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Malcanis
Vanishing Point. The Initiative.
5247
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Posted - 2012.11.24 04:49:00 -
[31] - Quote
Dinsdale Pirannha wrote:I have been struggling with tactics to neutralize freighter ganking in high sec but unfortunately, I can't envision any. Most of the gankers are already insta-targets now in high sec, and no one has been able to mount a decent defense. And I don't see any changes to that fact with the new game mechanics. In fact, it will be worse.
Is there anyone out there that thinks they have tactics that will work in 2 weeks?
Put in as much patience, effort and resources as they do. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Tau Cabalander
Retirement Retreat Working Stiffs
1117
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Posted - 2012.11.24 05:41:00 -
[32] - Quote
If you've taken all the precautions you can, and still get ganked, then you should congratulate the gankers on a job well done.
An escorted freighter has a vulnerability window of 10 seconds or less.
Webbing tip: Overheat. This gives webs 13 km range (more for faction of course). They will never burn-out as they are only active for one cycle. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1524
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Posted - 2012.11.24 05:51:00 -
[33] - Quote
You know you can also roll fat freighters with a T3 boosting alt, which would raise EHP to such a significant degree that it might break most gank attempts, right?
Can anyone open EFT and compare frighter EHP, at full level 5 skills, with and without the following: 5% shield/armor/hull hardwirings, a fully-skilled, mindlinked Legion booster with the armor resist link and the shield resist link, and maybe a slave set? If no one does it, I'll do it by hand, but I'm a bit busy atm. (USER WAS BANNED FOR THIS POST) |

Karrl Tian
Yarrbusters
40
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Posted - 2012.11.24 06:35:00 -
[34] - Quote
Marlona Sky wrote:What high sec needs is Citizens On Patrol to deal with these gankers and killing the freighter they use to scoop the loot. Like what has already been said, stealing from a wreck flags the freighter making him a legal target to kill.
Player corporations are supposed to be able to defend their own members, it was kind of the point to theft/aggression-flagging in the first place. |

Shederov Blood
Wrecketeers
268
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Posted - 2012.11.24 06:35:00 -
[35] - Quote
Destiny Corrupted wrote:You know you can also roll fat freighters with a T3 boosting alt, which would raise EHP to such a significant degree that it might break most gank attempts, right?
Can anyone open EFT and compare frighter EHP, at full level 5 skills, with and without the following: 5% shield/armor/hull hardwirings, a fully-skilled, mindlinked Legion booster with the armor resist link and the shield resist link, and maybe a slave set? If no one does it, I'll do it by hand, but I'm a bit busy atm. Providence - 194k + Legion and 5% hardwires - 243k + Slaves - 287k |

Mr Pragmatic
84
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Posted - 2012.11.24 06:44:00 -
[36] - Quote
Faulting a freighter for carrying to much is like faulting someone who is carrying a briefcase full of money in an area with tons of police ready at any moment.
Cops should be able to insta pod a gankers head.
Maybe this world is another planet's hell. -Aldous Huxley
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1524
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Posted - 2012.11.24 06:48:00 -
[37] - Quote
Mr Pragmatic wrote:Faulting a freighter for carrying to much is like faulting someone who is carrying a briefcase full of money in an area with tons of police ready at any moment.
Cops should be able to insta pod a gankers head.
Bullshit.
In fact, probably in something like 90% of the world, the cops would be the ones shanking you for that money.
Shederov Blood wrote:Destiny Corrupted wrote:You know you can also roll fat freighters with a T3 boosting alt, which would raise EHP to such a significant degree that it might break most gank attempts, right?
Can anyone open EFT and compare frighter EHP, at full level 5 skills, with and without the following: 5% shield/armor/hull hardwirings, a fully-skilled, mindlinked Legion booster with the armor resist link and the shield resist link, and maybe a slave set? If no one does it, I'll do it by hand, but I'm a bit busy atm. Providence - 194k + Legion and 5% hardwires - 243k + Slaves - 287k /case
A 50% EHP increase, with the gankers being unable to tell you're getting those bonuses. Anyone carrying double-digit billions, but unwilling to spend some money on implants and an alt, only has himself to blame. And the booster acts as a scout, too. Double whammy.
And I guess if you don't need so much capscity, like when you're carrying FIVE DOZEN PLEXes, you can use an Orca instead. What's that going to have, like 500,000 EHP with a DCU II and a bulkhead? (USER WAS BANNED FOR THIS POST) |

