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Squizz Caphinator
Greater Order Of Destruction Happy Endings
49
|
Posted - 2012.11.16 15:38:00 -
[1] - Quote
zKillboard is a new approach by EveKill to killboards using fresh ideas and modern technologies. It's different, but it's a good different. The developers are Karbowiak and Squizz Caphinator, with insight and directions from many others.
Please keep in mind zKB is currently beta and there are lots of things to be done yet.
Issues: - Fitting Wheel (yes, we're adding this) - OMG BIG ICONS! Yes, we'll be removing those. We hear you! - No campaigns yet. - Other various minor things which you may or may not notice :)
Please feel free to give your constructive feedback. http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Zarian Uphius
THORN Syndicate THORN Alliance
23
|
Posted - 2012.11.16 17:03:00 -
[2] - Quote
Your killboard is only usable when I zoom completely out via Ctrl+mouse wheel, but by that time I cannot read a thing. Otherwise it takes everything from eve-kill.net and makes it twice as hard to read. |

Ashterothi
Aideron Robotics
53
|
Posted - 2012.11.16 19:01:00 -
[3] - Quote
I think it looks kind of snazzy, but the way to which you get to individual kill reports from the lists seems unintuitive compared to eve-kill. In fact in a related kill report, I wasn't able to find a way to quickly go to a specific kill report without scrolling down to the bottom.
Also related kills doesn't show how many more will be involved. When I am hunting for a good kill report, I often use that number to find the most complete report. |

Ashterothi
Aideron Robotics
53
|
Posted - 2012.11.16 19:07:00 -
[4] - Quote
Also, I don't see a way to see kills/losses broken down by month. There seems to be a lot of information that is missing, I hope you bring it all back in some way or another. |

Dei
Mamaleek
0
|
Posted - 2012.11.16 22:22:00 -
[5] - Quote
I really like it, especially using bootstrap - always saves a billion hours using that framework.
I'm wondering how you got such accurate market data - were you using the eve market relay or some other system? |

Indalecia
69
|
Posted - 2012.11.16 22:38:00 -
[6] - Quote
Love the layout - simple and to the point.
Where's the source though?  |

Max Kolonko
High Voltage Industries Ash Alliance
210
|
Posted - 2012.11.17 14:29:00 -
[7] - Quote
looks terrible.
No ship fitting screen (not talking about EFT fit, but fitting visualization)
Dont try to copy that useless Battle Clinic KB with the way dropped/destroyed items are shows - we need proper visible distinction (like you have it right now with green background on dropped items) To much information, to big boxes for each thing, we need it more condensed.
Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |

Lairel Dallocort
Jain Zar Gate
6
|
Posted - 2012.11.18 20:03:00 -
[8] - Quote
I just wanted to let you know I got the error, "SMTP Error: Could not authenticate. Mail error: SMTP Error: Could not authenticate." when I registered for the site. I assume that there should be an authentication email, but none came so I don't think I can login to the site. |

DelBoy Trades
Trotter Independent Traders.
469
|
Posted - 2012.11.22 09:29:00 -
[9] - Quote
Eve-kill seems to forget pilots kills all the time now. As an enormous killboard *****, I check my main's killboards religiously, lately every time I look it says I either have no kills or only shows a few recent months of kills. Is this likely to be fixed soon or are we looking at a complete transition to the Zkillboard. I'm also a bit concerned that on EVEKill I have 1700 kills on a particular pilot but only 1100 on the Zboard.
Damn nature, you scary! |

Karbowiak
4M-CORP BricK sQuAD.
70
|
Posted - 2012.11.23 02:13:00 -
[10] - Quote
Zarian Uphius wrote:Your killboard is only usable when I zoom completely out via Ctrl+mouse wheel, but by that time I cannot read a thing. Otherwise it takes everything from eve-kill.net and makes it twice as hard to read.
The size thing we are looking at, but it's hard to do much about, since bootstrap was made to look like this..
Ashterothi wrote:I think it looks kind of snazzy, but the way to which you get to individual kill reports from the lists seems unintuitive compared to eve-kill. In fact in a related kill report, I wasn't able to find a way to quickly go to a specific kill report without scrolling down to the bottom.
Also related kills doesn't show how many more will be involved. When I am hunting for a good kill report, I often use that number to find the most complete report.
the related kill stuff will be overhauled and made easier to navigate and use :) As for the number of involved, i think we put that onto the page :)
Ashterothi wrote:Also, I don't see a way to see kills/losses broken down by month. There seems to be a lot of information that is missing, I hope you bring it all back in some way or another.
pagination and such is still missing, it is in the code, we just havn't found a way to show and make use of it yet :)
Dei wrote:I really like it, especially using bootstrap - always saves a billion hours using that framework.
I'm wondering how you got such accurate market data - were you using the eve market relay or some other system?
We use EVE-Central i think, and just update the prices often. and otherwise take alot of smarter approaches to pricing (such as BPO/BPC stuff)
Indalecia wrote:Love the layout - simple and to the point. Where's the source though? 
Source is coming once we're done - once we're content with what we have made, we will bring more people aboard to help make it even more awesome :) |
|

Karbowiak
4M-CORP BricK sQuAD.
70
|
Posted - 2012.11.23 02:13:00 -
[11] - Quote
Max Kolonko wrote:looks terrible.
No ship fitting screen (not talking about EFT fit, but fitting visualization)
Dont try to copy that useless Battle Clinic KB with the way dropped/destroyed items are shows - we need proper visible distinction (like you have it right now with green background on dropped items) To much information, to big boxes for each thing, we need it more condensed.
Fitting screen is coming back, no worries. As for dropped/destroyed, we have taken much of the rage into concideration and have improved it to a point where we hope and think everyone will be happy.
As for information, we show less information on the page than EDK does, it's bigger yes, but that's mainly cause we're using bootstrap to ease development.
Lairel Dallocort wrote:I just wanted to let you know I got the error, "SMTP Error: Could not authenticate. Mail error: SMTP Error: Could not authenticate." when I registered for the site. I can still login.
Yes, the SMTP stuff can error sometimes, not much we can do about it :(
DelBoy Trades wrote:Eve-kill seems to forget pilots kills all the time now. As an enormous killboard *****, I check my main's killboards religiously, lately every time I look it says I either have no kills or only shows a few recent months of kills. Is this likely to be fixed soon or are we looking at a complete transition to the Zkillboard. I'm also a bit concerned that on EVEKill I have 1700 kills on a particular pilot but only 1100 on the Zboard.
EVE-KILL is horribly broken, so broken that we started working on zKB instead of trying to fix it. So in a month or two, we're swapping EDK for zKB meaning zKillboard will go onto eve-kill.net - we will still have eve-kill in on a different subdomain for those of you who can't let it go.
As for mails, yes, we are moving all mails from EVE-KILL over to zKB, so your stats should look perfectly fine once we get that done :) |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
52
|
Posted - 2012.11.26 15:47:00 -
[12] - Quote
tl;dr: Eve-Kill is now zKillboard's *****.
Many of you already know that zKillboard is Eve-Kill's project on a new killboard. One of the big improvements we were able to make with zKB is the ability for efficient KillLog fetching and parsing.
Some history: zKB initially fed from Eve-Kill for several months using a shared cached system (that Eve-Kill was in charge of). Then zKB became more mature and began doing its own KillLog fetches while also using the same shared cache system.. And now zKB is in charge of this shared cache and eve-kill is feeding all kills from this cache.
In short, rather than me rambling I'll bullet point how this will improve kill fetching overall:
- More efficient and reliable KillLog fetching. - Better error handling (<3 you CCP) - Integrated corp director key fetches. If you have four directors each with their own corp key, then zKB can fetch new kills 4 times an hour! (CEO counts as a director) - Don't worry, API verified kills on EveKill will still show up as.... api verified.
Next on my list of things to do is importing the ~12 million manually posted killmails from Eve-Kill to zKB. Now that, my friends, will be fun...
In the meantime, feel free to ask any questions or say EveKill sucks. You suck too, now go get some kills!
http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

AzAkiR NaLDa
Real Simple Construction Yulai Federation
7
|
Posted - 2012.11.26 18:03:00 -
[13] - Quote
i for one like the look and feel of this zkillboard. it is about time we get some more funky **** instead of the old standardized looks and feels to killboards. i am quite looking forward to hopefully in the future set my own corp up with this board instead of the out-dated EDK. |

Brain Gehirn
Vera Cruz. Nulli Secunda
8
|
Posted - 2012.11.27 04:19:00 -
[14] - Quote
The only reason that people still uses battleclinic is the general rankings (alliances, corporations and pilots) Should be a good idea to make something like that :)
What is a signature? |

TheSkeptic
Federal Navy Academy Gallente Federation
66
|
Posted - 2012.11.27 08:58:00 -
[15] - Quote
Does have a much better look and feel to it... once you adapt.
The other kb's are dated, the only thing they have going for them is history.
One thing I did notice though, km's don't seem to display values > 1B?
http://zkillboard.com/detail/26795277/ http://zkillboard.com/detail/26792863/
The 1B+ valued mods all show as 999,999,999.99 Lord Zim: I do the following in hisec, because it's less effort vs reward than doing the same in nullsec: - Ratting
|

Squizz Caphinator
Greater Order Of Destruction Happy Endings
52
|
Posted - 2012.11.27 18:15:00 -
[16] - Quote
TheSkeptic wrote:One thing I did notice though, km's don't seem to display values > 1B?
Nice find! Seems we made a mistake in the template engine for formatting those numbers. *fixed* http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
52
|
Posted - 2012.11.27 18:16:00 -
[17] - Quote
Brain Gehirn wrote:The only reason that people still uses battleclinic is the general rankings (alliances, corporations and pilots) Should be a good idea to make something like that :)
All this is already planned. http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

iskflakes
Magnets Inc.
100
|
Posted - 2012.11.28 15:57:00 -
[18] - Quote
Looks good. WTB some proper API documentation though. Track your wealth with EVE Stats: https://ohheck.co.uk/EVEStats/home.php |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
52
|
Posted - 2012.11.28 20:04:00 -
[19] - Quote
iskflakes wrote:Looks good. WTB some proper API documentation though.
How much isk are you willing to pay? :)
Anyhow, its funny that you mention that as we just overhauled the API documentation. Enjoy! http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
52
|
Posted - 2012.11.28 20:06:00 -
[20] - Quote
DelBoy Trades wrote:Eve-kill seems to forget pilots kills all the time now. As an enormous killboard *****, I check my main's killboards religiously, lately every time I look it says I either have no kills or only shows a few recent months of kills. Is this likely to be fixed soon or are we looking at a complete transition to the Zkillboard. I'm also a bit concerned that on EVEKill I have 1700 kills on a particular pilot but only 1100 on the Zboard.
This is because zKB only has API verified kills at the moment. So that 600 kill discrepancy means there are 600 kills that zKB doesn't have the CCP provided xml.
Yes, we will be importing manual mails, so no worries about that. http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |
|

Marcel Devereux
Aideron Robotics
175
|
Posted - 2012.11.30 18:41:00 -
[21] - Quote
Can we get the number of kills for each faction added to the top 10 page? For example how many of the following kills in Aideron Robotics were faction warfare kills?
http://zkillboard.com/corporation/1894214152/top/ |

Ms Sexy
Pussey Thumpers
0
|
Posted - 2012.12.01 22:15:00 -
[22] - Quote
The kill-board is crap due to this main reason, the board has been designed around one focus greed! WTF is this ****?Quote:"please login or register to view top kills"
So not only do you want advertisement and CCP to give you money for a new server but you also want to collect a mass of emails from eve players for some strange reason..
I might design a nice simple, responsive site togive you guys some competition. It will share kill-mail information with a HIVE, the hive will link to a cluster of donated mysql databases all linked with at-least 2 copies of 1 killmail randomly distributed, a truly open system for the community. |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
53
|
Posted - 2012.12.02 02:18:00 -
[23] - Quote
Ms Sexy wrote:The kill-board is crap due to this main reason, the board has been designed around one focus greed! WTF is this ****? Quote:"please login or register to view top kills" So not only do you want advertisement and CCP to give you money for a new server but you also want to collect a mass of emails from eve players for some strange reason.. I might design a nice simple, responsive site togive you guys some competition. It will share kill-mail information with a HIVE, the hive will link to a cluster of donated mysql databases all linked with at-least 2 copies of 1 killmail randomly distributed, a truly open system for the community.
Wow, aren't you jumping the gun a bit? We're restricting that in beta because some of the queries haven't been tuned just yet, and we only want to hit the database if we have to. Relax, this isn't going to be permanent.
http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Karbowiak
4M-CORP BricK sQuAD.
70
|
Posted - 2012.12.02 02:21:00 -
[24] - Quote
Ms Sexy wrote:The kill-board is crap due to this main reason, the board has been designed around one focus greed! WTF is this ****? Quote:"please login or register to view top kills" So not only do you want advertisement and CCP to give you money for a new server but you also want to collect a mass of emails from eve players for some strange reason.. I might design a nice simple, responsive site togive you guys some competition. It will share kill-mail information with a HIVE, the hive will link to a cluster of donated mysql databases all linked with at-least 2 copies of 1 killmail randomly distributed, a truly open system for the community.
Competition?
That'd be the first in a few years, i for one welcome it!  |

Ms Sexy
Pussey Thumpers
0
|
Posted - 2012.12.02 17:43:00 -
[25] - Quote
Karbowiak wrote:As for your idea of a hive thing, it could most likely work - it could also fall on it's face real hard. I'm mostly seeing it doing the latter 
Oh i can make it happen don't worry about that, just take a look at my portfolio www.froggycreative.com.
However, i would rather engage with projects that are already out there for the community, if this killboard doesn't turn into a ransoming monopoly on other 3d party developers or users then i am happy to contribute to this project if it is needed. However, from what i can see that doesn't seem the case..
|

Karbowiak
4M-CORP BricK sQuAD.
70
|
Posted - 2012.12.02 19:12:00 -
[26] - Quote
Ms Sexy wrote:Karbowiak wrote:As for your idea of a hive thing, it could most likely work - it could also fall on it's face real hard. I'm mostly seeing it doing the latter  Oh i can make it happen don't worry about that, just take a look at my portfolio www.froggycreative.com. However, i would rather engage with projects that are already out there for the community, if this killboard doesn't turn into a ransoming monopoly on other 3d party developers or users then i am happy to contribute to this project if it is needed.
We don't want to ransom people, nor do we want to run a monopoly. We have always been open about the board, and have always had APIs open to people. We have also supported our competition by allowing them to use our APIs.
As far as 3rd party developers go, we have always supported them, and will do even more with zKillboard. By both integrating their services into the site, and by linking to them. We obv. don't expect them to link back, but if they would, great! 
Anyway, as far as your concerns for us becoming these (and i'm paraphrazing here) abusive assholes - fear not.  |

Tornii
CTRL-Q Iron Oxide.
18
|
Posted - 2012.12.03 06:58:00 -
[27] - Quote
Been using this one for about two weeks and it's a pleasure to view, unlike regular killboards. "If the essence of life is information carried in DNA, then society and civilization are just colossal memory systems." |

Risingson
22
|
Posted - 2012.12.03 10:57:00 -
[28] - Quote
i would like to propose 3 modifiers for the api: - modifier to not respond items - modifier to not respond attackers - modifier to respond involved ally/corp stats
thanks for a great service ! Eveeye.com-á- New Eden Bordcomputer Systems |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
54
|
Posted - 2012.12.03 18:34:00 -
[29] - Quote
Risingson wrote: - modifier to not respond items - modifier to not respond attackers
Done! The modifiers are no-items and no-attackers
Risingson wrote: - modifier to respond involved ally/corp stats
Won't happen today, but it will happen :)
Thanks for the good ideas! http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Brain Gehirn
Vera Cruz. Nulli Secunda
8
|
Posted - 2012.12.03 20:08:00 -
[30] - Quote
I miss the "view kill" button/link inside the related kills. Its always good to see kills from that list Corporation API's are listed as pilot API at the "me" page
What is a signature? |
|

Risingson
22
|
Posted - 2012.12.03 22:11:00 -
[31] - Quote
Squizz Caphinator wrote:Won't happen today, but it will happen :) nice!! one more thing i found today: http://zkillboard.com/api/systemID/30001160/pastSeconds/172800/ that link seems ok to me but doesnt work. it throws this error: Message: Must pass at least one required modifier. Please read API Information. adding eg /kills/ doesn't help.
thanks again
http://Eveeye.com Prototype YD-114 Bordcomputer System |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
54
|
Posted - 2012.12.03 22:58:00 -
[32] - Quote
Brain Gehirn wrote:I miss the "view kill" button/link inside the related kills. Its always good to see kills from that list Corporation API's are listed as pilot API at the "me" page
Yea, I keep meaning to link those but every time I get around to it I realize I want to rewrite the code that powers that page and I get a sudden case of laziness..  http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
54
|
Posted - 2012.12.03 22:59:00 -
[33] - Quote
Risingson wrote:Squizz Caphinator wrote:Won't happen today, but it will happen :) nice!! one more thing i found today: http://zkillboard.com/api/systemID/30001160/pastSeconds/172800/that link seems ok to me but doesnt work. it throws this error: Message: Must pass at least one required modifier. Please read API Information.adding eg /kills/ doesn't help. thanks again
Fixed. We were missing systemID in the required list... http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
54
|
Posted - 2012.12.03 23:30:00 -
[34] - Quote
Good request. Done!
(will only display for corps/allis/pilots who are recently seen involved in facton warfare) http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Risingson
22
|
Posted - 2012.12.04 14:44:00 -
[35] - Quote
i think the api modifiers - orderDirection/asc/ - orderDirection/desc/ have no effect. i would like to get latest kill first... http://Eveeye.com Prototype YD-114 Bordcomputer System |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
54
|
Posted - 2012.12.04 17:00:00 -
[36] - Quote
Risingson wrote:i think the api modifiers - orderDirection/asc/ - orderDirection/desc/ have no effect. i would like to get latest kill first...
I think you're right. *FIXED* http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

CraftyCroc
Gunpoint Diplomacy
59
|
Posted - 2012.12.07 00:32:00 -
[37] - Quote
I endorse this product due to the fact it has a solo tab.
Can't wait to see the finished board |

Romvex
194
|
Posted - 2012.12.09 12:55:00 -
[38] - Quote
I approve of the w-space tab. This should be the standard everywhere Post with your main |

Karbowiak
4M-CORP BricK sQuAD.
71
|
Posted - 2012.12.10 00:05:00 -
[39] - Quote
If for some reason over the next days, you see strange text pop up at random places, it's because i'm messing with the translation stuff.
Yes, the page will most likely be translated to different languages, crazy huh? 
Oh and, ads, they are now enabled - not sure on their placement tho. I'd prefer them in the side, but Squizz is quite adament about them being in the top. Could make it a user preference i guess, selectable from the account panel. |

Medusa The Gorgon
Temple of the Serpent The Gorgon Empire
0
|
Posted - 2012.12.10 07:39:00 -
[40] - Quote
Are you planning to stop the feed terrorism you established in eve-kill.net and make normal XMLs or output original CCP XMLs or will continue 'draw KMs as i like' practice ?
|
|

Squizz Caphinator
Greater Order Of Destruction Happy Endings
55
|
Posted - 2012.12.10 14:11:00 -
[41] - Quote
Medusa The Gorgon wrote:Are you planning to stop the feed terrorism you established in eve-kill.net and make normal XMLs or output original CCP XMLs or will continue 'draw KMs as i like' practice ?
I think this will make you happy:
http://zkillboard.com/information/api/ http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Medusa The Gorgon
Temple of the Serpent The Gorgon Empire
0
|
Posted - 2012.12.10 17:51:00 -
[42] - Quote
Quote:The return is in JSON. No. It's another pictures from an excibition.
Also, I don't see a timestamp km was posted into database and can't start to pull from it. Without it, it's impossible to create robust fetcher. |

Karbowiak
4M-CORP BricK sQuAD.
71
|
Posted - 2012.12.10 18:51:00 -
[43] - Quote
Medusa The Gorgon wrote:Are you planning to stop the feed terrorism you established in eve-kill.net and make normal XMLs or output original CCP XMLs or will continue 'draw KMs as i like' practice ?
The feed terrorism?! wut?
in zKB we have an API as Squizz linked to, which outputs the mails as we get them from CCP, except not in XML, but in JSON (XML converted directly to JSON infact).
Which should be easier to parse for everyone involved.
Medusa The Gorgon wrote:Quote:The return is in JSON. No. It's another pictures from an excibition. Also, I don't see a timestamp km was posted into database and can't start to pull from it. Without it, it's impossible to create robust fetcher.
You don't need a timestamp for when it was posted into the database, all you need is a timestamp for when the kill was made on TQ, which you get ;) |

Shellac Brookdale
RAZOR Alliance
6
|
Posted - 2012.12.10 19:24:00 -
[44] - Quote
How do you have to call the api to walk through all kms starting at a certain id? http://zkillboard.com/api/kills/afterKillID/15445465/ < doesn't work
Also would it be possible to reference an truly sequential internal id? CCP ids are not very useful for syncing, as theres no way to tell when all kms have been finally fetched for a given id range.
|

Karbowiak
4M-CORP BricK sQuAD.
71
|
Posted - 2012.12.10 19:50:00 -
[45] - Quote
Shellac Brookdale wrote:How do you have to call the api to walk through all kms starting at a certain id? http://zkillboard.com/api/kills/afterKillID/15445465/ < doesn't work Also would it be possible to reference an truly sequential internal id? CCP ids are not very useful for syncing, as theres no way to tell when all kms have been finally fetched for a given id range.
The CCP IDs are sequential, as for us using an internal id, i highly doubt it. But it could be a way to fix the manual mail posting thing. But dunno, Squizz is the boss in that regard :)
Also, you need another modifier on your api request.
http://zkillboard.com/api/kills/afterKillID/15445465/ = Details
Message: Must pass at least one required modifier. Please read API Information.
;) |

Medusa The Gorgon
Temple of the Serpent The Gorgon Empire
0
|
Posted - 2012.12.10 21:29:00 -
[46] - Quote
Karbowiak wrote: The feed terrorism?! wut?
The feed terrorism is when ship with fleet hangar outputs with location ids 5 and 0 only or when people are making api verified fakes posting killmails with cooked drop. This is a complete pain for me as a killboard owner. Killmail from eve-kill: http://coalition.serpent.is/kill/1031253/ Killmail from api http://coalition.serpent.is/kill/1026923/ You can see the difference.
Karbowiak wrote: Which should be easier to parse for everyone involved.
Easier to parse when we have already authentic xml format from ccp every killboard supporting? You are kidding....
Karbowiak wrote: You don't need a timestamp for when it was posted into the database, all you need is a timestamp for when the kill was made on TQ, which you get ;)
So, can you provide me a clue then?
For example, I'm feeding from your killboard and don't want to hammer it or my killboard. I feeded a killmails with date 2012-12-11 00:00:00 time and marked this time as startdate for the next pull. But some new killmails was posted with the date less then this (it's possible - some key with 119 or some new key was added). Relying on killmail KMs timestamp will lead to the huge gaps.
|

Squizz Caphinator
Greater Order Of Destruction Happy Endings
55
|
Posted - 2012.12.10 23:29:00 -
[47] - Quote
Medusa,
The problem with hangar flags is a problem with EDK, which EveKill is based on. I fully understand your frustration on this and it is one of the reasons why we're designing zKB. zKB will produce json output equivalent to the imported CCP xml, which means no flags (or anything) are altered. If you'd like to inspect this on a killmail by killmail basis, replace /detail/ with /raw/ in the URL to see the raw json for that particular kill.
zKB's API will have a modifier that will allow you to request kills posted after a certain time. It won't be a number, it'll be a date. Its not currently available because the search parameters are not optimized for it. I'm well aware of the problems posed with not having it, and I ask that you display patience in the meantime. http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
55
|
Posted - 2012.12.10 23:31:00 -
[48] - Quote
Ranking on zKillboard explained: http://www.reddit.com/r/Eve/comments/14mq80/information_overload_ranking_on_zkillboard/ http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Capqu
Love Squad
52
|
Posted - 2012.12.11 13:02:00 -
[49] - Quote
Hey,
I noticed on the "solo" tab, kills that have an NPC or a warp disrupt bubble on them don't show up as "solo".
I think this should be changed to allow all kills that have only 1 player (regardless of what else) on them to count as solo.
http://pizza.eve-kill.net |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
55
|
Posted - 2012.12.11 14:17:00 -
[50] - Quote
Capqu wrote:Hey,
I noticed on the "solo" tab, kills that have an NPC or a warp disrupt bubble on them don't show up as "solo".
I think this should be changed to allow all kills that have only 1 player (regardless of what else) on them to count as solo.
I've put a lot of thought into this and it boils down to this: "If external factors somehow contributed to the killmail then that killmail is not solo." I feel the same way about booster alts, however, the API doesn't account for those in a killmail... http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |
|

Capqu
Love Squad
52
|
Posted - 2012.12.11 15:31:00 -
[51] - Quote
Squizz Caphinator wrote:Capqu wrote:Hey,
I noticed on the "solo" tab, kills that have an NPC or a warp disrupt bubble on them don't show up as "solo".
I think this should be changed to allow all kills that have only 1 player (regardless of what else) on them to count as solo.
I've put a lot of thought into this and it boils down to this: "If external factors somehow contributed to the killmail then that killmail is not solo." I feel the same way about booster alts, however, the API doesn't account for those in a killmail... "External factors"? So 1v1s in wormholes with effects aren't 1v1? 1v1s where one person is has slightly worse skills aren't 1v1? What do you classify as external? How is camping a warp bubble solo not a solo kill? How is engaging 1v1 on a gate and having the gate rats randomly shoot one of you not a solo kill? How is killing someone with logi repping you but not agressing a solo kill?
A lot of the cases where the NPC or the warp bubble is on the kill mail they are only there as incidental and or because of how the fight started. On the other side, a lot of mails with only one player on the KM were not in fact 1v1s, due to logi or boosts etc.
I think you should keep your opinions and bias out of it, and just make it so where if only 1 ~player~ is on the kill, it's a solo kill.
http://pizza.eve-kill.net |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
55
|
Posted - 2012.12.11 17:19:00 -
[52] - Quote
Alrighty, I'll bite and explain my reasonings:
- CCP lists more than one attacker on a killmail. It is not solo. - NPC's could have scrammed, ECM'ed, webbed, or done nothing at all. - Wormholes affect both victim and attacker(s). All parties get those nerfs/bonuses.
Any killmail that has more than one attacker listed is not solo. If I anchored a bubble and caught someone and killed them, sure, *I* think that's solo. However, the killmail lists more than one attacker.
1 attacker = solo >1 attacker != solo
1 human + 1 npc != solo
That's the logic of the code. It isn't going to change. The Solo tab isn't going anywhere. You can hate me or love me for it.
Per the zKB API feature request: Maybe.
Any further discussion on the definition of solo and what it should or shouldn't be will be ignored. Feel free to call me an a**hole but I've discussed this many times over a 2 year period with numerous people, Some agree, some don't. I can't make everyone happy. I'm not interested in discussing it again. http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

doomlord289
Rock Grinders Black Core Alliance
8
|
Posted - 2012.12.12 03:02:00 -
[53] - Quote
I believe I found a bug on the user account home page (http://zkillboard.com/account/me/). In the row "Default Comment Character" it lists my character ID, not my character name. The dropdown used to select this character is working fine, however.
I've submitted a bug using the feedback as well with a link to this post in case you check there first.
Also, how soon can we expect to see corp and alliance killboards? Will our custom URLs from eve-kill transfer over to zkillboard? |

Karbowiak
4M-CORP BricK sQuAD.
71
|
Posted - 2012.12.12 03:08:00 -
[54] - Quote
doomlord289 wrote:I believe I found a bug on the user account home page (http://zkillboard.com/account/me/). In the row "Default Comment Character" it lists my character ID, not my character name. The dropdown used to select this character is working fine, however.
I've submitted a bug using the feedback as well with a link to this post in case you check there first.
Also, how soon can we expect to see corp and alliance killboards? Will our custom URLs from eve-kill transfer over to zkillboard?
Hi, yeah i've known about "the bug" for a while now, but i've just added fixing it to my todo.
As for corp and alliance killboards, they will be "going away". The system we will put in place will utilize the tracker, mixed with some custom url goo.
Pretty much, you'll go to your account, select which pilots/corps/alliances/factions/ships/systems/regions you want to track, then select a domain name you want that tracker to respond to, and voila. Your very own pilot/corp/alliance/faction/ship/system/region board.
You can obv. mix it all together if you want, or make a coalition board, or just make your very own pilot board. Everything will go :)
Currently, only the zkillboard.com tracker feature works, but the url whatchamacallit will come very soon. |

Ashnazg
Pins and Needles
77
|
Posted - 2012.12.12 23:35:00 -
[55] - Quote
Some usability issues:
# involved pilots - make the rows where it shows the pilot a link to the loss (if there is a loss) just like on eve-kill, far more intuitive
# home page listing kills and losses and stuff - I made an awesome jpg illustrating how I think it would look more slick, providing slightly more information while being more intuitive at the same time.
http://box.jisko.net/i/9753f212.jpg
basically it separates the victim info from the victim's ship info and clears some space with the removal of the lost ship (there's an icon for it and you can show the ship name with mouseover or something), and it adds final blow imagery (char/corp/ally) just as its shown for the victim. It also aims to separate the victim and final blower columns because each column's contents are centered on the very column respectively (awful english, but the image should explain it), making it easier to read the page. Also icons for the killmail link (perhaps a skull for the mail and a letter for the comments instead of my painted icons).
And I would like to see an site intern comment feature, or at least no 3rd party links like disqus lists.
Other then that: ******* awesome stuff, keep it up! Blog: White Knights and Manly Explosions |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
56
|
Posted - 2012.12.13 14:54:00 -
[56] - Quote
Ashnazg wrote:Some usability issues: # involved pilots - make the rows where it shows the pilot a link to the loss (if there is a loss) just like on eve-kill, far more intuitive # home page listing kills and losses and stuff - I made an awesome jpg illustrating how I think it would look more slick, providing slightly more information while being more intuitive at the same time. http://box.jisko.net/i/9753f212.jpgbasically it separates the victim info from the victim's ship info and clears some space with the removal of the lost ship (there's an icon for it and you can show the ship name with mouseover or something), and it adds final blow imagery (char/corp/ally) just as its shown for the victim. It also aims to separate the victim and final blower columns because each column's contents are centered on the very column respectively (awful english, but the image should explain it), making it easier to read the page. Also icons for the killmail link (perhaps a skull for the mail and a letter for the comments instead of my painted icons). And I would like to see an site intern comment feature, or at least no 3rd party links like disqus lists. Other then that: ******* awesome stuff, keep it up!
Nice suggestions. I'm going to study your image a bit more later.
Oh, there *is* an internal comment system btw! http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Ashnazg
Pins and Needles
77
|
Posted - 2012.12.13 15:05:00 -
[57] - Quote
Squizz Caphinator wrote:Ashnazg wrote:Some usability issues: # involved pilots - make the rows where it shows the pilot a link to the loss (if there is a loss) just like on eve-kill, far more intuitive # home page listing kills and losses and stuff - I made an awesome jpg illustrating how I think it would look more slick, providing slightly more information while being more intuitive at the same time. http://box.jisko.net/i/9753f212.jpgbasically it separates the victim info from the victim's ship info and clears some space with the removal of the lost ship (there's an icon for it and you can show the ship name with mouseover or something), and it adds final blow imagery (char/corp/ally) just as its shown for the victim. It also aims to separate the victim and final blower columns because each column's contents are centered on the very column respectively (awful english, but the image should explain it), making it easier to read the page. Also icons for the killmail link (perhaps a skull for the mail and a letter for the comments instead of my painted icons). And I would like to see an site intern comment feature, or at least no 3rd party links like disqus lists. Other then that: ******* awesome stuff, keep it up! Nice suggestions. I'm going to study your image a bit more later. Oh, there *is* an internal comment system btw!
Well, there WAS one on eve-kill as well, until disqus came... :D
I'd very much like to just be able to log into the comments on the site, currently it only is 'anonymous', even while logged in (bug on my side?); perhaps one you even go with an API verification to make the **** poster's life a bit harder. Blog: White Knights and Manly Explosions |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
56
|
Posted - 2012.12.13 16:31:00 -
[58] - Quote
Ashnazg wrote:[quote=Squizz Caphinator] Well, there WAS one on eve-kill as well, until disqus came... :D
I'd very much like to just be able to log into the comments on the site, currently it only is 'anonymous', even while logged in (bug on my side?); perhaps one can even go with an API verification to make the **** poster's life a bit harder.
Yea, Karbo mentioned above that he broke that and hasn't fixed it yet. Send ragemail to Karbowiak :) http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Karbowiak
4M-CORP BricK sQuAD.
71
|
Posted - 2012.12.14 00:51:00 -
[59] - Quote
Squizz Caphinator wrote:Ashnazg wrote:[quote=Squizz Caphinator] Well, there WAS one on eve-kill as well, until disqus came... :D
I'd very much like to just be able to log into the comments on the site, currently it only is 'anonymous', even while logged in (bug on my side?); perhaps one can even go with an API verification to make the **** poster's life a bit harder. Yea, Karbo mentioned above that he broke that and hasn't fixed it yet. Send ragemail to Karbowiak :)
Actually, it relies on your scripts to fill up the api characters table :D
But yes, comments need some more work, esp. in the looks department - atm they're just fugly 
I hve to admit tho, i like the revised killlist - make it happen Squigglez!  |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
56
|
Posted - 2012.12.18 16:21:00 -
[60] - Quote
Some various things I've done in the last couple of days:
- ranks + recent ranks - zKB now recognizes and uses all character sources in zKB tables - added CEO to corporation pages and Executor to alliance pages - related pages: you can now click the ship loss row to get to the killmail (team listing) - related pages: you can now click the image of the ship to get to the killmail (team listing) - tuned some queries that were misbehaving - Added "Top X - Last Hour" to the top dropdown. Now you can see hot spots in the last hour. - Reduced points for Orca from the ridiculous 2500 to a sane 800 - fixed up a couple minor zKB API bugs - various other little things I can't remember at the moment http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |
|

Cannibal Kane
Umkhonto We Sizwe
872
|
Posted - 2012.12.19 11:09:00 -
[61] - Quote
Hello Gents,
Awesome work so far I really like this new look and feel.
I have noticed that what EVEkill shows in kills is not represented on the New System.
On the New system it says I killed 1,023 and on EVE kill it is 1810 under Kane.Killmail.net
Will you be importing kills from EVE kill? I'm not a Pirate, I'm a Terrorist.
The Crazy Space Poor South African.
*Hair done by LGÇÖOr+¬al, because I'm worth it. |

Colonol Mustang
EntroPrelatial Industria EntroPraetorian Aegis
2
|
Posted - 2012.12.19 14:35:00 -
[62] - Quote
Cannibal Kane wrote:Hello Gents,
Awesome work so far I really like this new look and feel.
I have noticed that what EVEkill shows in kills is not represented on the New System.
On the New system it says I killed 1,023 and on EVE kill it is 1810 under Kane.Killmail.net
Will you be importing kills from EVE kill? First page, last post.
Squizz Caphinator wrote:This is because zKB only has API verified kills at the moment. So that 600 kill discrepancy means there are 600 kills that zKB doesn't have the CCP provided xml.
Yes, we will be importing manual mails, so no worries about that.
|

Cannibal Kane
Umkhonto We Sizwe
872
|
Posted - 2012.12.19 17:30:00 -
[63] - Quote
Colonol Mustang wrote:Cannibal Kane wrote:Hello Gents,
Awesome work so far I really like this new look and feel.
I have noticed that what EVEkill shows in kills is not represented on the New System.
On the New system it says I killed 1,023 and on EVE kill it is 1810 under Kane.Killmail.net
Will you be importing kills from EVE kill? First page, last post. Squizz Caphinator wrote:This is because zKB only has API verified kills at the moment. So that 600 kill discrepancy means there are 600 kills that zKB doesn't have the CCP provided xml.
Yes, we will be importing manual mails, so no worries about that.
Thank You
I'm not a Pirate, I'm a Terrorist.
The Crazy Space Poor South African.
*Hair done by LGÇÖOr+¬al, because I'm worth it. |

realdognose
eXceed Inc. No Holes Barred
33
|
Posted - 2012.12.20 11:52:00 -
[64] - Quote
Minor clitch in IE:
http://download.dog-net.org/easyshare/pictures/20121220125212.jpg |

Karbowiak
4M-CORP BricK sQuAD.
71
|
Posted - 2012.12.20 14:27:00 -
[65] - Quote
Oh hell, IE doesn't like the minimized lists. i shall look at fixing! :)
edit:// it should be fixed now - you might have to clear your cache to get the fixed main.css file. :) |

Gibbo5771
AQUILA INC Verge of Collapse
72
|
Posted - 2012.12.21 14:06:00 -
[66] - Quote
Its horrible, cluttered, lots of information repeated, terrible layout.
Basically takes a nice simple design like evekill and makes it overly complicated for no reason. Also hate the stupid "look at me I am a big UI" thing you have going, makes scrolling more frequent. |

Karbowiak
4M-CORP BricK sQuAD.
71
|
Posted - 2012.12.21 20:52:00 -
[67] - Quote
Gibbo5771 wrote:Its horrible, cluttered, lots of information repeated, terrible layout.
Basically takes a nice simple design like evekill and makes it overly complicated for no reason. Also hate the stupid "look at me I am a big UI" thing you have going, makes scrolling more frequent.
The UI isn't final, as for the whole 'overly complicated for no reason' - what?..
And yes, it's big, it's larger than EVE-KILL, and it's just a thing you have to get used to  |

Zagdul
Clan Shadow Wolf Fatal Ascension
1175
|
Posted - 2012.12.21 21:30:00 -
[68] - Quote
Gibbo5771 wrote:Its horrible, cluttered, lots of information repeated, terrible layout.
Basically takes a nice simple design like evekill and makes it overly complicated for no reason. Also hate the stupid "look at me I am a big UI" thing you have going, makes scrolling more frequent.
I'm sorry to say, but if you've ever worked on an EDK killboard, you'll find that it's far more complicated than it needs to be and the way it's developed is quite dated to today's standards. While the zkb may not initially be to your liking and change is hard, in this case, it's for the better. Dual Pane idea: Click!
CCP Please Implement |

Handax
SYNDAX CORPORATION Yulai Federation
3
|
Posted - 2012.12.22 18:27:00 -
[69] - Quote
Awesome work guys. I love the new layout. Its fresh and responsive (bootstrap rocks). I haven't checked all features yet nor have been digging into it for bugs. But can't wait to get a beta source on my hands to try it out :)
Keep it up!
o7 |

NightmareX
Mind Games. Suddenly Spaceships.
82
|
Posted - 2012.12.23 02:20:00 -
[70] - Quote
Is it me or are the Post killmail thingie bugged on this killboard?
When i try to post a killmail and press Post, then i get this long error message:
array(5) { ["timestamp"]=> string(16) "2012-12-23 01:46" ["victim"]=> array(8) { ["Victim"]=> string(6) "Joatmo" ["Corp"]=> string(9) "Dred Nots" ["Alliance"]=> string(7) "Unknown" ["Faction"]=> string(7) "Unknown" ["Destroyed"]=> string(5) "Algos" ["System"]=> string(7) "Dodixie" ["Security"]=> string(3) "0.9" ["Damage Taken"]=> string(4) "7183" } ["involved"]=> array(6) { [1]=> array(8) { ["Name"]=> string(7) "Fooknut" ["Security"]=> string(4) "-0.1" ["Corp"]=> string(6) "Viziam" ["Alliance"]=> string(4) "None" ["Faction"]=> string(4) "None" ["Ship"]=> string(4) "Loki" ["Weapon"]=> string(4) "Loki" ["Damage Done"]=> string(4) "2411" } [2]=> array(8) { ["Name"]=> string(6) "Korvin" ["Security"]=> string(3) "0.1" ["Corp"]=> string(14) "Shadow Kingdom" ["Alliance"]=> string(13) "Best Alliance" ["Faction"]=> string(4) "None" ["Ship"]=> string(4) "Gila" ["Weapon"]=> string(7) "Ogre II" ["Damage Done"]=> string(4) "1773" } [3]=> array(8) { ["Name"]=> string(32) "NightmareX (laid the final blow)" ["Security"]=> string(5) "-2.00" ["Corp"]=> string(11) "Mind Games." ["Alliance"]=> string(20) "Suddenly Spaceships." ["Faction"]=> string(4) "None" ["Ship"]=> string(10) "Vindicator" ["Weapon"]=> string(25) "Neutron Blaster Cannon II" ["Damage Done"]=> string(4) "1560" } [4]=> array(2) { ["Name"]=> string(42) "Roden Police Sergeant / Federation Customs" ["Damage Done"]=> string(4) "1439" } [5]=> array(8) { ["Name"]=> string(8) "slickdog" ["Security"]=> string(3) "0.2" ["Corp"]=> string(14) "The Priesthood" ["Alliance"]=> string(4) "None" ["Faction"]=> string(4) "None" ["Ship"]=> string(4) "Crow" ["Weapon"]=> string(17) "Warp Disruptor II" ["Damage Done"]=> string(1) "0" } [6]=> array(8) { ["Name"]=> string(13) "Salipse Tolin" ["Security"]=> string(3) "0.0" ["Corp"]=> string(20) "Federal Navy Academy" ["Alliance"]=> string(4) "None" ["Faction"]=> string(4) "None" ["Ship"]=> string(7) "Unknown" ["Weapon"]=> string(37) "J5b Phased Prototype Warp Scrambler I" ["Damage Done"]=> string(1) "0" } } ["destroyedItems"]=> array(14) { [0]=> string(35) "Small Core Defense Field Extender I" [1]=> string(20) "75mm Gatling Rail II" [2]=> string(31) "Nanofiber Internal Structure II" [3]=> string(51) "Caldari Navy Antimatter Charge S, Qty: 1000 (Cargo)" [4]=> string(17) "Spike S, Qty: 200" [5]=> string(33) "Drone Damage Amplifier II (Cargo)" [6]=> string(20) "75mm Gatling Rail II" [7]=> string(33) "Small Anti-EM Screen Reinforcer I" [8]=> string(20) "75mm Gatling Rail II" [9]=> string(26) "Spike S, Qty: 1400 (Cargo)" [10]=> string(31) "Nanofiber Internal Structure II" [11]=> string(20) "75mm Gatling Rail II" [12]=> string(28) "Limited 1MN Microwarpdrive I" [13]=> string(35) "Small Processor Overclocking Unit I" } ["droppedItems"]=> array(11) { [0]=> string(17) "Spike S, Qty: 200" [1]=> string(25) "Damage Control II (Cargo)" [2]=> string(32) "Hobgoblin II, Qty: 6 (Drone Bay)" [3]=> string(51) "Caldari Navy Antimatter Charge S, Qty: 1000 (Cargo)" [4]=> string(33) "Drone Damage Amplifier II (Cargo)" [5]=> string(31) "Nanofiber Internal Structure II" [6]=> string(20) "75mm Gatling Rail II" [7]=> string(17) "Spike S, Qty: 200" [8]=> string(17) "Warp Disruptor II" [9]=> string(25) "Medium Shield Extender II" [10]=> string(30) "Warrior II, Qty: 6 (Drone Bay)" } }
Either my Firefox is crazy or there is some issues with the web page. My current EVE videos.
Rebirth 4: https://forums.eveonline.com/default.aspx?g=posts&t=131123
Bringers of Hatred: http://tinyurl.com/BOHINFOD |
|

