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Cat Casidy
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
58
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Posted - 2012.09.03 09:41:00 -
[61] - Quote
Gillia Winddancer wrote:I see that people are still stomping at the wrong reasons as to why high-sec dwellers will never go to low- or nullsec  I still say that you can rebalance high/low/null-sec income until the world ends, it'd still do absolutely nothing to improve the situation.
Agree, without thinking to hard on it, cuz I'm drunk and i hate thinking, you can build supers in null, sweet! i want that go there, there is no difference in what you can build in low vs high. T2 only built in low? No then my precious absos and astartes would cost like 500 mil at least. ok so some other processes/ research/ reactions that can only be done in low? Drat that still makes all my t2 hulls cost a ton...meh don't care, more business clearing towers and more wardec contracts. I'm in.
SLAPD - Star Scientist, I science stars |

Signal11th
641
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Posted - 2012.09.03 09:48:00 -
[62] - Quote
Tippia wrote:Irya Boone wrote:Instead Of nerfing High sec why not just improve the other sec? Because it leads to power creep. Nerfs are often far better a tool to fix imbalances than buffs. Anyway, there's not much to be scared about in that proposal.
This^^, basically if you keep buffing stuff there's no real point playing after a while as there is no challenge. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Lord Zim
1243
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Posted - 2012.09.03 10:20:00 -
[63] - Quote
ugh zug wrote:Paul Oliver wrote:Has anyone considered that maybe the reason some people stick to highsec isn't some skewed risk/reward mechanic but rather the kinds of people who populate low/nullsec? It seems to me a lot of people in low and null are crying for highsec to be nerfed not out of some altrustic desire to see the game improved but because they don't have enough targets because nobody wants to bother running around getting griefed and blown up by gankers, pirates, and gate camp blobs. Does that really surprise anyone? this Tons of people do "stick to hisec", not because of some skewed "risk/reward" mechanic, but because of some skewed "effort/reward" mechanic. L4s make it pretty difficult for CCP to make the rewards in nullsec worth it so people will actually move there, without CCP going in a panic over the effect this has on the economy. See: The initial version of the anoms, the panic anom nerf a few months later, and the effect this had on the nullsec population.
Hisec has so much industrial capacity, and makes everything so cheaply and easy to make/get a hold of, that trying to be a manufacturer in nullsec is borderline ******** (that is, unless you're manufacturing supercaps, in which case oh well nowhere else to make them vOv). While this doesn't strictly mean hisec needs to be nerfed, hisec is again setting a very, very high baseline which nullsec will find it hard to compete with.
Now, a hisec representative would probably just end up going "well, nerf JFs, that way it'll be less effort to build it in nullsec", and he'd still probably miss out on the whole issue with deklein having less industrial capacity than a fair bit of the hisec systems in the game as it is, or he'd go "hurr durr put up POSes to expand your industrial capacity", completely ignoring the fact that POS-based manufacturing is a cockstab of epic proportions (and I commend the WH guys for putting up with it, but I don't think they have that much choice), it's a huge security risk for everyone involved, it's a drain on isotopes (which, again, must come from somewhere), etc etc etc.
Both of these things mean that hisec is going to be the preferred place to be for a vast majority of the populous. I'm guilty of this myself, because I've tried to "run anoms" vs "run l4s", and let me tell you it's vastly preferable to run L4s, both effort-wise and stress-wise. I've tried to do industry in nullsec vs doing it in hisec and importing it, and let me tell you it's vastly preferable to do it in hisec and import it. It's cheaper, easier, and most just as importantly it's vastly less effort.
Cat Casidy wrote:Agree, without thinking to hard on it, cuz I'm drunk and i hate thinking, you can build supers in null, sweet! i want that go there, there is no difference in what you can build in low vs high. T2 only built in low? No then my precious absos and astartes would cost like 500 mil at least. ok so some other processes/ research/ reactions that can only be done in low? Drat that still makes all my t2 hulls cost a ton...meh don't care, more business clearing towers and more wardec contracts. I'm in. I've no idea what the hell you're going on about, but it sounds like you shouldn't post while drunk. |

