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CCP Eterne
C C P C C P Alliance
592

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Posted - 2012.11.21 10:19:00 -
[1] - Quote
Hello everyone,
Lately there have been a lot of posts on the forum pertaining to the proposed splitting of the Destroyer and Battlecruiser skills into racial variants as discussed in this dev blog from CCP Ytterbium.
In an effort to clear up some confusion about this and keep numerous duplicate threads from being posted about it, here is some generic information about it:
- If you could fly it before, you will be able to do so after the change. You will be automatically given the new racial BC and Destroyer skills at your current BC/Destroyer skill level if you also have the corresponding racial Cruiser/Frigate skill to 3.
- There is no current release date for this change. The change will not be made until next year. It is not a part of the Retribution patch occurring on December 4th. Even so, we recommend you begin skill training for the skills now if you want to 100% ensure that you will get all of the skills when this change goes live.
- Just to reiterate, this change is not a part of the Retribution patch on December 4th. Just making sure everyone heard that.
- If you wish to discuss this proposed change, please do so on the Features & Ideas Discussion forum. You can find that forum here.
Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
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Frying Doom
Zat's Affiliated Traders
888
|
Posted - 2012.11.21 10:21:00 -
[2] - Quote
Thank you for your time in clarifying this important change. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Inquisitor Kitchner
Galaxy Punks Executive Outcomes
503
|
Posted - 2012.11.21 11:00:00 -
[3] - Quote
I can't believe this needs clarifying to people. "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

Frying Doom
Zat's Affiliated Traders
888
|
Posted - 2012.11.21 11:04:00 -
[4] - Quote
Inquisitor Kitchner wrote:I can't believe this needs clarifying to people. Actually this one is really easy to read, so it is a good link to send people to who do not read the forums or Dev blogs. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Inquisitor Kitchner
Galaxy Punks Executive Outcomes
503
|
Posted - 2012.11.21 11:08:00 -
[5] - Quote
Frying Doom wrote:Inquisitor Kitchner wrote:I can't believe this needs clarifying to people. Actually this one is really easy to read, so it is a good link to send people to who do not read the forums or Dev blogs.
Don't get me wrong, I get why it's been done and it's good to have something to stop like 1000000 threads about it.
I'm just sad people dont read like any of the 100 times it's been mentioned it's not happening SoonGäó "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

Elijah Craig
Trask Industries Li3 Federation
47
|
Posted - 2012.11.21 11:17:00 -
[6] - Quote
Information on proposed Destroyer and Battleship Skill changes
Should be Battlecruiser, innit. |

Joe Buzzard
Buzzard Bait and Salvage VLLC
0
|
Posted - 2012.11.21 11:32:00 -
[7] - Quote
If you could fly it before, you will be able to do so after the change. You will be automatically given the new racial BC and Destroyer skills at your current BC/Destroyer skill level if you also have the corresponding racial Cruiser/Frigate skill to 3.
*Sigh - Isn't prereq of the Racial BC skill Racial Frig IV? |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
504
|
Posted - 2012.11.21 11:41:00 -
[8] - Quote
Joe Buzzard wrote: *Sigh - Isn't prereq of the Racial BC skill Racial Frig IV?
*sigh*
Yes but as previously stated in everything despite the fact that the prerequisite for training Racial BC will be Racial Frigate IV EVE's skill system works in such a way that if you are given Racial BC to whatever it will override the fact that in theory you haven't trained the prequisite. "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

Joe Buzzard
Buzzard Bait and Salvage VLLC
0
|
Posted - 2012.11.21 12:17:00 -
[9] - Quote
Inquisitor Kitchner wrote:Joe Buzzard wrote: *Sigh - Isn't prereq of the Racial BC skill Racial Frig IV?
*sigh* Yes but as previously stated in everything despite the fact that the prerequisite for training Racial BC will be Racial Frigate IV EVE's skill system works in such a way that if you are given Racial BC to whatever it will override the fact that in theory you haven't trained the prequisite.
Not "will be" - "is". You cannot fly a BC today without a Racial Frig IV and Cruiser III.
So if what you say is correct I just "wasted" a couple days training...
Bummer 
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Inquisitor Kitchner
Galaxy Punks Executive Outcomes
506
|
Posted - 2012.11.21 12:35:00 -
[10] - Quote
Joe Buzzard wrote:Inquisitor Kitchner wrote:Joe Buzzard wrote: *Sigh - Isn't prereq of the Racial BC skill Racial Frig IV?
*sigh* Yes but as previously stated in everything despite the fact that the prerequisite for training Racial BC will be Racial Frigate IV EVE's skill system works in such a way that if you are given Racial BC to whatever it will override the fact that in theory you haven't trained the prequisite. Not "will be" - "is". You cannot fly a BC today without a Racial Frig IV and Cruiser III. So if what you say is correct I just "wasted" a couple days training... Bummer 
Oh no it appears you are correct, I haven't looked at frigate skill training in ages.
I do apologise, the reqs are:
Racial Frig - IV Racial Cruiser - III Battle Cruiser - Whatever
So to get the BC V skills for all 4 races you need:
Amarr Frigate - IV Minmitar Frigate - IV Caldari Frigate - IV Gallente Frigate - IV Amarr Cruiser - III Minmitar Cruiser - III Caldari Cruiser - III Gallente Cruiser - III Battlecruiser - V
And just in case it is clear this will NOT give you any extra abilities to what you already have and, in fact, if you never plan on flying more then a single race's Battelcruisers there's no point in doing it.
If you do plan on flying all races BCs though then I'd advise to do this now simply because it will save training later as the reqs change from Cruiser III to Cruiser IV "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

Joe Buzzard
Buzzard Bait and Salvage VLLC
0
|
Posted - 2012.11.21 12:59:00 -
[11] - Quote
Cool - I don't know if I will need more than one (this toon likes Gallente), but I am "young" and with what appears to be a perpetual state of rebalancing, it seems wise to keep my options open. |

Morrigan LeSante
The Lost and Forgotten Troopers
75
|
Posted - 2012.11.21 13:03:00 -
[12] - Quote
Inquisitor Kitchner wrote:And just in case it is clear this will NOT give you any extra abilities to what you already have and, in fact, if you never plan on flying more then a single race's Battelcruisers there's no point in doing it.
If you do plan on flying all races BCs though then I'd advise to do this now simply because it will save training later as the reqs change from Cruiser III to Cruiser IV
Well, isn't it in the 90+ days range to take (in the new world) racial 0 to racial BC V?
Remember, BC itself will split out too and stay the same rank. so it's probably time worth spending for everyone, unless saving 3 months holds no interest to people  |
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CCP Eterne
C C P C C P Alliance
595

|
Posted - 2012.11.21 13:16:00 -
[13] - Quote
I've fixed the title of the thread and clarified that you need racial frig to 4, not 3. Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
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Joe Buzzard
Buzzard Bait and Salvage VLLC
0
|
Posted - 2012.11.21 16:36:00 -
[14] - Quote
Also, for completeness' sake, you might want to make clear the the requirement for Destroyers is Frigate III, not IV.
So to get the Destroyer V skills for all 4 races you need:
Amarr Frigate - III Minmitar Frigate - III Caldari Frigate - III Gallente Frigate - III Destroyer - V |

Demolishar
United Aggression
442
|
Posted - 2012.11.21 16:49:00 -
[15] - Quote
Are the changes where Capitals will require only BS 4 also going to be introduced at the same time? |

Jason Slinger
Senex Legio Get Off My Lawn
0
|
Posted - 2012.11.21 16:57:00 -
[16] - Quote
Someone mentioned that you wont gain anything.. but it is my understanding that you will.
If Before the Change you have: all 4 Racial Frig IV all 4 Racial Cruiser III BattleCruiser V
After the change, if I understand the devblog correctly, you will then be able to fly all 4 races Command Ships, since they stated the Cruiser 5 prereq would go away.
DO I have this wrong? |
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CCP Eterne
C C P C C P Alliance
598

|
Posted - 2012.11.21 17:20:00 -
[17] - Quote
Actually, Racial Frig to IV is a prerequisite for getting Racial Cruiser, so it is (more or less) irrelevant to the changes. I've reverted that change. Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
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Inquisitor Kitchner
Galaxy Punks Executive Outcomes
512
|
Posted - 2012.11.21 17:28:00 -
[18] - Quote
Jason Slinger wrote:Someone mentioned that you wont gain anything.. but it is my understanding that you will.
If Before the Change you have: all 4 Racial Frig IV all 4 Racial Cruiser III BattleCruiser V
After the change, if I understand the devblog correctly, you will then be able to fly all 4 races Command Ships, since they stated the Cruiser 5 prereq would go away.
DO I have this wrong?
But if you train all racial cruiser to III at the moment and then train BC to V you will be able to fly all cruisers and all battlecruisers.
After the change you will STILL be able to fly all cruisers and all battlecruisers.
The only way to miss out is to have BC V but only one of the racial cruisers to III as that way you'll miss out (e.g. Amarr Cruiser III only and Battlecruiser V only gets you Amarr Battlecruiser V).
Or to train BC to less than V and then decide later you want to get it to V for more than one race (as you're effectively training it to V for 1 race at least now).
There's no way to game this change to benefit yourself, other then saving time if you want to get BC to 5 for more then once race (which you should as BC is awesome).
It's worth doing, just no-one think they are somehow going to game the system and be some sort of bad ass from doing this. The only thing it will allow you to do is fly racial battlecruisers without neccessarily having racial cruiser to IV (as it requires IV after the change but only requries III now). "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

