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Ian Harms
Friends of Honor C0VEN
0
|
Posted - 2012.12.25 16:25:00 -
[1] - Quote
It seems odd to me that a CEO can close his corp and instantly build or join another corp without a timer - you can't drop roles and move, but if you destroy your solo tax haven corp and start another you can dodge war decs.
I sort of think we should have a delay timer so people can't just be building lots of crappy little corps that serve no purpose but give them a tax dodge. They aren't using them to enrich other player's experience, which is the ultimate duty of being a CEO.
Ya know in RL to have a corporation you need a support staff, a board of directors, if we made it necessary for corps in eve to have multiple players to begin a corp (maybe 5 toons with certain skills trained) we'd have less crap corps, and possibly insure more corps succeed as any corp needs multiple leaders to manage it.
Just my 2 cent, everyone else can weigh in. |

Cyprus Black
The Learning Curve.
464
|
Posted - 2012.12.25 17:19:00 -
[2] - Quote
Ian Harms wrote:It seems odd to me that a CEO can close his corp and instantly build or join another corp without a timer - you can't drop roles and move, but if you destroy your solo tax haven corp and start another you can dodge war decs.
I sort of think we should have a delay timer so people can't just be building lots of crappy little corps that serve no purpose but give them a tax dodge. They aren't using them to enrich other player's experience, which is the ultimate duty of being a CEO.
Ya know in RL to have a corporation you need a support staff, a board of directors, if we made it necessary for corps in eve to have multiple players to begin a corp (maybe 5 toons with certain skills trained) we'd have less crap corps, and possibly insure more corps succeed as any corp needs multiple leaders to manage it.
Just my 2 cent, everyone else can weigh in. Welcome to the many problems with wardecs. Hyjinx of a Highsec Pirate http://cyprusblack.blogspot.com/ |

Evolution1979
No Self Esteem Malefic Aspects
66
|
Posted - 2012.12.25 19:12:00 -
[3] - Quote
Ian Harms wrote:I am whining about that a CEO can close his corp and instantly build or join another corp without a timer - you can't drop roles and move, but if you destroy your solo tax haven corp and start another you can dodge war decs.
I sort of think we should have a delay timer so people can't just be building lots of crappy little corps that serve no purpose but give them a tax dodge. We then have to wardec them again, to grief them, wich is costing a lot of isk, whine whine whine
Eve to me is RL and to have a corporation you need a support staff, a board of directors, if we made it necessary for corps in eve to have multiple players to begin a corp (maybe 5 toons with certain skills trained) we'd have less crap corps, and possibly insure more corps succeed as any corp needs multiple leaders to manage it.
Just my 2 cent, everyone else can weigh in.
Translated the most important part of your post for you, so everybody can understand what you are trying to say! |

Zekk Pacus
RPS holdings
1
|
Posted - 2012.12.25 19:59:00 -
[4] - Quote
Ian Harms wrote:
Ya know in RL to have a corporation you need a support staff, a board of directors, if we made it necessary for corps in eve to have multiple players to begin a corp (maybe 5 toons with certain skills trained) we'd have less crap corps, and possibly insure more corps succeed as any corp needs multiple leaders to manage it.
Just my 2 cent, everyone else can weigh in.
Fine I'll create 4 alts, 2 mission runners and 2 industrialists. Each one will pay for itself and i'll have my 5 man tax haven corp.
|

Risien Drogonne
Aliastra Gallente Federation
66
|
Posted - 2012.12.25 21:01:00 -
[5] - Quote
Ian Harms wrote:It seems odd to me that a CEO can close his corp and instantly build or join another corp without a timer - you can't drop roles and move, but if you destroy your solo tax haven corp and start another you can dodge war decs.
I sort of think we should have a delay timer so people can't just be building lots of crappy little corps that serve no purpose but give them a tax dodge. They aren't using them to enrich other player's experience, which is the ultimate duty of being a CEO.
Ya know in RL to have a corporation you need a support staff, a board of directors, if we made it necessary for corps in eve to have multiple players to begin a corp (maybe 5 toons with certain skills trained) we'd have less crap corps, and possibly insure more corps succeed as any corp needs multiple leaders to manage it.
Just my 2 cent, everyone else can weigh in. Whose experience are YOU enriching by wardeccing 1 person? |

Lady Spank
Genos Occidere HYDRA RELOADED
3081
|
Posted - 2012.12.25 21:20:00 -
[6] - Quote
Spoken like a true NPC corp nobody. (a¦á_a¦â) ~ (my spaceblog) http://getoutnastyface.blogspot.co.uk/~ (a¦á_a¦â) |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
352
|
Posted - 2012.12.25 23:03:00 -
[7] - Quote
A timer on corp dissolution would make sense actually. There's a timer on practically everything else...and at least it would give you the 24 hour window to kill your tax evader. Corp dissolution and recreation is silly, since the dedicated people will keep re-wardeccing anyway.
Also, Evolution, sometimes you can get paid to war dec and target an individual. Happens when people **** others off. It isn't always about "griefing the solo player" as you seem to imply. Retribution and all that. Lestatra: Eve is now fully committed to pvp . |

Zol Interbottom
Nanotrasen Inc
15
|
Posted - 2012.12.26 00:10:00 -
[8] - Quote
War Decs against individual players? Nivin Sajjad > we fly perpetually networked, neural interfaced spaceships yet can't communicate coordinates to each other without physically passing back and forth little pieces of paper. it's weird |

Ian Harms
Friends of Honor C0VEN
1
|
Posted - 2012.12.26 02:02:00 -
[9] - Quote
well 1 in 6 people get it. Not bad actually!
Simply put creating and destroying a corp should not be a whimsical thing. And yes everyone can always do it as an alt thing, however if there where greater delay times in dropping roles/getting out of a corp that's war decced (i.e. officers could not escape quickly if they get their corp war decced) then we could improve the quality of corps there, and anyone that just alts officer their corp and gets war decced cuz they are socially inept (to put it politely) would then find their game time ruined for say 1 week while their corp is disolved etc.
Just and idea, kick it around guys.
|

Piugattuk
Lima beans Corp
166
|
Posted - 2012.12.26 04:55:00 -
[10] - Quote
Ian Harms wrote:It seems odd to me that a CEO can close his corp and instantly build or join another corp without a timer - you can't drop roles and move, but if you destroy your solo tax haven corp and start another you can dodge war decs.
I sort of think we should have a delay timer so people can't just be building lots of crappy little corps that serve no purpose but give them a tax dodge. They aren't using them to enrich other player's experience, which is the ultimate duty of being a CEO.
Ya know in RL to have a corporation you need a support staff, a board of directors, if we made it necessary for corps in eve to have multiple players to begin a corp (maybe 5 toons with certain skills trained) we'd have less crap corps, and possibly insure more corps succeed as any corp needs multiple leaders to manage it.
Just my 2 cent, everyone else can weigh in.
You'd just have single players in NPC corps loosely affiliated if you want such an enriched experience then it is up to you, don't like the corp you joined look for one that suits your game play it's easy if you use the recruiting board to put in your desires and see what floats to the top. |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
352
|
Posted - 2012.12.26 06:09:00 -
[11] - Quote
Zol Interbottom wrote:War Decs against individual players?
War decs caused by an individual player's actions to be more specific. CEO ship theft from a member is a common one. Lestatra: Eve is now fully committed to pvp . |

