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Thread Statistics | Show CCP posts - 3 post(s) |

Caitlyn Tufy
Bene Gesserit ChapterHouse Sanctuary Pact
59
|
Posted - 2012.12.15 17:17:00 -
[511] - Quote
Mirime Nolwe wrote:Players in Highsec cant have 100% risk free game and cant make ISK as they want.
You're assuming null sec is more dangerous than high sec. That's not necessarily true. It should be, but it's not.
There was a blog last year listing pretty much everything that's wrong with Null Sec and the list still holds true today. Go read it:
http://community.eveonline.com/devblog.asp?a=blog&bid=944 |

Alavaria Fera
GoonWaffe Goonswarm Federation
1913
|
Posted - 2012.12.15 17:53:00 -
[512] - Quote
Frostys Virpio wrote:Alavaria Fera wrote:Natsett Amuinn wrote:I should probably start attending our weekly agenda meetings so I to know as much as you. Yeah, I mean, you've been out of the loop ... I wonder when someone will start a rumor about you guys having a NKVD like arm in the corp to watch over the level of endoctrinement of all members. It's bound to happen right? You haven't heard of it? They're terrifying, catching the subversives and spais. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Frostys Virpio
Caldari Provisions Caldari State
108
|
Posted - 2012.12.15 17:58:00 -
[513] - Quote
Alavaria Fera wrote:Frostys Virpio wrote:Alavaria Fera wrote:Natsett Amuinn wrote:I should probably start attending our weekly agenda meetings so I to know as much as you. Yeah, I mean, you've been out of the loop ... I wonder when someone will start a rumor about you guys having a NKVD like arm in the corp to watch over the level of endoctrinement of all members. It's bound to happen right? You haven't heard of it? They're terrifying, catching the subversives and spais.
Whats the point of spais? There is publicity over pretty much everything you do. Well the content creation at least. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1913
|
Posted - 2012.12.15 18:16:00 -
[514] - Quote
Frostys Virpio wrote:Whats the point of spais? There is publicity over pretty much everything you do. Well the content creation at least. Things like what's the fleet coming out, what's in it, who is FCing (so you can primary them), what route are they taking (so you can bomb on gates), where are the titans ...
And also, if there are too many blobs, don't undock.
In Tenal, we caught a spy telling the enemy how many people we had undocked. Hilariously, it meant that they turned around and redocked... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Imports Plus
Brothel of Slating Intellectual Lusts
144
|
Posted - 2012.12.15 18:29:00 -
[515] - Quote
Frostys Virpio wrote:Whats the point of spais? There is publicity over pretty much everything you do. Well the content creation at least.
Knowing your enemies fleetcomp and fittings can be the difference between victory and defeat.
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
751
|
Posted - 2012.12.15 18:57:00 -
[516] - Quote
Caitlyn Tufy wrote:Mirime Nolwe wrote:Players in Highsec cant have 100% risk free game and cant make ISK as they want. You're assuming null sec is more dangerous than high sec. That's not necessarily true. It should be, but it's not. There was a blog last year listing pretty much everything that's wrong with Null Sec and the list still holds true today. Go read it: http://community.eveonline.com/devblog.asp?a=blog&bid=944 I'm sorry, no.
No, you can not draw a comparison of realative safety between safety created entirely by us, and safety that is entirely governed by mechanics.
If people did the same things in high sec that we did in null, you wouldn't need CONCORD.
You can not drop a warp bubble between two gates in high sec. God doesn't kill you if you shoot a ship in null. Developers do not impose safety measures in null, we the playrs make it safer.
You can not compare the two. Yes null sec is more dangerous. Just because it's safer for me to fly in Deklein than it is for you doesn't make it "safe".
Driving your car down the road while texting with your eyes closed is always going to be more dangerous than simply paying attention to what you're doing. That's why it's safer for some of us in null than some of you in high. It's your own fault, not the game. |

