Pages: [1] 2 3 4 5 6 7 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Gunship
FATAL Warfare Hopeless Addiction
104
|
Posted - 2013.01.12 08:19:00 -
[1] - Quote
I don't do a lot of plexing, normally moving as soon as I see a new target and I only make 5-20K LP a night for that reason. Now it's not a big issue, got other streams of income, but for our new players in corp its an up hill struggle at -50% they have a big dis-advantage compared to our wonderful opponents. Frustrating as it's as we all know largely farmer based. Minmatar just have more slaves and I don't think that's likely to change any time soon.
What I am saying in order for Amarr not to completely go off the map T2 should be the minimum. In fact I would be very happy to see T1-T5 scrapped and just give all T2.
just my 0.02 LP
Come join us for Amarr FW pvp-áaction. More info here:
https://forums.eveonline.com/default.aspx?g=posts&m=2145548&#post2145548
|
Zarnak Wulf
In Exile.
907
|
Posted - 2013.01.12 08:40:00 -
[2] - Quote
We aren't going to go completely off of the map. The impending Gallente invasion looks like it might be delayed. The systems that have been lost are the ones that are not 'home systems'. There are also quite a few Minmatar systems that are up there in terms of contested percentage.
As bad as T1 is its nowhere close to the quadruple priced debacle it was prior to Oct 22. If isk is a concern create jump clones around the battlefield. Dedicate one day a week to plexing a backwater system for yourself. At T2 I can pull in 400k a day. T1 should still net you 200k. You have a large selection of systems to plex as well so you wint be interrupted often. |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
456
|
Posted - 2013.01.12 08:44:00 -
[3] - Quote
Wrong. The tier system itself needs to be revised or better yet, reduced to a secondary modifier for anything of value, direct benefits should come from using/upgrading the individual systems/constellations.
Just having the possibility of a factor 5, or however high it is, difference in earning potential between two sides for doing the exact same things is beyond stupidity .. it is downright insane. Doubly so when the system is set up to benefit whomever has MOAR! people (alts in FW's case).
Alternatively, they could fix plexing (yeah, STILL BROKEN!) so that near-gunless frigs with starter skills are not able to do anything other than die horribly. Problem, as much as I am loathe to say it, is that the current system encourages/mandates an extremely heavy use of alts (circumvent docking, risk mitigation, LP, etc.) which gives CCP a very real incentive not to change it .. especially now that the world is just coming to terms with being poor (read. $-crisis ebbing out). |
Zarnak Wulf
In Exile.
907
|
Posted - 2013.01.12 08:55:00 -
[4] - Quote
This argument is nothing new. This is the route that CCP has chosen and bemoaning it only creates food for trolls. I am rather sick of feeding trolls. Now please stop before Cerain notices the thread and writes four pages of diatribe and refutations that no one will really read as their eyes glaze over. |
Colt Blackhawk
Forced Penetration Hopeless Addiction
42
|
Posted - 2013.01.12 09:43:00 -
[5] - Quote
Oh CCP will do sth. The possibility that DUST will be a total fail because they wrecked fw is simply too high. Main problem is they wrecked it completely. For years. Minmatars are mostly sitting on billions over billions of ISK, caldari militia isn-¦t existent any more, amarr militia completely outgunned and outnumbered etc...
Won-¦t wonder if dust will be a total fail because of that. CCP needed too long to fix fw and hasn-¦t still fixed it yet. With every day more they need it is getting more difficult to fix it. I mean I remember June 2012. How long did CCP need to fix the ewar plex fw problem? And how many months to fix the farming problem only to bring the farming problem some months later back??? Fail, total fail. |
Xuixien
Rifterlings Damu'Khonde
230
|
Posted - 2013.01.12 10:00:00 -
[6] - Quote
Loki boosts won't be enough to save you now. Everyone vs Everyone Xuixien - Space Cat, Queen of Rens |
Feffri
Red Federation RvB - RED Federation
19
|
Posted - 2013.01.12 10:14:00 -
[7] - Quote
**** forgot about dust... only a bigger advantage for gal/minnies. There going to be the only ones with the isk to buy the mercs. Awesome like they need even more advantages. |
Cat Casidy
Percussive Diplomacy Samurai Pizza Cats
101
|
Posted - 2013.01.12 10:21:00 -
[8] - Quote
Actually we had to fight our asses off for ikoskio because the dusties pushed it up to over 50% against us. SLAPD - Star Scientist, I science stars SLAPD is recruiting -áhttps://forums.eveonline.com/default.aspx?g=posts&m=2360715&#post2360715 |
Feffri
Red Federation RvB - RED Federation
20
|
Posted - 2013.01.12 10:30:00 -
[9] - Quote
Cat Casidy wrote:Actually we had to fight our asses off for ikoskio because the dusties pushed it up to over 50% against us.