Ashnazg
Pins and Needles
78
|
Posted - 2012.12.23 12:31:00 -
[71] - Quote
NightmareX wrote:EDIT: Even if i have added my API things to my account on the killboard, it only shows that i have 79 kills there now while i have close to 700 in total now according to EVE-Kill and Battleclinic.
Will the rest of my kills be synced to the killboard anytime soon?
Please read at least the last page of this thread. Blog: White Knights and Manly Explosions |

NightmareX
Mind Games. Suddenly Spaceships.
82
|
Posted - 2012.12.23 14:20:00 -
[72] - Quote
Ashnazg wrote:NightmareX wrote:EDIT: Even if i have added my API things to my account on the killboard, it only shows that i have 79 kills there now while i have close to 700 in total now according to EVE-Kill and Battleclinic.
Will the rest of my kills be synced to the killboard anytime soon? Please read at least the last page of this thread.
I have seen it. So it will be fixed soon i'll guess. My current EVE videos.
Rebirth 4: https://forums.eveonline.com/default.aspx?g=posts&t=131123
Bringers of Hatred: http://tinyurl.com/BOHINFOD |

Karbowiak
4M-CORP BricK sQuAD.
71
|
Posted - 2012.12.23 20:26:00 -
[73] - Quote
NightmareX wrote:Is it me or are the Post killmail thingie bugged on this killboard?
When i try to post a killmail and press Post, then i get this long error message:
array(5) { ["timestamp"]=> string(16) "2012-12-23 01:46" ["victim"]=> array(8) { ["Victim"]=> string(6) "Joatmo" ["Corp"]=> string(9) "Dred Nots" ["Alliance"]=> string(7) "Unknown" ["Faction"]=> string(7) "Unknown" ["Destroyed"]=> string(5) "Algos" ["System"]=> string(7) "Dodixie" ["Security"]=> string(3) "0.9" ["Damage Taken"]=> string(4) "7183" } ["involved"]=> array(6) { [1]=> array(8) { ["Name"]=> string(7) "Fooknut" ["Security"]=> string(4) "-0.1" ["Corp"]=> string(6) "Viziam" ["Alliance"]=> string(4) "None" ["Faction"]=> string(4) "None" ["Ship"]=> string(4) "Loki" ["Weapon"]=> string(4) "Loki" ["Damage Done"]=> string(4) "2411" } [2]=> array(8) { ["Name"]=> string(6) "Korvin" ["Security"]=> string(3) "0.1" ["Corp"]=> string(14) "Shadow Kingdom" ["Alliance"]=> string(13) "Best Alliance" ["Faction"]=> string(4) "None" ["Ship"]=> string(4) "Gila" ["Weapon"]=> string(7) "Ogre II" ["Damage Done"]=> string(4) "1773" } [3]=> array(8) { ["Name"]=> string(32) "NightmareX (laid the final blow)" ["Security"]=> string(5) "-2.00" ["Corp"]=> string(11) "Mind Games." ["Alliance"]=> string(20) "Suddenly Spaceships." ["Faction"]=> string(4) "None" ["Ship"]=> string(10) "Vindicator" ["Weapon"]=> string(25) "Neutron Blaster Cannon II" ["Damage Done"]=> string(4) "1560" } [4]=> array(2) { ["Name"]=> string(42) "Roden Police Sergeant / Federation Customs" ["Damage Done"]=> string(4) "1439" } [5]=> array(8) { ["Name"]=> string(8) "slickdog" ["Security"]=> string(3) "0.2" ["Corp"]=> string(14) "The Priesthood" ["Alliance"]=> string(4) "None" ["Faction"]=> string(4) "None" ["Ship"]=> string(4) "Crow" ["Weapon"]=> string(17) "Warp Disruptor II" ["Damage Done"]=> string(1) "0" } [6]=> array(8) { ["Name"]=> string(13) "Salipse Tolin" ["Security"]=> string(3) "0.0" ["Corp"]=> string(20) "Federal Navy Academy" ["Alliance"]=> string(4) "None" ["Faction"]=> string(4) "None" ["Ship"]=> string(7) "Unknown" ["Weapon"]=> string(37) "J5b Phased Prototype Warp Scrambler I" ["Damage Done"]=> string(1) "0" } } ["destroyedItems"]=> array(14) { [0]=> string(35) "Small Core Defense Field Extender I" [1]=> string(20) "75mm Gatling Rail II" [2]=> string(31) "Nanofiber Internal Structure II" [3]=> string(51) "Caldari Navy Antimatter Charge S, Qty: 1000 (Cargo)" [4]=> string(17) "Spike S, Qty: 200" [5]=> string(33) "Drone Damage Amplifier II (Cargo)" [6]=> string(20) "75mm Gatling Rail II" [7]=> string(33) "Small Anti-EM Screen Reinforcer I" [8]=> string(20) "75mm Gatling Rail II" [9]=> string(26) "Spike S, Qty: 1400 (Cargo)" [10]=> string(31) "Nanofiber Internal Structure II" [11]=> string(20) "75mm Gatling Rail II" [12]=> string(28) "Limited 1MN Microwarpdrive I" [13]=> string(35) "Small Processor Overclocking Unit I" } ["droppedItems"]=> array(11) { [0]=> string(17) "Spike S, Qty: 200" [1]=> string(25) "Damage Control II (Cargo)" [2]=> string(32) "Hobgoblin II, Qty: 6 (Drone Bay)" [3]=> string(51) "Caldari Navy Antimatter Charge S, Qty: 1000 (Cargo)" [4]=> string(33) "Drone Damage Amplifier II (Cargo)" [5]=> string(31) "Nanofiber Internal Structure II" [6]=> string(20) "75mm Gatling Rail II" [7]=> string(17) "Spike S, Qty: 200" [8]=> string(17) "Warp Disruptor II" [9]=> string(25) "Medium Shield Extender II" [10]=> string(30) "Warrior II, Qty: 6 (Drone Bay)" } }
Either my Firefox is crazy or there is some issues with the web page.
EDIT: Even if i have added my API things to my account on the killboard, it only shows that i have 79 kills there now while i have close to 700 in total now according to EVE-Kill and Battleclinic.
Will the rest of my kills be synced to the killboard anytime soon?
Mail posting is still not implemented, what you're seeing is the parser spitting out your mail in array form.
As for your mails, we will move mails over sometime soon, but as the board also says on the front page - it's still beta. So stuff that is missing, is missing cause we havn't gotten around to it yet ;) |

NightmareX
Mind Games. Suddenly Spaceships.
82
|
Posted - 2012.12.23 21:03:00 -
[74] - Quote
Karbowiak wrote:Mail posting is still not implemented, what you're seeing is the parser spitting out your mail in array form.
As for your mails, we will move mails over sometime soon, but as the board also says on the front page - it's still beta. So stuff that is missing, is missing cause we havn't gotten around to it yet ;)
Alright, thanks for your answer  My current EVE videos.
Rebirth 4: https://forums.eveonline.com/default.aspx?g=posts&t=131123
Bringers of Hatred: http://tinyurl.com/BOHINFOD |

Gibbo5771
AQUILA INC Verge of Collapse
93
|
Posted - 2012.12.24 12:42:00 -
[75] - Quote
Karbowiak wrote:Gibbo5771 wrote:Its horrible, cluttered, lots of information repeated, terrible layout.
Basically takes a nice simple design like evekill and makes it overly complicated for no reason. Also hate the stupid "look at me I am a big UI" thing you have going, makes scrolling more frequent. The UI isn't final, as for the whole 'overly complicated for no reason' - what?.. And yes, it's big, it's larger than EVE-KILL, and it's just a thing you have to get used to 
There is 3 ways to get onto the kill page, click the background of the table, click the ship picture or click view. Why 3?
Having all the "picture" information is pretty ****, corp logo, alliance logo, militia all taking up a fair chunk of space yet the information is present in the next table column in a clearer text format. The only thing even needed there is the Avatar of the person + ship picture, rest is pointless.
Removing these useless pictures would allow you to add more information in the second to last 2 columns, like Involved Parties, rather than having a (insert number of gankers) next to everything.
On the actual kill you are yet again, showing duplicate information. The Involved Parties tab, shows the exact same information that the right hand side involved parties does, except its lay out in the same useless manner as the initial page.
There is a WHOLE lot of scrolling on every page, the tables have a massive height setting with an average size font. A lot of wasted space, less efficient browser with all the scrolling.
My feedback comes across as harsh but the world would get no where without negative feedback, nothing would improve.
I will however praise the fact you can filter by ship class, or rather size. As well as the t1/t2/t3.
I also do not quite understand why there is so much scrolling to get to the bottom, well there is not THAT MUCH but there is very little on each page of kills with from what I can see, no way of showing more. |

Gibbo5771
AQUILA INC Verge of Collapse
93
|
Posted - 2012.12.24 12:45:00 -
[76] - Quote
Zagdul wrote:Gibbo5771 wrote:Its horrible, cluttered, lots of information repeated, terrible layout.
Basically takes a nice simple design like evekill and makes it overly complicated for no reason. Also hate the stupid "look at me I am a big UI" thing you have going, makes scrolling more frequent. I'm sorry to say, but if you've ever worked on an EDK killboard, you'll find that it's far more complicated than it needs to be and the way it's developed is quite dated to today's standards. While the zkb may not initially be to your liking and change is hard, in this case, it's for the better.
I am well aware how bad the coding for EDK is, most of the methods used in the CSS/HTML is no longer used and most of it is a mess. However from a viewers perspective, it does present the information easy enough. |

Pesadel0
the muppets The Kadeshi
39
|
Posted - 2012.12.25 16:33:00 -
[77] - Quote
Gibbo5771 wrote:Zagdul wrote:Gibbo5771 wrote:Its horrible, cluttered, lots of information repeated, terrible layout.
Basically takes a nice simple design like evekill and makes it overly complicated for no reason. Also hate the stupid "look at me I am a big UI" thing you have going, makes scrolling more frequent. I'm sorry to say, but if you've ever worked on an EDK killboard, you'll find that it's far more complicated than it needs to be and the way it's developed is quite dated to today's standards. While the zkb may not initially be to your liking and change is hard, in this case, it's for the better. I am well aware how bad the coding for EDK is, most of the methods used in the CSS/HTML is no longer used and most of it is a mess. However from a viewers perspective, it does present the information easy enough. EDIT: can not even imagine how badly its server scripting and database is :p
Well if you manage to make the zkill abit more ed2k in terms of grafics people will love i.
Good work by the way. |

Kaivaja
State War Academy Caldari State
25
|
Posted - 2012.12.26 11:22:00 -
[78] - Quote
I suggest you would add wormhole class to any w-space kill, e.g.:
J160722 (C6) |

Ashnazg
Pins and Needles
100
|
Posted - 2012.12.26 12:03:00 -
[79] - Quote
http://zkillboard.com/related/30001226/201212252200/
I don't understand the related kills. Where do the PL guys come from? As far as I could see they're not on any of the mails, and in theory the BR should look like this: http://eve-kill.net/?a=kill_related&kll_id=15648704 Blog: White Knights and Manly Explosions |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
69
|
Posted - 2012.12.27 21:15:00 -
[80] - Quote
We know. That's why this site is BETA. No point in getting yourself censored over stuff that's beta! :) http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |
|

Squizz Caphinator
Greater Order Of Destruction Happy Endings
69
|
Posted - 2012.12.27 21:17:00 -
[81] - Quote
Kaivaja wrote:I suggest you would add wormhole class to any w-space kill, e.g.:
J160722 (C6)
Not a bad idea. I've added it to the TODO list. http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Ashnazg
Pins and Needles
103
|
Posted - 2012.12.27 21:29:00 -
[82] - Quote
Squizz Caphinator wrote:We know. That's why this site is BETA. No point in getting yourself censored over stuff that's beta! :)
Oh no worries; pretty sure the forum does it on its own. :D Blog: White Knights and Manly Explosions |

Terd Destroyer
Concordiat Tribal Band
0
|
Posted - 2012.12.30 00:30:00 -
[83] - Quote
I'm having trouble posting mails. I'm getting raw array output like this after I submit: Quote:array(5) { ["timestamp"]=> string(16) "2012-12-28 02:42" ["victim"]=> array(8) { ["Victim"]=> string(12) "Joz Yavavich" ["Corp"]=> string(20) "Wildly Inappropriate" ["Alliance"]=> string(20) "Goonswarm Federation" ["Faction"]=> string(7) "Unknown" ["Destroyed"]=> string(10) "Broadsword"
Also, I put in my API a few hours ago but it hasn't pulled yet, I'm not sure how often that is supposed to happen.
Lastly, if you go to 'Top/Rank' in the menu and then click 'Ranks' it takes you to http://zkillboard.com/ranks/recent/killers/ which is giving a Slim Application Error:
Quote:The application could not run because of the following error:
Details
Message: hey now File: /root/Dropbox/zkb/classes/Info.php Line: 61 Trace
#0 /root/Dropbox/zkb/classes/Info.php(414): Info::getItemName('625622151') #1 /root/Dropbox/zkb/classes/Info.php(369): Info::addInfo(Array) #2 /root/Dropbox/zkb/classes/Info.php(369): Info::addInfo(Array) #3 /root/Dropbox/zkb/classes/Info.php(369): Info::addInfo(Array) #4 /root/Dropbox/zkb/view/ranks.php(21): Info::addInfo(Array) #5 /root/Dropbox/zkb/routes.php(46): include('/root/Dropbox/z...') #6 [internal function]: {closure}('recent', 'killers') #7 /root/Dropbox/zkb/vendor/slim/slim/Slim/Router.php(200): call_user_func_array(Object(Closure), Array) #8 /root/Dropbox/zkb/vendor/slim/slim/Slim/Slim.php(1218): Slim\Router->dispatch(Object(Slim\Route)) #9 /root/Dropbox/zkb/vendor/slim/slim/Slim/Middleware/Flash.php(86): Slim\Slim->call() #10 /root/Dropbox/zkb/vendor/slim/slim/Slim/Middleware/MethodOverride.php(94): Slim\Middleware\Flash->call() #11 /root/Dropbox/zkb/vendor/slim/slim/Slim/Middleware/PrettyExceptions.php(67): Slim\Middleware\MethodOverride->call() #12 /root/Dropbox/zkb/vendor/slim/slim/Slim/Slim.php(1167): Slim\Middleware\PrettyExceptions->call() #13 /root/Dropbox/zkb/index.php(50): Slim\Slim->run() #14 /root/Dropbox/zkb/public/index.php(4): require_once('/root/Dropbox/z...') #15 {main} |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
72
|
Posted - 2012.12.31 01:00:00 -
[84] - Quote
Heh, my "new now" error was me testing for an edge case, thanks for helping me fix it!
As far as your keyID, did you add your API under an account, if so, go to: http://zkillboard.com/account/api/
If you didn't, re-add the API on that page and it'll get assigned to you.
From there you can see what's going on with your API keys. When they were last checked, if they have an error or not, etc. http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Feer Truelight
74
|
Posted - 2012.12.31 08:32:00 -
[85] - Quote
http://zkillboard.com/information/about/
a:hover = white on a white background :o Killed by Brothel: http://i.imgur.com/WyR1x.png |

Brain Gehirn
Vera Cruz. Nulli Secunda
19
|
Posted - 2013.01.01 14:05:00 -
[86] - Quote
What you think about the killvalues at the main page?
It adds more curiosity about some losses
What is a signature? |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
72
|
Posted - 2013.01.03 07:56:00 -
[87] - Quote
Feer Truelight wrote:http://zkillboard.com/information/about/
a:hover = white on a white background :o
Yea, that's pretty fail. Gotta blame Bootstrap's theme for that. No worries, we'll fix it up. http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
72
|
Posted - 2013.01.03 07:56:00 -
[88] - Quote
Brain Gehirn wrote:What you think about the killvalues at the main page?
Done! I'm not too keen on where I stuck the value, but its a good spot for now. http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Callean Drevus
Icosahedron Crafts and Shipping Silent Infinity
135
|
Posted - 2013.01.03 08:37:00 -
[89] - Quote
I noticed that this website is a bit iffy on lower resolutions. Not that I actually have one, but I resized to half of my screen, and everything sort of moved to a kind of odd position. :) Developer/Creator of EVE Marketeer
|

DelBoy Trades
Trotter Independent Traders.
515
|
Posted - 2013.01.04 17:32:00 -
[90] - Quote
I'd like to see an 'All-time' timeframe added to top 10's. So you could see the most expensive kills of all time, the top killer of all time etc etc. Damn nature, you scary! |
|

Lexmana
834
|
Posted - 2013.01.05 23:58:00 -
[91] - Quote
Looks nice and seems faster than eve-kill. I miss the monthly summary though. And there seems to be some glitch in the "All time ranking" system, at least, I cannot make sense of it when I compare myself with one of my victims. |

Motty 007
Red Federation RvB - RED Federation
2
|
Posted - 2013.01.07 11:56:00 -
[92] - Quote
How come that I only have relatively new kill/loss mails. There are a significant number of them missing that are on eve-kill. Even that has some missing. |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
72
|
Posted - 2013.01.07 15:22:00 -
[93] - Quote
Motty 007 wrote:How come that I only have relatively new kill/loss mails. There are a significant number of them missing that are on eve-kill. Even that has some missing.
*ahem* Please read other posts. Thank you. http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Motty 007
Red Federation RvB - RED Federation
2
|
Posted - 2013.01.07 17:07:00 -
[94] - Quote
Squizz Caphinator wrote:Motty 007 wrote:How come that I only have relatively new kill/loss mails. There are a significant number of them missing that are on eve-kill. Even that has some missing. *ahem* Please read other posts. Thank you.
I am quite lazy but I will troll through that now. Looks pretty good btw. |

NickyYo
StarHug
272
|
Posted - 2013.01.08 14:55:00 -
[95] - Quote
Hire me for a week (4hour days) for 10 billion isk and i will transform the front end design of your site into something more beautifull than my face. .. |

Karbowiak
4M-CORP Raiden.
79
|
Posted - 2013.01.08 16:37:00 -
[96] - Quote
NickyYo wrote:Hire me for a week (4hour days) for 10 billion isk and i will transform the front end design of your site into something more beautifull than my face.
really? ****.. YOU'RE HIRED! |

Kadesh Priestess
Scalding Chill
251
|
Posted - 2013.01.09 14:08:00 -
[97] - Quote
Squizz Caphinator wrote:Kaivaja wrote:I suggest you would add wormhole class to any w-space kill, e.g.:
J160722 (C6) Not a bad idea. I've added it to the TODO list. I honestly think that saying it's C6 is bloat and useless information.
Battle-wise it does not add anything valuable - because it just says anomaly strength, but omits anomaly type. So you either add both anomaly type and strength (e.g. C6 Wolf Rayet, or Wolf Rayet 6), which is imo good idea, or do not add it at all. |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
72
|
Posted - 2013.01.09 16:34:00 -
[98] - Quote
Kadesh Priestess wrote:I honestly think that saying it's C6 is bloat and useless information.
Battle-wise it does not add anything valuable - because it just says anomaly strength, but omits anomaly type. So you either add both anomaly type and strength (e.g. C6 Wolf Rayet, or Wolf Rayet 6), which is imo good idea, or do not add it at all.
Done, and done.
http://zkillboard.com/system/31000008/ http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

NickyYo
StarHug
272
|
Posted - 2013.01.09 23:38:00 -
[99] - Quote
Karbowiak wrote:NickyYo wrote:Hire me for a week (4hour days) for 10 billion isk and i will transform the front end design of your site into something more beautifull than my face. really? ****.. YOU'RE HIRED!
Your loss bro. .. |

Karbowiak
4M-CORP Raiden.
81
|
Posted - 2013.01.10 09:14:00 -
[100] - Quote
NickyYo wrote:Karbowiak wrote:NickyYo wrote:Hire me for a week (4hour days) for 10 billion isk and i will transform the front end design of your site into something more beautifull than my face. really? ****.. YOU'RE HIRED! Your loss bro.
I love how you make these grandiose statements and offers - yet, i see nothing of value that makes me, or anyone else for that matter - take you seriously
So yeah, there is that Nicky.. |
|

NickyYo
StarHug
272
|
Posted - 2013.01.10 11:28:00 -
[101] - Quote
Karbowiak wrote:NickyYo wrote:Karbowiak wrote:NickyYo wrote:Hire me for a week (4hour days) for 10 billion isk and i will transform the front end design of your site into something more beautifull than my face. really? ****.. YOU'RE HIRED! Your loss bro. I love how you make these grandiose statements and offers - yet, i see nothing of value that makes me, or anyone else for that matter - take you seriously So yeah, there is that Nicky..
All you need to know is this, when it comes to the web, i'm a magician! .. |

Karbowiak
4M-CORP Raiden.
81
|
Posted - 2013.01.10 12:44:00 -
[102] - Quote
NickyYo wrote:Karbowiak wrote:NickyYo wrote:Karbowiak wrote:NickyYo wrote:Hire me for a week (4hour days) for 10 billion isk and i will transform the front end design of your site into something more beautifull than my face. really? ****.. YOU'RE HIRED! Your loss bro. I love how you make these grandiose statements and offers - yet, i see nothing of value that makes me, or anyone else for that matter - take you seriously So yeah, there is that Nicky.. All you need to know is this, when it comes to the web, i'm a magician!
You're not really helping your credibility there bud.. |

NickyYo
StarHug
272
|
Posted - 2013.01.10 13:30:00 -
[103] - Quote
This is eve m8. Joking a side, good luck with the site. .. |

Peter Powers
Terrorists of Dimensions Free 2 Play
120
|
Posted - 2013.01.10 14:03:00 -
[104] - Quote
NickyYo wrote:All you need to know is this, when it comes to the web, i'm a magician! a claim you haven't proven yet
3rdPartyEve.net - your catalogue for 3rd party applications |

Gungnir Winder
AQUILA INC Verge of Collapse
112
|
Posted - 2013.01.10 14:50:00 -
[105] - Quote
Love zKB so far, much more cool than eve-kill imho. One thing you could add is a "Low-Sec" kills tab! My Solo Pvp Youtube Channel-á |

NickyYo
StarHug
273
|
Posted - 2013.01.10 15:20:00 -
[106] - Quote
I'm tempted to develop an awesome site built of the zkillboard api, what is the maximum amount of calls per an hour? Or is there none? .. |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
72
|
Posted - 2013.01.10 17:33:00 -
[107] - Quote
Recent ranks will now display on all overview pages. These work the same as alltime ranks except only cover the last 90 days.
Gungnir Winder wrote:Love zKB so far, much more cool than eve-kill imho. One thing you could add is a "Low-Sec" kills tab!
Not really an easy thing to do without joining a couple of tables together. Joining tables is a design aspect that we are trying to avoid in designing the site unless A) the data set is small, or B) we absolutely have to. The alternative is to add the security level to the kills table itself which is both redundant and a waste of space when millions of rows are involved.
NickyYo wrote:I'm tempted to develop an awesome site built of the zkillboard api, what is the maximum amount of calls per an hour? Or is there none?
Go for it, if you do something the API doesn't like it'll let you know. http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

NickyYo
StarHug
273
|
Posted - 2013.01.10 23:45:00 -
[108] - Quote
Cheers Squizz,
Could you add a search feature to search for kills that contain multiple character search terms? for example search for kills that only contain NickyYo and chucknorris as the killers?
Also found a bug, your killboard doesn't support the old killboard formats for displaying fits. example here: http://zkillboard.com/detail/16840414/
Also if you change the URL so its like this you will get a BIGGER SEO hit.
http://zkillboard.com/detail/NickyYo/
AND
http://zkillboard.com/kill/NickyYo-kill_ID_here/ .. |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
72
|
Posted - 2013.01.11 02:31:00 -
[109] - Quote
That's not a bug, it's a feature. Anyhow we know about it.
The URLs aren't going to change. We're designing a killboard not something for max SEO hits. http://evewho.com - Alliance and Corporation Member Listings http://evechatter.com - Free Alliance and Corporation forums for all. |

Squizz Caphinator
Greater Order Of Destruction Happy Endings
73
|
Posted - 2013.01.22 05:14:00 -
[110] - Quote
Just an update on some recent changes:
- "Teams" on the related pages got smarter.
- Some minor layout tweaks. More coming.
- Admin tools received some loving.
- Various bits and pieces I can't remember atm
Various projects I enjoy putting my time into: http://evechatter.com | http://evewho.com | http://skillq.net | http://zkillboard.com |
|

NickyYo
StarHug
331
|
Posted - 2013.01.22 11:07:00 -
[111] - Quote
Squizz Caphinator wrote:Just an update on some recent changes:
- "Teams" on the related pages got smarter.
- Some minor layout tweaks. More coming.
- Admin tools received some loving.
- Various bits and pieces I can't remember atm
Remove the links to the ship type and the character name, no one is going to click them they are just in the way. .. |

Motilda42
SkyDevils Flame Bridge
0
|
Posted - 2013.01.22 15:26:00 -
[112] - Quote
You can sent me your script to [email protected] ? I create KB for www.eve-ua.com |

Karbowiak
4M-CORP Raiden.
84
|
Posted - 2013.01.22 16:57:00 -
[113] - Quote
Uh, yeah..
We will open source the killboard eventually, and also make it so it can be translated into various languages. But you might have to read the license we attach to it.
It will probably make some people mad  |

Squizz Caphinator
Happy Endings
73
|
Posted - 2013.01.22 17:00:00 -
[114] - Quote
NickyYo wrote:Remove the links to the ship type and the character name, no one is going to click them they are just in the way. Make the link to the killmail a block. As on the main page i tend to click the ship name thinking its going to go to the mail but it goes to the ship type..
I'm assuming you're talking about the ship type link on the front page? That ship type link does go to the killmail and it has been that way for a couple of weeks. Also, "no one" is only you, stop trying to speak for the public. Various projects I enjoy putting my time into: http://evechatter.com | http://evewho.com | http://skillq.net | http://zkillboard.com |

NickyYo
StarHug
336
|
Posted - 2013.01.22 18:38:00 -
[115] - Quote
Karbowiak wrote:Uh, yeah.. We will open source the killboard eventually, and also make it so it can be translated into various languages. But you might have to read the license we attach to it. It will probably make some people mad  Will the license say we must have your ads on it?  .. |

Karbowiak
4M-CORP Raiden.
84
|
Posted - 2013.01.22 18:57:00 -
[116] - Quote
NickyYo wrote:Karbowiak wrote:Uh, yeah.. We will open source the killboard eventually, and also make it so it can be translated into various languages. But you might have to read the license we attach to it. It will probably make some people mad  Will the license say we must have your ads on it? 
Well, seeing as the license will be custom, and wont allow anyone to monetize it in any way, then no.. no ads 4u!  |

aSacHorYu
the muppets The Kadeshi
0
|
Posted - 2013.01.23 13:35:00 -
[117] - Quote
Karbowiak wrote:NickyYo wrote:Karbowiak wrote:Uh, yeah.. We will open source the killboard eventually, and also make it so it can be translated into various languages. But you might have to read the license we attach to it. It will probably make some people mad  Will the license say we must have your ads on it?  Well, seeing as the license will be custom, and wont allow anyone to monetize it in any way, then no.. no ads 4u! 
Well do it :D , atleast so that we can install it and help you test the killboard. |

Squizz Caphinator
Happy Endings
74
|
Posted - 2013.01.25 22:12:00 -
[118] - Quote
A quick update:
A couple of bugs fixed, including team lists on the Related page possibly linking to the wrong killmail in some rare cases.
zKillboard is now the home for everything KillLog API related. Eve-Kill now redirects all API key submissions to zKB.
WARNING!!!!
Karbowiak stated he's going to work on the templates this weekend to make them more tablet friendly. He will a) (95% chance) do a decent job but break something significant and leave it for me to fix, or b) (4% chance) Do a kickass job! or c) (1% chance) rage hardcore about bootstrap and give up on the whole idea.
You've been warned  Various projects I enjoy putting my time into: http://evechatter.com | http://evewho.com | http://skillq.net | http://zkillboard.com |

Karbowiak
4M-CORP Raiden.
85
|
Posted - 2013.01.26 21:42:00 -
[119] - Quote
Squizz Caphinator wrote:A quick update: A couple of bugs fixed, including team lists on the Related page possibly linking to the wrong killmail in some rare cases. zKillboard is now the home for everything KillLog API related. Eve-Kill now redirects all API key submissions to zKB. WARNING!!!! Karbowiak stated he's going to work on the templates this weekend to make them more tablet friendly. He will a) (95% chance) do a decent job but break something significant and leave it for me to fix, or b) (4% chance) Do a kickass job! or c) (1% chance) rage hardcore about bootstrap and give up on the whole idea. You've been warned 
wah wah wah..
So far i've gotten the detail page looking good on phone, tablet and desktop. Sadly, my effort on making the entire thing smaller as a whole have failed, but whatever - it looks great regardless :)
Now onto all the other pages /o\ |

Karbowiak
4M-CORP Raiden.
86
|
Posted - 2013.01.29 23:14:00 -
[120] - Quote
So, a tiny update to the progress of zKB.
We are pretty much almost nearly done with the manual mail parser 
I wrote it, then Squizz rewrote it, and now we're just squashing any bugs we can find with it. Once we're happy it's complete, we'll start moving mails over from EVE-KILL.
Then the real fun begins.  |
|

NickyYo
StarHug
347
|
Posted - 2013.01.29 23:39:00 -
[121] - Quote
@Karbowiak If you need an extra person to help with the responsive stuff or perl parsing let me know. .. |

Karbowiak
4M-CORP Raiden.
86
|
Posted - 2013.01.30 01:20:00 -
[122] - Quote
NickyYo wrote:@Karbowiak If you need an extra person to help with the responsive stuff or perl parsing let me know.
Thanks for the offer Nicky 
Atm we've got it covered, but once we open source the code, everyone is free to join in in making zKB better :) |

Def Monk
404 File Not Found
0
|
Posted - 2013.02.06 19:28:00 -
[123] - Quote
Loving what you're doing so far. Can't wait for you guys to be finished. Once you release it, would you prefer people simply use your site itself, or host their own instance of it? I've been using EDK for a while now, and have been looking for an alternative to that mess. Also, is the domain tracking feature working yet? Some kind of simple tutorial on how it works (if it is working yet) would be good.
A couple things I found: - On the Kill Detail Setup page in the account settings, once you select something and hit apply, the box always reverts to yes. It properly affects the pages, but the drop-down box reset is misleading. - I'm not sure if you guys designed the themes or if they were just templates, but in the superhero/slate themes, listed losses have light text on a lighter background. It's hard to read the text, and (if I you want to be nit-picky) the background color almost seems out of place with the rest of the color scheme. - Last, my anal OCD is kicking in here, but the search box has no space to the sides of it before the separators. Not sure if anyone else really would even notice, but it's bugging the **** out of me for some reason. >.< Lol. |

Syndic Mitthrassafis
Wrath Protectorate. Wrath.
3
|
Posted - 2013.02.07 04:26:00 -
[124] - Quote
loving zkb, tweaks and bugs im sure are to be expected on a project of this scale, haters gonna hate etc
the business model is good, but dont let the idea of open source ruin your project imo, keep producing the quality to price ratio you have over the years and i like many others would love to support you rather than host our own
can we expect see even the beta of zkb get released for corps and alliances to subdomain off of anytime in the next while?
|

Verlaine Glariant
Amphysvena
23
|
Posted - 2013.02.07 04:27:00 -
[125] - Quote
An obvious question: is your killboard available for download?
I'd like to install my own zkb. www.amphysvena.org |

Lucian James
THORN Syndicate THORN Alliance
123
|
Posted - 2013.02.07 04:31:00 -
[126] - Quote
I really appreciate that you guys are tyring to do something new.
I would like to toss a few ideas out here to see you're not as worthless as Battleclinic.
As an alliance leader.. the main stuff I look for in killboards are STATISTICS. These appear to be broken often on Eve-Kill.. and completely missing from your site.
- I want to see Corp top 10 lists, per month... I would prefer to see a corp's top 20-30, and be able to see that month-by-month This comes in very handy for both recruitment and retention.
-I want to see Corp statistics, month-by-month... and preferably a replication of the old 'Corp Stats' link (module) where you could see a kills/member (for the month) column... along with other useful columns such as # of players in corp, losses, kills, isk loss, isk kill, etc.
The board as it stands is a huge headache to look at. -There is too much spacing inbetween lines.. often presumably caused by oversized icons.. especially the kill list where it is the most ridiculous.
-BLue on black isn't as easy to look at as you think, esp when it's oversized and in looks like it's in bold.
-I am using IE9 and when I hover over Overview shiptype summaries, everything shifts a bit to the right (column width expands) and that causes everything else on the page to shift to the right and down... making sections bounce around the page.
It's one thing to be a bit of a headache to look at... but without detailed statistics... there board would serve no purpose to anyone I fly with in game.
Don't be like Battleclinic.. don't be that horrible mess of oversized icons and colored text with very little substance.
If you did include all the stats I mentioned, I would have no problem paying RL money or in-game isk to support such a killboard.. and encourage everyone I know to do the same.. even if it remains as ugly as now or worse, looks like BC.
Thank you and good luck! |

Kosmoto Gothwen
Frenemy Logicians
5
|
Posted - 2013.02.07 05:53:00 -
[127] - Quote
I like it, did notice a couple things probably already mentioned but... 1) I like when you resize the window (window width) things shift and/or collapse but the transitions are jerky. Best guess would be from the modernizr plugin. 2) This may have nothing to do with site, would have to use it more, but it took a very long time to load a km (2m+), Looks like it was hanging on the image server, perhaps do a long cache on images since they rarely change. Moon Gooru | Common Eve Terms |

Karbowiak
4M-CORP Raiden.
89
|
Posted - 2013.02.07 08:15:00 -
[128] - Quote
First off, thanks to everyone who is positive about what we are doing with zKB, it's awesome knowing we are doing stuff mostly correct. 
Def Monk wrote:Loving what you're doing so far. Can't wait for you guys to be finished. Once you release it, would you prefer people simply use your site itself, or host their own instance of it? I've been using EDK for a while now, and have been looking for an alternative to that mess. Also, is the domain tracking feature working yet? Some kind of simple tutorial on how it works (if it is working yet) would be good.
A couple things I found: - On the Kill Detail Setup page in the account settings, once you select something and hit apply, the box always reverts to yes. It properly affects the pages, but the drop-down box reset is misleading. - I'm not sure if you guys designed the themes or if they were just templates, but in the superhero/slate themes, listed losses have light text on a lighter background. It's hard to read the text, and (if I you want to be nit-picky) the background color almost seems out of place with the rest of the color scheme. - Last, my anal OCD is kicking in here, but the search box has no space to the sides of it before the separators. Not sure if anyone else really would even notice, but it's bugging the **** out of me for some reason. >.< Lol.
- We'd prefer if people use our version that we host, but down the line people are more than welcome to host their own. But right off, it won't work for private boards, at all - it's coded specifically for EVE-KILL and it's uses. We do however have plans to rectify this.
- The domain tracking feature is still somewhat broken, it sorta works, but it sorta doesn't. But once it does work, and we "launch" the board, we'll obv. provide a tutorial for it :)
- Good catch on the account panel box, i'll have a whack at it later today :D
- The themes are just bootstrap themes that alter the looks. It's all CSS, but yeah, some of them needs some work to look properly - so far we've concentrated on the Cyborg theme (default) and the white themes.
- Your OCD is correct. I'll jot this down for my todo! :)
Syndic Mitthrassafis wrote:loving zkb, tweaks and bugs im sure are to be expected on a project of this scale, haters gonna hate etc
the business model is good, but dont let the idea of open source ruin your project imo, keep producing the quality to price ratio you have over the years and i like many others would love to support you rather than host our own
can we expect see even the beta of zkb get released for corps and alliances to subdomain off of anytime in the next while?
Thanks for liking zKB, and yeah, there are plenty of bugs to be squashed, tho most of the bugs are in code i wrote, don't tell Squizz  As for the hosting your own, it'll come yes - look above (in this post) for more info :)
Verlaine Glariant wrote:An obvious question: is your killboard available for download?
I'd like to install my own zkb.
Look above 
Lucian James wrote:I really appreciate that you guys are tyring to do something new.
I would like to toss a few ideas out here to see you're not as worthless as Battleclinic.
As an alliance leader.. the main stuff I look for in killboards are STATISTICS. These appear to be broken often on Eve-Kill.. and completely missing from your site.
- I want to see Corp top 10 pilots lists, per month... I would prefer to see a corp's top 20-30 pilots, and be able to see that month-by-month This comes in very handy for both recruitment and retention.
-I want to see Corp statistics, month-by-month... and preferably a replication of the old 'Corp Stats' link (module) where you could see a kills/member (for the month) column... along with other useful columns such as # of players in corp, losses, kills, isk loss, isk kill, etc.
The board as it stands is a huge headache to look at. -There is too much spacing inbetween lines.. often presumably caused by oversized icons.. especially the kill list where it is the most ridiculous.
-BLue on black isn't as easy to look at as you think, esp when it's oversized and in looks like it's in bold.
-I am using IE9 and when I hover over Overview shiptype summaries, everything shifts a bit to the right (column width expands) and that causes everything else on the page to shift to the right and down... making sections bounce around the page.
It's one thing to be a bit of a headache to look at... but without detailed statistics... there board would serve no purpose to anyone I fly with in game.
Don't be like Battleclinic.. don't be that horrible mess of oversized icons and colored text with very little substance.
If you did include all the stats I mentioned, I would have no problem paying RL money or in-game isk to support such a killboard.. and encourage everyone I know to do the same.. even if it remains as ugly as now or worse, looks like BC.
Thank you and good luck!
We are very interested in ideas on how to make the entire site better, very much so. And yes, statistics are a priority after we get the site fully featured :)
- Pilot, Corp, Alliance, Faction, System, Region month by month stats are coming, ditto for top 10 month by month. Squizz did some work on that the other day, and only need to add the navigation links. Hell, he even whacked out most of the logic for the contract/campaign stuff 
- Spacing on the board won't change anytime soon, some like it, others don't. As for the theme, make an account and you can select from a few different themes. Everything is pr. user, so you can customize everything to YOUR liking, not the liking of whomever set up the board 
- We havn't bug tested on IE8/9/10 at all, and i'm sure there are a multitude of bugs that will crop up in those browsers. But i can safely say, i'll check it out over the weekend, and see what i can do :) |

Karbowiak
4M-CORP Raiden.
89
|
Posted - 2013.02.07 08:20:00 -
[129] - Quote
Kosmoto Gothwen wrote:I like it, did notice a couple things probably already mentioned but... 1) I like when you resize the window (window width) things shift and/or collapse but the transitions are jerky. Best guess would be from the modernizr plugin. 2) This may have nothing to do with site, would have to use it more, but it took a very long time to load a km (2m+), Looks like it was hanging on the image server, perhaps do a long cache on images since they rarely change.
- The window resizing is handled by Bootstrap itself, it guesses if you're a mobile phone, tablet or desktop browser - and resizes / ads / removes stuff accordingly. It sometimes work properly, tho sometimes it doesn't. Not much we can do about it now. Cba to rewrite all our templates with a different html5 framework 
- Sometimes the CCP image server is a bit too crowded, and ends up not answering for a bit, just F5 - the actual php/query/html generation of the site itself shouldn't take more then a second on very very large pages.
---
To everyone: I noticed Squizz "murdered" EVE-KILL today, because of some issues with the database and forced a lot of you to look at zKB - you should all know, we appreciate every shred of input you have, and are more than willing to add features, remove features, make stuff look different etc. etc.
You just have to let us know, and we'll get it on our todo 
Also, the hope is that, when we open source it - more coders and designers will help pitch in, to make zKB the killboard of choise for EVE-Online. Both for public hosting, and for private hosting.
Oh and, all the ugly code is by me, not Squizz  |

Lucian James
THORN Syndicate THORN Alliance
123
|
Posted - 2013.02.07 18:19:00 -
[130] - Quote
Karbowiak wrote:First off, thanks to everyone who is positive about what we are doing with zKB, it's awesome knowing we are doing stuff mostly correct. 
That's awesome! I didn't know. I will look into that (but the defualt page.. imho.. should look more like the old KB and less like BC... not exactly like the old KB.. just more compact and less eye-rapey).
I undertstand why there are no stats yet.. i imagine those queries could bury your hardware, if not properly configured.
ttys! |
|

Squizz Caphinator
Happy Endings
82
|
Posted - 2013.02.07 20:22:00 -
[131] - Quote
Lucian, just to give you an idea of what is there but not available via links (yet):
Thorn Alliance Top 10 page for December, 2012 http://zkillboard.com/alliance/596408142/top/year/2012/month/12/
Some monthly stats (this page is very, very unfinished and kind of broken atm): http://zkillboard.com/alliance/596408142/history/
There are many, and I mean, many ideas that we can implement. We're working on getting the base stuff done first (and hopefully correct too). The nature of the code and database of zKB will make all the new additions rather painless too.
I f'in love coding on zKB, its so damn easy! Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Karbowiak
4M-CORP Raiden.
89
|
Posted - 2013.02.07 20:53:00 -
[132] - Quote
Lucian James wrote:Karbowiak wrote:First off, thanks to everyone who is positive about what we are doing with zKB, it's awesome knowing we are doing stuff mostly correct.  That's awesome! I didn't know. I will look into that (but the defualt page.. imho.. should look more like the old KB and less like BC... not exactly like the old KB.. just more compact and less eye-rapey). I undertstand why there are no stats yet.. i imagine those queries could bury your hardware, if not properly configured. Will there be ad-free options for paying customers? ttys!
The look of the board won't change anytime soon, unless someone decides to tackle it when we open source it. But yeah, time will tell - i've been thinking about asking Beanie for some money, to hire a real designer.. 
As for the queries, actually no, zKB is very light on the sqlrape - it loves itself some cpu power for php tho, since we've moved pretty much every join from the database to the php processing. (Yes it sounds bad, but it makes sense for us, and it's goddamn fast)
Ads, yes, most likely. I put an option there in the account panel, i have yet to fix the wallet integration stuff tho. But it will be pr. account. That having been said, if a lot of people choose to pay isk to get the ads removed, it's going to be bad for us. Since we also have to pay for the hardware (which, the ads help cover) I guess we'll have to wait and see  |

