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Joan Avon
Amarr We See Dead People Atlas.
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Posted - 2011.08.02 21:15:00 -
[61]
Originally by: Magnus Orin
You do know that PLEX can be asploded right? And because it can, what difference does it have from any other in game item? That's right: None.
NEX items break this model. Your argument that people would not pay for items with real cash because they can be destroyed in game is wrong.
People lose in game items every day that they purchased via Real Money -> GTC -> PLEX -> Isk.
There is ZERO reason NEX items should be exempt from this paradigm.
Edit: Oh I just want to touch on the suing part.. because that is incredibly laughable as a well. You do know that you do not truly own your Eve character, its equipment and items right? CCP retains all ownership of virtual property as you should know if you clicked accept on the EULA, and TOS, as is the industry standard with MMOs.
`Plex is not property, the game time you can exchange it for is. Plex is an instrument, a voucher or promise from CCP that if you exchange that instrument with them they will give you a month of game time. The game time is the property. CCP or Loyd's of London or Saks Fifth Avenue cannot be held responsible for the welfare of any instruments they give out such as gift cards, coupons, checks, or rain checks so long as the honor them when they are exchanged. the pre exchange part is and has always been the recipient's responsibility/liability to safeguard the welfare of the instrument/voucher since it its self is not the property in question.
Now if a player could somehow pop your ship and take your game time out of your account and thus prevent you from logging on without obtaining more then they would be the same.
As for taking the Nex Items off; by doing so you are releasing the custody of them that was provided/allotted for you by CCP for the Items you've purchased from them. Which i'm sure is somewhere buried in the EULA. Basically falls under the "You can't sue your car company for your new car exploding should you drive it off the road and into a forest fire"
Please Note: The preceding was a presentation of the Carebear Industrial Kiss & Cuddle Network |

Emiko P'eng
Amarr
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Posted - 2011.08.02 21:37:00 -
[62]
Hehe!
Why do you think the clothes are so expensive!
It is because the company has dealers at every station in the universe. So when you buy the stuff they automatically make sure everyone of your clones has a spare pair and the deal is for life no matter how many clones you get through!
Better deal than Marks & Spencer
Personally though I still think the whole CQ episode leaves a bad taste & was the wrong direction to go! 
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Olleybear
Minmatar I R' Carebear
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Posted - 2011.08.02 21:43:00 -
[63]
Originally by: Joan Avon
Now if a player could somehow pop your ship and take your game time out of your account and thus prevent you from logging on without obtaining more then they would be the same.
You really dont know what your talking about do you.
I can already take game time from you. You simply buy plex and haul it, I then pop it, plex drops, you now have to buy more plex to add game time to your account. Would it be my fault your account will expire 5 minutes after I popped your ship and you cant get another plex?
Did I just steal game time from you?
Of course everything from the NeX store should be destroyable/droppable. It is idiotic that they are not simply because you are wearing them. Trying to use the argument that those items are too expensive is beyond laughable. Supercarriers and Titans are just two examples of items that are worth much more than anything you can currently wear in the NeX and yet those two ships are destroyable/lootable.
I've got single ships setup that are worth more than than a monocle and fully expect my ship to be destroyable regardless of how much it is worth.
NeX items should be destroyable, no matter what. Stop trying to turn this game into Hello Kitty online.
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Hroya
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Posted - 2011.08.02 22:23:00 -
[64]
I reckon once you can hop around all poshed up in a multi character enviroment inside a station they will/should be made destroyable at podkill if you're wearing them. At that time those vanity items can get their exposure and entice new consumers. Untill then the only exposure they get is eihter on the forums, in space or some recordings.
I am all for losing them, should i ever see anything of interrest in the Nex. But current state of incarna has no proper function for any of the items as far as vanity goes imo.
As with plexes, give it some time. I am sure in the long run even those vanity items, when worn in space, will burn in a blazing ball off Umpf!
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Ris Dnalor
Minmatar Fleet of Doom RaVeN Federation
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Posted - 2011.08.02 23:48:00 -
[65]
so when you recycle clothes, do you get tritanium?
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Atirix
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Posted - 2011.08.03 00:19:00 -
[66]
Being that jump clones don't transport clothes, can anyone confirm that getting podded will transport the items to where ever your pod re-appears?
If not, I don't see a problem.
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Olleybear
Minmatar I R' Carebear
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Posted - 2011.08.03 00:35:00 -
[67]
Originally by: Atirix
Being that jump clones don't transport clothes, can anyone confirm that getting podded will transport the items to where ever your pod re-appears?
Someone on the second page of this thread linked a dev answer. I'd link it, but if you cant be arsed to read a small thread, I cant be arsed to put a link here for you.
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Atirix
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Posted - 2011.08.03 01:07:00 -
[68]
Originally by: Olleybear
Originally by: Atirix
Being that jump clones don't transport clothes, can anyone confirm that getting podded will transport the items to where ever your pod re-appears?
Someone on the second page of this thread linked a dev answer. I'd link it, but if you cant be arsed to read a small thread, I cant be arsed to put a link here for you.
Oops. Didn't see the one dev post stating worn clothes while podded get destroyed.
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Joan Avon
Amarr We See Dead People Atlas.
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Posted - 2011.08.03 05:22:00 -
[69]
Originally by: Olleybear
Someone on the second page of this thread linked a dev answer. I'd link it, but if you cant be arsed to read a small thread, I cant be arsed to put a link here for you.
Your desire for another vehicle to grief and bother other players is amusing. The fact that you simply cannot stand that someone might have something of value for which you can't get your grubby hands on or destroy is absolutely delicious. Lets face it, for all the bemoaning and wailing around this issue the fact remains that we'll be looking good and there's nothing you will be able to do to diminish that. So step back and return to your..Dwelling because we be looking hot.
Please Note: The preceding was a presentation of the Carebear Industrial Kiss & Cuddle Network |