Are you sure, because you took ikoskio before dust was integrated fully. I don't think it was activated yet so they just had it on the default of which ever fw had it originally it gave them full points. I think only today would be the first day it's in affect.
Either way you guys have the isk and are going to be able to afford the mercs. **** most guys are pressed to get into t2 cruisers and you guys are titan dropping fw battleships. Isk war lost.. check :).. well everything lost, check |
Zarnak Wulf
In Exile.
911
|
Posted - 2013.01.12 10:35:00 -
[10] - Quote
I have 3 billion in cash, several billion in ships, and 2.4 million LP. If you are poor in FW you are doing it wrong. |
|
SAJUK NIGARRA
Shadows Of The Federation Drunk 'n' Disorderly
102
|
Posted - 2013.01.12 10:37:00 -
[11] - Quote
Zarnak Wulf wrote:The impending Gallente invasion looks like it might be delayed.
Amarr can thank Amun Khonsu for that . He managed to make us change our mind when were 2-3 days from moving in to help minnies take amarr station systems. Ofc, there might still be an influx of Gallente farmer toons, but for PVP and capturing relevant home systems, minnies can count us (DnD) out.
|
Feffri
Red Federation RvB - RED Federation
20
|
Posted - 2013.01.12 10:42:00 -
[12] - Quote
Zarnak Wulf wrote:I have 3 billion in cash, several billion in ships, and 2.4 million LP. If you are poor in FW you are doing it wrong.
I'm not poor but in cal mil you'd be shocked at how many guys are poor... problem now is new guys coming in are a little screwed but guess you can always take 5 days and train a minnie or gal incursus alt to run for their side. |
Gunship
FATAL Warfare Hopeless Addiction
104
|
Posted - 2013.01.12 11:22:00 -
[13] - Quote
Feffri wrote:[quote=Zarnak Wulf]I I'm not poor but in cal mil you'd be shocked at how many guys are poor... problem now is new guys coming in are a little screwed but guess you can always take 5 days and train a minnie or gal incursus alt to run for their side.
You are indeed right, however it just adds more speed to the Snowball as I'm sure you are aware
The system needs to change and changing the 5 values for T1-T5 to something useful surely is not that hard Come join us for Amarr FW pvp-áaction. More info here:
https://forums.eveonline.com/default.aspx?g=posts&m=2145548&#post2145548
|
Takanuro
The Forsworn Protectorate Imperial Protectorate
8
|
Posted - 2013.01.12 11:33:00 -
[14] - Quote
Gunship wrote:I don't do a lot of plexing, normally moving as soon as I see a new target and I only make 5-20K LP a night for that reason. Now it's not a big issue, got other streams of income, but for our new players in corp its an up hill struggle at -50% they have a big dis-advantage compared to our wonderful opponents. Frustrating as it's as we all know largely farmer based. Minmatar just have more slaves and I don't think that's likely to change any time soon.
What I am saying in order for Amarr not to completely go off the map T2 should be the minimum. In fact I would be very happy to see T1-T5 scrapped and just give all T2.
just my 0.02 LP
Gunship, you yourself said you were putting an alt in minnie militia! Can't have your cake and eat it!
Unless we can maintain owning a few more systems than we do presently, T2 is not going to be held. I'm sure lots of corps are asking themselves what loyalty to Amarr actually means in a game with screwed up mechanics like FW is at the moment.
