the test on a mass server i am a CareBear Noob player but will love to test this baby with and without the 2nd ati gfx card
1AMD Phenom II X6 1090T 3.20GHz Black Edition (Socket AM3) Processor - Retail 1Asus Crosshair IV Formula AMD 890FX (Socket AM3) DDR3 PCI-Express Motherboard 1***G.SKILL Flare 4GB (2x2GB) DDR3 PC3-14400C7 1800MHz Dual Channel Kit *** ----> being replaced with the 16 GB Corsair Vengence 128" Hanns.G HH281HPB Widescreen LCD Monitor 1 Windows 7 x64 bit ultimate
already re-built adding the following tomorrow :-
1Sapphire ATI Radeon HD 6990 4096MB GDDR5 PCI-Express Graphics Card 116GB Corsair Vengeance Blue (4x4GB) DDR3 PC3-12800C9 1600MHz Dual Channel Kit - CMZ16GX3M4A1600C9B 1 Tagan 1300 watt power supply running smooth
The 2nd Sapphire card coming in about 1 months time... but picking up cat`s vet bill tomorrow and hopefully catch you on-line in the future...now got to download and install SISI hopefully works in win 7 64 bit.
Currently planning on having approx 10 accounts 7 Hulks 3 Orca pilot`s should be starting 3 & 4 hulk pilot`s and 2nd Orca pilot next month on TQ... feel free to mail in game your comments on system build for Incarna
|
Mirabi Tiane
|
Posted - 2011.03.25 20:53:00 -
[175]
Many of the new subscribers who will arrive with Incarna have been watching EVE for years and know exactly what to expect. They just didn't feel comfortable enough in a spaceships-only game to play it for very long. _____________________________ [Sebiestor tattoos and Intaki hair: NEVER GIVE UP, NEVER SURRENDER.] |
Maul555
Amarr Nuts and Vindictive
|
Posted - 2011.03.25 21:56:00 -
[176]
Edited by: Maul555 on 25/03/2011 22:04:02 Edited by: Maul555 on 25/03/2011 22:00:46 Edited by: Maul555 on 25/03/2011 21:59:37
Originally by: Ludanyi Wonder if i can eventually push this system to the test on a mass server i am a CareBear Noob player but will love to test this baby with and without the 2nd ati gfx card
1AMD Phenom II X6 1090T 3.20GHz Black Edition (Socket AM3) Processor - Retail 1Asus Crosshair IV Formula AMD 890FX (Socket AM3) DDR3 PCI-Express Motherboard 1***G.SKILL Flare 4GB (2x2GB) DDR3 PC3-14400C7 1800MHz Dual Channel Kit *** ----> being replaced with the 16 GB Corsair Vengence 128" Hanns.G HH281HPB Widescreen LCD Monitor 1 Windows 7 x64 bit ultimate
already re-built adding the following tomorrow :-
1Sapphire ATI Radeon HD 6990 4096MB GDDR5 PCI-Express Graphics Card 116GB Corsair Vengeance Blue (4x4GB) DDR3 PC3-12800C9 1600MHz Dual Channel Kit - CMZ16GX3M4A1600C9B 1 Tagan 1300 watt power supply running smooth
The 2nd Sapphire card coming in about 1 months time... but picking up cat`s vet bill tomorrow and hopefully catch you on-line in the future...now got to download and install SISI hopefully works in win 7 64 bit.
Currently planning on having approx 10 accounts 7 Hulks 3 Orca pilot`s should be starting 3 & 4 hulk pilot`s and 2nd Orca pilot next month on TQ... feel free to mail in game your comments on system build for Incarna
I too would like to see eve pushed a bit more visually. CCP has always been in a constant state of improving the graphics slowly, but surely, and have IMHO always provided a great graphical experience in every year. I don't think that you will ever see an eve client that can max out a top notch system tho. It is in CCP's, and the player-base's best interest to keep eve visually stunning, with as reasonably low system requirements as possible. I am guessing here, but I think that doing as you want would increase the programming and development time beyond what CCP can sustain while still focusing on all the core areas. Only a Dev can correct me on that point... Devs?...