War Kitten
Panda McLegion
1455
|
Posted - 2012.11.21 18:20:00 -
[19] - Quote
Inquisitor Kitchner wrote:I can't believe this needs clarifying to people.
You must not have met very many people. People, in general, aren't terribly bright.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Morrigan LeSante
The Lost and Forgotten Troopers
75
|
Posted - 2012.11.22 13:12:00 -
[20] - Quote
Inquisitor Kitchner wrote:The only thing it will allow you to do is fly racial battlecruisers without neccessarily having racial cruiser to IV (as it requires IV after the change but only requries III now).
No no no.
BC is ceasing to be generic.
BC will become
*Caldari BC *Gallente BC *Minmatar BC *Amarr BC
Therefore if today you have Amarr cruiser III and BC V and you do nothing, after these changes, to have the OTHER BC hulls at the same skill you must train the racial cruiser to IV AND the racial BC to V.
DevBlog wrote:it means if you are able to fly an Oracle by having Amarr Cruisers 3 and Battlecruisers 3, we will remove the Battlecruisers skill from your character and give you Amarr Battlecruisers at 3
That means you'll be needing to train EACH racial BATTLECRUISER skill too, never mind just cruiser to IV |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
519
|
Posted - 2012.11.22 14:10:00 -
[21] - Quote
Morrigan LeSante wrote:
Therefore if today you have Amarr cruiser III and BC V and you do nothing, after these changes, to have the OTHER BC hulls at the same skill you must train the racial cruiser to IV AND the racial BC to V.
No this isn't how skills in EVE work. Just because the skill has a prequisite doesn't mean you can't fly it if you have the skill when in theory you shouldn't.
Devs have already clarified this. "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |
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CCP Eterne
C C P C C P Alliance
608

|
Posted - 2012.11.22 14:19:00 -
[22] - Quote
Inquisitor Kitchner wrote:Morrigan LeSante wrote:
Therefore if today you have Amarr cruiser III and BC V and you do nothing, after these changes, to have the OTHER BC hulls at the same skill you must train the racial cruiser to IV AND the racial BC to V.
No this isn't how skills in EVE work. Just because the skill has a prequisite doesn't mean you can't fly it if you have the skill when in theory you shouldn't. Devs have already clarified this.
He is correct, though. If, at the time of the change, you have ONLY Amarr Cruiser III and Battlecruiser V, you will get Amarr Battlecruiser V. You will not get any of the other racial BC skills unless you also have the racial Cruiser skills to III as well. Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Demolishar
United Aggression
454
|
Posted - 2012.11.22 14:20:00 -
[23] - Quote
Inquisitor Kitchner wrote:Morrigan LeSante wrote:
Therefore if today you have Amarr cruiser III and BC V and you do nothing, after these changes, to have the OTHER BC hulls at the same skill you must train the racial cruiser to IV AND the racial BC to V.
No this isn't how skills in EVE work. Just because the skill has a prequisite doesn't mean you can't fly it if you have the skill when in theory you shouldn't. Devs have already clarified this.
His statement seems fine to me, don't know what you're on about. |

brammator
SUB ZERO. Legion of xXDEATHXx
4
|
Posted - 2012.11.23 09:19:00 -
[24] - Quote
Please state also, how T2 BC requirements will be changed. |

Demolishar
United Aggression
459
|
Posted - 2012.11.23 12:31:00 -
[25] - Quote
Demolishar wrote:Are the changes where Capitals will require only BS 4 also going to be introduced at the same time?
|

June Ting
Valkyries of Night Of Sound Mind
8
|
Posted - 2012.11.27 16:06:00 -
[26] - Quote
brammator wrote:Please state also, how T2 BC requirements will be changed. And interdictor requirements. Will Sabre still require Minmatar Frigate V (plus the new Minmatar Destroyer V)? Or will it be revised to only require Minmatar Destroyer V?
Same question with regard to Claymore and Minmatar Cruiser V/Minmatar Battlecruiser V. |

Roll Sizzle Beef
Space Mutiny
1704
|
Posted - 2012.11.28 19:36:00 -
[27] - Quote
June Ting wrote:brammator wrote:Please state also, how T2 BC requirements will be changed. And interdictor requirements. Will Sabre still require Minmatar Frigate V (plus the new Minmatar Destroyer V)? Or will it be revised to only require Minmatar Destroyer V? Same question with regard to Claymore and Minmatar Cruiser V/Minmatar Battlecruiser V.
Quote: Make ship progression more consistent over all sizes, instead of having a mix of racial and generic skills
Allowing for faster tech2 specialization, and slower multi-racial diversification. In EVE Online, while you as a new player will never catch up with the total amount of skill points a veteran has, you can still be on the same level by specializing. This is precisely what we want to promote here. For instance, currently one needs Amarr Cruiser and Battlecruisers 5 to fly an Absolution, after the change the same pilot will only need Amarr Battlecruisers 5 (on top of the other skill requirements).
And from the older reballance blog
Quote:[*] Cut needless requirements for tech 2 ships across classes. Tech 2 philosophy is all about specializing into a specific hull and role, thus, requiring players to train for Assault Ships, then Heavy Assault Ships when aiming for Field Command Ships, is quite redundant. |

James Amril-Kesh
RAZOR Alliance
1367
|
Posted - 2012.11.29 06:18:00 -
[28] - Quote
June Ting wrote:brammator wrote:Please state also, how T2 BC requirements will be changed. And interdictor requirements. Will Sabre still require Minmatar Frigate V (plus the new Minmatar Destroyer V)? Or will it be revised to only require Minmatar Destroyer V? Same question with regard to Claymore and Minmatar Cruiser V/Minmatar Battlecruiser V. Sabre will most likely not require Minmatar Frigate V. |

JohnnyRingo
TunDraGon
30
|
Posted - 2012.11.29 18:20:00 -
[29] - Quote
Could you please clarify for me, is the skill training time multiplier staying the same for the new skills so it would take 4 times the amount of time to train all races BC to 5 ?
or is the training time multiplier on each skill being lowered?
|

Hikaru Sulu
Black Legion Industries
2
|
Posted - 2012.11.30 01:02:00 -
[30] - Quote
So someone just help me here... If I have the following:
Caldari Frig 5 Amarr Frig 4 Gallente Frig 4 Minnie Frig 4
Destroyers 5
Caldari cruiser 5 Amarr cruiser 5 Gallente Cruiser 4 Minmatar Cruiser 4
Battlecruisers 5
Then I will get all racial Destroyer skills and all racial Battlecruiser skills to 5 when this change hits, correct? |

James Amril-Kesh
RAZOR Alliance
1367
|
Posted - 2012.11.30 01:09:00 -
[31] - Quote
Hikaru Sulu wrote:So someone just help me here... If I have the following:
Caldari Frig 5 Amarr Frig 4 Gallente Frig 4 Minnie Frig 4
Destroyers 5
Caldari cruiser 5 Amarr cruiser 5 Gallente Cruiser 4 Minmatar Cruiser 4
Battlecruisers 5
Then I will get all racial Destroyer skills and all racial Battlecruiser skills to 5 when this change hits, correct? Yes. You have more than enough to get all eight skills at V.
JohnnyRingo wrote:Could you please clarify for me, is the skill training time multiplier staying the same for the new skills so it would take 4 times the amount of time to train all races BC to 5 ?
or is the training time multiplier on each skill being lowered? Yes, last I saw the rank of the racial destroyer and battlecruiser skills would be the same as their current generic counterparts, so training all of them to V would take four times as long as training the skill to V takes now. Some people need to think first about what this could mean for the cost of their medical clone. |

Norgslon Turiak
Hedion University Amarr Empire
0
|
Posted - 2012.12.02 22:56:00 -
[32] - Quote
What happens with the skill split when I'm 50% towards BC 5 (lets call it "4.5")? Do I get the all racial BC skills to lvl 4 or to lvl 4.5 (ofc asuming I have cruiser 3 for those racial ready).
|

Coreola
Reasonable People Of Sound Mind
3
|
Posted - 2012.12.03 16:11:00 -
[33] - Quote
James Amril-Kesh wrote:
Some people need to think first about what this could mean for the cost of their medical clone.
Ok, this was something I was wondering about. Since we're taking 1 Battlecruiser skill and turning it into 4 Racial Battlecruiser skills, will this quadruple the amount of skill points we have in battlecruisers? i.e. If Generic BC5 is 1,000,000 skill points, will I have 4,000,000 BC skill points after patch?
Same story with Destroyers V becoming 4 racial destroyers V? Jump, jump, jump. |