Mortimer Civeri
Aliastra Gallente Federation
264
|
Posted - 2012.12.15 22:40:00 -
[517] - Quote
Caitlyn Tufy wrote:Mirime Nolwe wrote:Players in Highsec cant have 100% risk free game and cant make ISK as they want. You're assuming null sec is more dangerous than high sec. That's not necessarily true. It should be, but it's not. There was a blog last year listing pretty much everything that's wrong with Null Sec and the list still holds true today. Go read it: http://community.eveonline.com/devblog.asp?a=blog&bid=944 You didn't read that blog did you, or if you did you only retained what YOU wanted to.
Here is a little quote from that blog that you kinda overlooked:
CCP Greyscale wrote:Nullsec features can (and often should) allow players to mitigate the inherent danger of Nullsec with effort, teamwork and organization, but they should never make a player feel safe while in space, or secure in their investments from month to month: every organization should have a discoverable weakness, and anything that can be built up in should be possible to tear down again
They [nullsecers] made it safe, so stop complaining that it is to safe in null.
"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|

Gillia Winddancer
Shiny Noble Crown Services
155
|
Posted - 2012.12.15 22:45:00 -
[518] - Quote
Mortimer Civeri wrote:Caitlyn Tufy wrote:Mirime Nolwe wrote:Players in Highsec cant have 100% risk free game and cant make ISK as they want. You're assuming null sec is more dangerous than high sec. That's not necessarily true. It should be, but it's not. There was a blog last year listing pretty much everything that's wrong with Null Sec and the list still holds true today. Go read it: http://community.eveonline.com/devblog.asp?a=blog&bid=944 You didn't read that blog did you, or if you did you only retained what YOU wanted to. Here is a little quote from that blog that you kinda overlooked: CCP Greyscale wrote:Nullsec features can (and often should) allow players to mitigate the inherent danger of Nullsec with effort, teamwork and organization, but they should never make a player feel safe while in space, or secure in their investments from month to month: every organization should have a discoverable weakness, and anything that can be built up in should be possible to tear down again They [nullsecers] made it safe, so stop complaining that it is to safe in null.
Interesting quote from Greyscale.
Too bad it is anything but true because there are several mechanics which does exactly the opposite of what he wants to see. He talks about organizational weaknesses, players should never feel safe whilst being in space etc etc, yet null-sec in it's current form does EXACTLY that. |

Mortimer Civeri
Aliastra Gallente Federation
264
|
Posted - 2012.12.15 22:57:00 -
[519] - Quote
Gillia Winddancer wrote:Interesting quote from Greyscale.
Too bad it is anything but true because there are several mechanics which does exactly the opposite of what he wants to see. He talks about organizational weaknesses, players should never feel safe whilst being in space etc etc, yet null-sec in it's current form does EXACTLY that. And how many threads about, cloakie capmers, hotdrop whines, and the "failurecascade" of an alliance, are on these forums? They aren't "safe", they've just made it "safer". "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|

Gillia Winddancer
Shiny Noble Crown Services
156
|
Posted - 2012.12.15 23:08:00 -
[520] - Quote
Mortimer Civeri wrote:Gillia Winddancer wrote:Interesting quote from Greyscale.
Too bad it is anything but true because there are several mechanics which does exactly the opposite of what he wants to see. He talks about organizational weaknesses, players should never feel safe whilst being in space etc etc, yet null-sec in it's current form does EXACTLY that. And how many threads about, cloakie capmers, hotdrop whines, and the "failurecascade" of an alliance, are on these forums? They aren't "safe", they've just made it "safer".
You know what I mean. Because null-sec is controlled space you generally always have buddies nearby. You know it and whatever opponent knows that as well.
Combine that with some omni-local love and somewhat awake corp mates and everyone can scurry to the nearest PoS shield the second any outsider enters their turf.
Obviously the situation may every now and then favour whoever is on the offensive and succeed with a hotdrop or some such but overall, null is a heck of a lot safer than low-sec.
Greyscale talks about "discoverable weaknesses" and I wonder what kind of weaknesses he is talking about? Exposed supply chains? Sorry, they don't exist. Exposed industrial pockets? Again, look at local. A lone PoS at the outskirts of someone's territory? Sorry, need a blob to deal with that and with the ever-lovely cyno, the bigger the alliance you face off against, the higher the odds that they can jump in and defend from half a galaxy away.
It's really amazing how powerful the power of information can be, and praise be EVE who provides it to everyone for free in an instant. |