Originally by: Mirabi Tiane Many of the new subscribers who will arrive with Incarna have been watching EVE for years and know exactly what to expect. They just didn't feel comfortable enough in a spaceships-only game to play it for very long.
This is what I am hopeful for... when incarna matures, eve could see many more players signing on...
Originally by: AthlonJedi @Maul555 I agree it is mostly noobs that have no idea how far Eve has come. Im not a 2003 player, I started in 2006 and even in 5 years Eve has come far. Those not wanting to participate in incarna features have not played eve long enough to have the nagging "something is missing" feeling yet. While eve as it is is still fantastic, most of the newer playerbase also does not understand this is a NESSASARY step in the evolution of eve to also stay ahead of its competitors.
you people know why games like WoW and STO have massive player bases? Full body avitars and things to do with said avitars. Thus the end result is a more immersive environment to play in. Think of it this way, were the eve universe an accual RL place, do you honestly think people wouldnt have the ability to leave thier ships? I would hope so, otherwise it would make for a pretty crap life if you could never get out of your pod. I would also like to finaly see MORE of these massive stations we dock in from the INSIDE! Stations are suposed to house 100s of thousands of people, as such I want to see ccps imagining of what such a place would look like. call me a scifi geek all you want , but if this is one imagining of our possible future, I want to do more than just sit in a ship all the time and never see any of the amazing things in this imagining of it.
I know the feeling you speak of. I have been waiting for WIS sense the beta and It has been a long time overdue. To hear all the opposition now just makes me scratch my head.
|
Maul555
Amarr Nuts and Vindictive
|
Posted - 2011.03.25 22:05:00 -
[177]
Originally by: Teranul Edited by: Teranul on 25/03/2011 20:20:19 GASP! There is REASON in an Incarna thread?! PINCH ME!
...But seriously, it's nice to see people who aren't blindfolded narcissistic morons with entitlement issues. What a refreshing change!
Thanks!
|
Aessoroz
Nohbdy.
|
Posted - 2011.03.26 08:08:00 -
[178]
Edited by: Aessoroz on 26/03/2011 08:13:08 Edited by: Aessoroz on 26/03/2011 08:12:47
Sure as **** glad I live in WH space where I am not forced to suffer this horrid mess. Anyway I wonder if it will be considered exploit to inject to disable CQ.
I don't need ship fittings and undocking to take 40 minutes,I PVP, I want to shoot ships, not freaking cybersex in stations.
|
maslikoII
|
Posted - 2011.03.26 11:15:00 -
[179]
Originally by: Aessoroz Edited by: Aessoroz on 26/03/2011 08:13:08 Edited by: Aessoroz on 26/03/2011 08:12:47
Sure as **** glad I live in WH space where I am not forced to suffer this horrid mess. Anyway I wonder if it will be considered exploit to inject to disable CQ.
I don't need ship fittings and undocking to take 40 minutes,I PVP, I want to shoot ships, not freaking cybersex in stations.
agreed.I dont care for this at all.I'm not interested in "Eve second life"that's where it is going isn't it? How about a new ship UI..or heaps of other "real" improvements.No its,facebook in the CQ's...for Op's to try new hairstyles,hmmm.sorry but not interested at all.
|
Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
|
Posted - 2011.03.26 11:44:00 -
[180]
Edited by: Deviana Sevidon on 26/03/2011 11:44:20 And I don't care about the all internet Spaceship whiners.
The CQ part is nothing more then a beginning, with the possibility to bring features into eve that in the end also help the internet spaceship part. Improved agent missions, smuggling, gambling etc.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
|
|
|
|
|
Pages: 1 2 3 4 5 [6] 7 8 :: one page |
First page | Previous page | Next page | Last page |