Kehro Urgus
Gallente Ab Obice Saevior
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Posted - 2011.08.03 07:37:00 -
[70]
Originally by: Joan Avon
Originally by: Olleybear
Someone on the second page of this thread linked a dev answer. I'd link it, but if you cant be arsed to read a small thread, I cant be arsed to put a link here for you.
Your desire for another vehicle to grief and bother other players is amusing. The fact that you simply cannot stand that someone might have something of value for which you can't get your grubby hands on or destroy is absolutely delicious. Lets face it, for all the bemoaning and wailing around this issue the fact remains that we'll be looking good and there's nothing you will be able to do to diminish that. So step back and return to your..Dwelling because we be looking hot.
That's peasants for you.
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odama jasonsson
Caldari Het Biervat
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Posted - 2011.08.03 08:03:00 -
[71]
Fairly simple:
You're not buying a physical piece of clothing, but in fact a blueprint or license if you will. Whenever you dock in a station a copy will be made for you (star trek style :) ) --
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malaire
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Posted - 2011.08.03 08:49:00 -
[72]
Originally by: Atirix
Originally by: Olleybear
Originally by: Atirix
Being that jump clones don't transport clothes, can anyone confirm that getting podded will transport the items to where ever your pod re-appears?
Someone on the second page of this thread linked a dev answer. I'd link it, but if you cant be arsed to read a small thread, I cant be arsed to put a link here for you.
Oops. Didn't see the one dev post stating worn clothes while podded get destroyed.
dev stated the exact opposite.
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.03 09:50:00 -
[73]
Originally by: malaire dev stated the exact opposite.
To be fair, the devs have stated both ù clothes surviving a podding is simply the most recent statement, made just before they actually implemented the thingà ùùù ôWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainà aw screw it, let's just do it! What could go wrong?ö ù ÇÇP |

MatrixSkye Mk2
Minmatar
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Posted - 2011.08.03 11:19:00 -
[74]
Here's the reason.
If they were made destructible upon pod destruction some would make it their personal objective to destroy as many of these items which, even though bring them no benefit in-game in doing such gives them the satisfaction of knowing they're destroying virtual property that has cost their victims real money. Grief for the sake of grief. No other rhyme or reason other than because you know you're hurting someone in their real pockets and that gives some immense pleasure.
The fact is these items aren't giving anyone an edge in combat or any other area. They are purely cosmetic. And yes, they could be used to cause pain and grief.
It's hilarious how some of you laugh at role-players and yet now pack the forums to whine on how monacles are breaking your role-playing immersion .
Grief a PVP'er. Run a mission today! |

Fly Emirates
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Posted - 2011.08.03 11:43:00 -
[75]
Originally by: Wacktopia I think you're naked in your pod.... BUT if you undock somewhere else then your clothing is magically there unlike any other item in game?
Hmmm... the immersion breach is deeper than we first thought.
And the NEX stores that popped up in every null-sec outposts? And the Customs offices in wormholes?
Sadly CCP doesn't give a crab about immersion anymore
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Magnus Orin
Minmatar Wildly Inappropriate Goonswarm Federation
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Posted - 2011.08.03 16:20:00 -
[76]
Originally by: MatrixSkye Mk2
If they were made destructible upon pod destruction some would make it their personal objective to destroy as many of these items which, even though bring them no benefit in-game in doing such gives them the satisfaction of knowing they're destroying virtual property that has cost their victims real money.
Is this not the point of Eve? Sarcasm - Because i'm too far away to strangle you. |

