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Mallagen
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Posted - 2005.06.13 20:12:00 -
[1]
Edited by: Mallagen on 13/06/2005 20:14:59 A friend of mine had his ship blown from under him in a 1.0 system. Without repercussions for the indivudal or individuals who blew up his ship. WTF is going with EVE?
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Oi Poloi
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Posted - 2005.06.13 20:17:00 -
[2]
The attacker must have been blown up by Concord. If that's not the case: petition. Otherwise tough luck.
----- DJ 4tw |

Andrue
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Posted - 2005.06.13 20:39:00 -
[3]
One of my friends saw a green monkey playing a slot machine.
OTOH he ****ed as a newt at the time and I suspect your friend may have been in a similar condition  -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

Supermonkey
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Posted - 2005.06.13 20:43:00 -
[4]
I had only a green shirt on man. 
~0~ |

The Enslaver
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Posted - 2005.06.13 20:44:00 -
[5]
What did he lose? --------
FireFoxx80: If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU. |

Fekkerov U
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Posted - 2005.06.13 20:52:00 -
[6]
My friend won 1000 dollars playing poker against the Easter Bunny. Dont believe everthing your friends tell you
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babo
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Posted - 2005.06.13 20:55:00 -
[7]
you can do this in empire if you are a pirate... The following I have seen happen in Niya, via a exploding iteron Mark V in front of me...
one guy, scan ships for nice expanders... (i.e. the best) one guy, in disposable cheaper bs with standard cheap mods, or even bc, whatever that can gank a industrial the fastest.
find a good target, have the big guy with disposable ship gank indy up close (missles hit before concord tears him up), have scan ship pick up nice expanders to sell on escrow.
Watch local and see indy pilot "freak" out about losing 200M in expanders..
Not sure if this is an exploit or what, but watched it happen a while back.
does your ship have a dronebay? If so, sign the petition.. |

Supermonkey
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Posted - 2005.06.13 20:58:00 -
[8]
It's not an exploit, only evading Concord is an exploit.
Pirates are where the money is, and it's definetly not in 0.0.
~0~ |

Baldour Ngarr
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Posted - 2005.06.13 22:08:00 -
[9]
Originally by: Supermonkey It's not an exploit, only evading Concord is an exploit.
Depends how you define exploit.
CCP specifically stated in-game that, in high-sec space, CONCORD will protect players from attacks by other players. NOT, will retaliate after the damage is done; but will PROTECT, and stop the damage being done in the first place.
It's never actually been that way, but the message saying it should be that way is still in the game.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Tobiaz
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Posted - 2005.06.13 22:12:00 -
[10]
Your friend wouldn't be in the same corp as you are, would he?
"End of Intelligence" 
Spacerats recruiting! |

Viceroy
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Posted - 2005.06.13 22:15:00 -
[11]
Quote: CCP specifically stated in-game that, in high-sec space, CONCORD will protect players from attacks by other players. NOT, will retaliate after the damage is done; but will PROTECT, and stop the damage being done in the first place.
Where did CCP specifically state that again?
What I do see is this;
Quote: Don't expect CONCORD to keep you immune to attacks or ship losses. Like in the real world, law enforcers often arrive too late at the scene of the crime, and even though they able to punish the criminal, they can't always prevent the crime.
So I think you're wrong. -
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Selim
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Posted - 2005.06.13 22:21:00 -
[12]
Heh, I don't know about you, but CONCORD arrives pretty ******* quick around where I hang out. Pretty silly.
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Jim Steele
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Posted - 2005.06.13 22:27:00 -
[13]
Edited by: Jim Steele on 13/06/2005 22:27:15 The problem is traveling around in ships that are easy to gank, i.e. haulers with cargo capacites i really doubt they were meant to have. That said, i think if you use a T2 hauler for anything over 100mil you'll be fine, running around with 100mils+ worth of goods in a ship only costing 3-600k is asking for a ganking imho.
Death to the Galante |

