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Reptar
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Posted - 2005.06.20 21:01:00 -
[1]
Are the English Lady Voiceovers rumours with funny sound really going into the game, or just an elaborate rumour?
From what I have heard of them to an English person they sound totally stupid, and was wondering if they are a joke or for real?
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Sun Ra
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Posted - 2005.06.20 21:09:00 -
[2]
They do sound totally dumb, it sounds like miss money penny
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fairimear
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Posted - 2005.06.20 21:13:00 -
[3]
personaly i think it's a far better computer voice. just personal preference in the end and it would be nice to have the option of new and old.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
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Winterblink
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Posted - 2005.06.20 21:19:00 -
[4]
I've gotta go home and install a test client so I can hear this. I'm curious now. Is it english butlerish?
"Pardon me sir, but your armor is gone. Shall I ready the pod for ejection?"
___winterblink/warp_drive_active/eve_nature_vraie// |

Joshua Foiritain
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Posted - 2005.06.20 21:26:00 -
[5]
I like the new female voices but i like the old ones as well. I think i like the new ones just a weeeeee bit better.
I dont like the male tutorial voice though. It also has sort of a funny accent to it. They should use the female voice here as well. ---------------------------
[Coreli Corporation Mainframe] |

Antoinette Civari
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Posted - 2005.06.20 21:33:00 -
[6]
I have to laugh everytime she says "autopilot jumpping" 
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Lig Lira
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Posted - 2005.06.20 22:21:00 -
[7]
The new one is ****. Gimme back my computer damn it!
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Meridius
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Posted - 2005.06.20 22:32:00 -
[8]
The old one is creepy and odd but somehow i still prefer it over the new one ________________________________________________________
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KIAInkZ
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Posted - 2005.06.20 22:34:00 -
[9]
people still play with sound? ---
Forums/Killboard - http://www.kia-corp.co.uk |

Maya Rkell
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Posted - 2005.06.20 23:10:00 -
[10]
Useful cue for reactions for 'ceptor pilots huning solo :P
Say NO to target painters |

Origins
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Posted - 2005.06.20 23:28:00 -
[11]
It does sound a bit like "Lara Croft meets Eve"
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Origins
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Posted - 2005.06.20 23:29:00 -
[12]
And I tell you one more thing.. It's soooo cheery... "You've run out of charges (woohoo)!" Meanwhile you're thinking "that's nice but I'm dying here".
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Tobiaz
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Posted - 2005.06.20 23:42:00 -
[13]
Edited by: Tobiaz on 20/06/2005 23:46:09 It's unbelievable how everybody complains about that dreadful warping sound and what does CCP change?
Typical CCP, isn't it?
Whoever keeps coming up with these totally pointless aesthetic changes either deserves to be fired or start working on some things that actually deserve to be giving some attention.
Wasted time:
- White paint splat instead of blue blinking NeoCom buttons.
- The new sun icon (previous patch)
- The dreadful new chatpanel (taking up now even more space AND with an already larger fort: brilliant!)
- The HORRIBLE new font (hey mixed with the old font on many places it's even uglier, because you can see how much worse it looks and much more space it takes). And guess what? 'O/ is still almost a '0' so why the new font again?
- The autopilot sounding like some english female from CNN, only cheaper. For the poor sods that play with their sound on I'm pretty sure they would like an option to keep the old one.
Maybe start here first?
- Graphics of many ships, but especially the Minmatar ones being outdated with the newer much better models released lately. And then you could also fix some graphic bugs like te placing of turrets on like the Celestis or the gaping holes and ugly stretching of the skin for like the Apoc.
- The HORRIBLE and much too loud warping and jumping sound (CTRL+ALT+Shift+F12 should be a default setting FFS)
- Stupid proportions when comparing stations with whatever is supposed to be stored in there or undocking.
- Many sloppy and unclear module icons in UI. For example the racial ECM which is just ridiculous, why is the White Noise different? Why aren't they ALL different? Or IE. the 200MM AutoCannons icons still show a transparent square around the round symbol in the ship UI. Somebody forgot to remove some transparent layers?
- 50% of the ship pictures and expecially the drones and shuttle ones being incredible sloppy. Nobody bothered to check them if the object was actually visible? Only half in the picture or zoomed in too much or zoomed out way too much and that not only with old ships, but also for the new ones!
- Ships like the Rifter and the Tempest rolling like a ship in a storm, only then in the vacuum of space. WHY FFS do some ships have this bad, and others not at all?
- The Griffin 'nuff said (please simply switch the Griffin and the Heron models, nobody uses the Heron anyway)
- The in space icons for many ship classes being too much alike (destroyers, cruisers, battlecruisers, industrials, mining barges)
- The corp management panel having the most awkward, clumsy and confusing interface possible.
I understand not all people can be bughunters or are skilled enough to work on the 3d modelling and skinning, so you simply let them have their way with the graphics the sounds and mess around with the UI, but FFS: some supervision please?!
"If it isn't broken, don't try to fix it!" Please take a big fat red permanent marker and write it in big fat capital letters on every computer monitor in the art/design department.
Spacerats recruiting! |