James Amril-Kesh
RAZOR Alliance
1335
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Posted - 2012.11.24 06:49:00 -
[38] - Quote
Webbing works even better if you use a Daredevil or Cruor. |

ACE McFACE
The Forsworn Protectorate Imperial Protectorate
881
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Posted - 2012.11.24 06:51:00 -
[39] - Quote
Mr Pragmatic wrote:Faulting a freighter for carrying to much is like faulting someone who is carrying a briefcase full of money in an area with tons of police ready at any moment.
Cops should be able to insta pod a gankers head.
You assume CONCORD is a police force, I like to think of it more as a Vengeance Squad(tm) "No one drove in New York, there was too much traffic." |

ACE McFACE
The Forsworn Protectorate Imperial Protectorate
881
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Posted - 2012.11.24 07:23:00 -
[40] - Quote
I also noticed this is the third thread you have made about the same thing because the other 2 got locked. "No one drove in New York, there was too much traffic." |
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Imports Plus
Brothel of Slating Intellectual Lusts
99
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Posted - 2012.11.24 07:40:00 -
[41] - Quote
Shederov Blood wrote: Providence - 194k + Legion and 5% hardwires - 243k + Slaves - 287k
Wait a minute wait a minute wait a minute- Do you mean that there is something these fat, rich freighter swells could be doing to almost double their chances of survival!?!
Who knew! EVE is a game that you actively make adjustments for depending on what others are doing in your area of play. What a dynamic world!
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Malcanis
Vanishing Point. The Initiative.
5248
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Posted - 2012.11.24 09:52:00 -
[42] - Quote
Tau Cabalander wrote:If you've taken all the precautions you can, and still get ganked, then you should congratulate the gankers on a job well done.
An escorted freighter has a vulnerability window of 10 seconds or less.
Webbing tip: Overheat. This gives webs 13 km range (more for faction of course). They will never burn-out as they are only active for one cycle.
Webbing Tip#2: Hyenas are easy to train for, really fast moving (even with web aggro, they'll still have no problem getting ahead of your freighter) and get a nice fat web range bonus and best of all because they pretty much have no other use, silly cheap.
[Hyena, Freighter's Friend] Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II
Limited 1MN MicroWarpdrive I Fleeting Propulsion Inhibitor I Fleeting Propulsion Inhibitor I Sensor Booster II, Scan Resolution Script
Improved Cloaking Device II Salvager I Salvager I
Small Hyperspatial Velocity Optimizer I Small Hyperspatial Velocity Optimizer I
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Zaraz Zaraz
Imperial Planetology Academy
36
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Posted - 2012.11.24 09:53:00 -
[43] - Quote
ACE McFACE wrote:I also noticed this is the third thread you have made about the same thing because the other 2 got locked.
I think the other 2 got locked because of comments on the thread from people other than the OP. Thats what ISD's do; lock threads that have too many naughty comments in them. Thats their JOB.
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Kainotomiu Ronuken
Dreddit Test Alliance Please Ignore
123
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Posted - 2012.11.24 12:31:00 -
[44] - Quote
Zaraz Zaraz wrote:ACE McFACE wrote:I also noticed this is the third thread you have made about the same thing because the other 2 got locked. I think the other 2 got locked because of comments on the thread from people other than the OP. Thats what ISD's do; lock threads that have too many naughty comments in them. Thats their JOB. Actually one of them was locked because you're not allowed to reopen locked threads by recreating the OP, which is what OP has done here.
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Elvis Fett
Quantum Cats Syndicate Drunk 'n' Disorderly
118
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Posted - 2012.11.24 13:43:00 -
[45] - Quote
Andski wrote:double-wrapping is your friend
Don't be fools, double wrap your tools. People are a lot less likely to gank what they can not see. |