Grimpak
Midnight Elites Echelon Rising
556
|
Posted - 2012.12.26 10:31:00 -
[12] - Quote
Lady Spank wrote:Spoken like a true NPC corp nobody. he's still... kinda right... sorta... kinda... [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Cannibal Kane
Umkhonto We Sizwe
1056
|
Posted - 2012.12.26 17:35:00 -
[13] - Quote
Shrug and Move on. I'm not a Pirate, I'm a Terrorist.
The Crazy Space Poor South African.
*Hair done by LGÇÖOr+¬al, because I'm worth it. |

magic preacher
Concentrated Evil The Marmite Collective
16
|
Posted - 2012.12.27 12:01:00 -
[14] - Quote
I think there should be a cost involved in setting up a corp it costs a bill to set up an alliance why not a smaller cost to start a corp |

Gallia Isengrin
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.12.27 12:59:00 -
[15] - Quote
Ian Harms wrote:well 1 in 6 people get it. Not bad actually!
Simply put creating and destroying a corp should not be a whimsical thing. And yes everyone can always do it as an alt thing, however if there where greater delay times in dropping roles/getting out of a corp that's war decced (i.e. officers could not escape quickly if they get their corp war decced) then we could improve the quality of corps there, and anyone that just alts officer their corp and gets war decced cuz they are socially inept (to put it politely) would then find their game time ruined for say 1 week while their corp is disolved etc.
Just and idea, kick it around guys.
Shure. Griefing should stay easy and cheap as fkk. Carebear Ganker Sheep, rofl.
|

Kirkwood Ross
AWE Corporation Intrepid Crossing
17
|
Posted - 2012.12.27 17:29:00 -
[16] - Quote
If you wardec someone or if someone wardecs you and they disolve the corp because of the war. You not only won the war but you stained their employment history forever. Everytime they look at that employment history they are reminded of how much of a wenis they are. |

Shaotuk
Sin City Enterprises
12
|
Posted - 2012.12.27 18:00:00 -
[17] - Quote
Ian Harms wrote:Ya know in RL to have a corporation you need a support staff, a board of directors,
Not even close to the truth. In real life, you can incorporate yourself, without the need for any additional personnel. |

Shylari Avada
Amok. Goonswarm Federation
198
|
Posted - 2012.12.27 18:32:00 -
[18] - Quote
magic preacher wrote:I think there should be a cost involved in setting up a corp it costs a bill to set up an alliance why not a smaller cost to start a corp
It does cost a small fee to start a corp. |

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
179
|
Posted - 2012.12.27 20:07:00 -
[19] - Quote
Make it cost 50mil to start a new corp. No timers, no nothin. it costs 50mil to dec them, so the 50mil will mean that the corp dissolver is losing as much as the war deccer is.
Problem solved. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176
"I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Elrich Kouvo
State War Academy Caldari State
2
|
Posted - 2012.12.27 21:15:00 -
[20] - Quote
magic preacher wrote:I think there should be a cost involved in setting up a corp it costs a bill to set up an alliance why not a smaller cost to start a corp That is a great idea. I think it would help those who make war dec corps out a whole lot to increase their cost to grief. |

Red Frog Rufen
Red Frog Freight Red-Frog
174
|
Posted - 2012.12.28 06:03:00 -
[21] - Quote
Ian Harms wrote: Ya know in RL to have a corporation you need a support staff, a board of directors, if we made it necessary for corps in eve to have multiple players to begin a corp (maybe 5 toons with certain skills trained) we'd have less crap corps, and possibly insure more corps succeed as any corp needs multiple leaders to manage it.
IRL you can't wardec a corporation.
|

Khador Vess
Blue Republic RvB - BLUE Republic
24
|
Posted - 2012.12.29 00:56:00 -
[22] - Quote
Red Frog Rufen wrote: IRL you can't wardec a corporation.
The Wardec mechanism, as flawed as it still is, is the game's analog of several RL tactics for attacking a competitors business...
Ian Harms wrote: Ya know in RL to have a corporation you need a support staff, a board of directors, if we made it necessary for corps in eve to have multiple players to begin a corp (maybe 5 toons with certain skills trained) we'd have less crap corps, and possibly insure more corps succeed as any corp needs multiple leaders to manage it.
IRL i can create a corporation with my wife as the secretary and me as the sole director, thats it... nothing else required so im afraid the 'support staff' bit doesnt really wash...IMHO we need to encourage people to move out of NPC corps, (and i believe the 11% tax is not enough of an incentive... give them more incentives to leave please CCP) and things like raising the bar to creating corps works against this... I take on board the point about more corps being successful with a stronger leadership / larger leadership base, but if a single guy and his alts wants to run a corp so he can run a pos and do research more power to him, but with great power comes great responsibility...
Corp hopping sucks, but if someone is willing to lose the corp name etc and burn it to avoid a wardec, then meh, screw them, dec the new corp and raise the ransom when you catch them...
|

Xolve
Amok. Goonswarm Federation
1251
|
Posted - 2012.12.29 08:40:00 -
[23] - Quote
FeralShadow wrote:Make it cost 50mil to start a new corp. No timers, no nothin. it costs 50mil to dec them, so the 50mil will mean that the corp dissolver is losing as much as the war deccer is.
Problem solved.
Because 50m is significant somehow right?
Inappropriate signature removed. Navigator. |

Zol Interbottom
Nanotrasen Inc
34
|
Posted - 2012.12.29 09:49:00 -
[24] - Quote
Xolve wrote:FeralShadow wrote:Make it cost 50mil to start a new corp. No timers, no nothin. it costs 50mil to dec them, so the 50mil will mean that the corp dissolver is losing as much as the war deccer is.
Problem solved. Because 50m is significant somehow right?
yeah i'm not even good and thats like, 3 hours mining at most Nivin Sajjad > we fly perpetually networked, neural interfaced spaceships yet can't communicate coordinates to each other without physically passing back and forth little pieces of paper. it's weird |

Red Frog Rufen
Red Frog Freight Red-Frog
174
|
Posted - 2012.12.29 19:02:00 -
[25] - Quote
Khador Vess wrote:
The Wardec mechanism, as flawed as it still is, is the game's analog of several RL tactics for attacking a competitors business...
I fail to see any.
If I'm in a civilised country (let's compare this to High-Sec), there's no way someone can attack and destroy, legally, my assets.
they can try to screw my market, which is also true in this game. they can try to poach my employee (pilots), which is also true in this game. they can try to undermine my credibility...
this game corporation and market mechanism is somewhat already pretty close to IRL, except for the wardec mechanism, which, in my opinion, is still only a way to grief others.
|

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
407
|
Posted - 2012.12.29 19:57:00 -
[26] - Quote
Red Frog Rufen wrote:except for the wardec mechanism, which, in my opinion, is still only a way to grief others.
HTFU and go move some freight or something. What the hell do you think the war dec mechanic is going to be for? Holding hands and singing songs while we discuss the latest industry movements?
I want what you have, so I'm going to war dec to kill you for it!
I mean really, this is EVE, not Hello Kitty Online. Lestatra: Eve is now fully committed to pvp . |