Lig Lira
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Posted - 2005.06.20 23:52:00 -
[14]
LOL I agree with everything he just said. WTF are they thinking?
BTW the new 'font' is to support asian chatacters.
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LLeBRing
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Posted - 2005.06.20 23:56:00 -
[15]
The new ones arn't bad, but they need some sort of reverb or echo effect to make it more spacey and real enough to seem like it is in fact coming from a computer, and not a person.
As it stands right now, the new voice needs a little 'umph' to it, sounding like it was recorded in a room with carpeted walls and ceilings.
I like the role the new voice over makes, in that is associates itself with the ship. A very nice touch.
I am sure it's easy enough to add some simple acoustic affects to the new voice to make it work out well.
Nuttin but corn bread en chicken for this fella  |

kieron
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Posted - 2005.06.21 00:05:00 -
[16]
Originally by: Reptar Are the English Lady Voiceovers rumours with funny sound really going into the game, or just an elaborate rumour?
There is a new "Voice of EVE" that is being used on the test servers, but nothing has been decided on whether the new voice will make the transition to TQ when the patch goes live next Tuesday.
Believe me, the Voice of EVE internal discussion has almost been as heated as the discussion among the player base. When a final determination has been made, it will be announced.
kieron Community Manager, EVE Online
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Carper
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Posted - 2005.06.21 00:06:00 -
[17]
Can someone not just rip these infamous sounds with some form of extractor and place a link so we can hear miss money penny without installing a test client?
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Sceartan
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Posted - 2005.06.21 00:07:00 -
[18]
Fresh'n your armor govern'r?
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Joshua Foiritain
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Posted - 2005.06.21 00:09:00 -
[19]
Actually the new font doesnt look all that bad tbh. Sure the old one was a wee bit better but this one supports asian text or something.
The color changes to corp logos are horrible as well, our corp logo is ruined.
the mixing of text fonts is really bad, take a look at your sec status and the corp name/date you joined on the show info screen.
It would be nice if they finally fixed the warp sound, hell even an option to remove or an addon pack to simply remove the noise. (Hell go crazy and remove the EULA restrictions for this specific case and im sure the players can work out the fix)
I still like the old and new voices just as much though. ---------------------------
[Coreli Corporation Mainframe] |

Bedrock
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Posted - 2005.06.21 00:26:00 -
[20]
It sounds really dumb, in all honesty. I think its because we've all gotten used to the current one.
----------------------------------------------
[apparent-dreams.com] |

Miss Build
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Posted - 2005.06.21 00:26:00 -
[21]
keep it in .. if youve already spent the time then do it :)
enlgish voice> evil computer voice
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ParMizaN
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Posted - 2005.06.21 00:27:00 -
[22]
That was me ... stupid alt :| ------------------
Run and fall or stand in line, in the end what's your's is mine |