La Nariz
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.12.15 23:20:00 -
[521] - Quote
Gillia Winddancer wrote: Interesting quote from Greyscale.
Too bad it is anything but true because there are several mechanics which does exactly the opposite of what he wants to see. He talks about organizational weaknesses, players should never feel safe whilst being in space etc etc, yet null-sec in it's current form does EXACTLY that.
I guess that quote about suicide ganking is also untrue then as well right? npc alts aren't people |

Frostys Virpio
Caldari Provisions Caldari State
109
|
Posted - 2012.12.15 23:24:00 -
[522] - Quote
La Nariz wrote:Gillia Winddancer wrote: Interesting quote from Greyscale.
Too bad it is anything but true because there are several mechanics which does exactly the opposite of what he wants to see. He talks about organizational weaknesses, players should never feel safe whilst being in space etc etc, yet null-sec in it's current form does EXACTLY that.
I guess that quote about suicide ganking is also untrue then as well right?
We shall truct the high-sec publords over the devs. That way we will understand the game. How could the devs even pretend to know better? |

La Nariz
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.12.15 23:25:00 -
[523] - Quote
Gillia Winddancer wrote:Mortimer Civeri wrote:Gillia Winddancer wrote:Interesting quote from Greyscale.
Too bad it is anything but true because there are several mechanics which does exactly the opposite of what he wants to see. He talks about organizational weaknesses, players should never feel safe whilst being in space etc etc, yet null-sec in it's current form does EXACTLY that. And how many threads about, cloakie capmers, hotdrop whines, and the "failurecascade" of an alliance, are on these forums? They aren't "safe", they've just made it "safer". You know what I mean. Because null-sec is controlled space you generally always have buddies nearby. You know it and whatever opponent knows that as well. Combine that with some omni-local love and somewhat awake corp mates and everyone can scurry to the nearest PoS shield the second any outsider enters their turf. Obviously the situation may every now and then favour whoever is on the offensive and succeed with a hotdrop or some such but overall, null is a heck of a lot safer than low-sec. Greyscale talks about "discoverable weaknesses" and I wonder what kind of weaknesses he is talking about? Exposed supply chains? Sorry, they don't exist. Exposed industrial pockets? Again, look at local. A lone PoS at the outskirts of someone's territory? Sorry, need a blob to deal with that and with the ever-lovely cyno, the bigger the alliance you face off against, the higher the odds that they can jump in and defend from half a galaxy away. It's really amazing how powerful the power of information can be, and praise be EVE who provides it to everyone for free in an instant.
"discoverable weaknesses" maybe you should try discovering them instead of whining about local, intel channels and good diplomacy.
npc alts aren't people |

Gillia Winddancer
Shiny Noble Crown Services
156
|
Posted - 2012.12.15 23:29:00 -
[524] - Quote
La Nariz wrote:Gillia Winddancer wrote: Interesting quote from Greyscale.
Too bad it is anything but true because there are several mechanics which does exactly the opposite of what he wants to see. He talks about organizational weaknesses, players should never feel safe whilst being in space etc etc, yet null-sec in it's current form does EXACTLY that.
I guess that quote about suicide ganking is also untrue then as well right?
Suicide ganking should just disappear already - omnipotent CONCORD is an outdated concept. The way I see it it's less than a step required for that to happen anyway considering how the new crimewatch is set up. On the other hand certain restrictions for criminals must be set in place such as denial of docking in high-sec stations (maybe have bribes or some such as a feature to temporarily gain access, you know, shady stuff)
It should be felt when you are a criminal but as far as CONCORD is concerned, it is just a restriction.
Do that and high-sec will be just that, high-sec. It's safe but only so much. Criminals, pirates may invade at any given time and the only thing that fend them off are local police and other players, not some insta-popping entity. |

