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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Ganjjabeard
Black Rebel Rifter Club The Devil's Tattoo
22
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Posted - 2012.11.11 02:22:00 -
[211] - Quote
new station environments PLEASE!!! i want to look out of port windows into space too damnit! get in the van. |
Ganjjabeard
Black Rebel Rifter Club The Devil's Tattoo
22
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Posted - 2012.11.11 02:23:00 -
[212] - Quote
Lipbite wrote:Check this Dust video @ 1:32 http://www.youtube.com/watch?v=3fjch0kBjQIto see operation planning rooms - I bet they will be in EVE too because they are obviously done by the same design team as EVE captain quarters (Dust quarters are identical). Could be nice to see them sooner rather than later.
YES! I WANT THIS IN INTERNET SPACESHIPS get in the van. |
Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
194
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Posted - 2012.11.11 03:20:00 -
[213] - Quote
That doesn't look like a screenshot, it looks like concept art. Still very nice. |
Esruc 'Sadim
Native Freshfood Minmatar Republic
3
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Posted - 2012.11.11 03:50:00 -
[214] - Quote
CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw?
YESSSSSS!!! Take your time though, really. Make Dust really good then use that code for our WIS. When I'm docked in Jita I want to feel as though I should put my wallet in my sock to protect it from the scammers and pickpockets. When I'm docket in low sec I want to feel as though I should check that my gun is loaded and that I know where the nearest exit is at. When I'm docked in null...idk maybe a poker table to keep me us from getting bored Insert something witty and clever here |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
29
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Posted - 2012.11.11 05:33:00 -
[215] - Quote
Ganjjabeard wrote:new station environments PLEASE!!! i want to look out of port windows into space too damnit! This. Imagine being able to look out of a window from your station, into space, seeing ships undock. Would be an amazing way to add to CQ.
By implementing station environments, CCP will be able to make the SCALE of everything in EvE actually mean something. |
Baby ChuChu
Ice Cream Asylum
221
|
Posted - 2012.11.11 06:18:00 -
[216] - Quote
I'm curious. How would people feel about making the CQ and hangar separate? For instance, take the CQ and expand it. Add some more toys and other flair to it and maybe add an extra level or two. Maybe have a small drone or something flying around cleaning and doing drone stuff lol.
Then have 2 windows. Over looking directly into/overlooking the hangar and the other facing into space showing what's going on outside in realtime assuming it's feasible of course.
Now, instead of putting the ship "in the CQ," make it visible in the CQ, but instead have a door which you can walk through that loads, hopefully quickly, into the hangar and you can walk around your ship or on the dock or whatever. And, out here, you can have your crew or more drones and stuff doing whatever it is they do which would hopefully add some life to the scene.
I dunno, just an idea I was throwing around. Not sure if making he CQ and hangar separate would be even remotely necessary, but I just thought it might make things easier to render and all that jazz. Who knows. |
Tom Gerard
Glorious Nation of Kazakhstan
621
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Posted - 2012.11.11 06:34:00 -
[217] - Quote
Are all Icelandic Females that hot? (USER WAS BANNED FOR THIS POST) |
Ranzabar
Vertical Ventures Unlimited Corp
25
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Posted - 2012.11.11 06:55:00 -
[218] - Quote
Lets spin ships in style.
New hangar interiors please.
Keep your expectations tiny and you won't be so winey |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
29
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Posted - 2012.11.12 21:36:00 -
[219] - Quote
Baby ChuChu wrote:I'm curious. How would people feel about making the CQ and hangar separate? For instance, take the CQ and expand it. Add some more toys and other flair to it and maybe add an extra level or two. Maybe have a small drone or something flying around cleaning and doing drone stuff lol.
Then have 2 windows. Over looking directly into/overlooking the hangar and the other facing into space showing what's going on outside in realtime assuming it's feasible of course.
Now, instead of putting the ship "in the CQ," make it visible in the CQ, but instead have a door which you can walk through that loads, hopefully quickly, into the hangar and you can walk around your ship or on the dock or whatever. And, out here, you can have your crew or more drones and stuff doing whatever it is they do which would hopefully add some life to the scene.
I dunno, just an idea I was throwing around. Not sure if making he CQ and hangar separate would be even remotely necessary, but I just thought it might make things easier to render and all that jazz. Who knows.
