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Darkward
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Posted - 2005.06.18 22:40:00 -
[1]
I'm voting to remove the blockade mission.
I've done lvl4 blockade quiet a few times and always lost most of the loot by thieves. Therefore I vote for removing this mission or move it away from any gates.
  Win XP/SP1 768MB RAM, 36GB SCSI, Athlon 1800XP |

Jarden
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Posted - 2005.06.18 22:46:00 -
[2]
Make mission in lowsec and kill the lootthieves. Problem solved
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Darkward
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Posted - 2005.06.18 22:56:00 -
[3]
Might help, tho if you battle against 3 gistum commanders and another BS it's gonna be difficult. Win XP/SP1 768MB RAM, 36GB SCSI, Athlon 1800XP |

Citizen Angstrom
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Posted - 2005.06.18 22:59:00 -
[4]
/Signed.
Once you've dealt with ONE unstoppable loot thief, you never want it to happen again...
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Black 1
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Posted - 2005.06.18 23:02:00 -
[5]
Bah like you get much from loot anyways. You get a nice some of cash so why bother??
/Black 1 -----------
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Darkward
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Posted - 2005.06.18 23:04:00 -
[6]
For me if I run a lvl 4 mission its all about the loot. That's why I'm doing it... heck 700k isk dont bother me.. Win XP/SP1 768MB RAM, 36GB SCSI, Athlon 1800XP |

Hulredi
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Posted - 2005.06.18 23:08:00 -
[7]
The loot is pretty much crap if its in high sec I usually ingore them or report htem to thier corp if I can. If not I loot what I can after as I usually just refine the crap anyway, besides how would those alts make a living then mine .
Hulredi
Ore Avoidance Thread |

Shaemell Buttleson
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Posted - 2005.06.18 23:11:00 -
[8]
Agreed the mission should be scrapped. And I dont think the "go to a lower sec system" is a viable answer. Sure you would be able to shoot them, but they would also be able to shoot you and maybe even turn up with a gank squad as you are up to your neck with npc rats. You can turn missions down now though without a rating drop with your agent, so thats probably the best answer if you are solo and the loot thieves are about
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Darkward
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Posted - 2005.06.18 23:19:00 -
[9]
On the other hand, in E&B the loot was locked for a while so one could at least try to recover it. Maybe this would help as well. Win XP/SP1 768MB RAM, 36GB SCSI, Athlon 1800XP |

Deja Thoris
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Posted - 2005.06.19 01:39:00 -
[10]
Wardec the offending corp and podkill them till they have no skillpoints.
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Okoru
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Posted - 2005.06.19 07:30:00 -
[11]
war dec? won't work if they're in npc corps right?
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Galk
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Posted - 2005.06.19 08:36:00 -
[12]
Edited by: Galk on 19/06/2005 08:36:23 Errrr..
Remove the mission because you cheapskates get your panties in a twist because alt's are stealing your cans....
How about no.
Easy solution guys.. bit the miners that know it's totally stupid to go for a mining session in high sec travel systems...
Find a system a little less quiet.. there's plenty of small community mission groups in local isolated systems well away from the guys that do this... All they do is prey on your ignorance.. ------------------------
---- Little wonder why people were, what this person was telling my friends: http://galk.50megs.com/logs/ |

slothe
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Posted - 2005.06.19 09:55:00 -
[13]
the loot sucks, let them have it.
Say hello on our forum @www.aserea.com or join our public channel ingame "MLM Public" lordmix >... i helped a corp m8 pull it off |

Black 1
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Posted - 2005.06.19 11:33:00 -
[14]
Originally by: Darkward For me if I run a lvl 4 mission its all about the loot. That's why I'm doing it... heck 700k isk dont bother me..
if u want loot go to 0.0 -----------
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Joshua Foiritain
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Posted - 2005.06.19 11:38:00 -
[15]
Buuhuu move to low sec  ---------------------------
[Coreli Corporation Mainframe] |

capt
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Posted - 2005.06.19 12:12:00 -
[16]
Originally by: Darkward I'm voting to remove the blockade mission.
I've done lvl4 blockade quiet a few times and always lost most of the loot by thieves. Therefore I vote for removing this mission or move it away from any gates.
So let me get things straight here. A perfectly fine mission needs to be removed because you are too lazy to search for a less populated system?
hmmmmmm okaaaay........
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Sarmaul
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Posted - 2005.06.19 12:45:00 -
[17]
Menod (a rather infamous thief in Heimatar) was warned by the GMs that stealing mission loot is considered an exploit and was warned off as he faced a ban otherwise. This is ANY mission loot, mission objective (like marines) or not.
Just petition the loot thief and you should be reimbursed, plus hopefully the thief will be warned and/or banned. This DOESN'T apply to ore thieves however.
I'm not sure if this applied in 0.4 and under though.
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Brazero
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Posted - 2005.06.19 14:24:00 -
[18]
Originally by: capt
So let me get things straight here. A perfectly fine mission needs to be removed because you are too lazy to search for a less populated system?
hmmmmmm okaaaay........
Sorry Capt, but you seem to have missed something here. There are no "less populated" agent systems, and you do get sendt to do the mission outside the agent system.
And for those who like to jammer and whine about going to low sec, ..what if the corp you're working for doesn't have a low sec agent. Such a sorry bunch of lamers.
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W4yLoUd
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Posted - 2005.06.19 14:53:00 -
[19]
Edited by: W4yLoUd on 19/06/2005 14:56:36
Quote: Therefore I vote for removing this mission or move it away from any gates.
Move it away from the gates? It really wouldn't be a "blockade" mission any more now would it?
ROFL 
What would want to call it instead? The "Pointless NPC attempt to stop ships flying around 100 AU's from the nearest stargate" mission?
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Vilserx
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Posted - 2005.06.19 14:54:00 -
[20]
Originally by: capt
Originally by: Darkward I'm voting to remove the blockade mission.
I've done lvl4 blockade quiet a few times and always lost most of the loot by thieves. Therefore I vote for removing this mission or move it away from any gates.
So let me get things straight here. A perfectly fine mission needs to be removed because you are too lazy to search for a less populated system?
hmmmmmm okaaaay........
Most agents are condensed into a small area of systems so it's not that viable an option. ---------------------------
VSX EVE Design |

Ishtari
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Posted - 2005.06.19 15:12:00 -
[21]
There are in fact some systems with lots of agents in secure space that are not having a Rensesque population.
Do a bit of research instead of joining the Rens/Jita etc crowd with over 100 mission runners in system.
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jbob2000
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Posted - 2005.06.19 15:45:00 -
[22]
Originally by: Sarmaul Menod (a rather infamous thief in Heimatar) was warned by the GMs that stealing mission loot is considered an exploit and was warned off as he faced a ban otherwise. This is ANY mission loot, mission objective (like marines) or not.
Just petition the loot thief and you should be reimbursed, plus hopefully the thief will be warned and/or banned. This DOESN'T apply to ore thieves however.
I'm not sure if this applied in 0.4 and under though.
This is for mission objectives only, tool. The blockade mission doesn't require you to pick up anything from the loot. What this guy was doing was taking things like 'special delivery' that you need to complete the mission. ----------------------------------------------- CANADIAN |

