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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Alice Saki
9714
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Posted - 2012.10.11 07:16:00 -
[31] - Quote
Waiting for Boss to leave so I can check out the video xD Scottish Interweb Spaceshippy Person, Very Easily Confused. I like to show my Love by Smashing people in the face with a big Hammer.
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Shaalira D'arc
Quantum Cats Syndicate
519
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Posted - 2012.10.11 07:17:00 -
[32] - Quote
In the Incursions trailer, we also saw Kuvekai strolling on the edge of what looked like a docking bay, looking out into open space. Ended up just being a trailer scene.
Don't get your hopes up, and you'll be pleasantly surprised if something does come out. |

Skydell
Space Mermaids Somethin Awfull Forums
305
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Posted - 2012.10.11 07:21:00 -
[33] - Quote
Any station environment would be new. They have yet to unlock the door. |

marVLs
35
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Posted - 2012.10.11 09:12:00 -
[34] - Quote
It's from new not released yet trailer. It's looking freaking awesome. When WIS will be implemented fully something like this will be in game (but it's looooong waiting) I want i naaaawww!
BTW. Even now they could add some new (2-4) station shipyards for each race. |

F'elch
Wall Street Trading
19
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Posted - 2012.10.11 09:17:00 -
[35] - Quote
This is an actual in-game screenshot.
From Dust. |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
75
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Posted - 2012.10.11 10:08:00 -
[36] - Quote
James Amril-Kesh wrote: EDIT: Also add the ability to reprocess Homeless, Group of Homeless, and Large Group of Homeless.
Quafe already ingame. |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
10
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Posted - 2012.10.11 19:14:00 -
[37] - Quote
ISD Dorrim Barstorlode wrote:I'm really enjoying that screenshot. It has a few people milling about on the deck, which gives off a pretty good scale of how large your ships are, and how big the station is compared to that. Kind of awe inspiring, if you ask me. THIS! EVE has always lacked a sense of just how large a ship is. This would be simply amazing for EVE... they could make it like an extension of CQ for those computers with better GFX cards... |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
10
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Posted - 2012.10.11 19:15:00 -
[38] - Quote
F'elch wrote:This is an actual in-game screenshot.
From Dust. We need it in EVE nao! |

Unsuccessful At Everything
The Troll Bridge
183
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Posted - 2012.10.11 19:54:00 -
[39] - Quote
If Devs spent more time on WiS and less time on shootout scenes with candy, We might be getting somewhere..like BEYOND THE DOOR... Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Becka Goldbeck
0
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Posted - 2012.10.11 20:01:00 -
[40] - Quote
Jack Miton wrote:station environment? oh right, that's the thing i turn off every time i reinstall eve. (that isnt likely to ever change.)
so edgy |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
11
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Posted - 2012.10.11 20:04:00 -
[41] - Quote
Unsuccessful At Everything wrote:If Devs spent more time on WiS and less time on shootout scenes with candy, We might be getting somewhere..like BEYOND THE DOOR...
Station Environments should take a week, at most, to implement.
I am pretty sure that I would not be drawn into EVE if it wasn't for WiS. When I first downloaded EvE (joined in Inferno) and I was in CQ, I was in awe. The sense of scale in CQ, while it could use some work, was amazing. It drove me to play the game more and learn about it.
Now think about if a new player were to download EVE, join the game, and be in a station environment. A ship hangar, and a behemoth of a war machine, a frigate (which normally looks very puny in the game, even in CQ), and the pride in owning one. And I'm pretty sure that most of us would just love seeing how nice a battleship would look...
The awe that comes from the scale of the station environment, combined with the feeling that "you own this war machine" would be amazing. I'm pretty sure that MOST people would give up ship spinning for this if they had to. |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
11
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Posted - 2012.10.11 20:06:00 -
[42] - Quote
Jack Miton wrote:station environment? oh right, that's the thing i turn off every time i reinstall eve. (that isnt likely to ever change.) Why? I see absolutely nothing wrong with it. Most functions in CQ are accessible with a right click or shortcut... |

Eli Green
The Arrow Project
20
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Posted - 2012.10.11 20:14:00 -
[43] - Quote
kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks |

Flamespar
Woof Club
474
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Posted - 2012.10.11 20:52:00 -
[44] - Quote
New station hangers would be awesome. I can post on a forum, therefore I represent everyone. |

Oberine Noriepa
943
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Posted - 2012.10.11 21:59:00 -
[45] - Quote
Flamespar wrote:New station hangers would be awesome. Wasn't it said in the CSM minutes that there was some desire expressed by development staff to improve the station services experience? Maybe new hangars fit into that somehow? (Probably not, but that would be great.) |

Makton Kelevin
Draconis Coalition The Draconis Federation
3
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Posted - 2012.10.11 23:49:00 -
[46] - Quote
I would like it from time to time, but would be taxing with duel boxing. I would like it when just using one toon. As long as they leave an option to use either version, I'm up for this. |
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CCP t0rfifrans
C C P C C P Alliance
514