Lucian James
THORN Syndicate THORN Alliance
123
|
Posted - 2013.02.07 21:29:00 -
[133] - Quote
Nice start man! I look forward to seeing how Corp/Pilot stats unfold!
I like the yearly graphs of month-by-month kills/losses too. |

Karbowiak
4M-CORP Raiden.
89
|
Posted - 2013.02.09 01:43:00 -
[134] - Quote
And so, the big import of killmails from EVE-KILL to zKB, begins..
(02:00:09) (+ESCBot) zkillboard - 46,814 out of a total 19,903 kills have been added in the last hour
 |

Tallian Saotome
Papercut Syndicate Nuclear Arms Exchange
941
|
Posted - 2013.02.09 04:49:00 -
[135] - Quote
Mighty sexy Killboard you got there.
Getting a database down message trying to log in, so I'll ask here, is the board set up(or are there plans to set up) allowing a CNAME to point to the board so that corps and alliances can host their KBs with it while maintaining URL conventions?
ie. can we point kills.nucleararmsexchange.com at the board and have it load our killboards since(at least for now) we can't set up our own?
/me looks forward to never dealing with EDK again.
Inappropriate signature removed, CCP Phantom. |

Karbowiak
4M-CORP Raiden.
89
|
Posted - 2013.02.09 15:01:00 -
[136] - Quote
Tallian Saotome wrote:Mighty sexy Killboard you got there.
Getting a database down message trying to log in, so I'll ask here, is the board set up(or are there plans to set up) allowing a CNAME to point to the board so that corps and alliances can host their KBs with it while maintaining URL conventions?
ie. can we point kills.nucleararmsexchange.com at the board and have it load our killboards since(at least for now) we can't set up our own?
/me looks forward to never dealing with EDK again.
Yes, cnames will be supported with the domain tracker :)
It aint working 100% yet tho, but i'll be whipping Squizz in the coming week to get it working  |

HalfSaw
Lupi di Wotan Nulli Legio
0
|
Posted - 2013.02.10 01:49:00 -
[137] - Quote
I can't find a kill on zKB but I found it on evekill: http://eve-kill.net/?a=kill_detail&kll_id=16280979 Could u check it out?
Ty for your great job, I like ZKilloboard much more then evekill! |

Karbowiak
4M-CORP Raiden.
90
|
Posted - 2013.02.10 01:51:00 -
[138] - Quote
Manually posted mails (like the one you linked) are not crossposted to zKB..
Not yet anyway. We're in the process of moving kills over, but it's going at around 15k mails an hour. So moving over ~12m mails will take a while 
Feel free to crosspost it tho, or simply add your API to the site  |

Verlaine Glariant
Amphysvena
23
|
Posted - 2013.02.10 11:01:00 -
[139] - Quote
Thanks for the reply Karbowiak. I am so much looking forward to host my on zkb. Looks awesome! www.amphysvena.org |

Tallian Saotome
Papercut Syndicate Nuclear Arms Exchange
941
|
Posted - 2013.02.10 21:16:00 -
[140] - Quote
Karbowiak wrote:Tallian Saotome wrote:Mighty sexy Killboard you got there.
Getting a database down message trying to log in, so I'll ask here, is the board set up(or are there plans to set up) allowing a CNAME to point to the board so that corps and alliances can host their KBs with it while maintaining URL conventions?
ie. can we point kills.nucleararmsexchange.com at the board and have it load our killboards since(at least for now) we can't set up our own?
/me looks forward to never dealing with EDK again.
Yes, cnames will be supported with the domain tracker :) It aint working 100% yet tho, but i'll be whipping Squizz in the coming week to get it working  2 things on this.
One, it doesn't appear to be working at all, but since you guys are working on it there is no point to saying more, lol.
Two, it would be useful to have an instruction on the Domain Tracker page telling exactly what domain name to set the CNAME up pointing to. zKillboard does not seem to do subdomains the way EVE-Kill does, instead having a URL path pointing to the alliance. Should the CNAME just point to zKillboard, where it will be handled as a vhost, or will the lack of subdomains be changed?
This killboard is too nice, I got people wanting to know why we are not using it fully yet, no matter how much I tell them beta ;) Inappropriate signature removed, CCP Phantom. |
|

Karbowiak
4M-CORP Raiden.
91
|
Posted - 2013.02.10 23:13:00 -
[141] - Quote
Tallian Saotome wrote:Karbowiak wrote:Tallian Saotome wrote:Mighty sexy Killboard you got there.
Getting a database down message trying to log in, so I'll ask here, is the board set up(or are there plans to set up) allowing a CNAME to point to the board so that corps and alliances can host their KBs with it while maintaining URL conventions?
ie. can we point kills.nucleararmsexchange.com at the board and have it load our killboards since(at least for now) we can't set up our own?
/me looks forward to never dealing with EDK again.
Yes, cnames will be supported with the domain tracker :) It aint working 100% yet tho, but i'll be whipping Squizz in the coming week to get it working  2 things on this. One, it doesn't appear to be working at all, but since you guys are working on it there is no point to saying more, lol. Two, it would be useful to have an instruction on the Domain Tracker page telling exactly what domain name to set the CNAME up pointing to. zKillboard does not seem to do subdomains the way EVE-Kill does, instead having a URL path pointing to the alliance. Should the CNAME just point to zKillboard, where it will be handled as a vhost, or will the lack of subdomains be changed? This killboard is too nice, I got people wanting to know why we are not using it fully yet, no matter how much I tell them beta ;)
Haha, lovely that people want to use it 
But to answer your two questions. 1. The domain tracker isn't ~exactly~ working. Background stuff is sorta, but it's coded like stale ass (i wrote it, so, yeah.. karbocode) And Squizz has been more busy with his girlfriend and the killmail parser. He'll get to it eventually :)
2. There will be a tutorial on how to use it somewhere. If not on the page, then under the FAQ. If the latter, there will be a link to it. As for the cname, you just cname it to the main domain itself. zkillboard.com is only a temporary thing. When we're done, it'll all be moved to eve-kill.net
--
To everyone interested, i had a terrible idea earlier tonight, about 30 minutes before Top Gear came on, did it, watched Top GEar, and did some more. This is the result (Yes, it loads slow as ****) http://edkzkb.karbowiak.dk/
zKB with an EDK esque theme. Still working on it, so it looks terrible, biggest issue is making bootstrap do as i tell it, without interfering. Easier said than done  |

Tallian Saotome
Papercut Syndicate Nuclear Arms Exchange
941
|
Posted - 2013.02.10 23:36:00 -
[142] - Quote
You guys are awesome  Inappropriate signature removed, CCP Phantom. |

HalfSaw
Lupi di Wotan Nulli Legio
0
|
Posted - 2013.02.11 15:02:00 -
[143] - Quote
Karbowiak wrote:Manually posted mails (like the one you linked) are not crossposted to zKB.. Not yet anyway. We're in the process of moving kills over, but it's going at around 15k mails an hour. So moving over ~12m mails will take a while  Feel free to crosspost it tho, or simply add your API to the site 
I had already added my api to the site before that kill (just to let you know for eventual debugging purposes). Btw, now I can see it, everything is updated :-)
Ty |

Karbowiak
4M-CORP Raiden.
91
|
Posted - 2013.02.12 10:33:00 -
[144] - Quote
So, some quick semi non-accurate calculations.
We're moving between 15 and 30k mails an hour from EVE-KILL, so i've set the avg. to 18k an hour. And there is as of right now, around 7.8m mails to move.
making the entire thing take another ~433 hours, or ~18 days. Soooooooo, Friday the 1st March everything will have been moved over 
Maybe..  |

Unholey
Resurrection Ventures Un.Bound
0
|
Posted - 2013.02.12 20:41:00 -
[145] - Quote
I recently disputed a mail on EVE-Kill and it was removed from there but it still shows up on zKillboard. Is there somewhere else to make a petition/dispute for zKillboard or will all that eventually update as your work progresses? Absolutely love what you've done with it so far! |

Squizz Caphinator
Happy Endings
85
|
Posted - 2013.02.12 21:09:00 -
[146] - Quote
Unholey wrote:I recently disputed a mail on EVE-Kill and it was removed from there but it still shows up on zKillboard. Is there somewhere else to make a petition/dispute for zKillboard or will all that eventually update as your work progresses? Absolutely love what you've done with it so far!
Deletes between the killboards aren't synchronized. Stop into our live chat and let us know which kill you want gone and I, or someone else, will nuke it for you.
http://www.evsco.net/?a=support Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

krallistice
Wolfsbrigade Lost Obsession
0
|
Posted - 2013.02.12 22:37:00 -
[147] - Quote
First of all great work so far. But there are a few things i miss: (if you already answered them, forgive me i didnt read all Pages carefully and could missed something)
1. I really like the monthly Summary in eve-kill were i can see the Sum of Kill/Losses of this month. I found it really useful and i cant find anything similar in zKillboard.
2. A Total Number of Solo Kill. I can see a list of all solo kills but i cant find the total number wich i should be not to hard for you to calculate. (I also think that a solo kill is a KM with only 1 player and npc dont count. But since you made you position about this clear i will shut up now :) )
3. As other people sad before i find most of the icons to big and also some space to large. In overall i have to scroll a lot to get the same amount of information as in eve-kill.
But keep up the good work, i really like what you did so far :) |

Az Tek
Sickology Heretic Nation
5412
|
Posted - 2013.02.14 07:45:00 -
[148] - Quote
I have to say Killboards are a dime a dozen these days, however, I am really feeling the layout and general visual dynamics of this particular one. There are also some good comments and advice on tweaks here also as far as updates for the board. I will be trying this soon. Great work!
Az Tek Az Rhea Az Er'Khan Az Guardian
I like your Christ, I do not like your Christians. Your Christians are so unlike your Christ. |

Karbowiak
4M-CORP Raiden.
93
|
Posted - 2013.02.16 11:28:00 -
[149] - Quote
krallistice wrote:First of all great work so far. But there are a few things i miss: (if you already answered them, forgive me i didnt read all Pages carefully and could missed something)
1. I really like the monthly Summary in eve-kill were i can see the Sum of Kill/Losses of this month. I found it really useful and i cant find anything similar in zKillboard.
2. A Total Number of Solo Kill. I can see a list of all solo kills but i cant find the total number wich i should be not to hard for you to calculate. (I also think that a solo kill is a KM with only 1 player and npc dont count. But since you made you position about this clear i will shut up now :) )
3. As other people sad before i find most of the icons to big and also some space to large. In overall i have to scroll a lot to get the same amount of information as in eve-kill.
But keep up the good work, i really like what you did so far :)
1. The monthly views are coming back, they are already available in the code, but there are still no way to access it from the ui (you can add /month/01/year/2013/ to the end of the url if you want)
2. Total number of solo kills would be a cool idea, if you can suggest it via userreport it'll not be forgotten! :)
3. Big icons are a part of what makes zKB, zKB.. We will however provide an EDK look-alike theme for the site at some point.
Az Tek wrote:I have to say Killboards are a dime a dozen these days, however, I am really feeling the layout and general visual dynamics of this particular one. There are also some good comments and advice on tweaks here also as far as updates for the board. I will be trying this soon. Great work!
a dime a dozen these days? what other killboards are there? lol
pyKB is not exactly working, Kingboard works but only API, BC is horrible, GW is equally terrible and then theres EDK which requires so many modifications just to work.
Not really a lot to choose from :P
But if you like the visuals of zKB, then i'm glad 
Yesterday we ran into some issues with HDD space starting to dwindle on our database partition, so we added more space, moved zKB to that, but even then, zKB was crazy large.
So Squizz set out to find ways to make it all smaller, some table chances (some int to tinyint etc.) and an innodb row change (From dynamic/compact to compressed) and we went from 92GB in size, to 59GB. 33GB saved 
A nice side bonus, it gave the site a little more speed.  |

zar dada
EVE University Ivy League
6
|
Posted - 2013.02.17 16:01:00 -
[150] - Quote
Karbowiak wrote:- Spacing on the board won't change anytime soon, some like it, others don't. As for the theme, make an account and you can select from a few different themes. Everything is pr. user, so you can customize everything to YOUR liking, not the liking of whomever set up the board 
Any plans to open this up to custom themes? I use a browser on top of EVE so the browser is less than half screen size. With the current default layout zkillboard is in one giant column.
Also zkillboard is very responsive, is that because of superior programming, or not enough users yet?
Thanks for creating an alternative! |
|

Karbowiak
4M-CORP Raiden.
93
|
Posted - 2013.02.17 16:25:00 -
[151] - Quote
zar dada wrote:Karbowiak wrote:- Spacing on the board won't change anytime soon, some like it, others don't. As for the theme, make an account and you can select from a few different themes. Everything is pr. user, so you can customize everything to YOUR liking, not the liking of whomever set up the board  Any plans to open this up to custom themes? I use a browser on top of EVE so the browser is less than half screen size. With the current default layout zkillboard is in one giant column. Also zkillboard is very responsive, is that because of superior programming, or not enough users yet? Thanks for creating an alternative!
The board will be opensourced, and we will bring more people in to help make more themes (i am currently working on an EDK variant for it for example)
And who knows, we might even devise a system that allows you to use your own self made theme.
And yeah, it's very superior to EDK, in every single way  |

Karbowiak
4M-CORP Raiden.
93
|
Posted - 2013.02.17 18:45:00 -
[152] - Quote
So apparently emailing on registration was broken, and noone told us about it 
It's fixed now tho, and you should recieve mails again!  |

Squizz Caphinator
Happy Endings
89
|
Posted - 2013.02.17 19:00:00 -
[153] - Quote
zar dada wrote:[quote=Karbowiak]Also zkillboard is very responsive, is that because of superior programming, or not enough users yet?
One of things about the way we've desgined zKB is that the more users using zKB, the faster the site gets overall. Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Karbowiak
4M-CORP Raiden.
93
|
Posted - 2013.02.17 19:15:00 -
[154] - Quote
Squizz Caphinator wrote:zar dada wrote:[quote=Karbowiak]Also zkillboard is very responsive, is that because of superior programming, or not enough users yet? One of things about the way we've desgined zKB is that the more users using zKB, the faster the site gets overall.
I'd like to explain why 
zKB is programmed so we do as little joins in the database as possible (im pretty certain there are NO joins in query form actually) - so every query is a simple 'select blabla from blabla' - which has it's result cached in memcached for a certain period of time.
Now, this query can be used on a lot of different pages. Be it detail, killlist, account etc. So the more people who use the site, the more of those type of queries are cached, and the faster it gets.
But ontop of that, we run a cache primer every now and then, loading all the character, corporation and alliance information into memcached, so it's near instant to fetch.
And that is just the caching we have activated now, we have several more types of caching we will enable when we go to production - including everything will be thrown onto cloudflare, with specific cache times on specific pages and items (css, js, jpg, png etc.) - plus etags and expires.
So, yeah, zKB will be fast.. very, extremely fast..  |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1846
|
Posted - 2013.02.18 13:24:00 -
[155] - Quote
I'm impressed by the new zKB engine and all kudos to the devs and every other contributors whom has participated/participating on the development.
However, without any disrespect towards the web designer. The presentation bothers me a lot (please note that this is merely an opinion, not a fact), it has very low readibility (zKB has literally no focal points placed for readibility) and usability in terms of overall layout goes. The presentation elements/blocks are not placed efficiently and a lot of those elements, including texts are too big to skim quickly. Hopefullly this is not how it'll be in the end, I was looking forward to see how it'll go.
Regardless, awesome work! "I'd rather have other players-áget shot by other players than not interacting with others" -CCP Soundwave |

Squizz Caphinator
Happy Endings
89
|
Posted - 2013.02.18 19:26:00 -
[156] - Quote
Sarah, thanks for your feedback. Just so you know, we aren't going for "bigger is better". The bigger look is just a side effect of bootstrap.
Also, that battle report page will be getting some major love as it is far from complete. None of us are happy with the way it works atm, but its there as a placeholder until we get around to the presentation.
Nice mods on that PonyWaffe site, I haven't seen those before. Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1857
|
Posted - 2013.02.18 20:26:00 -
[157] - Quote
Squizz Caphinator wrote:Sarah, thanks for your feedback. Just so you know, we aren't going for "bigger is better". The bigger look is just a side effect of bootstrap.
Also, that battle report page will be getting some major love as it is far from complete. None of us are happy with the way it works atm, but its there as a placeholder until we get around to the presentation.
Nice mods on that PonyWaffe site, I haven't seen those before. I was really impressed by the zKB performance in comparison to EDK, so I honestly hope the presentation is going to be far better than EDK as well. I realized it's still in beta, so I'm expecting alot more to come! Great work! (I can't say this enough :P)
As for the PonyWaffe KB, I didn't write those as mods (unfortunately) so it was a direct modification to the .tpl and some of the template process files and minor alteration to the core as well.
Question though, would you guys be releasing the source to public or better yet do you guys have any plans on packing the engine for public consumption later on? I'm sure a lot of us would very much like it if there are plans for doing so. "I'd rather have other players-áget shot by other players than not interacting with others" -CCP Soundwave |

Karbowiak
4M-CORP Raiden.
94
|
Posted - 2013.02.18 20:51:00 -
[158] - Quote
Sarah Schneider wrote:Squizz Caphinator wrote:Sarah, thanks for your feedback. Just so you know, we aren't going for "bigger is better". The bigger look is just a side effect of bootstrap.
Also, that battle report page will be getting some major love as it is far from complete. None of us are happy with the way it works atm, but its there as a placeholder until we get around to the presentation.
Nice mods on that PonyWaffe site, I haven't seen those before. I was really impressed by the zKB performance in comparison to EDK, so I honestly hope the presentation is going to be far better than EDK as well. I realized it's still in beta, so I'm expecting alot more to come! Great work! (I can't say this enough :P) As for the PonyWaffe KB, I didn't write those as mods (unfortunately) so it was a direct modification to the .tpl and some of the template process files and minor alteration to the core as well. Question though, would you guys be releasing the source to public or better yet do you guys have any plans on packing the engine for public consumption later on? I'm sure a lot of us would very much like it if there are plans for doing so.
zKB is a crazy performer, simply stunning, and it seems to only get faster, eventho we're filling it with more and more mails 
As for you modifications of the tpl files, i really, really like them. Hell, i might even be willing to tell you to start making zKB look equally as good 
As for your question, yes we plan on making the source public (open source but with a slight restrictive license, you can see it on the information page if you want). As for using it as an pilot, corp or alliance killboard, you'll be out of luck. Atleast initially.
We are coding zKB specifically for EVE-KILL, and the usage it'll see there. So we havn't given any thought to people who want to use it for their corp or alliance.
That having been said, we want to rectify this down the road, but eve-kill is first priority atm, and will be so for quite some time. HOWEVER! Everyone is free to help develop the project further, and make it even better in every possible way.
But we'll have way more information about how, when why etc. etc. etc. when we get closer to open sourcing it  |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1858
|
Posted - 2013.02.18 21:27:00 -
[159] - Quote
Karbowiak wrote:Sarah Schneider wrote:Squizz Caphinator wrote:Sarah, thanks for your feedback. Just so you know, we aren't going for "bigger is better". The bigger look is just a side effect of bootstrap.
Also, that battle report page will be getting some major love as it is far from complete. None of us are happy with the way it works atm, but its there as a placeholder until we get around to the presentation.
Nice mods on that PonyWaffe site, I haven't seen those before. I was really impressed by the zKB performance in comparison to EDK, so I honestly hope the presentation is going to be far better than EDK as well. I realized it's still in beta, so I'm expecting alot more to come! Great work! (I can't say this enough :P) As for the PonyWaffe KB, I didn't write those as mods (unfortunately) so it was a direct modification to the .tpl and some of the template process files and minor alteration to the core as well. Question though, would you guys be releasing the source to public or better yet do you guys have any plans on packing the engine for public consumption later on? I'm sure a lot of us would very much like it if there are plans for doing so. zKB is a crazy performer, simply stunning, and it seems to only get faster, eventho we're filling it with more and more mails  As for you modifications of the tpl files, i really, really like them. Hell, i might even be willing to tell you to start making zKB look equally as good  As for your question, yes we plan on making the source public (open source but with a slight restrictive license, you can see it on the information page if you want). As for using it as an pilot, corp or alliance killboard, you'll be out of luck. Atleast initially. We are coding zKB specifically for EVE-KILL, and the usage it'll see there. So we havn't given any thought to people who want to use it for their corp or alliance. That having been said, we want to rectify this down the road, but eve-kill is first priority atm, and will be so for quite some time. HOWEVER! Everyone is free to help develop the project further, and make it even better in every possible way. But we'll have way more information about how, when why etc. etc. etc. when we get closer to open sourcing it  I understand, and I think it's the right way of doing it. I also think you guys know what you're doing, so there's not much to add there (hence why I only addressed my point of view regarding the layout). Regardless, if you guys need any help with that particular aspect, just give me a poke. "I'd rather have other players-áget shot by other players than not interacting with others" -CCP Soundwave |

Karbowiak
4M-CORP Raiden.
94
|
Posted - 2013.02.19 16:44:00 -
[160] - Quote
Incase you see strange warnings, errors and pages that wont exactly load correctly, for the next 24h or so. It's because we have switched zkillboard.com over to cloudflare, and are getting it fully sorted.
But because of how DNS and Namservers work, all the settings can't be tested and made working 100% in the first 24h, since some see the changes, others don't.
No worries tho, once we're done, it'll be much faster. zKB isn't made specifically for use on a network such as cloudflare, but it does love it, much more than EDK ever has  |
|

Karbowiak
4M-CORP Raiden.
95
|
Posted - 2013.02.20 13:54:00 -
[161] - Quote
EVE-KILL is now also using the zkb image server. Lets see if it holds up under load, and how much BW it'll end up using after today.
Maybe it'll stay, maybe it'll get axed.  |

Myrina Doran
Kimotoro Company
0
|
Posted - 2013.02.22 16:19:00 -
[162] - Quote
Please make the killmails and battlereports embedable  |

Squizz Caphinator
Happy Endings
89
|
Posted - 2013.02.22 17:02:00 -
[163] - Quote
Myrina Doran wrote:Please make the killmails and battlereports embedable 
This is something I have thought of and would like to do. But please keep in mind that it isn't as easy as you might think. Sure, we can make something that will just hand the html over to you, but what about the CSS formatting? Will your server properly include that? Will the forum/blog/reader embed it properly? Will the client properly parse it? In some cases yes, other cases no, and we're too lazy of programmers to really want to account for all the cases.
For now, include a link and it'll just work! :) Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Karbowiak
4M-CORP Raiden.
95
|
Posted - 2013.02.22 17:06:00 -
[164] - Quote
Squizz Caphinator wrote:Myrina Doran wrote:Please make the killmails and battlereports embedable  This is something I have thought of and would like to do. But please keep in mind that it isn't as easy as you might think. Sure, we can make something that will just hand the html over to you, but what about the CSS formatting? Will your server properly include that? Will the forum/blog/reader embed it properly? Will the client properly parse it? In some cases yes, other cases no, and we're too lazy of programmers to really want to account for all the cases. For now, include a link and it'll just work! :)
We already include OpenGraph stuff ( https://developers.facebook.com/docs/opengraphprotocol/ )
So you could just parse that, and get some modest info about the link to our page, same way Facebook and Twitter gets it. |

Louis Vitton
Black Aces Against ALL Authorities
36
|
Posted - 2013.02.23 20:35:00 -
[165] - Quote
Hey Squizz found an error on the following url: https://zkillboard.com/information/statistics/
array(1) { ["apicallsprhour"]=> string(543) "[{"x":"20","y":"36021"},{"x":"21","y":"34513"},{"x":"22","y":"33873"},{"x":"23","y":"31715"},{"x":"0","y":"32119"},{"x":"1","y":"32864"},{"x":"2","y":"33061"},{"x":"3","y":"31180"},{"x":"4","y":"29096"},{"x":"5","y":"29147"},{"x":"6","y":"29057"},{"x":"7","y":"29484"},{"x":"8","y":"28969"},{"x":"9","y":"28737"},{"x":"10","y":"29122"},{"x":"11","y":"28962"},{"x":"12","y":"29370"},{"x":"13","y":"29174"},{"x":"14","y":"28069"},{"x":"15","y":"28220"},{"x":"16","y":"28192"},{"x":"17","y":"28632"},{"x":"18","y":"28639"},{"x":"19","y":"30270"}]" } |

Karbowiak
4M-CORP Raiden.
96
|
Posted - 2013.02.23 22:42:00 -
[166] - Quote
Louis Vitton wrote:Hey Squizz found an error on the following url: https://zkillboard.com/information/statistics/array(1) { ["apicallsprhour"]=> string(543) "[{"x":"20","y":"36021"},{"x":"21","y":"34513"},{"x":"22","y":"33873"},{"x":"23","y":"31715"},{"x":"0","y":"32119"},{"x":"1","y":"32864"},{"x":"2","y":"33061"},{"x":"3","y":"31180"},{"x":"4","y":"29096"},{"x":"5","y":"29147"},{"x":"6","y":"29057"},{"x":"7","y":"29484"},{"x":"8","y":"28969"},{"x":"9","y":"28737"},{"x":"10","y":"29122"},{"x":"11","y":"28962"},{"x":"12","y":"29370"},{"x":"13","y":"29174"},{"x":"14","y":"28069"},{"x":"15","y":"28220"},{"x":"16","y":"28192"},{"x":"17","y":"28632"},{"x":"18","y":"28639"},{"x":"19","y":"30270"}]" }
Yes, i know - it's me playing  |

Christine Peeveepeeski
The Imperial Fedaykin
227
|
Posted - 2013.02.24 11:03:00 -
[167] - Quote
Hi guys, thanks for all your work on this KB. I love it.
One question though, my all-time kills in Zkillboard don't match up to eve-kill. What's it not counting?
p.s. sorry if this is a)obvious or b)frequently asked. |

Karbowiak
4M-CORP Raiden.
96
|
Posted - 2013.02.24 14:37:00 -
[168] - Quote
Christine Peeveepeeski wrote:Hi guys, thanks for all your work on this KB. I love it.
One question though, my all-time kills in Zkillboard don't match up to eve-kill. What's it not counting?
p.s. sorry if this is a)obvious or b)frequently asked.
It's been asked a bajillion times 
But, the reason is because all the mails from EVE-KILL hasn't been imported yet, still about 1.4million left as of writing this. And quite a big chunk of all the ones already moved over, failed to post, so we have to go through a million or two manually afterwards.  |

Christine Peeveepeeski
The Imperial Fedaykin
227
|
Posted - 2013.02.24 14:50:00 -
[169] - Quote
Sorry!
Well good job so far, I recently found out i'm the all time top killer in the well known solo pvp hub that is Turnur. I would not have known i was such a fearsome gladiator of spaceship combat had I not played with this killboard.
Keep up the good work :) |

Karbowiak
4M-CORP Raiden.
96
|
Posted - 2013.02.27 00:53:00 -
[170] - Quote
So a few updates.
Monday afternoon Squizz managed to murder the entire database, so we had to reimport a backup for EVE-KILL, but during that process we discovered that the backup of zKB was only half complete, which means that every table after our participants table (The one containing all the parsed killmails) was lost, including the participants table.
This means we have to recontruct all the missing tables, reparse all the mails (luckily, the tables containing the raw mails wasn't lost, phew!) and have people register again.
**** happens 
In other news, i got bored of watching FlyBoy whine over me and Squizz telling people to use zKB's API with EDK, and opted to create a new parameter for our API, that'll spit it all out in an XML format that EDK should understand. (Should!)
You can get more information here: https://zkillboard.com/information/api/ |
|

Verlaine Glariant
Amphysvena
23
|
Posted - 2013.03.03 00:59:00 -
[171] - Quote
Still waiting for the installer. I want a ZKB on my server! <3 www.amphysvena.org |

Karbowiak
4M-CORP Raiden.
97
|
Posted - 2013.03.03 23:39:00 -
[172] - Quote
After a bit of wondering why zKB was actually slower than it should be (It's still retardedly fast, but still) i set out to look at if xcache was working (which it was)
Then started looking at other parts, and somehow ended up looking at Twig (the template system) and noticed it wasn't actually caching the templates. Then ran into a C extension for Twig which i compiled and installed, and then i fixed the template cache issue.
AND BAM!
50% speed increase 
Pages went from taking ~80ms to load on the server, to taking ~40ms (or 800 to 400ms etc. etc.)
Best part, i can probably get a bit more out of it  |

Squizz Caphinator
Happy Endings
99
|
Posted - 2013.03.04 14:18:00 -
[173] - Quote
Karbowiak wrote:looking at Twig (the template system) and noticed it wasn't actually caching the templates.
I told you this when we started using Twig!
News at 11: sky is blue, water is wet, karbo doesn't listen
<3 you karbo Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Karbowiak
4M-CORP Raiden.
98
|
Posted - 2013.03.04 16:17:00 -
[174] - Quote
Squizz Caphinator wrote:Karbowiak wrote:looking at Twig (the template system) and noticed it wasn't actually caching the templates. I told you this when we started using Twig! News at 11: sky is blue, water is wet, karbo doesn't listen <3 you karbo
you really need to start yelling as if you're on fire, with these things  |

roigon
Agony Unleashed Agony Empire
45
|
Posted - 2013.03.05 00:04:00 -
[175] - Quote
Just FYI. It looks like tier3's current are not worth any points, I imagine this is because CCP changed the groupID for those ships.
example: https://zkillboard.com/detail/-8308208/ or any other tier3 loss |

Squizz Caphinator
99
|
Posted - 2013.03.06 15:17:00 -
[176] - Quote
roigon wrote:Just FYI. It looks like tier3's current are not worth any points, I imagine this is because CCP changed the groupID for those ships. example: https://zkillboard.com/detail/-8308208/ or any other tier3 loss
Yup, I think you're right! I'll have to go through and get those recalced. Thanks for the heads up. Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Manic Velocity
Furious Angels
14
|
Posted - 2013.03.06 16:20:00 -
[177] - Quote
My corp was founded by a friend of mine in 2009, but zKillboard lists kills going back to 2007.
I'm assuming this means that a corp with an identical name was founded in 2007, but disbanded some time before 2009. Then was re-founded by my friend. The API then considers it to be the same corp, due to the identical name. Correct? Is there any way to omit the kills from 2007 and 2008 to get a more accurate picture of my corp history, or is this just one of those "deal with it" consequences of the API?
It also says we have only 2 members in the corp, when I know we have 11. How often is that updated? |

Squizz Caphinator
99
|
Posted - 2013.03.06 22:16:00 -
[178] - Quote
Manic Velocity wrote:My corp was founded by a friend of mine in 2009, but zKillboard lists kills going back to 2007. I'm assuming this means that a corp with an identical name was founded in 2007, but disbanded some time before 2009. Then was re-founded by my friend. The API then considers it to be the same corp, due to the identical name. Correct? Is there any way to omit the kills from 2007 and 2008 to get a more accurate picture of my corp history, or is this just one of those "deal with it" consequences of the API?
zKB doesn't suffer the same name problem on kills that EDK does, if, and only if, the kill is backed by API. During our import from Eve-Kill I've run into various problems having to do with names which I'm sorting through as we go. Mostly its a "deal with it" issue as killmails from 4+ years ago are kind of iffy. This isn't really the fault of you, us, or even CCP, its just the way the game has changed over the years.
Manic Velocity wrote:It also says we have only 2 members in the corp, when I know we have 11. How often is that updated?
Prior to today corp membership was only updated once a month. Its funny you ask that since I *just* finished modifying that code about an hour ago that will allow zKB to update those values about once every 3 days or so. Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Unholey
Resurrection Ventures Un.Bound
10
|
Posted - 2013.03.06 22:40:00 -
[179] - Quote
I know that there was a hiccup with eve-kill a little while ago but I had successfully petitioned a loss off of my killboard and it's suddenly back again. Do I have to petition that again? The said re-appearing loss is Here
Thanks again, Guys |

Gheent
LazyBoyz Band of Recreational Flyers Intrepid Crossing
3
|
Posted - 2013.03.10 17:50:00 -
[180] - Quote
Hello,
I love the new look and the design of zKillboard! I was just curious, is it possible to download the source and host my own? Thanks! |
|

Squizz Caphinator
100
|
Posted - 2013.03.10 18:38:00 -
[181] - Quote
Gheent wrote:Hello,
I love the new look and the design of zKillboard! I was just curious, is it possible to download the source and host my own? Thanks!
I swear no one takes the time to read through threads before asking questions... Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Karbowiak
4M-CORP
98
|
Posted - 2013.03.11 12:05:00 -
[182] - Quote
During the night the "last" of the manual mails was imported to zKB
And this is the end result (Taken from IRC)
(13:02:01) (ESCBot) Karbowiak: Unparsed kills: 0 / Total kills: 13,841,460 / Actual Kills: 13,359,614
Now all thats needed to be done, is move over the last of the manual mails, the api verified mails, and then go through the ones that failed - and the move is complete! 
HOWEVER, this does not mean zKB will be launched, but it's closer, a lot closer!  |

Sojurn Turnith
Dracos Dozen Trifectas Syndicate
0
|
Posted - 2013.03.14 23:39:00 -
[183] - Quote
I've noticed that when I click on kills to examine them, and I try to go back to the previous page, pressing back reloads the kill page again. This started happening about two weeks ago or so. Is this working as intended?
Edit: It appears that this issue has something do to with the ads being disabled by Adblock Plus. |

Karbowiak
4M-CORP
98
|
Posted - 2013.03.15 08:40:00 -
[184] - Quote
Sojurn Turnith wrote:I've noticed that when I click on kills to examine them, and I try to go back to the previous page, pressing back reloads the kill page again. This started happening about two weeks ago or so. Is this working as intended?
Edit: It appears that this issue has something do to with the ads being disabled by Adblock Plus.
Just tested the page on a multitude of pages, both with ads blocked, and without ads blocked, and it seems to work just fine.
It was tested with latest dev version of Chrome with Adblock+ |

Sojurn Turnith
Dracos Dozen Trifectas Syndicate
0
|
Posted - 2013.03.15 13:58:00 -
[185] - Quote
Karbowiak wrote:
Just tested the page on a multitude of pages, both with ads blocked, and without ads blocked, and it seems to work just fine.
It was tested with latest dev version of Chrome with Adblock+
Thanks for looking into it. I updated to the latest dev version of Chrome and everything is working fine now. Sorry for thinking it was something wrong with the site! Great job and keep up the good work! |

Karbowiak
4M-CORP
98
|
Posted - 2013.03.15 14:41:00 -
[186] - Quote
Sojurn Turnith wrote:Karbowiak wrote:
Just tested the page on a multitude of pages, both with ads blocked, and without ads blocked, and it seems to work just fine.
It was tested with latest dev version of Chrome with Adblock+
Thanks for looking into it. I updated to the latest dev version of Chrome and everything is working fine now. Sorry for thinking it was something wrong with the site! Great job and keep up the good work!
No worries, it might aswell have been the site that was ******* up :D |

Karbowiak
4M-CORP Red Alliance
98
|
Posted - 2013.03.19 14:32:00 -
[187] - Quote
A few updates.
Firstly we have added stomp support to zKB, including gotten a stomp server setup (thanks to PeterPowers )
What is stomp you might ask, well, basically it's a message queue, where we will publish API mails to, as we get them into zKB. So anyone can listen in, and get mails as we get them.
This could be very cool for that one person who wants to make a live updating map, of kills happening in EVE 
You can probably think of more uses 
Also, we have altered the DB a bit, to be partitioned, so it's faster (might do move partitioning, we'll see) _AND_ we are almost done with moving over mails, woo..
Currently there are 15.8million mails.
And lastly, we have begun moving zKB's development over to github, it's still a private repo, but we will be letting more people into the development of it. And soon, it'll go opensource, so everyone can participate.  |

Karbowiak
4M-CORP Red Alliance
98
|
Posted - 2013.03.19 23:46:00 -
[188] - Quote
Over the next day or two, there might be issues with zKB, mainly in regards to stuff not loading (scripts)
If you run into this issue, let us know - we have reworked quite a bit of the backend dependencies, and the paths. And i'm pretty sure we've missed something somewhere  |

Squizz Caphinator
101
|
Posted - 2013.03.20 15:02:00 -
[189] - Quote
see, karbo even admits to breaking things! <3
(tho I'm good at it too) Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Karbowiak
4M-CORP Red Alliance
98
|
Posted - 2013.03.20 22:13:00 -
[190] - Quote
Seeing as zKB is rapidly taking shape, we have decided to start looking for more people to help us out.
What we are looking for are people who are fluent in english and has a humor. What we'll give you in return is some great times with a close knit group of friends, who have all been working on EVE-KILL for years. Plus you'll have the ability to work on the largest killboard in EVE. Plus whatever else we can have fun doing. 
Below are a bit more concise list of what you should be able to do, what we require from you and obv. where to contact us.
What you need to have..
- Good english (Written, not spoken)
- A sense of humor
What you should be able to do..
- PHP
- HTML
- Javascript
What we require from you..
- Being on IRC
- Not coding PHP worse than me (Karbowiak)
What you'll be working with..
- SlimFramework
- Twig
- Almost 17 million killmails, and some very beefy server hardware
- A bunch of crazy people

If you're still interested, please contact us on IRC. Contact: Server: irc.coldfront.net Channel: #esc
Mibbit: http://chat.mibbit.com/?channel=%23esc&server=irc.coldfront.net |
|

NickyYo
SpaceFroggy
356
|
Posted - 2013.03.21 11:37:00 -
[191] - Quote
I can donate some time alongside my personal projects, msg me if interested. .. |

Karbowiak
4M-CORP Red Alliance
98
|
Posted - 2013.03.21 13:38:00 -
[192] - Quote
NickyYo wrote:I can donate some time alongside my personal projects, msg me if interested.
It says: contact us  |

Squizz Caphinator
101
|
Posted - 2013.03.21 20:16:00 -
[193] - Quote
This week if you've been trying to use zKillboard it's probably been slow, unresponsive, or just downright not responding to you. I'm sorry for that.
I've spent the past few days doing some major changes to our 2nd biggest table: 100m rows, 19 columns, 33 indexes, for a total of 50 gb in table size. These changes have reduced the footprint of the table by roughly 20% and allowed us to implement better indexes on the data. Unfortunately any major changes to the table took 18 hours at a time, so I'd start it in the morning and finish it the next morning (I do have to sleep!). Hopefully we are over this major table shakeup.
Over the next few weeks you should see a flurry of development from us which will have less impact on you. You'll be seeing more of a polished, final project as well. I'm really proud of us for getting as far as we have on this and I hope you all enjoy the new killboard with at least half the enjoyment I have had in creating it :) Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Karbowiak
4M-CORP Red Alliance
105
|
Posted - 2013.03.22 22:54:00 -
[194] - Quote
So for those of you who still havn't noticed, i have been toying with something many will like.
An EDK based theme 
Some things are different tho, it is wider than the standard EDK theme, and it still uses bootstrap elements to keep as much of the template code the same between the two views. BUT if all goes to plan, you can use your old banner and your old CSS from EDK.
Pretty cool huh?
If you want to view the EDK theme for zKB, make an account, go to site settings, and select EDK under Theme. At the moment it's stuck using the cyborg theme from bootstrap, since it's what fits into EDK the best - but as i go, i'll sort a CSS editor, plus move over some of the standard EDK themes for everyone to enjoy.
That said, there are bugs, the ones i have identified is: - tablet view is terrible - mobile view is even worse - the grey lines in the side dont extend all the way down - stuff in bootstrap that is defined by spans, are a bit wonky in their placement.
If you notice anything really wtf, do reply here, or stop by IRC with it.
-- As for progress, we are going ahead pretty damn fast, git have slowed us a little bit down, but that has more to do with it constantly thinking we're morons and wants us to merge ****. Or, maybe are morons, dunno 
As for programmers, we are still looking, so far two have showed up, one didn't pan out, the other just vanished after an hour 
Anywho, that is all!  |

Karbowiak
4M-CORP Red Alliance
107
|
Posted - 2013.04.07 19:19:00 -
[195] - Quote
It's been a few days since we last updated this. So here is some more information!
Since last post, we have created a few new things, and fixed some bugs.
Latest added feature is a stats call to the API, by courtesy of Ricky Baby. you can see more info about this here: https://zkillboard.com/information/api/ (Scroll down to near the bottom)
There has also been a few improvements to the EDK theme, making it look better, still a lot that needs doing on that front, so. yeah.
The autocomplete search has been revamped, also by Ricky Baby, so now it will actually send you directly to the page you want, instead of sending you to a search page.
We are also working on bringing a BRDOC feature to zKB, but will most likely also provide an API call for it, so other sites can still implement BRDOC incase they want to (or if someone wants to use the data for something, like, a forum summary or something)
So, with all of this work happening, we are getting close. Real close to releasing the code to all of you who wants to toy with it and add to it (and hopefully contribute back!) |

Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1851
|
Posted - 2013.04.08 07:28:00 -
[196] - Quote
Karbowiak wrote:Since last post, we have created a few new things, and fixed some bugs. Any word concerning a fix of the orderDirection/asc problem? Which was causing queries to run for 9000+seconds? (Probably some sort of recursive loop it was unable to get out of until the inevitable stack overflow error.)
I'm currently snagging all the killmails back to Jan 01 2013 ... but once that is done (it will probably take another week or so), then resuming from my most recent KillMailID and working my way into the future, ensuring that I never miss a KM, requires that orderDirection/asc be functioning.
I realize you guys have lives and tonnes of daily work dealing with the killboards ... but when you can get around to it fixing that problem ... I would love you long time. Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Squizz Caphinator
Primary.
101
|
Posted - 2013.04.08 13:43:00 -
[197] - Quote
Poetic, I know I told you I'd look at it last week but that was before I had a pretty big work project dumped on me. I do all of my zkb work in my free time and that was sorely lacking. I will def. try to look into that issue this week. Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

