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Phoenicia
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Posted - 2005.05.13 06:42:00 -
[1]
Smackers, flamers, stealth bomber haters, there¦s another thread you can go. Lets keep this one constructive.
HI: 3x Limos Cruise, 1x Imp. Cloak II, 1x 75mm ¦carbide¦ Gatling Rail MID: 1x Kapteyn Sensor Dampener, 2x Sensor Booster (named), 1x Visco EM War LOW: 1x SS Nanofiber hull, 1x Micro Aux Power Core
Jump in at medium/long distance with sensors running, lock target, and open fire. When something attempts a lock, dampen it or hit cloak. When something has a lock, dampen it and hit cloak.
For those confused on the use of a passive EM ward, it helps decrease some initial damage. Anything prolonged will kill you anyway but this may give you time to come up with a solution (warp out, cloak, dampen, fire etc...). 2 Kapteyns or 3 Sensor boosters suck too much cap, and a battery takes too much grid. A painter may be an idea, especially after missile overhaul.
---=-=-=-=-=-=-=-=-=-=-=-=--- CCP deleted my sig pic cause it was 50 pixels too wide and all I got was this lousy text. |

Halle Berri
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Posted - 2005.05.13 06:55:00 -
[2]
i think the devs were drunk when they chose to make "covert op" stealth bombers not be able to use the "covert ops" cloaking device :/
Phoenicia why dont u try a passive targeter ? :D
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Phoenicia
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Posted - 2005.05.13 07:00:00 -
[3]
Passive targetters have limited range. I¦m not yet ready to go up close yet 
---=-=-=-=-=-=-=-=-=-=-=-=--- CCP deleted my sig pic cause it was 50 pixels too wide and all I got was this lousy text. |

Ly'sol
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Posted - 2005.05.13 07:28:00 -
[4]
Smack a painter in it...after the changes...hopefully these things will gt some lovin after the patch. But i think that setup is probally the best we can hope fore at the moment. -------------------------- Vist the Jericho Fraction Forums
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Shylan
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Posted - 2005.05.20 12:59:00 -
[5]
I'm new to using this ship and I have pretty much the same setup as you Phoenicia but from reading the description of the ship I thought the ship moves faster under cloak but when I try it it actually slows down. Any ideas?
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Grimpak
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Posted - 2005.05.20 13:09:00 -
[6]
change the nanofiber hull for a standart one. SS types usually are basic named versions.
oh and the EM passive ward, switch for a T2 one or smth. -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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Gunstar Zero
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Posted - 2005.05.20 13:12:00 -
[7]
Originally by: Shylan I'm new to using this ship and I have pretty much the same setup as you Phoenicia but from reading the description of the ship I thought the ship moves faster under cloak but when I try it it actually slows down. Any ideas?
I think you need cov ops lvl 5 to move faster
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siim
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Posted - 2005.05.20 13:12:00 -
[8]
Edited by: siim on 20/05/2005 13:12:05
Originally by: Phoenicia Smackers, flamers, stealth bomber haters, there¦s another thread you can go. Lets keep this one constructive.
hi m0m
why no use XT-9000 cruise the cost is only a lil bit higher and they have better rof
oh and they suck
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Zster
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Posted - 2005.05.25 17:30:00 -
[9]
Originally by: Shylan I'm new to using this ship and I have pretty much the same setup as you Phoenicia but from reading the description of the ship I thought the ship moves faster under cloak but when I try it it actually slows down. Any ideas?
I currently have covert ops 4, giving +100% to velocity (25% to lvl). The improved cloaker II gives a -25% velocity penalty. So that leaves a 75% velocity bonus one should be seeing. My Manticore goes 232 m/s without being cloaked, and 282 m/s with cloak on, hence you have 50 m/s increase.
Doing the math of 75% times 232 m/s I thought I would get a 174 m/s increase to have 406 m/s. So must one calculate the penalty first (232 m/s minus 25% would be 174 m/s)? Then add the 100% bonus (174 m/s plus 174 m/s) from covert ops 4 to get 348 m/s? This obviously still does not match my 282 m/s.
On another note I think CCP made Stealth Bombers not use covert ops cloak so that they could not warp in cloaked, de-cloak and fire cruises up close leaving one stunned. I still feel that they should be able to use the covert ops cloak because once you spring the missles, your opponent is going to still respond (if alive) with the advantage you can't recloak for 30 sec.
Also, why is that when one warps 40au or more you would need to make 2 trips. With decent engineering skills and mods I have 258 cap at my disposable, yet it seems to suck dry with more than a 40au trip (this is much like the kessy fitted with a mwd). I can warp with an inty or assault ship with around the same cap probably taking a 60au+ trip. with the cpu and grid restrictions as they are, it is difficult to fit a cap extender to defeat this annoyance . --------------------------------------------------- (\_/) Is this bunny or Picachu? (O.o) Beware the bunny w/BIG sharp teeth (< >) Zster's kills |