This seems interesting... also, bump. |
Lin-Young Borovskova
Science and Trade Institute Caldari State
916
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Posted - 2012.11.12 21:51:00 -
[220] - Quote
Tom Gerard wrote:Are all Icelandic Females that hot?
Schhht !!
Don't tell anyone else dammit !
Me too needs some Icelandic ladies hugs but it's off topic.
brb |
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Josef Djugashvilis
Acme Mining Corporation
743
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Posted - 2012.11.12 22:14:00 -
[221] - Quote
James Amril-Kesh wrote:Time to stock up on militants and exotic dancers.
EDIT: Also add the ability to reprocess Homeless, Group of Homeless, and Large Group of Homeless.
Just send them to populate null-sec. This is not a signature. |
Wacktopia
Noir. Noir. Mercenary Group
288
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Posted - 2012.11.12 22:43:00 -
[222] - Quote
CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw?
Yes. More variety or detail would be great.
Other ships in the background would be awesome too. They don't need o be linked to players or anything, just the odd ship or two a bit like the ones in Amarr stations but nicer.
The bottom line is that now I have one of those annoying signatures. |
Alaekessa
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
72
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Posted - 2012.11.12 23:05:00 -
[223] - Quote
Josef Djugashvilis wrote:James Amril-Kesh wrote:Time to stock up on militants and exotic dancers.
EDIT: Also add the ability to reprocess Homeless, Group of Homeless, and Large Group of Homeless. Just send them to populate null-sec.
No, CCP should give us BPOs for Clones and let us mass produce ourselves by reprocessing Livestock (and frozen corpses) into component pieces (read: organs) and adding them to other various biological items (Autotrophs, Biomass and other Bio-PI) to fulfill the bill of materials for the Clone BPOs. I agree with the following assessment of the Mining Barge Buff and as a reformed "Greed-fit", High-sec AFK miner, I think that is saying something. -áMining Barge buff: CCP has acknowledged that miners in general are too stupid to make the correct fitting choices to make ganking them unprofitable. |
Roll Sizzle Beef
Space Mutiny
1584
|
Posted - 2012.11.12 23:29:00 -
[224] - Quote
Alaekessa wrote: No, CCP should give us BPOs for Clones and let us mass produce ourselves by reprocessing Livestock (and frozen corpses) into component pieces (read: organs) and adding them to other various biological items (Autotrophs, Biomass and other Bio-PI) to fulfill the bill of materials for the Clone BPOs.
It would have to be bpcs bought from NPCs if anything, as they are isk sinks. As much as I hate increasing clone costs punishing you the longer you train a single player, its a large sink to replace. |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
47
|
Posted - 2012.12.09 13:48:00 -
[225] - Quote
I'm sad this was not a surprise feature in Retribution D: |
Mr Pragmatic
147
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Posted - 2012.12.09 14:03:00 -
[226] - Quote
Yeah, WiS is put on ICE. Just.....open.....my.....door....please *claws at door* *sobs* Vote for me in the next CSM Elections. I will fight for the interest of all Hi-sec dwellers. No longer will you be cast aside and disparged.-á |
baltec1
Bat Country
3163
|
Posted - 2012.12.09 14:14:00 -
[227] - Quote
Surfin's PlunderBunny wrote:
That's what I want, it'll have my ship and 2 small boxes. One with a bat flying out of it
We literally have spies everywhere these days. |
Alec Freeman
The Dark Space Initiative
151
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Posted - 2012.12.09 14:25:00 -
[228] - Quote
Id love new hangers but id love it even more as a PUBLIC AREA that you can open (by default its open) or close to the public. In the area people can see the fit of your active ship and also get to walk around under it. Another good area for eve would be a hanger in the station that contains all your "stuff" and its fullness depends on how much stuff you have in the station, again open as a public instance or private area. |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
47
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Posted - 2012.12.09 14:55:00 -
[229] - Quote
Alec Freeman wrote:Id love new hangers but id love it even more as a PUBLIC AREA that you can open (by default its open) or close to the public. In the area people can see the fit of your active ship and also get to walk around under it. Another good area for eve would be a hanger in the station that contains all your "stuff" and its fullness depends on how much stuff you have in the station, again open as a public instance or private area. This! |
Mr Pragmatic
148
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Posted - 2012.12.09 14:58:00 -
[230] - Quote
Ugh, all my stuff would like a giant mess, cuase I collect all the stuff I do from missions. Havn't sold anything or refined anything for a year. Vote for me in the next CSM Elections. I will fight for the interest of all Hi-sec dwellers. No longer will you be cast aside and disparged.-á |
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Alec Freeman
The Dark Space Initiative
152
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Posted - 2012.12.09 15:00:00 -
[231] - Quote
Mr Pragmatic wrote:Ugh, all my stuff would like a giant mess, cuase I collect all the stuff I do from missions. Havn't sold anything or refined anything for a year.
http://i.imgur.com/SeGxq.jpg
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Tykari
The Synenose Accord Celestial Imperative
61
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Posted - 2012.12.09 16:06:00 -
[232] - Quote
CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw?