Tarn Kugisa
Infinite Covenant Tribal Band
125
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Posted - 2012.09.03 10:23:00 -
[64] - Quote
Irya Boone wrote:Instead Of nerfing High sec why not just improve the other sec? need an alien brain to think ?
Increase the refine yield in POS , in station in low en Null sec , Put some natural phenomenas .. like making the astroids more friable in Low sec or null sec or W-space more friable === more yield
and remove ability to set pos in High sec ... or increase the drawbacks ( more fuel to use in High sec or less in low /null W-space.
too much ways i stop here!!
Lore: Because More Fluid-Routers have to be run to keep a starbases' charter online, it has to use more fuel to keep them online. Or something like that I Endorse this Product and/or Service Source Recorder-esque tool for EVE |

Aruken Marr
BSC LEGION Tactical Narcotics Team
313
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Posted - 2012.09.03 10:35:00 -
[65] - Quote
I always thought the buff lowsec/nullsec/wh approach would be better. But I guess I can't argue with the mighty Ytterbium and his nerf highsec approach. Something has to be done about the disproportionate amount of rewards. |

Muad 'dib
The Imperial Fedaykin
476
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Posted - 2012.09.03 10:37:00 -
[66] - Quote
Low sec could do with some security status changes, the current system is a bit silly. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

feihcsiM
Last Exit For The Lost Dark Therapy
28
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Posted - 2012.09.03 11:31:00 -
[67] - Quote
No medical facilities or repair facilities in highsec outside of starter systems plz. It's the end of the world as we know it and I feel fine. |

William Walker
House Aratus Fatal Ascension
40
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Posted - 2012.09.03 11:34:00 -
[68] - Quote
Nerf everything I say. How about turning concord off for a week, let's see what'll happen then. Or vice versa, Concord everywhere. Let's go bonkers. |

Rats
Federal Navy Academy Gallente Federation
163
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Posted - 2012.09.03 11:35:00 -
[69] - Quote
James 315 wrote:Highsec desperately needs to be nerfed, while lowsec and nullsec should be buffed. That's just common sense. 
No, high sec doesn't need to be touched, lo and null need to be made more accessible and interesting.
Tal
-áI Fought the Law, and the Law Won... -áTalon Silverhawk-á |

Freya Gleamingstar
Ministry of War Amarr Empire
0
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Posted - 2012.09.03 11:52:00 -
[70] - Quote
William Walker wrote:Nerf everything I say. How about turning concord off for a week, let's see what'll happen then. Or vice versa, Concord everywhere. Let's go bonkers.
Skew the Security level lines in some short plot events, great way to test who is going to cry the most.
- Due to some kind of Concord Space Sansha incursion, Concord will not respond in some hisec systems if their own territory is compromised...
- Or adversely, Faction Ships in limited numbers and capability start randomly appearing in their own Lowsec in some situations (unless you want to start seeing the first Concord Kills on Capital ships )
Crying aside, by blurring the boundaries between 0.5-0.4 lets say, it might influence more hisec-lowsec traffic.
Hisec should certainly have more mod-cons and amenities - it is supposed to be the most "civilized" (yes yes i know....). Perhaps as a sweetener Lowsec should house a majority of L4 Security Agents and perhaps more access to Pirate Faction Stations and agents... |

Conniver Canwin
Garoun Investment Bank Gallente Federation
0
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Posted - 2012.09.03 12:00:00 -
[71] - Quote
I really don't understand why CCP has a priority to force people out of high sec.
LIke really do they have a meeting, sit down and say: " Ok guys, most of our subscribers enjoy playing our game this way, we have to change that, we have to make them play a game they don't want to play, that will surely keep them subscribed."
Either way these changes won't do anything at all to solve the "problem" of the concentration of the player base in high sec. |

Lord Zim
1245
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Posted - 2012.09.03 12:04:00 -
[72] - Quote
Conniver Canwin wrote:I really don't understand why CCP has a priority to force people out of high sec. Which changes has CCP made to "force people out of hisec"? |

Sabrina Solette
Center for Advanced Studies Gallente Federation
81
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Posted - 2012.09.03 12:05:00 -
[73] - Quote
stoicfaux wrote:Prices in high-sec go up, prices overall go up?
Meaning, I don't think it will make a difference unless the economic and industrial advantages are worth the loss of ships and cargo to piracy. (edit: Assuming they tweak the stations/costs to encourage people to use the "better"low-sec stations.)
edit: Although the losing FW == increased taxes is not a bad idea, IMO.
High-sec dwellers won't use low-sec stations, unless you can do away with gate camps. They'll just leave the game, it's odd how PvPers seem to deliberately keep over looking that fact.
You can't make people go where they don't want to go, if CCP try to force the issue they'll just lose people to other MMOs. |

