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Author |
Thread Statistics | Show CCP posts - 14 post(s) |

FistyMcBumBasher
Agony Unleashed Agony Empire
21
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Posted - 2012.11.29 16:46:00 -
[61] - Quote
Ashterothi wrote:The way to support snipers is not to move the beacon farther away, but increase the capture range. As it stands you can be 40km away from warp in and still be capturing. If that is not far enough for you snipers, maybe the range should be increased.
Goodbye 100km cormorant fleets. |

Zarnak Wulf
Imperial Outlaws
753
|
Posted - 2012.11.29 16:54:00 -
[62] - Quote
FistyMcBumBasher wrote:Ashterothi wrote:The way to support snipers is not to move the beacon farther away, but increase the capture range. As it stands you can be 40km away from warp in and still be capturing. If that is not far enough for you snipers, maybe the range should be increased. Goodbye 100km cormorant fleets.
Lol. Goodbye to my 225km Naga. |

kelmiler delbone
Science and Trade Institute Caldari State
2
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Posted - 2012.11.29 17:17:00 -
[63] - Quote
changes sound good |

Rastuasi
Crunchy Crunchy Peregrine Nation
7
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Posted - 2012.11.29 17:30:00 -
[64] - Quote
About time on the bulk lp exchange...been suggesting it since the first time I did a bulk of missions and found I couldn't do bulk exchange....makes that about 5 years wait |

Kimo Khan
5
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Posted - 2012.11.29 17:50:00 -
[65] - Quote
Axl Borlara wrote:This is my view:
- Novice complexes now only accept tech1 frigates (rookie ships will be excluded)
- Small complexes now accept all frigates (including tech 1, tech 2, all pirate/navy variants) plus tech 1 destroyers
- Medium complexes will accept all frigate and destroyer variations, plus tech 1 cruisers
- Large complexes will have no ship restrictions
The largest ship type in a plex must be limited to tech 1 only for it to work. Every ship type has a reasonably balanced area to fight in. What are the arguments against this?
Yes, this |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
90
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Posted - 2012.11.29 17:53:00 -
[66] - Quote
I think it sucks that FW people can instantly see who is in what militia by looking at local, but I on the other hand have to through and show info on everyone. It's pretty annoying. |

NEONOVUS
Saablast Followers
50
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Posted - 2012.11.29 17:56:00 -
[67] - Quote
I agree t2 should only be in the next size up. Also killing pirate frigs with other frigs is hard, but only in the solo form. Once you do group they die fast. And yes I do agree that a npc shuld pop up every 5 mins, that if not killed summons reinforcements. That would do a lot to stop farmers.
I am curious, why no ewar from npcs? |
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CCP Fozzie
C C P C C P Alliance
2499

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Posted - 2012.11.29 18:07:00 -
[68] - Quote
NEONOVUS wrote: I am curious, why no ewar from npcs?
Because ewar from NPCs interferes with PVP quite a bit. Game Designer | Team Game of Drones https://twitter.com/CCP_Fozzie |
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Xercodo
24th Imperial Crusade Amarr Empire
1506
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Posted - 2012.11.29 18:08:00 -
[69] - Quote
Can we PLEASE have the LP stores in the static data dump? D: The Drake is a Lie |

Liang Nuren
Heretic Army Heretic Nation
2345
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Posted - 2012.11.29 18:24:00 -
[70] - Quote
CCP Affinity wrote:Maz3r Rakum wrote:A large source of income for me at least came from tags collected while plexing.
Will the new NPC contain a similar amount of tags as before? Each NPC will have 1-2 tags. We will also be monitoring the tag situation and can adjust drops as necessary
Tags should come from Level 5s anyway.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Sheynan
Lighting the blight
145
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Posted - 2012.11.29 18:29:00 -
[71] - Quote
6 plex sizes, one for each ship class in EVE, with T2 and pirate rated one class higher would have been the best solution to me.
Easy to understand, most diverse solution  |

Liang Nuren
Heretic Army Heretic Nation
2345
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Posted - 2012.11.29 18:36:00 -
[72] - Quote
I really like the geography changes, but I'd really love to see a Siseide -> Kurn link up in there as well. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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MisterNick
The Sagan Clan Pax Romana Alliance
130
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Posted - 2012.11.29 18:45:00 -
[73] - Quote
Please tell me the LP store bulk purchases are not restricted to the FW LP stores only. "Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom." |
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CCP Fozzie
C C P C C P Alliance
2499