Singoth
Federal Defense Union Gallente Federation
132
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Posted - 2012.11.24 14:25:00 -
[46] - Quote
- Avoid the systems where a lot of freighter ganks happen. Prevention is better than having to solve a problem.
- Gank them before they can gank you.
- A special mercenary taskforce that patrols the tradelanes and guards freighters (at a cost) could become reality when Retribution comes out, but can already work nicely now. (GCC = free-for-all)
- Get a squad of T1/T2 logistics ships that repair the freighter, extending the time required to gank it, which I hope for your sake is enough time for Concord to respond to the gankers.
- All of the above combined pretty much guarantee you won't lose your freighter. It's still possible, but if a ganker group sees a freighter being escorted by a blob of logistics and combat ships, ready to gank the gankers, they know they're in trouble.
- Alternatively: complain and whine on GD and FI forums. (least effective) Less yappin', more zappin'! |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1531
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Posted - 2012.11.24 14:40:00 -
[47] - Quote
Singoth wrote:- Avoid the systems where a lot of freighter ganks happen. Prevention is better than having to solve a problem.
- Gank them before they can gank you.
- A special mercenary taskforce that patrols the tradelanes and guards freighters (at a cost) could become reality when Retribution comes out, but can already work nicely now. (GCC = free-for-all)
- Get a squad of T1/T2 logistics ships that repair the freighter, extending the time required to gank it, which I hope for your sake is enough time for Concord to respond to the gankers.
- All of the above combined pretty much guarantee you won't lose your freighter. It's still possible, but if a ganker group sees a freighter being escorted by a blob of logistics and combat ships, ready to gank the gankers, they know they're in trouble.
- Alternatively: complain and whine on GD and FI forums. (most effective) Here, let me just save you some time:
- Why should I lose time and money making extra jumps when I can go through Niarja and get to Jita quicker? You make no sense.
- I'm not a basement-dwelling virgin sociopath, why should I do this?
- Why should I pay anyone to protect me? I should be safe already because it's high-sec.
- Where would I find people for this? Everyone in my corp only flies barges and Ravens. Also, this is dumb, because CONCORD should pop gankers instantly anyway. CCP really needs to fix that bug where it doesn't.
- Why should I have to do anything? This game is a sandbox, so I should be able to play how I want to without anyone interfering in my business. I shouldn't have to jump through all those hoops just to make ISK.
- STFU gankbear. Don't tell me what to do.
*Insert a massive whine about ganking to CCP {here}* (USER WAS BANNED FOR THIS POST) |

kes88
Swords of Persephone
0
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Posted - 2012.11.24 15:02:00 -
[48] - Quote
@ Destiny, didn't sound like whining to me, sounded like he just wanted some helpful suggestions on how to deal with it. Sounds like you are the one whining that yet another individual has come to the forums for assistance and they must clearly be looking to CCP to change the system. Not because they just wanted realistic suggestions on what to do, eg take small support fleet etc
But thank you for your incredibly helpful reply which has obviously assisted GD with reaching its dailly quota of douchebag |

