Pages: 1 2 3 4 5 6 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Annubis Lorn
Technology Acquisition Collective LEGIO ASTARTES ARCANUM
2
|
Posted - 2012.09.24 17:56:00 -
[1] - Quote
Ok... I'm sure I'm not the only one that is just sick to death of these ppl.
CCP... You are always talking about fixing and balancing things... well here's an idea for you to kick around...
Personally, i feel like there should be a way to scan down cloaked ships. Require maxed out scanning skills with a full rack of scanning implants and hardwires...Make it take some time, not an instant lock.
Don't make it easy or cheap to do, but make it possible.
It's one thing when you fly around in cloaked ships from system to system, but to park your ship in an enemy system and go AFK isn't combat, it's not gameplay, it's childish and stupid, and should really be changed.
Personally i see it as a type of exploit, and it is a completely unbalanced tactic.
Of course this thread is going to be filled to max capacity with whiners and crybabys that live for nothing more than to irritate people and basically just be smarta****, but personally i feel like there should be SOME kind of an option to make an offensive move towards an AFK cloaker.
Here's a idea.... Take the auto repeat off of the cloaks... Give them a 15 min cycle time that has to be reset. |

Risien Drogonne
Aliastra Gallente Federation
1
|
Posted - 2012.09.24 18:05:00 -
[2] - Quote
Annubis Lorn wrote:
Of course this thread is going to be filled to max capacity with whiners and crybabys that live for nothing more than to irritate people and basically just be smarta****.
You mean it'll be full of people like you? |

Annubis Lorn
Technology Acquisition Collective LEGIO ASTARTES ARCANUM
2
|
Posted - 2012.09.24 18:07:00 -
[3] - Quote
Risien Drogonne wrote:Annubis Lorn wrote:
Of course this thread is going to be filled to max capacity with whiners and crybabys that live for nothing more than to irritate people and basically just be smarta****.
You mean it'll be full of people like you?
No, it'll be full of ppl like you. |

Donnerjack Wolfson
Republic Military School Minmatar Republic
2
|
Posted - 2012.09.24 18:29:00 -
[4] - Quote
Or maybe you can just grow a set. That'd be cool, too.
An AFK cloaker doesn't accomplish anything except what you let him - that is, if you shut down your operations, it's on YOU. |

Annubis Lorn
Technology Acquisition Collective LEGIO ASTARTES ARCANUM
2
|
Posted - 2012.09.24 18:42:00 -
[5] - Quote
I suppose there won't be a single educated and proper response to this thread. Just more 12 yo shutins that don't have anything better to do than trash ppl in the forums and talk smack. Thanks guys for showing your ignorance. YAY EVE for attracting every ****** and ***hole in the gaming community. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
53
|
Posted - 2012.09.24 18:55:00 -
[6] - Quote
Annubis Lorn wrote:I suppose there won't be a single educated and proper response to this thread. Just more 12 yo shutins that don't have anything better to do than trash ppl in the forums and talk smack. Thanks guys for showing your ignorance. YAY EVE for attracting every ****** and ***hole in the gaming community.
I'm far from 12 and definitely not a shut-in - not that I really need to justify my response to you. Most people deal with AFK cloakers just fine. You either shut down your ops because it's not worth the risk, or you prepare as best you can and press on. If you shut down your ops, you're 98% likely doing exactly what the AFK cloaker wants you to do.
Quote:Personally i see it as a type of exploit, and it is a completely unbalanced tactic.
It's not an exploit, nor is it unbalanced. It's an account being sustained month after month, and not generating any income or anything else productive. |

Derath Ellecon
Washburne Holdings Situation: Normal
351
|
Posted - 2012.09.24 18:56:00 -
[7] - Quote
Annubis Lorn wrote:I suppose there won't be a single educated and proper response to this thread. Just more 12 yo shutins that don't have anything better to do than trash ppl in the forums and talk smack. Thanks guys for showing your ignorance. YAY EVE for attracting every ****** and ***hole in the gaming community.
And why should there be? Given the hundreds of other posts that have come up on the same subject?
I think the concept is called "beating a dead horse"
either way, there are plenty of valid in game counters to an afk cloaker. And other valid reasons to be able to stay cloaked for long periods of time (I have been cloaked off a pos for hours NOT AFK) just gathering intel. Of course thats in a WH where you wouldnt know I was there anyhow.
OOO, maybe you could start a "get rid of local" thread too. Haven't seen one of those in awhile either. |

Seraph IX Basarab
Vengance Inc.
32
|
Posted - 2012.09.24 19:09:00 -
[8] - Quote
Annubis Lorn wrote:Ok... I'm sure I'm not the only one that is just sick to death of these ppl.
CCP... You are always talking about fixing and balancing things... well here's an idea for you to kick around...
Personally, i feel like there should be a way to scan down cloaked ships. Require maxed out scanning skills with a full rack of scanning implants and hardwires...Make it take some time, not an instant lock.
Don't make it easy or cheap to do, but make it possible.
It's one thing when you fly around in cloaked ships from system to system, but to park your ship in an enemy system and go AFK isn't combat, it's not gameplay, it's childish and stupid, and should really be changed.
Personally i see it as a type of exploit, and it is a completely unbalanced tactic.
Of course this thread is going to be filled to max capacity with whiners and crybabys that live for nothing more than to irritate people and basically just be smarta****, but personally i feel like there should be SOME kind of an option to make an offensive move towards an AFK cloaker.
Here's a idea.... Take the auto repeat off of the cloaks... Give them a 15 min cycle time that has to be reset.
Another idea...... Make cloaks eat cap, make a cap stable cloaked ship impossible.
Spoken like a true victim of HED-GP Bomber's Bar Operations. |

The Djentleman Paulson
Dreddit Test Alliance Please Ignore
62
|
Posted - 2012.09.24 19:38:00 -
[9] - Quote
UMADBRO?
LEAVE -A-, THEY CAN NOT PROTECT YOU
ALSO PLEASE PLEASE PLEASE GO MINE ICE IN YOUR MACKINAWS CAUSE IM SICK OF LOOKING AT THEM SIT IN THAT POS DOING NOTHING AND SO ARE YOU |

Annubis Lorn
Technology Acquisition Collective LEGIO ASTARTES ARCANUM
3
|
Posted - 2012.09.24 19:38:00 -
[10] - Quote
ok, honestly.... AFK cloakers are chicken ***** that dont have the backbone to do any proper PvP, and im gonna go out on a limb and say that the responders to this post are exactly the pilots im refering to. And no..... havnt been a victim in HED to that bunch of FAIL ass bombers that couldnt hit a titan hung up in an asteroid belt.
The only ones that need to grow a set are the little girls that sit in a SS cloaked for hours on end because they cant fit a ship that may actually kill someone. You guys dont want it fixed because then you would have no reason to play EVE since you cant really kill anyone. |

Annubis Lorn
Technology Acquisition Collective LEGIO ASTARTES ARCANUM
3
|
Posted - 2012.09.24 19:40:00 -
[11] - Quote
The Djentleman Paulson wrote:UMADBRO?
LEAVE -A-, THEY CAN NOT PROTECT YOU
ALSO PLEASE PLEASE PLEASE GO MINE ICE IN YOUR MACKINAWS CAUSE IM SICK OF LOOKING AT THEM SIT IN THAT POS DOING NOTHING AND SO ARE YOU
LMAO.... TEST? really? Youre one of the biggest fail alliances in eve. your entire group is made up of little girl cloakers that cant kill anybody. lol. |

Suddenly Supercaps
Dreddit Test Alliance Please Ignore
3
|
Posted - 2012.09.24 19:45:00 -
[12] - Quote
Annubis Lorn wrote:The Djentleman Paulson wrote:UMADBRO?
LEAVE -A-, THEY CAN NOT PROTECT YOU
ALSO PLEASE PLEASE PLEASE GO MINE ICE IN YOUR MACKINAWS CAUSE IM SICK OF LOOKING AT THEM SIT IN THAT POS DOING NOTHING AND SO ARE YOU LMAO.... TEST? really? Youre one of the biggest fail alliances in eve. your entire group is made up of little girl cloakers that cant kill anybody. lol.
Yep.. he's mad. |

Cueball McGee
Ayzian's POS Service Corporation Test Alliance Please Ignore
0
|
Posted - 2012.09.24 19:47:00 -
[13] - Quote
Annubis Lorn wrote:The Djentleman Paulson wrote:UMADBRO?
LEAVE -A-, THEY CAN NOT PROTECT YOU
ALSO PLEASE PLEASE PLEASE GO MINE ICE IN YOUR MACKINAWS CAUSE IM SICK OF LOOKING AT THEM SIT IN THAT POS DOING NOTHING AND SO ARE YOU LMAO.... TEST? really? Youre one of the biggest fail alliances in eve. your entire group is made up of little girl cloakers that cant kill anybody. lol.
You're absolutely right. Can't kill anyone. Might as well ignore those Test dudes in local and go back to ratting in your Nightmare or mining that ice. |

Gheyna
Rayn Enterprises Test Alliance Please Ignore
41
|
Posted - 2012.09.24 19:53:00 -
[14] - Quote
u mad bro, madmadmad go rat with your friends then.
also, people who are afk cant kill you. if you are cloaked you cant target people - if you cant target people you cant kill them |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
53
|
Posted - 2012.09.24 19:54:00 -
[15] - Quote
Annubis Lorn wrote:ok, honestly.... AFK cloakers are chicken ***** that dont have the backbone to do any proper PvP, and im gonna go out on a limb and say that the responders to this post are exactly the pilots im refering to. And no..... havnt been a victim in HED to that bunch of FAIL ass bombers that couldnt hit a titan hung up in an asteroid belt.
The only ones that need to grow a set are the little girls that sit in a SS cloaked for hours on end because they cant fit a ship that may actually kill someone. You guys dont want it fixed because then you would have no reason to play EVE since you cant really kill anyone.
See, by painting everyone with such a broad paintbrush, you're only setting yourself up to be wrong. I have better things to do with my EVE time than sit in a system cloaked for hours on end. It's a shame your underbritches are chaffing or whatever it is that has you grouchy.
Also, there are a lot of differing opinions as to what "proper" PvP is; you PvP your way, others will PvP their way. Sometimes that PvP takes the form of PsyOps - aka, sitting cloaked in a system to disrupt ops and/or gather intel.
It's a shame you can't accept that as a valid tactic. |

Sjugar
Science and Trade Institute Caldari State
49
|
Posted - 2012.09.24 20:06:00 -
[16] - Quote
Easy solution: automatically log of clients after 30 minutes of inactivity. In my opinion when you're having an effect on the game and the game-play of others you should be behind your computer screen, playing the game. I find it totally unacceptable that you can log in a character and go to work or head to bed and still have an effect on the game.
Sitting cloaked in system is just a matter of play-style. You are there, observing, waiting for the target to drop his guard. It's quite a bit of work and patience actually to find that right moment to drop the hammer and do maximum damage.
People who do 90% of that work while not even being behind the computer-screen cheapen that effort.
I basically consider them bots, the computer is playing the game while the player is doing something else. |

Cueball McGee
Ayzian's POS Service Corporation Test Alliance Please Ignore
1
|
Posted - 2012.09.24 20:12:00 -
[17] - Quote
Sjugar wrote:Easy solution: automatically log of clients after 30 minutes of inactivity. In my opinion when you're having an effect on the game and the game-play of others you should be behind your computer screen, playing the game. I find it totally unacceptable that you can log in a character and go to work or head to bed and still have an effect on the game.
Sitting cloaked in system is just a matter of play-style. You are there, observing, waiting for the target to drop his guard. It's quite a bit of work and patience actually to find that right moment to drop the hammer and do maximum damage.
People who do 90% of that work while not even being behind the computer-screen cheapen that effort.
I basically consider them bots, the computer is playing the game while the player is doing something else.
So what you're saying is that you want to know for sure that someone's there so you can stay safe in your station or your POS, and come out again when they log off or leave. You don't want to have to watch dscan, you don't want to have to stay aligned, you don't want to worry about your ratting ship having to PvP.
Safe ratting and mining in nullsec, just like hisec. Yep, seems reasonable.
If this isn't what you mean then please explain how someone going AFK cheapens your experience. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
53
|
Posted - 2012.09.24 20:14:00 -
[18] - Quote
Sjugar wrote:I basically consider them bots, the computer is playing the game while the player is doing something else.
Logic fallacy; the only thing they are "doing" is sitting there. The only effect they are having is what the other players are allowing them to have. |

Alua Oresson
Demon-War-Lords Fatal Ascension
138
|
Posted - 2012.09.24 20:18:00 -
[19] - Quote
http://eve-kill.net/?a=pilot_detail&plt_id=278164
It doesn't appear to be the people making fun of you that can't kill anything...
Edit: In before "this isn't my main character" http://pvpwannabe.blogspot.com/ |

Sjugar
Science and Trade Institute Caldari State
49
|
Posted - 2012.09.24 20:27:00 -
[20] - Quote
Cephelange du'Krevviq wrote:Sjugar wrote:I basically consider them bots, the computer is playing the game while the player is doing something else. Logic fallacy; the only thing they are "doing" is sitting there. The only effect they are having is what the other players are allowing them to have. Nope, they're Schr+¦dinger's cloaker. You can never know whether they're AFK or not, so you have to act as if they're there. So they do have a very real effect on the gameplay.
AFK cloakers aren't the problem, it's when they're not AFK that you can have a problem and hey, there's no sign saying whether someone is AFK or not. |

Cueball McGee
Ayzian's POS Service Corporation Test Alliance Please Ignore
1
|
Posted - 2012.09.24 20:27:00 -
[21] - Quote
Annubis Lorn wrote::word-shaped tears:
It's nice to know that it's working.
See you again tomorrow. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
54
|
Posted - 2012.09.24 20:31:00 -
[22] - Quote
Sjugar wrote:...so you have to act as if they're there
Emphasizing the important part of your post. Only you decide how they are going to impact your gameplay. |

Sjugar
Science and Trade Institute Caldari State
49
|
Posted - 2012.09.24 20:34:00 -
[23] - Quote
Cephelange du'Krevviq wrote:Sjugar wrote:...so you have to act as if they're there Emphasizing the important part of your post. Only you decide how they are going to impact your gameplay. What kind of wordplay is that?
If your gameplay is mining and you do that with a hostile in system it's a very fast way to lose your ship. They are impacting my gameplay, either by making me dock up or shooting my ship.
You must be utterly and utterly stupid to not change your gameplay with a hostile in system.
|

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
55
|
Posted - 2012.09.24 20:38:00 -
[24] - Quote
Do you mine in high-sec? Then you mine in a system with a lot more hostiles than I might in null. Even worse, you don't know for sure which they are in high-sec; at least in null, you know who the unfriendly is. If you still want to mine, then have some friends play guard; ideally, one of them will be a Falcon, cloaked nearby.
Is it that hard to figure out appropriate measures to take to continue on doing what you want to do? |

Cueball McGee
Ayzian's POS Service Corporation Test Alliance Please Ignore
1
|
Posted - 2012.09.24 20:39:00 -
[25] - Quote
Sjugar wrote:Cephelange du'Krevviq wrote:Sjugar wrote:...so you have to act as if they're there Emphasizing the important part of your post. Only you decide how they are going to impact your gameplay. What kind of wordplay is that? If your gameplay is mining and you do that with a hostile in system it's a very fast way to lose your ship. They are impacting my gameplay, either by making me dock up or shooting my ship. You must be utterly and utterly stupid to not change your gameplay with a hostile in system. And that's what I dislike about being able to make people change the way they play while not even being behind a computer-screen.
You have lots of options.
- Watch your directional scanner.
- Stay aligned out of your plex or mining site.
- Bring friends to help defend you.
- Move to a different system.
- Etc.
Learn to adapt rather than to complain. |

Sjugar
Science and Trade Institute Caldari State
49
|
Posted - 2012.09.24 20:44:00 -
[26] - Quote
It's nice to list a lot of things you can do to be safer, but both of you are circling around my point: people shouldn't be able to have an impact on gameplay while not behind their computer screen.
I'll happily move to another system alliogn bladiebladiebla, but please let that be because the guy who is making me be behind his computer. Not out drinking with his friends. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
55
|
Posted - 2012.09.24 20:46:00 -
[27] - Quote
Sjugar wrote:It's nice to list a lot of things you can do to be safer, but both of you are circling around my point: people shouldn't be able to have an impact on gameplay while not behind their computer screen.
I'll happily move to another system allign bladiebladiebla, but please let that be because the guy who is making me be behind his computer. Not out drinking with his friends.
Again, you are making the choice of how to react; you are circling our point. |

Sjugar
Science and Trade Institute Caldari State
49
|
Posted - 2012.09.24 20:49:00 -
[28] - Quote
Cephelange du'Krevviq wrote:Again, you are making the choice of how to react; you are circling our point. You don't have a counterargument to why people should be able to effect gameplay while not being behind their computerscreen, that's why you try to make it into a discussion you can win.
|

Cueball McGee
Ayzian's POS Service Corporation Test Alliance Please Ignore
1
|
Posted - 2012.09.24 20:53:00 -
[29] - Quote
Sjugar wrote:Cephelange du'Krevviq wrote:Again, you are making the choice of how to react; you are circling our point. You don't have a counterargument to why people should be able to effect gameplay while not being behind their computerscreen, that's why you try to make it into a discussion you can win.
Ask The Mittani about affecting gameplay without being logged into Eve.
Hell, ask me. I spend more time playing Jabber Online than Eve Online and I guarantee you it's had an effect on people's in-game experience.
Next point?
Edit: I do it from my phone too. |