Gillia Winddancer
Shiny Noble Crown Services
156
|
Posted - 2012.12.15 23:31:00 -
[525] - Quote
La Nariz wrote:Gillia Winddancer wrote:Mortimer Civeri wrote:Gillia Winddancer wrote:Interesting quote from Greyscale.
Too bad it is anything but true because there are several mechanics which does exactly the opposite of what he wants to see. He talks about organizational weaknesses, players should never feel safe whilst being in space etc etc, yet null-sec in it's current form does EXACTLY that. And how many threads about, cloakie capmers, hotdrop whines, and the "failurecascade" of an alliance, are on these forums? They aren't "safe", they've just made it "safer". You know what I mean. Because null-sec is controlled space you generally always have buddies nearby. You know it and whatever opponent knows that as well. Combine that with some omni-local love and somewhat awake corp mates and everyone can scurry to the nearest PoS shield the second any outsider enters their turf. Obviously the situation may every now and then favour whoever is on the offensive and succeed with a hotdrop or some such but overall, null is a heck of a lot safer than low-sec. Greyscale talks about "discoverable weaknesses" and I wonder what kind of weaknesses he is talking about? Exposed supply chains? Sorry, they don't exist. Exposed industrial pockets? Again, look at local. A lone PoS at the outskirts of someone's territory? Sorry, need a blob to deal with that and with the ever-lovely cyno, the bigger the alliance you face off against, the higher the odds that they can jump in and defend from half a galaxy away. It's really amazing how powerful the power of information can be, and praise be EVE who provides it to everyone for free in an instant. "discoverable weaknesses" maybe you should try discovering them instead of whining about local, intel channels and good diplomacy.
Well then oh wise one. Do tell me what weaknesses can be exploited if you face the biggest alliances? Anything that can cause serious economic damage over time.
Anything apart from having a huge blob fleet of your own that takes out PoS's that is. |

La Nariz
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.12.15 23:58:00 -
[526] - Quote
Gillia Winddancer wrote: Suicide ganking should just disappear already - omnipotent CONCORD is an outdated concept. The way I see it it's less than a step required for that to happen anyway considering how the new crimewatch is set up. On the other hand certain restrictions for criminals must be set in place such as denial of docking in high-sec stations (maybe have bribes or some such as a feature to temporarily gain access, you know, shady stuff)
It should be felt when you are a criminal but as far as CONCORD is concerned, it is just a restriction.
Do that and high-sec will be just that, high-sec. It's safe but only so much. Criminals, pirates may invade at any given time and the only thing that fend them off are local police and other players, not some insta-popping entity.
That sounds like a good idea, CONCORD/faction police are completely removed but criminals can no longer dock in highsec. That would be an actual increase in risk for highsec to compensate for all of these reward buffs it has received.
Gillia Winddancer wrote: Well then oh wise one. Do tell me what weaknesses can be exploited if you face the biggest alliances? Anything that can cause serious economic damage over time.
Anything apart from having a huge blob fleet of your own that takes out PoS's that is.
Send us all of the bittcoins and we might be too distracted to do anything else. npc alts aren't people |

