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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

McFly
Peanut Factory Good Sax
10
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Posted - 2011.09.30 19:46:00 -
[1] - Quote
So Here we go, covert cyno, then regular cyno, then black ops jump in then titan.
Bridge Effects on host ship haven't changed, and both covert and regular cyno's share identical effects. As well as jumping ships have same effects. Also a ship jumping out has the effect run the same but the effect implodes instead of explodes, but I forgot to fraps that. gotta go back to work... enjoy.
linky |

Clolo
Dirt Nap Squad Dirt Nap Squad.
2
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Posted - 2011.09.30 19:59:00 -
[2] - Quote
Thanks for the vid. I want to hate on CCP but man, that looks pretty good. |

Ammzi
Imperial Guardians Blazing Angels Alliance
29
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Posted - 2011.09.30 20:06:00 -
[3] - Quote
I just came through my eyes. |

Conjaq
Solar Nexus. Cascade Probable
0
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Posted - 2011.09.30 20:06:00 -
[4] - Quote
Awesome.... that was pure sex. |

leich
Sad Panda'z Ninja Unicorns with Huge Horns
1
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Posted - 2011.09.30 20:10:00 -
[5] - Quote
These are Awful.
Only a tiny bit better from what we have now.
Please can we have the OLD effect back. I want to see lightening back.
New Cyno effect looks almost unchanged. and there should be a different effect for covert Cyno's
what a let down. |

Gogela
Freeport Exploration
55
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Posted - 2011.09.30 20:20:00 -
[6] - Quote
...someone is always going to shed tears.
I for one think it looks great. Much cooler than the one we have now. There is a hint of wormhole in that effect too which is cool for consistency... well done and about time says I.
 ALL GëívGëí Ships | Odd-áGëívGëí Items | <-- Links to showInfo in-game |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
52
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Posted - 2011.09.30 20:22:00 -
[7] - Quote
leich wrote:These are Awful.
Only a tiny bit better from what we have now.
Please can we have the OLD effect back. I want to see lightening back.
New Cyno effect looks almost unchanged. and there should be a different effect for covert Cyno's
what a let down. Must have not watched the same video. There is all kinds of lightning in the new effect.
Not saying it couldn't be improved; but it is miles better than what we have now. I hope the sound is also improved. |

Lakshmii
Dreddit Test Alliance Please Ignore
22
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Posted - 2011.09.30 20:23:00 -
[8] - Quote
I like it! The only thing I would change is having the ships appear as if they are emerging from cloak rather than suddenly popping up in the middle of the fireworks. a¦á_a¦¦a¦â |

coolzero
CZ empire Resource Extraction
1
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Posted - 2011.09.30 20:24:00 -
[9] - Quote
meh it was ok
the cyno itself wasnt that great...its small too small it should make a big rift in space.
the jump in i like....dramatic effects and scales with ship size :) |

Midge Mo'yb
Bat Country Goonswarm Federation
28
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Posted - 2011.09.30 20:25:00 -
[10] - Quote
it better make a pimp sound :( |
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Xercodo
Xovoni Directorate
75
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Posted - 2011.09.30 20:26:00 -
[11] - Quote
They look pretty awesome but they need better timing so that the ship doesnt show until AFTER the be explodey bit
and the effect for small ships could be scaled up a bit larger in relation to the ship.... The Drake is a Lie |

Jita Alt666
285
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Posted - 2011.09.30 20:28:00 -
[12] - Quote
Not bad at all. Would have been nice to different effects for bops and normal. The jump in does look pretty cool. Looking forward to seeing a fleet of 20+ titans jump in. |

Large Collidable Object
morons.
270
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Posted - 2011.09.30 20:29:00 -
[13] - Quote
It's ok - the old one looked a tad weird at times in mass-jumps (particulary the cones orientation).
The only thing I'd like to see improved is the order at which things take place - right now it's:
ship appears -> flash
where it should be
flash -> ship appears
So the ship becomes visible after the maximum amplitude of the flash starts to fade... morons-áare recruiting. We're good at breeding! |

Obsidian Hawk
RONA Corporation RONA Directorate
117
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Posted - 2011.09.30 20:29:00 -
[14] - Quote
The timing looks a little off. The effect should happen first then the ship appears.
But hey, Im still a fan of the super original effects and wish those back the most. However this will do for now. |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
52
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Posted - 2011.09.30 20:30:00 -
[15] - Quote
coolzero wrote:meh it was ok
the cyno itself wasnt that great...its small too small it should make a big rift in space.
The cyno is a beacon, not a rift. The rift is opened by the jumping (or bridging) ship.
|

Emmerik
NED-Clan Goonswarm Federation
0
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Posted - 2011.09.30 20:36:00 -
[16] - Quote
WTB video of the effect from the ship that is jumping |

Shaalira D'arc
Quantum Cats Syndicate
201
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Posted - 2011.09.30 20:39:00 -
[17] - Quote
Cool. |

Holy One
SniggWaffe
22
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Posted - 2011.09.30 20:40:00 -
[18] - Quote
Other than the upped particle count I'm not seeing the difference.
Also, not having diff effects for covert cynos is ********. Just sayin'.
I personally liked the old one where there was a sense of movement/momentum as ships came in through a rift. You had time to 'oh ****'. This one is more like a cyno fart. |