Sjugar
Science and Trade Institute Caldari State
49
|
Posted - 2012.09.24 20:57:00 -
[30] - Quote
Cueball McGee wrote:Sjugar wrote:Cephelange du'Krevviq wrote:Again, you are making the choice of how to react; you are circling our point. You don't have a counterargument to why people should be able to effect gameplay while not being behind their computerscreen, that's why you try to make it into a discussion you can win. Ask The Mittani about affecting gameplay without being logged into Eve. Hell, ask me. I spend more time playing Jabber Online than Eve Online and I guarantee you it's had an effect on people's in-game experience. Next point? Edit: I do it from my phone too. Ahhhhwww the old metagame argument: I can order others to shoot you while not even being online so it's ok to bot (afk cloaking is effectively botting) in eve. You must be a test member because last thing I heard test fully supports botting. Now I can see why you are so fighting to keep afk cloaking alive. |

Cueball McGee
Ayzian's POS Service Corporation Test Alliance Please Ignore
1
|
Posted - 2012.09.24 21:07:00 -
[31] - Quote
Sjugar wrote:Ahhhhwww the old metagame argument: I can order others to shoot you while not even being online so it's ok to bot (afk cloaking is effectively botting) in eve. You must be a test member because last thing I heard test fully supports botting. Now I can see why you are so fighting to keep afk cloaking alive.
Ahhhhwww the old strawman argument: AFK cloaking! Hand waving! You bot lover!
AFK cloaking is an effective tactic to stop botting. After a few days the guy running the bots will get frustrated and set them to rat even though there are hostiles in local. Then we kill the bots.
So yeah, I support botting. They're nice targets. |

Taoist Dragon
Forced Penetration
32
|
Posted - 2012.09.24 21:12:00 -
[32] - Quote
AFK cloaking is an effective technique for both intel gathering and operation disruption. That is what it is there for!
Get over it and learn to adapt. It is part of a war time tactic and if you are in Null you are ALWAYS at war with somebody.
I'm a small gang pirate at heart so AFK cloaking is probably at the other end of the spectrum from what I do but even I see it as a valid tactic.
Adapt or die and become a memory.....either way it is YOUR choice. That is the Way, the Tao.
Balance is everything. |

Sjugar
Science and Trade Institute Caldari State
49
|
Posted - 2012.09.24 21:14:00 -
[33] - Quote
Cueball McGee wrote:Sjugar wrote:Ahhhhwww the old metagame argument: I can order others to shoot you while not even being online so it's ok to bot (afk cloaking is effectively botting) in eve. You must be a test member because last thing I heard test fully supports botting. Now I can see why you are so fighting to keep afk cloaking alive. Ahhhhwww the old strawman argument: AFK cloaking! Hand waving! You bot lover! AFK cloaking is an effective tactic to stop botting. After a few days the guy running the bots will get frustrated and set them to rat even though there are hostiles in local. Then we kill the bots. So yeah, I support botting. They're nice targets. Ahhh,
The first real **cough** argument in favor of AFK cloaking: it is the silver bullet in the fight against botter. So basically someone not behind a computer screen is fighting someone else also not behind his computer screen while both are **cough** "playing" eve.
|

Rengerel en Distel
Amarr Science and Industry
411
|
Posted - 2012.09.24 21:21:00 -
[34] - Quote
Love when nullbears cry about not being absolutely secure while in null, and do it while "cloaking" behind a forum alt so they again can assure their security. The only ones that complain about afk cloakers are null residents, even though you can do it everywhere. Do you think perhaps it's because only in null can you have sov? You expect a higher degree of security than anyone ever dreams of in high sec, and call them carebears?
|

Derath Ellecon
Washburne Holdings Situation: Normal
351
|
Posted - 2012.09.24 21:22:00 -
[35] - Quote
Sjugar wrote:Easy solution: automatically log of clients after 30 minutes of inactivity.
Umm no.
The ability to cloak for extended periods isn't just about afk cloakers in your ratting systems. There are other valid times to cloak for extended times, sometimes even walking away from the computer for a little.
I had just such a situation that would have likely ended in my death had I been auto logged off after 30 min of activity.
|

Sjugar
Science and Trade Institute Caldari State
49
|
Posted - 2012.09.24 21:27:00 -
[36] - Quote
Rengerel en Distel wrote:Love when nullbears cry about not being absolutely secure while in null, and do it while "cloaking" behind a forum alt so they again can assure their security. The only ones that complain about afk cloakers are null residents, even though you can do it everywhere. Do you think perhaps it's because only in null can you have sov? You expect a higher degree of security than anyone ever dreams of in high sec, and call them carebears?
I don't expect anything of that, just that people fly the ships, not computers. |

Cueball McGee
Ayzian's POS Service Corporation Test Alliance Please Ignore
1
|
Posted - 2012.09.24 21:37:00 -
[37] - Quote
Sjugar wrote:Rengerel en Distel wrote:Love when nullbears cry about not being absolutely secure while in null, and do it while "cloaking" behind a forum alt so they again can assure their security. The only ones that complain about afk cloakers are null residents, even though you can do it everywhere. Do you think perhaps it's because only in null can you have sov? You expect a higher degree of security than anyone ever dreams of in high sec, and call them carebears?
I don't expect anything of that, just that people fly the ships, not computers. I am sorry that you're paying AAA billions of ISK a month for access to one or two systems that are easily camped 24x7. Perhaps you should consider renting from someone that doesn't corral you up like cattle for the slaughter.
|

Typherian
Tri-gun Lost Obsession
12
|
Posted - 2012.09.24 22:01:00 -
[38] - Quote
His alliance is crap and obviously he is crap. HTFU and stop being a useless carebear. If he is AFK he can't hurt you. |

Taoist Dragon
Forced Penetration
32
|
Posted - 2012.09.24 22:03:00 -
[39] - Quote
Sjugar wrote:Yes it is very effective. But I want it to get changed so people have to actually be behind their computer and can't keep it running when they're not online.
I'm pretty certain that as soon as you go offine your cloaked ship warps and is removed from the game? working as intended.
Unless you mean not at their computer actively playing - then meh! just think of it as a 'sleeper' agent in a country. That countries intelligence service knows they are there somewhere but don't know exactly where of if they are even 'active' yet do they stop their operations for it?
No.
They keep going but have measure setup so that if the 'sleeper' actives they can deal with it.
The last three words are the important ones.....DEAL WITH IT! That is the Way, the Tao.
Balance is everything. |

Zyella Stormborn
Alpha Strategy In Umbra Mortis
119
|
Posted - 2012.09.24 22:17:00 -
[40] - Quote
Annubis Lorn wrote:I suppose there won't be a single educated and proper response to this thread. Just more 12 yo shutins that don't have anything better to do than trash ppl in the forums and talk smack. Thanks guys for showing your ignorance. YAY EVE for attracting every ****** and ***hole in the gaming community.
Your OP and follow up most likely would have been taken much more seriously (weather they agreed with you or not) if you did not start of with raging, insulting, yammering, and finishing it off with the usual "if you do not agree with me you must be an ignorant troll" type paint someone into a corner trap.
Basing it on the possibility that you are not a) just a troll trying for a reaction, or b) someone who is raging because they don't want to have to watch Dscan at all times, my response:
-WH space deals without local at all. So far they have managed to survive just fine.
-High sec deals with suicide gankers, bumpers, getting scanned with no recourse, and other exploits every single day. So far they have managed to survive just fine (granted, some rage and rant, but the larger majority do not, they adapt).
-Low sec deals with POS camped off grid boosting, Gate campers, ... hell, I wont even get into the list of things that Low-Sec does. Leave it at 'they are Pirates, and LOVE to use that word to explain every thing they do'. ... So far they have managed to survive just fine.
-0.0 deals with hot drops, blob warfare, bubbles, and many of the things that get dealt with in Low-Sec besides..... and hey, So far they have managed to survive just fine.
With every honestly questionable exploit in game (log-in ambush groups for example), you choose someone being stealthed and allegedly AFK for your place to jump on the soap box? I'm afraid you are not going to get many people agreeing with you on this one. Hell, I'm 80% carebear, and I don't agree with it even.
P.S.: There are DEFINITELY some asshats and trolls on these forums. But they are also the minority, not the majority. If you have a suggestion or an idea that you want objective opinions on, try posting it like an adult trying to get feedback from other adults next time. Posts like this just put chum in the water, and you can't be upset when the feeding frenzy begins if you do that.
~Z |

Borisk Zeltsh
Alcohlics Anonymous
0
|
Posted - 2012.09.24 22:59:00 -
[41] - Quote
Posting in another cry cry i cnt rat cloaked ship in my system stamp feet cry cry thread |

AFK Cloaker
Imperial Academy Amarr Empire
35
|
Posted - 2012.09.24 23:00:00 -
[42] - Quote
. |

Goldensaver
Vorbild Industries Inc. State Section 9
11
|
Posted - 2012.09.24 23:16:00 -
[43] - Quote
lol'd A bit off topic, but I found that amusing.
Just my thoughts on the matter:
Though this could be quite annoying, it just means you have to implement your own countermeasures.
First of all, cloaky ships usually have to sacrifice DPS and tank in order to gain the ability to cloak. The only ships capable of warping cloaked are frigate and cruiser class ships, and are easily countered by a same class ship (typically). By bringing a battlecruiser to protect you while you mine, you should be quite capable of defending yourself against cruisers with the superior damage and tank available to battlecruisers, and with the drones in the mining ship and the battlecruiser, you will have acceptable damage against frigates, easily enough to destroy them before they kill you. (T3's notwithstanding, those are... anomalous)
Secondly, you are in arguably one of the most dangerous places in space (or at least, it should be. The fact that it isn't considered so is, in my opinion, a ridiculous testament to mechanics and how the safety available to people in null should be... altered.) You should not be mining/ratting without a PvP fitted escort capable of assisting you should you be ganked by something capable of killing you before you kill it. In null, I believe this should be considered mandatory, or you should be prepared to lose your ship.
Thirdly, the ships that can't warp cloaked are vulnerable because they need to uncloak to warp, and will be visible on D-scan before they land, giving you time to warp out, if you're paying attention. And you will know their ship because they will have been visible, and you will know in advance which ships to bring to counter them.
I can see where it is annoying, but I don't see why you think you should be able to sit in null or low sec, mining or ratting with absolute safety, pretending that you don't have to worry about anything.
Your actions dictate how you respond to such a thing. It is your choice what to do, and there are a lot of things that could be done to reduce the risk, should someone cloak up in a safespot in system. |

Probebly Afk Cloaking
No Self Esteem Malefic Aspects
2
|
Posted - 2012.09.25 01:34:00 -
[44] - Quote
working as intended |

Iam Widdershins
Project Nemesis
734
|
Posted - 2012.09.25 04:37:00 -
[45] - Quote
WOW THIS OP IS FULL OF ORIGINAL IDEAS GUYS!
Sounds like he has gone through a lot of hardship because of cloakers! I'm so glad he is here to provide us with all the solutions we could need! Lobbying for your right to delete your signature |

Pinky Feldman
Gank Bangers Moar Tears
373
|
Posted - 2012.09.25 04:57:00 -
[46] - Quote
I agree with the OP. This is a terrible feature and creates way too much risk in EVE. Also, it requires far too little effort for an AFK cloaker to get kills. If an AFK cloaker wants PVP, he can go wait on a titan for hours, like the rest of nullsec.
I really hope that CCP fixes the blatant risk that is running rampant in EVE. How is anyone supposed to ever PVP when they're getting blown up all the time, amirite? These risk-free activities are directly impacting the amount of PVP that happens significantly in EVE.
Clearly, if you get ganked while running sites to make isk for ships to PVP, then no PVP happens. If you are moving your ship to go PVP in and get killed by a gate camp, then no PVP happens. If i'm moving stuff in a freighter and it gets suicide ganked then no PVP happens with those ships. HOW IS SOMEONE SUPPOSED TO PVP IF THEIR SHIPS ARE GETTING BLOWN UP ALL THE TIME??
If CCP doesn't fix the problem of players being able to blow up someone's ship without sitting on a titan, then years from now the only thing that will be happening is other players blowing up other players and the amount of PVP in the game will be completely dead.
The moar you cry the less you pee |

X Gallentius
Justified Chaos
501
|
Posted - 2012.09.25 05:16:00 -
[47] - Quote
Let me get this straight. The problem with afk cloakers is that you can't go afk with your mining alts when they are in system? |

Pinky Feldman
Gank Bangers Moar Tears
373
|
Posted - 2012.09.25 05:20:00 -
[48] - Quote
Iam Widdershins wrote:WOW THIS OP IS FULL OF ORIGINAL IDEAS GUYS!
Sounds like he has gone through a lot of hardship because of cloakers! I'm so glad he is here to provide us with all the solutions we could need!
Like I said before, the problem with AFK cloakers is they create way too much risk for people ratting in nullsec so that whenever a ratter undocks he has to worry about losing his ships. EVE shouldn't be risk free and there should be consequences for these guys coming into your system. If they want to play EVE they should be afraid of losing a ship whenever they undock.
I think we need to look at the bigger problem. AFK cloaking isn't risk free because someone who is cloaked can't be caught. It's risk free because PVE fits are simply far too weak against PVP fits. CCP PLEASE FIX THIS!!
The moar you cry the less you pee |

Seraph IX Basarab
Vengance Inc.
32
|
Posted - 2012.09.25 05:40:00 -
[49] - Quote
Annubis Lorn wrote:ok, honestly.... AFK cloakers are chicken ***** that dont have the backbone to do any proper PvP, and im gonna go out on a limb and say that the responders to this post are exactly the pilots im refering to. And no..... havnt been a victim in HED to that bunch of FAIL ass bombers that couldnt hit a titan hung up in an asteroid belt.
The only ones that need to grow a set are the little girls that sit in a SS cloaked for hours on end because they cant fit a ship that may actually kill someone. You guys dont want it fixed because then you would have no reason to play EVE since you cant really kill anyone.
Now you need a "backbone" to play a video game? If how someone plays "turnetspeyships" is the measuring stick by which you judge a person's character, afk cloaking is the least of your problems. Bombers trade all of their tank for gank (otherwise they're doing it wrong.) If bombers are successful it is only through teamwork. You have zero tank to help you survive. Faulting a cov ops ship for cloaking is like whining on forums about apocs armor tanking. |

Chicken Pizza
Penumbra Institute
63
|
Posted - 2012.09.25 07:32:00 -
[50] - Quote
Um, I've been running 9/10's in your ******-infested systems with a non-cloaked ship for the past 4 days. You guys are ****. All of your probing alts have AU conversions in the bios because your brains are too small to memorize 150m km = 1 AU, let alone put that into a visual on the solar system map.
I've been in a damn Tornado, doing logoffs and sometimes just free-burning through your systems, and so far only 1 system in the entirety of Catch, between Providence and Querious, has had anyone that tried to stop me. Let's face it. PvP isn't your thing.
I'm no fan of TEST by far, but LEGIO is clearly full of even more noobish people who just want risk-free ratting. |

Raiko Osburn
Nova Prospekt Initiative LEGION.
0
|
Posted - 2012.09.25 11:39:00 -
[51] - Quote
In my opinion AFK cloaking is just another aspect of game and we should get use to it. It is valid option how to disrupt players who have no idea how to fight it.
In fact there is simple solution to fear from AFK cloakers. Get a friend, don't fly solo. And if you have to fly solo, fly PvP fitted ships.
You don't want to fly with a friend/corp mate/alliance mate? Than risk your ship and in most cases mental health too. With no pain, there is no gain ^^ |

The Djentleman Paulson
Dreddit Test Alliance Please Ignore
62
|
Posted - 2012.09.25 13:22:00 -
[52] - Quote
Goldensaver wrote:lol'd A bit off topic, but I found that amusing. Just my thoughts on the matter: Though this could be quite annoying, it just means you have to implement your own countermeasures. First of all, cloaky ships usually have to sacrifice DPS and tank in order to gain the ability to cloak. The only ships capable of warping cloaked are frigate and cruiser class ships, and are easily countered by a same class ship (typically). By bringing a battlecruiser to protect you while you mine, you should be quite capable of defending yourself against cruisers with the superior damage and tank available to battlecruisers, and with the drones in the mining ship and the battlecruiser, you will have acceptable damage against frigates, easily enough to destroy them before they kill you. (T3's notwithstanding, those are... anomalous) Secondly, you are in arguably one of the most dangerous places in space (or at least, it should be. The fact that it isn't considered so is, in my opinion, a ridiculous testament to mechanics and how the safety available to people in null should be... altered.) You should not be mining/ratting without a PvP fitted escort capable of assisting you should you be ganked by something capable of killing you before you kill it. In null, I believe this should be considered mandatory, or you should be prepared to lose your ship. Thirdly, the ships that can't warp cloaked are vulnerable because they need to uncloak to warp, and will be visible on D-scan before they land, giving you time to warp out, if you're paying attention. And you will know their ship because they will have been visible, and you will know in advance which ships to bring to counter them. I can see where it is annoying, but I don't see why you think you should be able to sit in null or low sec, mining or ratting with absolute safety, pretending that you don't have to worry about anything. Your actions dictate how you respond to such a thing. It is your choice what to do, and there are a lot of things that could be done to reduce the risk, should someone cloak up in a safespot in system.
You know I'm just there to point the mackinaw and light a cyno right?
|

Goldensaver
Vorbild Industries Inc. State Section 9
13
|
Posted - 2012.09.25 14:45:00 -
[53] - Quote
The Djentleman Paulson wrote:You know I'm just there to point the mackinaw and light a cyno right?
I'm not too fond of the cyno mechanics as they are right now anyways, so I'll just ignore that :P |