LLeBRing
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Posted - 2005.06.21 00:29:00 -
[23]
Edited by: LLeBRing on 21/06/2005 00:34:40 After extracting them all and listening to them, even the new tutorial ones, I'd like to give my two cents on the matter.
I think the new one has potential, given you can add some sort of reverb or acoustical affect to make it sound more simulated and not plainish. It needs to sound like it is in fact coming from a ships autopilot, not some lady in a carpeted room.
The new tutorial sounds.
The male voice is far too deep and heavily accented. It would probably make more sense sticking with the female voice based on the fact that I find it hard to understand the male. It makes me want to concentrate more when listening, which can get annoying. It's identical to a person speaking their second language of English, to a person from the States or England. It requires a lot of effort to understand.
I'm not sure if the female voice needs any sort of acoustical touch-ups as far as the tutorial is concerned, but I do like the fact that you are adding voices to the tutorial.
The introduction file that I saw, should as well, be done by the female for similar reasons above.
I know you probably wanted to spruce it up a bit, add a male and female, but the female voice in this case is high enough pitched to the point that I am not bothered and would find it helpful. The male however is just far too deep, and I have to concentrate more to understand what it is he is saying.
His accent is extremely heavy and the words are not pronounced as clearly and definitively as I would have hoped.
That's why I believe it might be better in this case, to have an all female, clear, concise, English or American speaker.
Again, I like the fact that you are adding the voices, I think they are a great step in the right direction, however I do that the female needs some light touchup and the male probably replaced.
I can tell you from personal experience, that before EVE, I had an extremely difficult time understanding those in the UK with their accents. Even though I'm American and I speak English, the accent is an extremely difficult thing to overcome if your not acustomed to it.
That's why the tutorial, aimed at those new to EVE, should be done by an English female or American, with clear concise pronunciation.
Nuttin but corn bread en chicken for this fella  |

Malken
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Posted - 2005.06.21 00:38:00 -
[24]
i kinda like the new sounds. now if they just could turn down the warp sound to a 10th of the volume it is today i would propably play with sounds on.
that warp sound is so damn annoying because if you want to hear the other sounds the warp sound will break your speakers.
but generally a change in voice overs gives the game a bit of freshness over it.
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Ikvar
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Posted - 2005.06.21 01:13:00 -
[25]
Originally by: LLeBRing
the example wav file
That was very hard to understand, I'm English and I think I'm quite good at understanding people who speak English as a second language, however I really had to make an effort to understand that. _________________
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As Mad
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Posted - 2005.06.21 01:22:00 -
[26]
Oh my god! I logged onto Sisi to check if the rumours were correct.
Sadly they appear to be all to true!
CCP - do NOT under any circumstances use the female computer voice!
It sounds like some two-bit children's TV presenter talking down to her audience of four year olds ( and I might be insulting four year olds at that!)
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Jin Entres
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Posted - 2005.06.21 01:22:00 -
[27]
Originally by: Ikvar
Originally by: LLeBRing
the example wav file
That was very hard to understand, I'm English and I think I'm quite good at understanding people who speak English as a second language, however I really had to make an effort to understand that.
I found it easily understandable, but it still sounded stupid and is without a doubt by someone with english as a secondary language. I definitely think someone with english as their primary language should be the voice.
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2ippy
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Posted - 2005.06.21 01:27:00 -
[28]
I'm sorry but the ingame voice for auto jumping etc... should be something similar to startrek 
U feel v sleepy..I am ur master..u will buy me a t2 item.. Ultimate Territorial Map 18.6.05 overhauled |