Xearal
Black Thorne Corporation Black Thorne Alliance
399
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Posted - 2012.11.24 15:27:00 -
[49] - Quote
Zhade Lezte wrote:"Nullify"? As in, entirely? Hisec hauling: Risk vs. Reward done right 
This.. is why I never get ganked with my freighters in highsec. I know howmuch I can carry 'safely', I check the map and scout the likely places where I can get ganked, and fly at different times/days when possible. And I've been running my freighter to and from Jita for 3 years now.
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Nexus Day
Native Freshfood Minmatar Republic
126
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Posted - 2012.11.24 15:30:00 -
[50] - Quote
Move to lo or null. You will still get ganked but it will be less embarrassing. |
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Jonathan Malcom
Dreddit Test Alliance Please Ignore
94
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Posted - 2012.11.24 17:35:00 -
[51] - Quote
So, I hardly log in anymore (winning eve) and am certainly not a space trucker, so I am speaking out of utter and abject ignorance on the subject, but I've never understood why people can't put things they want to haul in locked containers. So that even if they do get blown up, the offenders get a couple of unopenable containers that are essentially worthless.
I'll not speculate as to whether this is good for gameplay or not. It just seems that if I were transporting some valuable ****, I'd want to lock it in something that other people couldn't get into. At least, not easily. |

Mistah Ewedynao
Center for Advanced Studies Gallente Federation
92
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Posted - 2012.11.24 17:37:00 -
[52] - Quote
1. Don't haul Plex's EVER. There is a simple game mechanic that allows you to move plexs with ZERO risk. If you are too lazy to research it than you deserve to lose them.
2. Crystal and Slave implants are your friend.
3. A fleet booster is also your friend.
4. Double wrapping helps, as will numerous little valueless items mixed in with visible cargo.
5. For small high value BPO's etc, a cloaky transport ship that aligns really fast will limit your vulnerability time to almost zero.
6. Forget that autopilot even exists! It will just get you killed.
Skip weekend hauling and peak hours also. I mean who wants to go to Jita on the weekend. Just the spam overload is enough to keep me away. |

Riddick Liddell
Center for Advanced Studies Gallente Federation
27
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Posted - 2012.11.24 17:57:00 -
[53] - Quote
Mistah Ewedynao wrote:1. Don't haul Plex's EVER. There is a simple game mechanic that allows you to move plexs with ZERO risk. If you are too lazy to research it than you deserve to lose them.
2. Crystal and Slave implants are your friend.
3. A fleet booster is also your friend.
4. Double wrapping helps, as will numerous little valueless items mixed in with visible cargo.
5. For small high value BPO's etc, a cloaky transport ship that aligns really fast will limit your vulnerability time to almost zero.
6. Forget that autopilot even exists! It will just get you killed.
Skip weekend hauling and peak hours also. I mean who wants to go to Jita on the weekend. Just the spam overload is enough to keep me away.
- Actually they are killing at down time hrs. 12:00 am to down time by eastern times - Double wrap only works if you double wrap everything. Double wrap the good stuff, leave the junk for scanner says the wrap has good stuff. - They look for people with single accounts and no real option to multi box a web alt. My guess, the reason CCp are ignoring it. - no skill or implant will help. If they catch you, it's all over. - 6 was good advice. Something else CCp is ignoring for their own benefit. Making me question their dignity, if they need to feed on our fuckups to make money.
The only real advice I can give, don't haul. Let Trit go to 12.00 let Pyerite go to 30.00 let Goons play king of the sand castle and wait for the tide to come in. |

Some Rando
University of Caille Gallente Federation
119
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Posted - 2012.11.24 18:05:00 -
[54] - Quote
Riddick Liddell wrote:- They look for people with single accounts and no real option to multi box a web alt. My guess, the reason CCp are ignoring it. Dat tinfoil |

Riddick Liddell
Center for Advanced Studies Gallente Federation
27
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Posted - 2012.11.24 18:10:00 -
[55] - Quote
Some Rando wrote:Riddick Liddell wrote:- They look for people with single accounts and no real option to multi box a web alt. My guess, the reason CCp are ignoring it. Dat tinfoil
Dat narrow minded innocence. |

Some Rando
University of Caille Gallente Federation
122
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Posted - 2012.11.24 18:16:00 -
[56] - Quote
Riddick Liddell wrote:Dat narrow minded innocence. Please tell me how a gank squad knows how many accounts any given pilot has. Please tell me how CCP is "ignoring a problem" rather than saying "working as intended". |