AlexK100
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Posted - 2005.06.19 18:06:00 -
[23]
Originally by: W4yLoUd Edited by: W4yLoUd on 19/06/2005 14:57:01
Quote: Therefore I vote for removing this mission or move it away from any gates.
Move it away from the gates? It really wouldn't be a "blockade" mission any more now would it?
ROFL 
What would want to call it instead? The "Pointless NPC attempt to stop ships flying around 100 AU's from the nearest stargate" mission?
LOL
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Galk
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Posted - 2005.06.19 19:57:00 -
[24]
Originally by: Brazero
Sorry Capt, but you seem to have missed something here. There are no "less populated" agent systems, and you do get sendt to do the mission outside the agent system.
And for those who like to jammer and whine about going to low sec, ..what if the corp you're working for doesn't have a low sec agent. Such a sorry bunch of lamers.
Your taking the **** no?
No less populated systems with agents.......
Umm you actualy managed to figure out how to talk to agent... so i guess you can't be that stupid...
You miss the point Dood, there's plenty of mission haunts out there with 10 or so regular people frequenting the system... these are people you get to talk to.. get to know.... and guess what.... you find no 'can theifs' what so ever in these systems.
Get out there...... ------------------------
---- Little wonder why people were, what this person was telling my friends: http://galk.50megs.com/logs/ |

The Enslaver
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Posted - 2005.06.19 21:01:00 -
[25]
Just do them in 0.4 or lower. Problem solved. --------
FireFoxx80: If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU. |

capt
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Posted - 2005.06.19 21:20:00 -
[26]
Originally by: Brazero
Sorry Capt, but you seem to have missed something here. There are no "less populated" agent systems, and you do get sendt to do the mission outside the agent system.
Nope I haven't missed a thing. What I do see are a bunch of people who are too lazy to check the info sheet of a certain corp they want to do missions for, go to the agents tab and go through all the agents available to you and checking them out........... I guess that's just too much work so they go to Rens/jita/niyabainen or whatever.....
There are plenty of high secure systems around with good agents that have hardly more than 10-15 people in local on any given moment, you just have to take the time and find them.....
I don't want to come across as too arogant but I've been playing this game for 2 years now and I've been doing missions from day 1 so I do kinda know where I'm coming from........check my standings if you must 
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s73v3n2k
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Posted - 2005.06.19 23:09:00 -
[27]
Usually if some1 starts taking the loot while i am doing this mission i warp away. Why do i do this ? because the NPC start to lock everyone else and not just you. Most of these theives are in frigates and badly equiped ships and usually lose there ships as a result.
remeber the NPC don't disappear till yuo dock and only lock you when you are there 
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The Mind
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Posted - 2005.06.20 00:01:00 -
[28]
Originally by: s73v3n2k Usually if some1 starts taking the loot while i am doing this mission i warp away. Why do i do this ? because the NPC start to lock everyone else and not just you. Most of these theives are in frigates and badly equiped ships and usually lose there ships as a result.
remeber the NPC don't disappear till yuo dock and only lock you when you are there 
The NPCs do *not* lock anyone in the area on the blockade mission. Only the person on the mission and anyone that happens to fire on them. Ive seen multiple BSs pulled right next to the gate and the mission person warped away. No one coming near the gate was ever shot.
And the idea that "the loot suck, so who cares" isnt always true. Sometimes, for this mission, some really big rats- faction ships- show up on the last encounter with some really nice loot.
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AlexK100
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Posted - 2005.06.20 08:55:00 -
[29]
Originally by: The Mind
And the idea that "the loot suck, so who cares" isnt always true. Sometimes, for this mission, some really big rats- faction ships- show up on the last encounter with some really nice loot.
So ask a friend on fast frigate to collect loot for you. Problem solved.
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Chuck Sausage
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Posted - 2005.06.20 09:33:00 -
[30]
Kill the cans. The thief won't get anything, so will go somewhere else. When he's gone resume collecting.
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Kuolematon
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Posted - 2005.06.20 10:51:00 -
[31]
Wasnt that blokkande mission more than 150km away from gates? If it would be like 200km away from closest turret, then problem would indeed be solved in lowsec space.. but ouch for your security status :| _______________________________________________ My opinions aren't my corporations opinions.
"I troll, therefor I am!" //\\ Suomi-Finland-Perkele asennetta! |

Ankanos
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Posted - 2005.06.20 11:27:00 -
[32]
i just wait till about 2hrs before DT to do the mission if its in a thief infested system like sobaseki...
never had problems at that time... if you cant play at that time, oh well..
-ank --- |

Lizanne
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Posted - 2005.06.20 15:20:00 -
[33]
Man just get some skills and a decent ship and pickup your loot while killing your mission ships!
Blockade missions are great like they are!
Did lvl 4 blockade many times... 
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MOS DEF
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Posted - 2005.06.20 15:40:00 -
[34]
Originally by: Jarden Make mission in lowsec and kill the lootthieves. Problem solved
Good idea except there are none in <0.5 .
 @Threadstarter: That'S the price a has to pay.
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Deja Thoris
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Posted - 2005.06.20 18:12:00 -
[35]
Originally by: Vilserx
Originally by: capt
Originally by: Darkward I'm voting to remove the blockade mission.
I've done lvl4 blockade quiet a few times and always lost most of the loot by thieves. Therefore I vote for removing this mission or move it away from any gates.
So let me get things straight here. A perfectly fine mission needs to be removed because you are too lazy to search for a less populated system?
hmmmmmm okaaaay........
Most agents are condensed into a small area of systems so it's not that viable an option.
Most - But NOT all.
I have a lvl 4 qual -12 Amarr agent in a VERY quiet system. It's merely a matter of it being more inconvenient. It's also .1 space so I'm not concerned about loot theft
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Darkward
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Posted - 2005.06.20 20:42:00 -
[36]
Well what the mission is called doesn't really matter, in fact the "Blockade" mission isn't really blocking anything.
If you want to argue about the realistic side of it... well If one ship can kill the blockade it's not really a blockade. Or other way around a single ship is no blockade... Neither is realy *realistic*
Win XP/SP1 768MB RAM, 36GB SCSI, Athlon 1800XP |

Siroc
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Posted - 2005.06.20 21:48:00 -
[37]
Edited by: Siroc on 20/06/2005 21:54:56 I am against removing this mission, i like to be able to show off in front of the noobs blowing up battleships in empire space. :) But i do think that CCP had ignored all that loot/ore theft problem for too long. All they have to do is to implement a way to report theft to concord and get them to agro on theif (this would look like proper part of a gameplay), or make target atackable in the empire space without any security hit by owner of the can, his gang and corp until ship is destroyed. Another thing I found is that NPCs do not lock on them. I had one loot theif flying behind battleship within 5 meters for 5 min while i was killing it and he never got atacked although battleship never show guns at me (i was out of his range). Why if i atack NPC ship with drones, it realizes that now he can atack something thats in range and atacks it, but it ignores loot theives.
Quite frankly, i think that they should make jetcans not openable by non-owners. Sometimes CCP's attitute to those things make me feel like they are on the theives side.
And whats the deal with that "loot sucks" nonsense. When you flying level 4s and killing battleship sized rats, some of the standart modules that drop cost half a mil and up, not talking about named ones. Thats almost like mission's payout. Every time I get this mission, some ****** goes in and starts taking things i had to kill the ships for and I have no way to stop them. Not cool.
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Darkward
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Posted - 2005.06.20 23:05:00 -
[38]
Well that's part of my original intention, make people who interfere with a mission (eg not ganged) attackable AND the loot containers "owned" by the person who shot last.
If they interfere, call CONCORDE if in >0.5 space. Win XP/SP1 768MB RAM, 36GB SCSI, Athlon 1800XP |

Andrue
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Posted - 2005.06.21 13:18:00 -
[39]
No. No way. Blockade is one of the best missions in the game. Even for spectators it's fun. I remember the first I jumped into a 'Blockaded' gate - fantastic atmosphere. I'd like to see a multi-point sequence where you have to keep several gates clear. Perhaps simultaneously so that you have to group with other people.
Anyway returning to the mission as is:So some people pick up the loot - so what? It's only debris that survived the detruction of a ship so first come first served. -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

