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Saberon
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Posted - 2006.04.06 18:53:00 -
[61]
Does anyone know of a 3rd party util that spans two (or more) monitors into one Desktop?
I am thinking of the same feature nVidia drivers have, to create a e.g. 2560x1024 desktop, which would make EVE work perfectly well. (I tried on my old GeForce Ti4200, it was just a bit too slow) - Now I have an ATI X1600, and I want to span two monitors into one big desktop.
Anyone know?
I am NOT talking about UltraMon, which can add a fake taskbar on the second monitor.
My point is to start EVE in fullscreen and thus play across two or three monitors.
//Saberon
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radon8
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Posted - 2006.05.16 01:17:00 -
[62]
I'd like to see the multi-monitor support too.
/signed
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Fire Hawk
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Posted - 2006.05.16 14:38:00 -
[63]
Problem is that you cant split a directX environement on 2 screens. Anyways, Matrox got a card that can output 3 screens, but it's slow and buggy. If you really interrested in that, I recommend you to wait for a while, Matrox is launching a new Device that by faking resolutions to the graphic cards can from a single VGA input split picture to 3 VGA outputs. So it allows any top card to display games on 3 screens.
I got a friend that just that had that device last week and made a 2x Geforce 7900GTX in SLI mode splitted on 3 19" LCD's and result was damn sweet and fast. No major bug but the camera FOV isnt tweakable and the perspective starts to be hardcore in 3840x1024.
Link to that Device : Linkage (It's not the same as my friend has, since his is blue and got 3 outputs)
____________________________________
omgfrenchpwntbh you are in teh pod. |

Red Raider
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Posted - 2006.05.16 21:44:00 -
[64]
Maybe we could talk CCP into offering an additional window to open up behind the current eve window. This way if operating in windowed mode you would have your primary HUD window we all know and love, and another window that would represent a workspace for placing anything you want there such as chat or map. This could be greatly expanded upon with upcoming stuff like a fitting screen that shows you a realtime update of your ships systems and status, while still allowing you to overlay map/tactical info/market/chat just anything that opens in the regular view.
A happy gamer isnt on the forums, they are playing the game unless they have an idea that they honestly think is helping out. |

Nicholai Thomasovich
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Posted - 2006.05.31 02:26:00 -
[65]
Another user that would LOVE multi-display support. I've been using two or more monitors for 6 years now (professional video\film editing, and digital photography processing), and EVE Really is the perfect game for multiple displays...
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Sly Raver
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Posted - 2006.06.06 09:12:00 -
[66]
Solution
http://www.gamerati.net/index.php?option=com_content&task=view&id=123&Itemid=1

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Osric Wuscfrea
Gallente G0D'S. INC
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Posted - 2006.09.24 09:35:00 -
[67]
It's only a solution if you want 3 x 1024. As I have 2 and both of my monitors run at 1280 x 1024 it's not much use.
I would like all the market/chat/mission briefs etc on monitor 2 with the game on Monitor 1. This would be possible if the windows could be dragged out of the game window. Windows mode performance is diabolocal and they don't drag out anyway - so I am limited to fullscreen.
Alternative is horizontal span with Camera offset to the monitor of my choice. Wouldn't think that was to hard for the programmers... -- Rgds Mike WWW.Dead-Fish.com Deep Sea Daddies... |