Alavaria Fera
GoonWaffe Goonswarm Federation
1921
|
Posted - 2012.12.16 00:35:00 -
[527] - Quote
La Nariz wrote:Gillia Winddancer wrote: Well then oh wise one. Do tell me what weaknesses can be exploited if you face the biggest alliances? Anything that can cause serious economic damage over time.
Anything apart from having a huge blob fleet of your own that takes out PoS's that is.
Send us all of the bittcoins and we might be too distracted to do anything else. Why are you telling them to bribe us with shinies?
Oh, shiny... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Vaerah Vahrokha
Vahrokh Consulting
2304
|
Posted - 2012.12.16 00:43:00 -
[528] - Quote
La Nariz wrote:Vaerah Vahrokha wrote::words: :words: :words: A hulk pre-EHP buff could be tanked to 20k EHP with minimal effort. The mack required more effort to do so but it was still possible. I don't care about any silly agenda you are basically :foxnews:, spouting talking points, refusing to corroborate anything, and thinking that if you can shout louder than the other guy it means your argument was right.
Well we are different, I always care about what the other say. Else why are you even on a forum? You could as well paint a big "I WON'T HEAR YOU TRALALALALA!" giant poster and stare at it all day long.
Where di I say Macks could not be tanked? I said they could, even if that required to be a bait fit (that is, nominally capable to perform the role). Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Frostys Virpio
Caldari Provisions Caldari State
109
|
Posted - 2012.12.16 00:47:00 -
[529] - Quote
Alavaria Fera wrote:La Nariz wrote:Gillia Winddancer wrote: Well then oh wise one. Do tell me what weaknesses can be exploited if you face the biggest alliances? Anything that can cause serious economic damage over time.
Anything apart from having a huge blob fleet of your own that takes out PoS's that is.
Send us all of the bittcoins and we might be too distracted to do anything else. Why are you telling them to bribe us with shinies? Oh, shiny...
Me and one of my friend use to say we had ADOS. Attention Deficit Oh Shiny! |

Alavaria Fera
GoonWaffe Goonswarm Federation
1921
|
Posted - 2012.12.16 01:07:00 -
[530] - Quote
Frostys Virpio wrote:Alavaria Fera wrote:La Nariz wrote:Gillia Winddancer wrote: Well then oh wise one. Do tell me what weaknesses can be exploited if you face the biggest alliances? Anything that can cause serious economic damage over time.
Anything apart from having a huge blob fleet of your own that takes out PoS's that is.
Send us all of the bittcoins and we might be too distracted to do anything else. Why are you telling them to bribe us with shinies? Oh, shiny... Me and one of my friend use to say we had ADOS. Attention Deficit Oh Shiny! Our weakness, it was discovered. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Krixtal Icefluxor
The Scope Gallente Federation
1210
|
Posted - 2012.12.16 01:15:00 -
[531] - Quote
27 pages.
Really ???
(thinks)
My GOD...27 PAGES !!!
My God the same crap around and around in an electronic demonstration of Ouroboros.
Never a conclusion, never will be.
Hot air tossed back and forth over nothing.
Think you will WIN this thread and topic or something ? Why bother ?
And why are you not focusing ingame which is the point is it not. You came here for just this ??
Wow.
But carry on with acting out the definition of insanity.
We are not proud of you lot. -á"I am not young enough to know everything." - Oscar Wilde |