Michael Harari
The Hatchery Team Liquid
460
|
Posted - 2012.12.29 20:08:00 -
[27] - Quote
Xolve wrote:FeralShadow wrote:Make it cost 50mil to start a new corp. No timers, no nothin. it costs 50mil to dec them, so the 50mil will mean that the corp dissolver is losing as much as the war deccer is.
Problem solved. Because 50m is significant somehow right?
The point is that its the same cost as wardecing them. |

Xolve
Amok. Goonswarm Federation
1261
|
Posted - 2012.12.29 20:26:00 -
[28] - Quote
Michael Harari wrote:The point is that its the same cost as wardecing them.
I understand his point, the man wants his legal space jihad against whoever he feels like deccing, and if they ditch the corp they are out just as much isk as he is. Given WarDecs past history as a tool for taking the **** out of harmless mission runners, mining corps, and many industrials on station undocks, I think the balance of 2m to join the corp, 50m to dec it whenever you feel the need is currently intact.
This thread is essentially a whine about someone who dec'd a corp who folded their corp, and started another one. My point however was, as long as the cost to create a corp is less than the cost of the ships members of the dec'd corp fly, corps will continue to fold regardless of price. Regardless, 50m isk is a trivial sum anyway you look at it- even if they raise the cost of forming corps, how will you force people to log in under a wardec once their corp is dec'd and the price to roll a new corp is so unequivocally high they don't want to pay it?
Inappropriate signature removed. Navigator. |

Elrich Kouvo
State War Academy Caldari State
7
|
Posted - 2012.12.29 20:34:00 -
[29] - Quote
FeralShadow wrote:Make it cost 50mil to start a new corp. No timers, no nothin. it costs 50mil to dec them, so the 50mil will mean that the corp dissolver is losing as much as the war deccer is.
Problem solved. War decers pay concord 50mil to look the other way. Who are you paying 50mil to and for what reason? |

Red Frog Rufen
Red Frog Freight Red-Frog
176
|
Posted - 2012.12.29 20:40:00 -
[30] - Quote
Tah'ris Khlador wrote:Red Frog Rufen wrote:except for the wardec mechanism, which, in my opinion, is still only a way to grief others. HTFU and go move some freight or something. What the hell do you think the war dec mechanic is going to be for? Holding hands and singing songs while we discuss the latest industry movements? I want what you have, so I'm going to war dec to kill you for it! I mean really, this is EVE, not Hello Kitty Online.
well, if you really want something, go build/buy it yourself. with wardec, you can only destroy.
Now, if you wardec my corp (and i'm not talking about Red Frog Freight, because there's nothing worth deccing for in it) why would I stay in that corp? I just need to have a backup corp and move my character there.
the only real high-sec risk in this game is ganking. Non-mutual wardec brings nothing to this game.
|

Khador Vess
Blue Republic RvB - BLUE Republic
28
|
Posted - 2012.12.29 22:57:00 -
[31] - Quote
Red Frog Rufen wrote:Khador Vess wrote:
The Wardec mechanism, as flawed as it still is, is the game's analog of several RL tactics for attacking a competitors business...
I fail to see any. If I'm in a civilised country (let's compare this to High-Sec), there's no way someone can attack and destroy, legally, my assets. they can try to screw my market, which is also true in this game. they can try to poach my employee (pilots), which is also true in this game. they can try to undermine my credibility... this game corporation and market mechanism is somewhat already pretty close to IRL, except for the wardec mechanism, which, in my opinion, is still only a way to grief others.
This is where i believe your analogy breaks down... EvE does not model a civilsed country, its the wild west, its the outback, its the unexplored reaches... it certainly is not civilised.
In any case, plenty of 'civilised countries' where i do business on a weekly / monthly basis operate on the principal that if i want to do business with someone... rather large brown envelopes are the done thing... (hey dont judge...) if i dont like what a competitor is doing i can wreck any chance them being able to do business in that teritory with some well placed envelopes... if i want them gone, there are plenty of territories where..... well lets not go into that particular rabbit hole.
Restricting War Decs, removing them or making them more expensive will not fix the issue. There are legitimate reasons for creating corps and / or dropping out of them them quickly / in quick succession (for example premade corps and standings services) but IMHO you should not restrict peoples ability to corp hop like this... its a game mechanic just like the War Decs... as i said before the more annoying a target becomes the sweeter it will be when you catch them in the end... |

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
180
|
Posted - 2012.12.31 16:38:00 -
[32] - Quote
It's not even that 50mil is significant. It's the fact that currently you wardec someone and they dissolve the corp and reform it because it's vastly less expensive for them than it is for you to keep war deccing them. Bringing the prices up to be the same will either make it so people don't want to spend 50mil (it can add up) to reform, or at the very least ensure that if the corp is chickening out that they suffer 50mil isk worth of "damages" for the 50mil investment the aggressors had to do. Then if the aggressor wants to keep war deccing, at least the target is spending the same as the aggressor.
If instead of folding their corp they simply avoid logging in for a week, that's fine. At least they're not playing, and you're getting some return out of your investment. You ever wonder why James 315 never gets killed? People have war decced him many times, he simply folds his corp and remakes it because it's so much cheaper to do so, and then he continues playing.
Edit: Looking for a "plausible reason" for spending 50mil creating a corporation is fallacy. You can come up with numerous reasons why 50mil is too much, or why 50mil isn't enough. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176
"I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Ahvram
Deep Core Mining Inc. Caldari State
54
|
Posted - 2012.12.31 16:40:00 -
[33] - Quote
Welcome to the only defence small corps have against large pirate and griefer corps. |

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
180
|
Posted - 2012.12.31 16:43:00 -
[34] - Quote
That is HARDLY the only defense. People don't like being creative and coming up with solutions, they would much rather use outdated mechanics to cheat the system.
Can't say I blame them, it's certainly easier than fighting yourself, or getting mercs, or staying docked up for a week. That doesn't make it any less dumb. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176
"I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Katran Luftschreck
Royal Ammatar Engineering Corps
634
|
Posted - 2012.12.31 17:10:00 -
[35] - Quote
Zol Interbottom wrote:War Decs against individual players?
Look at James 315's employment history and get back to me on that.
EvE Forum Bingo |

Red Frog Rufen
Red Frog Freight Red-Frog
176
|
Posted - 2012.12.31 21:03:00 -
[36] - Quote
FeralShadow wrote:That is HARDLY the only defense. People don't like being creative and coming up with solutions, they would much rather use outdated mechanics to cheat the system.
Can't say I blame them, it's certainly easier than fighting yourself, or getting mercs, or staying docked up for a week. That doesn't make it any less dumb.
yeah, because a corp of miner, even missionner, is always well skilled for PVP, and we all love to pay for a week of doing nothing but look at a station.
getting mercs is also useless, the chance they play at the same time you do, and/or the cost of it would ruin any profit made from those things.
|