KIller Wabbit
The Scope Gallente Federation
104
|
Posted - 2012.12.03 16:25:00 -
[34] - Quote
Not giving us a target date for the change is just trolling us. Seriously - this is the second time you've attempted to put us into a panic over this. We have other training needs as well. Not being able to prioritize because you just like messing with us is harassment. |

James Amril-Kesh
RAZOR Alliance
1388
|
Posted - 2012.12.03 21:40:00 -
[35] - Quote
Coreola wrote:James Amril-Kesh wrote:
Some people need to think first about what this could mean for the cost of their medical clone.
Ok, this was something I was wondering about. Since we're taking 1 Battlecruiser skill and turning it into 4 Racial Battlecruiser skills, will this quadruple the amount of skill points we have in battlecruisers? i.e. If I have Generic BCV pre-patch and it is 1,000,000 skill points, will I have 4,000,000 BC skill points after patch? Same story with Destroyers V becoming 4 racial destroyers V? Yes -áObjects in mirror are redder than they appear. |

Laurinius
Perkone Caldari State
0
|
Posted - 2012.12.03 22:16:00 -
[36] - Quote
Norgslon Turiak wrote:What happens with the skill split when I'm 50% towards BC 5 (lets call it "4.5")? Do I get the all racial BC skills to lvl 4 or to lvl 4.5 (ofc asuming I have cruiser 3 for those racial ready).
I would like an answer to this question as well... |

James Amril-Kesh
RAZOR Alliance
1392
|
Posted - 2012.12.03 23:08:00 -
[37] - Quote
Laurinius wrote:Norgslon Turiak wrote:What happens with the skill split when I'm 50% towards BC 5 (lets call it "4.5")? Do I get the all racial BC skills to lvl 4 or to lvl 4.5 (ofc asuming I have cruiser 3 for those racial ready).
I would like an answer to this question as well... I assume they'll give you the same SP per skill that you currently have in the generic skill. So if you're at BC 4.5, you'll have Amarr BC 4.5, Gallente BC 4.5, etc.
It's safest however to assume that only full levels will transfer, and you have more than enough time to get all the skills you need before the change if you want all 8 skills at lvl 5. -áObjects in mirror are redder than they appear. |

Mund Richard
10
|
Posted - 2012.12.03 23:54:00 -
[38] - Quote
Apparently this message was too confusing and/or obscure. Sarcasm can be like drugs. |

James Amril-Kesh
RAZOR Alliance
1397
|
Posted - 2012.12.04 06:00:00 -
[39] - Quote
It was too obscure, but by location and not by content.
That does answer that question though. I imagine it's easier for them to do it that way. -áObjects in mirror are redder than they appear. |

Marlona Sky
D00M. Northern Coalition.
2160
|
Posted - 2012.12.04 06:56:00 -
[40] - Quote
James Amril-Kesh wrote:It was too obscure, but by location and not by content. That does answer that question though. I imagine it's easier for them to do it that way. I agree with location and such.
What I really would like to see is something more in game as far as important dev posts and such instead of just isolated in the forums. Everyone knows that a very small percentage of players come to the forums and an optional ticker window that can be resized to something very small would be appreciated. I know some of you like to shout from on top of your soap boxes proclaiming that those who do not have a second monitor for just the forums and murdering their F5 key; in fact deserve to suffer the wrath of the 'lack of knowledge' gods. This line of thinking is a bit on the childish side.
Players need more communication with announcements via in game, as well as on the forums.
Remove local, structure mails and revamp the directional scanner! |

Andski
GoonWaffe Goonswarm Federation
5684
|
Posted - 2012.12.04 07:26:00 -
[41] - Quote
Marlona Sky wrote:James Amril-Kesh wrote:It was too obscure, but by location and not by content. That does answer that question though. I imagine it's easier for them to do it that way. I agree with location and such. What I really would like to see is something more in game as far as important dev posts and such instead of just isolated in the forums. Everyone knows that a very small percentage of players come to the forums and an optional ticker window that can be resized to something very small would be appreciated. I know some of you like to shout from on top of your soap boxes proclaiming that those who do not have a second monitor for just the forums and murdering their F5 key; in fact deserve to suffer the wrath of the 'lack of knowledge' gods. This line of thinking is a bit on the childish side. Players need more communication with announcements via in game, as well as on the forums.
I'm sorry but no matter how much CCP tries to put a message right into your face most players disregard it anyway. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. An idea for improving corp management |

Laurinius
Perkone Caldari State
0
|
Posted - 2012.12.04 09:08:00 -
[42] - Quote
James Amril-Kesh wrote: [...]
It's safest however to assume that only full levels will transfer, and you have more than enough time to get all the skills you need before the change if you want all 8 skills at lvl 5.
So this isn't going live before the end of January? It'll take me until January 13th to complete Destroyer V, BC V and all racial cruisers III. |

Norgslon Turiak
Hedion University Amarr Empire
0
|
Posted - 2012.12.04 09:57:00 -
[43] - Quote
James Amril-Kesh wrote:Laurinius wrote:Norgslon Turiak wrote:What happens with the skill split when I'm 50% towards BC 5 (lets call it "4.5")? Do I get the all racial BC skills to lvl 4 or to lvl 4.5 (ofc asuming I have cruiser 3 for those racial ready).
I would like an answer to this question as well... I assume they'll give you the same SP per skill that you currently have in the generic skill. So if you're at BC 4.5, you'll have Amarr BC 4.5, Gallente BC 4.5, etc. It's safest however to assume that only full levels will transfer, and you have more than enough time to get all the skills you need before the change if you want all 8 skills at lvl 5.
Seems logical but I cant find a dev really saying anything about this in particular, just the "if you could fly it before blah blah part" MAybe I missed it in the massive amount of forum posts going on.
I'm really wondering cause I dont know if I will make it to level5 in time if I wait for a remap that is coming up soon since it is unknown when the changes go live. I hate to be at 98% towards level 5 and found out I could have skilled swomething else those 20 days cause im going to get level 4 BC skills anyway.
Just in case im training towards it anyway but if this information was more clear I could get more out of my training plan. |

Gilhelmi
Top Snipe's School of Engineering R.E.P.O.
0
|
Posted - 2012.12.05 00:53:00 -
[44] - Quote
KIller Wabbit wrote:Not giving us a target date for the change is just trolling us. Seriously - this is the second time you've attempted to put us into a panic over this. We have other training needs as well. Not being able to prioritize because you just like messing with us is harassment.
Agreed. I have devoted far too much time to this. Then the only reason I did was I like my options to be open.
Though at least I can get BC to 5 now. I was going to settle for 4and1/2 |

Gilhelmi
Top Snipe's School of Engineering R.E.P.O.
0
|
Posted - 2012.12.05 01:04:00 -
[45] - Quote
Marlona Sky wrote:James Amril-Kesh wrote:It was too obscure, but by location and not by content. That does answer that question though. I imagine it's easier for them to do it that way. I agree with location and such. What I really would like to see is something more in game as far as important dev posts and such instead of just isolated in the forums. Everyone knows that a very small percentage of players come to the forums and an optional ticker window that can be resized to something very small would be appreciated. I know some of you like to shout from on top of your soap boxes proclaiming that those who do not have a second monitor for just the forums and murdering their F5 key; in fact deserve to suffer the wrath of the 'lack of knowledge' gods. This line of thinking is a bit on the childish side. Players need more communication with announcements via in game, as well as on the forums.
Are you being serious? They had a dev blog on it.
Not only that but reading the forums before you log in is always recommended to keep an eye on those *insert your enemy here*.
I swear it take 10 min to get educated. |

Mund Richard
10
|
Posted - 2012.12.05 01:12:00 -
[46] - Quote
Gilhelmi wrote:Marlona Sky wrote:James Amril-Kesh wrote:It was too obscure, but by location and not by content. That does answer that question though. I imagine it's easier for them to do it that way. I agree with location and such. What I really would like to see is something more in game as far as important dev posts and such instead of just isolated in the forums. Everyone knows that a very small percentage of players come to the forums and an optional ticker window that can be resized to something very small would be appreciated. I know some of you like to shout from on top of your soap boxes proclaiming that those who do not have a second monitor for just the forums and murdering their F5 key; in fact deserve to suffer the wrath of the 'lack of knowledge' gods. This line of thinking is a bit on the childish side. Players need more communication with announcements via in game, as well as on the forums. Are you being serious? They had a dev blog on it. Not only that but reading the forums before you log in is always recommended to keep an eye on those *insert your enemy here*. I swear it take 10 min to get educated. Just two things to add:
1) There's a button called Dev Posts. I check it at work while others take their smoke break, IF I remember. 10 mins a day usually more or less enough just to get a feel of what I need to read at home, if at all. No F5 key murdering required.
2) What question did it not answer? Integer
Or did you mean how they didn't add a timeframe? Wasn't part of the question I was answering I believe. Half a month or so one CCP member let slip how it's not this year. If you are not on a remap now, you can totally make it with +4 implants. If you are on a remap, there were devblogs out on it, that are shown as you log in, so you should have seen it. The toon you post on is like 9 months old, I'd say at least two devblogs mentioned it since then. Sarcasm can be like drugs. |