Vaerah Vahrokha
Vahrokh Consulting
2304
|
Posted - 2012.12.16 01:24:00 -
[532] - Quote
Natsett Amuinn wrote: Knock it off.
Bumping and blowing up ships in EVE is not a problem, it's a part of the game.
Want to champion a cause to get more people into EVE? Then start asking for new, interesting content, that people would come to EVE to play.
I introduce you to my last 20 posts in the feedback thread. Oh wait, I am providing feedback in the feeback thread, how could you read that, eh?
Natsett Amuinn wrote: "i want EVE to grow so I'm going to do my best to convince CCP that high sec needs to be safer." That's one fo the biggest loads of nonsense posted in this thread yet.
Hmm what about no? You may as well copy and paste my own words instead of creating new ones. If anything half a year ago or so I have created a thread in the suggestion forum about removing hi sec completely except for starting systems. Despite it's not my prime choice, I am not against increasing the playerbase with more "warm meat", however and that's due to YOUR corp requiring more EvE players in order to play your campaings with less secondary effects. It's not my choice, it's your ripple effects causing nerfs on other PvPers. If you were "just" 3k players then you'd cause not enough issues on the other PvPers.
Natsett Amuinn wrote: Some of us play EVE for the game it IS, not for the game YOU think it should be, and we really don't appreciate you trying to get it changed to suit you.
Well considering the endless amount of posts where you guys try change the game to suit YOU, I'd find it just fair to return the favor.
Natsett Amuinn wrote: Because as noble as you think you are, you're not doing anything "for CCP's benefit", you just want the game changed to suit you and be more representative of what YOU think EVE should be.
High sec is already much safer then it was when I first came here in '05. Please drop the agenda, and quit ******* with my EVE.
"We want to ruin YOUR game". That's your motto, feel free to get your own medicine back.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Frostys Virpio
Caldari Provisions Caldari State
110
|
Posted - 2012.12.16 01:26:00 -
[533] - Quote
Alavaria Fera wrote:Frostys Virpio wrote:Alavaria Fera wrote:La Nariz wrote:Gillia Winddancer wrote: Well then oh wise one. Do tell me what weaknesses can be exploited if you face the biggest alliances? Anything that can cause serious economic damage over time.
Anything apart from having a huge blob fleet of your own that takes out PoS's that is.
Send us all of the bittcoins and we might be too distracted to do anything else. Why are you telling them to bribe us with shinies? Oh, shiny... Me and one of my friend use to say we had ADOS. Attention Deficit Oh Shiny! Our weakness, it was discovered.
They can't possibly send enough to really distract all of you for a long time. |
|

ISD Suvetar
ISD Community Communications Liaisons
1236

|
Posted - 2012.12.16 01:38:00 -
[534] - Quote
Locked for cleaning. ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

sYnc Vir
Wolfsbrigade Lost Obsession
410
|
Posted - 2012.12.16 02:01:00 -
[535] - Quote
I love these threads, so full of crap from all sides its amazing to read just how badly people think.
First about the risk Vs Rewards.
Null sec folks say that highsec players get too much money for too little risk. They point out that they live in the most dangerous space in eve and should therefore be rewarded far greater then high sec players.
This is in fact totally bullsh!t. Null sec isn't even the second most dangerous space in eve. The list goes, Losec > Wormhole > Null > Empire.
If any change is to be made in the isk vs risk area, then any increase in null should be used to also increase space far more dangerous then it.
The second lie about null is that Trit is hard to get. Its not, its in every single belt in null. What people mean, is BS rats are a pain, and having a BS to kill them while mining in an none grav site area is too hard for us. Null guys are too lazy to get trit and so Jump it in, while mining higher end rocks that devalue because every idiot mines them all day.
A lot of bitching gets put in over AFK, because Everyone know all miners are afk or bots . This too is total bullsh!t. Many player happily sit in groups mining rocks and talking to one another for steady income. Some players multibox with tools like Isboxer, this gives them the image of a bot, without actually being one.
Then there is the move L4s to losec. "Cause that will get people into losec where its dangerous" . Again, another lie. This will get people running L3s. Which will get done faster, but given there rewards are lower but their loot is for ships flown in greater numbers, would see peoples income drop some but not as much people would think.
A nice lie about null is that everyone is blue. I myself have said it. They're not really, sure a couple groups have stupidly blued 10,000 people greatly reducing there targets. On the whole however, fights happen, ships die and the cycle begins from rocks to explosion.
The whole idea that everyone in Null is Elite while everyone in empire is a noob, is the last stupid thing often said in threads like these.
Its all pretty simple if you actually think about it. Each space is there to be played, given the different rules is it any wonder people play differently?
Isn't the best answer to this contest pissing contest about nothing meaningful at all just, Play however the **** you want, and be prepared for someone else to be as well? Don't ask about Italics, just tilt your head. |