Darkward
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Posted - 2005.06.21 16:04:00 -
[40]
Spectators are fine, as long as they do not interfere.
The loot in missions is an integral part, so for some it *might* be trash, however for me and many other it is not.
Nothing stands against the a ganged member can open cans however just not "uninvited" folks should be kept away.
Just an example if you run the blockade mission killing all the rats and at the end you get 600k or 800k thats all. You spent quiet some money for ammo maybe lost some drones... it will hardly cover the expenses.
So there's no real reward for doing that mission. Win XP/SP1 768MB RAM, 36GB SCSI, Athlon 1800XP |

AlexK100
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Posted - 2005.06.21 16:31:00 -
[41]
Originally by: Darkward Spectators are fine, as long as they do not interfere.
Just an example if you run the blockade mission killing all the rats and at the end you get 600k or 800k thats all. You spent quiet some money for ammo maybe lost some drones... it will hardly cover the expenses.
So there's no real reward for doing that mission.
If its so bad then reject it. It`s your right to reject 1 mission every 4 hours so noone force you to take on.
Why do you ask ccp to stop others to enjoy this mission ?
Loot thiefs are part of the game and you can counter them - just dont to blockade in overcrowded systems or ask younger corp member to collect loot.
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Siroc
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Posted - 2005.06.21 16:31:00 -
[42]
AlexK100, whatever....
its not that hard to make exeptions to handle PvP stuff (ie: if you have shot or assisted in killing that person, you have a right to open loot/jetcan that belongs to that person for next 10 min).
Loot containers lootable by anyone? And its not being called offence by police? I do not see any gameplay/logic in this. CCP have created whole in-game proffession of greefers who annoy players.
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AlexK100
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Posted - 2005.06.21 16:36:00 -
[43]
Originally by: Siroc AlexK100, whatever....
Loot containers lootable by anyone? And its not being called offence by police? I do not see any gameplay/logic in this. CCP have created whole in-game proffession of greefers who annoy players.
Again... As far as see police in RL dont usually protect trash bins from "griefers". Also if cat kills a rat police dont really care to protec the body from other cat.First come first served. Concord pays you bounty for kills but I dont see the logic why they should care about the ship debris.
PS I dont think eve should be the same as other online games and CCP should compy all their rules.
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Siroc
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Posted - 2005.06.21 17:41:00 -
[44]
i fail to see how can one say that its ok to take something that someone had to fight for, risk their ship (hours of REAL time he invested in the game), use months (REAL time and money again) of training he got and paid his REAL money for. Eve is a virtual universe but it should operate by rules that are more or less real because a lot of direct connections between isk and real money. Very often, i make more isk from loot then I make from bonties and I do not see why some loot stealing ******* should be able to take his alt with couple weeks of training and take several millions worth of loot. So yes, ether give us a way to deal with loot theifs or disable mission all together.
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Darkward
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Posted - 2005.06.21 18:22:00 -
[45]
Well, you say in RL the police doesn't care about trash, thats correct, however loot is not trash (at least not for me) and in RL the police cares about thieves. If they can't handle it, I'm allowed to protect my property, in EVE I am not allowed (well not in .5+) instead I get punished.
So your refereal to RL depends completly on your personal pov. Again for me it's theft and I want to be able to do something about it.
Please dont tell me to go to .4 or less space, me personally want to play this mostly by myself and if there are pirates it is currently impossible for me to fight against 3on1 pvp while doing a mission.
Since missions are available I'd like to do them (ignoring them is possible but why is it in then?). Ignore or remove is basically the same for me. Win XP/SP1 768MB RAM, 36GB SCSI, Athlon 1800XP |

Inspiration
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Posted - 2005.06.21 18:49:00 -
[46]
Edited by: Inspiration on 21/06/2005 18:51:57 The problem with the blockade ain't so much the fact that its near gates, nor that it attracts thiefs. The problem is that the mission is pretty much nerfed to the hill....
Let me explain this a bit more.
The NPC do not attack anyone else but the mission owner, or anyone shooting at them. This totaly removes the danger factor and excitement of having a fleet of NPC ships near a gate. Let them aggro anyone nearby and cycle targets a bit and suddenly they are the star of the show, involving everyone in the game.
I remember seeing blockade for the first time next to the gate of the system I was entering at that time. I was in a mammoth and my heart started beating faster....will I get shot, etc. The mere presense of that danger (without the risk of being podded, NPC's don't do that) made it very exciting.
What they should do:
1. Make the NPC fleet larger and tougher (consisting of mostly big ships) 2. Make them extremely agressive to ships withing a fixed radius 3. Make the smaller vessels stay close to the bigger ones as escorts against fast ships 4. Let them cycle targets, or if possible let their fleet firepower be diverted against multiple targets (not just the mission owner).
Such a mission near a gate would be a realy good thing as it will invite anyone to help to fight. This is an element that is grossly lacking in this game atm, and this is the mission closest to it......improve the mission, don't destroy it!
Check out my Shield/Armor resistance calculator.
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Siroc
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Posted - 2005.06.21 19:03:00 -
[47]
Inspiration, i can bet anything there will be so many complains about this sort of modification its not even funny. noobs that just got their first cruiser murdered by fleet in empire space? I doubt they going to like it.
As for targeting, i think that they should target anyone in their target range. It is stupid that loot thief can follow 5k from the enemy battleship in a Bagger and battleship will not slap him silly for that.
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Inspiration
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Posted - 2005.06.21 19:30:00 -
[48]
Edited by: Inspiration on 21/06/2005 19:32:25
Originally by: Siroc Inspiration, i can bet anything there will be so many complains about this sort of modification its not even funny. noobs that just got their first cruiser murdered by fleet in empire space? I doubt they going to like it.
Problably, but it would be a rare thing to happen and they will most likely be comensated by the peeps in local. The mission would be worth a lot in bounties, even more then currently. Under normal circumstances battle capable ships would be engaging and shooting back. A newbie in a cruiser that waits until it gets targeted is well......very nooby and deserved to be ganked :).
Simple solution is to let the NPC not target anyone that has not been present for less then 1 minute. Except for the mission owner and anyone targeting or shooting or the ones that realy get to close! Problem solved...it's so easy!
All the more reason to make it a more rare mission that involves everyone present.
Check out my Shield/Armor resistance calculator.
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Siroc
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Posted - 2005.06.21 20:18:00 -
[49]
that could work
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Darkward
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Posted - 2005.06.21 20:23:00 -
[50]
Intresting idea, but I would leave out the delay of 1 minute.
Win XP/SP1 768MB RAM, 36GB SCSI, Athlon 1800XP |