DingoGS
We are not bad. Just unlucky Test Alliance Please Ignore
25
|
Posted - 2013.04.08 23:27:00 -
[198] - Quote
I have a API Request,
Could you add a option to show estimated ISK Value of the Kill? That could open up many interesting analysis to be pulled from the API :)
Also, it seems the endTime tag is broken, or I'm formatting the DateTime badly (But it works for startTime tho) |

Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1851
|
Posted - 2013.04.09 06:35:00 -
[199] - Quote
DingoGS wrote:Could you add a option to show estimated ISK Value of the Kill? That could open up many interesting analysis to be pulled from the API :) The old EVE Kill API had that information, but the new zKill does not ... which struck me as odd. I asked about it a few weeks ago, and the response was non-committal. I'm sure they have the information in the database, since their new stats API functions give ISK values for losses and kills.
For my own project, I could start accessing the EVE-Central database, getting the mod prices myself, and then constructing ISK values of items on the KM ... but zKill doing it for me would be a time-saver.
Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1851
|
Posted - 2013.04.09 06:36:00 -
[200] - Quote
Squizz Caphinator wrote:Poetic, I know I told you I'd look at it last week but that was before I had a pretty big work project dumped on me. I do all of my zkb work in my free time and that was sorely lacking. I will def. try to look into that issue this week. You done fixed it ... as you notified me in an eveMail. Thanks a bunch, dude!
Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |
|

Squizz Caphinator
Primary.
101
|
Posted - 2013.04.09 13:50:00 -
[201] - Quote
DingoGS wrote:I have a API Request,
Could you add a option to show estimated ISK Value of the Kill? That could open up many interesting analysis to be pulled from the API :)
Also, it seems the endTime tag is broken, or I'm formatting the DateTime badly (But it works for startTime tho)
Something I really liked about the old API (Epic one) was the "Mask" attribute, which was really good to select the information you want.
We may, or may not do this. Yup, that's completely uncommittal :)
Reason being we are trying to keep this particular API as close to CCP's API as possible by not adding any fields that CCP wouldn't include themselves. I'm not saying this is how it will always be, but that's just the reasoning we have for it today. Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Karbowiak
4M-CORP Red Alliance
109
|
Posted - 2013.04.09 17:00:00 -
[202] - Quote
Squizz Caphinator wrote:DingoGS wrote:I have a API Request,
Could you add a option to show estimated ISK Value of the Kill? That could open up many interesting analysis to be pulled from the API :)
Also, it seems the endTime tag is broken, or I'm formatting the DateTime badly (But it works for startTime tho)
Something I really liked about the old API (Epic one) was the "Mask" attribute, which was really good to select the information you want. We may, or may not do this. Yup, that's completely uncommittal :) Reason being we are trying to keep this particular API as close to CCP's API as possible by not adding any fields that CCP wouldn't include themselves. I'm not saying this is how it will always be, but that's just the reasoning we have for it today.
The XML call for the zKB API, actually looks like the CCP API so much, you could fool Pheal into eating it without much modification (you'd need to alter the URL, that's it)
So lovely  |

Squizz Caphinator
Primary.
101
|
Posted - 2013.04.10 14:29:00 -
[203] - Quote
We have finally made the code public:
https://github.com/EVE-KILL/zKillboard
Disclaimer: if it looks like crap code, we call that karbocode <3
Feel free to fork yourselves and have fun contributing! Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Karbowiak
4M-CORP Red Alliance
109
|
Posted - 2013.04.10 14:37:00 -
[204] - Quote
Squizz Caphinator wrote:We have finally made the code public: https://github.com/EVE-KILL/zKillboardDisclaimer: if it looks like crap code, we call that karbocode <3 Feel free to fork yourselves and have fun contributing!
Well, that escalated quickly..
Also, damn you CCP for now allowing images being embedded !  |

Captain Thunk
Sniggerdly Pandemic Legion
131
|
Posted - 2013.04.10 14:44:00 -
[205] - Quote
Played around with the zKillboard feed XML and it's probably the widest ranging one I've encountered. It goes through PLs custom API parser with no modification which makes things nice and easy, it also allows for unusual requests of particular use to us due to its scope. |

Karbowiak
4M-CORP Red Alliance
109
|
Posted - 2013.04.10 14:48:00 -
[206] - Quote
Captain Thunk wrote:Played around with the zKillboard feed XML and it's probably the widest ranging one I've encountered. It goes through PLs custom API parser with no modification which makes things nice and easy, it also allows for unusual requests of particular use to us due to its scope.
Did i read "We can use it to win fights, mehehe" ?
Sneaky PL is sneaky!  |

Bagehi
Kaesong Kosmonauts
153
|
Posted - 2013.04.10 15:05:00 -
[207] - Quote
Karbowiak wrote:Captain Thunk wrote:Played around with the zKillboard feed XML and it's probably the widest ranging one I've encountered. It goes through PLs custom API parser with no modification which makes things nice and easy, it also allows for unusual requests of particular use to us due to its scope. Did i read "We can use it to win fights, mehehe" ? Sneaky PL is sneaky!  Killboards are fantastic tools to help you win. If you are just using it for chest beating, you are wasting their utility potential! |

Karbowiak
4M-CORP Red Alliance
110
|
Posted - 2013.04.10 15:15:00 -
[208] - Quote
Bagehi wrote:Karbowiak wrote:Captain Thunk wrote:Played around with the zKillboard feed XML and it's probably the widest ranging one I've encountered. It goes through PLs custom API parser with no modification which makes things nice and easy, it also allows for unusual requests of particular use to us due to its scope. Did i read "We can use it to win fights, mehehe" ? Sneaky PL is sneaky!  Killboards are fantastic tools to help you win. If you are just using it for chest beating, you are wasting their utility potential!
Stop making sense, my head can't handle it !  |

Allna
On Your Own SWAG Co
0
|
Posted - 2013.04.11 17:12:00 -
[209] - Quote
Squizz Caphinator wrote:We have finally made the code public: https://github.com/EVE-KILL/zKillboardDisclaimer: if it looks like crap code, we call that karbocode <3 Feel free to fork yourselves and have fun contributing!
Heyo -- firstly, thanks for the awesomeness of releasing the code to the public to start tinkering with, much appreciated!
I got things up and running for the most part, and was able to successfully add a corp-level API key to my self-hosted copy, however it doesn't appear to be feeding (it lists no errors in the API info page, but also no date that it actually parsed anything).
I then tried posting a mail manually, and get unknown corp ID, unknown alliance name, and other "unknown" stuff which caused the mail to not post.
After a bit of digging in the database I see that zz_corporations and zz_alliances tables aren't populated with any data, and none of the included SQL's contain that information. If memory serves, EDK came with a 'data dump' from CCP that contained a lot of this information, and I think EDK just kind of "adds as it sees new alliances/corps" in a mail.
Am a bit stumped at how zKB handles this (not a PHP expert by any stretch of the imagination!), but I'm starting to wonder if I can just do a dump of my EDK tables for corps, alliances, etc, and munge the data to match the column layout for zKB and import.
Before going to that length though I figured I'd post and see if I was missing something stupid. :)
Thanks!
|

Karbowiak
4M-CORP Red Alliance
110
|
Posted - 2013.04.11 18:18:00 -
[210] - Quote
First up, everyone has to use the Forgot Password feature ( https://zkillboard.com/forgotpassword/ ) since we/i changed the password hashing stuff, and autologin. So all old passwords are now invalid and won't get you anywhere. Sorry.
Second, lost of people have begun forking and contributing to zKB. Which is very much appreciated! thank you all so much <3
Allna wrote:Squizz Caphinator wrote:We have finally made the code public: https://github.com/EVE-KILL/zKillboardDisclaimer: if it looks like crap code, we call that karbocode <3 Feel free to fork yourselves and have fun contributing! Heyo -- firstly, thanks for the awesomeness of releasing the code to the public to start tinkering with, much appreciated! I got things up and running for the most part, and was able to successfully add a corp-level API key to my self-hosted copy, however it doesn't appear to be feeding (it lists no errors in the API info page, but also no date that it actually parsed anything). I then tried posting a mail manually, and get unknown corp ID, unknown alliance name, and other "unknown" stuff which caused the mail to not post. After a bit of digging in the database I see that zz_corporations and zz_alliances tables aren't populated with any data, and none of the included SQL's contain that information. If memory serves, EDK came with a 'data dump' from CCP that contained a lot of this information, and I think EDK just kind of "adds as it sees new alliances/corps" in a mail. Am a bit stumped at how zKB handles this (not a PHP expert by any stretch of the imagination!), but I'm starting to wonder if I can just do a dump of my EDK tables for corps, alliances, etc, and munge the data to match the column layout for zKB and import. Before going to that length though I figured I'd post and see if I was missing something stupid. :) Thanks!
Atm zKB uses a multitude of Cronjobs to fill up tables, if you look at util/cron.php you can see multiple functions which are to be called from a cronjob. Some parse kills, some fill up the char/ally/corp tables with info, others fetches from the API etc. etc. It's a clusterfuck of commands atm.
And no, you can't take data from EDK and directly into zKB, wont work at all 
If you need some more direct help, do come by IRC and chat with us.
THAT SAID, zKB atm is very beta - and should obv. be treated as such  |
|

Allna
On Your Own SWAG Co
0
|
Posted - 2013.04.11 18:51:00 -
[211] - Quote
Karbowiak wrote:Atm zKB uses a multitude of Cronjobs to fill up tables, if you look at util/cron.php you can see multiple functions which are to be called from a cronjob. Some parse kills, some fill up the char/ally/corp tables with info, others fetches from the API etc. etc. It's a clusterfuck of commands atm. And no, you can't take data from EDK and directly into zKB, wont work at all  If you need some more direct help, do come by IRC and chat with us. THAT SAID, zKB atm is very beta - and should obv. be treated as such 
Indeed, am definitely only testing now, in fact our purpose for deploying was just to stay "current" with what the killboard community is up to in anticipation of someday going live with zKB, and also to help report bugs/problems/whatever. When I was talking about feeding the data from EDK, I meant actually after changing the data to be correct for the columns in zKB, not just a 1-to-1 copy. :)
That said, I did look at cron.php as well as the cron jobs that are laid out in the README, but didn't realize it would be feeding all that static data in through the cron jobs. I'll hack away a bit and see what I can figure out. Thanks for the response, much appreciated!
|

Karbowiak
4M-CORP Red Alliance
110
|
Posted - 2013.04.11 18:58:00 -
[212] - Quote
Allna wrote:Karbowiak wrote:Atm zKB uses a multitude of Cronjobs to fill up tables, if you look at util/cron.php you can see multiple functions which are to be called from a cronjob. Some parse kills, some fill up the char/ally/corp tables with info, others fetches from the API etc. etc. It's a clusterfuck of commands atm. And no, you can't take data from EDK and directly into zKB, wont work at all  If you need some more direct help, do come by IRC and chat with us. THAT SAID, zKB atm is very beta - and should obv. be treated as such  Indeed, am definitely only testing now, in fact our purpose for deploying was just to stay "current" with what the killboard community is up to in anticipation of someday going live with zKB, and also to help report bugs/problems/whatever. When I was talking about feeding the data from EDK, I meant actually after changing the data to be correct for the columns in zKB, not just a 1-to-1 copy. :) That said, I did look at cron.php as well as the cron jobs that are laid out in the README, but didn't realize it would be feeding all that static data in through the cron jobs. I'll hack away a bit and see what I can figure out. Thanks for the response, much appreciated!
Ah, i must have misunderstood what you ment then, appoligies  The easiest way to actually fill data into your board, is to fire up stomp, and leave it running for a while. Since we push out new mails continuously.
Anyway, keep up the good work  |

DingoGS
We are not bad. Just unlucky Test Alliance Please Ignore
25
|
Posted - 2013.04.14 15:26:00 -
[213] - Quote
Squizz Caphinator wrote:DingoGS wrote:I have a API Request,
Could you add a option to show estimated ISK Value of the Kill? That could open up many interesting analysis to be pulled from the API :)
Also, it seems the endTime tag is broken, or I'm formatting the DateTime badly (But it works for startTime tho)
Something I really liked about the old API (Epic one) was the "Mask" attribute, which was really good to select the information you want. We may, or may not do this. Yup, that's completely uncommittal :) Reason being we are trying to keep this particular API as close to CCP's API as possible by not adding any fields that CCP wouldn't include themselves. I'm not saying this is how it will always be, but that's just the reasoning we have for it today.
I hope you reconsider this, ISK value adds a whole new dimension of analysis for kill data, which is also a pretty damn interesting dimension.
My current project it's http://raynor.cl/eve/displayResults.php?brId=3 (Doctoring BRs) and without the ISK input it looses sense so fast (Who cares how many rifters died, I want to know how I did on the ISK war!)
So far I'm still using the old API as it provides the ISK field :( |

Karbowiak
4M-CORP Red Alliance
110
|
Posted - 2013.04.14 15:54:00 -
[214] - Quote
DingoGS wrote:Squizz Caphinator wrote:DingoGS wrote:I have a API Request,
Could you add a option to show estimated ISK Value of the Kill? That could open up many interesting analysis to be pulled from the API :)
Also, it seems the endTime tag is broken, or I'm formatting the DateTime badly (But it works for startTime tho)
Something I really liked about the old API (Epic one) was the "Mask" attribute, which was really good to select the information you want. We may, or may not do this. Yup, that's completely uncommittal :) Reason being we are trying to keep this particular API as close to CCP's API as possible by not adding any fields that CCP wouldn't include themselves. I'm not saying this is how it will always be, but that's just the reasoning we have for it today. I hope you reconsider this, ISK value adds a whole new dimension of analysis for kill data, which is also a pretty damn interesting dimension. My current project it's http://raynor.cl/eve/displayResults.php?brId=3 (Doctoring BRs) and without the ISK input it looses sense so fast (Who cares how many rifters died, I want to know how I did on the ISK war!) So far I'm still using the old API as it provides the ISK field :(
If you want to use it for Battle Reports, you should wait doing too much, since we'll be redoing the entire relatedKills page, to work much like BRDoc.
But doing that involves us making a JSON API that the JS for the related page loads. You could just load the same JSON and do your stuff to it. |

DingoGS
We are not bad. Just unlucky Test Alliance Please Ignore
25
|
Posted - 2013.04.14 15:57:00 -
[215] - Quote
Karbowiak wrote:If you want to use it for Battle Reports, you should wait doing too much, since we'll be redoing the entire relatedKills page, to work much like BRDoc.
But doing that involves us making a JSON API that the JS for the related page loads. You could just load the same JSON and do your stuff to it.
All I'm saying it's that ISK it's a pretty interesting dimension and I (and I bet more people) would love having it on the API, as it opens a whole new dimension for analysis. |

Squizz Caphinator
Primary.
103
|
Posted - 2013.04.16 21:21:00 -
[216] - Quote
We are progressing right along and getting a lot done. If anyone finds anything wrong or would like to request an enhancement please stop by and make an Issue of it!
https://github.com/EVE-KILL/zKillboard/issues
Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Poetic Stanziel
Fweddit I whip my slaves back and forth
1861
|
Posted - 2013.04.16 21:29:00 -
[217] - Quote
For people that might want to ease up on the API hits every 60 seconds ... have you thought about releasing a daily XML of a complete days worth of KMs (API-only)? I could download on May 10, for instance, the May 9 killmail file in XML format.
(You could also offer a JSON version for those people that prefer to work in that format.) Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Squizz Caphinator
Primary.
104
|
Posted - 2013.04.17 14:32:00 -
[218] - Quote
Poetic Stanziel wrote:For people that might want to ease up on the API hits every 60 seconds ... have you thought about releasing a daily XML of a complete days worth of KMs (API-only)? I could download on May 10, for instance, the May 9 killmail file in XML format.
(You could also offer a JSON version for those people that prefer to work in that format.)
We did some discussion on your request and decided that between the API and Stomp we already have the tools in place for everyone to get ahold of as many killmails as they like.
If you aren't familiar with Stomp, check the README section on zkb's github page. Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Shellac Brookdale
RAZOR Alliance
8
|
Posted - 2013.04.17 19:11:00 -
[219] - Quote
Squizz Caphinator wrote: We did some discussion on your request and decided that between the API and Stomp we already have the tools in place for everyone to get ahold of as many killmails as they like.
Wrote a simple python client one or two weeks ago to test the stomp push. It seems to work fine, but got killmails aged years ago which I'm not interested in. How can I only consume kms as they happen?
|

Poetic Stanziel
Fweddit I whip my slaves back and forth
1861
|
Posted - 2013.04.17 19:18:00 -
[220] - Quote
Squizz Caphinator wrote:If you aren't familiar with Stomp, check the README section on zkb's github page. I have no idea what STOMP is (other than being a PHP module), and the following description doesn't say much about its purpose or what functionality it is providing:
https://github.com/EVE-KILL/zKillboard#stomp Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |
|

Steve Ronuken
Fuzzwork Enterprises
1294
|
Posted - 2013.04.17 19:21:00 -
[221] - Quote
STOMP, for zkill, is providing a stream of kill mails. As they come in, they get flung out onto the stomp stream.
Pretty much like what happens with EMDR.
Not quite so good for filling in gaps, but handy for keeping up to date. Or if you want to see indicative data (such as: what modules are popular)
It's not just PHP. There are stomp clients in many languages. http://stomp.github.io/implementations.html Steve Ronuken for CSM 8 Handy tools and SDE conversions Twitter: @fuzzysteve on Twitter |

Poetic Stanziel
Fweddit I whip my slaves back and forth
1861
|
Posted - 2013.04.17 20:35:00 -
[222] - Quote
Steve Ronuken wrote:STOMP, for zkill, is providing a stream of kill mails. As they come in, they get flung out onto the stomp stream. Pretty much like what happens with EMDR. Not quite so good for filling in gaps, but handy for keeping up to date. Or if you want to see indicative data (such as: what modules are popular) It's not just PHP. There are stomp clients in many languages. http://stomp.github.io/implementations.html Thanks. That tells me a lot more.
Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Karbowiak
4M-CORP Red Alliance
110
|
Posted - 2013.04.17 20:48:00 -
[223] - Quote
Shellac Brookdale wrote:Squizz Caphinator wrote: We did some discussion on your request and decided that between the API and Stomp we already have the tools in place for everyone to get ahold of as many killmails as they like.
Wrote a simple python client one or two weeks ago to test the stomp push. It seems to work fine, but got killmails aged years ago which I'm not interested in. How can I only consume kms as they happen?
It might have been when we were moving over kills from EVE-KILL..
It only spits out new positive numbered killIDs (our manual mails are denoted by a negative killID) Some kills from EVE-KILL wasn't on zKillboard and vice versa.
But there is a whole heap of documentation crap to write about the stomp stuff, there is for example various paths to listen to (like specific characterIDs or allianceIDs etc.)
That said, we MIGHT abandon the stomp stuff, we MIGHT keep it, we aren't entirely sure yet. Still a lot of stuff to figure out with it. Like, how do we keep it locked down and secure, but at the same time allow users to contribute servers to the overall network, and how do we allow user run clients (such as EVEMon) to push data to it, without being able to push fake data.
Lots of stuff to contemplate for it :) |

Poetic Stanziel
Fweddit I whip my slaves back and forth
1869
|
Posted - 2013.04.18 21:58:00 -
[224] - Quote
Corporate API keys for zKill are better than individual API keys.
So that we can encourage more people to supply corporate API keys to zKill, why not supply a page that is searchable, so that we can see if corps have supplied a corp-level API key to zKill/EVEKill? Before somebody posts a personal key, they can check to see if there's already corporate keys in place.
***
Since the corporate API only pulls the last 100 kills ... at what point does it become difficult to ensure that all killmails are grabbed? For a corporation on a particularly busy night, it could be possible to miss killmails, because over 100 kills occurred between API grab A and API grab B? Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Karbowiak
4M-CORP Red Alliance
110
|
Posted - 2013.04.19 07:51:00 -
[225] - Quote
Poetic Stanziel wrote:Corporate API keys for zKill are better than individual API keys.
So that we can encourage more people to supply corporate API keys to zKill, why not supply a page that is searchable, so that we can see if corps have supplied a corp-level API key to zKill/EVEKill? Before somebody posts a personal key, they can check to see if there's already corporate keys in place.
***
Since the corporate API only pulls the last 100 kills ... at what point does it become difficult to ensure that all killmails are grabbed? For a corporation on a particularly busy night, it could be possible to miss killmails, because over 100 kills occurred between API grab A and API grab B?
Currently you can only lookup corporate API keys for corps in an alliance. But good idea. please drop it into: https://github.com/EVE-KILL/zKillboard/issues with a good description.
The solution to the issue of only getting the last 100 kills, you just supplement by either adding more corporate keys (The more keys there are, the more often zKB will fetch for said corp. Say there is 5 keys, it'll fetch every 12 minutes) |

Poetic Stanziel
Fweddit I whip my slaves back and forth
1869
|
Posted - 2013.04.19 08:40:00 -
[226] - Quote
Karbowiak wrote:Since the corporate API only pulls the last 100 kills ... at what point does it become difficult to ensure that all killmails are grabbed? For a corporation on a particularly busy night, it could be possible to miss killmails, because over 100 kills occurred between API grab A and API grab B?
Currently you can only lookup corporate API keys for corps in an alliance. But good idea. please drop it into: https://github.com/EVE-KILL/zKillboard/issues with a good description.
The solution to the issue of only getting the last 100 kills, you just supplement by either adding more corporate keys (The more keys there are, the more often zKB will fetch for said corp. Say there is 5 keys, it'll fetch every 12 minutes)[/quote]Are you reaching any hardware limitations, though? If you have 100,000 API keys, are you reaching a point where it is becoming difficult to pull all those keys in a single hour?
How many API keys do you guys track?
Do you have a method of prioritizing the keys? Perhaps based on past activity? Keys that generate more activity are given a high priority?
Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Poetic Stanziel
Fweddit I whip my slaves back and forth
1869
|
Posted - 2013.04.19 09:52:00 -
[227] - Quote
Strange problem here:
Check this link -> http://poeticstanziel.blogspot.ca/2013/04/top-100-most-active-corporations-march.html
Second row, check the Red Fed and Blue Rep values for kills and losses.
For some reason my numbers are only half of what's being reported on EVE-Kill and zKillboard. Yet, my numbers for every other corp I've checked are (more or less) on the ball.
This continues for February too. My numbers for Red Fed and Blue Rep are approx. half of what's being reported on the EVE-Kill/ZKill websites.
I'm wondering, if perhaps, the problem is with EVE-Kill/zKill? Perhaps their numbers are being doubled up for some reason? Perhaps there's something else happening, that I'm not aware of.
I can't imagine I'm missing KMs just for the RvB corps ... especially considering I pull my KMs by region.
I'm kinda baffled.
Thanks. Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Karbowiak
4M-CORP Red Alliance
110
|
Posted - 2013.04.19 16:21:00 -
[228] - Quote
Poetic Stanziel wrote:Karbowiak wrote:Since the corporate API only pulls the last 100 kills ... at what point does it become difficult to ensure that all killmails are grabbed? For a corporation on a particularly busy night, it could be possible to miss killmails, because over 100 kills occurred between API grab A and API grab B? Currently you can only lookup corporate API keys for corps in an alliance. But good idea. please drop it into: https://github.com/EVE-KILL/zKillboard/issues with a good description. The solution to the issue of only getting the last 100 kills, you just supplement by either adding more corporate keys (The more keys there are, the more often zKB will fetch for said corp. Say there is 5 keys, it'll fetch every 12 minutes) Are you reaching any hardware limitations, though? If you have 100,000 API keys, are you reaching a point where it is becoming difficult to pull all those keys in a single hour? How many API keys do you guys track? Do you have a method of prioritizing the keys? Perhaps based on past activity? Keys that generate more activity are given a high priority?
We don't have any hardware limits, we currently have 29724 valid APIs, where we do about 45k API requests pr. hour (~12 pr. second).
Which is nowhere near what we can actually pull through, i've seen it do ~80k once.
As for prioritizing, no, we just fetch based on which are available this minute. Everything is cached for an hour, and refetched after an hour.
Poetic Stanziel wrote:Strange problem here: Check this link -> http://poeticstanziel.blogspot.ca/2013/04/top-100-most-active-corporations-march.htmlSecond row, check the Red Fed and Blue Rep values for kills and losses. For some reason my numbers are only half of what's being reported on EVE-Kill and zKillboard. Yet, my numbers for every other corp I've checked are (more or less) on the ball. This continues for February too. My numbers for Red Fed and Blue Rep are approx. half of what's being reported on the EVE-Kill/ZKill websites. I'm wondering, if perhaps, the problem is with EVE-Kill/zKill? Perhaps their numbers are being doubled up for some reason? Perhaps there's something else happening, that I'm not aware of. I can't imagine I'm missing KMs just for the RvB corps ... especially considering I pull my KMs by region. I'm kinda baffled. Thanks.
Probably some sort of issue with the fetching on your end, or maybe it's cause a lot of their mails are manually posted, dunno :) |

Poetic Stanziel
Fweddit I whip my slaves back and forth
1869
|
Posted - 2013.04.19 21:00:00 -
[229] - Quote
Karbowiak wrote:Probably some sort of issue with the fetching on your end, or maybe it's cause a lot of their mails are manually posted, dunno :) Are a lot of RvB mails manually posted (not API verified)? Half of them? (Because I am pulling API-only KMs.)
I wouldn't begin to know how to solve the issue, if it is a fetching problem. But why would my fetching problem only be affecting RvB?
Could you run a query for me? Tell me how many of their March 2013 lossmails and killmails are manually posted? And perhaps tell me the KillID (the KillID that CCP uses) range for March 2013 (starting KillID and ending KillID for that month). Maybe I can pinpoint the problem. Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Poetic Stanziel
Fweddit I whip my slaves back and forth
1869
|
Posted - 2013.04.20 03:09:00 -
[230] - Quote
Could Squizz or Karb read the following and set me straight on any errors I might have made?
http://poeticstanziel.blogspot.ca/2013/04/your-api-keys-killmails-and-you.html
Thanks. Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |
|

Karbowiak
4M-CORP Red Alliance
110
|
Posted - 2013.04.20 06:44:00 -
[231] - Quote
Poetic Stanziel wrote:Karbowiak wrote:Probably some sort of issue with the fetching on your end, or maybe it's cause a lot of their mails are manually posted, dunno :) Are a lot of RvB mails manually posted (not API verified)? Half of them? (Because I am pulling API-only KMs.) I wouldn't begin to know how to solve the issue, if it is a fetching problem. But why would my fetching problem only be affecting RvB? Could you run a query for me? Tell me how many of their March 2013 lossmails and killmails are manually posted? And perhaps tell me the KillID (the KillID that CCP uses) range for March 2013 (starting KillID and ending KillID for that month). Maybe I can pinpoint the problem.
You can't really solve this issue, unless we can somehow retroactively get the kills from both R and B api verified from a trusted source.
I think you got the answer for the query part from Squizz last night :)
Yep, it seems about right, however the 119 issue SHOULD HOPEFULLY go away before Odyssey is out. Atleast PrismX hinted as much.
And as for a public kill feed, zKB will try and fill that gap as best possible both by the use of it's API, and with the use of the STOMP stuff  |

Poetic Stanziel
Fweddit I whip my slaves back and forth
1869
|
Posted - 2013.04.20 07:03:00 -
[232] - Quote
Karbowiak wrote:And as for a public kill feed, zKB will try and fill that gap as best possible both by the use of it's API, and with the use of the STOMP stuff  You keep talking STOMP, and also keep saying you might not use it in the future. So I'll ignore writing any code specific to it, until I know you guys are going to stick with it. Could you describe the benefit of using STOMP tho, versus the traditional API calls to zKill? I think I kind of understand what STOMP is doing, but not quite sure what the benefit of it is over just doing what I'm doing now.
In terms of your API ... let's say I post a manual lossmail to zKill/EVEKill, which I often do. How long, maximum, before that manual lossmail (with the negative ID) is transformed into an API-verified killmail (with a positive ID)? I'm guessing no more than two hours, basically the length of time it will take you to request my kills/losses using the API key I have registered with you folks.
Check the following API call (I don't use this in my code, I was using it to check out some data associated with manual killmails):
https://zkillboard.com/api/xml/no-items/corporationID/1699307293,1741770561/beforeKillID/29598374/page/40/
In the call, all I do is ask for any killmail before ID 29598374 and 40 pages back. Now, there are a lot of manual killmails here, all with the expected negative IDs. Your query obviously isn't just using a "WHERE ID < 29598374" clause, otherwise all those manual IDs wouldn't show up at all. Are you creating a dummy ID (in the expected range) for the manual kills, or are you transforming the "WHERE ID < someID" into a "WHERE date < someDate" filter? Curious.
Also ... would it be possible to add in a /manual-only/ parameter to the API calls, much as you have an /api-only/ parameter? In case I do want to add manual kills in the future, I can filter them specifically, rather than end up grabbing a bunch of api-only data that I already have. Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Karbowiak
4M-CORP Red Alliance
110
|
Posted - 2013.04.20 07:20:00 -
[233] - Quote
Poetic Stanziel wrote:Karbowiak wrote:And as for a public kill feed, zKB will try and fill that gap as best possible both by the use of it's API, and with the use of the STOMP stuff  You keep talking STOMP, and also keep saying you might not use it in the future. So I'll ignore writing any code specific to it, until I know you guys are going to stick with it. Could you describe the benefit of using STOMP tho, versus the traditional API calls to zKill? I think I kind of understand what STOMP is doing, but not quite sure what the benefit of it is over just doing what I'm doing now. In terms of your API ... let's say I post a manual lossmail to zKill/EVEKill, which I often do. How long, maximum, before that manual lossmail (with the negative ID) is transformed into an API-verified killmail (with a positive ID)? I'm guessing no more than two hours, basically the length of time it will take you to request my kills/losses using the API key I have registered with you folks. Check the following API call (I don't use this in my code, I was using it to check out some data associated with manual killmails): https://zkillboard.com/api/xml/no-items/corporationID/1699307293,1741770561/beforeKillID/29598374/page/40/In the call, all I do is ask for any killmail before ID 29598374 and 40 pages back. Now, there are a lot of manual killmails here, all with the expected negative IDs. Your query obviously isn't just using a "WHERE ID < 29598374" clause, otherwise all those manual IDs wouldn't show up at all. Are you creating a dummy ID (in the expected range) for the manual kills, or are you transforming the "WHERE ID < someID" into a "WHERE date < someDate" filter? Curious. Also ... would it be possible to add in a /manual-only/ parameter to the API calls, much as you have an /api-only/ parameter? In case I do want to add manual kills in the future, I can filter them specifically, rather than end up grabbing a bunch of api-only data that I already have.
The benefit of STOMP is that we can push out mails as we get them, without people having to poke our api for it. Other than that, there is no real benefit :)
It takes a maximum of two hours (if we have the api key where the kill is located, and it's not 119'ing) before we have the kill.
You set it to beforeKillID, meaning anything before 26598374 (meaning both negative and positive upto 26598374) - also you didn't add /api-only/ - thats why it shows manual kills aswell :)
/manual-only/ is doable yes, throw it at our issues list and someone will do it soonishly :)
https://github.com/EVE-KILL/zKillboard/issues |

Poetic Stanziel
Fweddit I whip my slaves back and forth
1869
|
Posted - 2013.04.20 07:35:00 -
[234] - Quote
Karbowiak wrote:You set it to beforeKillID, meaning anything before 26598374 (meaning both negative and positive upto 26598374) - also you didn't add /api-only/ - thats why it shows manual kills aswell :) I know that.
I'm wondering why the manual kills are appearing in date sequence order that ... never mind ... you're probably just doing an ORDER BY killDate on all the queries by default.
killIDs (API verified only) are guaranteed to be in sequential order? (I should have asked this weeks ago, but assumed it was the case.) A killID on Feb 01 2013 will always be less than a killID on Feb 02 2013, as an example?
Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Karbowiak
4M-CORP Red Alliance
110
|
Posted - 2013.04.20 07:38:00 -
[235] - Quote
Poetic Stanziel wrote:Karbowiak wrote:You set it to beforeKillID, meaning anything before 26598374 (meaning both negative and positive upto 26598374) - also you didn't add /api-only/ - thats why it shows manual kills aswell :) I know that. I'm wondering why the manual kills are appearing in date sequence order that ... never mind ... you're probably just doing an ORDER BY killDate on all the queries by default. killIDs (API verified only) are guaranteed to be in sequential order? (I should have asked this weeks ago, but assumed it was the case.) A killID on Feb 01 2013 will always be less than a killID on Feb 02 2013, as an example?
It's all ordered by dateTime, but assuming CCP increments the killID, then yes, they're pretty surely in sequential order, with a few gaps here and there since we can't get all mails there has ever been. |

Squizz Caphinator
Primary.
104
|
Posted - 2013.04.20 20:30:00 -
[236] - Quote
Poetic, yes, when you specify before a killID it is converted into a date. All CCP killiDs are sequential in order and date, so killID 123 happened before killID 321. This does NOT apply to manual killID's, which are purely random because we cannot allocate an ID for a kill we don't know about (obviously).
If you haven't already, create an issue for a manual-only filter on the API and I'll get it done Monday for you. HOWEVER! Any oddities that come from the API involving only manual kills will just be ignored. You have to deal with those yourself :)
( I never wanted manual kills, I still don't, and the less I have to do with them the happier I am ) Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1869
|
Posted - 2013.04.20 20:36:00 -
[237] - Quote
Squizz Caphinator wrote:Poetic, yes, when you specify before a killID it is converted into a date. All CCP killiDs are sequential in order and date, so killID 123 happened before killID 321. This does NOT apply to manual killID's, which are purely random because we cannot allocate an ID for a kill we don't know about (obviously).
If you haven't already, create an issue for a manual-only filter on the API and I'll get it done Monday for you. HOWEVER! Any oddities that come from the API involving only manual kills will just be ignored. You have to deal with those yourself :)
( I never wanted manual kills, I still don't, and the less I have to do with them the happier I am ) I'll wait until after Fanfest. There may be news on the API via the devtracks. Seems PrismX wants to redo the Kill Log API.
Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Karbowiak
4M-CORP Red Alliance
110
|
Posted - 2013.04.21 18:14:00 -
[238] - Quote
So apparently the TEST devs have switched to zKB..
https://zkb.pleaseignore.com/
Incase you guys look here, please do send code fixes back incase you fix something  |

Karbowiak
4M-CORP Red Alliance
110
|
Posted - 2013.04.23 16:16:00 -
[239] - Quote
Tiny updates.
1. We changed the license from the derivative Kingboard derivative GPL license, to AGPLv3 - should probably help alleviate any licensing concerns some of you may have had.
2. We are currently developing a live map showing kills as they happen, yep, you read correct. 
3. We have just revamped the interface for the Subdomain stuff, so now it actually works. Multiple entities is still missing, and so is a way to use a custom subdomain. But atleast one of them will get fixed soonishly 
Other than that, work progresses! |

Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1869
|
Posted - 2013.04.24 03:39:00 -
[240] - Quote
I think one of the problems with a lot of the RvB killmails not being API verified is that many times they are recording greater than 100 kills+losses per hour. Which means killmails that cannot be retrieved (unless you're lucky enough to have other keys which can capture those "lost" killmails.)
I've been talking with Mangala Solaris and have convinced him to register more RvB keys for each CEO/Director they have.
Now, if those keys used within a couple minutes of each other, the problem is not really being solved.
I'm wondering if our code spaces multiple keys from a single corporation with an appropriate timeframe? For instance, let's say RedFed has three keys, are those three keys being pulled twenty minutes apart from each other? Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |
|

Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1869
|
Posted - 2013.04.24 03:42:00 -
[241] - Quote
Karbowiak wrote:So apparently the TEST devs have switched to zKB.. https://zkb.pleaseignore.com/Incase you guys look here, please do send code fixes back incase you fix something  Does this mean that they are now registering their API kill log keys with their own personal board, which means you guys won't be able to pull most of the TEST killmails?
Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Karbowiak
4M-CORP Red Alliance
111
|
Posted - 2013.04.24 10:31:00 -
[242] - Quote
Poetic Stanziel wrote:I think one of the problems with a lot of the RvB killmails not being API verified is that many times they are recording greater than 100 kills+losses per hour. Which means killmails that cannot be retrieved (unless you're lucky enough to have other keys which can capture those "lost" killmails.)
I've been talking with Mangala Solaris and have convinced him to register more RvB keys for each CEO/Director they have.
Now, if those keys used within a couple minutes of each other, the problem is not really being solved.
I'm wondering if our code spaces multiple keys from a single corporation with an appropriate timeframe? For instance, let's say RedFed has three keys, are those three keys being pulled twenty minutes apart from each other?
They are spaced out, so 3 keys means a fetch every 20 minutes.
Atleast, that is how Squizz explained it to me, and it should be how it works. If not, we'll fix it 
Poetic Stanziel wrote:Karbowiak wrote:So apparently the TEST devs have switched to zKB.. https://zkb.pleaseignore.com/Incase you guys look here, please do send code fixes back incase you fix something  Does this mean that they are now registering their API kill log keys with their own personal board, which means you guys won't be able to pull most of the TEST killmails?
You're expecting they actually had API keys added to zKB / EVE-KILL in the first place, which they didn't  |

Assistant Stone
Volition Cult The Volition Cult
0
|
Posted - 2013.04.25 16:01:00 -
[243] - Quote
Getting an issue from zKillboard not knowing where it is.
We have a dev site (nginx/mysql) and tried installing it into eve-volt.net/killboard/ and due to not being familiar with the process, the killboard ended up in eve-volt.net/killboard/zKillboard/ but that's ok for testing.
Install failed with the following... PHP Fatal error: Uncaught exception 'ErrorException' with message 'Undefined index: REQUEST_URI' in config.php:36 so we manually created a config file and imported the .sql files and we now have the page running.
Its not quite right though, I don't believe it knows where it is running on the site, so links contain eve-volt.net instead of eve-volt.net/killboard/zKillboard/ and the page visually looks iffy. An example would be the register button which points to eve-volt.net/register/ which 404's as a result.
I have noticed that all of the examples of zKillboard people have setup are in subdomains or domains rather than folders. Is that a requirement or is something our end not setup right and we need to keep working on it?
Thanks Stone |

Tonto Auri
Vhero' Multipurpose Corp
102
|
Posted - 2013.04.25 16:58:00 -
[244] - Quote
Please show your nginx config related to PHP integration, also knowing the server OS may be important. |

Karbowiak
4M-CORP Red Alliance
111
|
Posted - 2013.04.25 20:14:00 -
[245] - Quote
Assistant Stone wrote:Getting an issue from zKillboard not knowing where it is.
We have a dev site (nginx/mysql) and tried installing it into eve-volt.net/killboard/ and due to not being familiar with the process, the killboard ended up in eve-volt.net/killboard/zKillboard/ but that's ok for testing.
Install failed with the following... PHP Fatal error: Uncaught exception 'ErrorException' with message 'Undefined index: REQUEST_URI' in config.php:36 so we manually created a config file and imported the .sql files and we now have the page running.
Its not quite right though, I don't believe it knows where it is running on the site, so links contain eve-volt.net instead of eve-volt.net/killboard/zKillboard/ and the page visually looks iffy. An example would be the register button which points to eve-volt.net/register/ which 404's as a result.
I have noticed that all of the examples of zKillboard people have setup are in subdomains or domains rather than folders. Is that a requirement or is something our end not setup right and we need to keep working on it?
Thanks Stone
Currently zKB isn't setup to work with a subdomain, so to make it work with that, will be entirely up to you.
You can however run it on killboard.eve-volt.net without much trouble.
As for the config.php file, yes, there are some stuff that needs to be fixed (For example it tries to load $_SERVER["REQUEST_URI"] even if it's not set)
But yeah, beta.. :P |

Sedrie
Apple Industries Inc. Surely You're Joking
23
|
Posted - 2013.04.27 14:13:00 -
[246] - Quote
Karbowiak wrote: Currently zKB isn't setup to work with a subdirectory, so to make it work with that, will be entirely up to you.
You can however run it on killboard.eve-volt.net without much trouble.
Not everyone has quick access to their DNS settings to make this change...I've also tried this setup, and saw the same failures.
Yeah yeah, beta, etc. Waiting patiently for this fix. Just trying to get the word out that this is a desired feature for some of us.
Also, the docs leave out a couple of important depends. mysql5.5+ is required for UTF16, php's pdo and memcache, git is also required to pull table data. I initially pulled the zip from github to avoid installing, but ended up needing the package anyway.
My install is several years old, so today's deployments may have this stuff by default. I decided I was much too lazy to check that. |

NickyYo
SpaceFroggy
357
|
Posted - 2013.04.27 18:23:00 -
[247] - Quote
I see you took my live kill map idea and implemented it. Good use of HTML5 i see! .. |

Karbowiak
4M-CORP Red Alliance
115
|
Posted - 2013.04.28 13:54:00 -
[248] - Quote
Sedrie wrote:Karbowiak wrote: Currently zKB isn't setup to work with a subdirectory, so to make it work with that, will be entirely up to you.
You can however run it on killboard.eve-volt.net without much trouble.
Not everyone has quick access to their DNS settings to make this change...I've also tried this setup, and saw the same failures. Yeah yeah, beta, etc. Waiting patiently for this fix. Just trying to get the word out that this is a desired feature for some of us. Also, the docs leave out a couple of important depends. mysql5.5+ is required for UTF16, php's pdo and memcache, git is also required to pull table data. I initially pulled the zip from github to avoid installing, but ended up needing the package anyway. My install is several years old, so today's deployments may have this stuff by default. I decided I was much too lazy to check that.
Chances are we wont ever fix the need for it to be on it's own domain. Seeing as we don't have a need for it to be like that, and currently zKB is pretty much developed only for use on EVE-KILL. It works with independent boards, yes, but it wasn't created for that specific purpose, and we have never said otherwise 
HOWEVER, at some point in the future, yes we will add single board features, and make it actually work properly with those, including subdirs and whatnot.
As for the docs, yes they are lacking a bit here and there atm, and we are fixing some of the concerns that people have (for example i just fixed the requirement for php5-memcache, now it works with php5-memcached aswell)
But if you really want something to work asap, fork the repo, make it work (but keep in mind it has to work as it used to aswell) and issue pull requests  |