Gilhelmi
Top Snipe's School of Engineering R.E.P.O.
0
|
Posted - 2012.12.06 03:19:00 -
[47] - Quote
Mund Richard wrote:Gilhelmi wrote:Marlona Sky wrote:James Amril-Kesh wrote:It was too obscure, but by location and not by content. That does answer that question though. I imagine it's easier for them to do it that way. I agree with location and such. What I really would like to see is something more in game as far as important dev posts and such instead of just isolated in the forums. Everyone knows that a very small percentage of players come to the forums and an optional ticker window that can be resized to something very small would be appreciated. I know some of you like to shout from on top of your soap boxes proclaiming that those who do not have a second monitor for just the forums and murdering their F5 key; in fact deserve to suffer the wrath of the 'lack of knowledge' gods. This line of thinking is a bit on the childish side.Players need more communication with announcements via in game, as well as on the forums. Are you being serious? They had a dev blog on it. Not only that but reading the forums before you log in is always recommended to keep an eye on those *insert your enemy here*. I swear it take 10 min to get educated. Just two things to add: 1) I do not have a second monitor. There's a button called Dev Posts. I check it at work while others take their smoke break, IF I remember. 10 mins a day usually more or less enough just to get a feel of what I need to read at home, if at all. No F5 key murdering required. 2) What question did it not answer? IntegerOr did you mean how they didn't add a timeframe? Wasn't part of the question I was answering I believe. Half a month or so one CCP member let slip how it's not this year. If you are not on a remap now, you can totally make it with +4 implants. Heck, I'm on an Int/mem remap, and I'll still make it in time having only started recently (and no, didn't remap, I'm accepting the extra training time needed)! If you are on a remap, there were devblogs out on it, that are shown as you log in, so you should have seen it. The toon you post on is like 9 months old, I'd say at least two devblogs mentioned it since then. I sometimes Alt-Tab when I am auto-piloting through HS. In a WH I have tons of time to read and study.
|

ElectroPulse
ElectroCorp
0
|
Posted - 2012.12.09 02:41:00 -
[48] - Quote
Hmmm.... Anyone have any idea whether someone starting to train BC IV and V will have time at this point? (with stock remap and +4s)
My brother has been thinking about resubbing, and I told him this would be a great time because of the BC skill change... Hoping he will have time (would take 33 days for BC V (with lvl3 for all cruisers), then another 9 days for Destroyers, provided he chose to do that). |

Mund Richard
18
|
Posted - 2012.12.09 02:49:00 -
[49] - Quote
We have no 100% way to be sure until CCP says so. CCP only stated it won't be this year, and thus all my toons are aiming to finish before 31st of December 23:59, but I'm a born pessimist.
He'll probably make it. Sarcasm can be like drugs. |

Devaroni
Unforeseen Consequences. The Unthinkables
3
|
Posted - 2012.12.18 01:50:00 -
[50] - Quote
So what is happening to the pre-reqs for skills such as Command Ships? Currently Command Ships require BattleCruisers to V... are there going to be racial command ships? |

Mund Richard
57
|
Posted - 2012.12.18 02:14:00 -
[51] - Quote
Devaroni wrote:Vulture (Command Ship) Pre-Reqs - Caldari Cruiser V - Caldari Battlecruiser V - Logistics IV - Command Shps I - - Warefare Link Specialist IV (primary pre-req for Command Ships)
Is this correct? No.
... Oh, should I go for a longer answer? Was in a devblog or something. Tiericided skill requirements won't require any other ship class at V but the T1 racial version and the T2. In return, they are looking into ways to keep the time to sit in one similar.
... Which I find silly with the current pre-tiericided T2's state, as T3s take less time to get into, and are quite often more prefered. ...But it may be a Me problem.
Edit: link1. Missing the second half - for now. Sarcasm can be like drugs. |

Devaroni
Unforeseen Consequences. The Unthinkables
3
|
Posted - 2012.12.18 02:21:00 -
[52] - Quote
Mund Richard wrote:Devaroni wrote:Vulture (Command Ship) Pre-Reqs - Caldari Cruiser V - Caldari Battlecruiser V - Logistics IV - Command Shps I - - Warefare Link Specialist IV (primary pre-req for Command Ships)
Is this correct? No. ... Oh, should I go for a longer answer? Was in a devblog or something. Tiericided skill requirements won't require any other ship class at V but the T1 version. In return, they are looking into ways to keep the time to sit in one similar. ... Which I find silly with the current pre-tiericided T2's state, as T3s take less time to get into, and are quite often more prefered. ...But it may be a Me problem. Edit: link1. Missing the second half - for now.
Ok so the new assumption would be something along the lines of...
Vulture (Command Ship) Pre-Reqs - Caldari Battlecruiser V - Logistics IV or higher - Command Shps I or higher - - Warefare Link Specialist IV or higher (primary pre-req for Command Ships) - Possible other skills to make training time the same
|

Mund Richard
57
|
Posted - 2012.12.18 02:25:00 -
[53] - Quote
CCP Ytterbium wrote: Now, training for an Absolution requires you to train for Amarr Frigate 4, Amarr Destroyer 4, Amarr Cruiser 4 and Amarr Battlecruiser at 5. There is no more need for the Amarr Cruiser 5 and Heavy Assault Ship at 4.
Based on his example, Logi IV should be going away as well. Unless they tune stuff. Sarcasm can be like drugs. |

Devaroni
Unforeseen Consequences. The Unthinkables
3
|
Posted - 2012.12.18 02:29:00 -
[54] - Quote
Mund Richard wrote: CCP Ytterbium wrote: Now, training for an Absolution requires you to train for Amarr Frigate 4, Amarr Destroyer 4, Amarr Cruiser 4 and Amarr Battlecruiser at 5. There is no more need for the Amarr Cruiser 5 and Heavy Assault Ship at 4.
Based on his example, Logi IV should be going away as well. Unless they tune stuff.
So has it been stated that these skills are being removed? And if so, that means people will get their SP back to spend on whatever they want? I guess with that example there doesn't seem to be a need for them unless they make with specific to ship role bonuses, but not ship requirements...
* EDIT * I found some older blog talking about this as well... seems that logi, heavy assault ship, etc skills are still being used, but you just don't need them at 4 (so assuming just at 1, and each level applies new role-bonuses) |

Tyberius Franklin
Federal Navy Academy Gallente Federation
401
|
Posted - 2012.12.18 03:01:00 -
[55] - Quote
Devaroni wrote:Mund Richard wrote: CCP Ytterbium wrote: Now, training for an Absolution requires you to train for Amarr Frigate 4, Amarr Destroyer 4, Amarr Cruiser 4 and Amarr Battlecruiser at 5. There is no more need for the Amarr Cruiser 5 and Heavy Assault Ship at 4.
Based on his example, Logi IV should be going away as well. Unless they tune stuff. So has it been stated that these skills are being removed? And if so, that means people will get their SP back to spend on whatever they want? I guess with that example there doesn't seem to be a need for them unless they make with specific to ship role bonuses, but not ship requirements... * EDIT * I found some older blog talking about this as well... seems that logi, heavy assault ship, etc skills are still being used, but you just don't need them at 4 (so assuming just at 1, and each level applies new role-bonuses) Where was this? The only time I saw such a change to a tech 2 skill was for exhumers as the ships were tiered while being T2 ships. And even then not as an unlock for another class. |

Shylari Avada
Amok. Goonswarm Federation
156
|
Posted - 2012.12.18 03:11:00 -
[56] - Quote
Can't believe all these people need to be forcefully coerced to either train BC V or Destroyer V, which are both amazing skills that don't have very long training times (No 20 days isn't a long time). |

Devaroni
Unforeseen Consequences. The Unthinkables
3
|
Posted - 2012.12.18 03:29:00 -
[57] - Quote
Tyberius Franklin wrote:Devaroni wrote:Mund Richard wrote: CCP Ytterbium wrote: Now, training for an Absolution requires you to train for Amarr Frigate 4, Amarr Destroyer 4, Amarr Cruiser 4 and Amarr Battlecruiser at 5. There is no more need for the Amarr Cruiser 5 and Heavy Assault Ship at 4.
Based on his example, Logi IV should be going away as well. Unless they tune stuff. So has it been stated that these skills are being removed? And if so, that means people will get their SP back to spend on whatever they want? I guess with that example there doesn't seem to be a need for them unless they make with specific to ship role bonuses, but not ship requirements... * EDIT * I found some older blog talking about this as well... seems that logi, heavy assault ship, etc skills are still being used, but you just don't need them at 4 (so assuming just at 1, and each level applies new role-bonuses) Where was this? The only time I saw such a change to a tech 2 skill was for exhumers as the ships were tiered while being T2 ships. And even then not as an unlock for another class. Also why would there be any SP refund, there are still ships that use the prerequisite class skills?
http://community.eveonline.com/devblog.asp?a=blog&nbid=9129 |