Oh most definitely yes. Instead of just having your ship float over a pad I would love it to be actually docked. Docked in a massive hangar with maintenance bots flying all over it and in the background other ships and loading docks and so on. If they'd have umbilicals connecting to the ship that would be a plus but I can already see huge problems in trying to accomplish that. Most notable, ships not having uniform shapes and docking access ports that would make it all line up nicely.
It's a nice challenge for you guys really. Create different hangars for the different station types for the different factions that at the same time would be uniform enough so they can accommodate every ship from every faction. It would say give it a go, it would certainly make the station environment more lively than the dead sterile places they often seem to be. In this dark void we are like brilliant stars, holding within us both the creative and destructive power to bring a new dawn upon worlds or plunge them into eternal darkness. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
616
|
Posted - 2012.12.09 16:27:00 -
[233] - Quote
Tykari wrote:CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw? Oh most definitely yes. Instead of just having your ship float over a pad I would love it to be actually docked. Docked in a massive hangar with maintenance bots flying all over it and in the background other ships and loading docks and so on. If they'd have umbilicals connecting to the ship that would be a plus but I can already see huge problems in trying to accomplish that. Most notable, ships not having uniform shapes and docking access ports that would make it all line up nicely. It's a nice challenge for you guys really. Create different hangars for the different station types for the different factions that at the same time would be uniform enough so they can accommodate every ship from every faction. It would say give it a go, it would certainly make the station environment more lively than the dead sterile places they often seem to be.
I don't load the CQ because it's pointless, but the hangar starts to make my computer roar the more windows I open up. I can't say I'd like the idea of a bunch of things happening on my screeen that is only there for eye candy; that is going to make my computer work even more just so I can stare at a bunch of lists.
I wouldn't mind some new hangar art, textures, and sound to just spruce things up a little. They can keep the flying robots though.
Sound alone would be a huge improvement. It doesn't sound like my ship is docked in a space station.
Not that I have the sound on. |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
47
|
Posted - 2012.12.09 16:29:00 -
[234] - Quote
Tykari wrote:CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw? Oh most definitely yes. Instead of just having your ship float over a pad I would love it to be actually docked. Docked in a massive hangar with maintenance bots flying all over it and in the background other ships and loading docks and so on. If they'd have umbilicals connecting to the ship that would be a plus but I can already see huge problems in trying to accomplish that. Most notable, ships not having uniform shapes and docking access ports that would make it all line up nicely. It's a nice challenge for you guys really. Create different hangars for the different station types for the different factions that at the same time would be uniform enough so they can accommodate every ship from every faction. It would say give it a go, it would certainly make the station environment more lively than the dead sterile places they often seem to be. Exactly! This would be much more entertaining than ship spinning, and nice to look at when docked/afk.
Think about how many new players this would attract. When I first joined EvE, I was in the captain's quarters, amazed. I thought I could go down and see my ship, and was disappointed when I could not open any door.
This would be a great thing for new players. Who wouldn't want to play this game if they saw that?
|
Natsett Amuinn
GoonWaffe Goonswarm Federation
616
|
Posted - 2012.12.09 16:34:00 -
[235] - Quote
Nyancat Audeles wrote: Exactly! This would be much more entertaining than ship spinning, and nice to look at when docked/afk.
Think about how many new players this would attract. When I first joined EvE, I was in the captain's quarters, amazed. I thought I could go down and see my ship, and was disappointed when I could not open any door.
This would be a great thing for new players. Who wouldn't want to play this game if they saw that?
Every person that tries EVE because of a fancy hangar, and then undocked to learn that nothing else in the game is like that, and that it leads to no other gameplay like it.
And everyone that ends up with performance issues because you've got all this stuff going on in a hangar that serves no real purpose, like the CQ.