Noisrevbus
243
|
Posted - 2012.09.25 14:53:00 -
[54] - Quote
AFK cloakers exist through the mechanics and practise of going to dock the second a neutral player enter local.
Deal with that, to give a roaming player eligable targets while a local player have an incentive to be out there in the first place, and you will deal with AFK cloakers.
You don't cure illness by medicating symptoms. |

Meditril
T.R.I.A.D Ushra'Khan
122
|
Posted - 2012.09.25 15:19:00 -
[55] - Quote
Oh no, not this topic again. Please learn not to **** your pants just because someone is in local and just go away. |

Bugsy VanHalen
Society of lost Souls
172
|
Posted - 2012.09.25 18:32:00 -
[56] - Quote
This seems to get re-posted every time it is off the first page for more then a day.
it does not take long to learn who the AFK cloakers are and ignore them. If you continue your op and they cyno in a fleet to nail you then I guess they were not AFK now were they??
All the endless threads on this subject I have only seen two idea's that I considered viable.
#1 very simple but would be frustrating for players who regularly fly cloakys, make the cloaking modules not auto cycle. To keep this from decloaking active characters at inopportune times the cloak duration should be longer and it should take 10-15 seconds to drop after the module finishes its cycle. The pilot has to manually reactivate it each cycle.
- This could be a PITA for active players just to remove the AFK cloakers. Not really worth it in my opinion.
#2 is also a very simple solution. When a player cloaks they are removed from local.
- this could add a massive espionage element to the game. you could actually have spys where nobody knows they are there. Like W-space currently is for all pilots not just cloakies. However this would make it almost impossible to keep SOV space secure. you would never know if there is a cloaky watching you ready to cyno in the fleet. This also could do much more harm than good.
In conclusion there is no reasonable solution to this that would not cause other more game breaking problems. AFK cloakers are just a part of SOV warfare you have to learn to live with. If #2 was implemented they would still be there you just would not know. That would be even more dangerous. Man up and don't be so paranoid. If you are following the first rule of EVE there is nothing to fear.
In case you do not recall the first rule of EVE is "Do not fly what you can not afford to lose." Ships get blown up in null sec, even deep inside SOV space. If you can afford to lose it then it is nothing but a notch in the belt for the other team. If you can not afford to lose it then don't fly it. If you can afford to lose it then ignore the AFK cloakers and get on with it. On the rare occasion that an AFK cloaker does something other than sit silently in local, losing a ship you can afford to lose is no big deal right??
If you can not handle that then move to W-space. nobody in local there to scare you. Or is there.... |

NEONOVUS
Saablast Followers
13
|
Posted - 2012.09.26 00:32:00 -
[57] - Quote
So looking at this the complaint is more against cloaking than against the afk You would rather and rightfully so like a method to get rid of cloakers. The easy solution I think is that cloaking should just drop your sig radius to the minimum possible in game letting you be probed out only by the perfect prober(which actually makes these people a desired item now) You could also have them removed from the over view still while cloaked and all but if they arent moving you will warp to 0 and decloak and kill them Seems a good plan. |

Alyssa Yotosala
School of Applied Knowledge Caldari State
117
|
Posted - 2012.09.26 02:44:00 -
[58] - Quote
Its pretty pathetic that somebody in EVE is complaining that they are too scared to do anything in system when there is an AFK cloaker in local.
Grow a pair of balls. Harden up, this is EVE not pink unicorns and happy faces online.
How exactly is somebody who is AWAY FROM KEYBOARD going to do anything to your ship when he is.......AFK.
The day CCP listens to whining pansies is the day EVE truly dies.
HTFU or GTFO. Dont expect CCP to change the game to suit you because you are too much of a ***** to handle somebody in local.
Pathetic. |

Gibbo3771
AQUILA INC Verge of Collapse
232
|
Posted - 2012.09.26 11:57:00 -
[59] - Quote
Annubis Lorn wrote:I suppose there won't be a single educated and proper response to this thread. Just more 12 yo shutins that don't have anything better to do than trash ppl in the forums and talk smack. Thanks guys for showing your ignorance. YAY EVE for attracting every ****** and ***hole in the gaming community.
With a response like that you are that 12 yo shutiin that is trash talking and smacking. You just called everyone assholes because you cant deal with a game mechanic.
Cloaking is completely fine, it seems like the problem is not cloaking itself but YOU. If you cant simply move to another system, deal with the AFK cloaker or when he shows up, rather than spend 8 hours a day ratting go and pvp.
Blame your **** alliance for letting these tards into your system in the first place, better yet blame yourself for being in a nullsec alliance.
Same thread creeps up every so often and its always some renter/major nullsec alliance and the OP is always a carebear. Never see casual Pve'rs complain about AFK cloakers, why? because when pvp'ers pve they pve in pvp ******* ships to deal with the problem like everyone else should.
Everytime you dont like my comments/posts the terrorists win and your a disgrace to your country. |

Gibbo3771
AQUILA INC Verge of Collapse
232
|
Posted - 2012.09.26 12:01:00 -
[60] - Quote
Sjugar wrote:It's nice to list a lot of things you can do to be safer, but both of you are circling around my point: people shouldn't be able to have an impact on gameplay while not behind their computer screen.
AFK miners shape the fabric of the mineral market.
So that argument is completely irrelevant. Everytime you dont like my comments/posts the terrorists win and your a disgrace to your country. |

NEONOVUS
Saablast Followers
13
|
Posted - 2012.09.26 13:28:00 -
[61] - Quote
You know the easiest solution to this, afk anything and possibly even bots(for a bit) would be to just have an afk timer like most other games. No action in say 15 minutes(no typing no movement no interaction) and suddenly "You have been disconnected" Solves so many issues in the game And it will have 0 zero effect on anyone actually playing
Why hasn't this been done? |

SeaSaw
Tribal Liberation Force Minmatar Republic
2
|
Posted - 2012.09.26 14:03:00 -
[62] - Quote
Good Sirs;
I am tired of just logging on to refill my training queue. I haven't been able to spend much time on this great game and I don't know how to play much of it. However, I would enjoy going afk while cloaked.
Can someone briefly explain to me the minimum set-up I need to do this (I don't want to pose a real threat and I won't be really gathering intel, I just want to cloak afk and be pretty sure I am having some effect)?
Can you also explain where I go to do this (I am in hek with my rifter right now).
I have plenty of money (I just buy Plex now that I understand there are two kinds).
your humble servent SeaSaw |

Robert De'Arneth
67
|
Posted - 2012.09.26 14:12:00 -
[63] - Quote
SeaSaw wrote:Good Sirs;
I am tired of just logging on to refill my training queue. I haven't been able to spend much time on this great game and I don't know how to play much of it. However, I would enjoy going afk while cloaked.
Can someone briefly explain to me the minimum set-up I need to do this (I don't want to pose a real threat and I won't be really gathering intel, I just want to cloak afk and be pretty sure I am having some effect)?
Can you also explain where I go to do this (I am in hek with my rifter right now).
I have plenty of money (I just buy Plex now that I understand there are two kinds).
your humble servent SeaSaw
Frig V , Spaceship command III , Electronic Upgrades V , Electronics, and Engineering II, Covert ops I, and Cloaking I.
As to where, anywhere where you want to have somone make a post about AFK cloaking.
A real valid reason for AFK cloaking is to save the ore, if people are nervous they may move and not mine there, and that is a good thing imho. |

Derath Ellecon
Washburne Holdings Situation: Normal
352
|
Posted - 2012.09.26 14:33:00 -
[64] - Quote
NEONOVUS wrote:You know the easiest solution to this, afk anything and possibly even bots(for a bit) would be to just have an afk timer like most other games. No action in say 15 minutes(no typing no movement no interaction) and suddenly "You have been disconnected" Solves so many issues in the game And it will have 0 zero effect on anyone actually playing
Why hasn't this been done?
Because there are plenty of valid reasons you might be "afk" for longer than 15 minutes which this would break.
Fly a freighter much? I was moving a bunch of crap around last night. So if I set an autopilot to Jita I'd now have to go click in the window every 15 min just so i don't disconnect for the 90min autopilot session?
Recon, I've sat cloaked off someones POS in a WH for extended periods of time just gathering intel. I am at my computer, ususally doing something else with EVE on another screen just watching. I'm not moving on purpose and then 15min later YAY, I get disconnected while 100km from their pos. That's always fun.
Here's a fun fact. As everyone knows WH space has no local. So you never know if you have a cloaky in system (you can have certain levels of certainty but rarely 100%. So you have to operate assuming you are being watched. So just pretend your local is down and operate the same way. Problem solved. |

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
10
|
Posted - 2012.09.26 15:46:00 -
[65] - Quote
NEONOVUS wrote:You know the easiest solution to this, afk anything and possibly even bots(for a bit) would be to just have an afk timer like most other games. No action in say 15 minutes(no typing no movement no interaction) and suddenly "You have been disconnected" Solves so many issues in the game And it will have 0 zero effect on anyone actually playing
Why hasn't this been done?
If I were you, I'd have a chat with anyone whose ever engaged in sov warfare regularly.
"The station will be out of reinforce in a few minutes, there enemy fleets a few jumps out, get ready too... what the ****, why have 100 people just disconnected. Crap, have we been in this POS 15 minutes?" |

NEONOVUS
Saablast Followers
13
|
Posted - 2012.09.26 16:01:00 -
[66] - Quote
moving your mouse is sufficient to disrupt the 15 minute count down. If you are telling me you cant jiggle the mouse every 15 minutes, shame on you. As for autopiloting I figure that would be a simple when autopilot =1 then timer set =99999
So that unless you manage to make an autopilot course that spans past dt you wont have an issue
Also it is called recon not sit outside and alt tab every once in a while to see what is maybe happening. Consider it an incentive to do your job correctly. |

Seraph IX Basarab
Vengance Inc.
32
|
Posted - 2012.09.26 18:41:00 -
[67] - Quote
NEONOVUS wrote:You know the easiest solution to this, afk anything and possibly even bots(for a bit) would be to just have an afk timer like most other games. No action in say 15 minutes(no typing no movement no interaction) and suddenly "You have been disconnected" Solves so many issues in the game And it will have 0 zero effect on anyone actually playing
Why hasn't this been done?
Cause eve is a methodical game, not counter strike. |

Moonlit Raid
State War Academy Caldari State
39
|
Posted - 2012.09.26 22:10:00 -
[68] - Quote
NEONOVUS wrote:moving your mouse is sufficient to disrupt the 15 minute count down. If you are telling me you cant jiggle the mouse every 15 minutes, shame on you. As for autopiloting I figure that would be a simple when autopilot =1 then timer set =99999
So that unless you manage to make an autopilot course that spans past dt you wont have an issue
Also it is called recon not sit outside and alt tab every once in a while to see what is maybe happening. Consider it an incentive to do your job correctly.
That's just ridiculous, you'd expect someone in their spare time to spend say 5 hours (a significant enough period to actually see something) literally sat in front of a screen jiggling the mouse around so they're not disconnected, doing literally nothing else? For instance you play CoD you ignore your texts until you die. Would you ignore texts whilst sat cloaked in EVE and not moving? |

NEONOVUS
Saablast Followers
13
|
Posted - 2012.09.26 23:19:00 -
[69] - Quote
Moonlit Raid wrote:NEONOVUS wrote:moving your mouse is sufficient to disrupt the 15 minute count down. If you are telling me you cant jiggle the mouse every 15 minutes, shame on you. As for autopiloting I figure that would be a simple when autopilot =1 then timer set =99999
So that unless you manage to make an autopilot course that spans past dt you wont have an issue
Also it is called recon not sit outside and alt tab every once in a while to see what is maybe happening. Consider it an incentive to do your job correctly. That's just ridiculous, you'd expect someone in their spare time to spend say 5 hours (a significant enough period to actually see something) literally sat in front of a screen jiggling the mouse around so they're not disconnected, doing literally nothing else? For instance you play CoD you ignore your texts until you die. Would you ignore texts whilst sat cloaked in EVE and not moving?
So how will you see anything in those 5 hours if you arent there to jiggle a mouse? I dont think you understand how little is needed to have you at the computer for Also I dont own any COD I have BF3 and Crysis 2
And by texts do you mean from a phone? If you devote all your attention to that, how can you notice if the enemy does anything interesting?
Seraph IX Basarab wrote:Cause eve is a methodical game, not counter strike. Which has rules against being afk and reaping rewards. Excepting autopilot & mining |

Mallak Azaria
GoonWaffe Goonswarm Federation
625
|
Posted - 2012.09.26 23:41:00 -
[70] - Quote
Annubis Lorn wrote:It's one thing when you fly around in cloaked ships from system to system, but to park your ship in an enemy system and go AFK isn't combat, it's not gameplay, it's childish and stupid, and should really be changed.
Denying you of the ability to make isk is a valid tactic. Besides, if 10 ratters are scared of 1 cloaked ship, then AFK cloaking is not the problem. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Mallak Azaria
GoonWaffe Goonswarm Federation
625
|
Posted - 2012.09.26 23:47:00 -
[71] - Quote
SeaSaw wrote:Good Sirs;
I am tired of just logging on to refill my training queue. I haven't been able to spend much time on this great game and I don't know how to play much of it. However, I would enjoy going afk while cloaked.
Can someone briefly explain to me the minimum set-up I need to do this (I don't want to pose a real threat and I won't be really gathering intel, I just want to cloak afk and be pretty sure I am having some effect)?
Can you also explain where I go to do this (I am in hek with my rifter right now).
I have plenty of money (I just buy Plex now that I understand there are two kinds).
your humble servent SeaSaw
A noobship with a cloak. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

kraiklyn Asatru
T.R.I.A.D Ushra'Khan
12
|
Posted - 2012.09.27 00:24:00 -
[72] - Quote
Srsly screw that.. disconnecting after 15min?? thats ********. You telling me I cant even take a nice long **** without disconnecting. I need my biobreaks |

Cage Man
Evil Guinea Pigs
7
|
Posted - 2012.09.27 01:17:00 -
[73] - Quote
Move to HS.. you'll be safer there  |

Seraph IX Basarab
Vengance Inc.
32
|
Posted - 2012.09.27 01:36:00 -
[74] - Quote
NEONOVUS wrote:Moonlit Raid wrote:[quote=NEONOVUS] [quote=Seraph IX Basarab]Cause eve is a methodical game, not counter strike. Which has rules against being afk and reaping rewards. Excepting autopilot & mining
You make any money afk cloaking? No? Guess your point is irrelevant then. |

Hirimatsu Yamamoto
Bunnie Slayers Redrum Fleet
2
|
Posted - 2012.09.27 03:12:00 -
[75] - Quote
I am going to assume this person does not live in Null sec.
The idea is unfounded. What purpose does this serve?
What benefit is this to anyone but the OP who seems to find it necessary to whine about a perfectly functional game mechanic? The purpose of the cloak is so you can not be seen. So what if they go AFK? If they are AFK, they are not shooting at you.
This is an unfair mechanic to anyone who lives in Null in my opinion. Not everyone has the luxury of station tanking like the OP does. |

Hirimatsu Yamamoto
Bunnie Slayers Redrum Fleet
2
|
Posted - 2012.09.27 03:13:00 -
[76] - Quote
Cage Man wrote:Move to HS.. you'll be safer there 
You just have to watch out for thos AFK miners, and AFK Mission runners..... |

NEONOVUS
Saablast Followers
13
|
Posted - 2012.09.27 03:43:00 -
[77] - Quote
Seraph IX Basarab wrote:NEONOVUS wrote:Moonlit Raid wrote:[quote=NEONOVUS] [quote=Seraph IX Basarab]Cause eve is a methodical game, not counter strike. Which has rules against being afk and reaping rewards. Excepting autopilot & mining You make any money afk cloaking? No? Guess your point is irrelevant then. So if you make no money why do it? <-baited answer
You are obviously gaining something by freaking other people out. If they stop making money, you have removed that amount from their war chest just as much as if you blew it up. That is the missed point |

Seraph IX Basarab
Vengance Inc.
33
|
Posted - 2012.09.27 03:49:00 -
[78] - Quote
There is no missed point. Your argument is crap. Eve is all about risk. Part of that risk is that there may be someone hunting you. Deal with it or go sit in high sec. |

Hirimatsu Yamamoto
Bunnie Slayers Redrum Fleet
2
|
Posted - 2012.09.27 03:50:00 -
[79] - Quote
NEONOVUS wrote:Seraph IX Basarab wrote:You make any money afk cloaking? No? Guess your point is irrelevant then. So if you make no money why do it? <-baited answer You are obviously gaining something by freaking other people out. If they stop making money, you have removed that amount from their war chest just as much as if you blew it up. That is the missed point kraiklyn Asatru wrote:Srsly screw that.. disconnecting after 15min?? thats ********. You telling me I cant even take a nice long **** without disconnecting. I need my biobreaks Dude if you are in the can, what does it matter if the client shuts down??? You arent at it! which is you know the whole point. Also if its good enough for the navy to be done in under 7 minutes, its good enough for you.
You do it because not everyone has a station to dock up to when the moment arises to go AFK.
I mean, seriously, why is this even a topic of discussion. Cloaked is cloaked. What does it matter if you are AFK or not.
And, because it is a pain in the a** having to reload the client just because you needed to step away for a moment.
In my opinion, AFK cloak is no different than AFK station tanking.
|

Hirimatsu Yamamoto
Bunnie Slayers Redrum Fleet
2
|
Posted - 2012.09.27 03:51:00 -
[80] - Quote
Seraph IX Basarab wrote:There is no missed point. Your argument is crap. Eve is all about risk. Part of that risk is that there may be someone hunting you. Deal with it or go sit in high sec.
This ^
|