Xolve
Amok. Goonswarm Federation
1279
|
Posted - 2012.12.31 21:20:00 -
[37] - Quote
FeralShadow wrote:Edit: Looking for a "plausible reason" for spending 50mil creating a corporation is fallacy. You can come up with numerous reasons why 50mil is too much, or why 50mil isn't enough.
Look- not all players are PvP-centric, some people (much to my abhorrence) actually like mining and shooting little red boxes. Just because you paid some trivial fee to war dec a corporation at your leisure doesn't mean you should trap them into a war, or force them to play.
The can not log in for a week, and sit you out; or they can move half the world away in some little Hi-Sec island surrounded by Low-Sec. Either way, demanding you get PvP for 50m is pretty laughable request. Do you also think that if you wardec a corp that doesn't generate any kills that you should get a refund? I mean you did pay a whole fifty million isk for the war, right? Inappropriate signature removed. Navigator. |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
443
|
Posted - 2012.12.31 22:15:00 -
[38] - Quote
Red Frog Rufen wrote:with wardec, you can only destroy.
That would be the point, yes. Lestatra: Eve is now fully committed to pvp . |

VegasMirage
345
|
Posted - 2012.12.31 22:35:00 -
[39] - Quote
Red Frog Rufen wrote:Ian Harms wrote: Ya know in RL to have a corporation you need a support staff, a board of directors, if we made it necessary for corps in eve to have multiple players to begin a corp (maybe 5 toons with certain skills trained) we'd have less crap corps, and possibly insure more corps succeed as any corp needs multiple leaders to manage it.
IRL you can't wardec a corporation.
confirming we need Eve to be more like RL likes watching grown men cry-á (Gò»n+¦Gò¦,) |

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
183
|
Posted - 2013.01.01 00:40:00 -
[40] - Quote
Yes, clearly not everybody is pvp-centric. That is a choice that each of us make when we play this game, and every choice, even those, have consequences. Not being able to defend yourself in a meaningful way is a consequence. I'm simply saying that a 50mil isk war dec fee and 50mil isk corp formation fee balances it out for both sides. You want to remake? Fine. Go ahead. Each of you can make the other poor through 50mil isk fees, or figure out a way to fix it without running to the mechanics for the answer.
You know, in this game that involves other players, you can't always play your way. I can't always play mine, either. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176
"I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Theron Dashto
Pro Synergy ARK.
12
|
Posted - 2013.01.01 01:12:00 -
[41] - Quote
FeralShadow wrote:Yes, clearly not everybody is pvp-centric. That is a choice that each of us make when we play this game, and every choice, even those, have consequences. Not being able to defend yourself in a meaningful way is a consequence.
Declare war against those who want to fight you back. You know, your fellow PvP types? You're whining here because paying 50m to grief small corps is eating a hole in your wallet. Plain and simple.
You are CHOOSING to attack non PvP corps. If they fold up shop to avoid you, that is your consequence. |

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
183
|
Posted - 2013.01.01 02:03:00 -
[42] - Quote
And what about all those corps that are supplying my enemies with resources, ships, and industrial backbone? I can destroy thousands of ships and it won't matter if they keep getting resupplied.
So what, I war dec the indy types, they fold up shop, and continue on to the next corp and simply keep up with what they're doing. You don't think that's a problem?
Why do you think there's so many suicide ganks these days? Not because there's more "griefers", but rather because people fold up shop constantly, and/or simply stay in the noob corps. The only way to actually do any meaningful damage is to either suicide gank, or join the corp and AWOX people, because it's too easy for the targets to avoid the wars, and continue on unhindered. Even if they docked up and didn't do crap for a week, and I didn't do crap for a week, it'd at least have meaning and impact on the game.
I even do consistent business with my own industrial friends, and I don't think they should be able to avoid war decs so easily either. If they were trapped in a war and forced to fight, I would more than happily come and fight on their behalf. People are just too lazy. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176
"I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Red Frog Rufen
Red Frog Freight Red-Frog
179
|
Posted - 2013.01.01 02:46:00 -
[43] - Quote
FeralShadow wrote:And what about all those corps that are supplying my enemies with resources, ships, and industrial backbone? I can destroy thousands of ships and it won't matter if they keep getting resupplied.
and how exactly do you know which is which? You got supplier too, are you buying from the market? you might as well wardec your own supplyer in your home system!
|

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
183
|
Posted - 2013.01.01 02:53:00 -
[44] - Quote
Does it really matter? Let's say I have a spy in the enemy corp and am privy to knowledge. The point remains valid regardless. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 "I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Dacryphile
Brutor Tribe Minmatar Republic
4
|
Posted - 2013.01.01 03:13:00 -
[45] - Quote
If you want to pvp why don't you dec corps that actually want to fight, or get out of high sec? |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
446
|
Posted - 2013.01.01 03:55:00 -
[46] - Quote
Dacryphile wrote:If you want to pvp why don't you dec corps that actually want to fight, or get out of high sec?
Ah, we've boiled down to the "High sec should be safe for industrialists who don't want to PVP" arguement. That took longer than expected.
EDIT: How are the benefits in Brutor Tribe working for you? Lestatra: Eve is now fully committed to pvp . |

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
183
|
Posted - 2013.01.01 04:12:00 -
[47] - Quote
Dacryphile wrote:If you want to pvp why don't you dec corps that actually want to fight, or get out of high sec?
That doesn't matter, whatsoever. Industrial corps supplying ships/modules are having a direct impact on my war against those "People who actually want to fight". You expect me to continue an uphill struggle against them without destroying their supply lines? Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 "I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Theron Dashto
Pro Synergy ARK.
12
|
Posted - 2013.01.01 04:28:00 -
[48] - Quote
It just burns your ass that some people are better at avoiding you than you are at hunting them down, doesn't it?
Some people just don't want to PvP. You're trying to force players to play your game, and now you're complaining because they won't. It's kind of silly. |

Psychotic Monk
The Skunkworks
474
|
Posted - 2013.01.01 04:51:00 -
[49] - Quote
Alright, then. Industrialists don't have to be touched by PvP. All we ask in return is that PvPers don't have to pay for their ships, modules, or other supplies. Sound fair? |

Red Frog Rufen
Red Frog Freight Red-Frog
179
|
Posted - 2013.01.01 05:38:00 -
[50] - Quote
Psychotic Monk wrote:Alright, then. Industrialists don't have to be touched by PvP. All we ask in return is that PvPers don't have to pay for their ships, modules, or other supplies. Sound fair?
they are touched everyday by PVP with ganking.
if you want to destroy the supply line, gank them.
|

Theron Dashto
Pro Synergy ARK.
12
|
Posted - 2013.01.01 05:47:00 -
[51] - Quote
Psychotic Monk wrote:Alright, then. Industrialists don't have to be touched by PvP. All we ask in return is that PvPers don't have to pay for their ships, modules, or other supplies. Sound fair?
Sounds fair to me. No ships, modules, or other supplies for you then...unless you acquire them from a PvP corp that produces goods. No more hi-sec trade hubs for you, either. You can get all your stuff in null space and pay through the nose for it.
It works both ways.
These corps are going about their business, doing what they want to do to make money. They're not bothering anyone. They make no attempt to interfere with your gameplay in any way whatsoever. Nothing they do in their entire process involves attacking another player. This may be hard for some of you to comprehend, but some people enjoy other challenges offered by the game that do not include PvP.
No one is safe in Eve. We all get it. At the same time, there are a lot of PvP-oriented players who seem to get their jollies off preying on players in hisec. It's not your civic duty to perform the occasional gank just to "keep these carebears in line" or whatever other justification you can come up with. It's just completely unnecessary. If PvP is your thing, there are PLENTY of corps out there doing the exact same things: they're researching blueprints, making ships and goods, and running indy ships full of valuable loot. There's players building POS's in w-space. Why not seek those guys out?
At the end of the day, it all comes back to the same reason: they're not good enough, that's why. If these players really wanted a challenge, they'd seek one out. Why attempt to go after someone who is equally (or better) geared and willing to fight, when they can just gank players who don't? |