Siroc
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Posted - 2005.06.21 21:12:00 -
[51]
they should also make the looting as a action that realy draws attention of the enemy and makes their signature huge so they get targeted instantly. So if someone wants to loot during the fight and they are in the range, NPC will switch target to them right away and hand their butt to them.
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AlexK100
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Posted - 2005.06.22 10:45:00 -
[52]
Originally by: Siroc
So yes, ether give us a way to deal with loot theifs or disable mission all together.
I want to repeat myself one more time:
You CAN reject this mission with no loss of standing. Then I can accept and do it to my pleasure. Please dont interfere with rights of other people to do missions what they like to do. And Yes, you have number of options to keep your loot.
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X'Alor
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Posted - 2005.06.22 13:43:00 -
[53]
You people are sad if you can't adapt to it. Drop cans are free for looting whoever can get there first. That what they are, that's what they've been from day one, that what they should always be.
As for the blockade missions title and the mission. DUH ......... you are the blockade, they are not the blockade. it is your job to exicute the blockade and not let the invading forces come thru the gate and into system.
That's why it has to happen at a gate. CUZ you're blockading it.
And as far as the agent locations being available.
Clicks his own map.
selects "my agents"
Lookie caldaris space lights up so green you can't even see where the dang systems are.
Let alone the rest of space.
There are plenty of agents everywhere in almost each and every system.
Big deal so it just might not be in the corp you want. SO FRICKEN WHAT ON KILL MISSIONS.
If you don't like the situation your in with kill missions in that system. ADAPT AND CHANGE SYSTEMS AND CORPS. They are fricken kill missions people. They are available but the multitudes in all corps in all races in almost every single system in empire.
That is the silliest waaaaaaaabulance remove this mission I've ever heard.
You made the choice to mission there, make another and move if it's a problem.
And on the other side, those that say go to .4 or less and just pod them ....... um it's at a gate(sentries) granted only two but think about it. mid mission, under NPC fire(lvl 4 can be a bit much solo), pop the can theif, now your flagged and under fire from sentries too and might have two or 3 spawns still to kill.
then what...... take the sentries too?
Real real simple solution to this.
Get a really good tank, DO NOT SNIPE THIS MISSION. Go in close and personal, take out the damage dealers first and head straight for the can and DO NOT KILL the entire spawn. Kill the damage dealers and let your tank run for ever on the non damage dealers. Only kill what you gotta to allow your tank to cover your butt. pick up cans while your tanking and do not bring on next spwan till the first spawns cans are gone.
You do this, all your cans are closer to you than the theifs in most cases you get all your stuff.
Situation solved. this is one the best missions. Just cuz you guys come in 100km away from the 100km away spawn location and snipe the crap outta each spawn as fast as you can and don't have a fast ship to cover ground to clean up......so be it.
I bet 90% of the people complaining in this thread uses the uber snipe non deadspace tactic to stay safely in their "i wanna do lvl 4's without risk so i do them for 100km away tactics."
Adapt, change your tactic, try something new if it's not working, MOVE (ya agents in every single station in every single empire system), most importantly use your melon.
What would you rather have?
1. Can thieves cuz your to far away.
2. sniper thieves that steal your bounties and snipe your NPC ships from 100km away and leave your cans.
Sad, just sad that one the best missions has to come under fire like this every couple weeks cuz someone can't adapt to it.
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Siroc
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Posted - 2005.06.22 14:59:00 -
[54]
Edited by: Siroc on 22/06/2005 15:00:00 i spent a lot of time working for Brutor tribe, i like my base in Rens, my factories and labs are close by, I have been there since Beta and don't give a rats ass about people telling me to switch the agents because of loot thieves. I also do missions 4 in phoon with close range setup. Regardless of that you think, you have no way to loot things while you fighting level 4s. Too much going on, you will have your ass handed back to you if you do when you are fighting waves of multiple cruisers and battleships. Maybe you used to F1-F8 on apocalipse with 2 armor repairers or on Raven, but when you don't use ship what is a flavor of the month, things are different. Some people actualy play the game for fun, and making things challenging is part of it. And the fact that i spent an hour blasting through level 4 mission while constantly risking my very very expencive ship and some ALT picks up my loot in a indy is ****ing me off.
There is a problem and CCP refises to look at it as such. If it were not a problem, this mission would not come under fire every week. As for refusing a mission. I happened to like this mission, it brings in very good money and all loot is the single spawn point so it easy to gather. I would prefer to keep it, but at least move it away couple jumps out of the system in a random direction to make things more random and make it harder for loot thieves to pester you.
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X'Alor
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Posted - 2005.06.22 16:24:00 -
[55]
You don't get waves if you don't kill all the ships in that spawn. Next spawn doesn't happen till last one is dead.
And i do it like that every time.
kill everything but a couple cruisers. Let the cruisers orbit me while I loot the cans.
And I do NOT shoot at the last ship in that spawn till all cans from that spawn are looted.
If you can't tank two cruisers in a BS, there is a problem. Be it skills, be it setup. but there is a problem.
And I do it in a tanked raven with no speed mods and never loose a can.
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Siroc
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Posted - 2005.06.22 16:54:00 -
[56]
my phoon can very easily tank most of the complete waves :) but i actualy never thought of doing it this way, it does make some sense. But i still think there has to be something done with loot theft. The way you describe is in on the edge of being exploit. I am not saying its bad, at least you came up with some sort of solution :) But it can't be the way they intended for mission runners to deal with this problem. Also, a lot of thieves follow npc you are atacking at couple k distance during the fight and pick up a loot way before you can.
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X'Alor
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Posted - 2005.06.22 17:25:00 -
[57]
Possibly.
but one thing this comes down to is risk vs. rewards and the choices we each personally make. that puts eve on and even scale for everyone.
CCP has set it up that where it's least risky to ship loss, it's the least rewarding.
Part of running missions in safest of space high volume traffic systems is risking loosing some of that reward.
So in that respect, I say go go gadget can stealers. It's right on par with how CCP wants the reward system to work.
And ultimately it's our own personal chi=oices we have made that is even making this a situation. In my opinion, to tell CCP to end something and completely remove something ingame due to us making our own personal bad choices is very very silly.
Seriously, how many times we gonna see this. All because someone made a bad personal choice no matter if it was tactics, system location, setups or what have you. they want to have CCP remove the whole thing for everyone all cuz they made some bad choices.
I find this mission the utmost fun for the added challenge of coming up with a way to combat the ore/can theif.
\0/
Most can thieves move on when they see cans disappearing and ships not exploding. I'll sit there and let the cruisers orbit forever with a frig theif around.
Don't get me wrong here as that loot is my lifeblood. The more basic the better.
A real simple solution would be make any ship in a 40km bubble around spawn points have a possibility of the NPC seeing them as a threat and targeting them.
Most can thieves are in frigates, they won't be there if they had 5 cruisers targeting them and shooting them.
Ultimately it's the choices we make, CCP should delete anything cuz of that. Adjust it maybe, delete it ...... no way.
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SpeedoMan
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Posted - 2005.06.22 20:26:00 -
[58]
I think you have no place whining, even tho I understand why. Tons of L4 agent runners are basically "spamming" combat missions for the bounty cash only and leaving all the loot cans 150km from the gates, ripe for the picking. They don't care about or want the loot, so, obviously it's not that great compared to the cash & LP they're getting.
I'm sorry, if you leave ANYTHING can-wise at or near 150km range of me, I'm jumping to it and taking it. That's just how EVE works, and is supposed to work.
Soban... red all the way through and through |

Delfina
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Posted - 2005.06.22 20:28:00 -
[59]
I always politely ask the person I think has the mission & is killing the nasty rats if I can either join the group, or have/help them loot.
Many times, they don't care about the loot and will graciously let you have some or all of it. JUST ASK NICELY! You can play EVE competetively without being mean & rude. ----------------------------------------------- Better, stronger, & smarter than you! Who cares about good looks :P |