Hirimatsu Yamamoto
Bunnie Slayers Redrum Fleet
2
|
Posted - 2012.09.27 03:52:00 -
[81] - Quote
NEONOVUS wrote:You know the easiest solution to this, afk anything and possibly even bots(for a bit) would be to just have an afk timer like most other games. No action in say 15 minutes(no typing no movement no interaction) and suddenly "You have been disconnected" Solves so many issues in the game And it will have 0 zero effect on anyone actually playing
Why hasn't this been done?
Because the people who ACTUALLY ice mine would start bit***ing. We don't want angry miners flooding the boards.
At least I dont.....
Edit - Because mining ice takes forever.... I know, I tried, and regretted it. >.< |

NEONOVUS
Saablast Followers
13
|
Posted - 2012.09.27 03:56:00 -
[82] - Quote
Hirimatsu Yamamoto wrote:NEONOVUS wrote:You know the easiest solution to this, afk anything and possibly even bots(for a bit) would be to just have an afk timer like most other games. No action in say 15 minutes(no typing no movement no interaction) and suddenly "You have been disconnected" Solves so many issues in the game And it will have 0 zero effect on anyone actually playing
Why hasn't this been done? Because the people who ACTUALLY ice mine would start bit***ing. We don't want angry miners flooding the boards. At least I dont..... Edit - Because mining ice takes forever.... I know, I tried, and regretted it. >.< I just left a corp dedicated to killing miners, not a lot of fun. As for mining I pointed out it was an acceptable afk activity and the 15 minutes could be moved to easily 45 minutes (max worst possible cycle time on mackinaw/retriever)
Hirimatsu Yamamoto wrote:You do it because not everyone has a station to dock up to when the moment arises to go AFK.
I mean, seriously, why is this even a topic of discussion. Cloaked is cloaked. What does it matter if you are AFK or not.
And, because it is a pain in the a** having to reload the client just because you needed to step away for a moment.
In my opinion, AFK cloak is no different than AFK station tanking.
1. how is the client a problem to load? I can get into my account in under 30 seconds 2. We just had someone admit they cloaked and did 5 hours of recon. Plus you can still be warped, not so fun for the other guy when you have been sitting in that anom waiting for him to be aggressed |

Hirimatsu Yamamoto
Bunnie Slayers Redrum Fleet
2
|
Posted - 2012.09.27 04:00:00 -
[83] - Quote
NEONOVUS wrote:Hirimatsu Yamamoto wrote:NEONOVUS wrote:You know the easiest solution to this, afk anything and possibly even bots(for a bit) would be to just have an afk timer like most other games. No action in say 15 minutes(no typing no movement no interaction) and suddenly "You have been disconnected" Solves so many issues in the game And it will have 0 zero effect on anyone actually playing
Why hasn't this been done? Because the people who ACTUALLY ice mine would start bit***ing. We don't want angry miners flooding the boards. At least I dont..... Edit - Because mining ice takes forever.... I know, I tried, and regretted it. >.< I just left a corp dedicated to killing miners, not a lot of fun. As for mining I pointed out it was an acceptable afk activity and the 15 minutes could be moved to easily 45 minutes (max worst possible cycle time on mackinaw/retriever)
Then, based on your previous statements and arguments determining what is and is not afk, it is not really possible to input an AFK timer into game effectively, or efficiently, while taking valid AFK mining into consideration.
AFK is AFK.
But in the end, it comes back to OP argument of AFK Cloakers. This is unfair to null sec citizens. |

Zyella Stormborn
Alpha Strategy In Umbra Mortis
125
|
Posted - 2012.09.27 08:06:00 -
[84] - Quote
I could just see it now, names throughout Jita, amar, Didixie disappearing by the truckload, and reappearing when they have to log back in all the time, low sec hunters, 0.0's getting intel on other POS's and enemy corp movements, hell, 70% of Wormholers in general, all logging off / on all the time, unless they are mining of course... because you said thats ok.
Would work wonders for the server with all the extra loading going on im sure. ;P
The only place where local can easily be used to know if hostiles are in system with any regularity are low and 0.0. High sec in most areas has too many people for it to matter unless they are specific war targets, or someone you have set to -10, and WH does not have local at all.
I give to you the answer I, and EVERY miner got when we ***** about suicide gankers (easily verified, check around for most of the previous posts where any miner is crying about suicide ganking, lol) ........
wait for it....
Spam D-scan.
And you know what? It works! shocker, I know!
The real problem here is not that you are upset they are cloaked and afk. You are upset that they are preventing YOU from mining and afk, or ratting blind. Low Sec and 0.0 are supposed to be an edge of your seat at all times dangerous place. Low Sec is, but 0.0 is not as much anymore if you are deep in a larger corps Sov (except for the occasional hot drop and / or blob whale trucking through). Putting in some odd 15 min timer in a game as slow paced (except for when pvp is actually going on) as EVE would be detrimental, not helpful.
|

The VC's
Tribal Liberation Force Minmatar Republic
27
|
Posted - 2012.09.27 10:28:00 -
[85] - Quote
Zyella Stormborn wrote:
The real problem here is not that you are upset they are cloaked and afk. You are upset that they are preventing YOU from mining and afk, or ratting blind.
+1
|

Brewlar Kuvakei
Adeptio Gloriae
131
|
Posted - 2012.09.27 10:43:00 -
[86] - Quote
Botting Null bears hate afk cloakers, wow did that required a thread? Kugutsumen - My signature insures that my post is always read by an ISD or Dev, does yours? |

Herping yourDerp
Tribal Liberation Force Minmatar Republic
773
|
Posted - 2012.09.27 14:09:00 -
[87] - Quote
Sjugar wrote:Cephelange du'Krevviq wrote:Again, you are making the choice of how to react; you are circling our point. You don't have a counterargument to why people should be able to effect gameplay while not being behind their computerscreen, that's why you try to make it into a discussion you can win.
market orders that last 3 months? skilling while offline market PVP trends ice mining mining mining. moon mining researching bpos copying bpos manufacturing forum trolling |

Raiko Osburn
Nova Prospekt Initiative LEGION.
2
|
Posted - 2012.09.27 14:24:00 -
[88] - Quote
After reading this discussion (and many previous in other threads), I have to agree, that being AFK while cloaked simply to make players uncomfortable is misuse of game mechanics.
Solution to this could be new AFK icon for players in local. Once player is not moving for lets say 15 minutes, he will get this new AFK mark on his portrait in local and he gets AFK flag. When he gets back, he will have to click 'I am back' button. Once he clicks the button, AFK icon will disapeare and he will have 30s countdown before he can move with his ship. Ofc if his cloak drops for any other reason (bumped or somthing), there will be no countdown.
We dont have to change cloak mechanics. It works great. What we need is implementation of AFK mechanics for cloaked ships. |

March rabbit
R.I.P. Revenge
254
|
Posted - 2012.09.27 14:25:00 -
[89] - Quote
Zyella Stormborn wrote:Spam D-scan. last time i tried D-Scan didn't show any cloaked ships warping around..... Cloaked ships just appeared from nowhere on top of the gate and jumped! 
Need to recheck it today.... Maybe we finally got ability to scan cloaked ships with probes? 
|

Derath Ellecon
Washburne Holdings Situation: Normal
356
|
Posted - 2012.09.27 14:56:00 -
[90] - Quote
March rabbit wrote:Zyella Stormborn wrote:Spam D-scan. last time i tried D-Scan didn't show any cloaked ships warping around..... Cloaked ships just appeared from nowhere on top of the gate and jumped!  Need to recheck it today.... Maybe we finally got ability to scan cloaked ships with probes? 
UR funny.
As far as I am aware, there is only one ship that can warp cloaked and lock immediately, which is stealth bombers. Everything else will have a 5 second targetting delay. So they will either have to decloak mid warp to be ready when they land, or they will decloak and hopefully try to bump.
Either way, if you are staying aligned etc you have a pretty darn good chance of getting out, either by catching the decloak in warp or with that 5 sec window when they decloak on grid.
I swear i never realized null bears were such a whiny bunch.
God forbid you went somewhere with no local. You wouldn't be able to leave the POS shields  |

Hirimatsu Yamamoto
Bunnie Slayers Redrum Fleet
2
|
Posted - 2012.09.27 17:54:00 -
[91] - Quote
Brewlar Kuvakei wrote:Botting Null bears hate afk cloakers, wow did that required a thread?
I know, right? |

NEONOVUS
Saablast Followers
13
|
Posted - 2012.09.27 18:32:00 -
[92] - Quote
Derath Ellecon wrote:March rabbit wrote:Zyella Stormborn wrote:Spam D-scan. last time i tried D-Scan didn't show any cloaked ships warping around..... Cloaked ships just appeared from nowhere on top of the gate and jumped!  Need to recheck it today.... Maybe we finally got ability to scan cloaked ships with probes?  UR funny. As far as I am aware, there is only one ship that can warp cloaked and lock immediately, which is stealth bombers. Everything else will have a 5 second targetting delay. So they will either have to decloak mid warp to be ready when they land, or they will decloak and hopefully try to bump. Either way, if you are staying aligned etc you have a pretty darn good chance of getting out, either by catching the decloak in warp or with that 5 sec window when they decloak on grid. I swear i never realized null bears were such a whiny bunch. God forbid you went somewhere with no local. You wouldn't be able to leave the POS shields  So you are saying CCP POSes mobile? I think that was actually discussed in the minutes. |

Derath Ellecon
Washburne Holdings Situation: Normal
356
|
Posted - 2012.09.27 19:12:00 -
[93] - Quote
NEONOVUS wrote:So you are saying CCP POSes mobile? I think that was actually discussed in the minutes.
Is this supposed to make sense? POSses mobile? |

Zyella Stormborn
Alpha Strategy In Umbra Mortis
128
|
Posted - 2012.09.27 19:59:00 -
[94] - Quote
Raiko Osburn wrote:After reading this discussion (and many previous in other threads), I have to agree, that being AFK while cloaked simply to make players uncomfortable is misuse of game mechanics.
The point you are missing (and I admittedly missed for a long time myself), is that CCP has stated repeatedly that it is NOT against the game rules. There are a ton of things that go on that misuse or exploit the game mechanics, and they may or may not do something about them at a future date (i have listed off several of them in the past, I won't bother bringing them up again here). Are the players who do it 'wrong'? I think so. Are they going to be punished for it? No.
As to knowing someone is in local, but not knowing what they are doing, and not being able to track them down... that is not going anywhere, and making players uncomfortable is far from a misuse of game mechanics, and being cloaked in a system making other players uncomfortable is a by product of all cloaks! I always try to be level and polite when I am able on these forums, but I have to ask, do you even play EVE? Spend any time near the major trade hubs? How about any time in low sec? There is nothing BUT people trying to exploit, screw over, grief, or other wise twist other player's gaming experience. They normally try to do it by looking for ways to get away with it risk free too by trying every angle and expoit they can.
AFK cloaking there is nothing wrong with. There is also no way to really prove they are afk (they have a hard enough time proving mining bots are afk). There is no rules that I am aware of that we signed when we bought the game that say "you pay for the time to play this game but must be touching keyboard keys at all times or you get removed".
If it is not already easy enough to call out the marines when you see a non-purp pop up in local out in SOV space... now you want it even easier to keep out all hostiles in a pvp game.
~Z |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
60
|
Posted - 2012.09.27 21:13:00 -
[95] - Quote
Raiko Osburn wrote:After reading this discussion (and many previous in other threads), I have to agree, that being AFK while cloaked simply to make players uncomfortable is misuse of game mechanics.
Solution to this could be new AFK icon for players in local. Once player is not moving for lets say 15 minutes, he will get this new AFK mark on his portrait in local and he gets AFK flag. When he gets back, he will have to click 'I am back' button. Once he clicks the button, AFK icon will disapeare and he will have 30s countdown before he can move with his ship. Ofc if his cloak drops for any other reason (bumped or somthing), there will be no countdown.
We dont have to change cloak mechanics. It works great. What we need is implementation of AFK mechanics for cloaked ships.
Next you'll have people complaining that someone purposefully leaving their flag up to lull the locals into a false sense of security is an exploit. Because if i were the type to lurk in a system that didn't belong to my alliance or a friendly, that's exactly what I would do.
Step 1. Let 'AFK' flag pop up every day I'm in system for, say, a week Step 2. Wait for locals to get used to me being "AFK" Step 3. Kill AFK miner/ratter Step 4. Profit |

Raiko Osburn
Nova Prospekt Initiative LEGION.
2
|
Posted - 2012.09.27 22:38:00 -
[96] - Quote
Zyella Stormborn wrote:Raiko Osburn wrote:After reading this discussion (and many previous in other threads), I have to agree, that being AFK while cloaked simply to make players uncomfortable is misuse of game mechanics.
The point you are missing (and I admittedly missed for a long time myself), is that CCP has stated repeatedly that it is NOT against the game rules. There are a ton of things that go on that misuse or exploit the game mechanics, and they may or .... ~Z
What is wrong about this is part when they come back from being afk. This is the reason why I proposed 30s timer. So everyone who is in local and watchs local (is carefull and not stupid) has at least chance to respond properly. |

Seraph IX Basarab
Vengance Inc.
36
|
Posted - 2012.09.27 23:08:00 -
[97] - Quote
Zyella Stormborn wrote:The real problem here is not that you are upset they are cloaked and afk. You are upset that they are preventing YOU from mining and afk, or ratting blind.
/thread |

Dimitryy
Ever Flow Northern Coalition.
59
|
Posted - 2012.09.30 07:41:00 -
[98] - Quote
What an original thread. |

Karaan S'jeth
State War Academy Caldari State
0
|
Posted - 2012.10.01 00:05:00 -
[99] - Quote
Funny how ppl boast "get a pair" that act like they haven't grown a pub on their nut yet.
Theres nothing you can do. Dscan? yeah helps well on cloakys. They also dont need probes as anomalies show on scan. So they can hotdrop on you at any time. Oh, a frig can't do ****? Yeah, right...but the fleet that jumps you when that "lame" frig uses a covops cyno.
Well i could do anoms with like 10 ppl in PVP ships ...oh the joy.
|

Karaan S'jeth
State War Academy Caldari State
0
|
Posted - 2012.10.01 00:11:00 -
[100] - Quote
Derath Ellecon wrote:March rabbit wrote:Zyella Stormborn wrote:Spam D-scan. last time i tried D-Scan didn't show any cloaked ships warping around..... Cloaked ships just appeared from nowhere on top of the gate and jumped!  Need to recheck it today.... Maybe we finally got ability to scan cloaked ships with probes?  UR funny. As far as I am aware, there is only one ship that can warp cloaked and lock immediately, which is stealth bombers. Everything else will have a 5 second targetting delay. So they will either have to decloak mid warp to be ready when they land, or they will decloak and hopefully try to bump. Either way, if you are staying aligned etc you have a pretty darn good chance of getting out, either by catching the decloak in warp or with that 5 sec window when they decloak on grid. I swear i never realized null bears were such a whiny bunch. God forbid you went somewhere with no local. You wouldn't be able to leave the POS shields 
obviously you never heard of a Covert Ops Cyno.
|

Noisrevbus
247
|
Posted - 2012.10.01 00:21:00 -
[101] - Quote
I can only repeat myself:
AFK cloaking exist because people use local and run to POS, short of super-idiocy that is completely safe: idiot-proof.
The best way to deal with passive cloaking is to give an incentive to active non-cloaking options. That means removing the idiot-proof by adressing things like local and hiding in POS at first notion of threat.
There's meant to be risk making ISK in nullsec: risk-reward. Industrial ships are meant to be targets: content.
So, those of you who dislike AFK cloaking: How do you propose we go about it to make it easier to catch people in deep nullsec PvE without using a cloak?
If there are alternatives, you will see AFK cloaking losing popularity.
The problem with most complaints about AFK cloaking is that they come from people who want a risk-free PvE environment in nullsec, and you are not supposed to have that. AFK cloaking exist because current mechanics and the practise they bring about make any form of active hunting inefficient. That's why they attempt to affect you by passive gameplay, it's a reflection of your actions, your fears and your practise. You've made sure they have no other alternatives, and it's quite amusing that any "real threat" is so scarce that you complain about "potential threat", or "percieved threat".
You do understand that means it is currently "too safe" to PvE in nullsec, right? Not the other way around. Which makes the complaints about AFK cloaking from a PvE standpoint so laughable to the many players who respond to you in jeer. The same goes for any backwards reasoning regarding to PvP-them to push them out, as it assumes you can deny them targets until you can run them off at will - without any risk. It's still a risk-adversive perspective from a PvE standpoint.
You are supposed to provide them with targets, so if you dislike AFK cloaking: find a better way to provide targets. |

Zyella Stormborn
Alpha Strategy In Umbra Mortis
132
|
Posted - 2012.10.01 02:22:00 -
[102] - Quote
Noisrevbus wrote:I can only repeat myself:
AFK cloaking exist because people use local and run to POS, short of super-idiocy that is completely safe: idiot-proof.
The best way to deal with passive cloaking is to give an incentive to active non-cloaking options. That means removing the idiot-proof by adressing things like local and hiding in POS at first notion of threat.
There's meant to be risk making ISK in nullsec: risk-reward. Industrial ships are meant to be targets: content.
So, those of you who dislike AFK cloaking: How do you propose we go about it to make it easier to catch people in deep nullsec PvE without using a cloak?
If there are alternatives, you will see AFK cloaking losing popularity.
The problem with most complaints about AFK cloaking is that they come from people who want a risk-free PvE environment in nullsec, and you are not supposed to have that. AFK cloaking exist because current mechanics and the practise they bring about make any form of active hunting inefficient. That's why they attempt to affect you by passive gameplay, it's a reflection of your actions, your fears and your practise. You've made sure they have no other alternatives, and it's quite amusing that any "real threat" is so scarce that you complain about "potential threat", or "percieved threat".
You do understand that means it is currently "too safe" to PvE in nullsec, right? Not the other way around. Which makes the complaints about AFK cloaking from a PvE standpoint so laughable to the many players who respond to you in jeer. The same goes for any backwards reasoning regarding to PvP-them to push them out, as it assumes you can deny them targets until you can run them off at will - without any risk. It's still a risk-adversive perspective from a PvE standpoint.
You are supposed to provide them with targets, so if you dislike AFK cloaking: find a better way to provide targets.
I..... I agree with every single part of this. And its so very direct! 
I salute you Noisrevbus. 07
~Z
|