Tallian Saotome
Papercut Syndicate Tribal Band
857
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Posted - 2012.11.24 18:20:00 -
[57] - Quote
Riddick Liddell wrote: - no skill or implant will help. If they catch you, it's all over.
So doubling your EHP won't help when the way gankers work it to do almost exactly enough damage to kill you to minimize their losses?
HOW DID THEY STEAL THE DEATHRAY FROM CONCORD?!?!?!?!?!
 Inappropriate signature removed, CCP Phantom. |

Riddick Liddell
Center for Advanced Studies Gallente Federation
27
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Posted - 2012.11.24 18:23:00 -
[58] - Quote
Some Rando wrote:Riddick Liddell wrote:Dat narrow minded innocence. Please tell me how a gank squad knows how many accounts any given pilot has. Please tell me how CCP is "ignoring a problem" rather than saying "working as intended".
Let me tell you about my day a few days ago.
I'm standing on a corner. I'm very ''situational awareness' minded. I can hear the beeps from the little buttons on the cross walk system, the ones that help blind people to know when the lights are changing. They are broke. They are both chirping and when you hit either button, nothing changes. They both keep chirping the same as they were. I know they are broke. Suppose a blind guy gets hit by a car and bounces off the hood next week. It won't be my fault. True I could take 5 minutes out of my life and email a city official to tell them the audio system on that corner is broken but I didn't. While it isn't my fault, I could have helped.
CCP know using autopilot isn't what it used to be. They do nothing. It isn't their fault but they do nothing.
Cause and effect. |

Mistah Ewedynao
Center for Advanced Studies Gallente Federation
92
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Posted - 2012.11.24 18:24:00 -
[59] - Quote
Tallian Saotome wrote:Riddick Liddell wrote: - no skill or implant will help. If they catch you, it's all over.
So doubling your EHP won't help when the way gankers work it to do almost exactly enough damage to kill you to minimize their losses? HOW DID THEY STEAL THE DEATHRAY FROM CONCORD?!?!?!?!?! 
Resistance is futile....
At least that's what the Gankers want you to think. |

Marvin Narville
Imperial Outlaws
27
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Posted - 2012.11.24 18:26:00 -
[60] - Quote
kes88 wrote:@ Destiny, didn't sound like whining to me, sounded like he just wanted some helpful suggestions on how to deal with it. Sounds like you are the one whining that yet another individual has come to the forums for assistance and they must clearly be looking to CCP to change the system. Not because they just wanted realistic suggestions on what to do, eg take small support fleet etc
But thank you for your incredibly helpful reply which has obviously assisted GD with reaching its dailly quota of douchebag
I suppose you could argue that it didn't sound like whining. However if you presume that they "just wanted realistic suggestions" then you also have to jump to the conclusion that they were utterly incapable of switchin the ol' brain on long enough to come up with the basic stuff offered up in this thread (which has been suggested probably dozens of times since this last round of freighter ganking began.)
At any rate, the OP is a thinly veiled attempt to have CCP change the system. Why you ask, well here's why:
1.The suggestions in this thread are well known, borderline common knowledge. 2. The OP isn't popping his forum cherry right now, he's seen all this before. 3. This is his third thread on the same topic, the other two have been locked, recently. 4. He was precise in his wording, he wants to "nullify" hi sec freighter ganking, not "mitigate", not "reduce", not "make less frequent or more difficult or more expensive", he simply wants to nullify freighter ganking. (see definition below before you try to further mince words)
(nullify [-ên-îl+¬-îfa+¬] vb -fies, -fying, -fied (tr) 1. (Law) to render legally void or of no effect 2. to render ineffective or useless; cancel out)
5. In order to make ganking ineffective, useless, or cancel it out...in otherwords to nullify it, you WOULD in fact have to change gameplay mechanics, as currently ganking is "possible" by definition.
TL;DR Yes, yes the OP is in fact "looking to CCP to change the system" |
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