La Nariz
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.12.16 02:01:00 -
[536] - Quote
Vaerah Vahrokha wrote:La Nariz wrote:Vaerah Vahrokha wrote::words: :words: :words: A hulk pre-EHP buff could be tanked to 20k EHP with minimal effort. The mack required more effort to do so but it was still possible. I don't care about any silly agenda you are basically :foxnews:, spouting talking points, refusing to corroborate anything, and thinking that if you can shout louder than the other guy it means your argument was right. Well we are different, I always care about what the other say. Else why are you even on a forum? You could as well paint a big "I WON'T HEAR YOU TRALALALALA!" giant poster and stare at it all day long. Where di I say Macks could not be tanked? I said they could, even if that required to be a bait fit (that is, nominally capable to perform the role).
Its not that I won't hear you, its that I won't give any time of day to your talking points and that I expect you to support your points with evidence. Instead of being a :foxnews: dude you could you know cite some of these statistics you claim exist and actually try to prove your points. npc alts aren't people |

Mallak Azaria
GoonWaffe Goonswarm Federation
1413
|
Posted - 2012.12.16 02:14:00 -
[537] - Quote
sYnc Vir wrote:Null sec folks say that highsec players get too much money for too little risk. They point out that they live in the most dangerous space in eve and should therefore be rewarded far greater then high sec players.
This is in fact totally bullsh!t. Null sec isn't even the second most dangerous space in eve. The list goes, Losec > Wormhole > Null > Empire.?
An area of space is as safe as the players make it. Highsec cannot factor in to this because it is made safer by CCP through various mechanics with no input by the players. It's about time CCP stops catering to the lazy players with this sense of entitlement for fear of losing money. These aren't the people making the game better, these are the people wanting you to turn EVE in to a game that is like most other MMO's. |

sYnc Vir
Wolfsbrigade Lost Obsession
411
|
Posted - 2012.12.16 02:38:00 -
[538] - Quote
Mallak Azaria wrote:sYnc Vir wrote:Null sec folks say that highsec players get too much money for too little risk. They point out that they live in the most dangerous space in eve and should therefore be rewarded far greater then high sec players.
This is in fact totally bullsh!t. Null sec isn't even the second most dangerous space in eve. The list goes, Losec > Wormhole > Null > Empire.? An area of space is as safe as the players make it. Highsec cannot factor in to this because it is made safer by CCP through various mechanics with no input by the players.
Not true, empire players can make space safer if they want to. Don't see many Skiffs getting blapped, Mission Drakes seem largely unganked.
Sure empire can't bubble every entrances to your pve system to slow people down, but ships choice is still a choice. After that, if someone wants to waste six Talos hulls to kill a drake of skiff, then so be it. Its also now extremely cheap to slap four Osprays into your corp mining fleet. Don't ask about Italics, just tilt your head. |

Frostys Virpio
Caldari Provisions Caldari State
110
|
Posted - 2012.12.16 02:54:00 -
[539] - Quote
Mallak Azaria wrote:sYnc Vir wrote:Null sec folks say that highsec players get too much money for too little risk. They point out that they live in the most dangerous space in eve and should therefore be rewarded far greater then high sec players.
This is in fact totally bullsh!t. Null sec isn't even the second most dangerous space in eve. The list goes, Losec > Wormhole > Null > Empire.? An area of space is as safe as the players make it. Highsec cannot factor in to this because it is made safer by CCP through various mechanics with no input by the players.
Well technically if they tried to work together, high sec could create an intel channel but most of them are just worried about thier own small things insetad of the benefit of everyone so they stay silent as long as nothing ahppens to them. Setting a public watch list would be something they could do but it really won't happen. It's all "ME ME ME" and no "US" so they never help each other and would rather have thier own private belt to mine and such. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1924
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Posted - 2012.12.16 03:00:00 -
[540] - Quote
sYnc Vir wrote:Not true, empire players can make space safer if they want to. Don't see many Skiffs getting blapped, Mission Drakes seem largely unganked.
Sure empire can't bubble every entrances to your pve system to slow people down, but ships choice is still a choice. After that, if someone wants to waste six Talos hulls to kill a drake of skiff, then so be it. Its also now extremely cheap to slap four Osprays into your corp mining fleet. Yeah CCP buffing those Skiffs was definitely a great way for empire players to prevent themselves from being ganked. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
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