Xolve
Amok. Goonswarm Federation
1286
|
Posted - 2013.01.01 05:53:00 -
[52] - Quote
FeralShadow wrote:Yes, clearly not everybody is pvp-centric. That is a choice that each of us make when we play this game, and every choice, even those, have consequences. Not being able to defend yourself in a meaningful way is a consequence. I'm simply saying that a 50mil isk war dec fee and 50mil isk corp formation fee balances it out for both sides. You want to remake? Fine. Go ahead. Each of you can make the other poor through 50mil isk fees, or figure out a way to fix it without running to the mechanics for the answer.
You know, in this game that involves other players, you can't always play your way. I can't always play mine, either.
Your paying extra money to essentially get to kill the life out of any corporation you choose, whenever you choose to do so. That's why it's not more expensive, and it won't be.
You sure are posting a whole lot about potentially 48m ISK, if you spent half the time posting belt ratting, mission running, or FW Plexing I doubt that this would be an issue. You dec'd someone and you didn't get to kill anything? Abloo bloo bloo.
Get over it. Inappropriate signature removed. Navigator. |

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
183
|
Posted - 2013.01.01 22:13:00 -
[53] - Quote
First, I am quite space rich, so the extra isk really doesn't bug me too much. What does bug me is that the people or person can jump corp and evade the war in its entirety for a paltry 2 mil isk, negating any and all work that has been done to track the targets, figure out what targets are actually the ones I want, and any other work.. Perhaps if corps were actually more meaningful to people, they wouldn't want to jump them so easily, but that doesn't seem to be the case.
Second, every single thing that people do in this game has an impact on other people, whether directly or indirectly. By creating ships and goods and selling it to my enemies the industrialists are indirectly affecting my war effort, in a negative way. And I should have the ability to rectify the situation, should I not? By jumping corp and reforming, I am unable to rectify the situation.
If every single industrial corporation created items for their own personal use and never sold them to anybody, then yeah.. you're not affecting anybody. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 "I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Red Frog Rufen
Red Frog Freight Red-Frog
179
|
Posted - 2013.01.02 04:04:00 -
[54] - Quote
FeralShadow wrote:First, I am quite space rich, so the extra isk really doesn't bug me too much. What does bug me is that the people or person can jump corp and evade the war in its entirety for a paltry 2 mil isk, negating any and all work that has been done to track the targets, figure out what targets are actually the ones I want, and any other work.. Perhaps if corps were actually more meaningful to people, they wouldn't want to jump them so easily, but that doesn't seem to be the case.
Second, every single thing that people do in this game has an impact on other people, whether directly or indirectly. By creating ships and goods and selling it to my enemies the industrialists are indirectly affecting my war effort, in a negative way. And I should have the ability to rectify the situation, should I not? By jumping corp and reforming, I am unable to rectify the situation.
If every single industrial corporation created items for their own personal use and never sold them to anybody, then yeah.. you're not affecting anybody.
Thx for the laugh!
I'm sure every griefer who wardec a corp is taking to time to "track" their target.
"hey corpmate, look, that corp looks pretty active with all those hulk! let's wardec them! huhuhu!"
on the other hand, if you, doing pvp, are space rich, imagine the industrialist. even if you put the corp creation at 250m, they will change.
there are some people that can't jump corp. if you don't know about them, i'm pretty sure you aren't really tracking anyone. |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
448
|
Posted - 2013.01.02 07:06:00 -
[55] - Quote
Red Frog Rufen wrote:I'm sure every griefer who wardec a corp is taking to time to "track" their target.
Research is an important aspect of being successful at killing people in high sec, even if the targets are not prepared to defend themselves. Lestatra: Eve is now fully committed to pvp . |

Thomas Gore
Blackfyre Enterprise
136
|
Posted - 2013.01.02 08:24:00 -
[56] - Quote
Posting in a true "HTFU" thread created by those who want to gank helpless highsec noobs. If they only could see the irony themselves... |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
448
|
Posted - 2013.01.02 08:35:00 -
[57] - Quote
Thomas Gore wrote:Posting in a true "HTFU" thread created by those who want to gank helpless highsec noobs. If they only could see the irony themselves...
Hmm. I don't believe the ganking of "helpless highsec noobs" was ever the topic of this thread. Do you read, or just badpoast? Lestatra: Eve is now fully committed to pvp . |

Media Jessup
LionHead Industries
8
|
Posted - 2013.01.02 11:06:00 -
[58] - Quote
Khador Vess wrote:
In any case, plenty of 'civilised countries' where i do business on a weekly / monthly basis operate on the principal that if i want to do business with someone... rather large brown envelopes are the done thing... (hey dont judge...) if i dont like what a competitor is doing i can wreck any chance them being able to do business in that teritory with some well placed envelopes... if i want them gone, there are plenty of territories where..... well lets not go into that particular rabbit hole.
Restricting War Decs, removing them or making them more expensive will not fix the issue. There are legitimate reasons for creating corps and / or dropping out of them them quickly / in quick succession (for example premade corps and standings services) but IMHO you should not restrict peoples ability to corp hop like this... its a game mechanic just like the War Decs... as i said before the more annoying a target becomes the sweeter it will be when you catch them in the end...
LoL at large brown envelopes... Btw people who give into corruption like that are what keep those "civilized countries" in quotations.
But I do agree with the second point. If a person is willing to forsake his pride and have a sloppy employment history he should have his own game mechanical for avoiding your griefing/cyber bullying/whatever. You're no daisy... You're no daisy at all! |

Red Frog Rufen
Red Frog Freight Red-Frog
181
|
Posted - 2013.01.02 14:52:00 -
[59] - Quote
Tah'ris Khlador wrote:Red Frog Rufen wrote:I'm sure every griefer who wardec a corp is taking to time to "track" their target. Research is an important aspect of being successful at killing people in high sec, even if the targets are not prepared to defend themselves.
a simple check on my corp description would allow anyone to see that there are nothing usefull deccing Red Frog Freight, even before we adopted the permanant war model.
we still got plenty of wardec nonetheless.
|