Bambi
Gallente Existentialist Collective
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Posted - 2006.09.26 07:27:00 -
[68]
Originally by: Xzavier Edited by: Xzavier on 29/10/2005 02:54:37 /sign
I use a 42" Sony Super-WEGA wide screen HDTV as my main monitor and a standard el-cheapo 15" LCD for the secondary. I run the game at 1920x1080 @ 30Hz (standard HD format)
Man thats gotta hurt your brain... .30Hz!! Gonna give youself some serrious eye/brain strain trying to read text at that refresh rate. personaly dont like anything under 85.
But I bet it looks sweet from a distance though...
Knowledge is knowing a tomato is a fruit; Wisdom is not putting it in a fruit salad.
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Ubersquid
Minmatar Culture Twenty
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Posted - 2006.09.28 20:47:00 -
[69]
yes please, better multimonitor support!
at least a possibility to change the window-size manually (ie not the few given sizes that allways fit full screens) i got an n-vidia card and run two monitors, one eve(windowed), one browser and irc and stuff, but what if i could resize the eve window to use 1 1/3 of my screens, so i only have the overview for example on my second monitor... the ship and ui wouldnt be split and i'd gain valuable space...
i can set the window size to 2560x1024, why can't i set it to 1600x1024, quite easy to implement imho...
if i at least could just hack it into the prefs.ini but the variables there just seem to be leftovers from earlier versions
and shiftwindow doesnt work either, cause it resizes the window but not the coordinate-system thats used to draw into it (-> view is distorted and mouse doesnt work properly anymore) --
The short span of Culture Fourteen's reign is objective proof that as a way of life, peace is a failure.
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Ubersquid
Minmatar Culture Twenty
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Posted - 2006.09.29 01:14:00 -
[70]
Edited by: Ubersquid on 29/09/2006 01:14:58 yeah yeah doublepost ftl... --
The short span of Culture Fourteen's reign is objective proof that as a way of life, peace is a failure.
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Ubersquid
Minmatar Culture Twenty
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Posted - 2006.09.29 01:14:00 -
[71]
HA!
actually i CAN set the window size to 1600x1024!
here's what i did: switched back to dual-view mode 2x 1280x1024 started eve, went to settings... the resolution dropdown seems to be filled according to your current desktop resolution or something, and there it was, i suppose it's a standard widescreen resolution. after selecting it, i quit eve, switched back to horizontal span and restarted it... voila!
--
The short span of Culture Fourteen's reign is objective proof that as a way of life, peace is a failure.
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TehJohnus
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Posted - 2006.10.11 19:54:00 -
[72]
Solution for ship-splitting: three-monitors. I use a GeForce 6800 (AGP) for my primary/center display, and installed a dual-head GeForce FX 5200 (PCI) for my left and right monitors. If I *really* wanted to, I could use the digital port thingy for yet another monitor, but then you'd have the ship-splitting problem again.
Three monitors is absolutely wonderful for video and animation work. |

Claxon
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Posted - 2006.10.28 22:25:00 -
[73]
Edited by: Claxon on 28/10/2006 22:26:10 Hey TehJohnus (or anyone doing the same thing), can you elaborate on your 3 screen setup please? I've now got 2 graphics cards in my pc a GeForce 6800GT (AGP) and a GeForce 7600GT (PCI-E), both with dual DVI outs. At the moment I have 3 monitors attached, 2 to the 7600 and 1 to the 6800. The 2 monitors in the 7600 are the exact same model (19" TFT) and the one in the 6800 is a different 17" TFT. If I set my desktop to Spanning mode, the 2 screens on the 7600 get recognised by windows as a single (wide) monitor, but the other screen is always seperate. If I load eve and tell it to use the 7600 to display, I can select 2560 x 1024 as the resolution, and span across the first 2 screens, but never the 3rd. It would be so cool to get eve working correctly on a tripple display. Thanks
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Dellepse
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Posted - 2006.11.08 16:20:00 -
[74]
Edited by: Dellepse on 08/11/2006 16:20:51
Originally by: Claxon Edited by: Claxon on 28/10/2006 22:26:10 Hey TehJohnus (or anyone doing the same thing), can you elaborate on your 3 screen setup please? I've now got 2 graphics cards in my pc a GeForce 6800GT (AGP) and a GeForce 7600GT (PCI-E), both with dual DVI outs. At the moment I have 3 monitors attached, 2 to the 7600 and 1 to the 6800. The 2 monitors in the 7600 are the exact same model (19" TFT) and the one in the 6800 is a different 17" TFT. If I set my desktop to Spanning mode, the 2 screens on the 7600 get recognised by windows as a single (wide) monitor, but the other screen is always seperate. If I load eve and tell it to use the 7600 to display, I can select 2560 x 1024 as the resolution, and span across the first 2 screens, but never the 3rd. It would be so cool to get eve working correctly on a tripple display. Thanks
You can do it with a tool like EVELauncher. I was using two 7600GT cards to drive three monitors and doing that. The problem is that when you stretch across multiple video cards, you no longer get hardware accel - my FPS in that mode was about 15-16. I bought a triplehead2go, and right at the moment I am using a single 7600GT (motherboard doesn't support SLI) to drive 3840x1024 res. I get around 40-60FPS generally, it drops when things get real busy of course.
Really thinking about one of those nifty new 8800GTX's at the moment. :)
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Gobo
Gallente The Scope
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Posted - 2006.11.08 23:59:00 -
[75]
Originally by: Czar You know what the REALLY annoying part is? I played this game from just about day one- and back then I just had one screen- but the multiscreen option WAS IN THE GAME!
Then I quit for a while- and got 2 screens.
Now, getting back into the game- I find the option to multiscreen is OUT of the game!!
Same story for me, any ideas why they took it out of the game? I cant see it making lag for the server. ________________________________________________
Currently flying Brutix. |

