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Azahni Vah'nos
Amarr
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Posted - 2011.08.04 03:35:00 -
[91]
Let's face it the whole way clothing has been implemented is to my mind pretty sad for a sandbox game.
How I believe they should have been: * Destructable (get podded say bye bye) * Player driven(treated like anything else made in the game and allow some to be designed/coloured by players) * Rewarded for actions in-game (e.g. silver 'sheriffs' star that appears on your toon if you kill x amount of 'wanted' players or any other myriad of options that could of been explored, be it clothing or trinkets) * Linked to standings (opens up unique designs based on standings) * LP purchased (very unique designs) * Corporation specific designs (could even be just adding the corporate logo to a current design or recolouring)
Even something like seeing someone who killed x amount of players as a pirate getting rewarded a mechanical parrot to sit on their shoulder would have been amusing to see.
Clothing could have been used to enrich the universe of EvE, but instead we got immersion breaking drivel and very poorly implemented at that.
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Olleybear
Minmatar I R' Carebear
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Posted - 2011.08.04 03:56:00 -
[92]
Originally by: MatrixSkye Mk2 That and the fact that they add no purpose beyond cosmetics in-game.
Clothes have always been "indestructible" and in the 5+ years playing I've never heard you nor anyone else complain about this being immersion breaking.
Hey! You came back with some logical thought. Its a shame you still felt the need to add the, 'cause griefers are ebil' bit.
We never complained because we never could buy clothes before. Now we can and they are another item that can be bought and traded among the players.
As someone else has said, we do get free noob clothes when we are podded, which is a good comment. The only thing I can come up with that can compare is the noobship we get when we get podded. After the noobship, everything that we pay for isn't given back to us when we lose it.
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Vorre
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Posted - 2011.08.04 08:20:00 -
[93]
http://www.eveonline.com/council/transcripts/2011/CSM_CCP_Meetings_18-20_05_2011.pdf
how bout you read sometimes instead of just QQ, for you lazy bums page 10&11
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I Love Boobies
Amarr All Hail Boobies
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Posted - 2011.08.04 09:37:00 -
[94]
Originally by: Vorre http://www.eveonline.com/council/transcripts/2011/CSM_CCP_Meetings_18-20_05_2011.pdf
how bout you read sometimes instead of just QQ, for you lazy bums page 10&11
Thanks, I was one of the lazy ones. I read it.
What I find interesting is CCP Zinfandel admits to buying WoW in game items on eBay, something people at CCP "discourage" about EVE. Makes me wonder what else is good for the goose, and not the gander as the saying goes. Just my opinion though. I am sure more people would be shocked that he plays WoW than buying things on eBay though, lol.
Here is the entry I am referring to:
Regarding the power of virtual goods, CCP Zinfandel revealed that he not only plays World of Warcraft (shock!) but that he paid a substantial amount of money on eBay for a Spectral Tiger mount (horror!). He was immediately mocked by the entire CSM.
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Alxea Eve
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Posted - 2011.08.04 11:58:00 -
[95]
Originally by: Iamien Wow, First in-destructable asset in the game, equipped clothing.
In-destructible item that holds value and can be transported by self destructing a pod, nice.
Replication, they had replicators in star trek too. The free cloths you always had are in-destructable too. And the 1st cloths you had before the new character creator. 
You do realize that your naked in your pod and on the creation of the picture is a photograph of yourself when you have cloths on right. It's not a current pic of you wile you are in your pod. Get it now?
Also Eve has replication tho the tech is not talked about much, it can explain how you could be in a replica of your CQ every time you dock up in a new station. Nothing magic is in eve, you just been playing too much WoW.
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Joan Avon
Amarr We See Dead People Atlas.
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Posted - 2011.08.05 05:22:00 -
[96]
Originally by: Olleybear The logic I am seeing on why NeX store clothes should not be destructable seems to be that people paid real money for them. People bought a GTC, converted to plex, converted to aurum, then bought clothes. Therefore RL money bought clothes. Oh and griefing, otherwise known as nonconsensual pvp, is evil.
If the logic is sound, we can make the exact same argument for making ships nondestrucable. I know people who buy GTC, convert to plex, convert to isk, then buy a ship and fittings. They spent RL money to get their ship+fittings. However, if we go this route Eve gameplay breaks.
If you dont understand how making items respawn upon death will ruin Eve, go to the test server where everything is 100isk. Sure, it can be fun for a little bit to fly things into pvp you otherwise could not afford, but after a little while you realize just how pointless it all is.
By pointless I am talking about just how little value those items have in our minds after they simply respawn on death. Once items have no value, what is the point in having them at all? What would be the point of playing Eve when nothing in game has value?
The nex store vanity items are just that, Vanity items. They have no function or effect in game and they offer the wearer no additional capability because they are...Vanity Items.
Vanity Items are supposed to be pointless and useless. otherwise they wouldn't be vanity items anymore.
The Nex store items are thus far pretty much single player experience items since most of them can't even be seen in your portrait. so the only place they appear in the game is in your CQ where you are alone.
I'm surprised you haven't started wailing and screeching about not being able to break into peoples Captains Quarters and assault or violate their avatars yet. But i'm sure it's only a matter of time.
Please Note: The preceding was a presentation of the Carebear Industrial Kiss & Cuddle Network |

MatrixSkye Mk2
Minmatar
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Posted - 2011.08.05 11:00:00 -
[97]
Edited by: MatrixSkye Mk2 on 05/08/2011 11:02:28
Originally by: Joan Avon I'm surprised you haven't started wailing and screeching about not being able to break into peoples Captains Quarters and assault or violate their avatars yet. But i'm sure it's only a matter of time.