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
450
|
Posted - 2013.01.02 19:47:00 -
[60] - Quote
Red Frog Rufen wrote:a simple check on my corp description would allow anyone to see that there are nothing usefull deccing Red Frog Freight
Your example of limited research tells nothing. People write fake Corp descriptions all the time, either to lure people in or to desperately ward them off.
Killboard statistics will tend to also show the general space that the group likes to reside. If most of their kills/losses are in WH but their corp description says "Highsec Missions 4 Lyfe!" then they are probably not a valid target unless you have their actual WH and are able to fight in that environment.
Similarly, a corp may put "Null sec mining operations!" but have majority of their membership operating in a fringe 0.5 system.
Or the corp description may be something like "Mission, Mining, and Industry corporation! All Welcome!" and has a high chance of being a scammer corp.
Similarly, if a corp has an extremely high tax rate, 50% or a 100% is typical, then the corp is probably all alts for one person or under a CTA. Again, the KB statistics and number of corp members will lend themselves to what it is.
There are other avenues of research but my point is that the corp description is not enough if you are to be effective.
EDIT: As to your comment that you get plenty of Wardecs none-the-less, that is because there are people who are stupid and don't do research and want to catch a shiny freighter. Lestatra: Eve is now fully committed to pvp . |

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
184
|
Posted - 2013.01.02 19:54:00 -
[61] - Quote
And I never said everybody wardeccing everybody else was even GOOD at doing research, or PVPing. RFF is worthless to war dec, and responsible pvpers know that. There are a lot of noob pvpers, just like there's a lot of noob industrialists.
You keep bringing it back to personal experience, and yes, in your particular case I can see why you'd be annoyed at people war deccing your corp for nothing.
This is simply a matter of how different people view the game in a fundamentally different way, and as much as we might write back and forth about it, neither of us are going to see the others' viewpoint. However, at least I'm trying to keep it objective.
My points are as follows:
1. Nobody should be perfectly safe. Docked up or not, there are aspects of the game which you are exposed to that have been modified in some way by other people. (In space you can lose your ship. In station you can be scammed or be a victim of market manipulation) 2. If someone has the willpower, knowledge, and resources, he should be able to affect other people within the game, whether negatively or positively, directly or indirectly. 3. Nobody playing this game is "not affecting anybody else". Every action you do has a direct or indirect impact on other players. 4. If someone is affecting my game, I should be able to affect their game, as per #2 (either directly or indirectly) in a way that is proportional to the amount of effort I put into doing such. 5. The individual on the receiving end of such effort should be able to respond, and if they want to avoid it, it should require effort comparable to the effort the first person put into it in the first place.
Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 "I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
450
|
Posted - 2013.01.02 20:02:00 -
[62] - Quote
FeralShadow wrote:My points are as follows:
1. Nobody should be perfectly safe. Docked up or not, there are aspects of the game which you are exposed to that have been modified in some way by other people. (In space you can lose your ship. In station you can be scammed or be a victim of market manipulation) 2. If someone has the willpower, knowledge, and resources, he should be able to affect other people within the game, whether negatively or positively, directly or indirectly. 3. Nobody playing this game is "not affecting anybody else". Every action you do has a direct or indirect impact on other players. 4. If someone is affecting my game, I should be able to affect their game, as per #2 (either directly or indirectly) in a way that is proportional to the amount of effort I put into doing such. 5. The individual on the receiving end of such effort should be able to respond, and if they want to avoid it, it should require effort comparable to the effort the first person put into it in the first place.
Except you're looking for fair, and since you are the aggressor, fair or equitable will not exist. Consequences of being an aggressor or whatnot.
Don't get me wrong, I want everything you talk about, but it simply isn't always feasible to provide an "equal and opposite reaction" to people who are affecting you. We are playing space physics afterall, where we're all really just boats. Lestatra: Eve is now fully committed to pvp . |

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
184
|
Posted - 2013.01.02 20:20:00 -
[63] - Quote
Fair, but in my eyes it seems that the industrialists are the aggressors for not being more careful who they sell to.
So, you're trying to say that because someone is the aggressor they have an innate advantage over the defenders? I can certainly understand that, especially if the defenders had no idea it was coming. They do get 24 hours notice, in high sec, and they also get the opportunity to enlist allies against the aggressors but... I take it that isn't enough.
Is there anything else that can even the odds a bit more? Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 "I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
450
|
Posted - 2013.01.03 00:58:00 -
[64] - Quote
I don't think high sec industrialists pick who they sell to lol. They just plop it on the most profitable market and let it fly. Nor do I really care whom I'm buying my ships from, I just go to a hub and pick up the parts. Lestatra: Eve is now fully committed to pvp . |

Thomas Gore
Blackfyre Enterprise
145
|
Posted - 2013.01.03 10:46:00 -
[65] - Quote
Tah'ris Khlador wrote:Thomas Gore wrote:Posting in a true "HTFU" thread created by those who want to gank helpless highsec noobs. If they only could see the irony themselves... Hmm. I don't believe the ganking of "helpless highsec noobs" was ever the topic of this thread. Do you read, or just badpoast?
That's how I read it.
Anyone who will drop a corp for a wardec is probably a CEO of a small corporation who just wants to be left alone. They probably don't have the manpower or the resources to handle such a threat in any other way.
If you want to pick a fight, why not pick a fight against someone who might be able to mount an actual defense.
Or are we seriously talking about big corporations disbanding because an equally sized or smaller corp has wardecced them?
|

Theron Dashto
Caldari Provisions Caldari State
19
|
Posted - 2013.01.03 11:34:00 -
[66] - Quote
FeralShadow wrote:Fair, but in my eyes it seems that the industrialists are the aggressors for not being more careful who they sell to.
Flawed.
Industrialists are selling goods at the highest profit margin they can maintain while still being competitive on pricing. Anyone selling to your "enemies" is going to do so via contract, which has no effect whatsoever on the general markets.
You have no reliable means of determining who they're selling to anyway. It's not like ship builders include bumper stickers that say Made by X-Corp. Which of course brings us full circle back to the whole griefing thing. Small indy corps are not going to fight you, plain and simple. They're smarter than that: their best defense is to avoid you, and that's what they're doing. Working as intended. |

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
185
|
Posted - 2013.01.03 16:51:00 -
[67] - Quote
What about in lowsec? With some research and watching it's fairly easy to determine what corps are sending viators and the odd jump freighter into my enemy's station, and via contracts you can trace it back to the supplying corp fairly easy. Lowsec doesn't have a huge thriving economy so it's far easier to pick out the suppliers. And yeah, they personally don't have the ability to fight back. But isn't that what getting allies are for?
There are many industrial corps that are directly supplying my enemies and my allies as well. Thomas is saying that because they cannot fight back (because they CHOSE to create industrial characters), and that even though they are affecting my game, I should not fight them?
Yeah, maybe they can't fight back. But they chose to be "helpless" when they spent their time being industrial characters. There's whole new mechanics in place to help out with that now. Running is only an option for those morons and slackers that don't want to put any effort into their own defense. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 "I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Red Frog Rufen
Red Frog Freight Red-Frog
181
|
Posted - 2013.01.03 17:05:00 -
[68] - Quote
FeralShadow wrote:What about in lowsec? With some research and watching it's fairly easy to determine what corps are sending viators and the odd jump freighter into my enemy's station, and via contracts you can trace it back to the supplying corp fairly easy. Lowsec doesn't have a huge thriving economy so it's far easier to pick out the suppliers. And yeah, they personally don't have the ability to fight back. But isn't that what getting allies are for?
why the heck would you need a wardec to kill people in low-sec?
|