Mag's
the united Negative Ten.
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Posted - 2011.08.03 16:30:00 -
[77]
Originally by: Magnus Orin
Originally by: MatrixSkye Mk2
If they were made destructible upon pod destruction some would make it their personal objective to destroy as many of these items which, even though bring them no benefit in-game in doing such gives them the satisfaction of knowing they're destroying virtual property that has cost their victims real money.
Is this not the point of Eve?
Indeed it is and the Devs rejoiced in that fact, until NEX.
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience.
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MatrixSkye Mk2
Minmatar
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Posted - 2011.08.03 17:19:00 -
[78]
Edited by: MatrixSkye Mk2 on 03/08/2011 17:25:20
Originally by: Magnus Orin
Originally by: MatrixSkye Mk2
If they were made destructible upon pod destruction some would make it their personal objective to destroy as many of these items which, even though bring them no benefit in-game in doing such gives them the satisfaction of knowing they're destroying virtual property that has cost their victims real money.
Is this not the point of Eve?
Actually, no. It is the point of grief players to use Eve as a tool to cause real life grief. But that is not the point of Eve itself.
Grief a PVP'er. Run a mission today! |

JitaPriceChecker2
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Posted - 2011.08.03 17:24:00 -
[79]
AUR clothing is immortal.
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J Kunjeh
Gallente
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Posted - 2011.08.03 18:03:00 -
[80]
Items bought in the NeX should not be indestructible when worn, I agree. I see why CCP did it the way they did, because I too would hate to deal with the internet emoragers when they get their space undies sploded, but I still disagree. If PLEX can be destroyed, then so should NeX items. Not to mention, it violates the lore horribly that they aren't. ______________________
"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) |
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Olleybear
Minmatar I R' Carebear
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Posted - 2011.08.03 22:11:00 -
[81]
The logic I am seeing on why NeX store clothes should not be destructable seems to be that people paid real money for them. People bought a GTC, converted to plex, converted to aurum, then bought clothes. Therefore RL money bought clothes. Oh and griefing, otherwise known as nonconsensual pvp, is evil.
If the logic is sound, we can make the exact same argument for making ships nondestrucable. I know people who buy GTC, convert to plex, convert to isk, then buy a ship and fittings. They spent RL money to get their ship+fittings. However, if we go this route Eve gameplay breaks.
If you dont understand how making items respawn upon death will ruin Eve, go to the test server where everything is 100isk. Sure, it can be fun for a little bit to fly things into pvp you otherwise could not afford, but after a little while you realize just how pointless it all is.
By pointless I am talking about just how little value those items have in our minds after they simply respawn on death. Once items have no value, what is the point in having them at all? What would be the point of playing Eve when nothing in game has value?
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MatrixSkye Mk2
Minmatar
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Posted - 2011.08.03 22:21:00 -
[82]
Originally by: Olleybear
You're missing an important piece of information in your logic. Aurum is almost exclusively obtained through real cash. Yes, you can pay isk to buy Aurum, but chances are, at least right now, that real money was paid to obtain Nex items.
With that said, I wouldn't be opposed to Nex items being destructible in the future once the "elite status" novelty wears off and they're much easier to obtain via isk. But fact is right now they aren't.
I understand this makes grief players miserable and teary-eyed. But torturing backyard critters will have to do for now.
Grief a PVP'er. Run a mission today! |

Olleybear
Minmatar I R' Carebear
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Posted - 2011.08.03 23:01:00 -
[83]
Originally by: MatrixSkye Mk2 You're missing an important piece of information in your logic. Aurum is almost exclusively obtained through real cash.
It is very funny that people equate nonconsensual PvP to grief players who enjoy 'torturing backyard critters'. Your not helping your side of the argument on why something in Eve should not be destructable with statements like these.
Give me some real logical arguments other than nonconsensual pvp is evil and paying real money for something means it should not be destroyed in game.
Anyone can fund their PvP via real money in Eve. How does making anything you paid RL money for nondestructable help Eve's gameplay?
You do realize that ship skins are coming via NeX store right? Should those ships be nondestructable because you paid real money to have your player built scorpions paint job changed? Why or why not.
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MatrixSkye Mk2
Minmatar
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Posted - 2011.08.03 23:40:00 -
[84]
Originally by: Olleybear It is very funny that people equate nonconsensual PvP to grief players who enjoy 'torturing backyard critters'. Your not helping your side of the argument on why something in Eve should not be destructable with statements like these.
Give me some real logical arguments other than nonconsensual pvp is evil and paying real money for something means it should not be destroyed in game.
Anyone can fund their PvP via real money in Eve. How does making anything you paid RL money for nondestructable help Eve's gameplay?
You do realize that ship skins are coming via NeX store right? Should those ships be nondestructable because you paid real money to have your player built scorpions paint job changed? Why or why not.
You keep talking about nonconsensual PVP as if some how Nex items are impeding you from attacking players at will. And I have said nothing of the sort.
I'm equating you wanting to destroy something that absolutely gives no advantage in game with grief. Only thing you gain is pleasure in knowing a real person in the real world lost real money and knowing that makes you happy in your pants.
Since that is not the case you're *****ing and whining that you're unable to inflict real-life damage to people through a game.
Grief a PVP'er. Run a mission today! |