Baldour Ngarr
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Posted - 2005.06.13 22:33:00 -
[14]
Originally by: Viceroy
Quote: CCP specifically stated in-game that, in high-sec space, CONCORD will protect players from attacks by other players. NOT, will retaliate after the damage is done; but will PROTECT, and stop the damage being done in the first place.
Where did CCP specifically state that again?
It's written into the game. You get warned that they will no longer protect you when you leave high-sec space; that warning can only mean that they are protecting you until you leave.
And yes, I know CCP have posted before now in flat contradiction of their own program. I'm still trying to work out why. 
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Leilani Solaris
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Posted - 2005.06.13 22:38:00 -
[15]
as far as my knowledge goes i can only say that killing in 0.5-1.0 is not an exploit, how could it be.. it becomes an exploit if you evade destruction by concord in secure(0.5+) space by exploiting game mechanics. Not entirely sure how you would do that, but here is not the place to talk about it and would end up in the thread being locked 
So for god sake, stop whining, its not an exploit, its not my problem you get ganked by a guy in a suicide kessie, and i dont think anyone else really cares either. please petition it if you must, but you will get told to stop whining(more or less) and its not an exploit.
Good Day to you all. ----------------------------------------------- |

Winterblink
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Posted - 2005.06.13 23:25:00 -
[16]
Other than being docked, since when was there any place in EVE that was truly 100% safe?
___winterblink/warp_drive_active/eve_nature_vraie// |

Selpy
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Posted - 2005.06.14 00:21:00 -
[17]
it's kinda funny actually...some places in 0.0 are more secure that in empire...ditch the 1.0....last patch was called "EXODUS" for a reason
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Foomanshoe
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Posted - 2005.06.14 02:03:00 -
[18]
back when "pirates" used to camp 1.0 gates outta sentry range etc, GMs told entire community that if you can kill people in 1.0 systems your not at war with, its an exploit, cause the "pirates" kept saying "How were we supposed to know it was an exploit" blah blah blah.
That was awhile ago however. Dont know if they changed there minds.
I say just let the eve community know who they are. Empire hugger pirates are lame. _______________________________________________
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Nikolai Nuvolari
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Posted - 2005.06.14 03:47:00 -
[19]
Originally by: Foomanshoe back when "pirates" used to camp 1.0 gates outta sentry range etc
Huh? Did CONCORD just not exist back then? If you're in 1.0 space, what does it matter whether the sentries can hit you, since CONCORD can show up anywhere they want (even in deadspace, or so I hear)... ___________________________________________ ^^^***---All things serve the Beam---***^^^ GDBT is recruiting! |