I've not seen any dev posts any the multitude of recent FW posts regarding farming etc though so there is nothing to indicate there will be any kind of intervention from them. Any Devs want to saying something please do!
|
Dan Carter Murray
363
|
Posted - 2013.01.12 11:47:00 -
[15] - Quote
DCM wrote: my 2 isk:
system upgrades need to be changed. tier needs to be changed. tier benefits need to be changed.
tier should be based solely on % of systems owned. in other words there are 70 systems in amarr/minmatar FW. amarr owns 21 and minmatar owns 49. amarr have have 30% control so tier 2 and minmatar have 70% control so tier 4.
tier benefits tier 1: 0% increased LP tier 2: 5% increased LP tier 3: 10% increased LP tier 4: 15% increased LP, 0 LP for defensive plexing tier 5: 20% increased LP, 0 LP for defensive plexing
change the system upgrade **** though. level 0: nothing level 1: 5% cheaper clones, 5% cheaper market orders, 5% plex rat dmg, 5% plex rat armor/shield repair, 5% plex rat armor/shield/structure level 2: 10% cheaper clones, 10% cheaper market orders, 10% plex rat dmg, 10% plex rat armor/shield repair, 10% plex rat armor/shield/structure level 3: 15% cheaper clones, 15% cheaper market orders, 15% plex rat dmg, 15% plex rat armor/shield repair, 15% plex rat armor/shield/structure level 4: 20% cheaper clones, 20% cheaper market orders, 20% plex rat dmg, 20% plex rat armor/shield repair, 20% plex rat armor/shield/structure level 5: 25% cheaper clones, 25% cheaper market orders, 25% plex rat dmg, 25% plex rat armor/shield repair, 25% plex rat armor/shield/structure
buffer: plexes time down when no enemies are inside (only times down back to original 0 time), plex NPCs scram and web in addition to their increased dmg, repping, and total armor/shield/structure hitpoints
THIS IS GOLD FLEET BROTHER. WE DON'T NEED NO ******* THRASHERS/SFIs/CANES. |
Gaia Aemilia
Radical Astronauts Plundering Eve Imperial Protectorate
0
|
Posted - 2013.01.12 11:52:00 -
[16] - Quote
Well, if you can't beat them, join them. That's is why the only thing I'm still doing in FW is plexing with a T1 frig with only a T1 Cloak/MWD/3+ WCS fitted. Orbit the button at 25km with MWD on, and as soon as hostiles warp in, you cloak. In case they catch you before you can cloak, you can still warp out with your 3+ WCS. In case they can kill you, which is highly unlikely, you only lose 1 million isk or so, while you can easily earn 100k-250k LP a day for defensive plexing.
Two, three years ago we used to have at least one fleet fight a week with over one hundred people involved in the Amarr/Minmatar warzone, with dozens of smaller ones almost daily. Now, the only thing worth doing is orbitting a button hours on end, competing with your friendly Chinese isk-farmer with his 50 alts.
I'm kind of at the point I'm hoping the Caldari and Amarr militias get wiped and never get the chance to recover, so Dust514 can fail alongside FW and CCP can reap what they sow.
|
Colt Blackhawk
Forced Penetration Hopeless Addiction
43
|
Posted - 2013.01.12 11:54:00 -
[17] - Quote
Quote:DCM wrote:
my 2 isk:
system upgrades need to be changed. tier needs to be changed. tier benefits need to be changed.
tier should be based solely on % of systems owned. in other words there are 70 systems in amarr/minmatar FW. amarr owns 21 and minmatar owns 49. amarr have have 30% control so tier 2 and minmatar have 70% control so tier 4.
tier benefits tier 1: 0% increased LP tier 2: 5% increased LP tier 3: 10% increased LP tier 4: 15% increased LP, 0 LP for defensive plexing tier 5: 20% increased LP, 0 LP for defensive plexing
change the system upgrade **** though. level 0: nothing level 1: 5% cheaper clones, 5% cheaper market orders, 5% plex rat dmg, 5% plex rat armor/shield repair, 5% plex rat armor/shield/structure level 2: 10% cheaper clones, 10% cheaper market orders, 10% plex rat dmg, 10% plex rat armor/shield repair, 10% plex rat armor/shield/structure level 3: 15% cheaper clones, 15% cheaper market orders, 15% plex rat dmg, 15% plex rat armor/shield repair, 15% plex rat armor/shield/structure level 4: 20% cheaper clones, 20% cheaper market orders, 20% plex rat dmg, 20% plex rat armor/shield repair, 20% plex rat armor/shield/structure level 5: 25% cheaper clones, 25% cheaper market orders, 25% plex rat dmg, 25% plex rat armor/shield repair, 25% plex rat armor/shield/structure
buffer: plexes time down when no enemies are inside (only times down back to original 0 time), plex NPCs scram and web in addition to their increased dmg, repping, and total armor/shield/structure hitpoints
Sounds like THE solution. Really. +1 Shame CCP didn-¦t get it fixed over all these almost 9 months since inferno. |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
411
|
Posted - 2013.01.12 12:07:00 -
[18] - Quote
Gunship wrote:I don't do a lot of plexing, normally moving as soon as I see a new target and I only make 5-20K LP a night for that reason. Now it's not a big issue, got other streams of income, but for our new players in corp its an up hill struggle at -50% they have a big dis-advantage compared to our wonderful opponents. Frustrating as it's as we all know largely farmer based. Minmatar just have more slaves and I don't think that's likely to change any time soon.
