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Edmund Duke
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Posted - 2005.05.12 20:09:00 -
[1]
I was loocking for a catalyst setup, so i check the "ship setup" topic.
I was suprise! Nothing about this gallenteen destroyer!
I wonder how this ship can be fitt for pvp, and for pve.
I think he really can be usefull (in pvp), we always see lots of takler fregate in small battle squadron (5/10 ships).
So what do you think about it? Thanks ;)
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Wintermoon
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Posted - 2005.05.12 20:20:00 -
[2]
It is probably the only destroyer I like.
I tried it for a bit while running level 2 missions with mixed results. It is absolutely brilliant as a support ship in level 4 missions though as they can kill the NPC tacklers faster than you can blink your eyes, just hope you don't get targetted by anything remotely capable of inflicting damage...
I ran with eight 75mm rails for the insane tracking and set the rest of the ship up for speed so it could control the distance plus a webber. I had magnetic field stabilizers in the lower slots to offset the ROF penalty on the ship. Worked pretty well until I accidentally aggroed a group of NPCs in a level 4 mission I was helping a friend with and got obliterated in a few seconds.
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Edmund Duke
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Posted - 2005.05.13 15:50:00 -
[3]
75 for good tracking! Good idear!
Nothing else? Nobody use this ship in pvp?
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Mac Knife
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Posted - 2005.05.13 16:01:00 -
[4]
8 125mm I's or II's if you have the cash
1 afterburner 1 webber
2 mapc to fit everything 1 tech II hybrid dmg mod
Good ship for pvp, just wish the buggers would have more armour and shields to last longer against ceptors 
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MessiahOfLight
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Posted - 2005.05.13 16:20:00 -
[5]
Edited by: MessiahOfLight on 13/05/2005 16:22:11 8x 75mm Railgun II
1x Afterburner II 1x Cap Recharger I or named
1x Small Armor Repairer II 1x 400mm Named Reinforced Armor Plate 1x Energized Adaptive Nano Plate II
That setup should provide you with a Destroyer that can beat any Frigate and maybe even an Interceptor with good skills you should have more than 1000 HP Armor wich makes you survive a lot longer than normal. Very good setup for NPC Hunting.
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Tobiaz
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Posted - 2005.05.13 16:27:00 -
[6]
Even a lousy setup on a destoyer should be able to kill a frigate, and with a good one you can kill an inty as well as long as he doens't stay out of your range.
Ass frigs are close to impossible though.
Oh and don't go and put a load of T2 stuff on your destroyer, it's stupid and you still can't beat an ass frig straight up.
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Edmund Duke
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Posted - 2005.05.15 05:53:00 -
[7]
Even if the frigate or inty got a MWD?
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Mind Master
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Posted - 2005.05.15 06:25:00 -
[8]
I played around with a Catalyst a little bit doing level 1 and 2 missions. Hi -8 125mm rails Med -1mn ab -Cap recharger Lows-Small armor repairer -2 Magnetic field stabs
Worked very well hardly ever got hit and it would kill everything before all your guns even got a chance to fire.
For pvp a setup close to that would prob swap out the cap charger for a web or warp scram. Perhaps drop the armor repairer for anoter damage mod. Cause lets face it the destroyer while able to dish out a good bit of damage for a cheap ship is not going to last long once it starts taking a lot of damage, and I doubt the armor repairer is giong to help that much.
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Ellesarion Rathe
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Posted - 2005.05.17 18:48:00 -
[9]
My problem is when using the Catalyst in L2 missions, as it seems I'm always facing missiles of some sort, and am unable to use Defenders. So how would you adjust these setups for L2 Kill Missions?
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Wraith Goddess
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Posted - 2005.05.17 22:41:00 -
[10]
Edited by: Frag***** on 17/05/2005 22:41:58 I suggest that you use a Cruiser to L2 missions. atm I use a catalyst, but on L2 missions sometimes I complete them, sometimes I dont. Cruiser will be much easier.
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Stanis
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Posted - 2005.05.17 23:40:00 -
[11]
Catalyst is a good ship. But not as good as Thrasher ! that thing kicks ass! My advice:
Train minmatar frigate lvl3, small projectile lvl3 (or lvl4 for tEh wIn), destroyer lvl4 and kick the **** out of all the ceptors/destroyers/frigs you want...assault frig is almost imposible...
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Grimwalius d'Antan
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Posted - 2005.05.18 06:50:00 -
[12]
In my opinion, the Catalyst can dish out fast and serious damage to frigate sized vessels, but it is way too fragile. You also need high levels of engineering and electronics even to be able to fit railguns. Blasters are both impossible to fit alot of and to get close enough with. The Catalyst is a little slower than your average frigate and is a little sturdier, but ships this weak requires speed to survive, no alot of HP.
I use four 75mm and four 150mm or 125mm. It is probably not the most effective combination, but it gives you weapons for two uses. As the ship is kinda slow, it isn't very good at repositioning fast enough to find a good range if the enemy gets too close.