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Posted - 2012.11.29 18:54:00 -
[74] - Quote
MisterNick wrote:Please tell me the LP store bulk purchases are not restricted to the FW LP stores only.
It's all of them. Game Designer | Team Game of Drones https://twitter.com/CCP_Fozzie |
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MisterNick
The Sagan Clan Pax Romana Alliance
131
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Posted - 2012.11.29 18:57:00 -
[75] - Quote
CCP Fozzie wrote:MisterNick wrote:Please tell me the LP store bulk purchases are not restricted to the FW LP stores only. It's all of them.
Hooray!  "Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom." |

Silence iKillYouu
KA POW POW Inc Late Night Alliance
209
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Posted - 2012.11.29 19:08:00 -
[76] - Quote
All great changes thanks http://fw-frontline.blogspot.com/ |

Trendafil
Wolfsbrigade Lost Obsession
0
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Posted - 2012.11.29 19:21:00 -
[77] - Quote
Nice chages to the LP Store #muchlove. Am I the only one who thinks the new fw mechanics are beyond exploitable? Isn't this the return of the 1day alts with a twist? |

2manno Asp
The Imperial Fedaykin
22
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Posted - 2012.11.29 19:48:00 -
[78] - Quote
not a big fan of the pirate frigs in novice plexes, or pirate cruisers in mediums.
we all know per CCP policy, the hierarchy is t1 < navy < t2 < pirate... so it's confounding how a dramiel would be allowed in a plex that a crusader would not, or a cynabal but not a vagabond.
also, this seems like a pretty big tag nerf, which doesn't stop the farmers from farming, rather the players who actually shot the npc's from getting drops.
sometimes i just don't understand... |

Ramius Decimus
Dark Circle Enforcement Templis Dragonaors
3
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Posted - 2012.11.29 19:52:00 -
[79] - Quote
Everything looks good... except for the FW complex naming change. Sounds more like we're fighting over fast food than military complexes. And why name the smallest one "Novice"? I get the point that it makes it obvious for newbs to know they can do that 'plex, but everyone else will be doing them too so that title seems rather silly... unless you were planning to prohibit players with X amount of skill points from entering it.

I really don't understand why those names had to be changed. I don't think many people had an issue discerning the difference between them. If anything, you could just have added into each complex's (beacon) description which ships are accepted by the acceleration gate of each complex level. Caldari State citizen and proud!-á -áGenome; Clone, Fifth+. Original body destroyed YC 110. "We capsuleers are just.... echoes of our original selves." - Falek Grange |

2manno Asp
The Imperial Fedaykin
22
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Posted - 2012.11.29 19:59:00 -
[80] - Quote
Ramius Decimus wrote:Everything looks good... except for the FW complex naming change. Sounds more like we're fighting over fast food than military complexes. And why name the smallest one "Novice"? I get the point that it makes it obvious for newbs to know they can do that 'plex, but everyone else will be doing them too so that title seems rather silly... unless you were planning to prohibit players with X amount of skill points from entering it.  I really don't understand why those names had to be changed. I don't think many people had an issue discerning the difference between them. If anything, you could just have added into each complex's (beacon) description which ships are accepted by the acceleration gate of each complex level.
or just gone with small -> medium -> large -> unrestricted. it was the 2 types of large that were confusing. |
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2manno Asp
The Imperial Fedaykin
22
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Posted - 2012.11.29 20:05:00 -
[81] - Quote
FistyMcBumBasher wrote:Ashterothi wrote:The way to support snipers is not to move the beacon farther away, but increase the capture range. As it stands you can be 40km away from warp in and still be capturing. If that is not far enough for you snipers, maybe the range should be increased. Goodbye 100km cormorant fleets.
come on. this isn't the issue people are making it out to be.
no one is limiting the size of the plexes and you can still sit 40km (10+30km) off the plex entrance by my math and be on the point. if you still really need to be 100km or more, just move off if someone shows up short range... or wait for them to jump in and hit your mwd. that should get you to ~60-70km before they can start to move towards you. |

Zarnak Wulf
Imperial Outlaws
753
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Posted - 2012.11.29 20:35:00 -
[82] - Quote
Liang Nuren wrote:I really like the geography changes, but I'd really love to see a Siseide -> Kurn link up in there as well. :)
-Liang
We missed you! (Clears throat). I mean.... Where the hell have you been?!? |