Alaris Nightshadow
Caldari Rogue Arrow Galactic Empire
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Posted - 2006.11.09 22:30:00 -
[76]
Edited by: Alaris Nightshadow on 09/11/2006 22:31:20 I've been running a setup with the following:
A Matrox Triple Head2Go and three 19" TFT 8ms LCD displays and an ATI X800 Pro. I plan on upgrading the card eventually but it works great and has hardware acceleration across all three screens.
here's a few screen shots from matrox as i'm too lazy to take any, ^_^
----------------------------------------------- "We fear that which we cannot see... we respect that which we cannot see... thus the blade will be wielded." |

Isidien Madcap
Minmatar Sparkle Heavy Industries
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Posted - 2006.11.10 06:21:00 -
[77]
I too would welcome real multi-monitor support. This could be as simple as allowing players to specify the rectangle that they want the actual world rendered in in the config file -- no need to even create UI for it. Either absolute or percentage based would work (viewRect="0 0 1600 1200" or viewRect="0% 0% 50% 100%"). This would be a great addition for Kali! :)
(Hey, along with the option to bind more stuff to keybindings, but that's worth a whole other post!)
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Ptah be
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Posted - 2006.11.15 11:36:00 -
[78]
Multi monitor in EVE would be awesome.
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Sarpadeon
Freedom Guard Imperium Alliance
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Posted - 2006.11.19 07:04:00 -
[79]
necro is bad mkay?
on a relevant note, eve looks absolutely AMAZING at resolutions such as 2580x1024, altho i run it windowed at 2304x864 and just line the right edge up with the far right of my display so my ship isnt cut in 1/2 by the monitor split.
i dont see how i ever played at resolutions under 2304x864 though... you can atualy leave windows OPEN while flying, i fit corp, alliance, local, log and scanner in the extra space and still have a huge field of view available.
i HIGHLY recommend anyone with a highend PC(ie if you spent $400+ on GPUs recently) to get a second or even 3rd monitor, it changed the way i used my PC completely.
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Vari
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Posted - 2006.11.21 20:26:00 -
[80]
Expert Newbie had it correct up there, I use both at window positioner and the all-so-wonderful Ultramon.
You can't have one EVE client on both monitors without using Nvidia's span function as Expert Newbie said. Even if it's one pixel over.
You can run as many eve clients as you want on whichever monitor you choose, be it the primary (taskbar and desktop icons default here) or secondary monitor. You just have to set the Display Adapter setting to the display adapter that corresponds to the monitor you choose, for all clients. To prevent the window from minimizing when you click outside EVE, run EVE at the resolution of the monitor, set it to windowed, and use either ShiftWindow, sw's buggy brother EVE Launcher, or EVEmon to position the window perfectly. Your eyes don't notice the difference. None of the 3D rendered pixels will spill over and it will run smoothly.
With this, I always run my primary eve client on my secondary monitor, and on my primary, websurf or even play another 3D game.
And true, EVE does not yet have a good solution for one client on two monitors, so working market while flying around in space without your ship broken in half is a dream for now. Supreme Commander is the only game I can think of that natively supports two monitors. And yes, it does work.
Anyone needing help, feel free to convo me.
Cheers
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Xendrick Calderone
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Posted - 2006.11.22 06:49:00 -
[81]
I vote for dual monitor support. I would love to have my ship on one screen and the overview, chats and sidebars on the other. Right now the main screen is just way too crowded.
Please CCP, let me put my other monitor to good use!
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TryfanMan
Gallente Cevelo
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Posted - 2006.11.22 11:53:00 -
[82]
I also think dual monitor support is a great idea. I don't have two monitors myself, but if EVE offered the facitlity I would go and buy one especially! 
Supreme Commander supports dual monitors natively, as an example how it can be done. AFAIK one has the action and the other has the map and other handy info. It's the future!
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Alyna Shin'tay
Amarr Indomita Classis
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Posted - 2006.11.27 10:59:00 -
[83]
/signed
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Ackuula
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Posted - 2006.11.28 00:31:00 -
[84]
Signed.
Even without true dual monitor support, it would be nice for a cusomizeable UI and camera placement, along with some wider screen resolutions so that we could span it ourselves across more than one screen and put all the controls and ship views where they wouldn't be cut off. Just the customizeable UI would be enough of an upgrade in itself.
Currently the only cool multi-monitor thing you can do is run an Eve client on each monitor (windowed) or run Eve fullscreened on one and a video playing fullscreened on the other.
I'm running in Dual-View mode with a Nvidia 7800Gt 256mb, it supports 3d & video acceleration at native resolutions on both monitors simultaneously. In other words, no crashing while dragging running games/videos from one monitor to the other, things stay the same scale when moving them from one monitor to the other, and no horizontal-spanning resolution wierdness when wanting to run something fullscreen on only one monitor.
I currently have a Dell 24" at 1900x1200 and a View Sonic 17" at 1280x1924 Some time next year I'd like to bump it up to 2 24" widescreens or make the jump up to a 30" if the prices ever dip below $1000.
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Marchocias
Minmatar STEEL FIST INCORPORATED
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Posted - 2006.11.30 13:05:00 -
[85]
/signed
I want it now! The only feature they need is to stop it minimising as soon as I do something else. How hard can that be?
---- Yaaaaaaaaaaaaaaaaaaaaaaaa*coughcough*aaaaaaaaaaaaaaaaaaaaaaaaaaarrr!! |