DelBoy Trades
Trotter Independent Traders.
555
|
Posted - 2013.04.29 14:10:00 -
[249] - Quote
I would love to see "Of all time" features...
Top 10 most expensive kills of all time Top 10 killers of all time Top 10 corps of all time
<3 Damn nature, you scary! |

cellcore
DYNAMIC INTERVENTION ORPHANS OF EVE
0
|
Posted - 2013.04.30 01:07:00 -
[250] - Quote
Just wanted to say awesome killboard and thanks for open sourcing it.
Also I am using a server with Nginx and php-fpm and everything appears to be working.
Just have one question about the admin side, is their an admin section like on EDK? or is it purely based upon the user registration area? |
|

Karbowiak
4M-CORP Red Alliance
115
|
Posted - 2013.04.30 12:55:00 -
[251] - Quote
DelBoy Trades wrote:I would love to see "Of all time" features...
Top 10 most expensive kills of all time Top 10 killers of all time Top 10 corps of all time
<3 I'll jot this down, but i doubt it'll come any time soon 
cellcore wrote:Just wanted to say awesome killboard and thanks for open sourcing it.
Also I am using a server with Nginx and php-fpm and everything appears to be working.
Just have one question about the admin side, is their an admin section like on EDK? or is it purely based upon the user registration area?
Purely user based.
There is no admin panel where you can set up the board to do stuff. All of that is handled in the config file. Also, currently the board cannot be told to only show stats for a single entity, so for a corp/alliance board, it's rather useless  |

Altrue
Exploration Frontier inc
366
|
Posted - 2013.04.30 14:09:00 -
[252] - Quote
Hello !
I just wanted to express how I LOVE zkillboard, its design, its features, and so on.
Of course you can always add more functionalities, but it feels like a powerful tool already.
My own suggestion : Adding a "next" button at the bottom of the "overview" tab so that when we can navigate through older overviews. G££ <= Me |

Karbowiak
4M-CORP Red Alliance
115
|
Posted - 2013.05.08 16:16:00 -
[253] - Quote
Few days since the last update, so here goes.
API and Image have been moved to a new server with more bandwidth available, so if you're using them, they should just have become a bit more future proof :P
Also image has gotten a few tweaks, so it won't show non-working images anymore (hopefully)
Also, we have moved the STOMP service around, so it's also on the new server, and ready to roll. The data format might change, but for now it's pretty straight forward.
If you want to use it, use the following info:
tcp://stomp.zkillboard.com:61613 user: guest pass: guest
If you're using PHP you should use the STOMP PECL stuff PP fixed, since the pecl version still has issues with the ack command.
you can find an example of how to access it with php here: https://github.com/EVE-KILL/zKillboard/blob/master/util/stomp.php For any other language, you can probably google :P |

Squizz Caphinator
Primary.
106
|
Posted - 2013.05.08 17:50:00 -
[254] - Quote
DelBoy Trades wrote:I would love to see "Of all time" features...
Top 10 most expensive kills of all time Top 10 killers of all time Top 10 corps of all time
<3
Um.. yea.. try looking around the available menus?
http://zkillboard.com/ranks/alltime/killers/ <-- Existed since Nov. 2012
As for 10 most expensive kills, they'll all be titans. But I can get them on that page too. Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Arish
Hoover Inc. Test Alliance Please Ignore
4
|
Posted - 2013.05.16 14:16:00 -
[255] - Quote
Is there a way to get stomp only getting kills from a certain alliance or corp ? |

Squizz Caphinator
Primary.
107
|
Posted - 2013.05.16 15:11:00 -
[256] - Quote
Arish wrote:Is there a way to get stomp only getting kills from a certain alliance or corp ?
15:00:36 &Squizz_C | Karbowiak: weren't you working on something for this? [this post's url] 15:01:18 ~Karbowiak | it's been there all along 15:01:28 ~Karbowiak | just subscribe to /topic/involved.corporation.id 15:01:30 ~Karbowiak | alliance.id 15:01:31 ~Karbowiak | system.id 15:01:34 ~Karbowiak | character.id 15:01:35 ~Karbowiak | etc. 15:02:25 ~Karbowiak | anywho, afk 30min 15:02:59 &Squizz_C | Karbowiak: where's that documented? 15:03:26 ~Karbowiak | code 15:03:27 ~Karbowiak | and nowhere 15:03:27 ~Karbowiak | yet
yea, that's typically how we do things  Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Arish
Hoover Inc. Test Alliance Please Ignore
4
|
Posted - 2013.05.16 16:18:00 -
[257] - Quote
Squizz Caphinator wrote:Arish wrote:Is there a way to get stomp only getting kills from a certain alliance or corp ? 15:00:36 &Squizz_C | Karbowiak: weren't you working on something for this? [this post's url] 15:01:18 ~Karbowiak | it's been there all along 15:01:28 ~Karbowiak | just subscribe to /topic/involved.corporation.id 15:01:30 ~Karbowiak | alliance.id 15:01:31 ~Karbowiak | system.id 15:01:34 ~Karbowiak | character.id 15:01:35 ~Karbowiak | etc. 15:02:25 ~Karbowiak | anywho, afk 30min 15:02:59 &Squizz_C | Karbowiak: where's that documented? 15:03:26 ~Karbowiak | code 15:03:27 ~Karbowiak | and nowhere 15:03:27 ~Karbowiak | yet yea, that's typically how we do things 
Fair enough.
I did in utils/stomp.php
$destination = "/topic/involved.corporation.425883056";
wich hopefully is my corp id :P
and hopefully this will work.
One more questions: Can u do several connections to stomp, like make stomp2.php and add alliance.id to the file ? |

Arish
Hoover Inc. Test Alliance Please Ignore
4
|
Posted - 2013.05.16 22:45:00 -
[258] - Quote
Arish wrote:Squizz Caphinator wrote:Arish wrote:Is there a way to get stomp only getting kills from a certain alliance or corp ? 15:00:36 &Squizz_C | Karbowiak: weren't you working on something for this? [this post's url] 15:01:18 ~Karbowiak | it's been there all along 15:01:28 ~Karbowiak | just subscribe to /topic/involved.corporation.id 15:01:30 ~Karbowiak | alliance.id 15:01:31 ~Karbowiak | system.id 15:01:34 ~Karbowiak | character.id 15:01:35 ~Karbowiak | etc. 15:02:25 ~Karbowiak | anywho, afk 30min 15:02:59 &Squizz_C | Karbowiak: where's that documented? 15:03:26 ~Karbowiak | code 15:03:27 ~Karbowiak | and nowhere 15:03:27 ~Karbowiak | yet yea, that's typically how we do things  Fair enough. I did in utils/stomp.php $destination = "/topic/involved.corporation.425883056"; wich hopefully is my corp id :P and hopefully this will work. One more questions: Can u do several connections to stomp, like make stomp2.php and add alliance.id to the file ?
But now I understand it is wrong. What is the right syntax ? |

Karbowiak
4M-CORP Red Alliance
115
|
Posted - 2013.05.20 11:24:00 -
[259] - Quote
A few updates.
We have yanked out the old util dir and thrown it away, and replaced it all with a new swankier looking CLI system, which is easy to extend. We have moved everything over into that, and are actually adding more to it, BtbN coded up a cron system, so people wouldn't have to have +20 entries in crontab, but could make do with one, and i am currently giving everyone the ability to use an IRC bot with all the modules we have for IRC.
Who knows, maybe i'll fix up the jabber bot i had running at once.
But yeah, progress is happening, albeit our goals of "having it out by the end of next month" keeps getting moved  Who doesn't remember me saying it'd launch early January?  |

Karbowiak
4M-CORP Unclaimed.
115
|
Posted - 2013.06.09 18:22:00 -
[260] - Quote
bump *update coming* |
|

Bildz0r
Viziam Amarr Empire
0
|
Posted - 2013.06.11 08:24:00 -
[261] - Quote
Site seems to be down for me. Quote:500 - Internal Server Error
Edit: Seems to be working again now. |

Karbowiak
4M-CORP Unclaimed.
115
|
Posted - 2013.06.12 13:24:00 -
[262] - Quote
Bildz0r wrote:Site seems to be down for me. Quote:500 - Internal Server Error Edit: Seems to be working again now.
It goes down from time to time, for unknown reasons.
Mostly during backup times tho, we hope that we can fix that with some database modifications, but we're pretty restricted in how much we can do atm, so it'll have to wait till be go ahead and launch zKB officially  |

Squizz Caphinator
Woopatang
109
|
Posted - 2013.06.13 14:05:00 -
[263] - Quote
It also seems the Top 10 page was severely raping our database for regions, ship types, etc. I've temporarily disabled the Top 10 pages while I come up with a better solution.
This has already improved the overall speed of the site. Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Kristoffon Ellecon
Kris' Karebear Killing Korp
79
|
Posted - 2013.06.20 16:15:00 -
[264] - Quote
Squizz Caphinator wrote:It also seems the Top 10 page was severely raping our database for regions, ship types, etc. I've temporarily disabled the Top 10 pages while I come up with a better solution.
This has already improved the overall speed of the site. Congrats on the awesome work you've been doing, do allow me to suggest putting a message to that effect on the top 10 page because right now it just comes up empty and I reload the page 2 or 3 times until I figure out it's not a connectivity issue or whatever. |

Medusa The Gorgon
Temple of the Serpent The Gorgon Empire
0
|
Posted - 2013.06.25 10:51:00 -
[265] - Quote
Is it possible to fetch killmails my timestamp they are posted to killboard database? According to api page I see no way to create normal feed that is not hammering zKillboard server or mine to process data with overhead. The idea is not to use pages or count killmails or request lastseconds with already posted stuff. I have feed from custom killboard with this principle, it works very nice. |

Squizz Caphinator
Woopatang
109
|
Posted - 2013.06.26 12:52:00 -
[266] - Quote
Medusa The Gorgon wrote:Is it possible to fetch killmails my timestamp they are posted to killboard database? According to api page I see no way to create normal feed that is not hammering zKillboard server or mine to process data with overhead. The idea is not to use pages or count killmails or request lastseconds with already posted stuff. I have feed from custom killboard with this principle, it works very nice.
Yes, it is possible. But no, we aren't doing it at this time. Why? Such a query would require a join between two tables that are tens of millions of rows, each. The code within zKB is designed in such a way to avoid joins as much as possible. Joins are what almost killed Eve-Kill before we implemented split tables, and these same joins are still trying to kill Eve-Kill even with the split tables.
Please note I did say "at this time". This might happen in the future as we discover better ways to do things and better database engines to work with that can handle the sheer size of our tables and the types of queries we throw at them. Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

SmallFatCat
Ever Flow Northern Coalition.
0
|
Posted - 2013.06.27 19:29:00 -
[267] - Quote
The documentation says JSONP is available but untested, but I can't find a format modifier for JSONP. Is this not working or am I being dumb?
I am trying to query the api using jquery, currently getting round the JSONP problem by using YQL but they have a 1.5MB limit which the api queries often exceed.
Thanks |

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.06.27 21:46:00 -
[268] - Quote
SmallFatCat wrote:The documentation says JSONP is available but untested, but I can't find a format modifier for JSONP. Is this not working or am I being dumb?
I am trying to query the api using jquery, currently getting round the JSONP problem by using YQL but they have a 1.5MB limit which the api queries often exceed.
Thanks
The JSONP should just work if you pass js stuff along with it, as you normally do with JSONP, but yeah, i have no idea. Afaik you can just use regular JSON requests, since we allow cross site access with any request (even XML)  |

SmallFatCat
Ever Flow Northern Coalition.
0
|
Posted - 2013.06.28 00:33:00 -
[269] - Quote
Karbowiak wrote:SmallFatCat wrote:The documentation says JSONP is available but untested, but I can't find a format modifier for JSONP. Is this not working or am I being dumb?
I am trying to query the api using jquery, currently getting round the JSONP problem by using YQL but they have a 1.5MB limit which the api queries often exceed.
Thanks The JSONP should just work if you pass js stuff along with it, as you normally do with JSONP, but yeah, i have no idea. Afaik you can just use regular JSON requests, since we allow cross site access with any request (even XML) 
Thankyou, I was being dumb. It works great now I realised my mistake. :) |

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.06.28 22:55:00 -
[270] - Quote
So, i got bored today, and this is usually how everything bad starts.
So i decided to implement jabber, and that has now been done. Everyone with an account on zKillboard is welcome to use it, information is as follows.
server: jabber.eve-kill.net port: 5222 username: your zkillboard username password: your zkillboard password
You can also just logout and login to zKillboard to get the new key set properly for it to login.
There isn't much going on on the server yet, but i have plans of adding stuff to the main channel called esc, such as bots and whatnot.
If you want to use it for your corp or alliance, go for it. I might be able to implement some sort of mass broadcast system, that only does it for YOUR group 
We'll see.  |
|

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.06.29 23:52:00 -
[271] - Quote
Small changes to jabber.
First up, the server address has changed.
New address: eve-kill.net (Incase your client doesn't understand the srv dns, and refuses to connect, use jabber.eve-kill.net) Port, username and password is the same.
Also, once you're logged in, go and input your API key, and wait till it lists characters under Me (My API Characters). Then click on Comms Setup, and select which character you want to use on Jabber.
~5 minutes later it'll have added you to the correct groups based on the character you select. After that all you have to do is relog to jabber, and you'll be visible in the new groups 
There is still a lot of work to do, such as adding the ability for director/ceo's to send out pings to their group(s), and i still have to add the ESCBot, with various commands. But the most important bits now work, enjoy it!
Next up, mumble  |

Bildz0r
Viziam Amarr Empire
0
|
Posted - 2013.07.01 08:15:00 -
[272] - Quote
Karbowiak wrote:Bildz0r wrote:Site seems to be down for me. Quote:500 - Internal Server Error Edit: Seems to be working again now. It goes down from time to time, for unknown reasons. Mostly during backup times tho, we hope that we can fix that with some database modifications, but we're pretty restricted in how much we can do atm, so it'll have to wait till be go ahead and launch zKB officially  Seems to be down consistently around this time. Is this when you run your backups? Mostly have time to play around with it around this time of the day but alas it should not be :( |

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.07.01 16:28:00 -
[273] - Quote
Bildz0r wrote:Karbowiak wrote:Bildz0r wrote:Site seems to be down for me. Quote:500 - Internal Server Error Edit: Seems to be working again now. It goes down from time to time, for unknown reasons. Mostly during backup times tho, we hope that we can fix that with some database modifications, but we're pretty restricted in how much we can do atm, so it'll have to wait till be go ahead and launch zKB officially  Seems to be down consistently around this time. Is this when you run your backups? Mostly have time to play around with it around this time of the day but alas it should not be :(
Might very well be that the backup occurs at that time, i'll see if i can't find where it's hiding, and change it to happen a little later  |

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.07.09 23:08:00 -
[274] - Quote
small bump to keep this from getting locked  |

Ashnazg
Pins and Needles.
124
|
Posted - 2013.07.10 19:22:00 -
[275] - Quote
We've been using zkb as our main kb for some months now and it's still excellent.
One thing I'll never get my head around tho is the display of dropped & destroyed items on kill details. like red numbers = destroyed, red background = dropped? :logic: ?
Perhaps handle it similarly to eve-kill where green background is dropped and everything else is destroyed. Seems to me to be far more intuitive (especially bearing in mind that eve-kill is THE killboard used so far so it should be a goal to not implement useless changes compared to its layout)
good stuff, keep trucking! Blog: White Knights and Manly Explosions |

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.07.11 18:58:00 -
[276] - Quote
Update to all of you who are using the zKB API.
We have altered the scrape checker to work differently, and added a few new headers and error pages. Go read the documentation again.
but if you're really lazy, the new headers are: X-Time-Between-Req to see how many seconds you have to wait between requesting new data, and Retry-After, for when you hit one of those fables 403 pages.
For now it's set to 1 second, to give you all time to adjust, but after the weekend, it will go up again. Now you're warned! 
Ashnazg wrote:We've been using zkb as our main kb for some months now and it's still excellent.
One thing I'll never get my head around tho is the display of dropped & destroyed items on kill details. like red numbers = destroyed, red background = dropped? :logic: ?
Perhaps handle it similarly to eve-kill where green background is dropped and everything else is destroyed. Seems to me to be far more intuitive (especially bearing in mind that eve-kill is THE killboard used so far so it should be a goal to not implement useless changes compared to its layout)
good stuff, keep trucking!
The overall look isn't nailed down yet, we're still looking for people who can do stuff on the templates, but it's rare to find people who will do this for free  |

Ashnazg
Pins and Needles.
124
|
Posted - 2013.07.11 20:55:00 -
[277] - Quote
Karbowiak wrote:The overall look isn't nailed down yet, we're still looking for people who can do stuff on the templates, but it's rare to find people who will do this for free 
If I wasnt utterly useless in that area I would gladly help you. :D Blog: White Knights and Manly Explosions |

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.07.14 12:48:00 -
[278] - Quote
Ashnazg wrote:Karbowiak wrote:The overall look isn't nailed down yet, we're still looking for people who can do stuff on the templates, but it's rare to find people who will do this for free  If I wasnt utterly useless in that area I would gladly help you. :D
<3 |

jentaki
The Scope Gallente Federation
1
|
Posted - 2013.07.22 02:07:00 -
[279] - Quote
Customizable rss feeds or something similar. |

Sable Blitzmann
In Exile. Imperial Outlaws.
67
|
Posted - 2013.07.24 04:07:00 -
[280] - Quote
You know what feature I've been hoping for from killboards? Custom 'related kills'. It'd be simple, really: Present a slider with a min/max time, so that users can customize the actual fleet fight without picking up JoeSchmo from an hour earlier. This can easily be given a unique URL as well to share. ;) |
|

Peter Powers
Terrorists of Dimensions Free 2 Play
141
|
Posted - 2013.07.24 10:31:00 -
[281] - Quote
Sable Blitzmann wrote:You know what feature I've been hoping for from killboards? Custom 'related kills'. It'd be simple, really: Present a slider with a min/max time, so that users can customize the actual fleet fight without picking up JoeSchmo from an hour earlier. This can easily be given a unique URL as well to share. ;) shamelessplug: kingboard does that. gives and start and end date, and uses the standings of the creating character for sorting the sites 3rdPartyEve.net - your catalogue for 3rd party applications |

Louis Vitton
The Eighty Eight Brothers of Tangra
38
|
Posted - 2013.07.26 12:34:00 -
[282] - Quote
Hey guys,
Installed a copy of your board and love it. Though i am not sure i have stomp working correctly. Took me a while to compile and get a make file to - prob due to my failness but after i did the git on the file it didnt allow me to use "make" and "make install". I used the following as a work around: ./configure make make install.
When using the stomp option from the CLI is there any parameters that have to be passed to it or is it just "zkillboard stompReceive". Also i am using this on a mysql database no issues yet unless this is one.
Cheers Louis |

Styth spiting
Ion Corp. NightSong Directorate
324
|
Posted - 2013.08.21 03:45:00 -
[283] - Quote
Thought you guys might like to know that Bootstap 3 was just released if you're looking to update the GUI.
Example of their new "flat" theme
http://getbootstrap.com/examples/theme/
And the changes can be found
http://blog.getbootstrap.com/2013/08/19/bootstrap-3-released/ |

Brain Gehirn
Sniggwaffe WAFFLES.
28
|
Posted - 2013.09.15 18:25:00 -
[284] - Quote
Is it possible to have an overview between two entities?
Ex.: Select a player/corporation/alliance and another player/corporation/alliance -> get all killmails between the two.
So I could see how many times I have killed someone or a group of people.
<3
What is a signature? |

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.09.20 22:56:00 -
[285] - Quote
Sorry for the lack of updates, we've simply forgotten all about this forum post. Development has somewhat stalled as of lately, but it might pick up again, seeing as it's not summer anymore :)
Also i've been playing around with HHVM (hip-hop-vm) a PHP compiler/server that compiles PHP to run at near native speeds. And besides a few small issues, zKB runs great on it.
http://82.221.99.204:7373/ Incase you want to have a look at it.
Now to some answers to questions:
jentaki wrote:Customizable rss feeds or something similar. We might do RSS feeds at some point, but currently we have the API, and that's all :)
Sable Blitzmann wrote:You know what feature I've been hoping for from killboards? Custom 'related kills'. It'd be simple, really: Present a slider with a min/max time, so that users can customize the actual fleet fight without picking up JoeSchmo from an hour earlier. This can easily be given a unique URL as well to share. ;) We've thought about doing this, but never really got further than the htought, who knows what the future holds tho ;)
Louis Vitton wrote:Hey guys,
Installed a copy of your board and love it. Though i am not sure i have stomp working correctly. Took me a while to compile and get a make file to - prob due to my failness but after i did the git on the file it didnt allow me to use "make" and "make install". I used the following as a work around: ./configure make make install.
When using the stomp option from the CLI is there any parameters that have to be passed to it or is it just "zkillboard stompReceive". Also i am using this on a mysql database no issues yet unless this is one.
Cheers Louis
Stomp is a pain in the ass to get working, we're atm switching from Apache Apollo to RabbitMQ, in a hope that it'll fix the issues we've had with it. As for the compiling, yes, the readme is wrong.
First time you start stompReceive, you need to do the register_dsub command, then fetch :)
Yep, we know, we've also been looking at it, but i think we agreed we'd get more love if we actually ported over the EDK3 look, so, we might do that instead, we'll see :)
Brain Gehirn wrote:Is it possible to have an overview between two entities?
Ex.: Select a player/corporation/alliance and another player/corporation/alliance -> get all killmails between the two.
So I could see how many times I have killed someone or a group of people.
<3
Yep, we've thought about this one aswell - but never really got further than the thought. |

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.09.22 22:59:00 -
[286] - Quote
To all of you using the API, i have updated the API request amount stuff thingy (again) 
Now you can request 25 times in a row, and first THEN do you hit the scrape limit, which tells you for how long you're blocked, so your scripts can adapt appropriately 
https://github.com/EVE-KILL/zKillboard/commit/82dc46e99763b6dcf7b6c7f07a650ae300bd97eb The commit in question  |

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.09.26 14:09:00 -
[287] - Quote
As some of you may have noticed, last night we updated the frontpage and killlist (on all pages) of zKillboard (many thanks Sascha!) and it looks a lot better now than it did before.
Sascha has said he'd look into altering more of zKBs looks, to be better and more inline with what people have been wanting it to be. So all i can say is, YAY! Now to shower him with isk  |

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.09.27 01:54:00 -
[288] - Quote
zKB has gotten itself a new rawmail output format on the detail page.
It has the standard EDK format, but it also has a new format which has more information, which makes it easier for other parsers to figure out where an item belongs.
This only works if the killmail comes from the API however, if it doesn't, we will still have to guess where the items goes |

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.09.27 23:26:00 -
[289] - Quote
zKillboard now has disqus comments integrated into the detail pages, plus sascha has been working on making zKB look better on tablets (iPads specifically)
Also Disqus can use the zKB login for authentication, but you're free to use your old Disqus login if you're into that. You can even use Facebook if you want.
And as always, if you simply don't want to be known, you can still be anonymous ;) |

Squizz Caphinator
Woopatang
111
|
Posted - 2013.10.04 15:07:00 -
[290] - Quote
Just an update on the things I've been doing. I've been regularly breaking the database looking for ways to bring down the size of our database. We're currently experiencing an issue where a table is only 5 gigs in size, but the indexes on that table is over 50 gigs in size! Crazy eh?
Also, I've figured out a method of reducing the zz_items table from 230m rows to less than a 1m rows with no data loss whatsoever. That will reclaim a lot of space as well as make the website a fraction of a millisecond faster on each page request. I just need to code up the change and then convert the data.
What can I say, its the little things.
Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |
|

Karbowiak
4M-CORP Insidious Empire
115
|
Posted - 2013.10.04 15:11:00 -
[291] - Quote
Squizz Caphinator wrote:Just an update on the things I've been doing. I've been regularly breaking the database looking for ways to bring down the size of our database. We're currently experiencing an issue where a table is only 5 gigs in size, but the indexes on that table is over 50 gigs in size! Crazy eh?
Also, I've figured out a method of reducing the zz_items table from 230m rows to less than a 1m rows with no data loss whatsoever. That will reclaim a lot of space as well as make the website a fraction of a millisecond faster on each page request. I just need to code up the change and then convert the data.
What can I say, its the little things.
You forgot to mention the work sasha has been doing on bootstrap3, and how magnificent it looks!
He will also be looking at working on the mobile side of things, so it looks good on cellphones AND tablets. Lastly he'll work on adding user requested features (or, removing i guess?) and some other stuff.
Also to those of you wondering about the starmap, it is not gone, it is on hiatus. It will make a triumphant return at some point when Ricky Baby decides he has time to take care of it  |

Flextra Aurilen
Fang Corp Lycosidae Infernalis
1
|
Posted - 2013.10.04 16:06:00 -
[292] - Quote
Karbowiak wrote:You forgot to mention the work sasha has been doing on bootstrap3, and how magnificent it looks! He will also be looking at working on the mobile side of things, so it looks good on cellphones AND tablets. Lastly he'll work on adding user requested features (or, removing i guess?) and some other stuff. Also to those of you wondering about the starmap, it is not gone, it is on hiatus. It will make a triumphant return at some point when Ricky Baby decides he has time to take care of it 
You wrote my name wrong :(
Just let me know about anything which is broken since the update or anything else you like to be changed (layout related). |

Caliginous Ferus
EveCoPilot. Northern Army.
0
|
Posted - 2013.10.19 10:28:00 -
[293] - Quote
Hello, Could you clarify something concerning the headers please? I saw in your documentation page that the headers are "X-Time-Between-Requests", however the headers I get (Using Chrome, dunno if it makes any difference) do not contain that header.
Here are the headers I receive:
Quote: access-control-allow-methods:GET access-control-allow-origin:* age:0 cache-control:public, max-age=2460 cf-cache-status:HIT cf-ray:bfcc40a661f058f content-encoding:gzip content-type:text/xml; charset=utf-8 date:Sat, 19 Oct 2013 10:25:41 GMT expires:Sat, 19 Oct 2013 11:06:41 GMT server:cloudflare-nginx status:200 OK vary:Accept-Encoding version:HTTP/1.1 via:1.1 varnish x-bin-attempts-allowed:5 x-bin-requests:1 x-bin-seconds-between-request:10 x-cache:MISS x-powered-by:PHP/5.4.4-14+deb7u5 x-varnish:79749436
Is the header I'm looking for "x-bin-seconds-between-request" ?
Thanks a lot |

Karbowiak
4M-CORP Insidious Empire
116
|
Posted - 2013.10.26 01:01:00 -
[294] - Quote
Caliginous Ferus wrote:Hello, Could you clarify something concerning the headers please? I saw in your documentation page that the headers are "X-Time-Between-Requests", however the headers I get (Using Chrome, dunno if it makes any difference) do not contain that header. Here are the headers I receive: Quote: access-control-allow-methods:GET access-control-allow-origin:* age:0 cache-control:public, max-age=2460 cf-cache-status:HIT cf-ray:bfcc40a661f058f content-encoding:gzip content-type:text/xml; charset=utf-8 date:Sat, 19 Oct 2013 10:25:41 GMT expires:Sat, 19 Oct 2013 11:06:41 GMT server:cloudflare-nginx status:200 OK vary:Accept-Encoding version:HTTP/1.1 via:1.1 varnish x-bin-attempts-allowed:5 x-bin-requests:1 x-bin-seconds-between-request:10 x-cache:MISS x-powered-by:PHP/5.4.4-14+deb7u5 x-varnish:79749436
Is the header I'm looking for "x-bin-seconds-between-request" ? EDIT: I would also like to know if there's a way to do exclusive modifiers, like ignoring certain shipIDs from the results. Thanks a lot
Hi!
The API documentation is a bit misleading atm, and lack some of the proper header attributes and such, but it's on the todolist for being rewritten.
As for the headers you have x-bin-attempts-allowed = Tells you how many requests you can make before having to wait x-bin-seconds-between-requests x-bin-requests = Tells you how many requests you have actually made in this bin. x-bin-seconds-between-requests = Tells you the time to wait between filling each bin.
It was the most elegant way to tell do it.
However, we are considering switching to api keys that tie amount of requests to a users account on zkillboard. But before we go that route, we'd have to revamp parts of the API, to be easier to extend. |

Tahnil
Sirius Fleet
18
|
Posted - 2013.10.28 11:53:00 -
[295] - Quote
Install fails.
Quote:Config file written, now attempting to initialize settings PHP Fatal error: Class 'Db' not found in /var/www/eve/zKillboard/install/install.php on line 110
Fatal error: Class 'Db' not found in /var/www/eve/zKillboard/install/install.php on line 110
Any ideas? |

Squizz Caphinator
Woopatang
111
|
Posted - 2013.10.28 14:40:00 -
[296] - Quote
Tahnil wrote:Install fails. Quote:Config file written, now attempting to initialize settings PHP Fatal error: Class 'Db' not found in /var/www/eve/zKillboard/install/install.php on line 110
Fatal error: Class 'Db' not found in /var/www/eve/zKillboard/install/install.php on line 110 Any ideas?
zKillboard is in beta, and we don't offer support on it at all. Now that I've completely deflated your hopes, stop by IRC on coldfront in #esc and we'll see if we can help you through your issue :) Best times to stop in are 12:00 - 20:00 UTC, most of us are active in the channel during that timespan. Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Brain Gehirn
SniggWaffe WAFFLES.
49
|
Posted - 2013.10.30 15:15:00 -
[297] - Quote
When you select like the capsule, the first page get the filter and show all capsules killed/lost by that entity. The pager isnt working and the second page for ex. doesnt show just capsules (the link is wrong)
https://zkillboard.com/character/1633218082/group/29/ < first page https://zkillboard.com/character/1633218082/overview/page/2/ < pager redirects to
Acessing the following link manually works well: https://zkillboard.com/character/1633218082/group/29/page/2
cya
What is a signature? |

Squizz Caphinator
Woopatang
111
|
Posted - 2013.10.30 19:52:00 -
[298] - Quote
This is a known bug, but thank you for reporting it :) Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Caliginous Ferus
EveCoPilot. Northern Army.
0
|
Posted - 2013.11.03 16:38:00 -
[299] - Quote
Karbowiak wrote: Hi!
The API documentation is a bit misleading atm, and lack some of the proper header attributes and such, but it's on the todolist for being rewritten.
As for the headers you have x-bin-attempts-allowed = Tells you how many requests you can make before having to wait x-bin-seconds-between-requests x-bin-requests = Tells you how many requests you have actually made in this bin. x-bin-seconds-between-requests = Tells you the time to wait between filling each bin.
It was the most elegant way to tell do it.
However, we are considering switching to api keys that tie amount of requests to a users account on zkillboard. But before we go that route, we'd have to revamp parts of the API, to be easier to extend.
Hello again, Thanks for the answer, do you mind if I follow up with a few other questions? a) If/When you decide to change the way the API works, is it going to break all previous applications? IE, should I wait for the change to happen or is it not in your immediate plans?
b) If I need to grab a large amount of data (all kills for a number of regions in the past 2 weeks for example), what would be the best way to approach it? Try to get as much data as I can in each request that happens every "x-bin-seconds-between-requests" seconds or get a couple of instances of an application that requests smaller pieces of data every "x-bin-seconds-between-requests" seconds?
Is there any other way to obtain this amount of data? Do you release any dumps?
Thanks again. |

iskflakes
714
|
Posted - 2013.11.04 23:03:00 -
[300] - Quote
Hi guys,
Have you made any progress on API limits or API keys? The current limits are quite tight and hard to work with for realtime apps. Could you provide daily dumps of kills, or some kind of bulk access? This would solve most of my own access problems (I could cache the kills the day before and not have to hammer your server). Many thanks for the great tool. |
|

Karbowiak
4M-CORP Insidious Empire
119
|
Posted - 2013.11.05 20:16:00 -
[301] - Quote
Caliginous Ferus wrote:Karbowiak wrote: Hi!
The API documentation is a bit misleading atm, and lack some of the proper header attributes and such, but it's on the todolist for being rewritten.
As for the headers you have x-bin-attempts-allowed = Tells you how many requests you can make before having to wait x-bin-seconds-between-requests x-bin-requests = Tells you how many requests you have actually made in this bin. x-bin-seconds-between-requests = Tells you the time to wait between filling each bin.
It was the most elegant way to tell do it.
However, we are considering switching to api keys that tie amount of requests to a users account on zkillboard. But before we go that route, we'd have to revamp parts of the API, to be easier to extend.
Hello again, Thanks for the answer, do you mind if I follow up with a few other questions? a) If/When you decide to change the way the API works, is it going to break all previous applications? IE, should I wait for the change to happen or is it not in your immediate plans? b) If I need to grab a large amount of data (all kills for a number of regions in the past 2 weeks for example), what would be the best way to approach it? Try to get as much data as I can in each request that happens every "x-bin-seconds-between-requests" seconds or get a couple of instances of an application that requests smaller pieces of data every "x-bin-seconds-between-requests" seconds? Is there any other way to obtain this amount of data? Do you release any dumps? Thanks again.
I don't mind, you ask all the questions you want! :)
a. We'll try not to make sweeping changes to the API as much as possible, we DO have a complete overhaul coming sometime in the near future, but we'll update the website, twitter and eve-kill a week or two before we actually do the change.
b. Fastest way is just to request page1,2,3,4,5 etc. of one region at a time. Just remember to space it out, if you want to space it out more than the x-bin-seconds-between-access dictates, go for it :)
Sadly we don't release any dumps, it's all available via the API :)
However, the 2nd version of the API, will ditch the requests pr. second idea, and instead impose a flat request amount, so you default get 5k requests pr. day, which is 1 request every 17.2 seconds, and you'll be in control of how fast you want to request stuff.
We can obv. add more to it on a case by case basis.
iskflakes wrote:Hi guys,
Have you made any progress on API limits or API keys? The current limits are quite tight and hard to work with for realtime apps. Could you provide daily dumps of kills, or some kind of bulk access? This would solve most of my own access problems (I could cache the kills the day before and not have to hammer your server). Many thanks for the great tool.
The 2nd version of the API will use an API key, where we can up the amount of requests you can get access to. But what realtime application are you trying to develop?
If you jump onto IRC and have a chat with us, we can more than likely come to some sort of agreement :) |

Caliginous Ferus
EveCoPilot. Northern Army.
0
|
Posted - 2013.11.05 20:33:00 -
[302] - Quote
5k requests as in max 1m killmails per day (200*5000) or 5k killmails per day? |

iskflakes
715
|
Posted - 2013.11.06 17:02:00 -
[303] - Quote
Karbowiak wrote: However, the 2nd version of the API, will ditch the requests pr. second idea, and instead impose a flat request amount, so you default get 5k requests pr. day, which is 1 request every 17.2 seconds, and you'll be in control of how fast you want to request stuff.
We can obv. add more to it on a case by case basis.
This would work well for my app. The app I'm working on is a quick kill history checker (get a name, get all kill history, do some searching). If a user gives me a name which has 30 pages of kill history they currently have to wait something like 30 seconds for the app to fetch it all. Under the new API the app can grab those pages in a few seconds then sit inactive for the rest of the day (i.e. the average requests per day will be tiny, but the app will request in bursts of about 30 requests).
If you need any beta testers for the new API let me know :) |

Karbowiak
4M-CORP Insidious Empire
119
|
Posted - 2013.11.06 18:54:00 -
[304] - Quote
Caliginous Ferus wrote:5k requests as in max 1m killmails per day (200*5000) or 5k killmails per day?
5k requests as 5k page requests.
loading https://zkillboard.com/api/blablablabla/ 5000 times.
iskflakes wrote:Karbowiak wrote: However, the 2nd version of the API, will ditch the requests pr. second idea, and instead impose a flat request amount, so you default get 5k requests pr. day, which is 1 request every 17.2 seconds, and you'll be in control of how fast you want to request stuff.
We can obv. add more to it on a case by case basis. This would work well for my app. The app I'm working on is a quick kill history checker (get a name, get all kill history, do some searching). If a user gives me a name which has 30 pages of kill history they currently have to wait something like 30 seconds for the app to fetch it all. Under the new API the app can grab those pages in a few seconds then sit inactive for the rest of the day (i.e. the average requests per day will be tiny, but the app will request in bursts of about 30 requests). If you need any beta testers for the new API let me know :)
you can play around with it on https://zkillboard.com/apiv2/ the requests are the same as before.
Just register an account on zKillboard, go to your account panel, click zKillboard API, and grab the API key that was generated :) |

iskflakes
715
|
Posted - 2013.11.10 04:42:00 -
[305] - Quote
I tried to use apiv2 earlier and got an "invalid hash" error. The hash I used came straight from my account page. I guess it's still work in progress though :)
|

Squizz Caphinator
Woopatang
113
|
Posted - 2013.11.11 14:36:00 -
[306] - Quote
iskflakes wrote:I tried to use apiv2 earlier and got an "invalid hash" error. The hash I used came straight from my account page. I guess it's still work in progress though :)
I was looking over Karbo's apiv2 code the other day and there are some things that need to be addressed. Karbo said he'd get around to it.... Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Woopatang
113
|
Posted - 2013.11.12 02:14:00 -
[307] - Quote
Some changes have been made that will make folks using the API happy. A new field has been added to the JSON that is returned, zkb, and this field contains points and totalValue as calculated by zKillboard.
At this time, only kills processed after I pushed the changes are affected. I haven't decided yet how to handle the other 19.7 million killmails. But don't worry I'll come up with something!
Cheers! Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Woopatang
113
|
Posted - 2013.11.13 13:53:00 -
[308] - Quote
Some more fixes to the API were done last night. This includes removing apiv2 (sorry karbo, but it had issues), and a severe fix to the rate limiting we put on folks using the API. While working on the API I noticed someone hit the API 98 times in 1 second... they had figured out a workaround, and I went ahead and fixed that.
Every API request will include the header X-Bin-Seconds-Between-Request, which tells you how long to wait between each request. If you fail to wait this long, you'll be given an error message telling you that you're requesting too fast, and then you'll have to wait X-Bin-Seconds-Between-Request seconds again to make your next request.
Right now X-Bin-Seconds-Between-Request is set to 10 seconds, which is very reasonable and allows you to make 8,640 calls a day.
If anyone has any questions feel free to post them, I'll get back to you. Or, you can create a ticket on zkb if you'd like to be a bit more private. Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Woopatang
113
|
Posted - 2013.11.14 15:30:00 -
[309] - Quote
Eve-Kill's manual mail posting has been disabled. If you want to post manual mails you *must* use zKillboard.
Mails posted manually to zKillboard will not be shared with Eve-Kill. This is an executive decision for which we aren't sorry for (we hate manual mails). Various projects I enjoy putting my time into: http://eve-kill.net | http://zkillboard.com | http://evewho.com | http://evechatter.com | http://skillq.net |

iskflakes
715
|
Posted - 2013.11.14 17:46:00 -
[310] - Quote
Squizz Caphinator wrote:Some more fixes to the API were done last night. This includes removing apiv2 (sorry karbo, but it had issues), and a severe fix to the rate limiting we put on folks using the API. While working on the API I noticed someone hit the API 98 times in 1 second... they had figured out a workaround, and I went ahead and fixed that.
This is unfortunate. When will APIv2 be returning? This is a killer-feature as far as I'm concerned.. opening up more killmail data to the wider community can only lead to good things. - |
|

Squizz Caphinator
Woopatang
113
|
Posted - 2013.11.14 19:28:00 -
[311] - Quote
iskflakes wrote:Squizz Caphinator wrote:Some more fixes to the API were done last night. This includes removing apiv2 (sorry karbo, but it had issues), and a severe fix to the rate limiting we put on folks using the API. While working on the API I noticed someone hit the API 98 times in 1 second... they had figured out a workaround, and I went ahead and fixed that. This is unfortunate. When will APIv2 be returning? This is a killer-feature as far as I'm concerned.. opening up more killmail data to the wider community can only lead to good things.
All the data is open, what makes you think it isn't? Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Karbowiak
4M-CORP Insidious Empire
120
|
Posted - 2013.11.14 19:31:00 -
[312] - Quote
iskflakes wrote:Squizz Caphinator wrote:Some more fixes to the API were done last night. This includes removing apiv2 (sorry karbo, but it had issues), and a severe fix to the rate limiting we put on folks using the API. While working on the API I noticed someone hit the API 98 times in 1 second... they had figured out a workaround, and I went ahead and fixed that. This is unfortunate. When will APIv2 be returning? This is a killer-feature as far as I'm concerned.. opening up more killmail data to the wider community can only lead to good things.
APIv2 was just going to be the 2nd version of the API for zKB, since it would have been a little easier to expand upon.
zKB however, still has an API that is fully open :) https://zkillboard.com/information/api/ |

iskflakes
715
|
Posted - 2013.11.15 18:30:00 -
[313] - Quote
Squizz Caphinator wrote:All the data is open, what makes you think it isn't?
I agree it's open, and that's great. I like the idea of apiv2 because of the more flexible request limits. The 10 second timer in apiv1 is quite hard to work with. I know you're still working on these things though :) - |

Squizz Caphinator
Woopatang
113
|
Posted - 2013.11.17 07:41:00 -
[314] - Quote
iskflakes wrote:Squizz Caphinator wrote:All the data is open, what makes you think it isn't? I agree it's open, and that's great. I like the idea of apiv2 because of the more flexible request limits. The 10 second timer in apiv1 is quite hard to work with. I know you're still working on these things though :)
Ah... well... apiv2 was going to limit you to about 5k requests per 24 hour period, api v1 gives you 8,640 requests per 24 hour period. So you're actually better off Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Kristoffon vonDrake
Forceful Resource Acquisition Inc
80
|
Posted - 2013.11.18 13:22:00 -
[315] - Quote
So I'm trying to scratch up an app to do some stuff and I realized I can't just pull all kills because it has me specify regions or w-space. That is stupid. I'm sure you have good reasons for that but what I'll have to do instead is have to make more api calls to get all kills, one stupid region at a time. |

iskflakes
715
|
Posted - 2013.11.18 19:51:00 -
[316] - Quote
Squizz Caphinator wrote:Ah... well... apiv2 was going to limit you to about 5k requests per 24 hour period, api v1 gives you 8,640 requests per 24 hour period. So you're actually better off
For interactive purposes it's much worse if more than one page needs to be requested (the user has to wait 10 seconds). For bulk data gathering apiv1 is obviously better as you said.
Do you have a policy on people trying to download all killmails ever? Do you try and stop them or do you permit it as long as they stick to request limits? - |