X'Alor
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Posted - 2005.06.22 20:59:00 -
[60]
Originally by: Delfina JUST ASK NICELY! You can play EVE competetively without being mean & rude.
Ding Ding Ding Ding. we have a winner. (although guilty for brashness in forums, read above) not ingame tho.
key word being competative.
But by all meaning of the terms "piracy" it doesn't totally apply to that community.
in this situation of can thieving, yes, but not really in the pirate community in general.
"Hey X', mind warping to belt 4 so that I can kindly PK your butt?" 
Admirable for sure that you actually ask, definitley.
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Siroc
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Posted - 2005.06.22 21:06:00 -
[61]
competition is not equal theft. I don't see anything competative in people like SpeedoMan running around the gates of Rens and looting cans of people who is running a missions there. There is plenty of spots where missions take place, note any loot thieves there? If they had to use scanner/probes to find the loot and me and mission, then MAYBE i would say, yes, its ok, they spent all this time to track me down, they deserve to get it. But the way things are, there is no competition, it is a theft. They do it because they can do it without any remorse and consiquences and risk.
Funny thing is that I do not care as much about loosing loot as about them taking it and me not being about to do didly squat about it.
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SpeedoMan
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Posted - 2005.06.22 21:46:00 -
[62]
I didn't say I thieved cans while people were doing missions :P Please learn to read a little bit better, unless English isn't your first language, then I'd understand your mistake. I did say that I routinely see UNATTENDED cans just left laying about after someone finishes a mission. Why not? Sure I dart in and pick those up. Shouldn't I?
Sorry, unattended cans are discarded cans, even more so than any other Jett Can in space. I don't care if you're back at base getting your indy or a fast frig to come try to haul them yourself, you've still left your cans, and you've left them to me ;P If, however, I see someone in the middile of combat and still doing the mission, then I leave them alone as a courtesy to a fellow combatant. When you're in combat, you only want to focus on combat.
If these missions are too hard for you to do solo & then pick up the loot right away, you need to do one of two things to solve your problem:
1) gang a friend to snatch up your loot, or
2) downgrade your missions to something you can do faster in a smaller faster ship or up at close-range instead of sniping from +100km out with a tanked BS without an MWD, then clogging up the forums with your stupid whine/rant that you can't get to your loot fast enough.
Soban... red all the way through and through |

Wahad Bredkebir
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Posted - 2005.06.23 09:16:00 -
[63]
Siroc why dont you play an offline game ?
No body will steal any scrap of your precious time and money invested in EvE missionning.
Rule are defined like this in EvE : a loot can is free for all since day 1.
No need to discuss.
And sorry, about your RL stuff, I dont known where you live but in my country it isnt allow to kill random criminals (NPC) in the street and shoot an innocent people because he is searching the guy you just killed.
http://minmatars.are.free.fr |

AlexK100
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Posted - 2005.06.23 10:12:00 -
[64]
Originally by: Wahad Bredkebir
And sorry, about your RL stuff, I dont known where you live but in my country it isnt allow to kill random criminals (NPC) in the street and shoot an innocent people because he is searching the guy you just killed.
that is good one 8)
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Harlequin01
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Posted - 2005.06.23 10:25:00 -
[65]
Originally by: Darkward On the other hand, in E&B the loot was locked for a while so one could at least try to recover it. Maybe this would help as well.
Thats not the eve way, no limits.
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Siroc
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Posted - 2005.06.23 14:53:00 -
[66]
Edited by: Siroc on 23/06/2005 14:53:53 lol, yeah, english is not my second language, so no offence ment. As for your sudjestions, i think I mentioned already that i fly tanked close range phoon. But it can't tank full wave of level 4 mission, so you have to split enemies to do it. So loot still splits up and indy filled with nanofibers that those loot thieves use usialy flies a lot faster then tanked battleship does. Plus, i can't be 1500m from the enemy while I am killing him, i need to control my range to do maximum damage, they just sit right next to them and grab loot as it comes out.
As for downgrading mission, are you asking me to move back to level 3s because some idiot has no morals? This is a stupidest argument i have ever seen. In every MORPG i have seen, even in most open ones like UO, there was a way for people to defend whats theirs. All i ask is for the same. Keep your freedom, i would not have any other way. But if person has nerve to loot container of enemy i killed less then x number of minutes ago, i want to be able to atack him without Concord jumping on my case.
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Darkward
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Posted - 2005.06.23 17:28:00 -
[67]
Originally by: SpeedoMan I think you have no place whining, even tho I understand why. Tons of L4 agent runners are basically "spamming" combat missions for the bounty cash only and leaving all the loot cans 150km from the gates, ripe for the picking. They don't care about or want the loot, so, obviously it's not that great compared to the cash & LP they're getting.
I'm sorry, if you leave ANYTHING can-wise at or near 150km range of me, I'm jumping to it and taking it. That's just how EVE works, and is supposed to work.
YOu're missing the point I did not leave the cans in space I was fighting several BS while the thieve started stealing my cans.
Win XP/SP1 768MB RAM, 36GB SCSI, Athlon 1800XP |

Darkward
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Posted - 2005.06.23 17:36:00 -
[68]
Originally by: Harlequin01
Originally by: Darkward On the other hand, in E&B the loot was locked for a while so one could at least try to recover it. Maybe this would help as well.
Thats not the eve way, no limits.
Well not fully true, there's a limit it's the .5 or above space which limits me from defending my property.
I'm quiet sure that we all can agree, that stealing loot is a criminal act. It doesn't matter if it's possible or not and I'm not asking to disallow it. I just want equal chances for me and the thieve in such case. Right now there isn't instead it's even protected by CCP.
Win XP/SP1 768MB RAM, 36GB SCSI, Athlon 1800XP |

Azrael Maxim
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Posted - 2005.06.24 05:39:00 -
[69]
Edited by: Azrael Maxim on 24/06/2005 05:40:31 You have to look at the bright side, 95% of the missions are at places where most of these griefing thieves wont be able to get.
And also very nice is that they are as human as you so they will die once. :)
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Akilah Ashaki
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Posted - 2005.06.24 08:06:00 -
[70]
Originally by: Siroc In every MORPG i have seen, even in most open ones like UO, there was a way for people to defend whats theirs. All i ask is for the same.
I play EvE because is not like other MMO and item in the loot can is not yours until you scoop it.
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Akilah Ashaki
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Posted - 2005.06.24 08:14:00 -
[71]
Originally by: Darkward
Well not fully true, there's a limit it's the .5 or above space which limits me from defending my property.
Simple answer, and you already knew it ... move below .5 to able to defend your precious "property".
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d'hofren
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Posted - 2005.06.24 09:57:00 -
[72]
Originally by: Akilah Ashaki
Originally by: Darkward
Well not fully true, there's a limit it's the .5 or above space which limits me from defending my property.
Simple answer, and you already knew it ... move below .5 to able to defend your precious "property".
You would still take a sec hit though.
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Akilah Ashaki
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Posted - 2005.06.24 10:13:00 -
[73]
Originally by: d'hofren
Originally by: Akilah Ashaki
Originally by: Darkward
Well not fully true, there's a limit it's the .5 or above space which limits me from defending my property.
Simple answer, and you already knew it ... move below .5 to able to defend your precious "property".
You would still take a sec hit though.
then down to .0 if your not even ready to take a sec hit to defend your precious "property", you should be comfortable there 
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d'hofren
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Posted - 2005.06.25 14:39:00 -
[74]
Originally by: Akilah Ashaki
Originally by: d'hofren
Originally by: Akilah Ashaki
Originally by: Darkward
Well not fully true, there's a limit it's the .5 or above space which limits me from defending my property.
Simple answer, and you already knew it ... move below .5 to able to defend your precious "property".
You would still take a sec hit though.
then down to .0 if your not even ready to take a sec hit to defend your precious "property", you should be comfortable there 
Not really a solution for a younger player with less than 3 or so months under his belt. Also it's not an option for someone in a npc corp like yourself. Try again.
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AlexK100
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Posted - 2005.06.25 16:53:00 -
[75]
Edited by: AlexK100 on 25/06/2005 16:55:02
Originally by: d'hofren
Not really a solution for a younger player with less than 3 or so months under his belt. Also it's not an option for someone in a npc corp like yourself. Try again.
Younger players dont have to do 4lvl actually if they are too young. Also whats the problem with sec hits for mission runners ? If they won`t pod they pray they`ll be able to defend property firever ( as blocade mission is not only mission and there are heaps of others)
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Karsten
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Posted - 2005.06.25 17:49:00 -
[76]
Originally by: Jarden Make mission in lowsec and kill the lootthieves. Problem solved
i agree fully.
Loot/Ore Thiefs are parasites but just moving a bit out solves the problem.
Karsten
"All your ISK belong to the Viking Brewery" |