Actually, I've already seen a few posts suggesting just that. Give it time. These individuals tend to get louder and more melodramatic with time, eventually threatening to quit if CCP doesn't allow them to **** and defecate on others.
Grief a PVP'er. Run a mission today! |

Tammarr
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Posted - 2011.08.05 11:12:00 -
[98]
silly griefer wabbitolls whine cause they cant destroy rainbow ponies tapestries.
is a non issue, your naked in your pod, you get a new set of clothes when you dock. you undock, they get disassembled. kinda like how we can have several clones and jump clones but the system in place only lets your concouisness(??? sorry for that ) inhabit one body at any given time. ofc, if the backstory was worded this way there would be something else to complain about :)
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.05 11:25:00 -
[99]
Originally by: Tammarr is a non issue, your naked in your pod, you get a new set of clothes when you dock. you undock, they get disassembled. kinda like how we can have several clones and jump clones but the system in place only lets your concouisness(??? sorry for that ) inhabit one body at any given time. ofc, if the backstory was worded this way there would be something else to complain about :)
àso why can't the jump clones wear the stuff you've already bought? Why isn't the clothes "disassembled" and given to you in your clone location? ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Devai Starchild
Caldari
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Posted - 2011.08.05 11:26:00 -
[100]
NEX items should be destructible if only for market reasons. The fact that the items stay in the game world forever practically breaks any market model for them.
Just look at precision boots. If they were destroyed on podkill, then all those items on the market would actually matter and they would eventually return to their AUR-ISK pricing. As it is, they will not. -------------------------------------------
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Tammarr
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Posted - 2011.08.05 12:01:00 -
[101]
Edited by: Tammarr on 05/08/2011 12:01:56
Originally by: Tippia
Originally by: Tammarr is a non issue, your naked in your pod, you get a new set of clothes when you dock. you undock, they get disassembled. kinda like how we can have several clones and jump clones but the system in place only lets your concouisness(??? sorry for that ) inhabit one body at any given time. ofc, if the backstory was worded this way there would be something else to complain about :)
àso why can't the jump clones wear the stuff you've already bought? Why isn't the clothes "disassembled" and given to you in your clone location?
most liekly a special mechanic the coders had forgotten worked differently and hence had no time to put in at release ? see no reason to not let them stay on you jumpcloning :) (which would also mean alot less people would wear monocles i guess: gut)
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Hroya
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Posted - 2011.08.05 12:35:00 -
[102]
Originally by: Joan Avon. The nex store vanity items are just that, Vanity items. They have no function or effect in game [/quote
They can be sold on the market that also houses the FIS part of the game.
If ccp made the bold move to make plexes destrcible why not vanity items too ? Maybe not now, but like meantioned before as soon as there is a multi character enviroment to get some exposure for your items you're wearing.
Combine that with the also meantioned ,partiall attempt to incorporate some rp element, warning to wear your standard issue clothing when undocking and add to that a drop down menu to store saved fittings for your outfits ( wich, in current ccp's logic can be expanded by spending AUR ) and you have a choice wether to risk it or not.
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Kaizoe Ocshtau
Gallente Aliastra
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Posted - 2011.08.05 13:31:00 -
[103]
PLEX and NEX items are destroyable (from what I understand) until we use them. This means that if the NEX items are in cargo, they can be destroyed along with the ship, but if you let your avatar wear the cloth, they are not in the pod. This was kinda explain back in FanFest 2009 during the W.I.S. presentation; everything we do with the captains quarters and the cloth we have there are maintained and set up in any station we are about to go to. This is (like explained in 2009) based on some casino thing where they set up whatever room a high-roller will use, in their taste, or they will pimp slap the staff. In the capsules we are naked, and the cloths are not stored in the pod, they are in every damn station we will ever visit. I don't know what happened, but we are not suppose to just pop out of the pod and be in our cloths, but I guess that we are getting a shower while loading the station? But the pod is in a weird place for us to come out goo free and out of a shower... Oh yeah, if it isn't clear: CCP only provides us with a means of getting NEX items, what happens after that is non of their conserne. They have only given you something you can do whatever you want with, you don't have to use it to get NEX items. It's the same with GTCs, sell them for ISK, use them to play, wipe your arse with them, get 72 of them and get them blown up. BUT I don't know if NEX items can be destroyed when they are an item, but they won't be when they are something that your character is using. I've said a bunch of nothing now, haven't I? It's probably annoying to read all this to boot!
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Taedrin
Gallente Zero Percent Tax Haven
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Posted - 2011.08.05 14:40:00 -
[104]
CCP chose this model because the economists they hired told them this was the only way to prevent PLEX prices from spiking.
The original plan was probably to make clothing destructible and sell the clothes for a negligible price, so that there was a low barrier of entry, and so that players wouldn't mind losing their clothes more than they would mind losing a ship. Thus there would be a consistent cash flow for CCP, as the clothes would be consistently destroyed - and thus people would have to buy them from the NEX in order to replace the lost clothes.
IMO, CCP should have taken this all a step further, and only allow players to have a very basic selection of clothes for character customizations, and then players would have to participate in RMT (or buy clothes off of the market) to gain access to anything else. ----------
Originally by: Dr Fighter "how do you know when youve had a repro accident"
Theres modules missing and morphite in your mineral pile.
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Ana Vyr
Caldari
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Posted - 2011.08.05 16:49:00 -
[105]
EvE Rule # 1 addendum: Don't wear what you can't afford to lose.
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Maxx Q Omega
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Posted - 2011.08.05 17:12:00 -
[106]
I want to fly in frilly Victoria's Secret panties with a baby soother and a rattle !!!!
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