Derath Ellecon
Washburne Holdings Situation: Normal
361
|
Posted - 2012.10.01 02:35:00 -
[103] - Quote
Karaan S'jeth wrote:Derath Ellecon wrote:March rabbit wrote:Zyella Stormborn wrote:Spam D-scan. last time i tried D-Scan didn't show any cloaked ships warping around..... Cloaked ships just appeared from nowhere on top of the gate and jumped!  Need to recheck it today.... Maybe we finally got ability to scan cloaked ships with probes?  UR funny. As far as I am aware, there is only one ship that can warp cloaked and lock immediately, which is stealth bombers. Everything else will have a 5 second targetting delay. So they will either have to decloak mid warp to be ready when they land, or they will decloak and hopefully try to bump. Either way, if you are staying aligned etc you have a pretty darn good chance of getting out, either by catching the decloak in warp or with that 5 sec window when they decloak on grid. I swear i never realized null bears were such a whiny bunch. God forbid you went somewhere with no local. You wouldn't be able to leave the POS shields  obviously you never heard of a Covert Ops Cyno.
Obviously you are comparing apples and oranges. Where was I talking about hotdrops? Oh yea I wasn't. Not that a hotdrop isnt a good (but different) example. |

Escomboli
Faceless Men
0
|
Posted - 2012.10.01 03:18:00 -
[104] - Quote
Annubis Lorn wrote:ok, honestly.... AFK cloakers are chicken ***** that dont have the backbone to do any proper PvP, and im gonna go out on a limb and say that the responders to this post are exactly the pilots im refering to. And no..... havnt been a victim in HED to that bunch of FAIL ass bombers that couldnt hit a titan hung up in an asteroid belt.
The only ones that need to grow a set are the little girls that sit in a SS cloaked for hours on end because they cant fit a ship that may actually kill someone. You guys dont want it fixed because then you would have no reason to play EVE since you cant really kill anyone.
You do know there are quite a few of those "afk" cloakers that aren't really AFK at all, and have a covert cyno sitting in the high slot correct?
|

Raiko Osburn
Nova Prospekt Initiative LEGION.
2
|
Posted - 2012.10.01 06:17:00 -
[105] - Quote
Noisrevbus wrote:I can only repeat myself:
AFK cloaking exist because people use local and run to POS, short of super-idiocy that is completely safe: idiot-proof.
The best way to deal with passive cloaking is to give an incentive to active non-cloaking options. That means removing the idiot-proof by adressing things like local and hiding in POS at first notion of threat.
There's meant to be risk making ISK in nullsec: risk-reward. Industrial ships are meant to be targets: content.
So, those of you who dislike AFK cloaking: How do you propose we go about it to make it easier to catch people in deep nullsec PvE without using a cloak?
If there are alternatives, you will see AFK cloaking losing popularity.
The problem with most complaints about AFK cloaking is that they come from people who want a risk-free PvE environment in nullsec, and you are not supposed to have that. AFK cloaking exist because current mechanics and the practise they bring about make any form of active hunting inefficient. That's why they attempt to affect you by passive gameplay, it's a reflection of your actions, your fears and your practise. You've made sure they have no other alternatives, and it's quite amusing that any "real threat" is so scarce that you complain about "potential threat", or "percieved threat".
You do understand that means it is currently "too safe" to PvE in nullsec, right? Not the other way around. Which makes the complaints about AFK cloaking from a PvE standpoint so laughable to the many players who respond to you in jeer. The same goes for any backwards reasoning regarding to PvP-them to push them out, as it assumes you can deny them targets until you can run them off at will - without any risk. It's still a risk-adversive perspective from a PvE standpoint.
You are supposed to provide them with targets, so if you dislike AFK cloaking: find a better way to provide targets.
Well said, but ... As I said before, cloaking is not a problem. It's perfectly valid game mechanics how to catch and ambush players in null sec who are not carefull enough. Somehow I don't see it OK, when players who are not in game for couple of hours can affect its life in way AFK cloakers do. And we all know they do it simply because of effects they have on players minds.
If PVEing in null sec is almost without risks today, what is AFK cloaking? You can choose when to attack, you play dirty games with player minds. Simply let players get used to them, pick a target (yes, you can pick the target) and attack. If you are smart, you pick target you can solo easily. Or you have cyno ready and you have an agreement to get back after 10 hours of AFK, light the cyno at agreed time and let others do your pew pew job. And you do all of this, when you know players are used to you because you were not in game for couple of hours. Where is risk in this?
Compared to other null sec 'professions' AFK cloaking is way too easy.
|

Zyella Stormborn
Alpha Strategy In Umbra Mortis
132
|
Posted - 2012.10.01 07:50:00 -
[106] - Quote
Raiko Osburn wrote: Compared to other null sec 'professions' AFK cloaking is way too easy.
From the little I have seen, most of null sec 'professions' are easy. It is mine, rat, and explore away with a nice relaxed setting, even easier than High Sec because there is no confusion and clutter in the Local list. If an enemy name pops up on local, everyone turtles. Few may go out and try to probe for them so they can hold a system wide gang bang on the poor guy, to chase them out of their little patch of isk making heaven. :p
AFK cloaking keeps it from being that mind numbingly simple.
I am always surprised at how right after I enter a non-blue SOV system, all the previously empty gates wind up with people camping them, and probes start going out all over the place within a few minutes, until I leave. Usually a bunch of new names (alts i am assuming) start popping up as well. |

Noisrevbus
248
|
Posted - 2012.10.01 10:57:00 -
[107] - Quote
Raiko Osburn wrote: Well said, but ... As I said before, cloaking is not a problem. It's perfectly valid game mechanics how to catch and ambush players in null sec who are not carefull enough. Somehow I don't see it OK, when players who are not in game for couple of hours can affect its life in way AFK cloakers do. And we all know they do it simply because of effects they have on players minds.
If PVEing in null sec is almost without risks today, what is AFK cloaking? You can choose when to attack, you play dirty games with player minds. Simply let players get used to them, pick a target (yes, you can pick the target) and attack. If you are smart, you pick target you can solo easily. Or you have cyno ready and you have an agreement to get back after 10 hours of AFK, light the cyno at agreed time and let others do your pew pew job. And you do all of this, when you know players are used to you because you were not in game for couple of hours. Where is risk in this?
Exactly, i just don't think you analyze it deep enough.
"Appearing AFK" have two effects on the player hiding in a POS: to either keep them hiding or get players used to you so they start playing again (they make themselves targets again, by actually playing as opposed to hiding). Mark those words well: the underline is the key. It doesn't necessarily have any of those two effects on the player in space, it assumes the player already is hiding - if they're not hiding the cloaker will never have to appear AFK and they are never affected by the psychological component.
Do you get it now? It's a result of hiding. It doesn't exist if people don't hide with relative safety. It works your own system. They go seemingly AFK because you starve them of targets. Hiding is a necessity for AFK-cloaking to exist. No one is going to go AFK if targets remain in space. It all reverts back to the actions of the players they affect.
Once again, if you dislike AFK cloaking, propose how to make yourself a target. In POS shields or station dock you are not a target. If you are never outside POS shields or station dock when there are neutrals in system, the only way to target you is by awoxing (infiltrating you, and catching you blue-on-blue). We need ships in space with neutrals nearby to interact. |

Robert Lefcourt
Audentia et Artis E.B.O.L.A.
10
|
Posted - 2012.10.01 11:18:00 -
[108] - Quote
Cephelange du'Krevviq wrote: It's not an exploit, nor is it unbalanced. It's an account being sustained month after month, and not generating any income or anything else productive.
No. These are often alts of holding chars, that don't have anything to do at all - so the impact on the account is negligible.
regards,
rob |

Raiko Osburn
Nova Prospekt Initiative LEGION.
2
|
Posted - 2012.10.01 12:32:00 -
[109] - Quote
Noisrevbus wrote:
Exactly, i just don't think you realize that you do it yourself.
You are also "AFK cloaking", you just don't necessarily use a cloak.
"Appearing AFK" hidden under cloak have two effects on any other players appearing AFK in POS or elsewhere in hiding: to either keep them hiding or get players used to you so they stop going AFK and start playing again. Mark those words well: the underline is the key. It doesn't necessarily have any of those two effects on any player active in space, it assumes the player already is hiding - if they're not hiding the cloaker will never have to appear AFK to do his hunting and they are never affected by the psychological component.
Do you get it now? It's a result of targets appearing AFK themselves. It doesn't exist if people don't hide with relative safety and from there pretend to be AFK to make you go away. It works your own system: They go seemingly AFK because you go seemingly AFK. It's pointless if targets remain in space, or return to space in spontaneous and timely fashion (ie., without denying and delaying while amassing a risk-free fleet, not to fight, merely as a show of force to make sure they can't fight). It all reverts back to the actions of the players they affect: they play your game, you started it.
If you ever read Marlona Sky's definition of "Blobbing" that's exactly it: it's not a question of fighting when you have more numbers for relative safety, it's a question of not fighting when you don't have relative safety. It's all about not taking risks.
Once again, if you dislike AFK cloaking, propose how to make yourself a target. In POS shields or station dock you are not a target. If you are never outside POS shields or station dock when there are neutrals in system, you are never a neutral target (which is why awoxing, or infiltrating for blue-on-blue, exist as well). We need ships in space with neutrals nearby to have any interaction between neutrals - and we need it in a timely fashion. Appearing AFK wether it's under cloak or in POS is the same thing. You could equally say that appearing AFK in POS is psychological warfare on PvP.
Stop appearing AFK in POS if you dislike people appearing AFK under cloak.
You are right about one thing: it's never really been about cloaking. It's about people wanting more homecourt advantage, and reserving the rights to go AFK or appear so for themselves, so people don't come visit or interact. That's not balance.
I dont think you can compare it. What effect has AFK player at POS to system residents? Absolutly non as its mostly in his own (blue) system. As defender of system he plays same role and represents same threat as other players in system. And as attacker? There is no such situation as you can't sit at pos in enemy territory.
So what effect has afk player docked in station or at pos? Almost non compared to red afk cloaker.
|

Noisrevbus
248
|
Posted - 2012.10.01 13:10:00 -
[110] - Quote
Raiko Osburn wrote: I dont think you can compare it. What effect has AFK player at POS to system residents? Absolutly non as its mostly in his own (blue) system. As defender of system he plays same role and represents same threat as other players in system. And as attacker? There is no such situation as you can't sit at pos in enemy territory.
So what effect has afk player docked in station or at pos? Almost non compared to red afk cloaker.
Oh and saying that players go AFK cloaked cause they dont have valid targets is an absurd argument.
A blue player in a POS have no effect on his blue friends?
... and you said my argument was absurd .
A resident player hiding by cloaking, docking or entering shields, deny a visiting player targets.
If he then proceeds to go AFK or pretend to be AFK - he is "appearing AFK".
The only difference between a resident and visitor is that the resident have more options, as he own the POS and station. Both can cloak. That gives the defender advantages.
PvE and PvP is another dynamic. It's not impossible to shoot NPC or mine with cloaked offenders in local. It is impossible to shoot a cloaked, docked or shield-protected ship. That gives PvE advantages.
So, we should buff offensive, risk-taking PvPers. Right?
You want more homecourt advantage, more PvE advantage and less risk for more reward in nullsec.
It's absurd that you belive you don't have enough PvE safety in defensive nullsec. That's why we laugh at you. |

March rabbit
R.I.P. Revenge
255
|
Posted - 2012.10.01 14:33:00 -
[111] - Quote
Derath Ellecon wrote:March rabbit wrote:Zyella Stormborn wrote:Spam D-scan. last time i tried D-Scan didn't show any cloaked ships warping around..... Cloaked ships just appeared from nowhere on top of the gate and jumped!  Need to recheck it today.... Maybe we finally got ability to scan cloaked ships with probes?  UR funny. As far as I am aware, there is only one ship that can warp cloaked and lock immediately, which is stealth bombers. Everything else will have a 5 second targetting delay. So they will either have to decloak mid warp to be ready when they land, or they will decloak and hopefully try to bump. or it needs only 1 second to light cyno..... 
Derath Ellecon wrote: Either way, if you are staying aligned etc you have a pretty darn good chance of getting out, either by catching the decloak in warp or with that 5 sec window when they decloak on grid.
say goodbye to your drones. Or to your friend who left for bio for a minute.
Derath Ellecon wrote:I swear i never realized null bears were such a whiny bunch. God forbid you went somewhere with no local. You wouldn't be able to leave the POS shields  Wh -> empire: you know: when you leave your cave the world become bigger, stranger and more danger  Everyone starts from fear or dreamed monsters.... and one day you leave home and see: there is real dangers int the world
 |

Noisrevbus
249
|
Posted - 2012.10.01 14:54:00 -
[112] - Quote
March rabbit wrote:Say goodbye /.../ to your friend who left for bio for a minute.
What fresh hell is this?!
We can no longer leave our ships floating in deep nullsec space while we take a whizz without the risk of some unscrupulous player comming to shoot at them?
Such risks have no place in the highest risk-reward echelon - Nerf cloaking! Invoke bladder safety!  |

Raiko Osburn
Nova Prospekt Initiative LEGION.
2
|
Posted - 2012.10.01 16:36:00 -
[113] - Quote
Are you kidding me? If I can hide, they should be able to hide? I am done here. Just last statement. Im not against cloaks, I am against AFK cloaking in enemy territory or friendly territory without ability to see if he is AFK or NOT. I am done with you. |

Dasola
Rookie Empire Citizens Rookie Empire
57
|
Posted - 2012.10.01 17:21:00 -
[114] - Quote
Personally i find all this afk cloaking whine funny. 0.0 players usually say risk vs. reward when they want something thats better then highsec/lowsec. Yet they whine a lot when that risk actually comes in system.
If you like to be safe, dont go to 0.0. nullsec is designed to be most dangerous area in game, where risks are high, but so are rewards as well. CCP didint meant 0.0 to be just boosted highsec when it comes down to rewards. 0.0 is space where players themselfs dictates the rules withing game mechanics. You have intel chanels so you hear reds comeing before they are even close. You have alliance thats suposed to be organised enough to be able to handle risks of 0.0 space ownership.
My personal view of 0.0 is this. Its the true sandbox. Risks are there, you may loose a lot. But great rewards are also there. Owning system in nullsec is not suposed to be automatic cash machine you people use to replace all those ships you loose in meaningles wars you fight, just becouse someone managed to **** off someone else.
If these afk cloak whiners are average what 0.0 players have to offer? then im not suprised anymore theres no industry in 0.0. Ho would do industry when theres a lot more easyer isk printer down there. No wonder most of 0.0 is underdeveloped and pretty much just sandbox to wannabe warlords.
Heck i call for nerfbat the 0.0, its just too damn easy there compared to rewards ;)
And before anyone claims me talking out of where sun dosent shine.. I do live in 0.0 time to time. When i feel that my alliance needs me there. In these 4 years have been playing, not much has changed in 0.0. Names of ruling class has changed a bit, but other then that, things are same as 2008 when i started playing this game. [Insert something funny or smart here] |

The Djentleman Paulson
Dreddit Test Alliance Please Ignore
62
|
Posted - 2012.10.01 18:08:00 -
[115] - Quote
WHY STILL THREAD DOING HERE? AFK CAMPING IN STILL FULL EFFECT |

Unsuccessful At Everything
Federal Navy Academy Gallente Federation
23
|
Posted - 2012.10.01 19:03:00 -
[116] - Quote
Just wondering, Has an AFK Cloaked ship ever killed anyone? Im pretty sure that if someone was away from keyboard, and cloaked, and was STILL ABLE TO KILL YOU, then that guy deserves your respect for the mad epic combat skills...and you should be ashamed of yourself for being on the forums whining about someones EPIC ACCOMPLISHMENT. |

Teckkx
Crimson Dawn Industrial Coalition
0
|
Posted - 2012.10.02 03:27:00 -
[117] - Quote
Hey whiney OP. Heres a solution to your afk cloaking problem.
You don't need max scanning skills, a set of virtues , and expensive hardwires that your worried about losing to someone that's afk. He cause you to self destruct or something ? Nor does the cloaked ship need a 15 minute timer or cap use.
It doesn't even require millions of skill points. Just take a frigate with a mwd and fly all through out a system that's being "exploited" until you decloak the offender and then pew pew him while he can do you no harm cuz he isn't there.
To speed up the process just get more like minded people that are afriad of the afk guy, fleet up, couple supers on stamdby, a cyno ready and your ready to go. |

Derath Ellecon
Washburne Holdings Situation: Normal
362
|
Posted - 2012.10.02 04:20:00 -
[118] - Quote
March rabbit wrote: say goodbye to your drones. Or to your friend who left for bio for a minute.
OMG NOT THE DRONES. Hopefully thats like what, a couple minutes of ratting to replace them? Are you seriously going to use the argument that you might have to leave your drones behind?
As to your friend, he's an idiot if he goes to take a bio during that time. A cloaker in system shouldn't make you have to run and hide, but you should still use some common sense.
March rabbit wrote:Wh -> empire: you know: when you leave your cave the world become bigger, stranger and more danger  Everyone starts from fear or dreamed monsters.... and one day you leave home and see: there is real dangers int the world 
Huh? Is this supposed to even make sense? |