Krayzee
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Posted - 2005.06.26 19:27:00 -
[77]
Just kill them if they bother you that much.
Granted I havent played eve properly for about a year, but the last time I checked it was quite possible to nuke an unexpecting thief in an indy or a frig using an incursus with a full set of blasters in the time it took for concord to come along and wtfpwn you. Sure you get a sec hit, sure you lose a ship and a few modules, but it aint like losing a tech 1 frig and a few guns is gonna break the bank if you're doing level 4's now is it?
You dont gain anything financially by doing this, you just get the satisfaction of blowing the crap out of some noob who probly cant afford to replace his indy you just blew up cus he's too lazy to go make any isk, which is why he was thieving in the first place.
And before you point out the obvious, I do realise that by doing this you have to go sit in a station forever and a day before concord stop pwning you, so you wont be able to go collect your precious 40od cans of basic reinforced bulkheads that you so desperately need to loot anyway. But if you really are that much of a miser that you can't afford to lose a few cans of (for the most part) complete worthless crap, then you need to get out more 
But like I said, I havent played properly in ages, so dont even know if this is still an option. If it isnt then I appologise for wasting 2 minutes of your life =] Better dead than smeg |

Akilah Ashaki
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Posted - 2005.06.27 12:59:00 -
[78]
Originally by: d'hofren Also it's not an option for someone in a npc corp like yourself.
Huh ? why ? I ve to be in a player corp to go to .0 ? 
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Siroc
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Posted - 2005.06.27 15:57:00 -
[79]
Krayzee, i am not about to screw my sec status because of some stealing *******. Although i am tempted to make a dummy character just for that sole perpose.
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SengH
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Posted - 2005.06.27 15:59:00 -
[80]
Ok to put it plain and simple. Blockade missions in 0.0 suck. The HLW agent gives me a blockade mission at the VOL gate, thats just suicide. CCP should adjust pirate missions by increasing pay with the amount of players killed in the area over the last week. I'm not gonna try and camp the stupid VOL gate solo when thers a 90% chance a hostile fleet is gonna jump thru for a measly 100k isk from the l2 agent and some drugs.
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AlexK100
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Posted - 2005.06.27 16:13:00 -
[81]
Originally by: Siroc
Hell yes i have a right to claim they have no morals. When you take something that you did not have to work for and something that was not freely given to you, its a theft.
Yeah, please give us definition of the "murder" and tell why CCP should stop any PvP on game because it annoy some people and unlawfull. In some MORPGs people are protected from that greifers ( pirates and other player killer "scum").
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AlexK100
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Posted - 2005.06.27 16:14:00 -
[82]
Originally by: Siroc Krayzee, i am not about to screw my sec status because of some stealing *******. Although i am tempted to make a dummy character just for that sole perpose.
So you dont want to do anything and want CCP destroy the mission for all because of that ?
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Siroc
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Posted - 2005.06.27 16:42:00 -
[83]
Edited by: Siroc on 27/06/2005 16:41:59 i don't care if they destroy it or give me way to deal with situation they have created. Can't be left as it is though. I would be even content if they just moved it couple jumps away from busy hwy system. I don't mind flying couple jumps on my battleship but get all the loot. This would decrease chances of loot theif being around you when you get there.
Murder/PK/Ganking sucks but players who venture in under .5 know they are risking this to happen so if it happens, its ok, they have a way to avoid it by staying in Empire space. I got ganked plenty of times and you do not see me *****ing about it. Lootstealing bothers me so much because i have no way to prevent or stop it.
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SpeedoMan
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Posted - 2005.06.27 17:01:00 -
[84]
I guess at this point I'd say about all you can do is just ask someone that appears to be coming in to loot steal, to not do so. Ask once nicely, then PM them, then ask forcefully, then if they still pursue, just warp out & let the remaining NPC BS instagank them for you.
There are plenty of 0.5 that are not very busy and well traveled. If you are so unwilling to go into a 0.0 - 0.4 system, just search out one of these backwater 0.5 systems instead.
Soban... red all the way through and through |