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
185
|
Posted - 2013.01.03 17:26:00 -
[69] - Quote
You're not following my post.
The haulers go to lowsec, where they seed the market. They pick up the items from an additional corporation that is producing it all in high sec, via contract. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 "I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

De'Veldrin
East India Ore Trade The East India Co.
709
|
Posted - 2013.01.03 17:44:00 -
[70] - Quote
FeralShadow wrote:You're not following my post.
The haulers go to lowsec, where they seed the market. They pick up the items from an additional corporation that is producing it all in high sec, via contract.
it seems to me if you wanted to do the most damage to your actual enemies, you'd kill the haulers during the delivery phase. that way the money is spent, but the goods never arrive for your enemies to use.
But that's neither here nor there.
You keep harping on about equitable effort like you expect Eve to be fair. I think that's where the flaw in your logic is located. Bumping, leave it alone. |

FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
185
|
Posted - 2013.01.03 18:25:00 -
[71] - Quote
So, Eve shouldn't be fair to all parties? Is there a particular reason why people who put in equal amounts of effort shouldn't have commensurate results?
And about the haulers, if they use cloaky transports or jump freighters they are nearly impossible to catch unless on the undock. And then if they are war decced (because they start their journey in high sec) they jump corp.
Additionally, Eve is a thinking game, where the outcome depends on calculated decisions. What kind of thinking or calculated decision is "Ill jus leve corp lul"? Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 "I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Xolve
Amok. Goonswarm Federation
1302
|
Posted - 2013.01.03 20:43:00 -
[72] - Quote
ITT Space-Nobody complains that corps folding after being wardec'd isn't fair, because he loses 48m; Is space rich.
Inappropriate signature removed. Navigator. |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
454
|
Posted - 2013.01.03 21:01:00 -
[73] - Quote
Thomas Gore wrote:Tah'ris Khlador wrote:Thomas Gore wrote:Posting in a true "HTFU" thread created by those who want to gank helpless highsec noobs. If they only could see the irony themselves... Hmm. I don't believe the ganking of "helpless highsec noobs" was ever the topic of this thread. Do you read, or just badpoast? That's how I read it. Anyone who will drop a corp for a wardec is probably a CEO of a small corporation who just wants to be left alone. They probably don't have the manpower or the resources to handle such a threat in any other way. If you want to pick a fight, why not pick a fight against someone who might be able to mount an actual defense. Or are we seriously talking about big corporations disbanding because an equally sized or smaller corp has wardecced them?
Being a CEO of a small corporation does not make them "helpless highsec noobs." Sometimes these are alt corps for someone we might be warring. And then sometimes these are 4 year old characters who just want to "mission and mine in peace" but apparently we're not allowed to go after them because they don't want it. Lestatra: Eve is now fully committed to pvp . |

Theron Dashto
ROC Academy The ROC
24
|
Posted - 2013.01.03 23:25:00 -
[74] - Quote
FeralShadow wrote:There are many industrial corps that are directly supplying my enemies and my allies as well. Thomas is saying that because they cannot fight back (because they CHOSE to create industrial characters), and that even though they are affecting my game, I should not have the ability fight them?
Yeah, maybe they can't fight back. But they chose to be "helpless" when they spent their time being industrial characters. There's whole new mechanics in place to help out with that now.
FeralShadow wrote:So, Eve shouldn't be fair to all parties? Is there a particular reason why people who put in equal amounts of effort shouldn't have commensurate results?
You have the ability to fight them, anytime, anywhere. Perhaps using a wardec is not your best course of action. Try something more subtle, and then smash them.
Again, you seem to be hung up on what you deem to be fair in a game of internet spaceships. You CHOSE to create a combat character. You need to accept that those who CHOSE not to, are going to use everything at their disposal to avoid you to continue on about their merry way. All this "equal amounts of effort" and "fairness" nonsense just makes you sound like a whiner.
Sun Tzu said it best in The Art of War: The supreme art of war is to subdue the enemy without fighting. |

Xolve
Amok. Goonswarm Federation
1302
|
Posted - 2013.01.04 00:13:00 -
[75] - Quote
Theron Dashto wrote:Sun Tzu said it best in The Art of War: The supreme art of war is to subdue the enemy without fighting.
This thread is officially going places, someone quoted Sun Tzu... because that is not only edgy and cool, it simply illustrates you as seething with relevance and game knowledge.
That was sarcasm. Inappropriate signature removed. Navigator. |

Theron Dashto
ROC Academy The ROC
27
|
Posted - 2013.01.04 01:48:00 -
[76] - Quote
Xolve wrote:Theron Dashto wrote:Sun Tzu said it best in The Art of War: The supreme art of war is to subdue the enemy without fighting. This thread is officially going places, someone quoted Sun Tzu... because that is not only edgy and cool, it simply illustrates you as seething with relevance and game knowledge. That was sarcasm.
Thank you for your contribution to this thread. You were on point, concise, and most importantly, offered a well thought out response that was both original and insightful.
That was sarcasm too. |

Xolve
Amok. Goonswarm Federation
1304
|
Posted - 2013.01.04 01:56:00 -
[77] - Quote
Theron Dashto wrote:Thank you for your contribution to this thread. You were on point, concise, and most importantly, offered a well thought out response that was both original and insightful.
Tell me all about how that made you feel, did you practice that post in the mirror before you made it? Inappropriate signature removed. Navigator. |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
454
|
Posted - 2013.01.04 02:02:00 -
[78] - Quote
Theron Dashto wrote: You need to accept that those who CHOSE not to, are going to use everything at their disposal to avoid you to continue on about their merry way.
Mmm. Yes. And if people like the OP didn't make opposition posts to your right to choose to avoid all player to player interaction, then the original Dec Shield would probably still be a thing.
Its not like this thread will go places. It's just entitlement issues on both sides of the coin. "I'm entitled to kill you!" "I'm entitled to avoid conflict!"
I'm entitled to call this thread silly and everyone who takes EVE too seriously also silly. SILLY. Lestatra: Eve is now fully committed to pvp . |