Xpaulusx
Naari LLC
77
|
Posted - 2012.10.02 04:33:00 -
[119] - Quote
Annubis Lorn wrote:Ok... I'm sure I'm not the only one that is just sick to death of these ppl.
CCP... You are always talking about fixing and balancing things... well here's an idea for you to kick around...
Personally, i feel like there should be a way to scan down cloaked ships. Require maxed out scanning skills with a full rack of scanning implants and hardwires...Make it take some time, not an instant lock.
Don't make it easy or cheap to do, but make it possible.
It's one thing when you fly around in cloaked ships from system to system, but to park your ship in an enemy system and go AFK isn't combat, it's not gameplay, it's childish and stupid, and should really be changed.
Personally i see it as a type of exploit, and it is a completely unbalanced tactic.
Of course this thread is going to be filled to max capacity with whiners and crybabys that live for nothing more than to irritate people and basically just be smarta****, but personally i feel like there should be SOME kind of an option to make an offensive move towards an AFK cloaker.
Here's a idea.... Take the auto repeat off of the cloaks... Give them a 15 min cycle time that has to be reset.
Another idea...... Make cloaks eat cap, make a cap stable cloaked ship impossible.
Ever hear the term" fight fire with fire"? 
|

JackknifedII
Battlestar Federation Fade 2 Black
2
|
Posted - 2012.10.02 09:57:00 -
[120] - Quote
If it wasn't for local, you would have no idea they were there.
Space isn't friendly, or convenient. Live with it Minmatar....we are generally unpleasent to be around....
|

LeForuma
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.10.02 10:38:00 -
[121] - Quote
AFK Cloaking is one of the few things that disrupt the ratting bots, unless you're a ratting bot it really shouldn't be affecting you. |

March rabbit
R.I.P. Revenge
255
|
Posted - 2012.10.02 11:28:00 -
[122] - Quote
Derath Ellecon wrote:March rabbit wrote: say goodbye to your drones. Or to your friend who left for bio for a minute.
OMG NOT THE DRONES. Hopefully thats like what, a couple minutes of ratting to replace them? Are you seriously going to use the argument that you might have to leave your drones behind? lol... show me instant shop in 0.0 where you can buy anything? The same can be said about anything you can loose.... Titans included (there are many people with wallet larger than 100 billions). 
Derath Ellecon wrote: As to your friend, he's an idiot if he goes to take a bio during that time. A cloaker in system shouldn't make you have to run and hide, but you should still use some common sense.
hm.... few pages above people argued about "15 minutes afk -> disconnect" because of bio and stuff....
March rabbit wrote:Wh -> empire: you know: when you leave your cave the world become bigger, stranger and more danger  Everyone starts from fear or dreamed monsters.... and one day you leave home and see: there is real dangers int the world 
Derath Ellecon wrote: Huh? Is this supposed to even make sense?
because all you said is about wormholes and can't be used outside  |

Stigman Zuwadza
Repercussus RAZOR Alliance
59
|
Posted - 2012.10.02 21:12:00 -
[123] - Quote
I trawled my way through this thread as many others did *cough* and I didn't really see any mention of there just being a COUNTER to cloaking. I'll take a leap and assume most things in Eve have a counter of some sort.
Ultimatey I'm pro cloaking, but it has to be said that players perceive this sometimes non-existent threat from a cloaked ship and it can't be denied that it stops people from playing. I agree this is great for the metagame but is it great in the long run for null and getting people out to null? I say NO.
Fly safe. o7 CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Lady Ayeipsia
Red Federation RvB - RED Federation
354
|
Posted - 2012.10.02 21:45:00 -
[124] - Quote
Stigman Zuwadza wrote:I trawled my way through this thread as many others did *cough* and I didn't really see any mention of there just being a COUNTER to cloaking. I'll take a leap and assume most things in Eve have a counter of some sort.
Ultimatey I'm pro cloaking, but it has to be said that players perceive this sometimes non-existent threat from a cloaked ship and it can't be denied that it stops people from playing. I agree this is great for the metagame but is it great in the long run for null and getting people out to null? I say NO.
Fly safe. o7
I strongly disagree with your last statement. Getting people out to nul is probably one if the greatest powers of a cloak. How many casual nul roamers would risk nul without the cloak/mwd trick or even just the cloak? This is especially true of the covert ops cloak. Cloaks encourage people to go out into nul and can provide a confidence boost to those entering nul for the first time.
As for counters, there are 2, proximity and vigilance.
No cloaker can be within 2000 meters of an object. The details of this are irrelevant to this discussion.
Vigilance though, is very relevant. One cloaky alt in system, rat with frigate support and be ready to run. More cloaky people, just run and wait them out, have a bigger support fleet, or rat else where. Because really, it's the pve ratters who worry about being disrupted by afk cloakers. In a staging system, there's too many people to threaten the cloaker if he does engage. In an empty system, who cares. Jump bridge system, if there's a lot make sure you have support or run. It really is the weakly populated ratter nul systems where the danger lies.
But it's these ratters who don't want to share the reward with a support fleet. It's these ratters who get upset that their nul sec ratting havens have a risk. But hey, they are nul sec members. They should get riskless pve just for being in nul. Oh wait, no it should have risk and part of that risk should be worrying if that afk cloaker is really afk, or a force recon 20 km off your bow, ready to drop cloak and light a cyno.
If you don't want that risk, go run level 4s in high sec with the rest of us. |

Sjugar
Science and Trade Institute Caldari State
49
|
Posted - 2012.10.02 22:01:00 -
[125] - Quote
Lady Ayeipsia wrote:[quote=Stigman Zuwadza]If you don't want that risk, go run level 4s in high sec with the rest of us. The risk should be also there for someone being in a system 23/7. Where's his risk?
|

Stigman Zuwadza
Repercussus RAZOR Alliance
59
|
Posted - 2012.10.02 22:09:00 -
[126] - Quote
Lady Ayeipsia wrote:Getting people out to nul is probably one if the greatest powers of a cloak.
I don't think anyone in this thread has an issue with folks travelling cloaked.
Lady Ayeipsia wrote:As for counters, there are 2, proximity and vigilance.
I think we can agree that vigilance will never locate and decloak a cloaked ship in a safe and I find it unlikely that a proximity decloak will occur when the cloaked ship is in a safe.
Folks talk about risk, yet to a degree there is no risk to a cloaked ship in a safe, in fact it could be said that the cloaked ship is far more successful in its activities that most other activities in null and yet it carries near to no risk to undertake this task. So does the act of cloaking require some risk, more than likely ...YES, this activity needs to have it share of risk just like everything else.
Fly safe. o7 CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

CorInaXeraL
Order of the Silver Dragons Silver Dragonz
228
|
Posted - 2012.10.02 22:30:00 -
[127] - Quote
Sjugar wrote:Lady Ayeipsia wrote:If you don't want that risk, go run level 4s in high sec with the rest of us. The risk should be also there for someone being cloaked in a system 23/7. Where's his risk?
If the cloaker remains cloaked he:
Generates no value (ISK) on his/her own behalf.
Does NOTHING.
After all, when cloaked, you cannot: Target Shoot Jettison Eject Bump Mine Rat etc.
0 risk for 0 activity.
|

Immortis Vexx
The Night Crew The Night Crew Alliance
57
|
Posted - 2012.10.02 22:49:00 -
[128] - Quote
CorInaXeraL wrote:Sjugar wrote:Lady Ayeipsia wrote:If you don't want that risk, go run level 4s in high sec with the rest of us. The risk should be also there for someone being cloaked in a system 23/7. Where's his risk? If the cloaker remains cloaked he: Generates no value (ISK) on his/her own behalf. Does NOTHING. After all, when cloaked, you cannot: Target Shoot Jettison Eject Bump Mine Rat etc. 0 risk for 0 activity.
The mechanic should not change but your addition to this argument is terrible... A gun sitting in a room does NOTHING! It makes no money, can't hurt anyone, and is otherwise worthless. People don't base decisions off ACTUAL threat alone. One must also consider potential threat which is what people here are complaining about.
Vexx
|

Stigman Zuwadza
Repercussus RAZOR Alliance
59
|
Posted - 2012.10.02 22:49:00 -
[129] - Quote
CorInaXeraL wrote: If the cloaker remains cloaked he:
Generates no value (ISK) on his/her own behalf.
Does NOTHING.
By including ISK in brackets you concede that there is value in being cloaked, its just that its not ISK. So your statement about being cloaked doing nothing is by virtue a contradiction as the action causes a loss of ISK through disruption to game play.
I have no issue with this myself, but I still think the activity of prolonged cloaking needs its share of risk or a counter.
Fly safe. o7 CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Ginger Barbarella
State War Academy Caldari State
157
|
Posted - 2012.10.02 23:12:00 -
[130] - Quote
Annubis Lorn wrote:....but to park your ship in an enemy system and go AFK isn't combat, it's not gameplay, it's childish and stupid
Kinda like gate camping? Or station games?
First, you have no idea if they're AFK or not. Period. You're just pissed because they've put you off your routine. That's good gameplay.
Second, they could very well be surveilling the "enemy system", which is good gameplay.
Third, they could be watching for specific patterns of troop movements, which is good gameplay.
But the rules should NEVER let someone actually do some thinking in this game!! Oh, noes!!! |

Derath Ellecon
Washburne Holdings Situation: Normal
363
|
Posted - 2012.10.03 00:22:00 -
[131] - Quote
March rabbit wrote:lol... show me instant shop in 0.0 where you can buy anything?
Show me a shop in any WH system i've been in? It's called stocking up. You can't tell me you don't buy spares of stuff when you do Jita runs?
Lame counterpoint.
March rabbit wrote:hm.... few pages above people argued about "15 minutes afk -> disconnect" because of bio and stuff....
Yea they argued that for cloakers...
Regardless of whether the system is empty or not, what idiot leaves a ship just floating in space in 0.0 (not cloaked). Even if the system is empty a roaming gang could pass thru during your bio.
March rabbit wrote:because all you said is about wormholes and can't be used outside 
Nicely done missing the point. That point being you have cloakers in WH space all the time. And you can't ever even tell since there is no local. Yet people manage to get things done.
|

Borisk Zeltsh
Alcohlics Anonymous
9
|
Posted - 2012.10.03 02:13:00 -
[132] - Quote
Sjugar wrote:Lady Ayeipsia wrote:If you don't want that risk, go run level 4s in high sec with the rest of us. The risk should be also there for someone being cloaked in a system 23/7. Where's his risk?
The risk for the cloaker
1st getting into destination system bubble camps and sucker bubble camps with decloaking wrecks
2nd when cloaker decloaks to agress how does cloaker know you dont have your own cloaky alt/m8 cloaked off you
this is just another case of cry cry cry
try working together bait the cloaky into makeing a mistake ow wait that would require some thought nvm carry on crying |

Stigman Zuwadza
Repercussus RAZOR Alliance
59
|
Posted - 2012.10.03 02:29:00 -
[133] - Quote
Borisk Zeltsh wrote:The risk for the cloaker
1st getting into destination system bubble camps and sucker bubble camps with decloaking wrecks
This is encountered by all and any that fly in null so this risk is equal to all except maybe nullified ships.
Borisk Zeltsh wrote:2nd when cloaker decloaks to agress how does cloaker know you dont have your own cloaky alt/m8 cloaked off you
The thread is about AFK cloakers, I'll assume this cloaker decloaking is not AFK and thus actively playing which no-one has a problem with. Also, if there was a counter to cloaking the cloaker could use it to locate other cloaked cloakers cloaking in a cloak. 
Fly safe. o7
CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Borisk Zeltsh
Alcohlics Anonymous
9
|
Posted - 2012.10.03 02:53:00 -
[134] - Quote
Stigman Zuwadza wrote:Borisk Zeltsh wrote:The risk for the cloaker
1st getting into destination system bubble camps and sucker bubble camps with decloaking wrecks This is encountered by all and any that fly in null so this risk is equal to all except maybe nullified ships. Borisk Zeltsh wrote:2nd when cloaker decloaks to agress how does cloaker know you dont have your own cloaky alt/m8 cloaked off you The thread is about AFK cloakers, I'll assume this cloaker decloaking is not AFK and thus actively playing which no-one has a problem with. Also, if there was a counter to cloaking the cloaker could use it to locate other cloaked cloakers cloaking in a cloak.  Fly safe. o7
1st Just becouse camps bubbles are same risk to everyone els doesnt take the fact it a risk to the cloaky
2nd if thet dont decloak whats the problem? Ow i get it its your system how dare they be there??
|

Stigman Zuwadza
Repercussus RAZOR Alliance
59
|
Posted - 2012.10.03 03:08:00 -
[135] - Quote
Borisk Zeltsh wrote:1st Just becouse camps bubbles are same risk to everyone els doesnt take the fact it a risk to the cloaky
Travelling carries the same risk for all, I'm not really sure where you're going with this, nobody is going to debate something thats equal to all. 
Borisk Zeltsh wrote:2nd if thet dont decloak whats the problem? Ow i get it its your system how dare they be there??
If you read back more than 1 post you would of seen that I mention I'm pro cloaking and all that comes with it. I also think cloaking needs a counter and that AFK cloaking bears little to no risk when undertaking the activity, hence maybe the need for risk ..or maybe a counter (which is my preference).
Fly safe. o7
CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Borisk Zeltsh
Alcohlics Anonymous
9
|
Posted - 2012.10.03 03:20:00 -
[136] - Quote
Iv read all the thread seen your post i dont realy care what you think tbh you dont design the game
all i was doing was answaring the question about what risk the cloaker takes |

Lady Ayeipsia
Red Federation RvB - RED Federation
354
|
Posted - 2012.10.03 13:07:00 -
[137] - Quote
Yes, traveling in nul causes risk. However, the risk is only present when moving between systems. Those who complain about afk cloaking are generally living in the system. They don't complain about the afk cluaker 2 jumps over. It's the cloaker in their system where they dock up and also rat. If the complainer actually traveled, they coukd move to.a system where there is no cloaky afk person. So really, no travel is not a risk faced by all. In fact, the ratter rarely travels so never faces that risk. They cynoed in once, them never leave system. |

Noisrevbus
252
|
Posted - 2012.10.03 13:09:00 -
[138] - Quote
Sjugar wrote:Lady Ayeipsia wrote:If you don't want that risk, go run level 4s in high sec with the rest of us. The risk should be also there for someone being cloaked in a system 23/7. Where's his risk?
The same place whoever is docked in stations or sit behind POS shields 23/7.
AFK still remain the same regardless of what tool you utilize to enable it.
The issue here is still that people with POS and stations want to remove that ability from people without them.
They want to make their homes safer, while their homes are already too safe (that is one of the sweeping ideological issues with post-Apocrypha/Dominion EVE).
|

Raiko Osburn
Malevolent Intentions Ineluctable.
2
|
Posted - 2012.10.03 13:28:00 -
[139] - Quote
Noisrevbus wrote:Sjugar wrote:Lady Ayeipsia wrote:If you don't want that risk, go run level 4s in high sec with the rest of us. The risk should be also there for someone being cloaked in a system 23/7. Where's his risk? The same place risk for whoever is docked in stations or sit behind POS shields 23/7 is. AFK still remain the same regardless of what tool you utilize to enable it. The issue here is still that people with POS and stations want to remove that ability from people without them. They want to make their homes safer, while their homes are already too safe (that is one of the sweeping ideological issues with post-Apocrypha/Dominion EVE). It is the same arguments you see from people in Empire when they want to restrict ganks or other activities that impose on their safety, which they consider their "right". It's not meant to be a "right", it's meant to be apart of a balanced experience. You can debate the balance but you should examine your own perspective and be careful not to slip over into an established "right" (ie., it's my home, i should be safe) because that is incorrect and contrary to the core principles of this game. Empire is not safer because of it's "right" to be so, it's a question of balance concerns and player introduction. Most of the people who complain about the perils of empire are the ones who have overextended their stay. Same as those of you who complain about the perils of nullsec.
You are missing one very important point and thats requirements that has to be fulfilled before you can sit afk in statio or POS. And to do so it takes a lot of time and effort like:
- you have to have sov space or be blue to someone who has SOV space
- Someone has to build the station or set up a POS
- Someone has to refuel POS and Station
It is the final price to be able to dock in station and be safe. And yes, EVE is multiplayer game, when many has to cooperate to acomplish this.
Now how much effort do AFK cloakers have to make to have (as you said) same rights as docked players? |