Basically everyone that was burned by CQ, and every person that is waiting for an actual game to be associated with CQ. |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
47
|
Posted - 2012.12.09 16:34:00 -
[236] - Quote
Natsett Amuinn wrote: I don't load the CQ because it's pointless, but the hangar starts to make my computer roar the more windows I open up. I can't say I'd like the idea of a bunch of things happening on my screeen that is only there for eye candy; that is going to make my computer work even more just so I can stare at a bunch of lists.
I wouldn't mind some new hangar art, textures, and sound to just spruce things up a little. They can keep the flying robots though.
Sound alone would be a huge improvement. It doesn't sound like my ship is docked in a space station.
Not that I have the sound on.
I wouldn't call immersion "pointless". Also, it's not like anyone would be forcing the new CQ on you, CCP would obviously have an option to keep it off. Eye candy is not pointless, it is extremely important in retaining new players and improving the general user experience.
Most EVE players have DX11 cards that are capable of this, and I don't see why you should discourage CCP from this just because your computer is not capable of handling this.
By your logic, CCP should do nothing for eye candy. No graphics, anti-aliasing, etc.. Hell, EvE should just be a 2D platformer with a spreadsheet program if that's all you want to do. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
616
|
Posted - 2012.12.09 16:40:00 -
[237] - Quote
Nyancat Audeles wrote:Natsett Amuinn wrote: I don't load the CQ because it's pointless, but the hangar starts to make my computer roar the more windows I open up. I can't say I'd like the idea of a bunch of things happening on my screeen that is only there for eye candy; that is going to make my computer work even more just so I can stare at a bunch of lists.
I wouldn't mind some new hangar art, textures, and sound to just spruce things up a little. They can keep the flying robots though.
Sound alone would be a huge improvement. It doesn't sound like my ship is docked in a space station.
Not that I have the sound on.
I wouldn't call immersion "pointless". Also, it's not like anyone would be forcing the new CQ on you, CCP would obviously have an option to keep it off. Eye candy is not pointless, it is extremely important in retaining new players and improving the general user experience. Most EVE players have DX11 cards that are capable of this, and I don't see why you should discourage CCP from this just because your computer is not capable of handling this. By your logic, CCP should do nothing for eye candy. No graphics, anti-aliasing, etc.. Hell, EvE should just be a 2D platformer with a spreadsheet program if that's all you want to do. Immersiion isn't pointless.
Eye candy for the sake of eye candy is though. Not everyone's criteria for immersion is the same. I don't need a bunch of useless stuff being rendered on my screen while I've got multiple windows open, staring at multiple lists, to be immersed.
You guys have to remember, that not everyone is just sitting in a hangar doing nothing. Many of us that spend the majority of our time in a hanger, are doing something, and when we're not we're not staring the hanger, we're doing other somethings.
They can make it looke pretty and feel like a hangar without having a bunch of unneeded bells and whilstles that will just boost the system requirements needed to run the hangar. |
Jack Tronic
borkedLabs
62
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Posted - 2012.12.09 16:40:00 -
[238] - Quote
Make the stations bigger! |
Jack Tronic
borkedLabs
62
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Posted - 2012.12.09 16:42:00 -
[239] - Quote
Nyancat Audeles wrote:Natsett Amuinn wrote: I don't load the CQ because it's pointless, but the hangar starts to make my computer roar the more windows I open up. I can't say I'd like the idea of a bunch of things happening on my screeen that is only there for eye candy; that is going to make my computer work even more just so I can stare at a bunch of lists.
I wouldn't mind some new hangar art, textures, and sound to just spruce things up a little. They can keep the flying robots though.
Sound alone would be a huge improvement. It doesn't sound like my ship is docked in a space station.
Not that I have the sound on.
I wouldn't call immersion "pointless". Also, it's not like anyone would be forcing the new CQ on you, CCP would obviously have an option to keep it off. Eye candy is not pointless, it is extremely important in retaining new players and improving the general user experience. Most EVE players have DX11 cards that are capable of this, and I don't see why you should discourage CCP from this just because your computer is not capable of handling this. By your logic, CCP should do nothing for eye candy. No graphics, anti-aliasing, etc.. Hell, EvE should just be a 2D platformer with a spreadsheet program if that's all you want to do.
DX11 isn't required to make the hangar look better. The number does not make the implementation better inherently unless specifically built for it. |
Johan Civire
Dirty Curse inc.
221
|
Posted - 2012.12.09 16:44:00 -
[240] - Quote
Team pony express lmfao is that even real xD |
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