Alphea Abbra
Grim Determination Nulli Secunda
78
|
Posted - 2012.12.18 03:37:00 -
[58] - Quote
Shylari Avada wrote:Can't believe all these people need to be forcefully coerced to either train BC V or Destroyer V, which are both amazing skills that don't have very long training times (No 20 days isn't a long time). Well, judging from the reactions I have seen, which is both a biased and limited sample, so take it with a grain of salt, those who are being coerced are a very strange breed, composed of 3 major brands: Newbies, who might offset their training of core skills to not miss out in 3 months time; alts of established players where the alt may need it "down the road"; and people whose way of thinking I have given up on comprehending. The last group is commonly portraited as "not very bright at all".
Destroyers 5 wasn't the best choice (Bang4Buck-wise) earlier, where you'd get 4 racial ships (Of which 2 were of limited ability) for one skill, but with both destroyer buffs and 4 new destroyers that one skill now gives you plenty of different opportunity. It's like the HAC skill, except you only need racial frigates at 3. You still get access to 8 very different ships with use in a number of different situations. Battlecruisers 5 has always been that way, it seems, now more than ever with 12 ships for the price of 3, essentially. And BC are as a whole very used ships in group and generally forgiving ships, both on skillpoints and pricetags. I am very glad for the skillpoints I invested, and my non-PvP alt is training BC 5 currently (Destroyer 4+5 following), since if it's needed later it's a hassle to train then rather than now. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
401
|
Posted - 2012.12.18 03:40:00 -
[59] - Quote
Devaroni wrote:Tyberius Franklin wrote:Devaroni wrote: So has it been stated that these skills are being removed? And if so, that means people will get their SP back to spend on whatever they want? I guess with that example there doesn't seem to be a need for them unless they make with specific to ship role bonuses, but not ship requirements...
* EDIT * I found some older blog talking about this as well... seems that logi, heavy assault ship, etc skills are still being used, but you just don't need them at 4 (so assuming just at 1, and each level applies new role-bonuses)
Where was this? The only time I saw such a change to a tech 2 skill was for exhumers as the ships were tiered while being T2 ships. And even then not as an unlock for another class. Also why would there be any SP refund, there are still ships that use the prerequisite class skills? http://community.eveonline.com/devblog.asp?a=blog&nbid=9129
Devblog wrote: Cut needless requirements for tech 2 ships across classes. Tech 2 philosophy is all about specializing into a specific hull and role, thus, requiring players to train for Assault Ships, then Heavy Assault Ships when aiming for Field Command Ships, is quite redundant.
This says nothing about there being a reduction to lvl 1 for the prerequisite skills but rather indicates the goal is the removal of those prerequisites that are specializations of another ship class. So Command ships wouldn't require the logistics or heavy assault ship skills at all.
Regarding the T2 ship classes there is no change except for the exhumers class as those ships never had a tier they had to be trained to within their respective skill beyond lvl 1. |

Alphea Abbra
Grim Determination Nulli Secunda
78
|
Posted - 2012.12.18 03:41:00 -
[60] - Quote
Devaroni wrote:http://community.eveonline.com/devblog.asp?a=blog&nbid=9129 You might want to read that picture again, to make sure you understand it correctly. For the Amarr command ships, neigher logistics nor HAC skills will be required, according to the following picture (Taken from the handy explanation in the dev. blog you linked): http://cdn1.eveonline.com/www/newssystem/media/8742/1/Skilltreeafter_1920.jpg
Logistics ships will still use the logistics skill and get bonuses as it is now, but the fleet command won't use the skill. |

Mund Richard
58
|
Posted - 2012.12.18 11:13:00 -
[61] - Quote
Oh and in the same devblog:
Quote:However, reducing training requirements for various ship classes is not a side-effect we are necessarily happy with Sarcasm can be like drugs. |

Mallak Azaria
GoonWaffe Goonswarm Federation
1446
|
Posted - 2012.12.18 11:21:00 -
[62] - Quote
Ultimately, CCP Eterne's intended audience will not read this & will complain when the changes go through. It's about time CCP stops catering to the lazy players with this sense of entitlement for fear of losing money. These aren't the people making the game better, these are the people wanting you to turn EVE in to a game that is like most other MMO's. |

Jita Akachi
State War Academy Caldari State
3
|
Posted - 2012.12.18 12:19:00 -
[63] - Quote
Sorry for my poor english but i don't understand, is CCP planing to give free SP to veteran ?! Personnaly i can't and won't restat to learn BC V et Destro V on my "main" for some month (or need 2 free restat..), i'm certainly not alone and i don't understand why CCP should give free SP ? tears ? EvE is not supposed to be hello kitty online, if free SP is given to a player just because he have already many SP, i prefer unsubscribe my accounts now..
Outrage. |

Opera Noir
Inglorious-Basterds The Bloody Ronin Syndicate
23
|
Posted - 2012.12.18 12:50:00 -
[64] - Quote
Jita Akachi wrote:Sorry for my poor english but i don't understand, is CCP planing to give free SP to veteran ?! Personnaly i can't and won't restat to learn BC V et Destro V on my "main" for some month (or need 2 free restat..), i'm certainly not alone and i don't understand why CCP should give free SP ? tears ? EvE is not supposed to be hello kitty online, if free SP is given to a player just because he have already many SP, i prefer unsubscribe my accounts now..
Outrage. It's a matter of balancing the game to get the value they want with skills. Both the classes they are dividing have enough ships to warrant the change now. Before they didn't. I really suggest you train both of those to 5 even if it interferes with your skill plan, it's a month long detour but will be worth while in the long run. |

Doddy
Excidium. Executive Outcomes
437
|
Posted - 2012.12.18 13:02:00 -
[65] - Quote
Jita Akachi wrote:Sorry for my poor english but i don't understand, is CCP planing to give free SP to veteran ?! Personnaly i can't and won't restat to learn BC V et Destro V on my "main" for some month (or need 2 free restat..), i'm certainly not alone and i don't understand why CCP should give free SP ? tears ? EvE is not supposed to be hello kitty online, if free SP is given to a player just because he have already many SP, i prefer unsubscribe my accounts now..
Outrage.
What does sp have to do with it tbh. And why would you neeed restats. Do you think the purpose of eve is to obtain sp or something?
Whats the problem of a player getting "free sp" if that sp doesn't let them do anything they couldn't do before? SP on its own is meaningless, it is the abilities it allows that matter. In this case ccp is not nerfing a players abilities, but you want them to just so you don't have comparitively less sp (and only because you chose not to train the skill) even though the sp is adding nothing.
|

Mallak Azaria
GoonWaffe Goonswarm Federation
1448
|
Posted - 2012.12.18 13:12:00 -
[66] - Quote
Jita Akachi wrote:Sorry for my poor english but i don't understand, is CCP planing to give free SP to veteran ?! Personnaly i can't and won't restat to learn BC V et Destro V on my "main" for some month (or need 2 free restat..), i'm certainly not alone and i don't understand why CCP should give free SP ? tears ? EvE is not supposed to be hello kitty online, if free SP is given to a player just because he have already many SP, i prefer unsubscribe my accounts now..
Outrage.
You don't have to be a veteran to have those skills at L5. It's about time CCP stops catering to the lazy players with this sense of entitlement for fear of losing money. These aren't the people making the game better, these are the people wanting you to turn EVE in to a game that is like most other MMO's. |

Devaroni
Unforeseen Consequences. The Unthinkables
3
|
Posted - 2012.12.18 15:41:00 -
[67] - Quote
Alphea Abbra wrote:Devaroni wrote:http://community.eveonline.com/devblog.asp?a=blog&nbid=9129 You might want to read that picture again, to make sure you understand it correctly. For the Amarr command ships, neigher logistics nor HAC skills will be required, according to the following picture (Taken from the handy explanation in the dev. blog you linked): http://cdn1.eveonline.com/www/newssystem/media/8742/1/Skilltreeafter_1920.jpgLogistics ships will still use the logistics skill and get bonuses as it is now, but the fleet command won't use the skill.
Don't get me wrong, I am training the skills as we speak to do this, I am just simply wanting to understand fully in detail about what's going to happen.
The blog I posted ( http://community.eveonline.com/devblog.asp?a=blog&nbid=9129 ) does show new "ship progressions" pics for each race further down... I guess I mistook that for skill progression on some level. The way the arrows line up with that is a tad bit confusing to me, so if someone could explain the ship line pictures better I might not be so confused on the subject :) |