Deja Thoris
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Posted - 2005.06.27 17:20:00 -
[85]
Please stop being such whiney *****es.
ffs, you have your solutions. If you lack the SPINE and GUTS to apply these solutions then just shut up.
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Siroc
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Posted - 2005.06.27 17:49:00 -
[86]
Edited by: Siroc on 27/06/2005 17:49:33 SpeedoMan, I agree, but still think that whole way of how Eve deals with loot stealing is wrong. Game system protects thieves? Argh....
And yes I can stop complaining about this, ignore it (not too often I get this mission), sort of fix the problem by moving to another station, but it is realy not a answer to the problem, it is just a hotfixes. Whole system they used to control looting rights in Eve has to be reworked to allow tighter control over it.
PS. i always "try" to ask by opening convo to a person, 90% of the times, i just get into blocked list. The only time I ever go attention of a loot thief when i made my corporation declare a war on his which was dumb idea, he probably created new account because I have never seen nether him or his corporation ever again.
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AlexK100
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Posted - 2005.06.27 18:43:00 -
[87]
Originally by: Deja Thoris Please stop being such whiney *****es.
ffs, you have your solutions. If you lack the SPINE and GUTS to apply these solutions then just shut up.
Signed
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Siroc
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Posted - 2005.06.27 18:47:00 -
[88]
spine/guts = PvP in your opinion and moving to 0 sectors? I don't find nether very entertaining. So how about you 2 stop being a trolls? Sudjest something constructive or get lost.
Originally by: AlexK100
Originally by: Deja Thoris Please stop being such whiney *****es.
ffs, you have your solutions. If you lack the SPINE and GUTS to apply these solutions then just shut up.
Signed
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AlexK100
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Posted - 2005.06.27 20:04:00 -
[89]
Originally by: Siroc spine/guts = PvP in your opinion and moving to 0 sectors? I don't find nether very entertaining. So how about you 2 stop being a trolls? Sudjest something constructive or get lost.
[\quote]
I can only suggest you to READ the thread as there are suggestions. In my opinion friend with fast frig\sigil > forum whine
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Siroc
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Posted - 2005.06.27 20:13:00 -
[90]
I have read your sudjestion but I am a solo player, your sudjestion is telling me to get into corporation or start making friends. I do not feel like nether. Lol, if I find couple hours to play the game per day, its a lucky day, so what you think applies to everyone in the game, does not do so here. One of the major reasons why I liked Eve from the start was the fact that skills/market/production work off-line so I can play my character quite well without investing half of my life into it. So please, (see, i am being nice here), stop telling to involve someone into my missions because that means you are telling me i can't fly solo anymore.
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BigBadToughGuy
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Posted - 2005.06.28 02:37:00 -
[91]
How about we leave our missions in place, its a great mission. An idea might be for you tough guys in high sec space to leave the womb and stretch your legs in .4 and below sometime. You make more money and there isn't as much traffic.
It's suggestions like this for empire dwellers that are going to turn this game into 100% protected space so no one gets shot by a player. Toughen up folks.
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Deja Thoris
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Posted - 2005.06.28 03:36:00 -
[92]
Originally by: Siroc I have read your sudjestion but I am a solo player, your sudjestion is telling me to get into corporation or start making friends. I do not feel like nether. Lol, if I find couple hours to play the game per day, its a lucky day, so what you think applies to everyone in the game, does not do so here. One of the major reasons why I liked Eve from the start was the fact that skills/market/production work off-line so I can play my character quite well without investing half of my life into it. So please, (see, i am being nice here), stop telling to involve someone into my missions because that means you are telling me i can't fly solo anymore.
Stop trying to tell the devs to change the game to suit YOU then
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Scrofalitic One
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Posted - 2005.06.28 11:19:00 -
[93]
Siroc, you say you're based in Rens, well so am I :)
Any time you're doing a blockade have a look and see if I'm online, if so I will happily pop out in a frig or whatever and scoop cans for you and drop them off at BTT for no charge, and with no thieving.
Theres actually quite afew people in Rens who have the same attitude as me (ie, helpful!) so a quick plea on Local will get you someone who will help out.
Not strictly doing it solo like this, but with the changes in the next patch its my unerstanding that a lot of lvl 4 missions won't actually be possible to solo anymore anyway. So its time to start building casual aquaintances (note, not friendships :) ) with like minded mission runners.
Even if you don't like the idea you have to admit it must be better than letting Menod nick all your gear...again...
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Siroc
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Posted - 2005.06.28 15:10:00 -
[94]
Scrofalitic One, thanks, i will remember your name and will keep it in mind. I do not like to bother people because everyone is busy, but I will let you know if I ever see you and need help.
Deja Thoris, i am paying customer. You know, one of the people because of which that game exists. And I have been in a game since beta. Forum is a way for us to tell developers what we feel is wrong with the game. I will will be keeping this thread up untill one of CCP guys will give me some sort of a feedback whether they are planning to change anything in regards to this mission/looting or not. There are plenty of sudjestions here, some are major rework, some very minor that could somehow make loot thieving harder or imposible task for this mission.
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Deja Thoris
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Posted - 2005.06.28 15:51:00 -
[95]
I, too am a paying customer.
Your playing since beta does not make your opinion more valid.
When I see something that I consider to be a poor idea I will disagree with it vocally. In this way I too hope to sway the dev's with my opinion (not sure they care but hey! I'm an optimist)
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Siroc
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Posted - 2005.06.28 16:08:00 -
[96]
Edited by: Siroc on 28/06/2005 16:08:43 i did not mean my opinion is more valid, but i realy have not heard any constructive criticizm from you yet, all you do is troll in the thread. Most of your remarks are on the edge of personal atack. Like one I am quoting. I hate to repeat myself, but, ether tell why those sudjestions are so bad (some of them are do not change anything in game's mechanics, only make loot thieves harder to find loot to steal, does it worry you this much?), or get the hell out of here.
Originally by: Deja Thoris Please stop being such whiney *****es. ffs, you have your solutions. If you lack the SPINE and GUTS to apply these solutions then just shut up.
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Oedipa Maas
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Posted - 2005.06.28 17:06:00 -
[97]
Originally by: Vilserx Most agents are condensed into a small area of systems so it's not that viable an option.
the main of this alt runs high quality level 4 internal security missions no more than 10 jumps from jita/niya/yulai in a 0.7 system with at MOST 12-13 people in system.
cry me a river.
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Siroc
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Posted - 2005.06.28 17:12:00 -
[98]
i still would rather them send me 2-4 jumps in random direction away from Rens when I am doing this particular mission. This way i don't have to move my base of operations from there which where there for almost 2 years. This way I don't have to look for new agent, build new standings with him...etc. Why does blokade has to happen in the middle of freaken hwy?! We can blokade enemy before he gets into hwy systems.
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capt
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Posted - 2005.06.28 19:09:00 -
[99]
Edited by: capt on 28/06/2005 19:12:30 I hate to repeat myself Siroc, but your record keeps playing the same song over and over, so I too felt the need for a little rinse and repeat...
Originally by: capt
I see a bunch of people who are too lazy to check the info sheet of a certain corp they want to do missions for, go to the agents tab and go through all the agents available to you and checking them out........... I guess that's just too much work so they go to Rens/jita/niyabainen or whatever.....
There are plenty of high secure systems around with good agents that have hardly more than 10-15 people in local on any given moment, you just have to take the time and find them.....
Check my standings in game, I have been playing this game for over 2 years now. Agent running is my n1 occupation. I too have worked for Brutor tribe for most of my EVE carreer....
And frankly I can't see why you would prefer being there in Rens. Is it because being in Rens makes the game run much smoother? NO Rens is very laggy at times. Is it because the bonus rewards of Brutor tribe are awesome? NO, ok yes if you like toxic waste and fertiliser.... (by the way WTS 1000.000.000m¦ toxic waste) Or is it because its just handy that you have a bunch of security agents there and trying out an agent from another division is just too much of a hassle because oh god forbid he might hand you a hauling mission..... Or let me guess its that abyssmal quality lvl4 agent that really does the trick?
If you've done that many missions for brutor as you claim, then your faction standing will be that good that you can do missions for any minmattar corp in the game and have access to every high quality agent thos corps have.(r&d the only exception)
I have found one of many peacefull systems that have pretty nice agents in them and hardly more than 10 people at any given time. I have found a corp that gives me a much wider range of mission bonus rewards. And much more interesting for that matter: a mining barge anyone? (I've gotten procurers, retrievers and covetors) or would you prefer some POS parts? (intensive refining arrays, corp hangars, silos ect..) And yes it are no security agents but you have to learn to look beyond the division. I'm working for a division that hands me 80-85% kill missions. And yes hauling missions are boring, but if it are hauling missions that give me up to 4000 lps and a covetor or intensive refining array as a bonus reward, I really don't mind at all.......
So really get over it, and explore some of the systems in empire and some of the corps there. You will find a lot of semi-abandoned systems with very nice agents in em and you will soon forget about pesky loot thiefs.....
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Deja Thoris
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Posted - 2005.06.28 19:22:00 -
[100]
Originally by: Siroc Edited by: Siroc on 28/06/2005 16:08:43 i did not mean my opinion is more valid, but i realy have not heard any constructive criticizm from you yet, all you do is troll in the thread. Most of your remarks are on the edge of personal atack. Like one I am quoting. I hate to repeat myself, but, ether tell why those sudjestions are so bad (some of them are do not change anything in game's mechanics, only make loot thieves harder to find loot to steal, does it worry you this much?), or get the hell out of here.
Originally by: Deja Thoris Please stop being such whiney *****es. ffs, you have your solutions. If you lack the SPINE and GUTS to apply these solutions then just shut up.
Go back to page one and 2. I started off helpful. By page 3 and 4 after seeing the same advice blindly refused because
- I r a solo playah - I refuse to change - I want this game tailored to me
I get sick and tired of it.
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Siroc
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Posted - 2005.06.28 19:26:00 -
[101]
capt, i have no doubt you have good standings, don't need to check, and nether care to check. How does this realy fixes the fact that looters can walk over your loot and all you can do is watch and enjoy? And Rens has hmm... how do I say it... sentimental value to me. Would you move from capital city where you lived all your life because some thief robbed your appartment? No, you would go to police and try to put a steel door so next time thief would not be able to do so. Plus I like to be in a busy place. So this has nothing to do with agent or lag (its not bad actualy, surprizingly).
And yes, i agree that we can all move on and let go, but i don't see people in intercepters switching to battleships because they get pwned with MWD/Painter bug. I don't see people who like cruisers who let go the fact that only few cruisers realy stayed usefull in the game. According to your words, all people in the forum who somehow disgrunted about certain way Eve works should just shut and be quiet?
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Siroc
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Posted - 2005.06.28 19:37:00 -
[102]
guys, so far "helpfull" sudjestions were pretty much 2:
1) stop playing solo (ie: get a friend on a fast ship) 2) move to different location
they somewhat make this issue go away, so yes you are adjusting to the game, , but realy, do you think that looting system is working? Free for all? Maybe they should make concord to go away on vacation so all griefers can go into empire freely and atack everyone? Would that make it more fun for you? Lol... i know the answer... nevermind.
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capt
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Posted - 2005.06.28 19:43:00 -
[103]
Well to me it still seems that you are complaining that it hurts to poke your eye with a stick.
And when other people are here offering more pleasant alternatives you just discard them saying "hey who are you to tell me I shouldn't poke my eye with a stick".
And now your just expecting ccp to magically change everything so poking your eye with a stick will no longer hurt and be the magical feeling you want it to be.
Ok, you might not agree with the colourfull little story, but just because you are annoyed that some1 is stealing your loot and because you are too lazy/proud to avoid this by using all the alternatives at your disposal does not mean that CCP just needs to change everything so you can have it your way now does it?
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capt
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Posted - 2005.06.28 19:51:00 -
[104]
Edited by: capt on 28/06/2005 19:52:35
Originally by: Siroc guys, so far "helpfull" sudjestions were pretty much 2:
1) stop playing solo (ie: get a friend on a fast ship) 2) move to different location
they somewhat make this issue go away, so yes you are adjusting to the game, , but realy, do you think that looting system is working? Free for all? Maybe they should make concord to go away on vacation so all griefers can go into empire freely and atack everyone? Would that make it more fun for you? Lol... i know the answer... nevermind.
are we saying the system is working? NO Will they change it in the near future? NO
Would I prefer some sort of criminal flagging so I could shoot some1 that stole my can, hell yeah. I would also gladly settle for a 15 minute locking of the cans so that only the person who killed the target can open the container. And after those 15 minutes its free for all.
But I guess the main reason why they are hesitant to do anything at all is because of the server load it would cause. Having to track all those cans .........
So frankly the "helpfull" alternatives are your only solution at the moment to make your gaming experience as fun as it possibly can be (if agent whoring is your thing).
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Krayzee
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Posted - 2005.06.28 19:55:00 -
[105]
Quote: Krayzee, i am not about to screw my sec status because of some stealing *******. Although i am tempted to make a dummy character just for that sole perpose.
It doesnt actually screw your sec status that bad. All I did for my first 9 months or so of eve was mining and lvl 3 missions (back when it was 90% frigs and a few cruisers), and I popped a fair few ore lifters, yet still have a 1.7 or so sec rating. With all the BS that you get to kill in lvl 4's, the sec gain you get should way overpower the sec drop you get every Nth mission that some tard wants to lift your loot drops. And besides, what use is having an uber + sec status anyways? Unless anythings changed in the year or so that I havent played, any + sec status, whether it be +0.01 or +9.99 didnt give you any advantage anyway.
But like you suggested, if you can be bothered to create an alt and lose a bit of training from your main, then why not just create a suicide kessie dude or something and just delete, rinse and repeat when his sec staus gets too fubar to fly in whatever sec space you're based in.
As for my opinion on the mission, on the very brief occasions that I get an hour or 2 to play anymore, I'd much rather have it in home system, and have some tard lift all my junk, than have to fly my fat arse BS 3 jumps away, 3 jumps back, then hop in the itty 5 and slug that the 3 jumps and back, when some tard might still lift it all anyway (and yeah, thats with using insta BM's). For 99% of the loot takings you get from that mission, it'd be less cost effective spending that extra time jumping across a few systems and collecting the loot than it would to just leave it there and start the next mission (talking isk/minute here)
Anyways, its your 10 bucks (or however much it is a month) play the game however you want to, just remember theres a good 10k + more people out there who pay their 10 bucks too.
Better dead than smeg |