Dashi
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Posted - 2005.05.25 18:27:00 -
[10]
its a caldari thing, my max warp in a crow is somewhere around 135au, and my crusader can do a 420au warp in 1 go
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XxBoB336xX
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Posted - 2005.06.18 20:42:00 -
[11]
can anyone give a good manti setup for someone who is a pirate?
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Conrad Baal
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Posted - 2005.06.18 23:11:00 -
[12]
Originally by: Zster I currently have covert ops 4, giving +100% to velocity (25% to lvl). The improved cloaker II gives a -25% velocity penalty. So that leaves a 75% velocity bonus one should be seeing. My Manticore goes 232 m/s without being cloaked, and 282 m/s with cloak on, hence you have 50 m/s increase.
Doing the math of 75% times 232 m/s I thought I would get a 174 m/s increase to have 406 m/s. So must one calculate the penalty first (232 m/s minus 25% would be 174 m/s)? Then add the 100% bonus (174 m/s plus 174 m/s) from covert ops 4 to get 348 m/s? This obviously still does not match my 282 m/s.
Actually what the penalty means is that it takes 75% off your base speed whilst cloaked - not that you only move at 75% base speed whilst cloaked.
Originally by: Noriath Overall though: Don't fight in a hauler, it's not a good idea. 
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Humera
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Posted - 2005.07.21 19:52:00 -
[13]
Any new news on the nature of this ship. Any improvements since the "Cold War" patch? I have one in storage and wondering if they have gotten some loving from CCP or if they are still borled to hell and back? Humera
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
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Viceroy
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Posted - 2005.07.21 19:55:00 -
[14]
Stealth bombers for PvP?
      __________________________
Finite Horizon Your end is our beginning.
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Dave PSI
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Posted - 2005.08.06 11:27:00 -
[15]
The Manticore now reduces the explosion radius of a cruise missile to ca. 40m. That means you make thesame damage when hitting a frig with them like hitting a bs. Because of that it is now possible to destroy a frig in one volley (not asaults or "tanked" frigs btw. :-) ).
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Sukar
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Posted - 2005.08.21 05:24:00 -
[16]
Where does it say that manticores change the radius of cruise missiles? Or is just a hidden feature of the Cold Ware expansion? Sukar http://www.dndorks.com |

JUDE LORD
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Posted - 2005.08.21 06:58:00 -
[17]
this ship is meanly for hit and run op, 3 cruise 2 sensor tech2 gives u 130km range... basicly a miner killer or frig killer.
warp into the belt. cloak and make u way into the range 130km and uncloak.. flip on the sensor booster and passive and fire the emp cruisers
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Calian
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Posted - 2005.08.21 07:05:00 -
[18]
Edited by: Calian on 21/08/2005 07:05:52
Originally by: Sukar Where does it say that manticores change the radius of cruise missiles? Or is just a hidden feature of the Cold Ware expansion?
Check the 2nd to last stat
Edit: shazbot, one second too late
------------------------- I hate everyone, except you. |

HippoKing
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Posted - 2005.08.21 07:05:00 -
[19]
Originally by: Sukar Where does it say that manticores change the radius of cruise missiles? Or is just a hidden feature of the Cold Ware expansion?
second stat from bottom on left column here
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HippoKing
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Posted - 2005.08.21 07:11:00 -
[20]

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Budz Fergie
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Posted - 2005.08.27 12:10:00 -
[21]
Originally by: JUDE LORD this ship is meanly for hit and run op, 3 cruise 2 sensor tech2 gives u 130km range... basicly a miner killer or frig killer.
warp into the belt. cloak and make u way into the range 130km and uncloak.. flip on the sensor booster and passive and fire the emp cruisers
Nope not hit and run and @ 130km your too close. Try sniping from greater than 200km (soon to be 300+) and there seems to be a undocumented bonus feature.  I'll let you all discover that but its possible to get hits greater than 800.
[14:23:44] Seek > lol good tank [14:24:09] Budz Fergie > ty [14:24:14] Seek > :) |

Malacore
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Posted - 2005.08.27 14:35:00 -
[22]
From what I've seen and heard, the explosion radius bonus the devs snuck in helps Stealth Bombers loads, esspecially with the range of cruise missles now... I think I'll have to look into getting one.
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Jane Vladmir
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Posted - 2005.08.27 18:42:00 -
[23]
Sell it and buy a Thorax.
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Jagaroth
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Posted - 2005.08.28 19:20:00 -
[24]
Budz, how do you get your cruise missiles to go 200km in a stealth bomber? ------
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Commodore Andrews
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Posted - 2005.09.02 11:43:00 -
[25]
Any More News? Lets see some 700 Hits :D
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Jagaroth
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Posted - 2005.09.02 20:44:00 -
[26]
Well, thx to the guys on this thread I set mine up and went out to see what the biggest NPC I could kill would be. I got as far as a 750k sansha lord and felt rather chuffed. Hits weren't much above 200, but it still went down.
Still wanna know how to shoot out to 200km though. ------
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HippoKing
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Posted - 2005.09.02 20:57:00 -
[27]
with maxed out skills and a full rack of sensor boosters, it should be possible to hit a static target at 168.75km
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Cummilla
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Posted - 2005.09.02 21:03:00 -
[28]
Originally by: Viceroy Stealth bombers for PvP?
     
yeah, it's a bit ghey, and I wouldn't be caught dead doing it, but i've seen some team tactics in actions wherein they work in a group of five and could conceivably kill anything hac and smaller.
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Aba Tor
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Posted - 2005.10.13 15:21:00 -
[29]
Can anyone pls tell me how much is the insurence paying back for a stealth bomber (Manticore)
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Phoenicia
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Posted - 2005.10.13 15:36:00 -
[30]
Originally by: Aba Tor Can anyone pls tell me how much is the insurence paying back for a stealth bomber (Manticore)
Nice to see my thread still alive. Even with the upcoming changes, which I HATE by the way 
(Grmbl... everyone and their pets can use em now...)
Anyway, insurance payout is a bit more than 3 mil iirc. Its been a while since I lost one (also been a while since I played so...).
"You must defeat my Dragon Punch to stand a chance" |
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