Frying Doom
Zat's Affiliated Traders
720
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Posted - 2012.09.03 12:07:00 -
[74] - Quote
Lord Zim wrote:Conniver Canwin wrote:I really don't understand why CCP has a priority to force people out of high sec. Which changes has CCP made to "force people out of hisec"? Well there was that minor mention of lowering refining rates and increased taxes, so with CCP making a such drastic changes Goonswarm will probably end up occupying 1 system as Hi-sec becomes barren with people leaving in droves. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Tippia
Sunshine and Lollipops
9332
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Posted - 2012.09.03 12:07:00 -
[75] - Quote
Lord Zim wrote:Now, a hisec representative would probably just end up going "well, nerf JFs, that way it'll be less effort to build it in nullsec", and he'd still probably miss out on the whole issue with deklein having less industrial capacity than a fair bit of the hisec systems in the game as it is, or he'd go "hurr durr put up POSes to expand your industrial capacity", completely ignoring the fact that POS-based manufacturing is a cockstab of epic proportions (and I commend the WH guys for putting up with it, but I don't think they have that much choice), it's a huge security risk for everyone involved, it's a drain on isotopes (which, again, must come from somewhere), etc etc etc. GǪthat said, as with so many other things, a POS revamp could really open up huge room and massive flexibility in how changes in this are can be done. I always got the feeling that POSes should have been the norm, somehow, for pretty much all player activities that didn't involve NPCs; that stations would be a watered-down poor man's version of the same thing that you'd want to get away from as soon as possible; and that outposts would be the supercharged version for when you are able and willing to really be responsible for everything.
None of those have happened and a POS revamp that would allow them to be the baseline could prove to be a promising first step. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Muad 'dib
The Imperial Fedaykin
476
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Posted - 2012.09.03 12:10:00 -
[76] - Quote
Its not about FORCING people out, its the fact theres not enough fun and profitable things to do outside of high sec, they are not dangling enough "reward" for the perceived risk to entice the 100,000's in high sec to try something else! http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Conniver Canwin
Garoun Investment Bank Gallente Federation
0
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Posted - 2012.09.03 12:19:00 -
[77] - Quote
Muad 'dib wrote:Its not about FORCING people out, its the fact theres not enough fun and profitable things to do outside of high sec, they are not dangling enough "reward" for the perceived risk to entice the 100,000's in high sec to try something else!
WEll, what hte dev answered was about trying to push people out of high sec through economic pressures. There's no mentions of adding types of rewards only taking things away from what alot of people like doing already.
W/e though the change isn't relaly big anyways and wont' affect much, I'm just hoping CCP isn't going to continue down the lets' make high sec no good so people don't play there road. |

Lord Zim
1245
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Posted - 2012.09.03 12:23:00 -
[78] - Quote
Question time: What are the incentives, right now, for anyone to go outside of hisec to do anything? |

Sabrina Solette
Center for Advanced Studies Gallente Federation
83
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Posted - 2012.09.03 12:25:00 -
[79] - Quote
Muad 'dib wrote:Its not about FORCING people out, its the fact theres not enough fun and profitable things to do outside of high sec, they (ccp) are not dangling enough "reward" for the perceived risk to entice the 100,000's in high sec to try something else!
But if CCP keep making high-sec dwellers lower and lower paid, it'll get to the point it's not even worth playing in high-sec then they'll just stop playing.
Make high-sec boring so as to make the others more interesting will only result in lost subs. Why not just wake up to that fact before this game gets ruined by the PvP faction calling for such changes. If CCP wants to make high-sec boring and not cost effective then they obviously are not worried about retaining subs. |

Muad 'dib
The Imperial Fedaykin
477
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Posted - 2012.09.03 12:28:00 -
[80] - Quote
Lord Zim wrote:Question time: What are the incentives, right now, for anyone to go outside of hisec to do anything?
you can loose your +5 implants pretty quick in null i hear?
perhaps implant insurance? Heard that tossed around a few times. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Din Chao
Seraphim Initiative
80
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Posted - 2012.09.03 12:29:00 -
[81] - Quote
Lord Zim wrote:Question time: What are the incentives, right now, for anyone to go outside of hisec to do anything? People do still shoot people in this game, right? vOv |