Ranger Whitestar
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Posted - 2005.06.21 01:29:00 -
[29]
OH My god! I almost expected him to break out into the stereo typical WWII film German. "And vhere did you arrange to meet zhe resistance leader?"
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LeMonde
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Posted - 2005.06.21 02:10:00 -
[30]
Originally by: Jin Entres
Originally by: Ikvar
Originally by: LLeBRing
the example wav file
That was very hard to understand, I'm English and I think I'm quite good at understanding people who speak English as a second language, however I really had to make an effort to understand that.
I found it easily understandable, but it still sounded stupid and is without a doubt by someone with english as a secondary language. I definitely think someone with english as their primary language should be the voice.
That's only a placeholder file and will definitely not be used for TQ.
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DarK
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Posted - 2005.06.21 02:24:00 -
[31]
pomme voice? you gotta be kidding right? Does she pronounce her consonants?
What you need is a good AUSSIE voice, like Steve Irwin.
Just imagine "crikey" and "struth" every time you take shield damage.
That would rule.:)
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Thaylon Sen
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Posted - 2005.06.21 03:26:00 -
[32]
Originally by: Winterblink I've gotta go home and install a test client so I can hear this. I'm curious now. Is it english butlerish?
"Pardon me sir, but your armor is gone. Shall I ready the pod for ejection?"
Now that would cool 
Peace Out |

bsspewer
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Posted - 2005.06.21 03:33:00 -
[33]
Just a thought..
But if we have voice overs that give tutorials, why not put the Quafe Queen to use? I say have her host a video game tutorial explaining the basic of things. I know even though I'm a veteran of the game and already know how to do most tasks, I'll still be watching it just for the Queen 
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Atar
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Posted - 2005.06.21 03:41:00 -
[34]
I have to say I want a computer that sounds like a computer, keep the old, just expand upon it. I don't like the new voice.
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Nyphur
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Posted - 2005.06.21 04:04:00 -
[35]
I think they should definitely get the same person who did the tutorial mission's voiceover to do the ship voiceset, whoever at CCP that was. Not that the voice is particularly amazing or anything, it'd just be nice and consistent since in the tutorial he says he's your ship's computer. It's either that or admit that ship's computers have multiple personalities.
I think it would be very cool to have a different voice for the computer (and the tutorial) for each race. There are only four races, it'd be a little effort and would go a long way. They don't all use the same type of computer. I imagine the Caldari are very fond of buttons and levers, the Gallente have a holographic buxom lady as an interface (kind of like Andromeda), the Minmatar use their etch-a-sketch and the Amarr, well.. they have a ten day long religious ceremony just to turn their computers on.
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Cobracure
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Posted - 2005.06.21 05:29:00 -
[36]
Edited by: Cobracure on 21/06/2005 05:33:15 If you want a definitive sexy computer female voice for Eve then I would like something along the lines of Eva from Command and Conquer Tiberian Dawn / Sun.
That was spot on.
I also agree the voice HAS to sound simulated AND PLEASE resample the warp sound (some of us play late at night and have neighbours to consider) - its a good sound just QUIETER!!!
EDIT: The poster above makes a good point - different computer voice for the 4 races (in a similar way to the Mentat from Dune2 / Dune 2000 - anyone remember that?)
(Yes I'm a bit of a RTS fan as well)
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Malken
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Posted - 2005.06.21 06:14:00 -
[37]
Originally by: Cobracure Edited by: Cobracure on 21/06/2005 05:33:15 If you want a definitive sexy computer female voice for Eve then I would like something along the lines of Eva from Command and Conquer Tiberian Dawn / Sun.
That was spot on.
I also agree the voice HAS to sound simulated AND PLEASE resample the warp sound (some of us play late at night and have neighbours to consider) - its a good sound just QUIETER!!!
EDIT: The poster above makes a good point - different computer voice for the 4 races (in a similar way to the Mentat from Dune2 / Dune 2000 - anyone remember that?)
(Yes I'm a bit of a RTS fan as well)
damn now i got some mad flashbacks. /me runs off and searches for my disks with Dune 2
Quote: 2005.05.13 06:58:00 For your termination of Pazuzzu we have paid you the bounty that was set to his head: 207,258,235 ISK
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Aelius
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Posted - 2005.06.21 06:40:00 -
[38]
I have an idea
How about hiring Arnold Schwarzenegger to do the auto pilot voices?!
English is his second language but at least he sounds like a computer.  Selling Raven BPC ME20 3M at Yulai 1st Station |