Evolution1979
No Self Esteem Malefic Aspects
86
|
Posted - 2013.01.04 07:14:00 -
[79] - Quote
Tah'ris Khlador wrote:Theron Dashto wrote: You need to accept that those who CHOSE not to, are going to use everything at their disposal to avoid you to continue on about their merry way. Mmm. Yes. And if people like the OP didn't make opposition posts to your right to choose to avoid all player to player interaction, then the original Dec Shield would probably still be a thing. Its not like this thread will go places. It's just entitlement issues on both sides of the coin. "I'm entitled to kill you!" "I'm entitled to avoid conflict!" I'm entitled to call this thread silly and everyone who takes EVE too seriously also silly. SILLY.
I think i am entitled to a giant BLT 
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Thomas Gore
Blackfyre Enterprise
152
|
Posted - 2013.01.04 07:20:00 -
[80] - Quote
Tah'ris Khlador wrote:Being a CEO of a small corporation does not make them "helpless highsec noobs." Sometimes these are alt corps for someone we might be warring. And then sometimes these are 4 year old characters who just want to "mission and mine in peace" but apparently we're not allowed to go after them because they don't want it.
How are you not allowed? Who's stopping you?
You're using one game mechanic to try to force them to fight you. They are using another game mechanic to avoid fighting you.
So the cost of being a **** is higher than trying not to be a ****? Welcome to a civilized world :)
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Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
478
|
Posted - 2013.01.04 07:53:00 -
[81] - Quote
Thomas Gore wrote:Tah'ris Khlador wrote:Being a CEO of a small corporation does not make them "helpless highsec noobs." Sometimes these are alt corps for someone we might be warring. And then sometimes these are 4 year old characters who just want to "mission and mine in peace" but apparently we're not allowed to go after them because they don't want it. How are you not allowed? Who's stopping you? You're using one game mechanic to try to force them to fight you. They are using another game mechanic to avoid fighting you. So the cost of being a **** is higher than trying not to be a ****? Welcome to a civilized world :)
You misinterpreted me, and that's probably because I'm still posting in this thread.
That paragraph of text was more targeted to the people who keep crying "leave those industrialist/missioners/miners alone!" I actually don't give a crap about the people who close and reform their corp. If it's a contract, we just redeck them anyway and ruin their corp history. If it's not a contract, we redeck them if we care.
I play EVE. I don't play "get all pissed off because I don't understand how to have fun at this game because people do stuff that I don't know how to counter." Lestatra: Eve is now fully committed to pvp . |

takedoom
Knights of the Posing Meat
38
|
Posted - 2013.01.05 04:54:00 -
[82] - Quote
Lol high sec troubles. http://spinthatdamnship.ytmnd.com/
I am not a thief. I am a treasure hunter. |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
481
|
Posted - 2013.01.05 07:38:00 -
[83] - Quote
takedoom wrote:Lol high sec troubles.
We bow to the wisdom of those who have transcended high sec savagery, to forever dwell in the promised lands.
But seriously, no one cares what area of space you operate in. Lestatra: Eve is now fully committed to pvp . |

Ian Harms
Friends of Honor C0VEN
3
|
Posted - 2013.01.10 20:17:00 -
[84] - Quote
Well Darn, the average of "get it" people fell drastically. 
Simply put, one of my pilots who I took in as a noob grew up and unfortunately has a bigger mouth than balls. (though he denies his balls are pea sized;) he ran his mouth way too much so I war decced his high sec incursion corp. he and his buddy (another of my former noobs who is very decent at pvp now) vowed to come fight, but instead just kept dropping corp and re-forming to evade war decs so they can continue making isk.
I can't attack their high sec isk mill because the war dec system allows them out soon as they destroy their one man corp. And they don't care about employment history, those are their incursion alts.
Creating a corp should be more meaningful and carry greater responsibilties and costs.
If you've never pvp'd please go back to your fuzzy carebear work and don't muck up the thread. And for those who think I'm incapable of getting back at my enemies, you obviously have never held that status 
There - spelled out for the masses. Kudos to the few that have a thourough understanding of Eve. |

Cannibal Kane
Chosen of New Eden
1211
|
Posted - 2013.01.10 20:29:00 -
[85] - Quote
Shrug and move on.
Take it as a win that they had to close. Most people are more mouth anyway and that is all your going to get. "I saw him fight by the monument in Jita. -áHe flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. -áHis hair flowed in the corona of his target's warp core breach. -áIt was truly majestic. -áAnd while everyone stared in awe I stole the loot and ran off.-áBecause I am like that." --áNEONOVUS |

Ian Harms
Friends of Honor C0VEN
3
|
Posted - 2013.01.10 20:36:00 -
[86] - Quote
Simple fix - war decced corps can't be closed, and CEO can't leave a war decced corp. course there is always the alt workaround, however that is time consuming enough that it would make the process irritating to the CEO corp hopper. |

Cannibal Kane
Chosen of New Eden
1211
|
Posted - 2013.01.10 20:41:00 -
[87] - Quote
Ian Harms wrote:Simple fix - war decced corps can't be closed, and CEO can't leave a war decced corp. course there is always the alt workaround, however that is time consuming enough that it would make the process irritating to the CEO corp hopper.
As a war deccer that will be unfair to the corp being decced. We are basicly forcing our type of gameplay on a corp. They should have the right and the ability to protect themself or their members. Be it by forming up and protecting themselves, logging off, staying docked, or leaving corp.
"I saw him fight by the monument in Jita. -áHe flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. -áHis hair flowed in the corona of his target's warp core breach. -áIt was truly majestic. -áAnd while everyone stared in awe I stole the loot and ran off.-áBecause I am like that." --áNEONOVUS |

Ian Harms
Friends of Honor C0VEN
3
|
Posted - 2013.01.10 20:53:00 -
[88] - Quote
Kane
High sec Incursion alts can always dock up, they only have 1 member per corp so there is NO forming up possible, And whatever you smoke to believe in "fairness", I'd like to resell it.  |

Tigerjade
Friends of Honor C0VEN
0
|
Posted - 2013.01.11 04:39:00 -
[89] - Quote
Whether you are industrial or pvp'er none should have immunity from retribution, period. |

Red Frog Rufen
Red Frog Freight Red-Frog
182
|
Posted - 2013.01.11 12:36:00 -
[90] - Quote
Tigerjade wrote:Whether you are industrial or pvp'er none should have immunity from retribution, period.
the day there's no way to avoid retribution is the day Eve Online will die.
|

Kestrix
Industrial Renaissance MinTek Conglomerate
57
|
Posted - 2013.01.11 12:47:00 -
[91] - Quote
Ian Harms wrote:It seems odd to me that a CEO can close his corp and instantly build or join another corp without a timer - you can't drop roles and move, but if you destroy your solo tax haven corp and start another you can dodge war decs.
I sort of think we should have a delay timer so people can't just be building lots of crappy little corps that serve no purpose but give them a tax dodge. They aren't using them to enrich other player's experience, which is the ultimate duty of being a CEO.
Ya know in RL to have a corporation you need a support staff, a board of directors, if we made it necessary for corps in eve to have multiple players to begin a corp (maybe 5 toons with certain skills trained) we'd have less crap corps, and possibly insure more corps succeed as any corp needs multiple leaders to manage it.
Just my 2 cent, everyone else can weigh in.
Adapt or move on. |

Dervinus
SniggWaffe
158
|
Posted - 2013.01.11 18:24:00 -
[92] - Quote
posting in a stealth "Nerf James 315" thread o7 toonies |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
536
|
Posted - 2013.01.12 03:29:00 -
[93] - Quote
Dervinus wrote:posting in a stealth "Nerf James 315" thread
I'm lost. Do they close corp to avoid wars? I thought most of them were NPC alts anyway. Lestatra: Eve is now fully committed to pvp . |

Ian Harms
Friends of Honor C0VEN
3
|
Posted - 2013.01.22 17:36:00 -
[94] - Quote
No NPC corps charge a high tax rate. Their incursion alts therefore build their own 1 man corp and they set their own tax rate. If war decced (can't run incursions war decced as logi hate aggression timers) they can instantly disband corp (and thereby droo roles and have a new corp formed in 5 mins flat at the cost of 2 mil isk |
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