Noisrevbus
252
|
Posted - 2012.10.03 13:43:00 -
[140] - Quote
Raiko Osburn wrote:You are missing one very important point and thats requirements that has to be fulfilled before you can sit afk in statio or POS. And to do so it takes a lot of time and effort like:
- you have to have sov space or be blue to someone who has SOV space
- Someone has to build the station or set up a POS
- Someone has to refuel POS and Station
It is the final price to be able to dock in station and be safe. And yes, EVE is multiplayer game, when many has to cooperate to acomplish this. Now how much effort do AFK cloakers have to make to have (as you said) same rights as docked players?
No, you are not getting it my whimpering friend.
They don't have the same "rights": They will never have the stations or POS.
I think it would help you to understand the balance by looking at PvE and PvP separately. I sort of hinted about it in my last post to you before you limped off. Compare the PvE of a visitor in your home to your PvE as the resident owner of it.
He doesn't have the same options you do: you have the cloak in common, but you have more options.
You don't have to PvE with a cloak, travel with it or in any way restrict your choice of ships and setup around it. That is your reward for holding the system (owning the structures and the advantages they bring). What you want to do is remove the few options he have, so he is removed from that space and have no options left.
You argue that as a "right": it is your system, so no one else should be able to PvE there.
Yet as EVE is meant to work, he is not supposed to be removed and control of a system should not only be defined by the structures your erect. Once again, the problem with EVE at the moment (post-Dominion) is that the game is too much about structures and the alienation of people from space (and interaction).
Structures are bad because they have a very exclusive impact on the community: they force people out instead of bring them in to interact with each other. We have Wormholes simply because of this reason. They are a band-aid to deal with that problem: the balance of interactivity. Likewise, we have trouble getting sovereign people out of Empire for the same reason. We realised this already in 2006 when the pre-Dominion Sovsystem's conserving effects came under criticism (ie., the POS grind). The community expressed wishes for control to be determined by use, yet the Dominion-system was the complete opposite. It enabled people like you who belive you should be able to exclusively use space and not interact with other (hostile-) players. It's an empire-mentality transplanted to nullsec. |

Stigman Zuwadza
Repercussus RAZOR Alliance
59
|
Posted - 2012.10.03 16:17:00 -
[141] - Quote
Noisrevbus wrote:The issue is that your ilk...
..want something in our toolset that can counter a cloaker whos sole intention is to cloak up in a safe for a prolonged duration to disrupt the activities of the system they're in.
This activity is conducted risk free once the cloaker is in their safe. Folks ramble on about risk, this activity carries no risk. It needs a counter. Disrupting activities is GOOD for the meta game, I totally agree with this, whoever, it should not be a risk free activity.
Some say bait them out, the reality is that the cloaker is there with the intention of sitting cloaked in their safe, they are unbaitable, trapping them is not going to happen.
It would seem that any mention of being able to combat this situation is met with responses relating to the poster complaining. I don't see many people talking about why this activity should be risk free when so many talk about activities in null not being risk free.
Fly safe. o7 CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Sjugar
Science and Trade Institute Caldari State
49
|
Posted - 2012.10.03 16:47:00 -
[142] - Quote
Stigman Zuwadza wrote:[quote=Noisrevbus]This activity is conducted risk free once the cloaker is in their safe. Folks ramble on about risk, this activity carries no risk. It needs a counter. Disrupting activities is GOOD for the meta game, I totally agree with this, whoever, it should not be a risk free activity.
I accept cloakers as part of the game. Ofcourse you should be more carefull because someone can be just hotdropping you every second. Just let this game be an "activity" and not half of it not done in front of the screen. Yes a cloaker should make me more carefull and bring more risk to my activities, but let the cloaking also be an "activity". If someone wants to disrupt my system, let him. But let him actively do it and not while he's at work asleep or drinking with his mates.
|

Tysinger
Shoulda Checked Local Break-A-Wish Foundation
21
|
Posted - 2012.10.03 16:55:00 -
[143] - Quote
Hey OP...Idea
Quit Fkn crying nub |

CorInaXeraL
Order of the Silver Dragons Silver Dragonz
231
|
Posted - 2012.10.03 18:15:00 -
[144] - Quote
Immortis Vexx wrote:CorInaXeraL wrote:Sjugar wrote:Lady Ayeipsia wrote:If you don't want that risk, go run level 4s in high sec with the rest of us. The risk should be also there for someone being cloaked in a system 23/7. Where's his risk? If the cloaker remains cloaked he: Generates no value (ISK) on his/her own behalf. Does NOTHING. After all, when cloaked, you cannot: Target Shoot Jettison Eject Bump Mine Rat etc. 0 risk for 0 activity. The mechanic should not change but your addition to this argument is terrible... A gun sitting in a room does NOTHING! It makes no money, can't hurt anyone, and is otherwise worthless. People don't base decisions off ACTUAL threat alone. One must also consider potential threat which is what people here are complaining about. Vexx
Because cloakers are guns in rooms?
You're just paranoid and too scared to take action when someone you don't know is in system and cloaked. They're hunting, you're cowering. If they are AFK, then they get to laugh at your expense, but can't do anything if you decide to poke your heads out of your hidey hole and do stuff.
If they're not AFK, you're either ready for them to bait them in, or you're not, and they get a kill.
This doesn't sound like the cloaker's fault, this just sounds like another "I'm scared!" whine thread....
What system is this, anyway? I might park my own cloaky ship out there to have fun as well! |

Seraph IX Basarab
Vengance Inc.
41
|
Posted - 2012.10.03 18:25:00 -
[145] - Quote
If the cloaker is AFK, he cannot harm you. If he can harm you, he is not AFK. Deal with it. HTFU |

Lady Ayeipsia
Red Federation RvB - RED Federation
356
|
Posted - 2012.10.03 18:28:00 -
[146] - Quote
Stigman Zuwadza wrote:Noisrevbus wrote:The issue is that your ilk... ..want something in our toolset that can counter a cloaker whos sole intention is to cloak up in a safe for a prolonged duration to disrupt the activities of the system they're in. This activity is conducted risk free once the cloaker is in their safe. Folks ramble on about risk, this activity carries no risk. It needs a counter. Disrupting activities is GOOD for the meta game, I totally agree with this, however, it should not be a risk free activity. Some say bait them out, the reality is that the cloaker is there with the intention of sitting cloaked in their safe, they are unbaitable, trapping them is not going to happen. It would seem that any mention of being able to combat this situation is met with responses relating to the poster complaining. I don't see many people talking about why this activity should be risk free when so many talk about activities in null not being risk free. Fly safe. o7
If their sole intention is to stay cloaked, either move to a new system yourself or don't worry about them. You can counter them by not letting them impact your game play. In your scenario, it is your own avoidance of action that grants the cloaker power.
And we have suggested ways to combat them, be vigilent and team up. You have yet to say why this isn't a counter, but rather seem to ignore thus issue. |

Raiko Osburn
Malevolent Intentions Ineluctable.
2
|
Posted - 2012.10.03 18:54:00 -
[147] - Quote
Lady Ayeipsia wrote:
If their sole intention is to stay cloaked, either move to a new system yourself or don't worry about them. You can counter them by not letting them impact your game play. In your scenario, it is your own avoidance of action that grants the cloaker power.
And we have suggested ways to combat them, be vigilent and team up. You have yet to say why this isn't a counter, but rather seem to ignore thus issue.
Yes, few pilots can do it. But should all system residents move just because there is one hotdropper afk and will be back in hour, two or ten?
If cloaky is in the system. You can get defense fleet ready and wait till he strikes or leave. You can plan some reaction. But if he is in the system for 10 hours, who will keep defense fleet up for so long? And who will force players to stay in fleet with pvp ships ready for 10 hours?
You have to be playing to be ready to counter afk cloaky while afk cloaky is ... well, afk. Without chance to find him or without knowing if he is afk or not, this is onesided benefit. On defenders side it is about constant risk, while on attackers side its about single moment of risk.
|

Stigman Zuwadza
Repercussus RAZOR Alliance
59
|
Posted - 2012.10.03 18:55:00 -
[148] - Quote
Lady Ayeipsia wrote:...either move to a new system yourself or don't worry about them.
I'm sure folks don't want to move or let the cloaker be, they want a method to counter their presense.
Lady Ayeipsia wrote:And we have suggested ways to combat them, be vigilent and team up. You have yet to say why this isn't a counter, but rather seem to ignore thus issue.
Please, please enlighten me as to how vigilance and teaming up will combat a cloaked ship in a safe that doesn't wish to engage in any activity other than being cloaked in a safe? Feel free to offer up an alternative method to combat this situation.
Folks are still skipping over the fact that being cloaked up in a safe carries no risk yet there is evident reward, this shows a lack of balance in the risk vs reward paradigm.
It seems easy for folks to jump on the bandwagon of saying 'cry babies' and 'do something', but the reality of this situation is no-one (most likely) can offer a solution to combating a cloaked ship in a safe, if they could these kinds of threads would not exist.
For all the resistance on this subject, still nobody wishes to discuss the fact that the activity involves no risk yet yields a reward.
If this situation had a counter it would really be of no issue to the cloaked ship in question, surely they would just move to another safe like one does when ones in a non-cloaky ship and trying to avoid being engaged. People want to be active in nabbing cloaky ships, the trouble is they just don't have the toolset to do it.
Fly safe. o7 CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Seraph IX Basarab
Vengance Inc.
41
|
Posted - 2012.10.03 18:59:00 -
[149] - Quote
Raiko Osburn wrote:Lady Ayeipsia wrote:
If their sole intention is to stay cloaked, either move to a new system yourself or don't worry about them. You can counter them by not letting them impact your game play. In your scenario, it is your own avoidance of action that grants the cloaker power.
And we have suggested ways to combat them, be vigilent and team up. You have yet to say why this isn't a counter, but rather seem to ignore thus issue.
Yes, few pilots can do it. But should all system residents move just because there is one hotdropper afk and will be back in hour, two or ten? If cloaky is in the system. You can get defense fleet ready and wait till he strikes or leave. You can plan some reaction. But if he is in the system for 10 hours, who will keep defense fleet up for so long? And who will force players to stay in fleet with pvp ships ready for 10 hours? You have to be playing to be ready to counter afk cloaky while afk cloaky is ... well, afk. Without chance to find him or without knowing if he is afk or not, this is onesided benefit. On defenders side it is about constant risk, while on attackers side its about single moment of risk.
Do you realize how sad this crap sounds? Ever hear of asymmetric warfare? There are advantages and disadvantages to it. |

Lady Ayeipsia
Red Federation RvB - RED Federation
357
|
Posted - 2012.10.03 19:07:00 -
[150] - Quote
The afk cloakers actions generate no reward. Your reaction to him, your decision to let him alter your game play is what reduces your reward. It's like someone calling you names. Laugh it off, ignore the problem, and the name calling stops. Give in, cry, show the namecaller that they did effect you, the name calling will continue.
In other words, if they have no desire other than to stay cloaked, what threat are they? You counter them by going about your business. They waste their time, and you don't have to worry at all.
So really, since this a meta game action on the part of the AFK cloaker, the solution is a meta game action of not playing their game. Ignore them, they are no threat. if you show them that their action causes no impact, you've won. They can sit afk cloaked as long as they want, it won't matter.
Oh and a simple solution to afk cloakers, remove local. Treat local like in a wormhole, you won't even notice the afk cloaker so they won't impact your game play. |

Stigman Zuwadza
Repercussus RAZOR Alliance
59
|
Posted - 2012.10.03 19:36:00 -
[151] - Quote
Lady Ayeipsia wrote:The afk cloakers actions generate no reward.
Truth be told, even you must find it hard to believe there is no reward to this activity.
Lady Ayeipsia wrote:Your reaction to him, your decision to let him alter your game play is what reduces your reward. It's like someone calling you names. Laugh it off, ignore the problem, and the name calling stops. Give in, cry, show the namecaller that they did effect you, the name calling will continue.
This is not really a risk free activity for the name caller as the individual being called names can confront said name caller and may even bring friends to combat the name caller.
Lady Ayeipsia wrote:In other words, if they have no desire other than to stay cloaked, what threat are they? You counter them by going about your business. They waste their time, and you don't have to worry at all.
I think folks want an active way to counter such situations.
Lady Ayeipsia wrote:So really, since this a meta game action on the part of the AFK cloaker, the solution is a meta game action of not playing their game. Ignore them, they are no threat. if you show them that their action causes no impact, you've won. They can sit afk cloaked as long as they want, it won't matter.
Or maybe the act of continuing to discuss this topic is also a meta game action to try to higlight the lack of risk in this activity when there are evident rewards. This is a sensitive topic for most and I'd like to think we're able to have a sensible discussion without it disseminating into a 'stop being scared' thread. I see no pro counter responses from those that undertake this activity, surely they'd enjoy a little risk with their cloaking. 
Even with all this to and froing still nobody covers the subject of the lack of risk in this activity, there are merely posts attempting to deflect from this fact instead. Maybe I'm missing something and there is a risk ...but probably not.
Fly safe. o7 CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Seraph IX Basarab
Vengance Inc.
41
|
Posted - 2012.10.03 19:46:00 -
[152] - Quote
I think the major issue, that our RZR friend here has brought to my attention, is the difference in mindset between people here. Within RZR you have a very 'orthodox' concept of warfare based on standard fit ships that stand there and trade blows with an enemy fleet. This is specifically how a major player in the 0.0 game holds and maintains territory. You cannot win a war alone through irregular tactics. The same can be said about the OP who is a member of Legio, a southern coalition member. Their idea of warfare is one where you see the enemy, and he sees you, and you trade shots. Sort of a "ok we meet on the battlefield for set piece battles and have it out."
Along with this mindset, you have the more pve oriented members who just want to make their isk as risk free as possible.
Myself and a few others in Eve, like the option to be able to carry out and maintain clandestine operations and insurgent type tactics. We won't attack you on the battlefield, we'll hit you when you try to get there or come home. Because we are small, we have to use wit and mobility to cause damage. We don't have the luxury of having the major fleets, or the saftey of our local pos to run and hide to.
In this case the question becomes, which sort of game do we want Eve to be? One where only one of these play styles is possible, or one where we have the option to do both? I think once we all look at this matter objectivly and know that we all want MORE options of how to play this game, not less, we can all agree that said OP and those who follow his mindset, need to get over it and just deal with it. Things are going to happen to you in Eve which you will not like. Play to your strengths, as I play to my own. You can't do everything, just do what you can do well.
I'll continue to be the haiduc in the mountains, the chetnik in the forest, the VC in the tunnels, the U boat under your ship. Those who don't adapt, and realize that more options for the game is good even if it threatens them, can play "EvE Online: Forums" and be a "winner" there. |

Lady Ayeipsia
Red Federation RvB - RED Federation
357
|
Posted - 2012.10.03 19:49:00 -
[153] - Quote
I still contest that there is no reward for the afk cloaker. You may claim I should see it, but that claim does not make a reward appear. The reward you claimed is brought on not by the afk cloaker, but your own (or obvious the system resident, I have no clue how you personally respond to an afk cloaker) reaction to the cloaker.
So convince me that there is a reward to the afk cloaker. Show me exactly how they gain a reward based on their actions alone. Nor based on you reacting to their presence, but what reward do they get simply sitting there cloaked. |

Stigman Zuwadza
Repercussus RAZOR Alliance
59
|
Posted - 2012.10.03 20:15:00 -
[154] - Quote
Quote:So convince me that there is a reward to the afk cloaker.
I don't think I need to convince you or anyone else there is a reward, its a fact that there is a reward at the Corp, Alliance or Coalition level. The activity has a social (demoralizing) and economic impact, lets say any isk making activities which in turn are used to fund players pvp ships ...so less ships to fly, maybe we can throw in some further demoralization. Personally I find it hard to believe folks think there is no strategic reward.
So, we have the reward but wheres the risk? If this activity yielded no reward it would not be undertaken but alas it is and its a very risk aversed activity.
Quote:I'll continue to be the haiduc in the mountains, the chetnik in the forest, the VC in the tunnels, the U boat under your ship.
I don't think anyones looking to affect your choice of game play, maybe because you are actively taking part and what you do has risk.
Fly safe. o7
PS. If I could find the damn cloakers I would and I'd die trying.  CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Piugattuk
CLOROFLORFILAPLANKTONPLATES
69
|
Posted - 2012.10.03 20:21:00 -
[155] - Quote
Without the childness of trolling a cloak is ment for a way to hide, be it 1 min or 23.5 hours of an eve day, the moment CCP nerfs cloak is the moment I want hi sec griefers gone too, they are griefers, 0.0 has them, hi sec has them, their the equivalent of RL cockroaches nobody wants em but we all have to just deal with it. |

Pi Zolo
Balkan Xpress Talocan United
0
|
Posted - 2012.10.03 20:21:00 -
[156] - Quote
Dear players of known space...
I see the magnitude of your sorrow...
...and after a carefull evaluation of the problem you seem to have with afk cloakers...
...I would like to invite you to try the life in unknown-space....
We don't have that problem
Best regards |

HY RWO
Imperial Academy Amarr Empire
0
|
Posted - 2012.10.03 20:38:00 -
[157] - Quote
Pi Zolo wrote:Dear players of known space...
I see the magnitude of your sorrow...
...and after a carefull evaluation of the problem you seem to have with afk cloakers...
...I would like to invite you to try the life in unknown-space....
We don't have that problem
Best regards
|