Olleybear
Minmatar I R' Carebear
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Posted - 2011.08.04 00:29:00 -
[85]
Originally by: MatrixSkye Mk2 You keep talking about nonconsensual PVP as if some how Nex items are impeding you from attacking players at will.
I have not said that NeX items are impeding anyone from attacking others. I did say that people can buy GTC, convert to plex, convert to isk, buy ship+fittings with real money and those ships get blown up. I am also saying the argument of, because real money is used to buy NeX items therefore they should not be destructable, is setting a bad precedent for Eve. Theres no difference between real money for NeX and real money for Ships.
You still aren't answering the question of how making items in Eve indestructable, in a game based on a consumption and destruction cycle, helps out Eve game play.
You are currently typing out emotion filled hatred. You are not coming up with any compelling arguments why any item should have a special indestructable status.
Chill a bit, grab a brew, sit back and think before you type. Unless you are a troll. Then I eagerly await your next post with popcorn filled hands.
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MatrixSkye Mk2
Minmatar
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Posted - 2011.08.04 01:38:00 -
[86]
Originally by: Olleybear
Originally by: MatrixSkye Mk2 You keep talking about nonconsensual PVP as if some how Nex items are impeding you from attacking players at will.
I have not said that NeX items are impeding anyone from attacking others. I did say that people can buy GTC, convert to plex, convert to isk, buy ship+fittings with real money and those ships get blown up. I am also saying the argument of, because real money is used to buy NeX items therefore they should not be destructable, is setting a bad precedent for Eve. Theres no difference between real money for NeX and real money for Ships.
You still aren't answering the question of how making items in Eve indestructable, in a game based on a consumption and destruction cycle, helps out Eve game play.
You are currently typing out emotion filled hatred. You are not coming up with any compelling arguments why any item should have a special indestructable status.
Chill a bit, grab a brew, sit back and think before you type. Unless you are a troll. Then I eagerly await your next post with popcorn filled hands.
You're going in circles. I already answered the question. See post 82.
Grief a PVP'er. Run a mission today! |

Olleybear
Minmatar I R' Carebear
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Posted - 2011.08.04 02:09:00 -
[87]
Originally by: MatrixSkye Mk2 You're going in circles. I already answered the question. See post 82.
You answer from post 82 is, "You're missing an important piece of information in your logic. Aurum is almost exclusively obtained through real cash. Yes, you can pay isk to buy Aurum, but chances are, at least right now, that real money was paid to obtain Nex items. "
To me, that sounds like an argument for real life money as a reason for making items indestructable. Is this what you are saying? Or are you making some other point.
If that is the only argument for making something in the NeX indestructable, then why aren't ships in game indestructable when paid for by real life money.
That is the question people who approve of indestructable items in Eve can not answer.
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MatrixSkye Mk2
Minmatar
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Posted - 2011.08.04 02:30:00 -
[88]
Originally by: Olleybear You answer from post 82 is, "You're missing an important piece of information in your logic. Aurum is almost exclusively obtained through real cash. Yes, you can pay isk to buy Aurum, but chances are, at least right now, that real money was paid to obtain Nex items. "
To me, that sounds like an argument for real life money as a reason for making items indestructable. Is this what you are saying? Or are you making some other point.
That and the fact that they add no purpose beyond cosmetics in-game.
Clothes have always been "indestructible" and in the 5+ years playing I've never heard you nor anyone else complain about this being immersion breaking. Every time someone's podded they magically reappear with their same clothes. Naturally, some will see NeX clothes as an opportunity to cause grief but feel CCP is ****-blocking hardons and all of a sudden there's a role-playing problem with it. The truth is this is nothing but a whine to saciate and feed on tears. Unfortunately, the only tears to be had are yours.
Grief a PVP'er. Run a mission today! |

Richard Throatdeep
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Posted - 2011.08.04 02:32:00 -
[89]
Admit it, you just want the clothing to disappear because you want a nude character portrait.
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Hroya
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Posted - 2011.08.04 02:43:00 -
[90]
>Dont forget to change your outfit and wear the free of charge capsuleer clothes when undocking. These will be issued to you again should you be the victim of an unfortunate destruction of your escape pod. We, your local fashion service agency, will make sure your purchased fashion gear from the Nex store will be waiting for you at your destination. Remember to fly safe and dont undock in anything you cant afford to lose. Safe journey.<
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