ChaseTheLasers
Ekchuah's Shrine Comporium
13
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Posted - 2011.09.30 20:42:00 -
[19] - Quote
Timing does need a little tweaking, but the effects look great to me. |

Obsidian Hawk
RONA Corporation RONA Directorate
117
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Posted - 2011.09.30 20:45:00 -
[20] - Quote
Remember guys it just hit the test server.
File a petition for the test server about the effects and let them know that the timing is off and that the ship should be moving slightly.
Plus what are the effects for jumping out? |
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Chaos Incarnate
Faceless Logistics
273
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Posted - 2011.09.30 20:46:00 -
[21] - Quote
Emmerik wrote:WTB video of the effect from the ship that is jumping
It's basically the inverse of the jump out, but rather than the very large flash, there's a sparkly red ball that shoots out from your ship. It actually isn't that great, especially because the red ball just shoots out in some random direction... |

Renan Ruivo
Hipernova Vera Cruz Alliance
49
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Posted - 2011.09.30 20:50:00 -
[22] - Quote
leich wrote:These are Awful.
Only a tiny bit better from what we have now.
Please can we have the OLD effect back. I want to see lightening back.
New Cyno effect looks almost unchanged. and there should be a different effect for covert Cyno's
what a let down.
Well the old one was better than both, but this new one is better than the current one. A lot.
I believe that if the OP pictured several ships jumping in together with the titan, the effect would be waaaaaaay cooler.
Also. Will we get that effect on the gate jump as well? You could play it in reverse when the ship jumps out from the system, and play it normal when the ship jumps in on another system. That'd be awesome. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Xorth Adimus
Blackwater USA Inc. Against ALL Authorities
1
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Posted - 2011.09.30 21:57:00 -
[23] - Quote
They are indeed new effects ... but pretty pretty poor, I mean, you have seen the old cyno, right? requires more lightning! 
1. The bubble effects needs to be larger at least as large as the ship, or at least a shockwave/bubble covering the size of the ship jumping in (as per the old awesome lightning cyno).
2. Timing is off, Cyno effect first THEN ship appears out of the conflagration.
3. Covert cyno should look different from a normal cyno. I would suggest a normal cyno has some wider spread effects out to the ranges a cap will jump in (12-15km or so), a covert cyno should have some darker colours in it.
4. The jump in effect could be based on the fuel used (ie racial) easy to add and nice bit of atmosphere. (Suggest Min: red Gallante: Green Caldari: blue Amarr: white/yellow) |

Alice Katsuko
Terra Incognita Intrepid Crossing
12
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Posted - 2011.09.30 22:10:00 -
[24] - Quote
If you watch the whole clip, the jump effect does scale with the size of the ship jumping. It is a bit difficult to get a sense of the relative scale, but note how far the camera is zoomed out for the titan jump: you can barely see the little cyno frigate in the center. The flash from the titan appears to quite literally light up the whole grid. The Black Ops flash pales in magnitude, whichis the way things should be. Definitely will look awesome when several capitals jump on grid.
I do agree that the timing feels a bit off, by maybe a second or so. Otherwise, looks very nice. It's not the old cyno, but I honestly can't say that it is in any way worse. It looks awesome, and that's what matters in the end.
Black Ops cynos should get a somewhat different effect. |

Brooks Puuntai
Nomadic Asylum
111
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Posted - 2011.09.30 22:15:00 -
[25] - Quote
So its the same as the current one, it just has a red splash when you jump in. Yeah a little better then the current one, but still crappier then the old one. Oh well. |

Tyrhineld Malukker
Krannon of Sherwood Carthage Empires
1
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Posted - 2011.09.30 22:25:00 -
[26] - Quote
Idk about everyone else on here but I think it's cool as hell.
-How does a ship get from one place to another? A warp drive.
-What happens behind you when you warp? A red shift.
So in essence I really approve of this cyno because that red shift looks great and also captures the essence of a wormhole (which i'm a fan of). |

Mag's
the united Negative Ten.
19
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Posted - 2011.09.30 22:35:00 -
[27] - Quote
We waited all this time for that?  
hahahahahaha classic CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Yagen
Sense of Serendipity Echoes of Nowhere
0
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Posted - 2011.09.30 22:37:00 -
[28] - Quote
Agreed, the flash should come before for the oomph effect. And yeah, the ship could come out of cloak or something cool instead of juste being there.
I'm glad you kept the base of the old effect though :). The new cyno itself is awesome. But like I said, fix the jump in. |

McFly
Peanut Factory Good Sax
16
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Posted - 2011.09.30 22:49:00 -
[29] - Quote
Alright 2nd vid is up on youtube see op for link. no new sound or anything yet, same old "ooob" sound. And I cant click fast enough to get all the clients to jump close together :( |

Roosterton
Eternal Frontier
13
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Posted - 2011.09.30 22:52:00 -
[30] - Quote
That jumpout effect is officially win.
Jumpin is decent as well.
Good work, CCP!  |
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