Conniver Canwin
Garoun Investment Bank Gallente Federation
0
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Posted - 2012.09.03 12:33:00 -
[82] - Quote
Lord Zim wrote:Question time: What are the incentives, right now, for anyone to go outside of hisec to do anything?
Better ratting, better missions, better mining, capital ships, engage in huge alliance fleet battles, less or no consequences to attacking someone (as opposed to concord/gate guns in high sec), moon mining, better PI, ME slots, i'm sure there's more.
The incentives are there, people just don't want to bother with the I can be attacked at any moment playstyle of low/null. IT is somewhat an issue of people avoiding the financial risks as well. ALso alot of newer pilots probably don't want to be forced into pvp "fights" were the other pilot has million 20sp and you've just jumped in your first battlecruiser.
my 2 isk |

Barrak
Wormhole Engineers Greater Realms
54
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Posted - 2012.09.03 12:33:00 -
[83] - Quote
Irya Boone wrote:Instead Of nerfing High sec why not just improve the other sec? need an alien brain to think ?
Way to much ISK in the game already and so much of it is rISK free.
No more buffing, only nerfing!!
You know how much those NULL sec boys and girls make? You want them to make more? |

Cede Forster
43
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Posted - 2012.09.03 12:34:00 -
[84] - Quote
just put a 50% tax on everything in highsec
mission rewards, bounty, trading - you name it, they tax it
i mean somebody has to pay for the concord service, this stuff isnt cheap |

Sabrina Solette
Center for Advanced Studies Gallente Federation
83
|
Posted - 2012.09.03 12:37:00 -
[85] - Quote
Cede Forster wrote:just put a 50% tax on everything in highsec
mission rewards, bounty, trading - you name it, they tax it
i mean somebody has to pay for the concord service, this stuff isnt cheap
While they're at it they can tax the corp/alliances in 0.0 by 50% to even it up a bit. |

Frying Doom
Zat's Affiliated Traders
722
|
Posted - 2012.09.03 12:44:00 -
[86] - Quote
Sabrina Solette wrote:Cede Forster wrote:just put a 50% tax on everything in highsec
mission rewards, bounty, trading - you name it, they tax it
i mean somebody has to pay for the concord service, this stuff isnt cheap While they're at it they can tax the corp/alliances in 0.0 by 50% to even it up a bit. Nah just don't let them back into hi-sec for failure to pay taxes. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Lord Zim
1247
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Posted - 2012.09.03 12:45:00 -
[87] - Quote
Din Chao wrote:Lord Zim wrote:Question time: What are the incentives, right now, for anyone to go outside of hisec to do anything? People do still shoot people in this game, right? vOv That's one, yes. Shooting someone in the face.
Conniver Canwin wrote:Better ratting, better missions, better mining, capital ships, engage in huge alliance fleet battles, less or no consequences to attacking someone (as opposed to concord/gate guns in high sec), moon mining, better PI, ME slots, i'm sure there's more. A good list here, yes. The only thing I'll have to disagree with a bit is the ME slots, as that's iirc more popular to deal with in hisec POSes.
Din Chao wrote:The incentives are there, people just don't want to bother with the I can be attacked at any moment playstyle of low/null. IT is somewhat an issue of people avoiding the financial risks as well. ALso alot of newer pilots probably don't want to be forced into pvp "fights" were the other pilot has million 20sp and you've just jumped in your first battlecruiser. Is it just PVP which dissuades people from going to low/null? |

Lord Zim
1247
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Posted - 2012.09.03 12:46:00 -
[88] - Quote
Cede Forster wrote:just put a 50% tax on everything in highsec No.
Sabrina Solette wrote:While they're at it they can tax the corp/alliances in 0.0 by 50% to even it up a bit. Why? |

Frying Doom
Zat's Affiliated Traders
723
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Posted - 2012.09.03 12:50:00 -
[89] - Quote
Lord Zim wrote: Is it just PVP which dissuades people from going to low/null?
Well there is that and the fact that it stinks, especially for small corps and individual income levels. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Sabrina Solette
Center for Advanced Studies Gallente Federation
83
|
Posted - 2012.09.03 12:58:00 -
[90] - Quote
Lord Zim wrote:Cede Forster wrote:just put a 50% tax on everything in highsec No. Sabrina Solette wrote:While they're at it they can tax the corp/alliances in 0.0 by 50% to even it up a bit. Why?
It was a bit of sacrasm in regard to the first quote in this post. After all nobody likes paying taxes.
It just shows the state of this community in this game. Probably one of the worst I've experienced out of 11 MMOs. PvPers and PvEers never mix well, always demanding this or that, PvPers in my experience tend to be the worst as they demand that PvEers have to PvP, whereas PvEers don't demand that PvPers have to PvE. |
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