OffBeaT
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Posted - 2005.06.14 04:04:00 -
[20]
Edited by: OffBeaT on 14/06/2005 04:08:17 Edited by: OffBeaT on 14/06/2005 04:06:15 i miss the good days when the belt rakers would mine all the astroids clean on the noob locals leving them nothing.
OffBeaT was one of them loacls who said enough was enough!
im not gona take this from these industrial imperialists anymore.
me would load up a kessie with cruise missiles and 2 or more mwd's or was it AB in thouse days i cant remeber.
anyway, i would rush in at full speed with this badass grin on my face, shoting eather at there mining drones that cost a tun in thouse day or thier hullers. with all the local noob miners chering me on concord would pop out in packs shoting at me rushing at me as i maid a mad dash for it barly escaping with just hull left.
that was great times. thats what it realy was like too run from the law in empire and get away, with your evil smile. 
then sadly the industrialists started crying instead of fighting back.
too bad, they where the only times in eve where you realy had the feeling of a outlaw or reble vs concord. it was becouse you had that chance too beat them out, an it was a hell of a lot of fun.
alot of players will never know that thrill truly. 
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Hellspawn666
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Posted - 2005.06.14 04:50:00 -
[21]
Coconrd were meant to always make the player whos commited the crime die... yet apprently not if the enemy in question uses a log off exploit which i petitioned and was then told to fek right off by the gms.
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Mikesnail
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Posted - 2005.06.14 04:56:00 -
[22]
cruise missile frigs were ace! couldnt beat a kessie or breacher with cruise's loaded up! especially with duel mwd's! but thats going a little off topic eh!
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Aitrus
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Posted - 2005.06.14 05:01:00 -
[23]
Originally by: Nikolai Nuvolari
Originally by: Foomanshoe back when "pirates" used to camp 1.0 gates outta sentry range etc
Huh? Did CONCORD just not exist back then? If you're in 1.0 space, what does it matter whether the sentries can hit you, since CONCORD can show up anywhere they want (even in deadspace, or so I hear)...
If he's referring to the Zombie/Yulai incident, they tanked Concord.
Basically, NPC's would NEVER change targets, so, the tank aggroed first, took the damage, and other ships kept it alive. Concord stayed focused on that ship, so the rest were free to slaughter people left and right.
Killing people in 1.0 is not, and never was, an exploit. Withstanding the Concord response IS considered an exploit.
(Also, in the case of the Zombie incident, doing something after being told by GM's to stop isn't the brightest move either)
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Kuolematon
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Posted - 2005.06.14 05:55:00 -
[24]
Originally by: OffBeaT alot of players will never know that thrill truly. 
Oh they do, they DO! Last time when I was jumped by Reikoku's frigate fleet of pwnage in 0.0, my hands shaked so much that I couldn't do anything .. which is kinda nice because no other game actually offers rush of adreliane like EVE. Hmm, perhaps most pirates are addicted to this self-conjured drug and thus ganks people for their dosage. Hmm ... this topic needs more pondering and trolling! TO THE CRIME AND PUNISHMENT FORUM! _______________________________________________ My opinions aren't my corporations opinions.
"I troll, therefor I am!" //\\ Suomi-Finland-Perkele asennetta! |

OffBeaT
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Posted - 2005.06.14 06:20:00 -
[25]
yea, i sopose.
but i did this in a 1.0 system.
it was a concord thing. 
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Nicholai Pestot
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Posted - 2005.06.14 09:00:00 -
[26]
Originally by: Baldour Ngarr
It's written into the game. You get warned that they will no longer protect you when you leave high-sec space; that warning can only mean that they are protecting you until you leave.
Punishing those who would attack you IS protection.I mean, do you honestly think the protection provided by modern day policing is going to stop a bullit hitting you? No...
Fear of retribution is the most cost-effective protection avaliable...why would this change in the future? I have supped the milk of human kindness, and discovered i am lactose intolerant |

Nytemaster
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Posted - 2005.06.14 09:36:00 -
[27]
If I get mad enough at someone and want to sacrifice $20-35m in battleship insurance on a spur of a moment, I may do just that. I have lost a few ships to CONCORD just for that reason.
Nytemaster |

Nytemaster
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Posted - 2005.06.14 09:37:00 -
[28]
Originally by: Nicholai Pestot
Originally by: Baldour Ngarr
It's written into the game. You get warned that they will no longer protect you when you leave high-sec space; that warning can only mean that they are protecting you until you leave.
Punishing those who would attack you IS protection.I mean, do you honestly think the protection provided by modern day policing is going to stop a bullit hitting you? No...
Fear of retribution is the most cost-effective protection avaliable...why would this change in the future?
Obviously not, they want to be like NEO in the Matrix and make the bullets stop merely by thought.
Nytemaster |

Bull Slater
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Posted - 2005.06.14 11:01:00 -
[29]
Edited by: Bull Slater on 14/06/2005 11:01:18 I had an ideal solution to this ages ago but then realised it wasn't such an ideal solution and would lead to far too many complaints :) The idea was to have modules / ships in higher security space (thinking 0.8 - 1.0) that would automatically deactivate all weapons upon entering the system. It's a good idea to make 'safe' space truly safe while still leaving a smaller 'less safe', Concord protected area where the suicide squads could get away with their evil deeds. The bad side is people would run to 0.8 and above to avoid wars, putting checks in to see if two Corps. at war are in the same area would likely put way too much load on the cluster.
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Baleine4Nerver
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Posted - 2005.06.14 11:26:00 -
[30]
Originally by: Winterblink Other than being docked, since when was there any place in EVE that was truly 100% safe?
exactly
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