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pwnij
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Posted - 2005.05.30 08:28:00 -
[13]
Originally by: Tobiaz Even a lousy setup on a destoyer should be able to kill a frigate, and with a good one you can kill an inty as well as long as he doens't stay out of your range.
Ass frigs are close to impossible though.
Oh and don't go and put a load of T2 stuff on your destroyer, it's stupid and you still can't beat an ass frig straight up.
Assault Frigates are impossible to kill in a Destroyer. Alone. They can tank a Destroyer if they get jammed by the Cormorant. Don't mislead people.
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R31D
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Posted - 2005.05.30 08:47:00 -
[14]
To avoid missiles, just set up so you are 20km from the enemy
Not my personal setup, but there is a complex runner I know who uses this setup:
8x 150mm Prototype Gauss (i think he uses iridium)
1x Gistii AB 1x Gistii shield Booster
Not sure about lows, probably a MAPC & some mag stabs
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Jennae
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Posted - 2005.05.31 14:44:00 -
[15]
if you want to run rails. Get a Cormorant. The optimal bonus is MUCH better than the falloff bonus for railguns.
I usually run 6 Ion II, and 2 Electron II on my catalyst. With 3 MFS II on the bottom end. It dishes damage out nicely, just make sure you are close to em, even with MWD it's not very speedy.
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David Goodwill
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Posted - 2005.05.31 15:00:00 -
[16]
Edited by: David Goodwill on 31/05/2005 15:02:48 Edited by: David Goodwill on 31/05/2005 15:02:25
Originally by: R31D
8x 150mm Prototype Gauss (i think he uses iridium)
1x Gistii AB 1x Gistii shield Booster
Crikey, can i have some of this money thats being thrown away pls? 
Edit: On another note, i find my thrasher outdoes my catalyst in most areas, so I stuck 8 small ions on the catalyst, which makes him good for... well... not much, but at least he has a diff purpose to the thrasher now.
Also, don't rule out the commie, 4 mids make it quite versatile.  -----------------------------
Mating call of a pirate...
"rarrggghhh, omg r0x0r, ph34r meeeee"
Average age: 12..  |

Bubba Fett
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Posted - 2005.05.31 21:13:00 -
[17]
Originally by: R31D To avoid missiles, just set up so you are 20km from the enemy
Not my personal setup, but there is a complex runner I know who uses this setup:
8x 150mm Prototype Gauss (i think he uses iridium)
1x Gistii AB 1x Gistii shield Booster
Not sure about lows, probably a MAPC & some mag stabs
I want to go hunting with that guy. I promise to pick up his can for him, but the gistii stuff won't survive the ship destruction. (no matter what the killmail says)
Either of those modules are worth more than a fully equipped assault frigate that will outlast and outdamage any destroyer.
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Stribog
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Posted - 2005.05.31 21:39:00 -
[18]
4x 125mm Proto's 4x Ion Blasters
1x 20km scrambler 1x Web
1x Small Armor rep II 1x 200mm Armor Plate 1x Mag. Field Stabilizer
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Big Country
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Posted - 2005.06.02 20:27:00 -
[19]
"8x 75mm Railgun II"
I do not see 75mm type II listed (I do see type I). Can you please type the exact name as seen in the Market menu?
Thanks!
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CitzNo 097864
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Posted - 2005.06.11 01:39:00 -
[20]
My set up really messes up anything below a BC class ship, even assault frigates. (I made it work!)
8x named or T2 125mm railguns 1MN MWD and a target painter PDS if you really need it, and two mag stabs.
Gets rid of a thorax's sheilds in seconds even when tanking and snaps inties in half like twigs. Assault frigs are a problem I'm working on, but it can be done with the right skills.
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Elest Custo
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Posted - 2005.07.08 19:02:00 -
[21]
Edited by: Elest Custo on 08/07/2005 19:03:12
I have a problem after cold war patch.
Doing level 2 missions with Catalyst, i was able to outrun missile launching NPCs by staying at 20km+ range with afterburner on, and using iron ammo with 150mm railguns.
Now that new missiles are super fast and a lot of enemy drones have rapid fire skills, i am getting KILLED every time there's a missile launching foe present. Can't outrun them anymore and sure as hell can't tank the new "1 missile hit every 10 seconds" phenomen.
Any ideas what can be done to make Catalyst more resilient to missile boats and missile battaries present in many "drone infestation" missions.
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Big Country
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Posted - 2005.07.22 03:11:00 -
[22]
Yeah my cat got owned last night also by L2 NPC missles. They were hitting me from distances up to 60km out! Tried to outrun and fire from 20km out, but that didn't work so I had to warp. I don't think there is a setup to beat some of these L2 missions, if there is preach it! :)
Think I will use my Thorax for these L2 missions...hehe We hold it down like a fat kid on a see-saw!! |

odman
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Posted - 2005.08.11 09:45:00 -
[23]
I've killed lots 60+ bosses with this setup, it might be bad or something and u prolly wan't to upgrade some things if u got skills.