Squizz Caphinator
Woopatang
113
|
Posted - 2013.11.20 14:33:00 -
[317] - Quote
iskflakes wrote:Squizz Caphinator wrote:Ah... well... apiv2 was going to limit you to about 5k requests per 24 hour period, api v1 gives you 8,640 requests per 24 hour period. So you're actually better off For interactive purposes it's much worse if more than one page needs to be requested (the user has to wait 10 seconds). For bulk data gathering apiv1 is obviously better as you said. Do you have a policy on people trying to download all killmails ever? Do you try and stop them or do you permit it as long as they stick to request limits?
I've modified the code to allow 8,640 requests per day at any rate you want. Same limits as before, just not as limiting, heh...
If someone wants to download all our killmails via the API they are more than welcome to do so, we have no policy for or against it. Its all there for anyone to use, we believe in being open about it. However, we aren't going to provide a dump of the killmails, they'll have to use the API. At 1.6 million mails per day it'll take them a couple of weeks, they'll just have to be patient :) Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Kristoffon vonDrake
Forceful Resource Acquisition Inc
80
|
Posted - 2013.11.20 17:36:00 -
[318] - Quote
Squizz, if I want to make incremental pulls from the database using the AfterKillID to get only kills since my last query is it guaranteed I'll get all killmails (IOW is that a sequential value zkb creates as it parses killmails) or do I risk missing some if they're inserted out of order (IOW is that a CCP-created value that could be out-of-order ie api for killmail #100 is pulled before api for killmail #101)?
Thank you! |

Squizz Caphinator
Woopatang
113
|
Posted - 2013.11.20 20:03:00 -
[319] - Quote
Kristoffon vonDrake wrote:Squizz, if I want to make incremental pulls from the database using the AfterKillID to get only kills since my last query is it guaranteed I'll get all killmails (IOW is that a sequential value zkb creates as it parses killmails) or do I risk missing some if they're inserted out of order (IOW is that a CCP-created value that could be out-of-order ie api for killmail #100 is pulled before api for killmail #101)?
Thank you!
At this time you risk missing some if they are inserted out of order. I don't like it, you don't like it, but it is what it is at the moment. The data that handles *when* we got the kill is stored separately from the data that stores when the kill happened, and the size of the tables prevents joins to execute in a timely manner.
As we polish zkb into a more admin installer friendly killboard, this will be addressed. In the meantime please exercise patience. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

iskflakes
715
|
Posted - 2013.11.21 21:08:00 -
[320] - Quote
Squizz Caphinator wrote:I've modified the code to allow 8,640 requests per day at any rate you want. Same limits as before, just not as limiting, heh...
Thank you! This is much more usable, at least in my case. I'm getting much better responsiveness in my app now.
Squizz Caphinator wrote:If someone wants to download all our killmails via the API they are more than welcome to do so, we have no policy for or against it. Its all there for anyone to use, we believe in being open about it. However, we aren't going to provide a dump of the killmails, they'll have to use the API. At 1.6 million mails per day it'll take them a couple of weeks, they'll just have to be patient :)
Thanks for the answer. It was mostly a hypothetical question because of the timeframe involved.
Keep up the great work! - |
|

Karbowiak
4M-CORP Insidious Empire
127
|
Posted - 2013.11.26 00:50:00 -
[321] - Quote
We did an upgrade today, moving zKillboard from our VM where EVE-KILL is also running, to a new VM, where yours truly, spent a couple of hours setting up HHVM and NGINX, including SSL and whatnots.
The end result was a few bugs that had to be fixed, and a vastly faster and more responsive zKillboard
Avg. load time on the frontpage went from 35-40ms to 10-15ms, on a 500 man supercap mail it went from ~1000ms to below 100ms etc. etc.
So enjoy :) |

Karbowiak
4M-CORP Insidious Empire
127
|
Posted - 2013.12.10 21:24:00 -
[322] - Quote
Bumpetybump
Might aswell keep this alive! |

Squizz Caphinator
Woopatang
114
|
Posted - 2013.12.18 16:05:00 -
[323] - Quote
And just to keep everyone updated on what I'm doing - I'm currently evaluating ways to reduce the size of the database. I just removed a 22 gig table and replaced it with a 1 gig table. I'm also looking into how to reduce the size of a 100+ gig table to possibly 30 gigs.
You might think that space is cheap, blah blah blah. Well, when you run on SSD drives space is premium. Also, the smaller the tables the less memory they require and the faster the site runs overall.
More updates coming! Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

imbaRabbit
Suddenly rabbit
77
|
Posted - 2013.12.18 17:19:00 -
[324] - Quote
Squizz Caphinator wrote:And just to keep everyone updated on what I'm doing - I'm currently evaluating ways to reduce the size of the database. I just removed a 22 gig table and replaced it with a 1 gig table. I'm also looking into how to reduce the size of a 100+ gig table to possibly 30 gigs.
Would be awesome to know what you have done and how did you reduce 22 GB to just 1 GB? Is it possible to get some details about that (private | public - doesn't matter)? |

Karbowiak
4M-CORP Insidious Empire
137
|
Posted - 2013.12.19 14:45:00 -
[325] - Quote
imbaRabbit wrote:Squizz Caphinator wrote:And just to keep everyone updated on what I'm doing - I'm currently evaluating ways to reduce the size of the database. I just removed a 22 gig table and replaced it with a 1 gig table. I'm also looking into how to reduce the size of a 100+ gig table to possibly 30 gigs. Would be awesome to know what you have done and how did you reduce 22 GB to just 1 GB? Is it possible to get some details about that (private | public - doesn't matter)?
He removed the zz_items table, and used the item data already stored in the raw json files that we store.
As for the big table, it's just indexes that'll be removed, maybe a row or two of data that isn't used that much. :) |

Squizz Caphinator
Woopatang
115
|
Posted - 2013.12.19 16:06:00 -
[326] - Quote
Karbowiak wrote: He removed the zz_items table, and used the item data already stored in the raw json files that we store.
You're half right. I remapped the items data into daily values and integrated the data from each particular kill's JSON.
Karbowiak wrote: As for the big table, it's just indexes that'll be removed, maybe a row or two of data that isn't used that much. :)
No indexes are going to be removed - that would make some things worse. I am looking at columns that can be removed and the information can be used pulled from JSON. I might also rework indexes entirely - while keeping the existing indexes. Or I might do something else, I have a few options to look at that may be useful. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Brain Gehirn
Reikoku Pandemic Legion
49
|
Posted - 2013.12.20 04:15:00 -
[327] - Quote
Im missing the "all time" top history from players/corps Its interesting to have it montly but add the option to see the "all time" too!
Edit: Ranks arent updating too.
What is a signature? |

Squizz Caphinator
Woopatang
116
|
Posted - 2013.12.20 14:56:00 -
[328] - Quote
Brain Gehirn wrote:Im missing the "all time" top history from players/corps Its interesting to have it montly but add the option to see the "all time" too!
Edit: Ranks arent updating too.
You aren't missing all time, it was removed and monthly put into place. All time put a bit of strain on the db and I'm currently looking into efficient ways to present that properly.
Ranks *are* updating. What makes you think they're not? Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Brain Gehirn
Reikoku Pandemic Legion
49
|
Posted - 2013.12.20 18:40:00 -
[329] - Quote
Alltime and recent rank - at least for my char - are static for some days now!
Its not important but I took the topic to comment
What is a signature? |

Reilleen Kawahara Haginen
Bio-Tech Research
0
|
Posted - 2013.12.21 10:53:00 -
[330] - Quote
I'm sure this may have been asked before but cannot see it in the replies.
Is it possible to just display a certain corp or alliance or is it an all or nothing?
Thanks |
|

Karbowiak
4M-CORP Insidious Empire
139
|
Posted - 2013.12.21 11:55:00 -
[331] - Quote
Reilleen Kawahara Haginen wrote:I'm sure this may have been asked before but cannot see it in the replies.
Is it possible to just display a certain corp or alliance or is it an all or nothing?
Thanks
You can use the tracker feature, to set it up to just your liking :)
zKB is pr. user for now, we'll add ability to share tracker settings via links later. |

Reilleen Kawahara Haginen
Bio-Tech Research
0
|
Posted - 2013.12.21 13:37:00 -
[332] - Quote
Karbowiak wrote:Reilleen Kawahara Haginen wrote:I'm sure this may have been asked before but cannot see it in the replies.
Is it possible to just display a certain corp or alliance or is it an all or nothing?
Thanks You can use the tracker feature, to set it up to just your liking :) zKB is pr. user for now, we'll add ability to share tracker settings via links later.
Thanks for explaining, will wait until it can be set to one alliance "globally" before trying it.
A lot of alliance members are simply lazy "in general" when it comes to stuff like this so the ability to setup like EKB will be great. |

Karbowiak
4M-CORP Insidious Empire
139
|
Posted - 2013.12.22 15:54:00 -
[333] - Quote
Reilleen Kawahara Haginen wrote:Karbowiak wrote:Reilleen Kawahara Haginen wrote:I'm sure this may have been asked before but cannot see it in the replies.
Is it possible to just display a certain corp or alliance or is it an all or nothing?
Thanks You can use the tracker feature, to set it up to just your liking :) zKB is pr. user for now, we'll add ability to share tracker settings via links later. Thanks for explaining, will wait until it can be set to one alliance "globally" before trying it. A lot of alliance members are simply lazy "in general" when it comes to stuff like this so the ability to setup like EKB will be great. Edit: The readme file says you need root access so will there be an option to install via a cpanel "ftp files and create Db" etc.?
Chances are that the global thing won't happen, atleast not if i have it they way i want it. Squizz might still veto me on it 
Installation wise, you can skip over the stuff with setting up symlinks to the cli and such. You can do the install itself without running the installer in a cli aswell, but it's more complicated, and involves piecing the config together yourself, from config.new.php, and importing all the database tables and such. Not IMPOSSIBLE, but not ~easy~ either  |

Squizz Caphinator
Woopatang
116
|
Posted - 2013.12.23 13:04:00 -
[334] - Quote
Brain Gehirn wrote:Alltime and recent rank - at least for my char - are static for some days now!
Its not important but I took the topic to comment
Hrm, I'll check into it Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Karbowiak
V0LTA Triumvirate.
177
|
Posted - 2014.01.17 00:21:00 -
[335] - Quote
bumplelump |

Herzog Wolfhammer
Sigma Special Tactics Group
4140
|
Posted - 2014.01.17 20:31:00 -
[336] - Quote
Squizz Caphinator wrote:zKillboard is a new approach by EveKill to killboards using fresh ideas and modern technologies. It's different, but it's a good different. The developers are Karbowiak and Squizz Caphinator, with insight and directions from many others. Please keep in mind zKB is currently beta and there are lots of things to be done yet. Issues: - No campaigns yet. - Other various minor things which you may or may not notice :) zKillboard is open source and can be found here: https://github.com/EVE-KILL/zKillboardPlease feel free to give your constructive feedback. API Documentation: http://zkillboard.com/information/api/
Outstanding! I saw it here
And it's open source - you guys kick the ass. |

Herzog Wolfhammer
Sigma Special Tactics Group
4141
|
Posted - 2014.01.18 00:45:00 -
[337] - Quote
Ok one slight problem with zkillboard.com - I looked up a loss from 2008 and one of the modules is listed as "Rapid Light Missile Launcher".
I don't recall the time travel.  |

Karbowiak
V0LTA Triumvirate.
177
|
Posted - 2014.01.19 08:53:00 -
[338] - Quote
Herzog Wolfhammer wrote:Squizz Caphinator wrote:zKillboard is a new approach by EveKill to killboards using fresh ideas and modern technologies. It's different, but it's a good different. The developers are Karbowiak and Squizz Caphinator, with insight and directions from many others. Please keep in mind zKB is currently beta and there are lots of things to be done yet. Issues: - No campaigns yet. - Other various minor things which you may or may not notice :) zKillboard is open source and can be found here: https://github.com/EVE-KILL/zKillboardPlease feel free to give your constructive feedback. API Documentation: http://zkillboard.com/information/api/ Outstanding! I saw it hereAnd it's open source - you guys kick the ass. Even DUSTbunny kills show up if a capsuleer did it.
Herzog Wolfhammer wrote:Ok one slight problem with zkillboard.com - I looked up a loss from 2008 and one of the modules is listed as "Rapid Light Missile Launcher". I don't recall the time travel. 
Thanks for the kind words, and yes, it is indeed open source, under aGPLv3 however, which was picked to make sure that any and all changes made to it, would be available to everyone in the EVE community. As for the DUST integration, yes, we plan on extending it once CREST comes out, and if it has more stats for battles where DUST players participate. So, lets hope! :)
In regards to the time machine, it works by IDs, a major part of the mails was moved over from EVE-KILL, and we used ID translation as much as possible, which led to modules that were called something else back then, were updated to the new names today :)
But if it's a manual mail with a bogus item that didn't exist back then, feel free to report it as false, and it'll get deleted :) |

Karbowiak
V0LTA Triumvirate.
177
|
Posted - 2014.01.21 19:01:00 -
[339] - Quote
Yesterday Peter Powers introduced us to Scrutinize-ci, a service that looks through the source code, finds errors, bugs, proposes fixes and what have you.
We added zKillboard to it, expecting it to be extremely bad, because we're sloppy with comments, but were somewhat supriced to see we were in the middle of the pack.
But we wan't to hit above 9 on the score, instead of the ~5.5 we get now. So over the next few days / weeks / months / years you'll see our documentation issue getting solved, a lot of bugs getting squashed and the board maybe / hopefully running a little faster as a thanks to it.
At the same time, we're just waiting for HHVM to release version 2.4, with a lot of fastcgi fixes, so we can finally switch back to it full time, and get those delightfully lovely high speeds that we got used to with our brief time running it! 
As always our git repo is at https://github.com/EVE-KILL/zKillboard and you are all more than welcome to pitch in. The Scrutinize site is here https://scrutinizer-ci.com/g/EVE-KILL/zKillboard/ and it also lists all the bugs/errors/whathaveyous that we have in zKB. |

Arch Stanton's Neighbour
Forceful Resource Acquisition Inc
76
|
Posted - 2014.01.27 01:47:00 -
[340] - Quote
i found an issue with the code: it's written in php, do you plan to fix that?
PHP: A fractal of bad design |
|

Karbowiak
V0LTA Triumvirate.
177
|
Posted - 2014.01.27 21:04:00 -
[341] - Quote
Arch Stanton's Neighbour wrote:
Not a damn thing but ignore you.. |

Squizz Caphinator
Woopatang
152
|
Posted - 2014.01.27 21:14:00 -
[342] - Quote
Arch Stanton's Neighbour wrote:
I found an issue with your link, do you plan to fix that? Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Arch Stanton's Neighbour
Forceful Resource Acquisition Inc
76
|
Posted - 2014.01.28 14:10:00 -
[343] - Quote
Squizz Caphinator wrote:Arch Stanton's Neighbour wrote: I found an issue with your link, do you plan to fix that? There you go Sir: http://me.veekun.com/blog/2012/04/09/php-a-fractal-of-bad-design/
Bonus: http://phpsadness.com/ |

Squizz Caphinator
Woopatang
152
|
Posted - 2014.01.29 16:03:00 -
[344] - Quote
Rubicon 1.1 brings with it the ability to post External Killmail LInks. At this time the supporting CREST endpoint for these links hasn't been opened to the public, but once it does, we'll start using it.
What does this mean?
You'll be able to post API verified killmails without submitting your API!
Many thanks to CCP FoxFour for this wonderful new feature.
https://zkillboard.com/post/ Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Sable Blitzmann
In Exile. Imperial Outlaws.
115
|
Posted - 2014.01.29 21:02:00 -
[345] - Quote
Devils advocate here.
I do not understand the point of that.
You can make a custom API which ONLY does killmails, so I don't know why people are still against submitting their API. Not only that, but I fear that with these external KM links, people will use those and delete their APIs. This may have the effect of eventually missing kills as they are no longer automatically pulled in but manually posted. Those who forget to submit their loss/kill mails may not make it into the killboard system.
Now with that said, I am very excited to see CREST finally being opened up. =D |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2619
|
Posted - 2014.01.29 22:55:00 -
[346] - Quote
Sable Blitzmann wrote:Devils advocate here.
I do not understand the point of that.
You can make a custom API which ONLY does killmails, so I don't know why people are still against submitting their API. Not only that, but I fear that with these external KM links, people will use those and delete their APIs. This may have the effect of eventually missing kills as they are no longer automatically pulled in but manually posted. Those who forget to submit their loss/kill mails may not make it into the killboard system.
Now with that said, I am very excited to see CREST finally being opened up. =D
It's really handy for events such as Ganked, and some of the FFAs. Easy to get links from people claiming kills. Steve Ronuken for CSM 9! http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Squizz Caphinator
Woopatang
154
|
Posted - 2014.02.11 14:50:00 -
[347] - Quote
The new CREST killmail endpoint has been implemented into zKillboard
https://forums.eveonline.com/default.aspx?g=posts&m=4221977#post4221977
Enjoy! Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Woopatang
155
|
Posted - 2014.03.10 02:39:00 -
[348] - Quote
https://github.com/EVE-KILL/zKillboard/commit/5364eb8f36d1453b8eaa4f2c2e8b8d64d97f2c83
Code has been modified to allow CONCORD only killmails to be processed. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Maximillian Logos
Jellyneers ACE Li3 Federation
0
|
Posted - 2014.03.27 12:05:00 -
[349] - Quote
your killboard doesnt work anymore, any idea when that will be fixed? i keep getting the error message that your website isnt safe and i cant enter it. (i cant even go around it, because he option just doesnt exist) |

Squizz Caphinator
Woopatang
156
|
Posted - 2014.03.27 19:27:00 -
[350] - Quote
Maximillian Logos wrote:your killboard doesnt work anymore, any idea when that will be fixed? i keep getting the error message that your website isnt safe and i cant enter it. (i cant even go around it, because he option just doesnt exist)
Misconfigured cert, fixed! Enjoy :) Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |
|

Jali Meza
Imperial Academy Amarr Empire
0
|
Posted - 2014.03.28 03:01:00 -
[351] - Quote
Hi,
after the server switch I got empty results for previously successfull querys.
Sample: https://zkillboard.com/api/endTime/201301020000/groupID/1003/beforeKillID/26940553/
On 25.03. I got a result with 49 killIDs. Now, when I query the same, the result is empty.
If I strip the modifier "beforeKillID/26940553/" I get data returned. Other than before.
Any ideas whats happend and who I can fix it for my weekly statistics?
|

Squizz Caphinator
Woopatang
156
|
Posted - 2014.03.28 14:39:00 -
[352] - Quote
Jali Meza wrote:Hi, after the server switch I got empty results for previously successfull querys.
*ALL* kills are being reimported and reprocessed. This means that the database was cleared of all data except killmails, and they are being reprocessed. With 23 million mails to process, it'll take a few days. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Sam Watt
Faugh an Beallach
0
|
Posted - 2014.04.01 10:16:00 -
[353] - Quote
Is your api feed down at the minute ? I'm getting timeout when i try to access it.
I'm getting
Curl error: Operation timed out after 20001 milliseconds with 65536 bytes received
From about 23:00 last night. |

Narcil
Macabre Votum Northern Coalition.
2
|
Posted - 2014.04.02 00:33:00 -
[354] - Quote
how would i get the most expensive kill of the month for NC. via zkb api ? and the top killer ?
https://zkillboard.com/api/alliance/1727758877/top/
seems to be returning a list of the most recent kills for NC. |

Squizz Caphinator
Woopatang
156
|
Posted - 2014.04.02 13:00:00 -
[355] - Quote
Sam Watt wrote:Is your api feed down at the minute ? I'm getting timeout when i try to access it.
I'm getting
Curl error: Operation timed out after 20001 milliseconds with 65536 bytes received
From about 23:00 last night.
I'm guessing you're the guy who came onto IRC and said it was finally working for you. Wish I knew what the problem was but I'm guessing there was some issue between you/yourserver and zkillboard Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Woopatang
156
|
Posted - 2014.04.02 13:02:00 -
[356] - Quote
The API provides kills and overall statistics, if you want more then you get to do some fun programming :)
Tho we might add this as a feature in the future.. maybe! Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Narcil
Macabre Votum Northern Coalition.
3
|
Posted - 2014.04.02 20:56:00 -
[357] - Quote
Squizz Caphinator wrote:The API provides kills and overall statistics, if you want more then you get to do some fun programming :) Tho we might add this as a feature in the future.. maybe! damn guess that means i have to understand your db structure to pull the data, fun stuff indeed. |

Kristoffon vonDrake
Forceful Resource Acquisition Inc
114
|
Posted - 2014.04.06 12:33:00 -
[358] - Quote
your api is ****** up
the query "https://zkillboard.com/api/kills/regionID/10000002/" (which is in your wiki as an example) returns the error: "Must pass at least two required modifier. Please read API Information." |

Keelin Rassour
Republic University Minmatar Republic
0
|
Posted - 2014.04.06 16:16:00 -
[359] - Quote
When trying to access the map on the site I am getting a bad SSL/SSL error.
"Cannot connect to the real map.zkillboard.com
Something is currently interfering with your secure connection to map.zkillboard.com.
Try to reload this page in a few minutes or after switching to a new network. If you have recently connected to a new Wi-Fi network, finish logging in before reloading.
If you were to visit map.zkillboard.com right now, you might share private information with an attacker. To protect your privacy, Chrome will not load the page until it can establish a secure connection to the real map.zkillboard.com."
I haven't changed anything in the last 4 hours since I was last there (Went out to eat/shop)
No idea what it all means. |

Squizz Caphinator
Woopatang
158
|
Posted - 2014.04.07 15:45:00 -
[360] - Quote
Kristoffon vonDrake wrote:your api is ****** up
the query "https://zkillboard.com/api/kills/regionID/10000002/" (which is in your wiki as an example) returns the error: "Must pass at least two required modifier. Please read API Information."
It isn't f'ed up, regionID has been removed because of scrapers. A few bad apples have ruined it for everyone else. The wiki just hasn't been updated yet. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |
|

Squizz Caphinator
Woopatang
158
|
Posted - 2014.04.07 15:55:00 -
[361] - Quote
Keelin Rassour wrote:When trying to access the map on the site I am getting a bad SSL/SSL error.
"Cannot connect to the real map.zkillboard.com
Something is currently interfering with your secure connection to map.zkillboard.com.
Try to reload this page in a few minutes or after switching to a new network. If you have recently connected to a new Wi-Fi network, finish logging in before reloading.
If you were to visit map.zkillboard.com right now, you might share private information with an attacker. To protect your privacy, Chrome will not load the page until it can establish a secure connection to the real map.zkillboard.com."
I haven't changed anything in the last 4 hours since I was last there (Went out to eat/shop)
No idea what it all means.
Clear your cache, try again. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Keelin Rassour
Republic University Minmatar Republic
0
|
Posted - 2014.04.07 21:53:00 -
[362] - Quote
I cleared my cache as far back as Chrome will allow and I still get the error.
Here's some technical stuff Chrome gave me on the page when I tried to load it
map.zkillboard.com has asked Chrome to block any certificates with errors, but the certificate that Chrome received during this connection attempt has an error. Error type: HSTS failure Subject: zkillboard.com Issuer: Go Daddy Secure Certificate Authority - G2 Public key hashes: sha1/eQ8YMu/3D9L2XGYkKxL0U+9RtQg= sha256/BFNdnVidKX/vDUu61Xd74ilqTEyBY8Y2fx0GIjWix14= sha1/tFVQFINFH+6MoKEM9a/eOkxeEVk= sha256/8Rw90Ej3Ttt8RRkrg+WYDS9n7IS03bk5bjP/UXPtaY8= sha1/IQ8siffEzV0bgl441sZZO6aTda4= sha256/Ko8tivDrEjiY90yGasP6ZpBU4jwXvHqVvQI0GS3GNdA= sha1/7uWfHiqlRMPLJUOmmlvUaiW8u44= sha256/VjLZe/p3W/PJnd6lL8JVNBCGQBZynFLdZSTIqcO0SJ8= |

Squizz Caphinator
Woopatang
158
|
Posted - 2014.04.08 12:47:00 -
[363] - Quote
Keelin Rassour wrote: ... stuff ...
map.zkillboard.com is not meant to be served securely, so when you cleared your cache you aren't clearing the redirect that's cached. This is why you're seeing a problem. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Razor Z
Calamitous-Intent Feign Disorder
3
|
Posted - 2014.04.09 03:36:00 -
[364] - Quote
Not quite sure if this is the place to be posting this, but here goes. Been working on getting a private zKB running for a few weeks now, and the only thing I can't get functioning are EDK feeds. I looked all over and wasn't able to see anyone else who brought this up. Mb its a setup problem in my environment, but here is what I'm getting when trying to run feedEDK fetch on a eve-kill.net feed URL:
Quote: Warning: count(): Node no longer exists in /var/www/zKillboard/vendor/3rdpartyeve/phealng/lib/Pheal/Core/Element.php on line 123 Warning: count(): Node no longer exists in /var/www/zKillboard/vendor/3rdpartyeve/phealng/lib/Pheal/Core/Element.php on line 140 Notice: Trying to get property of non-object in /var/www/zKillboard/vendor/3rdpartyeve/phealng/lib/Pheal/Core/Element.php on line 84 Warning: Invalid argument supplied for foreach() in /var/www/zKillboard/cli/cli_feedEDK.php on line 211
|

Peter Powers
Terrorists of Dimensions Free 2 Play
212
|
Posted - 2014.04.10 12:31:00 -
[365] - Quote
Razor Z wrote:Not quite sure if this is the place to be posting this, but here goes. Been working on getting a private zKB running for a few weeks now, and the only thing I can't get functioning are EDK feeds. I looked all over and wasn't able to see anyone else who brought this up. Mb its a setup problem in my environment, but here is what I'm getting when trying to run feedEDK fetch on a eve-kill.net feed URL: Quote: Warning: count(): Node no longer exists in /var/www/zKillboard/vendor/3rdpartyeve/phealng/lib/Pheal/Core/Element.php on line 123 Warning: count(): Node no longer exists in /var/www/zKillboard/vendor/3rdpartyeve/phealng/lib/Pheal/Core/Element.php on line 140 Notice: Trying to get property of non-object in /var/www/zKillboard/vendor/3rdpartyeve/phealng/lib/Pheal/Core/Element.php on line 84 Warning: Invalid argument supplied for foreach() in /var/www/zKillboard/cli/cli_feedEDK.php on line 211
Aloha, what an interesting little problem - can you provide a few more information? like, what PHP Version are you running, what webserver and what SAPI is used? 3rdPartyEve.net - your catalogue for 3rd party applications |

Razor Z
Calamitous-Intent Feign Disorder
3
|
Posted - 2014.04.10 20:28:00 -
[366] - Quote
Here is a link to the phpinfo page: http://zkb.thc2.org/phpinfo.php |

Rivr Luzade
Coreli Corporation Ineluctable.
374
|
Posted - 2014.04.12 15:23:00 -
[367] - Quote
Is there a way to turn of this switching between this (condensed list) and this (long list) design when the browser window is too narrow? As it is, I would have to extend the IGB window (from my current ~50% of the screen width) over 2/3rds of my client's screen (1920x1080) to get the condensed list, which would however obscure large parts of vital information windows on the screen. The long list, however, requires a lot of scrolling, which is not ideal either.
Another thing that I don't really cannot really convince myself to like is the killmail window itself. There's the same problem as with the long list view: If the browser window is too narrow, you have the items in the ship listed first and then the involved pilots in the kill - which again requires a lot of scrolling or extending the browser to over 2/3rds of my screen size.
is it possible to condense the design quite a bit so that less space is required to display all the information and that less empty space is displayed between the list entries? I'd appreciate it a lot if this long list view was not necessary to be triggered if the browser window is not wide enough just because there is so much empty space to be displayed.  |

Squizz Caphinator
Woopatang
158
|
Posted - 2014.04.12 16:01:00 -
[368] - Quote
Rivr Luzade wrote:Is there a way to turn of this switching between this (condensed list) and this (long list) design when the browser window is too narrow? As it is, I would have to extend the IGB window (from my current ~50% of the screen width) over 2/3rds of my client's screen (1920x1080) to get the condensed list, which would however obscure large parts of vital information windows on the screen. The long list, however, requires a lot of scrolling, which is not ideal either. Another thing that I don't really cannot really convince myself to like is the killmail window itself. There's the same problem as with the long list view: If the browser window is too narrow, you have the items in the ship listed first and then the involved pilots in the kill - which again requires a lot of scrolling or extending the browser to over 2/3rds of my screen size. is it possible to condense the design quite a bit so that less space is required to display all the information and that less empty space is displayed between the list entries? I'd appreciate it a lot if this long list view was not necessary to be triggered if the browser window is not wide enough just because there is so much empty space to be displayed. 
A lot of your complaints are because of our design choice to use Bootstrap, it gets finicky sometimes. With that said, I am revisiting a lot of the layouts on many pages and attempting to condense them somewhat. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Rivr Luzade
Coreli Corporation Ineluctable.
374
|
Posted - 2014.04.12 16:09:00 -
[369] - Quote
If only it was my choice. But as things stand in EVE, I cannot afford to have my local chat or other vital chats (on one side of the screen) and/or overview (on the other side of the screen) covered by the browser window when I need to check on some pilot's kill statistics. As an example.
Thanks for looking into it.  |

Almiel
The Mjolnir Bloc The Bloc
15
|
Posted - 2014.04.19 02:37:00 -
[370] - Quote
First off, great move by the way. Enjoying the new layout and format of the site. Well done mate.
There's a kill on the boards that isn't showing the true value and as it's a trophy kill we were hoping to get it fixed. Zkb's our go to site, help us out mate! 
Zkillboard Chremoas kill 25b value kill The Mittani info 100b+ value kill Eve-kill Chremoas kill 100b value kill |
|

Skilless Twit
The Scope Gallente Federation
0
|
Posted - 2014.04.19 10:54:00 -
[371] - Quote
First off, love the killboard layout and appreciate the time you guys put into the project. Do you currently have a writeup somewhere to get zkillboard working on a Windows box? I am a total newb when it comes to this stuff, was able to get EVE-Dev to work but am having issues with zkillboard. If it is possible to get working on Windows, any information or a quick walk through would be greatly appreciated.  |

Squizz Caphinator
Woopatang
158
|
Posted - 2014.04.21 12:46:00 -
[372] - Quote
Almiel wrote:First off, great move by the way. Enjoying the new layout and format of the site. Well done mate. There's a kill on the boards that isn't showing the true value and as it's a trophy kill we were hoping to get it fixed. Zkb's our go to site, help us out mate! 
Thanks!
Also, I took care of both of the Chremoas losses that we have on record. The ships hulls themselves are now valued at 100b each.
https://zkillboard.com/detail/33761349/ https://zkillboard.com/detail/34733727/
Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Woopatang
158
|
Posted - 2014.04.21 12:47:00 -
[373] - Quote
Skilless Twit wrote:First off, love the killboard layout and appreciate the time you guys put into the project. Do you currently have a writeup somewhere to get zkillboard working on a Windows box? I am a total newb when it comes to this stuff, was able to get EVE-Dev to work but am having issues with zkillboard. If it is possible to get working on Windows, any information or a quick walk through would be greatly appreciated. 
Sorry mate, no writeup for Windows, or really any support for that OS. zKillboard is kind of like google products: always in beta! Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Keelin Rassour
Vaga Enterprises
0
|
Posted - 2014.04.22 13:45:00 -
[374] - Quote
My issue was resolved with a chrome update so *Shrug*
Thanks for the help. :) |

Berluth Luthian
Onslaught Inc RISE of LEGION
185
|
Posted - 2014.04.23 17:07:00 -
[375] - Quote
Is there a reason I can't get to the /information/api page anymore? |

Restodruid
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2014.04.23 19:49:00 -
[376] - Quote
How about switch the " ...per 7 days" to "...this month" ? It's much more interesting to see what's someones kills are this month than the last week. If someone is away for a week its empty...maybe you made 100kills but only in the first week...I just find it mildly annoying to have a 'stats' bar on the side that reduces every morning I log in, and basically get it up again at night... |

Squizz Caphinator
Woopatang
158
|
Posted - 2014.04.24 02:50:00 -
[377] - Quote
Berluth Luthian wrote:Is there a reason I can't get to the /information/api page anymore?
It has temporarily been moved. It'll be back soon though, in the meantime use this link: https://neweden-dev.com/ZKillboard_API
Restodruid wrote:I just find it mildly annoying to have a 'stats' bar on the side that reduces every morning I log in, and basically get it up again at night...
LOL... they make a blue pill for that ya know... in all seriousness, if you really want to see your monthly stats try looking at the Monthly Stats section, under Top, on your corporation and/or alliance. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Restodruid
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2014.04.24 15:23:00 -
[378] - Quote
Squizz Caphinator wrote:Berluth Luthian wrote:Is there a reason I can't get to the /information/api page anymore? It has temporarily been moved. It'll be back soon though, in the meantime use this link: https://neweden-dev.com/ZKillboard_APIRestodruid wrote:I just find it mildly annoying to have a 'stats' bar on the side that reduces every morning I log in, and basically get it up again at night... LOL... they make a blue pill for that ya know... in all seriousness, if you really want to see your monthly stats try looking at the Monthly Stats section, under Top, on your corporation and/or alliance.
Battleclinic and you're old Evekill gives you all important info with 1 mouseclick. zkillboard 2-3. For quick intel this matters. If you didn't get the point of my previous post, I didn't ask where to find 'Top Monthly'. I'm saying ' Top 7 days' is not an interesting stat. |

Karbowiak
4M-CORP Mordus Angels
183
|
Posted - 2014.04.24 17:33:00 -
[379] - Quote
Restodruid wrote:Squizz Caphinator wrote:Berluth Luthian wrote:Is there a reason I can't get to the /information/api page anymore? It has temporarily been moved. It'll be back soon though, in the meantime use this link: https://neweden-dev.com/ZKillboard_APIRestodruid wrote:I just find it mildly annoying to have a 'stats' bar on the side that reduces every morning I log in, and basically get it up again at night... LOL... they make a blue pill for that ya know... in all seriousness, if you really want to see your monthly stats try looking at the Monthly Stats section, under Top, on your corporation and/or alliance. Battleclinic and you're old Evekill gives you all important info with 1 mouseclick. zkillboard 2-3. For quick intel this matters. If you didn't get the point of my previous post, I didn't ask where to find 'Top Monthly'. I'm saying ' Top 7 days' is not an interesting stat.
The side bars (Top Characters, corps, killers etc. etc. etc.) is 1 month on EVE-KILL, only because those are easier to calculate out. But a 30 day moving, is too stale, 7 days is relatively active and gives a nice indication of what's been going on lately. But if you're so inclined, i GUESS it can be made into 14 days.
But that'd require it didn't add any kind of significant load increase to the pages. What do you think about that ? |

Cannibal Kane
The Kane Inquisition
3766
|
Posted - 2014.04.27 10:38:00 -
[380] - Quote
Are you guys still importing killmails?
Still missing about 600 kills since the change.
"Kane is the End Boss of Highsec." -Psychotic Monk |
|

Squizz Caphinator
Woopatang
161
|
Posted - 2014.04.27 17:11:00 -
[381] - Quote
Cannibal Kane wrote:Are you guys still importing killmails?
Still missing about 600 kills since the change.
https://zkillboard.com/information/killmails/ Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Aluka 7th
145
|
Posted - 2014.05.14 12:38:00 -
[382] - Quote
I have a problem with the way my killmails show up, like these:
Implants fitted in highslot of pod: https://zkillboard.com/kill/22128407/
OR ship that was fitted shows as unfitted but modules appear like in corporate hangar (of battleship): https://zkillboard.com/kill/21559427/
Will you parse through killmails again or this is permanent?
A7 |

Squizz Caphinator
Woopatang
161
|
Posted - 2014.05.14 14:03:00 -
[383] - Quote
The implants are figured out on the fly since its all pretty simple and an implant can only fit into one slot anyway. CCP doesn't provide any information on where they actually were except that they were plugged into your head.
For these older killmails, the fitting on your ship, however, just says this stuff was with your ship. It doesn't say whether it was fit or not, or in what order they were fit, etc. We've purposely left code that decides all of that information out because it is complicated and error prone, and!, newer killmails include the information for said layouts. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Aluka 7th
147
|
Posted - 2014.05.14 14:15:00 -
[384] - Quote
Squizz Caphinator wrote:The implants are figured out on the fly since its all pretty simple and an implant can only fit into one slot anyway. CCP doesn't provide any information on where they actually were except that they were plugged into your head. For these older killmails, the fitting on your ship, however, just says this stuff was with your ship. It doesn't say whether it was fit or not, or in what order they were fit, etc. We've purposely left code that decides all of that information out because it is complicated and error prone, and!, newer killmails include the information for said layouts.
Ah, i hoped you will create some bot to go through old mails and correct them so they are shown like on other (older) kill boards. I know that before you needed "special" code that had lsit of items and where they fit and then it assigned which module was for highslot, which for low etc. Ah well, you offer a lot of unique info. |

Altrue
Exploration Frontier inc Brave Collective
1171
|
Posted - 2014.05.20 17:59:00 -
[385] - Quote
Hi,
While making a website I thought it would be cool to be able to display somewhere my corporation stats for the month. (Kills and Losses, by numbers of ships destroyed, and by isk destroyed)
Surely I thought, zkillboard API will have an easy way to pull the data since its already displayed in the corporation killboard in the banner.
But I have troubles finding such endpoint, and fear that the only way to get these monthly stats would be to parse the whole Json for the month and do the calculation again myself.
Since you already have the monthly stats calculated, and if I'm right about the fact that there is no way to have these informations through your API currently that doesn't implies recalculating them, is it something that we could expect to see in the near future? An endpoint containing basic statistics by month for characters / corps / alliances.
Thank you for your time, and keep up the good work :) ZKB best KB. Signature Tanking - Best Tanking. Beware the french guy!
|

Random Laugh
Garoun Investment Bank Gallente Federation
0
|
Posted - 2014.05.23 22:19:00 -
[386] - Quote
Why there is no way to advance through kills in a daily basis? where has the button gone? |

Squizz Caphinator
Woopatang
162
|
Posted - 2014.05.25 16:55:00 -
[387] - Quote
Random Laugh wrote:Why there is no way to advance through kills in a daily basis? where has the button gone?
zKillboard never had a button like that. You may be thinking of an early version of killwhore that had that functionality. It turned out to be a really bad idea for entities with dozens of kills per day. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Random Laugh
Garoun Investment Bank Gallente Federation
0
|
Posted - 2014.05.28 17:11:00 -
[388] - Quote
Squizz Caphinator wrote:Random Laugh wrote:Why there is no way to advance through kills in a daily basis? where has the button gone? zKillboard never had a button like that. You may be thinking of an early version of killwhore that had that functionality. It turned out to be a really bad idea for entities with dozens of kills per day.
With "on a daily basis" I ment that you were able to advance through days of the month on each separate part of the killboard (losses, solo...) and it's gone. I used to check fittings of people in losses til a few days ago and now, before the database fk up, I can't. |

Derath Ellecon
Washburne Holdings Situation: Normal
2253
|
Posted - 2014.05.29 18:01:00 -
[389] - Quote
So is there any ETA when the site is going to be back to fully functional? |

Rivr Luzade
Coreli Corporation Ineluctable.
544
|
Posted - 2014.06.06 10:35:00 -
[390] - Quote
I'm using FF29 (>.<) and the top drop down menus "Kills" and "Top/Rank" don't extend anymore when I mouse over/click on them (with and without active adblocker, with and without whitelisting the page with Ghostery). It works more or less fine on IE10. Is it just me? |
|

Squizz Caphinator
Woopatang
162
|
Posted - 2014.06.07 16:43:00 -
[391] - Quote
Rivr Luzade wrote:I'm using FF29 (>.<) and the top drop down menus "Kills" and "Top/Rank" don't extend anymore when I mouse over/click on them (with and without active adblocker, with and without whitelisting the page with Ghostery). It works more or less fine on IE10. Is it just me?
Works for me on multiple machines, both Windows and Mac. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Lairel Dallocort
Hot Lobster
13
|
Posted - 2014.06.15 12:20:00 -
[392] - Quote
I like the look of zKB, it's more modern and easy to digest for me.
I've been having a couple of probably related issues. I put in character and corp API keys with public killlog access, but some of my characters show the wrong corp on their killboard page (old corp) and the corp is listed as "Corporation 123456" on it's page and on the account API key page rather than by the name. Is there something in the API key I need to enable to update those? I did enable public character info on the API key for my characters now, but I am not sure that will help. Thanks! |

Squizz Caphinator
Woopatang
162
|
Posted - 2014.06.16 13:10:00 -
[393] - Quote
Lairel Dallocort wrote:I like the look of zKB, it's more modern and easy to digest for me.
I've been having a couple of probably related issues. I put in character and corp API keys with public killlog access, but some of my characters show the wrong corp on their killboard page (old corp) and the corp is listed as "Corporation 123456" on it's page and on the account API key page rather than by the name. Is there something in the API key I need to enable to update those? I did enable public character info on the API key for my characters now, but I am not sure that will help. Thanks!
These chars/corp probably just haven't been updated (and might be updated soon, depending).
Can you link them and I'll check into them? Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Kijo Rikki
Powder and Ball Alchemists Union The Predictables
854
|
Posted - 2014.06.25 22:30:00 -
[394] - Quote
Why are there two different numbers for kills when I click on my alliance overview and top tab? In our corp on top there is a player above me with 624 kills and I am at 232, when you go to overview it shows I am ahead 132 to 110. I'd just like to know what is happening, thanks. You make a valid point, good Sir or Madam.-á |

howling wind
I Swear She Was 18 Sex Panther.
26
|
Posted - 2014.06.26 01:41:00 -
[395] - Quote
Im pretty sure the overview is showing stats from the last 7 days whereas the top tab shows monthly. |

Squizz Caphinator
Woopatang
165
|
Posted - 2014.06.26 13:08:00 -
[396] - Quote
Howling wind is correct. Overview, 7 days (even says it at the bottom of the right column). Top is stats per month. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Panzer Bruticus
Brave Operations - Lollipop Division Brave Collective
1
|
Posted - 2014.07.02 04:18:00 -
[397] - Quote
Hey Man,
I love zKillboard. It is awesome and much appreciated.
I had a quick question about the kill count. It has uploaded all my kill mails from the start of July, but the number of destroyed has not increased by this amount. I should be at about 522, it is sitting at 504 destroyed; but the kill mails are indeed posted in the list below.
I was curious if there is a lag or if something occurred at start of July?
Thanks again! |