Stigman Zuwadza
Repercussus RAZOR Alliance
59
|
Posted - 2012.10.03 20:57:00 -
[158] - Quote
Pi Zolo wrote:I would like to invite you to try the life in unknown-space.
Which of course is very different from null, as is null very different from lowsec and lowsec different from hisec. Each carry a level of risk living in these environments. I don't think any of the zones can be directly compared to each other. But I'd agree nullers would do well to adopt some of the attitudes of WH'ers about cloakers.
It has to be said though that the strategic window for a cloaker is a lot shorter being that WH entrances only last for 72 hours and as such the issue is probably less commonplace in a WH, thats not to say it doesn't exist thought.
Fly safe. o7 CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Noisrevbus
253
|
Posted - 2012.10.03 21:35:00 -
[159] - Quote
Stigman Zuwadza wrote: ..want something in our toolset that can counter a cloaker whos sole intention is to cloak up in a safe for a prolonged duration to disrupt the activities of the system they're in.
This activity is conducted risk free once the cloaker is in their safe. Folks ramble on about risk, this activity carries no risk. It needs a counter. Disrupting activities is GOOD for the meta game, I totally agree with this, however, it should not be a risk free activity.
Some say bait them out, the reality is that the cloaker is there with the intention of sitting cloaked in their safe, they are unbaitable, trapping them is not going to happen.
It would seem that any mention of being able to combat this situation is met with responses relating to the poster complaining. I don't see many people talking about why this activity should be risk free when so many talk about activities in null not being risk free.
Fly safe. o7
Stigman, it's just an endless repetition of the argument you don't engage in.
A. The player is AFK, him being cloaked is no different than you being cloaked or AFK in POS or station.
B. The player only appear to be AFK, you bait or trap him when he strikes. Until he strikes his impact is none.
Those are the two situations, the Schroedinger defense is an attempt at eating and keeping the cake.
C. If you are paralyzed by the fear of their presence: setup a redundancy to deal with your fear. Get escorts.
A PvP player on an offensive roam also deal with these realities. They have to employ tricks to catch people.
Hence, if you want to remove the AFK/anti-AFK cloak - suggest alternatives: how should they deal with appearant AFK? (ie., the act of going to dock when hostiles enter local and appear to be AFK).
You can't take just take their tricks away and keep your own. Then you endorse a malbalance. |

Raiko Osburn
Malevolent Intentions Ineluctable.
2
|
Posted - 2012.10.03 22:11:00 -
[160] - Quote
Noisrevbus wrote: [A. The player is AFK, him being cloaked is no different than you being cloaked or AFK in POS or station.
Yes it is different. As a cloaker, all you need to hide and be afk is a cloak. Few million worth investment. As a station AFKer you need sov space, station, docking right etc. Lot of ISK and politics to be able to do that. So no, I don't see any reason why you as an enemy in enemy territory should have this ability for free.
Noisrevbus wrote: B. The player only appear to be AFK, you bait or trap him when he strikes. Until he strikes his impact is none.[/b]
Again wrong. He can strike anytime. So it doesnt matter if he is afk 5 minutes or 10 hours. You have to be prepade all the time. Otherwise its just easy kill for cloaky as he can pick targets. How else you want players to defend against enemy you can't find.
Noisrevbus wrote: C. If you are paralyzed by the fear of their presence: setup a redundancy to deal with your fear. Get escorts.
Works well unless cloaky is cyno pilot ready to gang you in no time. Or by escort you mean whole fleet of pilots ready to deal with cov-ops? Hot drops are still more and more popular. But in most cases I agree, escort is enough to fight cloaky players.
Noisrevbus wrote: A PvP player on an offensive roam also deal with these realities. They have to employ tricks to catch people.
Bulll ****. It is not the same. They are in game and it cost them a lot of time to use those tricks.
Noisrevbus wrote: If they can't cloak while you can still dock, you will always dock upon their entry and then stay AFK.
Ofc he would do that. System with station is not about solo pvp and most of those null sec players know it.. Sov warfare always was and will be about group pvp. I have a feeling that all you want is easy kill and you will use any idea to justify it. |

Stigman Zuwadza
Repercussus RAZOR Alliance
60
|
Posted - 2012.10.03 22:13:00 -
[161] - Quote
Noisrevbus wrote:Stigman, it's just an endless repetition of the argument you don't engage in.
The same can be said of all that quote or respond to my posts, i.e. the bit about the risk vs the reward of prolonged cloaking.
Noisrevbus wrote:A. The player is AFK, him being cloaked is no different than you being cloaked or AFK in POS or station.
Personally if I was cloaked I'd have no objection to being eventually found. If I needed to be AFK, I'd simply log off. If I'm in station then by all means camp me in, same with me being at a POS, get your friends and bubble up the POS. Camping and Bubbling may be counters but these counters cannot be applied to a cloaked ship in a safe.
Noisrevbus wrote:B. The player only appear to be AFK, you bait or trap him when he strikes. Until he strikes his impact is none.
This is one of those border line cases I guess, if the cloaker is engaging then hes actively playing, again, no-one has an issue with this.
Noisrevbus wrote:C. If you are paralyzed by the fear of their presence: setup a redundancy to deal with your fear. Get escorts.
A PvP player on an offensive roam also deal with these realities. They have to employ tricks to catch people.
Getting escorts is no counter to a prolonged cloaker in a safe.
Noisrevbus wrote:Hence, if you want to remove the AFK/anti-AFK cloak - suggest alternatives: how should they deal with appearant AFK? (ie., the act of going to dock when hostiles enter local and appear to be AFK).
You can't take just take their tricks away and keep your own. Then you endorse a malbalance.
I have no objections to people AFK'ing, whether they be cloaked, in a POS or in a station. However, if I was in hostile territory and there was no benefit to me sitting in a system cloaked I would just log off. This means that there is a benefit. Gaining this benefit has no risk. I'd like there to be some risk, how does one generate risk, a counter of some sort maybe, ultimately I couldn't answer that question but if you want some suggestions I'm sure you could hunt down one of the many threads on the topic.
Fly safe. o7 CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Ginger Barbarella
State War Academy Caldari State
160
|
Posted - 2012.10.03 22:45:00 -
[162] - Quote
Stigman Zuwadza wrote:..want something in our toolset that can counter a cloaker whos sole intention is to cloak up in a safe for a prolonged duration to disrupt the activities of the system they're in.
OK, so, by your logic, all bumping should be illegal, because it "disrupts the activities of the system" someone is in...
.. ganking should be illegal because it "disrupts the activities of the system" someone is in...
... gate camping should be illegal because it "disrupts the activities of the system" someone is in...
... market PVP should be illegal because it "disrupts the activities of the system" someone is in...
... shooting someone should be illegal because it "disrupts the activities of the system" someone is in...
I honestly hope you (OP) see how inane your train of logic is. This isn't Hello Kitty Online. Quit trying to make it into something it isn't and NOBODY WANTS. You want Hello Kitty in Space? Build your own.
Oh, and for the lack of anything else to say to this stupidity, "lrn2eve" |

Noisrevbus
253
|
Posted - 2012.10.03 22:59:00 -
[163] - Quote
Raiko Osburn wrote:Few million worth investment. As a station AFKer you need sov space, station, docking right etc. Lot of ISK and politics to be able to do that. So no, I don't see any reason why you as an enemy in enemy territory should have this ability for free. Why don't you cloak then? If it's free, easy and risk-free. Why don't you just cloak your PvE ship and don't bother with structures?
I mean, the rest of us think using structures is better.
Quote:Ofc he would do that. System with station is not about solo pvp and most of those null sec players know it.. Sov warfare always was and will be about group pvp. So PvP outside large fleets shouldn't exist in nullsec at all?
EVE shouldn't be a game where everyone can interact?
Other people shouldn't be able to PvE or come PvP in your home system? (without capitals and tripple-digit fleets).
EVE has never been as much about "only large fleets" as it is right now. It has not always been the case, that's falsifying history. |

Stigman Zuwadza
Repercussus RAZOR Alliance
60
|
Posted - 2012.10.03 23:00:00 -
[164] - Quote
Ginger Barbarella wrote:.. ganking
... gate camping
... market PVP
... shooting someone
I believe all these activities have counters to them unlike prolonged cloaking. Theres probably some measure of risk vs reward with each of them as well, but theres no risk involved in cloaking in a safe even though there are rewards.
If seems peoples fear of a counter to cloaking far exceeds the fears of those that are affected by the cloakers ...going by the responses in this thread. Does this have something to do with having to actively play to counter a counter in order to reap the reward that is currently being gained?
Fly safe. o7 CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Trinkets friend
Sudden Buggery Swift Angels Alliance
449
|
Posted - 2012.10.03 23:14:00 -
[165] - Quote
Stigman Zuwadza wrote:
I have no objections to people AFK'ing, whether they be cloaked, in a POS or in a station. However, if I was in hostile territory and there was no benefit to me sitting in a system cloaked I would just log off. This means that there is a benefit. Gaining this benefit has no risk. I'd like there to be some risk, how does one generate risk, a counter of some sort maybe, ultimately I couldn't answer that question but if you want some suggestions I'm sure you could hunt down one of the many threads on the topic.
Fly safe. o7
Sorry, mate, but just because you would log off doesn't mean that everyone else should have to. AFK cloaking is the most efficient terror weapon in a game where, ultimately, if you can afford to lose a ship you suffer virtually zero consequences.
AFK cloaking is all about economic warfare, and psychological warfare. It starves you frothy-mouthed nullbears of income by stopping the lazy, scared, unimaginative and intel-bereft fools from ratting. Therefore, there is a benefit to AFK cloaking in a nullbear ratting system - you deprive your foes of a source of cheap, easy, brainless income. Moreso if your foes are botters, as they won't ever modify their behaviour and counter your threat.
AFK cloaking is, to my mind at least, a valid terror weapon used by nullsec power blocs. TEST used to AFK cloak MO-GZ5 when NEM3 herpaderped around out in Delve. It forced our guys elsewhere, and stopped them from ratting in carriers. This prevented people from accumulating sufficient capital to gain enough supers and ******* to defend. Ultimately, it worked on the majority of NEM3 nullbears. It never stopped anyone with 1/11th of a brain and a nadger from ratting.
AFK cloaking never stopped me from ratting - I just did my ratting in a Tornado pair 70km away from one another. When a dude tried decloaking, he died instantly and the supposed "victim" just MWDed away from the BLOPs drop. After a while, they stopped trying to jump ratting nados.
You are also conflatting the usual argumeent about risk-reward which is a core tenet of the relative income levels in EVE between security status tiers (hi, low, null, wh) with PVP. Sure, there's no direct threat to the AFK cloakeer, but so too he is getting no ISK while keeping his client logged in to EVE. This meets the "no risk, no ISK" tenet which everyone on the forums seems to agree on. At least the AFK cloaked isn't botting.
So, to sum up, you should work out a way to neutralise the threat, modify your behaviours, and not try to make the game suit your inefficient and shoddy gameplay style. If no one could deal with AFK cloaking, wormholes wwould be deserted. If no one could deal with logoffskis, no one would rat in any system's anoms, ever, because someone may be logged in a haven and watch wormnav for a ratting tick and try a logon trap. It works, eventually. What's your method for stopping that?
Taking submissions for "Trinkets friendly Advice Column" via evemail or private convo in-game. Anonymity sorta guaranteed.
|

sYnc Vir
Wolfsbrigade Lost Obsession
346
|
Posted - 2012.10.03 23:41:00 -
[166] - Quote
I've never understood why AFK cloakers are an issue?
If they are AFK then, whats the problem carry on regardless.
If they are pretending to be AFK, then they are ATK and thus not an issuse carry on regardless.
I'm i missing something, or is a "cloak nerf" merely a way for Nullbears to feel even safer in there pet homes deep in the blue ocean that is their space?
Does know one teach them never undock not expecting to get shot? Or oddly for an MMO I know, undocking to rat and PVE with ur other people? Whats the issue in taking a PVP fit fleet to pve? Surely other people like making isk too? |

Stigman Zuwadza
Repercussus RAZOR Alliance
60
|
Posted - 2012.10.03 23:52:00 -
[167] - Quote
Quote:This meets the "no risk, no ISK" tenet which everyone on the forums seems to agree on.
You say there is no risk, finally someone agrees, in fact everyone on the forums according to you. 
Quote:AFK cloaking is the most efficient terror weapon...
AFK cloaking is all about economic warfare, and psychological warfare...
It starves you frothy-mouthed nullbears of income...
So we have no risk yet it yields the benefits you describe. To me this seems unbalanced for the risk involved.
Quote:When a dude tried decloaking, he died instantly...
So he was actively playing, no-one has an issue with this.
I can't envisage somebody expecting personal isk from prolonged cloaking, its done for the great good and to have the impacts you've described, its just that this great good comes free of risk.
Also I don't think its accurate to compare null and WH space, the two are vastly different and the motivations for cloaking are different. As mentioned earlier the strategic window if the same null tactic was applied to a wh just wouldn't work, they're just not comparable.
As for trying to neutralise the treat, its pretty much impossible is the cloakers objective is to stay cloaked in a safe for a prolonged duration ...and reap the rewards (for no risk) that you mentioned above. On the subject of modify ones behaviours, I already agreed with the gent that posted about cloakers in whs.
Fly safe. o7 CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Golar Crexis
Love Squad Confederation of xXPIZZAXx
34
|
Posted - 2012.10.04 11:56:00 -
[168] - Quote
I completely agree with the OP.
He seems a very sensible person and a chill dude.
I think we can fix afk cloaking quite easily. Of course it means these exploiters will lose their gameplay but its not real pvp so it doesn't count.
The fix is simple: We remove local.
Finally those of us who are not interested in pvp will no longer have to worry about people afk cloaking in our system. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
68
|
Posted - 2012.10.04 12:18:00 -
[169] - Quote
Golar Crexis wrote:I completely agree with the OP.
He seems a very sensible person and a chill dude.
I think we can fix afk cloaking quite easily. Of course it means these exploiters will lose their gameplay but its not real pvp so it doesn't count.
The fix is simple: We remove local.
Finally those of us who are not interested in pvp will no longer have to worry about people afk cloaking in our system.
Not sure if serious. |

Fish Alabel
A Big Enough Lever Numquam Ambulare Solus
0
|
Posted - 2012.10.04 13:48:00 -
[170] - Quote
guess the op made this thread to bash everyone that reply.
and there is nothing wrong with afk cloaking. just do something else in another system for a few hours <.< |

Sjugar
Science and Trade Institute Caldari State
49
|
Posted - 2012.10.04 18:08:00 -
[171] - Quote
Golar Crexis wrote:I completely agree with the OP.
He seems a very sensible person and a chill dude.
I think we can fix afk cloaking quite easily. Of course it means these exploiters will lose their gameplay but its not real pvp so it doesn't count.
The fix is simple: We remove local.
Finally those of us who are not interested in pvp will no longer have to worry about people afk cloaking in our system. The fix is even more simple: flag everyone that hasn't interacted with the game for more then 15 minutes with an AFK flag visible in local. Once you come back, you get unflagged and after 30 seconds you can interact with the game again. |

Casirio
DEEP-SPACE CO-OP LTD Exhale.
26
|
Posted - 2012.10.04 18:34:00 -
[172] - Quote
no Noir. in this thread? oh right they are AFK cloaking it 
but srs.. "OMFGZ NERF AFK CLOAK SO I CAN RAT IN MY THANNY" will the whining ever stop?? |

Karaan S'jeth
State War Academy Caldari State
0
|
Posted - 2012.10.05 12:18:00 -
[173] - Quote
Ginger Barbarella wrote:Annubis Lorn wrote:....but to park your ship in an enemy system and go AFK isn't combat, it's not gameplay, it's childish and stupid Kinda like gate camping? Or station games? First, you have no idea if they're AFK or not. Period. You're just pissed because they've put you off your routine. That's good gameplay. Second, they could very well be surveilling the "enemy system", which is good gameplay. Third, they could be watching for specific patterns of troop movements, which is good gameplay. But the rules should NEVER let someone actually do some thinking in this game!! Oh, noes!!!
Wow..i haven't seen such BS in a long time.
usually the cloakers are AFK and when you read their bio it usually says something among the lines: If you want to get rid of me, pay ISK (usually 1 bil).
We are not talking about Cloakers that do intel.
There should be a countermeasure for this...or just an auto disconnet after 30 mins. |

Ravnik
Choke-Hold
1162
|
Posted - 2012.10.05 13:00:00 -
[174] - Quote
Just wondering...how is flagging someone as AFK going to help? If they are cloaked at a belt or a plex, watching, but not doing anything, then is the AFK tag going to make locals feel safer so they carry on ratting or whatever? Seems the AFK tag might actually help lure locals into a false sense of security. You lose it here, you're in a world of hurt....-á |

Raiko Osburn
Malevolent Intentions Ineluctable.
3
|
Posted - 2012.10.05 14:34:00 -
[175] - Quote
Ravnik wrote:Just wondering...how is flagging someone as AFK going to help? If they are cloaked at a belt or a plex, watching, but not doing anything, then is the AFK tag going to make locals feel safer so they carry on ratting or whatever? Seems the AFK tag might actually help lure locals into a false sense of security.
AFK flag alone is not going to help. But add AFK cancellation timer to it and now you have some time to react.
You would probably argue that people will use it to simply hide when this happen. True, but there are also some of us who like pvp and are ready to catch cloakers who are not AFK.
Or lets introduce new scanner probe that can detect cloak anomalies in the system. It will have long scan duration (1 hour or so) and after this time it will give you position of cloakers who were in the system and they position havent changed more than 1 AU (again pure imaginary number). |

The VC's
Tribal Liberation Force Minmatar Republic
29
|
Posted - 2012.10.05 14:51:00 -
[176] - Quote
This thread is up to nine pages now. Stop feeding the trollbears. These threads can die in a day if we stop responding to them.
And to the afk cloaker thread trollbear dudes. Compare your plight to highsec miners. Even after the recent buffs they still are in a worse position then yourselves. |

Ravnik
Choke-Hold
1184
|
Posted - 2012.10.06 10:15:00 -
[177] - Quote
But...but trollbears need to eat to?  You lose it here, you're in a world of hurt....-á |
|

ISD TYPE40
ISD Community Communications Liaisons
1529

|
Posted - 2012.10.07 17:33:00 -
[178] - Quote
Since this thread started in a bad way and went rapidly downhill I am locking it before it hits rock bottom. If you wish to discuss what might be considered "delicate" subjects, might I suggest doing so in a non-aggressive manner as it only leads to personal insults, flaming and trolling. None of that is conducive to a decent discussion and is a clear breach of forum rules - ISD Type40. ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
|
|
|
Pages: 1 2 3 4 5 6 :: [one page] |