Auduin Samson
Do not disturb
0
|
Posted - 2012.12.19 02:58:00 -
[68] - Quote
Definitely going to start training these up. I'm curious though, how will the split work if we are in the middle of training either Battlecruisers or Destroyers when the patch is deployed? Will we be reimbursed those skillpoints, or will they be split among the racial BC/Dessie skills? |

Mund Richard
59
|
Posted - 2012.12.19 03:02:00 -
[69] - Quote
Auduin Samson wrote:Definitely going to start training these up. I'm curious though, how will the split work if we are in the middle of training either Battlecruisers or Destroyers when the patch is deployed? Will we be reimbursed those skillpoints, or will they be split among the racial BC/Dessie skills? From what I've gathered, you'll only get the full levels trained get translated into the new skills. Any overflow will either be reimbursed or lost. We do not know which. Maybe even CCP doesn't, yet. Sarcasm can be like drugs. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
401
|
Posted - 2012.12.19 04:05:00 -
[70] - Quote
Devaroni wrote:Alphea Abbra wrote:Devaroni wrote:http://community.eveonline.com/devblog.asp?a=blog&nbid=9129 You might want to read that picture again, to make sure you understand it correctly. For the Amarr command ships, neigher logistics nor HAC skills will be required, according to the following picture (Taken from the handy explanation in the dev. blog you linked): http://cdn1.eveonline.com/www/newssystem/media/8742/1/Skilltreeafter_1920.jpgLogistics ships will still use the logistics skill and get bonuses as it is now, but the fleet command won't use the skill. Don't get me wrong, I am training the skills as we speak to do this, I am just simply wanting to understand fully in detail about what's going to happen. The blog I posted ( http://community.eveonline.com/devblog.asp?a=blog&nbid=9129 ) does show new "ship progressions" pics for each race further down... I guess I mistook that for skill progression on some level. The way the arrows line up with that is a tad bit confusing to me, so if someone could explain the ship line pictures better I might not be so confused on the subject :) The progressions very simply are where the arrows point. In the old progression there is an arrow going from Assault ships to Heavy Assault ships and again from there to field commands. In the new progression those arrows do not exist. This is because those are not related progression wise in the plan proposed. |

Doddy
Excidium. Executive Outcomes
440
|
Posted - 2012.12.19 15:19:00 -
[71] - Quote
Devaroni wrote:Alphea Abbra wrote:Devaroni wrote:http://community.eveonline.com/devblog.asp?a=blog&nbid=9129 You might want to read that picture again, to make sure you understand it correctly. For the Amarr command ships, neigher logistics nor HAC skills will be required, according to the following picture (Taken from the handy explanation in the dev. blog you linked): http://cdn1.eveonline.com/www/newssystem/media/8742/1/Skilltreeafter_1920.jpgLogistics ships will still use the logistics skill and get bonuses as it is now, but the fleet command won't use the skill. Don't get me wrong, I am training the skills as we speak to do this, I am just simply wanting to understand fully in detail about what's going to happen. The blog I posted ( http://community.eveonline.com/devblog.asp?a=blog&nbid=9129 ) does show new "ship progressions" pics for each race further down... I guess I mistook that for skill progression on some level. The way the arrows line up with that is a tad bit confusing to me, so if someone could explain the ship line pictures better I might not be so confused on the subject :)
On the old way the arrows are running across between the t2 ships as well as coming from the t1. So to be able to use a races 2 command ships command ship no longer requires battlecruiser 5, racial cruiser 5, racial frigate 4, hac 4, logistics 4, assault ships 4 and instead just needs racial battlecruiser 5. Whether it will need any of the prereqs for the above ships is unknown but at a guess the requirements would also lose at least some of long range targetting 5, signature analysis 5, weapon upgrades 5, mechanic 5, engineering 5, gunnery 2, electronics 2 and possibly only keep leadership 5 warfare link spec 4, spaceship command 5.
So to fly absolution and damnation;
NOW Command ships 1, Battlecruiser 5, Amarr cruiser 5, amarr frigate 4, spaceship command 5, leadership 5, warfare link spec 4, logistics 4, hac 4, assault ships 4, signature analysis 5, long range targetting 5, mechanic 5, engineering 5, weapon upgrades 5, electronics 2, gunnery 2.
New system, minimal Command ships 1, Amarr battlecruiser 5, Amarr cruiser 4, amarr frigate 4, spaceship command 5, leadership 5, warfare link spec 4.
A bit of a difference :)
|

Mund Richard
60
|
Posted - 2012.12.19 15:21:00 -
[72] - Quote
Doddy wrote: Whether it will need any of the prereqs for the above ships is unknown but at a guess the requirements would also lose at least some of long range targetting 5, signature analysis 5, weapon upgrades 5, mechanic 5, engineering 5, gunnery 2, electronics 2 and possibly only keep leadership 5 warfare link spec 4, spaceship command 5. I would not count on it. They did say they don't like how it means a shorter training for them. I do! As such I don't count on it even more. Sarcasm can be like drugs. |

Keko Khaan
Center for Advanced Studies Gallente Federation
50
|
Posted - 2012.12.23 21:07:00 -
[73] - Quote
I got bc 4 and im training it to 5 atm. However i was wondering if i dont make in time. Lets say if i got few days left to bc 5 on the day patch hits tq. Whats happens to those sp's? Do i get them back as free sp or do i got that few days left to all racial bc 5's or do those sp's between 4 and 5 go wasted? |

Mund Richard
68
|
Posted - 2012.12.23 21:26:00 -
[74] - Quote
Do i get them back as free sp <-- not too likely, but maybe, hope for it
do i got that few days left to all racial bc 5's <-- Based on CCP communication, big fat NO do those sp's between 4 and 5 go wasted? <-- what's missing to complete the previous two into 100% chance
But you should make it in time hopefully, there was no new build on the test server yet (not saying there MUST be one), and DEVs are on holidays.
Note: this is mainly my personal guessing, but no one but CCP knows any better I believe. Wish there was a Rogue Drone Faction Battleship. Infested Domi! including all the wiggly bits for extra drone repairs, more drone dps than a Rattler due to a role bonus, less tank, and with turrets. |

DeMichael Crimson
Republic University Minmatar Republic
4309
|
Posted - 2012.12.23 22:44:00 -
[75] - Quote
CCP Eterne wrote:Hello everyone, Lately there have been a lot of posts on the forum pertaining to the proposed splitting of the Destroyer and Battlecruiser skills into racial variants as discussed in this dev blog from CCP Ytterbium. If you could fly it before, you will be able to do so after the change. You will be automatically given the new racial BC and Destroyer skills at your current BC/Destroyer skill level if you also have the corresponding racial Cruiser/Frigate skill to 3.
Well, since I have all racial Frigate and Cruiser skills already trained at least to level 4 (Minmatar Frigate & Cruiser trained to level 5) along with Destroyer and Battlecruiser skills already trained to level 5, when the change happens I should then get all 4 racial Destroyer and Battlecruiser skills added to my character sheet at level 5 (fully trained).
Sounds like a 'Win Win' situation, at least from my viewpoint.
\o/
DMC |

Devaroni
Unforeseen Consequences. The Unthinkables
8
|
Posted - 2012.12.30 01:33:00 -
[76] - Quote
Yup I found this video which helped a lot... it had an extra picture on that slide that wasn't on any of the Dev Blogs (maybe a DEV can post a high quality picture of it up?)
http://www.youtube.com/watch?v=r5wnCBfkMh8
That's the video... the picture is here (poor quality):
http://i.imgur.com/8m5uc.jpg?1
|

James Amril-Kesh
RAZOR Alliance
2996
|
Posted - 2012.12.30 02:54:00 -
[77] - Quote
CCP has said that if you're partially through training BC IV to BC V, you will only get racial BC IV after the change, and the partial levels will not transfer. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Lexmana
778
|
Posted - 2012.12.30 13:35:00 -
[78] - Quote
They are all here in this devblog. |

Devaroni
Unforeseen Consequences. The Unthinkables
9
|
Posted - 2012.12.31 18:19:00 -
[79] - Quote
They don't have that particular picture I posted though... not in high quality... they only have the old trees |

Devaroni
Unforeseen Consequences. The Unthinkables
9
|
Posted - 2012.12.31 18:20:00 -
[80] - Quote
James Amril-Kesh wrote:CCP has said that if you're partially through training BC IV to BC V, you will only get racial BC IV after the change, and the partial levels will not transfer.
Can you show me where that was stated? So do you get reimbursed the points if you are partially trained in BCs? I mean if i spend 20 days training BC V, and I only make it through 15 days of training before the patch hits... do I lose those 15 days?
I'd like a source for this information too if you have it. |

Mallak Azaria
GoonWaffe Goonswarm Federation
2048
|
Posted - 2012.12.31 19:21:00 -
[81] - Quote
Devaroni wrote:James Amril-Kesh wrote:CCP has said that if you're partially through training BC IV to BC V, you will only get racial BC IV after the change, and the partial levels will not transfer. Can you show me where that was stated? So do you get reimbursed the points if you are partially trained in BCs? I mean if i spend 20 days training BC V, and I only make it through 15 days of training before the patch hits... do I lose those 15 days? I'd like a source for this information too if you have it.
It's in the OP, 2 devblogs have explained it & you can also find it in the F&I forum. The Adventures of a Belligerent Undesirable |