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Posted - 2012.10.12 00:11:00 -
[47] - Quote
Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development.
Would you like new hangars btw? |
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Gilbaron
Free-Space-Ranger Ev0ke
369
|
Posted - 2012.10.12 00:20:00 -
[48] - Quote
CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw?
i want a hangar that shows all my stuff |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
2698
|
Posted - 2012.10.12 00:22:00 -
[49] - Quote
Gilbaron wrote:CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw? i want a hangar that shows all my stuff
That's what I want, it'll have my ship and 2 small boxes. One with a bat flying out of it "A genius throws a Molotov cocktail and soon realizes that he's going to die choking in a maze of smoke and flame. A hero drinks a Molotov cocktail and soon realizes that if he does a split in midair, he can hit twice as many zombies per kick. Drunk hero wins again, wusses." ~Cracked.com |

Romvex
Blue Republic RvB - BLUE Republic
69
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Posted - 2012.10.12 00:23:00 -
[50] - Quote
i want pirate faction unique stations and maybe interior environments. its stupid to see sansha and angel stations using amarr and gallente models, use existing models like the battlestation for the sansha, the "jove construct" for the angels and the giant ship-like sickle shaped station for the blood raiders. Gÿ+/ /Gûî /n++ \ This is Bob, post him into your forum sig and help him conquer the forums. |

Saede Riordan
Alexylva Paradox
972
|
Posted - 2012.10.12 00:29:00 -
[51] - Quote
Romvex wrote:i want pirate faction unique stations and maybe interior environments. its stupid to see sansha and angel stations using amarr and gallente models, use existing models like the battlestation for the sansha, the "jove construct" for the angels and the giant ship-like sickle shaped station for the blood raiders.
totally agree
Torn from grace, gotta find your faith or the devils gonna claim your soul
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ISD Suvetar
ISD Community Communications Liaisons
264

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Posted - 2012.10.12 00:36:00 -
[52] - Quote
CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw?
Hell yeah!
Also as Romvex says; unique environments for pirate and faction stations too. ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Jonah Gravenstein
Mahatma Cote Temporal Research
1602
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Posted - 2012.10.12 00:42:00 -
[53] - Quote
CCP t0rfifrans wrote: Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development.
Would you like new hangars btw?
Please spread some of that awesome sauce about, the composite looks fantastic and ship hangars like that would stop me ship spinning 
Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |

Roll Sizzle Beef
Space Mutiny
1266
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Posted - 2012.10.12 00:47:00 -
[54] - Quote
Not only environments, but atmosphere. if you have hull or armor damage, little drones should be seen zipping around and spark welding your burning wreck to keep it in one piece tell you decide to actually do something about it. or shuttles like in amarr stations but are going to and from your ship resupplying your mortal crew. incursion sites should see a spiky drop ship enter the bay very rarely and immediately get zapped by hanger point defense. Same for any drone regions. A police comet pulling over a quafe hauler in gallente station. and so on. |

Bienator II
madmen of the skies
1007
|
Posted - 2012.10.12 00:55:00 -
[55] - Quote
CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw?
i think a texture resolution update of the amar hanger would be a good start. The specular reflection makes it look much worse as in the other hangars. Its esp bad as new player experience since your rookie ship is about as large as a projected texel. a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Saede Riordan
Alexylva Paradox
973
|
Posted - 2012.10.12 00:58:00 -
[56] - Quote
CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw?
YES
Torn from grace, gotta find your faith or the devils gonna claim your soul
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Stegas Tyrano
GLU CANU Open Space Consultancy
8
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Posted - 2012.10.12 01:01:00 -
[57] - Quote
CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw?
Yes please :D
Also, a joint corp hangar where we can see other people dock/undock would be awesome. Like a ring of 20 docks all connected to a huge elevator (that retrieves/stores your other ships from storage) and then multiple levels all connected to the same elevator...if that makes sense.  |

bloodknight2
Talledega Knights
23
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Posted - 2012.10.12 01:04:00 -
[58] - Quote
Jada Maroo wrote:I would sacrifice ship spinning on a Satanic altar if it meant the interiors could look like that.
I would sacrifice ship spinning for a picture of Punkturis and Helga in my hangar. |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
13
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Posted - 2012.10.12 01:18:00 -
[59] - Quote
CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw?
OF COURSE WE WOULD!
Don't forget, the hangars would make for a really neat expansion feature. They just look amazing. The sheer scale of people up against the ship, as small as a frigate... it really makes the game look unique. |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
13
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Posted - 2012.10.12 01:19:00 -
[60] - Quote
Roll Sizzle Beef wrote:Not only environments, but atmosphere. if you have hull or armor damage, little drones should be seen zipping around and spark welding your burning wreck to keep it in one piece tell you decide to actually do something about it. or shuttles like in amarr stations but are going to and from your ship resupplying your mortal crew. incursion sites should see a spiky drop ship enter the bay very rarely and immediately get zapped by hanger point defense. Same for any drone regions. A police comet pulling over a quafe hauler in gallente station. Pirate stations could have two frigates hot dog though your bay shooting at each other with a few shots narrowly missing your CQ balcony with one direct hit and a balcony shield absorbing the shot. And so on. This. Actually, in the video, you can see heavy armor maintenance bots fixing up the frig, with the engineering crew directing it. This would make for some great station scenery. Also, you could use this to show off the graphics of EVE.
Also, I hope this doesn't fall into obscurity a few hundred pages down in Features and Ideas somewhere. |
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