Ashlynn Tanaka
Generation Bleu
12
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Posted - 2012.11.29 20:35:00 -
[83] - Quote
CCP Affinity wrote:Thelonious Blake wrote:CCP Arrow wrote:Thelonious Blake wrote:Bulk purchasing nice GG! Glad you like it  Adding in these dropdown menus we call 'Utility Menus' to allow players to quickly and more effectively select options is something we hope to do more of in the near future Could you please add a search bar for the LP shop - like the one in the inventory? Thank you. A good suggestion, unfortunately not something we can do for retribution but I will mention it to our programmers :)
+1 for this.
I've been wanting a search option for the LP store for years. Hopefully post-Retribution or the next expansion after that.  |

Loki Vice
Hedion University Amarr Empire
10
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Posted - 2012.11.29 20:42:00 -
[84] - Quote
CCP Phantom wrote:For our upcoming expansion EVE Online: Retribution, to be released on December 4th, we have a bag full of great things and improvements ready for you. CCP Affinity will inform you now in her latest dev blog about improved bulk purchases from LP Stores, changes to Factional Warfare complexes and NPCs and world shaping changes. You can read the dev blog here. We welcome you to use this thread for constructive feedback.
two things;
1) I thought it was originally planed for novice plexes to be t1 only? allowing pirate frigates in is going to give them a domain where they can fight and pretty much never die since none of the t1 frigates can go toe to toe with the pirate frigates... Daredevils will be near unkillable.
2) How is this going to affect dog-tags? since most faction mods require an VERY large amount of tags, and now plexes will drop what, max 1 tag? |

Ivan Joukov
The Wings of Maak Defiant Legacy
21
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Posted - 2012.11.29 20:43:00 -
[85] - Quote
You can capture AND stand at 0 now, a lot of nano navy / pirate will disappear and you'll be able to do miracles with T1 brawl range frigates, easier than now in small.
Anyway I'm a bit worried about the afk farm come back with a NPC quick kill then afk button. For everything else it's a bit disappointing but promising, we will see how great it is live :)
-áDavai!
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Vyktor Abyss
The Abyss Corporation
201
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Posted - 2012.11.29 20:58:00 -
[86] - Quote
Love the bulk purchasing - much needed, especially since you added datacores and other lower priced stuff.
Those stargates mean little to me personally, but I'm all for opening up the warzone more; so yeah nice one.
The plex NPC spawn(s) I'm glad to see the back of Ewar, but it remains to be seen if these impact farming for better or worse (I'm inclined to believe this will make boring plexing even more boring), though the capture point change is definately a plus for us pvpers.
One question came to mind though is if you only get 1 or 2 NPCs, what happens to the loot/tags etc the plex would normally drop?
I assume the spawn drops the equivalent of the whole plex as current in one wreck? Otherwise the items that require tags probably need their tag values changing.
Cheers.
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Funless Saisima
Strange Energy Gentlemen's Agreement
16
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Posted - 2012.11.29 21:06:00 -
[87] - Quote
WTB Bulk purchasing for ship fittings. |

Mike deVoid
Fweddit I Whip My Slaves Back and Forth
23
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Posted - 2012.11.29 21:40:00 -
[88] - Quote
CCP Affinity wrote:Mike deVoid wrote:I updated Buckingham and tried all the plexes out on Sunday. I was able to complete all 4 sizes of site with a t1 frigate: a tristan with hobgoblin IIs, 1 web, 1mn AB, 2x neutron blasters. 156 dps seems a little low ball tbh (since that was all that I had and all that was required). The NPCs have been rebalanced since Sunday :)
I just went to try it again. I was to repeat my exemplary performance on all but the NPC BC (large site) which reps much harder now. |

Niko Lorenzio
United Eve Directorate
89
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Posted - 2012.11.29 21:41:00 -
[89] - Quote
I like the changes overall, but I can't help but think that you guys went a bit extreme. Good call on rookie ships, but 1 NPC per PLEX? I wonder if you making this change because you want fighting that NPC to be more like PVP, so it would be as strong as a player ship?
Also the CP seems a bit too close to the warp in point, but that's probably because you don't want all those people who are guarding the warpin to be left out from the payout.
Interesting changes, I think they will result in more ships blown up, which is good.
P.S. The LP store changes affect everyone and they need a lot more work. |

fukier
Flatline.
177
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Posted - 2012.11.29 21:51:00 -
[90] - Quote
Zarnak Wulf wrote:Liang Nuren wrote:I really like the geography changes, but I'd really love to see a Siseide -> Kurn link up in there as well. :)
-Liang We missed you! (Clears throat). I mean.... Where the hell have you been?!?
its summer in down there? so summer vacation? At the end of the game both the pawn and the Queen go in the same box. |
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