Aren Madigan
EVE University Ivy League
8
|
Posted - 2013.01.06 03:17:00 -
[82] - Quote
What I don't get is the logic behind making a game that is already hellish on new players even more unforgiving towards them. Can give whatever reason you want for the change, but in the end, they either have to sacrifice useful skill training for a month to make sure its not a problem later, or suck it up and really, I don't see the point in effectively punishing latecomers to the game. Sure you ultimately don't NEED them all, but it IS a significant hit to their potential versatility. Plus is there really even enough ships of those classes to warrant the change in the first place? I mean, the new Destroyers help, but they don't exactly cover all the potential role sets, and they'll be making them required for Cruisers I've been hearing? OK, now someone who has no reason to initially train Destroyers has to just to get at the ships that actually fit their chosen role. I don't know, it just doesn't make sense to make things harder for a small group rather arbitrarily. Its not like cross-faction training isn't already time consuming to do effectively. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2162
|
Posted - 2013.01.06 03:24:00 -
[83] - Quote
Jesus people just get all your all-race frig, cruiser, and the BC skill to 5. Problem solved.
|

Aren Madigan
EVE University Ivy League
8
|
Posted - 2013.01.06 03:27:00 -
[84] - Quote
Gogela wrote:Jesus people just get all your all-race frig, cruiser, and the BC skill to 5. Problem solved.
Except it forces people to waste time on skills they aren't necessarily ready for, sacrificing quite a bit of improvement on what they currently DO need and are ready for, so no, its not that simple. |

Morgred
Mordu's Military Industrial Command Mordus Angels
0
|
Posted - 2013.01.17 01:27:00 -
[85] - Quote
I would actually like to see the harbinger be the drone boat for amarr,
if the prophecy ends up being the drone boat it wont make any sense, lets compare it to the ferrox. the ferrox can have either missile launchers or guns on it, the vulture is the gun boat iteration of the ferrox, and the nighthawk is the missile boat iteration of the ferrox. caldari use both hybrid turrets and missiles so this setup is sound with both the lore and the t2 versions have a fitting commonality with the t1 version.
prophecy, laser boat, absolution, t2 laser boat, damnation is a missile boat and while this doesn't seem to fit with amarr at all, remember that the khandid kingdom is a splinter group of amarrians that have adopted many caldari concepts and technology, so lore wise the damnation makes sense.
some of you might be saying that the amarr empire does have an example of a drone boat, so making the prophecy a drone boat harkens to that idea, i say lets look closely at the arbitrator, yes it is a drone boat, the pilgrim is a drone boat, and the curse is a drone boat, so unless we want to make the prophecy a drone boat, absolution a drone boat, and the damnation a drone boat to fit the evolutionary model that the arbitrator fits, it doesn't make sense.
now in my opinion the harbinger being a drone boat makes sense because it is already a stand alone ship with no t2 iterations, so we can make it anything we want without having fitting commonality issues or lore issues. |

John DaiSho
Applied Creations The Fendahlian Collective
64
|
Posted - 2013.01.17 01:29:00 -
[86] - Quote
Morgred wrote:I would actually like to see the harbinger be the drone boat for amarr,
if the prophecy ends up being the drone boat it wont make any sense, lets compare it to the ferrox. the ferrox can have either missile launchers or guns on it, the vulture is the gun boat iteration of the ferrox, and the nighthawk is the missile boat iteration of the ferrox. caldari use both hybrid turrets and missiles so this setup is sound with both the lore and the t2 versions have a fitting commonality with the t1 version.
prophecy, laser boat, absolution, t2 laser boat, damnation is a missile boat and while this doesn't seem to fit with amarr at all, remember that the khandid kingdom is a splinter group of amarrians that have adopted many caldari concepts and technology, so lore wise the damnation makes sense.
some of you might be saying that the amarr empire does have an example of a drone boat, so making the prophecy a drone boat harkens to that idea, i say lets look closely at the arbitrator, yes it is a drone boat, the pilgrim is a drone boat, and the curse is a drone boat, so unless we want to make the prophecy a drone boat, absolution a drone boat, and the damnation a drone boat to fit the evolutionary model that the arbitrator fits, it doesn't make sense.
now in my opinion the harbinger being a drone boat makes sense because it is already a stand alone ship with no t2 iterations, so we can make it anything we want without having fitting commonality issues or lore issues.
Have you seen the lore writing of Fozzie, explaining why the tristan became a droneboat, even when its T2 version is using torps? I guess as long as you have enough fantasy and are able to make a nice story you can get very good reasons why the prophecy is a droneboat and its T2 counterparts are not. |

Prince Mammon
24th Imperial Crusade Amarr Empire
1
|
Posted - 2013.01.17 01:33:00 -
[87] - Quote
These changes seem fine, if they were made years ago. Now it's simply adding more skills your forced to train to use the same ships.
I wonder if someone makes more money if it takes you longer to train skills to use these ships... CCP Gargant: "a total blanket no-tolerance policy was enacted on accusing the ISD of misbehaving" Who else said there people couldn't be accused of misbehaving? Nothing to see here, move along. |

James Amril-Kesh
4S Corporation RAZOR Alliance
3352
|
Posted - 2013.01.17 05:22:00 -
[88] - Quote
You're not forced to train them at all. Everybody's training them because it's an opportunity to circumvent having to train more skills later in the event they decide to crosstrain later. In many cases like mine these are skills I would have trained anyway.
Besides, you don't have to train anything to be able to fly after the change what you can fly now. This has been said so many times... Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1826
|
Posted - 2013.01.17 06:51:00 -
[89] - Quote
Aren Madigan wrote:Gogela wrote:Jesus people just get all your all-race frig, cruiser, and the BC skill to 5. Problem solved. Except it forces people to waste time on skills they aren't necessarily ready for, sacrificing quite a bit of improvement on what they currently DO need and are ready for, so no, its not that simple. No one's forcing you to do anything per se. If you don't need them don't train them, and no "a bit of improvement" is a very subjective term that is your opinion. CCP realizes the huge negative impact these changes are going to affect players, but they still said "we know, but it's necessary", after incarna and after all the rages for the past year, so it means as it is, necessary.
Is it currently broken? no, it works fine, but that's probably the only thing it does, it works. How about from the development side of things? How about the whole tiericide thing that will look ridiculous seeing that destroyers and battlecruisers are the only two skills that's not streamlined properly and as CCP said, the current system is a bad one, if it's worth taking a hit for changing them for the better, so be it. "I'd rather have other players-áget shot by other players than not interacting with others" -CCP Soundwave |

Arronicus
Vintas Industries Mistakes Were Made.
73
|
Posted - 2013.01.17 07:16:00 -
[90] - Quote
Aren Madigan wrote:Gogela wrote:Jesus people just get all your all-race frig, cruiser, and the BC skill to 5. Problem solved. Except it forces people to waste time on skills they aren't necessarily ready for, sacrificing quite a bit of improvement on what they currently DO need and are ready for, so no, its not that simple.
Except, it really doesn't. It gives players an opportunity to get a jump start on future training if they want to, but it doesn't actually penalize them, if they don't. If you are using the ships to their full extent already, nothing changes, if you arent, and dont train the skill, you can actually train up for a single race of battlecruisers FASTER after the patch. |

Mr Epeen
It's All About Me
2109
|
Posted - 2013.01.17 07:37:00 -
[91] - Quote
So my skill sheet won't have some generic Battlecruiser and Destroyer skill.
It will proudly proclaim Gallente Battlecruiser and Gallente Destroyer. Sweet!
Mr Epeen  -ávOv |

James Amril-Kesh
4S Corporation RAZOR Alliance
3357
|
Posted - 2013.01.17 07:37:00 -
[92] - Quote
Arronicus wrote:you can actually train up for a single race of battlecruisers FASTER after the patch. It won't be any faster than it is now. The battlecruisers skills will be of the same rank as they are now (rank 6). Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

Vera Algaert
Republic University Minmatar Republic
679
|
Posted - 2013.01.17 08:02:00 -
[93] - Quote
James Amril-Kesh wrote:Arronicus wrote:you can actually train up for a single race of battlecruisers FASTER after the patch. It won't be any faster than it is now. The battlecruisers skills will be of the same rank as they are now (rank 6). What will be faster is training for single-race command ships post-patch. I'm a NPC corp alt, any argument I make is invalid. |