6x150mm Railguns (thoriums)
2 cap res's
1 armor repairer thing 1 speed thing 1 power diagnostic system thing
I've usually set Keep at range to 15k and orbit to 12k, usually use orbit with mobs that doesn't wan't to come at me. U could make some changes, but I've noticed that 6x150mm with better bullets than 125mm with leads or irons, make better damage. (trasher could be better for this setup though)
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Ysolde Xen
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Posted - 2005.08.11 10:12:00 -
[24]
I must be the only freak out there to fit Blasters on my Catalyst 
It needs a touch more speed and HP (yeah yeah and PG and cap...) to be able to be an efficient Blasterboat but it's a good prototype. I find the Thrasher owns the Catalyst and I've yet to meet a level 2 combat mission my Thrasher couldn't do alone...
There *is* value in Tech2 kit on a Destroyer, just probably not in PvP fleet battles and the like where you practically assume you're going to lose your ship. |

Lomong
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Posted - 2005.08.11 12:18:00 -
[25]
I don't bother with it for PvE, and for PvP, the only one I'd try is this setup(Skill and money intensive, but whatever, it's not real money): 8x125mm Proto Gauss(For CPU reasons), 2xOptical Tracking Comps(Optimal range as much as tracking), 3xMag Field Stab II's.
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Chembane
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Posted - 2005.08.13 12:18:00 -
[26]
Hi's: 4 x 150MM I "Scout I" 4 x 75MM "Scout I"
Med:
Shield Recharger Named AB
Lows:
Named PDU Nanofiber Internal Structure Mod -16% Inertia +24 speed Named Gravimetric Damage/Rate of Fire
Speed 510 with AB, 295 Without
Now given the fact that I have trained Nav to 3, Evasive Maneuvering to 3, AB to 3, Destroyer to 3. I would like to say that this lil' beast hits HARD ... It is fast and will turn on a dime. In the hands of a skilled pilot it is a lil monster and I can't wait untill I get a few more skill-ups in it.
The named PDU allows you to run with AB on all the time but when you need to use the shield recharger in an emergency cut AB off. You have to time your recharging with distance.. ie if your shield runs too low hit the AB get out of range and power those shields back up! Some guy was wondering how to beat a missle boat in a destroyer .... cut AB on, get within range of your rails and just manhandle it thats how I have been beating them in missions.
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Mooneyj
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Posted - 2005.08.18 12:41:00 -
[27]
Anyone used this ship to mine? i tried but i can only fit 3 mining lazers due to cpu output needs. and i have electronics lvl4. does anyone have any mining setups for this ship.
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K3NDY
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Posted - 2005.08.18 12:54:00 -
[28]
Edited by: K3NDY on 18/08/2005 12:57:57 Edited by: K3NDY on 18/08/2005 12:54:47 "I think he really can be usefull (in pvp)"
/repackage/sell/buy incursus
avoid pvp like the plague in a desy. incursus frigate is best t1 galente pvp frig.
ur catalyst can be used for high sec ganks though -
fit 4 catalysts with small smartbombs (8 each) find an industrial in jita/yulai or another trader area and scan them, find the one with the best cargo expanders/cargo and approach 1 by 1 at 3km from each other and blow the smarts. have a friend in an industrial waiting at about 5km from the kill point to pick up the loot. total cost for ships 1 mil each, cost for 32 small bombs about a mil or so for t1 standard. so ur looking at 5-8mil in total as u will be ganked by concord just after the bombs go off, but if uve done ur homework u will hit a robo hauler with local hull expanders and make 60mil per expander plus the cargo depending what survives
/edit - carefull, iteron 1-2 will blow from about 2 ships of smarts, so if u use 4 on these u will kill the pod and lose -2 security
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Ceridan02
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Posted - 2005.08.18 13:14:00 -
[29]
Originally by: Mooneyj Anyone used this ship to mine? i tried but i can only fit 3 mining lazers due to cpu output needs. and i have electronics lvl4. does anyone have any mining setups for this ship.
I used to mine with a comorrant in my early days in eve 
You can fit up to 4 miner 1 on it without having any Problems You can also fit 3 Miner 2 on this ship but they will drain your capacitor much too fast.
I dont think that the Catalyst can be of use for any Mining operation because of its lack of CPU.
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Sarleena
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Posted - 2005.08.29 20:57:00 -
[30]
Originally by: Ceridan02
Originally by: Mooneyj Anyone used this ship to mine? i tried but i can only fit 3 mining lazers due to cpu output needs. and i have electronics lvl4. does anyone have any mining setups for this ship.
I used to mine with a comorrant in my early days in eve 
You can fit up to 4 miner 1 on it without having any Problems You can also fit 3 Miner 2 on this ship but they will drain your capacitor much too fast.
I dont think that the Catalyst can be of use for any Mining operation because of its lack of CPU.
A trio of nano-mech copro 1s in the low slots and you can mount 4 XeCls and 4 125mm protos, or 5 XeCls. Makes for a nice mining ship and you can defend yourself against just about any spawn that doesn't have missiles in .5+ Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, champagne in one hand, strawberries in the oth |
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