Gunstar Zero
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Posted - 2005.06.21 07:16:00 -
[39]
Originally by: Thaylon Sen
Originally by: Winterblink I've gotta go home and install a test client so I can hear this. I'm curious now. Is it english butlerish?
"Pardon me sir, but your armor is gone. Shall I ready the pod for ejection?"
Now that would cool 
like Micheal Cain in Batman?
when you blow up a ship: "you're only supposed to blow the bloody doors off"
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Gerome Doutrande
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Posted - 2005.06.21 07:24:00 -
[40]
the current computerized voice for messages is just fine. the silly voice from the test server can go elsewhere. 
if i have to cough up an argument for keeping the old one, it sounds much more inline with the role of an "automated ship computer message" than the new one, hence adds to the immersion.
also, yes turn down the warp sounds please. they are way too loud.
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Lythius Arcturnus
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Posted - 2005.06.21 07:45:00 -
[41]
Edited by: Lythius Arcturnus on 21/06/2005 07:46:39 Putting the new ones in would be fine as long as an option box to use the old ones was added as well.
Its a win win if the players are given the option.
It could be a lose lose if if some people don't like the new ones and don't have a choice.
Im a big fan of keeping as much of the aesthetics of a game as constant as possible. Its the little things that make a game feel "familiar" to alot of players. Messing with the little things too much can irritate some players.
An example would be when the new player models came out for EverQuest. Some loved them, and some hated them. Players had the options, so it wasn't a really big deal. I hated them however, and if I was required to run the new models without the choice of having the old, it would have really been a huge negative to me as far as enjoyment of the game.
Just my 2 cents.
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Jonah Anni
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Posted - 2005.06.21 07:47:00 -
[42]
Originally by: DarK pomme voice? you gotta be kidding right? Does she pronounce her consonants?
What you need is a good AUSSIE voice, like Steve Irwin.
Just imagine "crikey" and "struth" every time you take shield damage.
That would rule.:)
---------
Hell, set up a few and let us choose what we want.
I like the Michael Cain idea but Steve Irwin, now that would just be bloody hillarious. Then we could choose his voice when we go out in our little frigates and try to take on something alot bigger.
Would actually spurr on quite a few for the mad dash into 0.0
'Whoor look mate, a big blob of Evol and Moo are waiting the other side of that gate. Most dangerous animals in Eve. Let see if we can stick our head in the middle of it. '
No offence meant on the animals reference. We all are.. :) Ye go on lets see if we can stick our head in it
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Colthor
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Posted - 2005.06.21 08:31:00 -
[43]
I've only heard a couple of phrases of the new voice (SiSi's not my friend ), but I like it. She sounds similar to the woman who did some of the narration for Perimeter to me.
The bit I don't like (from one of the samples) is when you get:
"Dear Pod Pilot, I hope you don't consider this to be an excessive amount of prying on my behalf, but it has just came to my attention that your most recent choice of skill has completed its training process.
"Now, far be it for me, a humble Ship's Computer, to be offering a Pod Pilot like yourself advice, but I would just like to take this opportunity (and I hope you don't consider it too forward) to suggest that now might be a pertinent time to consider your next avenue of learning, and start training a new skill as soon as is reasonably possible, to minimise the amount of time that is lost.
"Thank you for allowing me to bring this matter to your attention. Yours sincerely, Ship Computer."
Okay, that might be a slight exaggeration, but wouldn't "Training Complete" work just as well?  -- OTO are selling Impel and Bustard transport ships. Contact Tsavong Lah or Lacero Callrisian for details. Like mining, hauling or building? Join OTO! |
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