Siroc
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Posted - 2005.06.28 20:17:00 -
[106]
hmm... maybe it is, in fact, in most cases with level 3 loot i would just leave it there for noobs. With level 4s though, you get 5-6 battleships in the mission spawning in the same warp point, and it realy sucks to know that there is possiblitity of multi million isk items there (even basic large weapons cost arm and a leg) and some jerk is going to get it because he knows how to use keep range button and has fast ship. In 90% of cases, i make more from loot then I make from mission itself. I even bought an indy for loot collecting after I saw how much money in it :)
As for poking my eye... don't realy see parallel. I understand what you are saying but in same way though, what you guys are doing is poking your eye with the stick, then saying, yes its hirts, so i will poke my neck instead because it will hirt less. Think about it. How about stop pocking all together by getting them ether acknowledge the fact that system broken and they are looking into it or tell us that system is working as it is, game protects loot thieves and other exploiters of game's weaknesses.
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Deja Thoris
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Posted - 2005.06.28 21:45:00 -
[107]
But like you suggested, if you can be bothered to create an alt and lose a bit of training from your main, then why not just create a suicide kessie dude or something and just delete, rinse and repeat when his sec staus gets too fubar to fly in whatever sec space you're based in. __________________________________
^^Thats an exploit
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Siroc
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Posted - 2005.06.29 15:04:00 -
[108]
Deja, you are missing a point, loot thieves exploiting a weakness in the game's design. As far as I see it, its an exploit. But CCP will never call it like that simply because its implies poor design on their part. All those workarounds are exactly what they are, workarounds. Yes I can move, yes I can create junk character, yes I can start hiring people to collect my loot for me, yes i can do a lot of things. Does it fix anything? No.
PS. You did agree that looting system is broken. I can bet anything that 90% of people will too.
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Deja Thoris
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Posted - 2005.06.29 16:06:00 -
[109]
Siroc,
All I did was tell the person who creates and recycles suicide kessie alts that its an exploit.
I fail to see why you need to restart the flogging of the dead horse because of this. Horseie died so long ago hes been turned to glue already.
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SpeedoMan
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Posted - 2005.06.30 19:31:00 -
[110]
pretty much because of this thread, and my own personal annoyance with +200 people and lag... I'm leaving my long history & loyalty to my favorite L3 agents in "An Extremely Overcrowded" caldari system :P
Over 1 yr ago I took the time & effort and scouted around and found an ideal station, back when the 15 minute GLORIOUS timer was in effect & preventing some of the annoyingly mad rush of 24/7 non-stop agent runners... 3 L3 agents of decent quality, JUST FOR ME, and not very many people in the same system causing me lag.
Now... it's like everyone & their dog followed me in, and I can't stand it. I'm moving :P Screw the agents & their loyalty, I'll work up the tree again in some other corp or find a new L3 to run solo missions elsewhere in this same corp. I want a max of 10-20 people in "my system", not 200 
(tho admittedly the overpopulation makes it very easy to ask for help)
Soban... red all the way through and through |

Siroc
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Posted - 2005.06.30 19:35:00 -
[111]
Edited by: Siroc on 30/06/2005 19:35:39 SpeedoMan, you will be moving again, not too many stations with good quality agents. This is why i support this thread so much, moving is not an answer to the problem and it exists regardless of how adaptable we are going to be. Loot thievery has to be controled.
CCP, do you hear?
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