Ortho Loess
Volition Cult The Volition Cult
39
|
Posted - 2014.07.02 06:17:00 -
[398] - Quote
I'm running a zkb install at http://kb.eve-volt.net/
It's set up to pull all VOLT related killmails from zkillboard.com. This seemed to be workign fine at first, and I havea nice set of very old killmails.
Unfortunately, by some epicly bad timing, it was doing the initial pull at the time the zkillboard.com database borked and had to be restored from backup.
The import never completed properly and the board is missing about 57000 killmails.
Is there a good way of fixing this problem? (it is pulling new kills fine, btw)
Is pulling so many kills even supported? (I assume it is, since the feature is there and very easy to use...)
I am ok with resetting the whole db if needed, but am not entirely sure how/where the information that we've pulled these kills already is stored.
Thanks,
-Ortho |

Squizz Caphinator
Woopatang
166
|
Posted - 2014.07.02 14:03:00 -
[399] - Quote
Panzer Bruticus wrote:Hey Man,
I love zKillboard. It is awesome and much appreciated.
I had a quick question about the kill count. It has uploaded all my kill mails from the start of July, but the number of destroyed has not increased by this amount. I should be at about 522, it is sitting at 504 destroyed; but the kill mails are indeed posted in the list below.
I was curious if there is a lag or if something occurred at start of July?
Thanks again!
Hrmph, you're right, I just did the query straight against the database and your count is off. I'll poke around and see what the deal is... Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Woopatang
166
|
Posted - 2014.07.02 14:10:00 -
[400] - Quote
Ortho Loess wrote:I'm running a zkb install at http://kb.eve-volt.net/It's set up to pull all VOLT related killmails from zkillboard.com. This seemed to be workign fine at first, and I havea nice set of very old killmails. Unfortunately, by some epicly bad timing, it was doing the initial pull at the time the zkillboard.com database borked and had to be restored from backup. The import never completed properly and the board is missing about 57000 killmails. Is there a good way of fixing this problem? (it is pulling new kills fine, btw) Is pulling so many kills even supported? (I assume it is, since the feature is there and very easy to use...) I am ok with resetting the whole db if needed, but am not entirely sure how/where the information that we've pulled these kills already is stored. Thanks, -Ortho
No need to reset your whole database. Execute this command in your database to reset the feed
Quote:delete from zz_users_config where content like 'feed%lastKillTime';
This will reset the feeds to start fetching from the beginning.
Also, I should add something to make sure admins can do this easily. Surprised I never thought of it before now :) Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |
|

Amely Miles
Exiled Tech Space Monkey Protectorate
16
|
Posted - 2014.07.09 11:34:00 -
[401] - Quote
noticed a small naming issue with zKill ... https://zkillboard.com/kills/freighters/ shows orcas on it which is not a freighter maybe rename path to /kills/large Industrial haulers
|

Amely Miles
Exiled Tech Space Monkey Protectorate
36
|
Posted - 2014.07.09 11:34:21 -
[402] - Quote
noticed a small naming issue with zKill ... https://zkillboard.com/kills/freighters/ shows orcas on it which is not a freighter maybe rename path to /kills/large Industrial haulers
Favorite Quotes:
In Space No one flings Poo!!
Yes that is a Banana in my Pocket
http://spacemp.evecorps.co/
|

Squizz Caphinator
Happy Endings.
168
|
Posted - 2014.07.09 15:11:00 -
[403] - Quote
While technically not a freighter, orcas are used for moving large amounts of stuff around too. I think it's fine to leave it as is. Various projects I enjoy putting my time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Happy Endings
172
|
Posted - 2014.07.09 15:11:12 -
[404] - Quote
While technically not a freighter, orcas are used for moving large amounts of stuff around too. I think it's fine to leave it as is.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net
|

Salvoxia
Evoke. Ev0ke
6
|
Posted - 2014.07.10 15:46:00 -
[405] - Quote
Hi,
found an interesting glitch (?) with the API, concerning this kill: https://zkillboard.com/kill/39984741/
The victim's alliance is "Reconstructed Criticism" with the ID 99004526.
Now look at that kill via the API: https://zkillboard.com/api/killID/39984741/ There, it says the following for the victim's alliance: "allianceName":"Reconstructed Critisizm","allianceID":"99004526"
Notice the difference in the alliance's name (the z at the end).
Am I missing something?
Regards, Salvoxia |

Salvoxia
Evoke. Ev0ke
8
|
Posted - 2014.07.10 15:46:37 -
[406] - Quote
Hi,
found an interesting glitch (?) with the API, concerning this kill: https://zkillboard.com/kill/39984741/
The victim's alliance is "Reconstructed Criticism" with the ID 99004526.
Now look at that kill via the API: https://zkillboard.com/api/killID/39984741/ There, it says the following for the victim's alliance: "allianceName":"Reconstructed Critisizm","allianceID":"99004526"
Notice the difference in the alliance's name "Criticism" vs "Critisizm".
Am I missing something?
Regards, Salvoxia |

Squizz Caphinator
Happy Endings.
169
|
Posted - 2014.07.10 16:48:00 -
[407] - Quote
Salvoxia wrote: ... some interesting stuff ...
You must have a pretty keen eye. Yes, at the time of the kill that alliance had the name as it is listed in the API. However, today the name has changed according to this API:
https://api.eveonline.com/eve/AllianceList.xml.aspx
Since zKillboard ties things together by ID zkb will display the latest name for a particular ID (and not necessarily the name as listed in the killmail). Various projects I enjoy putting my free time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Happy Endings
172
|
Posted - 2014.07.10 16:48:36 -
[408] - Quote
Salvoxia wrote: ... some interesting stuff ...
You must have a pretty keen eye. Yes, at the time of the kill that alliance had the name as it is listed in the API. However, today the name has changed according to this API:
https://api.eveonline.com/eve/AllianceList.xml.aspx
Since zKillboard ties things together by ID zkb will display the latest name for a particular ID (and not necessarily the name as listed in the killmail).
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net
|

Medusa The Gorgon
Temple of the Serpent The Gorgon Empire
2
|
Posted - 2014.07.12 12:21:00 -
[409] - Quote
No singleton flag for xml feed https://zkillboard.com/api/losses/characterID/93263340/xml/ (killID 40007701) |

Medusa The Gorgon
Temple of the Serpent The Gorgon Empire
2
|
Posted - 2014.07.12 12:21:22 -
[410] - Quote
No singleton flag for xml feed https://zkillboard.com/api/losses/characterID/93263340/xml/ (killID 40007701) It breaking imported killmails from zKB :( |
|

Salvoxia
Evoke. Ev0ke
6
|
Posted - 2014.07.14 06:41:00 -
[411] - Quote
Squizz Caphinator wrote:Since zKillboard ties things together by ID zkb will display the latest name for a particular ID (and not necessarily the name as listed in the killmail).
Hi Squizz,
thanks for your quick reply and your explanation. TBH it never occurred to me an alliance could change its name/get its name changed right in the middle of the day (i.e. without downtime) Last kill with old name: https://zkillboard.com/api/killID/39984486/ (2014-07-09 13:09:00) First kill with new name: https://zkillboard.com/api/killID/39984492/ (2014-07-09 13:10:00)
Thanks again.
Regards, Salvoxia
|

Salvoxia
Evoke. Ev0ke
8
|
Posted - 2014.07.14 06:41:15 -
[412] - Quote
Squizz Caphinator wrote:Since zKillboard ties things together by ID zkb will display the latest name for a particular ID (and not necessarily the name as listed in the killmail).
Hi Squizz,
thanks for your quick reply and your explanation. TBH it never occurred to me an alliance could change its name/get its name changed right in the middle of the day (i.e. without downtime) Last kill with old name: https://zkillboard.com/api/killID/39984486/ (2014-07-09 13:09:00) First kill with new name: https://zkillboard.com/api/killID/39984492/ (2014-07-09 13:10:00)
Thanks again.
Regards, Salvoxia
|

The Ghost Silent
The Chosen 0nes DARKNESS.
0
|
Posted - 2014.08.12 18:53:00 -
[413] - Quote
Hello,
just one question - is it possible that zKillborad does not contain all characters in Eve? I ve met a player in the game named as "perlaki" who i was not able to find on zKillboard? Is it some bug or is there any option how to setup some "private" mode that character will not be visible on zKillboard? |

The Ghost Silent
The Chosen 0nes DARKNESS.
0
|
Posted - 2014.08.12 18:53:05 -
[414] - Quote
Hello,
just one question - is it possible that zKillborad does not contain all characters in Eve? I ve met a player in the game named as "perlaki" who i was not able to find on zKillboard? Is it some bug or is there any option how to setup some "private" mode that character will not be visible on zKillboard? |

Squizz Caphinator
Happy Endings
169
|
Posted - 2014.08.12 21:40:00 -
[415] - Quote
The Ghost Silent wrote:Hello,
just one question - is it possible that zKillborad does not contain all characters in Eve? I ve met a player in the game named as "perlaki" who i was not able to find on zKillboard? Is it some bug or is there any option how to setup some "private" mode that character will not be visible on zKillboard?
zKillboard only retains characters that it has a record of a kill for or against, everyone else is disregarded. If you want to see a more comprehensive website of characters check out EveWho (look at my signature). Various projects I enjoy putting my free time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Happy Endings
172
|
Posted - 2014.08.12 21:40:09 -
[416] - Quote
The Ghost Silent wrote:Hello,
just one question - is it possible that zKillborad does not contain all characters in Eve? I ve met a player in the game named as "perlaki" who i was not able to find on zKillboard? Is it some bug or is there any option how to setup some "private" mode that character will not be visible on zKillboard?
zKillboard only retains characters that it has a record of a kill for or against, everyone else is disregarded. If you want to see a more comprehensive website of characters check out EveWho (look at my signature).
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net
|

Lyron-Baktos
The Scope Gallente Federation
461
|
Posted - 2014.08.24 14:29:00 -
[417] - Quote
Is there any setting or theme/skin to make it more compact? How the **** do you remove a signature? |

Lyron-Baktos
Future Corps Sleeper Social Club
464
|
Posted - 2014.08.24 14:29:35 -
[418] - Quote
Is there any setting or theme/skin to make it more compact?
How the fuck do you remove a signature?
|

Salvoxia
Evoke. Ev0ke
6
|
Posted - 2014.08.26 13:37:00 -
[419] - Quote
Hi,
looking at this commit (https://github.com/EVE-KILL/zKillboard/commit/f1537f95decad30d09842ba1d10ea3657eb5ba21) it seems the limit modifier for zKB's API has been removed and fixed to 200 kills. Are there any plans on making that available again?
Regards, Salvoxia |

Salvoxia
Evoke. Ev0ke
8
|
Posted - 2014.08.26 13:37:25 -
[420] - Quote
Hi,
looking at this commit ( https://github.com/EVE-KILL/zKillboard/commit/f1537f95decad30d09842ba1d10ea3657eb5ba21 ) it seems the limit modifier for zKB's API has been removed and fixed to 200 kills. Are there any plans on making that available again?
Regards, Salvoxia |
|

Squizz Caphinator
Happy Endings
171
|
Posted - 2014.08.27 16:46:00 -
[421] - Quote
Nope, it's going to stay at 200. Various projects I enjoy putting my free time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Happy Endings
172
|
Posted - 2014.08.27 16:46:50 -
[422] - Quote
Nope, it's going to stay at 200.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net
|

Yuri Funaila
State War Academy Caldari State
0
|
Posted - 2014.08.29 01:22:00 -
[423] - Quote
I have found a bug with the killmail display page. In the box that contains the final blow/top damage information, both names link to the same character despite being different people. I know that was an awful description so Ill show what I mean with a screenshot:
http://puu.sh/bc7W9/24443db906.png |

Yuri Funaila
State War Academy Caldari State
0
|
Posted - 2014.08.29 01:22:51 -
[424] - Quote
I have found a bug with the killmail display page. In the box that contains the final blow/top damage information, both names link to the same character despite being different people. I know that was an awful description so Ill show what I mean with a screenshot:
http://puu.sh/bc7W9/24443db906.png |

Squizz Caphinator
Happy Endings
171
|
Posted - 2014.08.29 18:19:00 -
[425] - Quote
Yuri Funaila wrote:I have found a bug with the killmail display page. In the box that contains the final blow/top damage information, both names link to the same character despite being different people. I know that was an awful description so Ill show what I mean with a screenshot: http://puu.sh/bc7W9/24443db906.png
Wow, nice catch! That's been like that for probably a year now too... Various projects I enjoy putting my free time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Happy Endings
172
|
Posted - 2014.08.29 18:19:41 -
[426] - Quote
Yuri Funaila wrote:I have found a bug with the killmail display page. In the box that contains the final blow/top damage information, both names link to the same character despite being different people. I know that was an awful description so Ill show what I mean with a screenshot: http://puu.sh/bc7W9/24443db906.png
Wow, nice catch! That's been like that for probably a year now too...
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net
|

Revman Zim
Common Sense Ltd Nulli Secunda
258
|
Posted - 2014.09.07 03:38:00 -
[427] - Quote
So what is the story with the Revenant KillMail?
I was there and I watched it die.
Why so long? And now you have taken the banner off your front page about the delay. |

Revman Zim
Native Freshfood Minmatar Republic
259
|
Posted - 2014.09.07 03:38:40 -
[428] - Quote
So what is the story with the Revenant KillMail?
I was there and I watched it die.
Why so long? And now you have taken the banner off your front page about the delay. |

BayneNothos
United Electro-Magnetic Federation Business Alliance of Manufacturers and Miners
108
|
Posted - 2014.09.07 14:54:00 -
[429] - Quote
Haven't checked the full thread to see if it's already known.
Orthrus lossmails can't be viewed. It just says default content.
I really like Zkill Squizz, keep up the good work. |

BayneNothos
United Electro-Magnetic Federation Business Alliance of Manufacturers and Miners
111
|
Posted - 2014.09.07 14:54:56 -
[430] - Quote
Haven't checked the full thread to see if it's already known.
Orthrus lossmails can't be viewed. It just says default content.
I really like Zkill Squizz, keep up the good work. |
|

Squizz Caphinator
Happy Endings
171
|
Posted - 2014.09.08 12:53:00 -
[431] - Quote
Revman Zim wrote:So what is the story with the Revenant KillMail?
I was there and I watched it die.
Why so long? And now you have taken the banner off your front page about the delay.
You'll have to ask CCP, apparently it never generated.
BayneNothos wrote:Haven't checked the full thread to see if it's already known.
Orthrus lossmails can't be viewed. It just says default content.
I really like Zkill Squizz, keep up the good work.
Hrm, the templating engine has been having a hard time working as expected. I may need more Minmatar slaves to get it to work properly. Various projects I enjoy putting my free time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Happy Endings
172
|
Posted - 2014.09.08 12:53:35 -
[432] - Quote
Revman Zim wrote:So what is the story with the Revenant KillMail?
I was there and I watched it die.
Why so long? And now you have taken the banner off your front page about the delay.
You'll have to ask CCP, apparently it never generated.
BayneNothos wrote:Haven't checked the full thread to see if it's already known.
Orthrus lossmails can't be viewed. It just says default content.
I really like Zkill Squizz, keep up the good work.
Hrm, the templating engine has been having a hard time working as expected. I may need more Minmatar slaves to get it to work properly.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net
|

Nay Stigma
That Escalated Quickly Silent Infinity
801
|
Posted - 2014.09.24 03:21:00 -
[433] - Quote
Our corp kb is broke. That Escalated Quickly in Silent Infinity
SQLSTATE[42S22]: Column not found: 1054 Unknown column '55corporationID' in 'where clause'
Thanks Free Ts3 Hosting https://forums.eveonline.com/default.aspx?g=posts&t=158715&find=unread |

Nay Stigma
That Escalated Quickly Silent Infinity
803
|
Posted - 2014.09.24 03:21:29 -
[434] - Quote
Our corp kb is broke. That Escalated Quickly in Silent Infinity
SQLSTATE[42S22]: Column not found: 1054 Unknown column '55corporationID' in 'where clause'
Thanks
Its working now!
Free Ts3 Hosting
https://forums.eveonline.com/default.aspx?g=posts&t=158715&find=unread
|

howling wind
Hard Knocks Inc.
28
|
Posted - 2014.10.01 12:08:00 -
[435] - Quote
Hey guys, any help with this error? https://zkillboard.com/character/178514994/
We want to compare e-peen killboard stats but his page wont load ='( |

howling wind
Hard Knocks Inc. Irresponsible Use of Capital.
29
|
Posted - 2014.10.01 12:08:19 -
[436] - Quote
Hey guys, any help with this error? https://zkillboard.com/character/178514994/
We want to compare e-peen killboard stats but his page wont load ='( |

Squizz Caphinator
Happy Endings
171
|
Posted - 2014.10.01 20:21:00 -
[437] - Quote
Both issues in the previous post have been taken care of, enjoy! Various projects I enjoy putting my free time into: http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net |

Squizz Caphinator
Happy Endings
172
|
Posted - 2014.10.01 20:21:58 -
[438] - Quote
Both issues in the previous post have been taken care of, enjoy!
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://eve-kill.net | http://evechatter.com | http://skillq.net
|

Odithia
Federal Defense Union Gallente Federation
65
|
Posted - 2014.10.12 09:27:00 -
[439] - Quote
I like zkillboard but I feel a feature is missing from battle reports. On top of the detailled battle report is a summary with the ammount of ship (per class) lost by each faction, could it be possible to also have the ammount of ships (per class) deployed by each faction ? |

Odithia
Federal Defense Union Gallente Federation
69
|
Posted - 2014.10.12 09:27:19 -
[440] - Quote
I like zkillboard but I feel a feature is missing from battle reports. On top of the detailled battle report is a summary with the ammount of ship (per class) lost by each faction, could it be possible to also have the ammount of ships (per class) deployed by each faction ? |
|

DaveTheGreat
Enlightened Industries Goonswarm Federation
7
|
Posted - 2014.10.30 10:42:21 -
[441] - Quote
Zkill seems to be down at the minute. |

Squizz Caphinator
Happy Endings
172
|
Posted - 2014.11.01 19:35:06 -
[442] - Quote
DaveTheGreat wrote:Zkill seems to be down at the minute.
it was down when you posted, seemed php5-fpm locked itself up while I was happily snoring the night away.
I've since added a script to keep php5-fpm from locking itself again. Unfortunately there is no code to help my snoring...
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Chelien Orlenard
ONI Industry Nulli Secunda
1
|
Posted - 2014.11.04 03:15:36 -
[443] - Quote
When I install, I have to run the php install.php occurs the following error:
PHP Fatal error: Call to undefined function file_get_content () in /var/www/html/xxx/zkillboard/install/install.php on line 186 Fatal error: Call to undefined function file_get_content () in /var/www/html/xxx/zkillboard/install/install.php on line 186
anyone have good idia ?
thank you.
|

Squizz Caphinator
Happy Endings
172
|
Posted - 2014.11.04 14:20:01 -
[444] - Quote
Chelien Orlenard wrote:When I install, I have to run the php install.php occurs the following error: PHP Fatal error: Call to undefined function file_get_content () in /var/www/html/xxx/zkillboard/install/install.php on line 186 Fatal error: Call to undefined function file_get_content () in /var/www/html/xxx/zkillboard/install/install.php on line 186
anyone have good idia ? thank you.
Your host has restricted the use of file_get_contents, probably has other restrictions too. I wouldn't recommend using them for a zkillboard install.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Chelien Orlenard
ONI Industry
1
|
Posted - 2014.11.04 16:15:44 -
[445] - Quote
Squizz Caphinator wrote:[quote=Chelien Orlenard]When I install, I have to run the php install.php occurs the following error: Your host has restricted the use of file_get_contents, probably has other restrictions too. I wouldn't recommend using them for a zkillboard install.
I succeeded in moving the zkillboard on the same server. This problem is due to the fact that there is a mistake in the source code that has been published.
186 line of /install/install.php
$ cronOverrides = file_get_content ("$ base/cron.overrides");
Correctly is the "file_get_contents". Also there is a mistake in the specified file name, the file is included in the source has become a "cronoverrides" (not exist dot).
This was able to run without problems When you have modified as follows.
$ cronOverrides = file_get_contents ("$ base/cronoverrides");
thank you. |

Chelien Orlenard
ONI Industry
1
|
Posted - 2014.11.05 11:00:52 -
[446] - Quote
Squizz Caphinator wrote:Your host has restricted the use of file_get_contents, probably has other restrictions too. I wouldn't recommend using them for a zkillboard install.
I succeeded in moving the zkillboard on the same server. This problem is due to the fact that there is a mistake in the source code that has been published.
186 line of /install/install.php
$cronOverrides = file_get_content ("$base/cron.overrides");
Correctly is the "file_get_contents". Also there is a mistake in the specified file name, the file is included in the source has become a "cronoverrides" (not exist dot).
I have modified as follows, This was able to run.
$cronOverrides = file_get_contents ("$base/cronoverrides");
thank you.[/quote]
|

Karbowiak
4M-CORP Black Legion.
193
|
Posted - 2014.11.07 20:11:15 -
[447] - Quote
Chelien Orlenard wrote:Squizz Caphinator wrote:Your host has restricted the use of file_get_contents, probably has other restrictions too. I wouldn't recommend using them for a zkillboard install. I succeeded in moving the zkillboard on the same server. This problem is due to the fact that there is a mistake in the source code that has been published. 186 line of /install/install.php $cronOverrides = file_get_content ("$base/cron.overrides"); Correctly is the "file_get_contents". Also there is a mistake in the specified file name, the file is included in the source has become a "cronoverrides" (not exist dot). I have modified as follows, This was able to run. $cronOverrides = file_get_contents ("$base/cronoverrides"); thank you. [/quote]
This has been fixed, that was my mistake.. /o\ |

Milloman Gempass
State War Academy Caldari State
3
|
Posted - 2014.11.20 07:35:32 -
[448] - Quote
Looks like the possibility to retrieve the external link from a killmail is gone... is that true or did it just move somwhere else, where I can't find it?
Would be very happy to use that like I did in the past.
|

Milloman Gempass
State War Academy Caldari State
3
|
Posted - 2014.11.21 07:26:28 -
[449] - Quote
Milloman Gempass wrote:Looks like the possibility to retrieve the external link from a killmail is gone... is that true or did it just move somwhere else, where I can't find it?
Would be very happy to use that like I did in the past.
and it's back - cool! |

Schatten Darkness
Bergbau und Co Galactic Skyfleet Empire
0
|
Posted - 2014.11.21 19:29:00 -
[450] - Quote
okay zkillboard has stil to rebuild some DB i quess...
I'am missing some kills and loses and i can not post new ones
Everytime I try to post one i get: We waited 20 seconds for the kill to be processed but the server must be busy atm, please wait!
|
|

Tex Steele
Demon-War-Lords Fatal Ascension
14
|
Posted - 2014.11.22 17:27:34 -
[451] - Quote
Not sure what the problem is, but I'm missing kills for the last 2-3 days.
Also, trying to see the top people monthly for the corporation, or the top corporations for the alliance only serves to refresh the main page, it does not show the "top" page.
Love the board. Usually VERY dependable. Please fix whatever is haoppening.
Thanks!
|

Kcolorr
Eighty Joule Brewery Goonswarm Federation
15
|
Posted - 2014.12.02 23:07:47 -
[452] - Quote
The issue: attempting to access zkillboard gives a white screen with just ifoo image.zzeve.com as text on the top left corner. Attempting to access a killmail on zkillboard returns wrong parts size also as text on the top left corner. I have attempted this with both chrome and IE, I've googled it, I've cleared my cookies for zkill, I've flushed my DNS, I've turned off adblock, pinging the server returns the same address as others that it's working on, and the only firewall I'm using is windows defender. |

Squizz Caphinator
Happy Endings
172
|
Posted - 2014.12.03 15:35:49 -
[453] - Quote
Kcolorr wrote:The issue: attempting to access zkillboard gives a white screen with just ifoo image.zzeve.com as text on the top left corner. Attempting to access a killmail on zkillboard returns wrong parts size also as text on the top left corner. I have attempted this with both chrome and IE, I've googled it, I've cleared my cookies for zkill, I've flushed my DNS, I've turned off adblock, pinging the server returns the same address as others that it's working on, and the only firewall I'm using is windows defender.
Um, wow, I don't know where to begin here. zKB is working just fine, even at and just before the time of your post. Is it still just a white screen for you now?
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Kcolorr
Eighty Joule Brewery Goonswarm Federation
15
|
Posted - 2014.12.04 04:06:07 -
[454] - Quote
Squizz Caphinator wrote:Kcolorr wrote:The issue: attempting to access zkillboard gives a white screen with just ifoo image.zzeve.com as text on the top left corner. Attempting to access a killmail on zkillboard returns wrong parts size also as text on the top left corner. I have attempted this with both chrome and IE, I've googled it, I've cleared my cookies for zkill, I've flushed my DNS, I've turned off adblock, pinging the server returns the same address as others that it's working on, and the only firewall I'm using is windows defender. Um, wow, I don't know where to begin here. zKB is working just fine, even at and just before the time of your post. Is it still just a white screen for you now?
Yea =\ here's a screenshot if it helps (also for humour) http://i.imgur.com/egLEViu.png |

Squizz Caphinator
Happy Endings
172
|
Posted - 2014.12.11 19:26:34 -
[455] - Quote
Is this still happening to you? There's no reason why it should be unless there's some sort of proxy between you and zkillboard.com that needs to be flushed
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Kcolorr
Eighty Joule Brewery Goonswarm Federation
15
|
Posted - 2014.12.12 19:45:07 -
[456] - Quote
Squizz Caphinator wrote:Is this still happening to you? There's no reason why it should be unless there's some sort of proxy between you and zkillboard.com that needs to be flushed
After 3 weeks it appears to be fixed, no idea what changed, but i'll take it. |

Jurico Elemenohpe
14th Legion The Bloc
34
|
Posted - 2014.12.20 07:20:37 -
[457] - Quote
Could we have a feature to view the top ships over a certain time period, instead of just 1 week? |

Cray Havoc
Kriegsmarinewerft Goonswarm Federation
2
|
Posted - 2014.12.23 12:19:04 -
[458] - Quote
So this was probably asked a hundred times already but is it possible to sort battlereports exactly the same way the old eve-kill does it? Just make it that it goes down from shiptype/class like in the old version, this would help readability a LOT! |

Apollo Muvila
BOVRIL bOREers Mining CO-OP Brave Collective
0
|
Posted - 2015.01.03 01:34:56 -
[459] - Quote
How do I reset the themes to default? Default isn't actually what I saw when I first registered. |

Betti Betty
Royal Amarr Institute Amarr Empire
0
|
Posted - 2015.01.03 05:04:22 -
[460] - Quote
I linked my API to zkillboard but now how do I cancel it? I can not simply delete the API as it also links to other important agents. |
|

Squizz Caphinator
Happy Endings
172
|
Posted - 2015.01.07 04:13:11 -
[461] - Quote
Hi folks, sorry for the late replies. Holidays, family, personal stuff, etc has kept me very busy. But now its time to get the ball rolling again!
Kcolorr wrote:Squizz Caphinator wrote:Is this still happening to you? There's no reason why it should be unless there's some sort of proxy between you and zkillboard.com that needs to be flushed After 3 weeks it appears to be fixed, no idea what changed, but i'll take it.
Glad this is finally working for you. I guarantee nothing changed on the server since I haven't been able to touch anything for over a month. Holidays and all!
Jurico Elemenohpe wrote:Could we have a feature to view the top ships over a certain time period, instead of just 1 week?
Yes, we could do this. However it would get pretty stale since we'd see the same top ships over that length of time. Top ships tend to be titans, and while its nice to see a 5 titans killed in the last 3 weeks, we might want to see that noob ibis with seventeen thousand plex in their hold. Or something like that. Everyone has a different preference and a week is a good solid compromise for just about everyone.
Cray Havoc wrote:So this was probably asked a hundred times already but is it possible to sort battlereports exactly the same way the old eve-kill does it? Just make it that it goes down from shiptype/class like in the old version, this would help readability a LOT!
The battle reports are supposed to sort this way, but I somehow broke it a few months ago and haven't gotten around to fixing it. It's on my priority list to do atm.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Squizz Caphinator
Happy Endings
172
|
Posted - 2015.01.07 04:14:04 -
[462] - Quote
Apollo Muvila wrote:How do I reset the themes to default? Default isn't actually what I saw when I first registered.
Bootstrap in all their wisdom named a theme "default", when it may not actually be the default theme used on a website. zKillboard's default theme is actually "cyborg".
Betti Betty wrote:I linked my API to zkillboard but now how do I cancel it? I can not simply delete the API as it also links to other important agents.
If you weren't logged in when you added the API there is no easy way to remove it other than to invalidate it via CCP's API tools. If you were logged in, simply remove it from your API list in your account settings.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Cray Havoc
Kriegsmarinewerft Goonswarm Federation
2
|
Posted - 2015.01.16 23:40:45 -
[463] - Quote
Squizz Caphinator wrote:Hi folks, sorry for the late replies. Holidays, family, personal stuff, etc has kept me very busy. But now its time to get the ball rolling again! Cray Havoc wrote:So this was probably asked a hundred times already but is it possible to sort battlereports exactly the same way the old eve-kill does it? Just make it that it goes down from shiptype/class like in the old version, this would help readability a LOT! The battle reports are supposed to sort this way, but I somehow broke it a few months ago and haven't gotten around to fixing it. It's on my priority list to do atm.
Glad to hear it :) Cheers |

Yuri Funaila
Flange Custard Sex Panther.
0
|
Posted - 2015.01.18 04:48:42 -
[464] - Quote
I have no idea if this is an issue with my computer and I'm just a ****** or if it is on the websites end, but whenever I middle mouse click (open new tab) on a link on eve-kill/zkillboard it opens up the new tab but also loads the page on the initial tab. Again, probably not explained very well so Ill use screenshots.
Step 1: http://puu.sh/eFMOd/2457ccf622.png
Step 2: http://puu.sh/eFN7R/8fc2981023.png
Hope that makes sense.
*Also does this for Ctrl+click
|

McChicken Combo HalfMayo
The Happy Meal
295
|
Posted - 2015.02.09 02:27:46 -
[465] - Quote
Wanted to start by saying good work on zKill. It's very elegant and intuitive to use. I've got a suggestion I wanted to drop to you guys.
It would be neat to have a feature that allows you to combine killboards of multiple characters. Either by API linking - where you provide API links of two or more characters to link them and then a hyperlink is provided to the "combined killboard" when looking at the killboard of any individual character, or in a way more similar to battle reports where you can combine characters and save the custom hyperlink it creates.
I can't speak for others but as someone who PVPs on three separate characters I'd certainly enjoy the ability to see all my kills listed in such a manner.
Thanks for reading, o7.
~ Bookmarks in overview
~ Fleet improvements
|

Alhira Katserna
Katserna Corporation
31
|
Posted - 2015.02.14 02:56:23 -
[466] - Quote
Hi, 
first of all it-¦s a great site and my favourite to have a quick lookup. But i have a little problem.
Whenever i wanna lookup the Amarr system on zkillboard, you know how my way is to accomplish this? Via Google -.- My problem is when i type in Amarr into search field because i wanna look for the system it shows my all possible suggestions beginning with them stupid Amarr Sentry Guns. Sometimes it works when i just hit enter after typing in but in most cases it shows already a mouse-hover-up on them damned Sentry Guns so hitting enter would of course show them.
You can fix this maybe?
TAI  |

Alhira Katserna
Katserna Corporation
31
|
Posted - 2015.02.14 02:57:12 -
[467] - Quote
Forum -.- |

BayneNothos
United Electro-Magnetic Federation Business Alliance of Manufacturers and Miners
132
|
Posted - 2015.03.01 02:26:57 -
[468] - Quote
Hey Squizz,
Currently in the Wormhole forums there is a scourge of "Notable Corps" threads.
Can you be our hero and end this plague of forum badposting by adding to the Kills (W Space) page (and I guess the others as well) the Top Characters/Corps/Alliances/Systems/Ships for just W Space kills?
This bit http://pasteboard.co/1t8BYjRM.png
for only these kills... http://pasteboard.co/1t8GWAdI.png |

Yvzyvs
Anfall Ev0ke
0
|
Posted - 2015.03.02 10:16:46 -
[469] - Quote
Hi,
is there a way to get "map.zkillboard.com" to work? At least in Chrome it doesnt work for me anymore. The map will load but no kills are displayed anymore.
o/ |

Hali-Marmora
2
|
Posted - 2015.03.03 21:49:01 -
[470] - Quote
any chance of getting better data to show on battles? Something similar to the Combined Fleet Battle Overview mod used at http://www.evekb.org/ killboards? |
|

Pooptasticize
Imperial Academy Amarr Empire
1
|
Posted - 2015.03.06 01:22:50 -
[471] - Quote
I can't connect to the STOMP server posted way back. Could you provide updated connection info? |

Imperator Trajanus
The Graduates Forged of Fire
3
|
Posted - 2015.03.24 06:01:05 -
[472] - Quote
Recently I went overseas, before I left Zkillboard was showing most of the kills accumulated over the years. (well better than most other boards :)) upon return there appeared to be kills missing worth over a Trillion, no titan kills and most of the supers were missing....surprise!!! I looked at stats and they showed 0 Titians and 5 supers but when i opened the related tab they still showed in there? is this a glitch and if you are taking the kills from me please take the loses also......;)
However normally this is the best board going !!
Cheers
Imp |

Brain Gehirn
Reikoku Pandemic Legion
69
|
Posted - 2015.03.29 17:52:27 -
[473] - Quote
https://zkillboard.com/corporation/someid/top/solo/
^ Isn't working anymore. Also would be cool to have it in the monthly statistics!
ps.: as "isnt working" I mean that isnt counting correctly
What is a signature?
|

Vasili Kopfab
Senseless in Space senseless intentions
0
|
Posted - 2015.03.30 17:09:37 -
[474] - Quote
could someone please fix my favorit killboard ...all the top lists aren-¦t working anymore!
|

Moebbius
Aideron Robotics
6
|
Posted - 2015.04.02 23:35:32 -
[475] - Quote
I 'lost' a lot of kills at zkillboard can this be fixed? |

Dograzor
Cutting Edge Incorporated RAZOR Alliance
68
|
Posted - 2015.04.05 15:38:30 -
[476] - Quote
Moebbius wrote:I 'lost' a lot of kills at zkillboard can this be fixed?
+1, lost about 500 kills overnight. |

Squizz Caphinator
Happy Endings
174
|
Posted - 2015.04.08 00:49:19 -
[477] - Quote
Dograzor wrote:Moebbius wrote:I 'lost' a lot of kills at zkillboard can this be fixed? +1, lost about 500 kills overnight.
Bugger, I forgot to post about this here. Your kills are coming back, just slowly as they are being CREST verified.
https://www.reddit.com/r/Eve/comments/30ffhl/zkb_just_a_psa_for_some_changes_only_a_few_will/
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Brain Gehirn
Reikoku Pandemic Legion
70
|
Posted - 2015.04.08 04:00:03 -
[478] - Quote
Also you might be receiving a lot of error 500 when trying to get kills from specific times. Its kinda weird because if you skip a few hours it will work again. Sadly I lost my annotations but you might have a log somewhere.
What is a signature?
|

Erik Kalkoken
The Great Harmon Institute Of Technology
24
|
Posted - 2015.04.08 12:10:06 -
[479] - Quote
Hey,
I got a question about the API. Is there a way to get the monthly stats (e.g. total kils per month) for a character by API call? I want collect this data for my corp and doing it manually is not an option.
Best regards, Erik |

Imperator Trajanus
The Graduates Forged of Fire
3
|
Posted - 2015.04.16 03:45:23 -
[480] - Quote
OK after watching Zkillboard and these posts I have decided its being handled by a moron...pls donate ur time elsewhere that u can stuff things. No longer my board of choice....actually its pretty useless..!! |
|

Zaeran Jita
Big Yellow Ball Ltd
0
|
Posted - 2015.04.20 09:19:43 -
[481] - Quote
Hey,
Trying to do a pull via groovy, tried pulling directly to json via a jsonSlurper as well as just pulling raw text from the website. Using the URL
"https://zkillboard.com/api/kills/shipID/23917,23913,22852,23919,11567,3764,23773,671/afterKillID/46098986/orderDirection/desc"
Returns the script a 406
Whereas visiting the URL via a browser results in a return as expected, any insight?
Edit - Seems this was caused due to not adding accept-encoding : Gzip to my header (Seriously couldn't find this in the docs, found this in a reddit post...) now I just get nothing returning, yay. |

Brain Gehirn
Reikoku Pandemic Legion
70
|
Posted - 2015.04.21 08:25:40 -
[482] - Quote
Error getting data: HTTP 304, URL: https://zkillboard.com/api/corporationID/98221864/api-only/startTime/201307061931/orderDirection/asc/, Start time = 2013-07-06 21:31:00
- Trying to set up a new kb for some friends - Worked for the first few attempts but its now stuck in this one - changing the date for some days ahead doesnt work either... but if I change it backwards it works for some reason
What is a signature?
|

Squizz Caphinator
Happy Endings
174
|
Posted - 2015.04.21 20:07:51 -
[483] - Quote
Zaeran Jita wrote:Hey,
Trying to do a pull via groovy, tried pulling directly to json via a jsonSlurper as well as just pulling raw text from the website. Using the URL
"https://zkillboard.com/api/kills/shipID/23917,23913,22852,23919,11567,3764,23773,671/afterKillID/46098986/orderDirection/desc"
Returns the script a 406
Whereas visiting the URL via a browser results in a return as expected, any insight?
Edit - Seems this was caused due to not adding accept-encoding : Gzip to my header (Seriously couldn't find this in the docs, found this in a reddit post...) now I just get nothing returning, yay.
Correct, the 406 is a custom error code for the API. Believe it or not it knocked down a full terabyte of outgoing traffic per month when I implemented that. Sorry its missing from the doc, I'll get that fixed up.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Squizz Caphinator
Happy Endings
174
|
Posted - 2015.04.21 20:09:52 -
[484] - Quote
I really, really hate that I had to implement this and the reason: some folks were hitting the API with the same request every 15 seconds despite absolutely nothing changing in that 15 seconds. Yea, granted, nothing changed, but that's what the 304 is for.
Btw, 304 means use the cached version of your request, browsers understand this, but most CLI tools do not. It is up to the programmer to make their tool understand how to handle a 304 response code :)
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Svarii
Acclimatization Ascension Dimension
76
|
Posted - 2015.04.22 04:32:34 -
[485] - Quote
This link used to show all of the pods that I had killed. https://zkillboard.com/character/276758740/group/29/kills/
Now it does not. Had to have happened rather recently. What changed?
I like being able to look a long list of pirates I podded in highsec.
Deny Pirates the Use of Implants
|

Zaeran Jita
Big Yellow Ball Ltd
0
|
Posted - 2015.04.22 08:51:11 -
[486] - Quote
Squizz Caphinator wrote:Zaeran Jita wrote:Hey,
Trying to do a pull via groovy, tried pulling directly to json via a jsonSlurper as well as just pulling raw text from the website. Using the URL
"https://zkillboard.com/api/kills/shipID/23917,23913,22852,23919,11567,3764,23773,671/afterKillID/46098986/orderDirection/desc"
Returns the script a 406
Whereas visiting the URL via a browser results in a return as expected, any insight?
Edit - Seems this was caused due to not adding accept-encoding : Gzip to my header (Seriously couldn't find this in the docs, found this in a reddit post...) now I just get nothing returning, yay. Correct, the 406 is a custom error code for the API. Believe it or not it knocked down a full terabyte of outgoing traffic per month when I implemented that. Sorry its missing from the doc, I'll get that fixed up.
Cool :)
Next fun one - Visit a fully formed URL in my browser and it will always display json as expected. Connect to, and pull that content via groovy script and it ~sometimes~ have content, and once it starts returning nothing, i have to pull another webpage a few times before I can start getting content from the original again.
(*This is only the observed behaviour over a very brief period, 10 minutes before I went to bed, so I'll dig into it more tonight to confirm this is the scenario) |

Brain Gehirn
Reikoku Pandemic Legion
70
|
Posted - 2015.04.22 13:16:44 -
[487] - Quote
Squizz Caphinator wrote:I really, really hate that I had to implement this and the reason: some folks were hitting the API with the same request every 15 seconds despite absolutely nothing changing in that 15 seconds. Yea, granted, nothing changed, but that's what the 304 is for. Btw, 304 means use the cached version of your request, browsers understand this, but most CLI tools do not. It is up to the programmer to make their tool understand how to handle a 304 response code :)
Yeah, it is not bad for you to have it tho. I might try to fix the fetcher by myself but :effort: Its the zkb fetcher from edk and he seen to act a bit strange as he keeps poking the same date/time for whatever reason.
What is a signature?
|

Squizz Caphinator
Happy Endings
174
|
Posted - 2015.04.22 18:25:46 -
[488] - Quote
I made some changes to the API the other day which I haven't documented yet (they aren't complete), when they are complete you will be able to drill down in a more intuitive manner (I hope).
To obtain the data you're looking for:
https://zkillboard.com/character/276758740/kills/victim/group/29/
In short, using your character's kill look for victims of the group 29
Please keep in mind these changes are ongoing and need a few more tweaks. Then the documentation will receive a full over haul.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Squizz Caphinator
Happy Endings
174
|
Posted - 2015.04.22 18:27:39 -
[489] - Quote
Zaeran Jita wrote:
Cool :)
Next fun one - Visit a fully formed URL in my browser and it will always display json as expected. Connect to, and pull that content via groovy script and it ~sometimes~ have content, and once it starts returning nothing, i have to pull another webpage a few times before I can start getting content from the original again.
(*This is only the observed behaviour over a very brief period, 10 minutes before I went to bed, so I'll dig into it more tonight to confirm this is the scenario)
Without knowing the IP address the requests are coming from using the groovy script and checking my logs I can't really tell you what's going wrong here.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Salvoxia
Evoke. Ev0ke
8
|
Posted - 2015.04.22 19:30:24 -
[490] - Quote
Brain Gehirn wrote: Yeah, it is not bad for you to have it tho. I might try to fix the fetcher by myself but :effort: Its the zkb fetcher from edk and he seen to act a bit strange as he keeps poking the same date/time for whatever reason.
About that: The zKB API seems to behave strange itself. Take the reply to this request: https://zkillboard.com/api/corporationID/98221864/api-only/startTime/201307061931/orderDirection/asc/
This request should get a list of kills starting at 2013-07-06 19:31:00 and it should be sorted in ascending order. But when looking at the actual output, the first kill is from 2013-06-27 06:34:00, which is BEFORE the start date. In fact, the last kill is from 2013-07-06 21:31:00, which, corrected for possible timezone differences/DST is exactly the start time. So it seems starttime is confused with endTime by zKB.
Also, if the sorting modifier is left out completely, the startTime is ignored completely and kills from 2015 are returned. https://zkillboard.com/api/corporationID/98221864/api-only/startTime/201307061931/
If I'm not missing something, there seems to be a problem on zKB's side? Since the EDK zKB fetcher relies on the results getting returned in ascending order, sorted by timestamp, it somewhat misbehaves as well. And granted, it isn't equipped to handle HTTP 304 as of yet.
Kind Regards, Salvoxia |
|