Mund Richard
281
|
Posted - 2013.01.17 08:05:00 -
[94] - Quote
Vera Algaert wrote:James Amril-Kesh wrote:Arronicus wrote:you can actually train up for a single race of battlecruisers FASTER after the patch. It won't be any faster than it is now. The battlecruisers skills will be of the same rank as they are now (rank 6). What will be faster is training for single-race command ships post-patch. Except if it won't necessary be. Racial Cruiser will be removed az a prereq, but the last official statement I caught was "we don't know yet", about the training for command ships becoming shorter, or adding extra skill requirements to keep it the same length.
Of course, I may have missed something, point the way and make me happy. Wish there was a Rogue Drone Faction Battleship... Infested Domi! Including all the wiggly bits to tend to your swarm, droneboat role bonus, and ofc with turrets. |

Garia666
CyberShield Inc C0VEN
26
|
Posted - 2013.01.17 08:28:00 -
[95] - Quote
i heard rumours they want to make an drone boat from the geddon.. this news is very disturbing. is there any written communication about that?
If someone can help me out i would be gratefull |
|

CCP Ytterbium
C C P C C P Alliance
1532

|
Posted - 2013.01.17 09:58:00 -
[96] - Quote
Hello boyz,
We currently working hard to get that skill plan cleared up and final so we can tell you in advance what's going to happen.
This change is mainly done for:
- Consistency: we would like all ship training to be consistent and logical with each other, which isn't the case at the moment. We have racial tech1 spaceship command skills (Amarr Cruiser, Amarr Frigate, Amarr Battleship), plus some generic skills (Destroyers, Battlecruisers) which mess things up. Thus training for Amarr Command Ships require a weird mix of Amarr Cruiser plus Battlecruisers 5 instead of simply going for Amarr Battlecruiser 5.
- Easier to specialize: the point of splitting the Destroyer and Battlecruiser skills in four is to make it faster for new players to specialize in tech2 ships. New players are often recommended to specialize to compete with veterans and we would like to promote this. The side-effect is that it will take more time to generalize in more than one race, but we consider it to be acceptable and something more suited for longer-term players with more skill points to work with.
- Cut nested requirements: there are some tech2 ship skills that require others to be achieved. This is the case for Heavy Assault Ships for instance, which require Assault Ships to be flown. Ideally, we would prefer if pilots that specialize in a certain ship class don't have to train another class they don't care about. Example: if I am a pilot interested in supporting my fleet with Warfare Links, why do I either have to train for Logistics or Heavy Assault Ships to either unlock Field or Fleet Command Ships? The difficulty however is to replace those skills with others that make sense for the tweaked ships themselves (we don't want them to be too easy to train however).
- Clear ship and module specialization confusion: in some cases, you are not only required to train a set of skills for the tech2 ship you wish to unlock, but also have to train another set of highly specialized skills for the module that goes into the ship itself. There is nothing anywhere telling you about that and that is a double training time sink (ex: Interdictors and the interdiction sphere launcher). Which is why we would like to couple this point with the one above and rework some of the tech2 ship specialization skills to make more sense in general.
No matter what, please remember that you will still be able to fly unlocked ships even after the change. More info to be delivered as soon as possible through a Dev Blog.
Hope that helps a bit. |
|

mkint
956
|
Posted - 2013.01.17 11:20:00 -
[97] - Quote
CCP Ytterbium wrote:Hello boyz, We currently working hard to get that skill plan cleared up and final so we can tell you in advance what's going to happen. This change is mainly done for:
- Consistency: we would like all ship training to be consistent and logical with each other, which isn't the case at the moment. We have racial tech1 spaceship command skills (Amarr Cruiser, Amarr Frigate, Amarr Battleship), plus some generic skills (Destroyers, Battlecruisers) which mess things up. Thus training for Amarr Command Ships require a weird mix of Amarr Cruiser plus Battlecruisers 5 instead of simply going for Amarr Battlecruiser 5.
- Easier to specialize: the point of splitting the Destroyer and Battlecruiser skills in four is to make it faster for new players to specialize in tech2 ships. New players are often recommended to specialize to compete with veterans and we would like to promote this. The side-effect is that it will take more time to generalize in more than one race, but we consider it to be acceptable and something more suited for longer-term players with more skill points to work with.
- Cut nested requirements: there are some tech2 ship skills that require others to be achieved. This is the case for Heavy Assault Ships for instance, which require Assault Ships to be flown. Ideally, we would prefer if pilots that specialize in a certain ship class don't have to train another class they don't care about. Example: if I am a pilot interested in supporting my fleet with Warfare Links, why do I either have to train for Logistics or Heavy Assault Ships to either unlock Field or Fleet Command Ships? The difficulty however is to replace those skills with others that make sense for the tweaked ships themselves (we don't want them to be too easy to train however).
- Clear ship and module specialization confusion: in some cases, you are not only required to train a set of skills for the tech2 ship you wish to unlock, but also have to train another set of highly specialized skills for the module that goes into the ship itself. There is nothing anywhere telling you about that and that is a double training time sink (ex: Interdictors and the interdiction sphere launcher). Which is why we would like to couple this point with the one above and rework some of the tech2 ship specialization skills to make more sense in general.
No matter what, please remember that you will still be able to fly unlocked ships even after the change. More info to be delivered as soon as possible through a Dev Blog. Hope that helps a bit. While I won't be affected by this either way, I do want to counter that not only does the old way make sense, but it helps explain the quirks of the hulls themselves to the uninitiated. I don't ever recall wondering what size modules go on a battlecruiser or destroyer as a rookie. It is obvious that a dessie gets frig size modules by the skills it requires. Still, I'm long past the point of this change ever hurting me except in being asked annoying questions. Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |

James Amril-Kesh
4S Corporation RAZOR Alliance
3361
|
Posted - 2013.01.17 11:41:00 -
[98] - Quote
mkint wrote:While I won't be affected by this either way, I do want to counter that not only does the old way make sense, but it helps explain the quirks of the hulls themselves to the uninitiated. I don't ever recall wondering what size modules go on a battlecruiser or destroyer as a rookie. It is obvious that a dessie gets frig size modules by the skills it requires. Still, I'm long past the point of this change ever hurting me except in being asked annoying questions. You may have thought it was obvious, and I may have and several others, but having been in help chat for a long time we do get quite a few questions about what sized modules are supposed to be fitted to certain ships, particularly destroyers and battlecruisers.
In any event I'm always willing to help out whoever needs clarification, if I'm online and not too busy at the time. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

Bastion Arzi
Pro Synergy ARK.
6
|
Posted - 2013.01.17 13:15:00 -
[99] - Quote
Hi ,
skimmed through the thread so forgive me if this has been stated but when are the changes likely to happen?
the first post just says sometime this year - do we now know when?
thanks in advance |

James Amril-Kesh
4S Corporation RAZOR Alliance
3363
|
Posted - 2013.01.17 13:27:00 -
[100] - Quote
Bastion Arzi wrote:Hi ,
skimmed through the thread so forgive me if this has been stated but when are the changes likely to happen?
the first post just says sometime this year - do we now know when?
thanks in advance It was posted in the combat battlecruisers thread.
CCP Fozzie wrote:Are the Battlecruiser skills being split into racial version at the same time as these changes?We have been planning to split the Battlecruiser and Destroyer skills into racial variations ( Details can be found in CCP Ytterbium's dev blog here) for a while, but we've been vague about the when. Originally I had hoped to get the changes into this point release, but we've seen an opportunity to both build better tools to help players understand the changes (communicating the mechanics involved is something we could have done better so far) and also combine the skill changes with some other adjustments that fit together well. So I now have permission to let you all know that the skill change is scheduled for our Summer expansion 2013 (which most of you know tends to fall in the late spring). We'll be working to make sure that as many people as possible understand the changes beforehand. I know that some of you may feel that we've been stringing you guys along since the changes were first proposed so long ago, but we're working to make sure a huge change like this is done in the most responsible way possible. To repeat, the skill split is scheduled for the big Summer 2013 expansion.
Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

Othran
Route One
423
|
Posted - 2013.01.17 13:45:00 -
[101] - Quote
Mmmm and yet in the CSM minutes we see :
"Fozzie preemptively addressed the question of a timeline and stated that the BCs were on schedule for the February expansion, while Battleships would be held back until the summer expansion."
Everything slips I suppose..... |

Tyberius Franklin
Federal Navy Academy Gallente Federation
581
|
Posted - 2013.01.17 22:09:00 -
[102] - Quote
Othran wrote:Mmmm and yet in the CSM minutes we see :
"Fozzie preemptively addressed the question of a timeline and stated that the BCs were on schedule for the February expansion, while Battleships would be held back until the summer expansion."
Everything slips I suppose..... Nothing has slipped and that statement still holds true. The BC rebalance IS happening during the point release as stated. It is the skill split that is being delayed till summer. |

James Amril-Kesh
4S Corporation RAZOR Alliance
3383
|
Posted - 2013.01.17 22:12:00 -
[103] - Quote
Othran wrote:Mmmm and yet in the CSM minutes we see :
"Fozzie preemptively addressed the question of a timeline and stated that the BCs were on schedule for the February expansion, while Battleships would be held back until the summer expansion."
Everything slips I suppose..... That doesn't contradict what I posted at all. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |
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