MolRob
Caldari Destructive Influence Band of Brothers
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Posted - 2006.12.01 00:54:00 -
[86]
I had a performance issue because of useing two displays. If I moved even one vertical line of pixels to the other monitor, or any window was top of the client (like msn ie: xxxx just logged in) I got 1 frame per minute, CPU usage at 100% and this on my core2duo E6400 with 4Gb of memory and a Geforce7600Gt. 
The keyword is colordepth. I had 32-bit on one and 16 on the other.(because of nvidia omgs*xz0r applys settings from 3rd display to the 2nd if 3rd is offline) Well. Color depth must be the same on both displays if you want to drag the client wherever you want. It was a week for me to figure this out.
ps: and multi display support /signed
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Oran Sound
Crimson Council
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Posted - 2006.12.04 05:36:00 -
[87]
Edited by: Oran Sound on 04/12/2006 05:38:14 http://www.kegetys.net/SoftTH
Unfortunately, I can't get Eve to launch. It starts the splash screen for Revelations and than just closes before the login screen.
I have tried it on Oblivion and it works.
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gordon861
Minmatar Research Associates Intrepid Crossing
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Posted - 2006.12.05 16:12:00 -
[88]
I run two clients at once on my two screens, I found with an earlier nvidia card that one would run extreamly slowly but on the newer cards this doesn't happen.
I also run a program Eve Launcher (http://eve.grismar.net/evelauncher/) this will run eve clients maximized to fill each monitor without the borders in windows mode and allow the use of other programs without minimizing the game screens.
Recruiting NOW ! |

Antares Solaris
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Posted - 2006.12.05 20:15:00 -
[89]
I use dualies also. I have a higher end video card for that. I would very much like it to not minimize EVE when I click anything else.
Windowed mode - for whatever reason - completely slows down my computer to the point where the cursor skips across the screen and is hard to control.
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Marchocias
Minmatar STEEL FIST INCORPORATED
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Posted - 2006.12.07 21:00:00 -
[90]
same here....
however, remarkably, its just started to work properly without minimising
bet it'll stop when I log in again.
---- Yaaaaaaaaaaaaaaaaaaaaaaaa*coughcough*aaaaaaaaaaaaaaaaaaaaaaaaaaarrr!! |
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