Squizz Caphinator
Happy Endings
175
|
Posted - 2015.04.22 19:51:58 -
[491] - Quote
Salvoxia wrote:Brain Gehirn wrote: Yeah, it is not bad for you to have it tho. I might try to fix the fetcher by myself but :effort: Its the zkb fetcher from edk and he seen to act a bit strange as he keeps poking the same date/time for whatever reason.
About that: The zKB API seems to behave strange itself. Take the reply to this request: https://zkillboard.com/api/corporationID/98221864/api-only/startTime/201307061931/orderDirection/asc/
This request should get a list of kills starting at 2013-07-06 19:31:00 and it should be sorted in ascending order. But when looking at the actual output, the first kill is from 2013-06-27 06:34:00, which is BEFORE the start date. In fact, the last kill is from 2013-07-06 21:31:00, which, corrected for possible timezone differences/DST is exactly the start time. So it seems starttime is confused with endTime by zKB. Also, if the sorting modifier is left out completely, the startTime is ignored completely and kills from 2015 are returned. https://zkillboard.com/api/corporationID/98221864/api-only/startTime/201307061931/
If I'm not missing something, there seems to be a problem on zKB's side? Since the EDK zKB fetcher relies on the results getting returned in ascending order, sorted by timestamp, it somewhat misbehaves as well. And granted, it isn't equipped to handle HTTP 304 as of yet. Kind Regards, Salvoxia
grumble grumble... both fixed, thanks for pointing them out
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Brain Gehirn
Reikoku Pandemic Legion
70
|
Posted - 2015.04.23 02:12:12 -
[492] - Quote
Ohh awesome! Thanks a lot to both of you!
What is a signature?
|

Joseph Emmagen
The Scope Gallente Federation
0
|
Posted - 2015.05.07 21:41:12 -
[493] - Quote
Hi,
It has been over a month since the top lists went away. Can you estimate how much longer until they are back?
Thanks! |

Dwaigon Aumer
The Bastards The Bastards.
14
|
Posted - 2015.05.12 10:04:08 -
[494] - Quote
Sadly trying to fetch kills by regioID doesn't work with the API :( https://zkillboard.com/api/kills/regionID/10000016/
The Bastards. Technical / Security Director
http://www.the-bastards.net
Minmatar FTW!!
|

Squizz Caphinator
Happy Endings
176
|
Posted - 2015.05.12 14:05:08 -
[495] - Quote
Joseph Emmagen wrote:Hi,
It has been over a month since the monthly top lists and the stats for systems on the right side of the screen went away. Can you estimate how much longer until they are back?
Thanks!
There are a few things that need to be completed and corrected that have a higher priority than who's got top epeen in a system. It'll happen, its just not near the top of my list atm :)
I had actually disabled the regionID api last year because it was being abused, I've gone ahead and re-enabled it now but I'll be keeping an eye to see if people are abusing it again.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Xerathul Muur
BOVRIL bOREers Mining CO-OP Brave Collective
0
|
Posted - 2015.05.13 20:57:42 -
[496] - Quote
Sorry if this is the wrong thread/topic, I am a little lost.
I'm trying to write something in python to pull the zkillboards for a few systems over the past month, store them locally, then do some stuff with the information once I have it locally.
I am having the issue where I have no idea what I am doing, partially because I don't know what I'm getting from zkillboard.
To start I'm just trying to pull my kb info and have that as an xml file to play with, but I assume I'm getting a compressed file. I have accept-encoding as gzip, and I am sending the user-agent stuff in the headers. I can open and access the url but anything I try to do with it seems to be corrupted/ I don't know what kind of file I'm dealing with. I tried decompressing with zlib but it's telling me I have an incorrect headers or the file is corrupted.
What am I doing wrong? |

Brain Gehirn
Reikoku Pandemic Legion
71
|
Posted - 2015.05.15 18:56:18 -
[497] - Quote
zKB isnt showing the weapon that have been used, just the ship.
ps.: I know that CCP sometimes do that in killmails but its not the case recently
What is a signature?
|

Squizz Caphinator
Happy Endings
176
|
Posted - 2015.05.15 20:20:42 -
[498] - Quote
Brain Gehirn wrote:zKB isnt showing the weapon that have been used, just the ship.
ps.: I know that CCP sometimes do that in killmails but its not the case recently
Could you link somewhere specific? Is this in a killmail itself or elsewhere?
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Harri Hinken
Cataclysm Enterprises Pandemic Legion
0
|
Posted - 2015.05.15 20:51:03 -
[499] - Quote
Squizz Caphinator wrote:Brain Gehirn wrote:zKB isnt showing the weapon that have been used, just the ship.
ps.: I know that CCP sometimes do that in killmails but its not the case recently Could you link somewhere specific? Is this in a killmail itself or elsewhere?
https://zkillboard.com/kill/46604261/
http://eve-kill.net/?a=kill_detail&kll_id=28879540
e.g. |

Squizz Caphinator
Happy Endings
176
|
Posted - 2015.05.16 14:15:28 -
[500] - Quote
aha! thanks for pointing that out, looks like it was a leftover bug from when I switched to the new database backend
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|
|

munia
Perimeter Defense Systems Templis CALSF
0
|
Posted - 2015.05.19 17:26:34 -
[501] - Quote
Not sure what the problem is, but I'm missing kills. BattleClinic show 1507, zkillboard - 265 kills. How to solve the problem?
Links below:
BattleClinic
Zkillboard
p.s. did not open direct BattleClinic link. |

Squizz Caphinator
Happy Endings
176
|
Posted - 2015.05.19 19:40:21 -
[502] - Quote
munia wrote:Not sure what the problem is, but I'm missing kills. BattleClinic show 1507, zkillboard - 265 kills. How to solve the problem? Links below: BattleClinicZkillboardp.s. did not open direct BattleClinic link.
https://www.reddit.com/r/Eve/comments/30ffhl/zkb_just_a_psa_for_some_changes_only_a_few_will/
Still plenty more to go.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Svarii
Acclimatization Ascension Dimension
76
|
Posted - 2015.05.20 21:58:46 -
[503] - Quote
Squizz Caphinator wrote:I made some changes to the API the other day which I haven't documented yet (they aren't complete), when they are complete you will be able to drill down in a more intuitive manner (I hope). To obtain the data you're looking for: https://zkillboard.com/character/276758740/kills/victim/group/29/
In short, using your character's kill look for victims of the group 29 Please keep in mind these changes are ongoing and need a few more tweaks. Then the documentation will receive a full over haul.
Hello again. Firstly, since I haven't said it before: thanks for making zkillboard!
I hate to bother, I know how tedious programming can be. I just wanted to ask if you have updated the documentation yet? And if so, point me to the info please?
The link you gave me for pods did work for a few days. But now it just says exception: $elemMatch needs an Object.
I figured I would wait a while and see if you had a chance to fix it. But since it's been almost a month, I figured maybe I should let you know just in case you're unaware of the bug, it can be added to you list.
When looking at https://zkillboard.com/character/276758740/stats/ and clicking on the Capsules link I still get directed to https://zkillboard.com/character/276758740/group/29/ which doesn't show just the capsules.
Do you have updates on this?
Deny Pirates the Use of Implants
|

Squizz Caphinator
Happy Endings
176
|
Posted - 2015.05.21 18:44:34 -
[504] - Quote
Svarii wrote:[quote=Squizz Caphinator] Hello again. Firstly, since I haven't said it before: thanks for making zkillboard! I hate to bother, I know how tedious programming can be. I just wanted to ask if you have updated the documentation yet? And if so, point me to the info please? The link you gave me for pods did work for a few days. But now it just says exception: $elemMatch needs an Object. I figured I would wait a while and see if you had a chance to fix it. But since it's been almost a month, I figured maybe I should let you know just in case you're unaware of the bug, it can be added to you list. When looking at https://zkillboard.com/character/276758740/stats/ and clicking on the Capsules link I still get directed to https://zkillboard.com/character/276758740/group/29/ which doesn't show just the capsules. Do you have updates on this?
Hey, you're welcome, and a big thank you for putting up with me for making all the changes live :P
I wasn't aware of that bug until I saw your post and did some digging. It's all fixed up now!
As for https://zkillboard.com/character/276758740/group/29/ it is working properly, it's showing all kills involving that character and a capsule, whether the char was the victim or not.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Svarii
Acclimatization Ascension Dimension
76
|
Posted - 2015.05.23 00:50:30 -
[505] - Quote
Squizz Caphinator wrote:Svarii wrote:[quote=Squizz Caphinator] Hello again. Firstly, since I haven't said it before: thanks for making zkillboard! I hate to bother, I know how tedious programming can be. I just wanted to ask if you have updated the documentation yet? And if so, point me to the info please? The link you gave me for pods did work for a few days. But now it just says exception: $elemMatch needs an Object. I figured I would wait a while and see if you had a chance to fix it. But since it's been almost a month, I figured maybe I should let you know just in case you're unaware of the bug, it can be added to you list. When looking at https://zkillboard.com/character/276758740/stats/ and clicking on the Capsules link I still get directed to https://zkillboard.com/character/276758740/group/29/ which doesn't show just the capsules. Do you have updates on this? Hey, you're welcome, and a big thank you for putting up with me for making all the changes live :P I wasn't aware of that bug until I saw your post and did some digging. It's all fixed up now! As for https://zkillboard.com/character/276758740/group/29/ it is working properly, it's showing all kills involving that character and a capsule, whether the char was the victim or not.
Thank you!!! (I'm so glad I don't have to use battleclinic...) May your rare drops be common.
I found what I was looking for after playing with the URL again. I found the link for only the pods that I killed here: https://zkillboard.com/character/276758740/kills/victim/losses/group/29/
Deny Pirates the Use of Implants
|

k898
Ark University ArK Alliance
0
|
Posted - 2015.05.25 20:29:25 -
[506] - Quote
Your security for the Web has run out |

Joseph Emmagen
The Scope Gallente Federation
0
|
Posted - 2015.05.28 20:37:35 -
[507] - Quote
Thanks for reinstating most of the top lists for the past 7 days on the right-side of each system page.
One that you didn't do is top ship losses. I operate a market and used that list to determine which ships to sell and how many. Would you please put that back on? |

This Suxbad
State War Academy Caldari State
4
|
Posted - 2015.05.30 02:58:57 -
[508] - Quote
I am starting to get used to your board and only have one major complaint. I do not believe that it is fair to list solely NPC losses. If we do not have the ability to kill them then why do they get to count so harshly against us?
Definition of blob is more friends than you! Do you play eve or play eve for others?
|

Jhekarn Hasamura
Men of Business Ltd. Kraftwerk.
55
|
Posted - 2015.06.05 10:37:30 -
[509] - Quote
Hi guys , first: Thanks for the zkillboard :) good work!
just to report - since yesterday we have missing "All Time Top" Stats from all Corps / Allys avaiable. Is this allready known?
Mein Leben in New Eden: Ein Schatten im Nichts.
|

Squizz Caphinator
177
|
Posted - 2015.06.15 15:43:24 -
[510] - Quote
Jhekarn Hasamura wrote:Hi guys , first: Thanks for the zkillboard :) good work!
just to report - since yesterday we have missing "All Time Top" Stats from all Corps / Allys avaiable. Is this allready known?
Better late to respond than never eh? I'm checking into this now
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|
|

Squizz Caphinator
177
|
Posted - 2015.06.15 15:44:04 -
[511] - Quote
This Suxbad wrote:I am starting to get used to your board and only have one major complaint. I do not believe that it is fair to list solely NPC losses. If we do not have the ability to kill them (police & concord) then why do they get to count so harshly against us?
When you kill an NPC a killmail isn't generated. There is nothing to display, yea, it might be unfair, but that's Eve for ya
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Vincenzo Arbosa
Locust Assets
70
|
Posted - 2015.06.18 16:31:48 -
[512] - Quote
Nevermind!
Thank you for this tool!
"Leave the gun. Take the cannoli."-á
|

Mr Twinkie
Black Serpent Technologies Black Legion.
12
|
Posted - 2015.06.28 00:27:06 -
[513] - Quote
Get this error when I try to install
"Adding table zz_crest_killmail ... Error! Removing configuration file. PHP Fatal error: Uncaught exception 'PDOException' with message 'SQLSTATE[42000]: Syntax error or access violation: 1067 Invalid default value for 'dttm'' in /var/www/kb/zKillboard/classes/Db.php:214 Stack trace: #0 /var/www/kb/zKillboard/classes/Db.php(214): PDOStatement->execute(Array) #1 /var/www/kb/zKillboard/install/install.php(253): Db::execute('CREATE TABLE `z...') #2 /var/www/kb/zKillboard/install/install.php(201): loadFile('/var/www/kb/zKi...') #3 {main} thrown in /var/www/kb/zKillboard/classes/Db.php on line 214 "
|

Squizz Caphinator
177
|
Posted - 2015.06.29 18:57:22 -
[514] - Quote
Mr Twinkie wrote:Get this error when I try to install
"Adding table zz_crest_killmail ... Error! Removing configuration file. PHP Fatal error: Uncaught exception 'PDOException' with message 'SQLSTATE[42000]: Syntax error or access violation: 1067 Invalid default value for 'dttm'' in /var/www/kb/zKillboard/classes/Db.php:214 Stack trace: #0 /var/www/kb/zKillboard/classes/Db.php(214): PDOStatement->execute(Array) #1 /var/www/kb/zKillboard/install/install.php(253): Db::execute('CREATE TABLE `z...') #2 /var/www/kb/zKillboard/install/install.php(201): loadFile('/var/www/kb/zKi...') #3 {main} thrown in /var/www/kb/zKillboard/classes/Db.php on line 214 "
You're attempting to install Eve-Kill's version of zKillboard, which we don't support. Sorry.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

howling wind
ElitistOps Pandemic Legion
32
|
Posted - 2015.07.02 16:55:20 -
[515] - Quote
Bug report checking in.
http://puu.sh/iKPly/64d1600cce.png << Subsystems not showing up in the EFT copy/paste for tech3's.
examples: https://zkillboard.com/kill/47620653/ and https://zkillboard.com/kill/46331126/
Just a heads up.
edit: osmium link works just fine. |

Wiros PotHead
Brave Newbies Inc. Brave Collective
14
|
Posted - 2015.07.23 08:03:46 -
[516] - Quote
Hi! First of all, thx for the board!
I cant see my kills anymore, all that I get is: "Trying to get property of non-object"
I even make a new API, but nothing, I can see my profile settings but not the kills.
GÇ£This is war. You never want to fight fair. You want to sneak up behind your enemy and club him over the head.GÇ¥
GÇô Kara Thrace aka "Starbuck" -á
|

Squizz Caphinator
177
|
Posted - 2015.07.23 16:58:46 -
[517] - Quote
Wiros PotHead wrote:Hi! First of all, thx for the board!
I cant see my kills anymore, all that I get is: "Trying to get property of non-object"
I even make a new API, but nothing, I can see my profile settings but not the kills.
All fixed btw, had nothing to do with API, just a null where a null shouldn't have been.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Tombstone Carver
Cool4Cats
0
|
Posted - 2015.08.04 19:10:22 -
[518] - Quote
Hi
Having an issue with some kills not showing up , I'm using API but perhaps I don't have it right.
I use gate gun mechanics for many kills, target attacks me under sentries , I point and shoot a bit while sentries smash their face in. It's normally only me and the sentries on the mails and i do normally appear as final blow but I did wonder if's that that is causing the issue.
https://public-crest.eveonline.com/killmails/48260993/d390e94c991dcb38a24716413eab316462d7045f/
an example of a kill that has not appeared , there are other missing.
many thanks for the kb by the way
|

Squizz Caphinator
177
|
Posted - 2015.08.05 14:19:18 -
[519] - Quote
Tombstone Carver wrote:Hi Having an issue with some kills not showing up , I'm using API but perhaps I don't have it right. I use gate gun mechanics for many kills, target attacks me under sentries , I point and shoot a bit while sentries smash their face in. It's normally only me and the sentries on the mails and i do normally appear as final blow but I did wonder if's that that is causing the issue. https://public-crest.eveonline.com/killmails/48260993/d390e94c991dcb38a24716413eab316462d7045f/
an example of a kill that has not appeared , there are other missing. many thanks for the kb by the way
The kill you posted was added by API at 2015-08-03T20:08:02, 16 minutes after the kill happened. You've got to wait at least an hour or two for API to pull your kills, it isn't instant! :)
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Tyranis Marcus
Bloody Heathens
1445
|
Posted - 2015.08.07 14:29:32 -
[520] - Quote
Any chance you could add something like the Griefwatch search page? That wasn't perfect, but it was really nice to have.
Do not run. We are your friends.
|
|

Tombstone Carver
Cool4Cats
0
|
Posted - 2015.08.09 18:56:39 -
[521] - Quote
no it's still not showing.
another example :
from this morning :
https://public-crest.eveonline.com/killmails/48366259/02a260382be2ba7cd0d0638a6f15f4cbce1e2f38/
I'm pretty sure it's to do with gate guns , but I'm missing loads from the kb |

Squizz Caphinator
177
|
Posted - 2015.08.12 17:00:08 -
[522] - Quote
This kill was added by API at 2015-08-09T10:15:30Z, which is 4 minutes after the kill.
I'm going to sound like an ******* here, but damn dude, show some patience.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Squizz Caphinator
177
|
Posted - 2015.08.12 17:36:49 -
[523] - Quote
Tyranis Marcus wrote:Any chance you could add something like the Griefwatch search page? That wasn't perfect, but it was really nice to have.
A move advanced search is in the works. It's summer though and I'm working on my sunburn a lot more than I'm at home coding :)
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Tombstone Carver
Cool4Cats
0
|
Posted - 2015.08.14 17:32:06 -
[524] - Quote
Squizz Caphinator wrote:This kill was added by API at 2015-08-09T10:15:30Z, which is 4 minutes after the kill. I'm going to sound like an ******* here, but damn dude, show some patience.
Sorry perhaps I'm not putting it right , The kill does not show up on my KB even if it was added by API , I did wait a few hours before checking and now some days later it's still not visible. I understand it might be in the DB but it's not displayed.
|

Squizz Caphinator
The WINGSPAN Logo Alliance
177
|
Posted - 2015.08.27 16:41:47 -
[525] - Quote
Tombstone Carver wrote:oh never mind just realised this thread is about beta
Thanks for reminding me to update the original post, zkb isn't really beta, nor release, its just a work in progress. It is my hobby after all.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

MECH 1000
Sybian Innovations
0
|
Posted - 2015.09.10 18:12:12 -
[526] - Quote
Zkill is not updating number of kills character has.
When I am exporting killmails, it does post the kill, but the total number of kills has not updated for at least 2 days now.
Is this a known bug? |

Squizz Caphinator
The WINGSPAN Logo Alliance
178
|
Posted - 2015.09.11 19:34:41 -
[527] - Quote
MECH 1000 wrote:Zkill is not updating number of kills character has.
When I am exporting killmails, it does post the kill, but the total number of kills has not updated for at least 2 days now.
Is this a known bug?
Yup, it is known (but not a bug). I've doing some background recalcs that has it all behind by a few days. It'll catch up though and you'll get your precious stats :)
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Alyla By
4
|
Posted - 2015.09.13 16:43:50 -
[528] - Quote
I'll post a suggestion without checking the previous pages if it was already posted or not.
It would be great to have a bit of javascript / jquery to be able to sort the loot table by price / item name / quantity |

Impness
Sods Mordus Angels
0
|
Posted - 2015.11.02 12:10:22 -
[529] - Quote
I'm having trouble loading the page in-game. When it loads, it doesn't show graphics. Can't say if it's browser related or zkill, but it makes it hard to use the page. (Doesnt happen on other pages though, so guess it's zkill).
regards,
/Imp |

Squizz Caphinator
SpaceMonkey's Alliance
178
|
Posted - 2015.11.02 14:29:54 -
[530] - Quote
Impness wrote:I'm having trouble loading the page in-game. When it loads, it doesn't show graphics. Can't say if it's browser related or zkill, but it makes it hard to use the page. (Doesnt happen on other pages though, so guess it's zkill).
regards,
/Imp
Most graphics are from CCP's image server, so that is where the issue may be, not much I can do about that, sorry
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|
|

Valleriani
Polarized
14
|
Posted - 2015.11.20 19:26:42 -
[531] - Quote
Question.
Sometimes when displaying the API, my server does not pick up the newest kills for some reason. It's a pretty odd situation.. This is what it sees:
http://s10.postimg.org/t569y5ah5/zkillboardwrong.png
This is what my computer sees:
http://s10.postimg.org/ni9x0o7yh/zkillboardright.png
It can end up taking a hour for the API page to actually update sometimes. I believe its happened reverse way though too (on my main machine too.)
.. It's not a huge deal but I don't fully understand why. You can see there the same link called but it's missing one kill at the top of the first image. I've tried clearing cache to see but that doesn't seem to be it. Is there a limit to how many times the page is updated per IP or something like that?
Not sure, hopefully you might have some ideas. Thanks. |

Squizz Caphinator
SpaceMonkey's Alliance
178
|
Posted - 2015.12.05 02:39:46 -
[532] - Quote
All API requests are cached for one hour by CloudFlare, could be you are hitting one cache server but your server is hitting another. Waiting an hour for them to match makes sense too since the CloudFlare is instructed to cache api requests for one hour.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Dominic Maricadie
Flame Out
0
|
Posted - 2015.12.19 20:11:56 -
[533] - Quote
If I log in on *this* character using eve SSO, I get this when I go to my "Account" page:
Oh noes an error!
Undefined index: time
I had a character with a corp key that was moved to another account. |

Max Reborn
Drunken astronauts Space Marines.
6
|
Posted - 2015.12.20 12:07:52 -
[534] - Quote
Zkillboard is broken for my account.
https://netdna.bootstrapcdn.com/bootswatch/latest/amelia/bootstrap.min.css returns
Error AccessDenied RequestId AFAE026404992436 HostId z0JiwvVyokx5SnsKJGQmR5NNWUZ3TY6vs+VMd/2fq4NBycbjJzA30v4nQj8l5JOFRsrxHYsu+M4=
If not logged in - all ok, theme loaded
|

Squizz Caphinator
Primary.
179
|
Posted - 2016.01.12 21:22:43 -
[535] - Quote
I have no idea how I missed the notification for this! I'll go in and verify the themes are working and remove the ones that aren't (like the one you had set).
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Johnny Giuliano
Star Frontiers Brotherhood of Spacers
1
|
Posted - 2016.01.13 06:52:44 -
[536] - Quote
Sorry to ask a stupid question, but how i can get from your github a proper config.php for installing zKillboard properly ? i managed to make it work somehow with evekill's config.php but i am sure it is not enough and the versions are very different as of now. |

Squizz Caphinator
Primary.
179
|
Posted - 2016.01.13 13:38:13 -
[537] - Quote
Johnny Giuliano wrote:Sorry to ask a stupid question, but how i can get from your github a proper config.php for installing zKillboard properly ? i managed to make it work somehow with evekill's config.php but i am sure it is not enough and the versions are very different as of now.
Not a stupid question at all. It is actually something I've been working on (but slowly). It is also an open issue that zkb isn't friendly for user installs. I started the process just before the holidays, got interrupted by the holidays, and I'm now getting back into it :)
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Erik Kalkoken
VOLTAGE REGULATORS The Bloc
28
|
Posted - 2016.01.22 12:16:49 -
[538] - Quote
Hey Squizz,
I am currently building a PHP script which fetches statistics data for a group of characters using multi curl.
Almost every time the API request fails for some characters with a curl SSL_CONNECT_ERROR(35). But it only fails for some request of the group (about 20 chars) within one multi curl session and for different chars.
Here is an example from my log: (time is UTC+1) [2016-01-22 12:46:31] [Error] Utility.php: Curl error on url 'https://zkillboard.com/api/stats/characterID/92910441/': 'SSL_CONNECT_ERROR(35)'
Curl verbose only gives this info as far as I can see: " Unknown SSL protocol error in connection to zkillboard.com:443 "
I am currently compensating by just repeating failed requests. However this is pretty slow and I would prefer to help fix the root cause Can you maybe see something on your end? Any idea what the root cause might be?
Get your Eve PVP Trophies - Check out my blog - Find me on zKillboard
|

Squizz Caphinator
Primary.
184
|
Posted - 2016.01.22 16:27:25 -
[539] - Quote
Erik Kalkoken wrote:Hey Squizz,
I am currently building a PHP script which fetches statistics data for a group of characters using multi curl.
Almost every time the API request fails for some characters with a curl SSL_CONNECT_ERROR(35). But it only fails for some request of the group (about 20 chars) within one multi curl session and for different chars.
Here is an example from my log: (time is UTC+1) [2016-01-22 12:46:31] [Error] Utility.php: Curl error on url 'https://zkillboard.com/api/stats/characterID/92910441/': 'SSL_CONNECT_ERROR(35)'
Curl verbose only gives this info as far as I can see: " Unknown SSL protocol error in connection to zkillboard.com:443 "
I am currently compensating by just repeating failed requests. However this is pretty slow and I would prefer to help fix the root cause Can you maybe see something on your end? Any idea what the root cause might be?
I'm not even sure how to recreate this issue. I've tried calling that particular API with curl using a couple different methods (command line, php) and had no issues at all. My only guess is you may be hitting the API too quickly and Cloudflare's algorithms think you're up to no good and is shutting you down somehow, therefore returning the error. That is just a guess though.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Alhira Katserna
Pandemic Horde Inc. Pandemic Horde
2118
|
Posted - 2016.01.22 22:28:47 -
[540] - Quote
Sry wrong thread.  |
|

Erik Kalkoken
VOLTAGE REGULATORS Separatists
29
|
Posted - 2016.01.26 00:15:00 -
[541] - Quote
Squizz Caphinator wrote:Erik Kalkoken wrote:Hey Squizz,
I am currently building a PHP script which fetches statistics data for a group of characters using multi curl.
Almost every time the API request fails for some characters with a curl SSL_CONNECT_ERROR(35). But it only fails for some request of the group (about 20 chars) within one multi curl session and for different chars.
Here is an example from my log: (time is UTC+1) [2016-01-22 12:46:31] [Error] Utility.php: Curl error on url 'https://zkillboard.com/api/stats/characterID/92910441/': 'SSL_CONNECT_ERROR(35)'
Curl verbose only gives this info as far as I can see: " Unknown SSL protocol error in connection to zkillboard.com:443 "
I am currently compensating by just repeating failed requests. However this is pretty slow and I would prefer to help fix the root cause Can you maybe see something on your end? Any idea what the root cause might be?
I'm not even sure how to recreate this issue. I've tried calling that particular API with curl using a couple different methods (command line, php) and had no issues at all. My only guess is you may be hitting the API too quickly and Cloudflare's algorithms think you're up to no good and is shutting you down somehow, therefore returning the error. That is just a guess though.
Many thanks for taking the time to look into this issue. I also could not reproduce it on my local dev machine. It only occurs when I run the script from on virtual webserver at altervista.org. Could very well be connected with cloudflare, or there is some config error on the virtual server. My workaround works though, so I am good for now.
Get your Eve PVP Trophies - Check out my blog - Find me on zKillboard
|

Tashiell Gao
Thunderwaffe Goonswarm Federation
0
|
Posted - 2016.03.01 23:50:23 -
[542] - Quote
Nice work!
However I am quite confused with zkillboard.com and beta.eve-kill.net. Both look very similar and both even say they are made by you.
beta.eve-kill.net is quite accurate with old killmails pre 2010, so it turns out my kill board looks much better here https://beta.eve-kill.net/character/1600305050/, but less impressive in here https://zkillboard.com/character/1600305050/ |

Squizz Caphinator
Primary.
186
|
Posted - 2016.03.10 14:01:24 -
[543] - Quote
zkillboard is the official location, beta.eve-kill.net came about from Karbowiak and I working together, but some differences between us prompted me to stop working with him.
Older killboards, such as Battleclinic, eve-kill, and the beta.eve-kill.net that you see, have a history of receiving invalid killmails made up by players. These killmails show such things as titans being killed that weren't actually killed, or an Ibis being killed with 3000 large towers in its cargo. These fake killmails were a pain to deal with.
The difference in kills is because I've taken the time to CREST verify every single kill on zkillboard.com. You can be assured that every kill on zkillboard.com has actually happened. So, while you might see better stats on beta.eve-kill.net, they might not be 100% accurate. I'll leave it up to you though to use whichever killboard you prefer 
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|

Petty Thief
Star Frontiers Brotherhood of Spacers
3
|
Posted - 2016.03.15 06:01:32 -
[544] - Quote
Just a quick one:
I see that you work on the code on github, but i am having some issues making it work on my linux box:
- $baseAddr problem, whatever i put here i get infinite redirect loop, apache htaccess is configured properly - i looked in the code and there is a check whether to see if the site in the URL is an alias for a corp KB but i didn't manage to debug anything or to see where the loop occurs.
Other things: seems that your online version is a little bit ahead of what's on the git repo. |

Tashiell Gao
Thunderwaffe Goonswarm Federation
0
|
Posted - 2016.03.17 21:23:47 -
[545] - Quote
Squizz Caphinator wrote:zkillboard is the official location, beta.eve-kill.net came about from Karbowiak and I working together, but some differences between us prompted me to stop working with him. Older killboards, such as Battleclinic, eve-kill, and the beta.eve-kill.net that you see, have a history of receiving invalid killmails made up by players. These killmails show such things as titans being killed that weren't actually killed, or an Ibis being killed with 3000 large towers in its cargo. These fake killmails were a pain to deal with. The difference in kills is because I've taken the time to CREST verify every single kill on zkillboard.com. You can be assured that every kill on zkillboard.com has actually happened. So, while you might see better stats on beta.eve-kill.net, they might not be 100% accurate. I'll leave it up to you though to use whichever killboard you prefer 
That's good, I don't care about it much, I was just curious of the difference.
I think the "extra" kills accountable from beta killboard was the kills posted via copy/paste, i.e. when killmails were actually mails and everyone has to copy his own onto a killboard. My reasoning is that all the mails that I am missing are from 2008 era, which was the case. |

Squizz Caphinator
Primary.
189
|
Posted - 2016.05.11 15:33:38 -
[546] - Quote
Some recent dicussions about zkb happenings:
Complete stats rework https://www.reddit.com/r/Eve/comments/4ir2jz/psa_complete_stats_recalculation_happening_on/
Solo kills dicussion https://www.reddit.com/r/Eve/comments/4iruhl/lets_talk_about_solo_kills/
NPC killmails! https://www.reddit.com/r/Eve/comments/4gz8hm/psa_npc_killmails_are_now_listed_on_zkillboard/
SSO login can now provide killmails https://www.reddit.com/r/Eve/comments/4got6g/psa_zkillboard_can_now_read_character_killmails/
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com
|

Blackbeard Yaken
The Real OC ROC.
0
|
Posted - 2016.05.13 16:12:35 -
[547] - Quote
Wondering Why this kill won't show on my kill board o any of the other kill boards
my killboard
the Gila kill friday may 13th at 00:38 https://www.adventoffate.com/kb.php / pic link https://gyazo.com/81ba288387bb2a4703dd2fd6a7bf200e
& doesnt show on any of these killboards either
https://zkillboard.com/alliance/99004887/
or
https://zkillboard.com/alliance/99003722/ |

Jadek Kin
Incorruptibles
46
|
Posted - 2016.05.15 01:56:54 -
[548] - Quote
Did something recently change with regard to how Dust 514 merc deaths (via Eve player orbitals) are recorded in Faction Warfare battles?
@JadekMenaheim
|

Squizz Caphinator
Primary.
189
|
Posted - 2016.05.17 00:50:44 -
[549] - Quote
Jadek Kin wrote:Did something recently change with regard to how Dust 514 merc deaths (via Eve player orbitals) are recorded in Faction Warfare battles?
Code on zkillboard hasn't changed with regards to Dust kills. If something isn't right, can you give me more details on what to look at?
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com
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Squizz Caphinator
Primary.
189
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Posted - 2016.05.17 00:52:16 -
[550] - Quote
Killmails do _NOT_ automatically show up on zKillboard. You have to have an API key, post the killmail via CREST, or sign into zKillboard and allow zKillboard to pull your killmails. Keep in mind, that API and signing in only pull kills on which you are the victim or get the final blow.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com
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Squizz Caphinator
Primary.
189
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Posted - 2016.06.01 15:23:19 -
[551] - Quote
Not everyone reads Reddit, so I'm trying to get in the habit of posting updates here too.
Points were revamped again and all stats were recalculated. The new point interation seems to be much more welcomed than the previous iteration, and for good resaon.
Solo kills now include any kills that also have NPCs on them as long as there is only one (1) actual player on the killmail.
Also, the tracker system has been revamped. The buggy drop down menu in the account settings has been removed and replaced by clicking a + or - on each of a character's, corporation's, or alliance's overview page. A much simpler system imo.
Lots of other little things have been done within the code too, but nothing too big - just minor enhancements here and there.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com
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Ion Nizer
Guardians of the Gate I Aim To Misbehave
3
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Posted - 2016.07.01 00:23:11 -
[552] - Quote
When logging in, what does the "Allow zKillboard to read your Kills" option do?
A little confused on what zKill can access without submitting an API key. |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6067
|
Posted - 2016.07.01 02:13:52 -
[553] - Quote
Ion Nizer wrote:When logging in, what does the "Allow zKillboard to read your Kills" option do?
A little confused on what zKill can access without submitting an API key.
CREST has the option to allow people to access the XML api without having to go create an API key. It just shares the SSO auth. You have to approve the privileges though, like above.
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Squizz Caphinator
Primary.
199
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Posted - 2016.07.01 14:55:56 -
[554] - Quote
What Steve said, and to add to it, logging in with SSO gives permission to _ONLY_ what you allow. So allowing zkill to access your killmails will be all zkill can do, nothing more.
I love CCP for implementing this <3
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6076
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Posted - 2016.07.01 17:39:11 -
[555] - Quote
One thing to clear on: It's personal kills only. Not corp, or other characters on the same account (I think)
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Squizz Caphinator
Primary.
199
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Posted - 2016.07.01 18:30:19 -
[556] - Quote
Steve Ronuken wrote:One thing to clear on: It's personal kills only. Not corp, or other characters on the same account (I think)
Correct! SSO only allows access to the character you choose.
Probably won't hurt to post this here either: https://www.reddit.com/r/Eve/comments/4m8jgm/zkillboard_does_not_automatically_get_all/
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com
|

Samuel Sachs
11
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Posted - 2016.07.15 13:27:31 -
[557] - Quote
Hello,
i dont know if this was up before somewhere else but i want to bring up some things i dont like on the recent changes and i would ask if its possible to change them or give users ability to adjust them.
First thing is the fact that lost fighters or also fighter bombers show up on zKillboard as only 1 loss, fact is when a complete squadron gets lost then its 9 fighters or 3 support fighters ect., maybe it is possible to correct this to show up valid numbers on killboard.
Another thing is the fact that NPC losses show up on zKillboard, i think i am not alone when i say this is something i do not like to see, either zKillboard shows also NPC kills or nothing from that, its just free intel for ratting systems, and it is pain in the ass for killboard numbers for those who take care of them. Maybe it can be possible to give users more control to change settings for this before anything will show up on zKillboard?
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Squizz Caphinator
Primary.
199
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Posted - 2016.07.15 14:25:57 -
[558] - Quote
Samuel Sachs wrote:Hello, First thing is the fact that lost fighters or also fighter bombers show up on zKillboard as only 1 loss, fact is when a complete squadron gets lost then its 9 fighters or 3 support fighters ect., maybe it is possible to correct this to show up valid numbers on killboard.
Yea, we've had discussions on this. Unfortunately this is how CCP reports the killmail. It doesn't specify how many were originally part of the group or how many were actually destroyed. There are too many assumptions to be made to give an accurate number here.
Samuel Sachs wrote:Hello, Another thing is the fact that NPC losses show up on zKillboard, i think i am not alone when i say this is something i do not like to see, either zKillboard shows also NPC kills or nothing from that, its just free intel for ratting systems, and it is pain in the ass for killboard numbers for those who take care of them. Maybe it can be possible to give users more control to change settings for this before anything will show up on zKillboard?
For many years NPC killmails didn't show up on killboards. Then some people started showing them, and asked that zkillboard start showing them too. After about a year of numerous requests from various people, I decided why the hell not. Eve is a game about explosions, we should all be proud of our little explosions :D
Also, NPC kills do not count in stats on zkillbaord, so your killboard numbers only reflect PVP stats.
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com
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Salgare
Satan's Gut
1
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Posted - 2016.07.15 14:42:33 -
[559] - Quote
what language is zkillboards main engine written in? |

Squizz Caphinator
Primary.
199
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Posted - 2016.07.15 14:52:31 -
[560] - Quote
Salgare wrote:what language is zkillboards main engine written in?
https://github.com/zKillboard/zKillboard
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com
|
|

Samuel Sachs
11
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Posted - 2016.07.15 14:56:32 -
[561] - Quote
Squizz Caphinator wrote:Samuel Sachs wrote:Hello, First thing is the fact that lost fighters or also fighter bombers show up on zKillboard as only 1 loss, fact is when a complete squadron gets lost then its 9 fighters or 3 support fighters ect., maybe it is possible to correct this to show up valid numbers on killboard.
Yea, we've had discussions on this. Unfortunately this is how CCP reports the killmail. It doesn't specify how many were originally part of the group or how many were actually destroyed. There are too many assumptions to be made to give an accurate number here. Samuel Sachs wrote:Hello, Another thing is the fact that NPC losses show up on zKillboard, i think i am not alone when i say this is something i do not like to see, either zKillboard shows also NPC kills or nothing from that, its just free intel for ratting systems, and it is pain in the ass for killboard numbers for those who take care of them. Maybe it can be possible to give users more control to change settings for this before anything will show up on zKillboard?
For many years NPC killmails didn't show up on killboards. Then some people started showing them, and asked that zkillboard start showing them too. After about a year of numerous requests from various people, I decided why the hell not. Eve is a game about explosions, we should all be proud of our little explosions :D Also, NPC kills do not count in stats on zkillbaord, so your killboard numbers only reflect PVP stats.
You are right, explosions are cool but not the NPC losses people get from DC or whatever, this is not cool...
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Salgare
Satan's Gut
1
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Posted - 2016.07.15 15:11:36 -
[562] - Quote
cool beans Squizz .... and nosql eh. Big Data is where it's at anymore. Amazon AWS provides a great nsql solution.
thanks |

LORD D00MSDAY
Imperial Academy Amarr Empire
0
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Posted - 2016.07.15 16:46:43 -
[563] - Quote
Hi guys, i have a question about the zKill API and importing stuff into spreadsheets, i used for example this:
=IMPORTXML("https://zkillboard.com/api/group/463/losses/xml/","//victim/@shipTypeID")
and this worked till a couple days ago, if i use just the url and put it into the browser it works but sadly not longer in docs there is always an error message about parsing not possible, idk was there a recent change on formatting or what can be the problem? |

Squizz Caphinator
Primary.
200
|
Posted - 2016.07.15 17:00:47 -
[564] - Quote
LORD D00MSDAY wrote:Hi guys, i have a question about the zKill API and importing stuff into spreadsheets, i used for example this:
=IMPORTXML("https://zkillboard.com/api/group/463/losses/xml/","//victim/@shipTypeID")
and this worked till a couple days ago, if i use just the url and put it into the browser it works but sadly not longer in docs there is always an error message about parsing not possible, idk was there a recent change on formatting or what can be the problem?
Nothing has changed. Not sure why GoogleDocs would complain, but they can be a bit testy at times when it comes to XML
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com
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Layckhaie Kaele
Dreddit Test Alliance Please Ignore
19
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Posted - 2016.07.27 23:10:14 -
[565] - Quote
Not sure if this has been mentioned or not but is there any way to implement (optional) color blind mode? I'm red-green color blind and it's extremely difficult to see the difference between kills and loses. It would be so cool if there was an option for alternative color background for kills/loses (green/red).
Solo WH PVP | http://eve-eternity.blogspot.com/
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Squizz Caphinator
Primary.
201
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Posted - 2016.07.28 04:10:58 -
[566] - Quote
Layckhaie Kaele wrote:Not sure if this has been mentioned or not but is there any way to implement (optional) color blind mode? I'm red-green color blind and it's extremely difficult to see the difference between kills and loses. It would be so cool if there was an option for alternative color background for kills/loses (green/red).
Log in if you haven't aleady, then in the top right click the dropdown and select Account. On that screen you can choose from several different themes, the default one is cyborg, the rest are varying colors. Others with color blindness have had success with other themes.
Let me know if you have any questions. Cheers!
Various projects I enjoy putting my free time into:
https://zkillboard.com | https://evewho.com
|

Circumstantial Evidence
352
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Posted - 2016.08.24 22:57:46 -
[567] - Quote
Does anyone provide a web form query builder that taps into the ZKB database? Or are such things frowned upon, as they might put too much strain on the DB? (Perhaps someone has made a separate server / copy of the DB.) For example, I might wonder how many drakes were lost by corp X, between dates A and B. |

Semirande
Yggdrasill Assembly La Division Bleue
0
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Posted - 2016.09.04 08:05:02 -
[568] - Quote
Hi everybody, It is not very important, but I met the little following bug : - I killed that unfortunate guy with one of my bombs : Marius Domi. - But the kill doesnt appears in my own KB, although I was the only murderer. I posted that kill several times without any result. Is it normal ? Is it a bug ? Thanks for your help. |

Squizz Caphinator
Primary.
203
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Posted - 2016.09.04 17:48:18 -
[569] - Quote
Semirande wrote:Hi everybody, It is not very important, but I met the little following bug : - I killed that unfortunate guy with one of my bombs : Marius Domi. - But the kill doesnt appears in my own KB, although I was the only murderer. I posted that kill several times without any result. Is it normal ? Is it a bug ? Thanks for your help.
I see it listed, maybe you were just looking at a bad time and seeing cached results. Check Sep 3, 2016 at 18:53, you'll see it in your kill history there.
Various projects I enjoy putting my free time into:
https://zkillboard.com | https://evewho.com
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