What I am saying in order for Amarr not to completely go off the map T2 should be the minimum. In fact I would be very happy to see T1-T5 scrapped and just give all T2.
just my 0.02 LP
Youre making about the same as minmatar because your stuff sells for more.. |
Dan Carter Murray
364
|
Posted - 2013.01.12 12:11:00 -
[19] - Quote
Garviel Tarrant wrote:Gunship wrote:I don't do a lot of plexing, normally moving as soon as I see a new target and I only make 5-20K LP a night for that reason. Now it's not a big issue, got other streams of income, but for our new players in corp its an up hill struggle at -50% they have a big dis-advantage compared to our wonderful opponents. Frustrating as it's as we all know largely farmer based. Minmatar just have more slaves and I don't think that's likely to change any time soon.
What I am saying in order for Amarr not to completely go off the map T2 should be the minimum. In fact I would be very happy to see T1-T5 scrapped and just give all T2.
just my 0.02 LP
Youre making about the same as minmatar because your stuff sells for more..
please show me your incorrect math THIS IS GOLD FLEET BROTHER. WE DON'T NEED NO ******* THRASHERS/SFIs/CANES. @DanCarterMurray |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
457
|
Posted - 2013.01.12 12:39:00 -
[20] - Quote
Garviel Tarrant wrote:Youre making about the same as minmatar because your stuff sells for more.. It is a decent enough fairytale, and I am sure the more gullible among the population sleeps better at nights after hearing it.
But for it to actually be true the Amarr bread-earner items would need to sell at 5+ times the value of similar items from the Shakorites .. guess what .. market difference is no where near that, more like +20% or so.
Perhaps you meant the underdogs could sell in volume .. no wait, that also does not compute as the x5 modifiers applies to LP which is the basis of all the earnings.
In short: Unless you as an underdog has a sugar daddy to dump billions into your account on a monthly basis you will in fact not get anything close to the resources available to your enemy.
|
|
Lord Rixus
Turalyon Plus
21
|
Posted - 2013.01.12 13:12:00 -
[21] - Quote
I suggest that when one side wins, everyone simply gets a one time reward of some kind and the battlefield resets.. and we start over.
Maybe a little immersion breaking, but I dont see why they cant do that... then everyone who band wagons to one side can jump back across the aisle at the reset, and hopefully the blob might go a different way than before. |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
411
|
Posted - 2013.01.12 13:23:00 -
[22] - Quote
I havn't done any math tbh.
But you get significantly more pr lp
But you're right there is probably some difference
Not enough to whine about though.. HTFU and be better? |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
457
|
Posted - 2013.01.12 13:25:00 -
[23] - Quote
Lord Rixus wrote:I suggest that when one side wins, everyone simply gets a one time reward of some kind and the battlefield resets.. and we start over.
Maybe a little immersion breaking, but I dont see why they cant do that... then everyone who band wagons to one side can jump back across the aisle at the reset, and hopefully the blob might go a different way than before. Good plan except for the obvious: Territorial control is 99% alt based and unless an individual has a specific need for LP from "the other side" there is no reason to move anywhere .. More likely scenario is that it would spawn even more alts and the farm kicking into high gear with both sides staying in tier3, getting 175% LP ...
The farmers need to die or their influence on the warzones removed .. CCP wants to and in their own delusional way tried to with the rat/plex changes but I doubt you'll find more than a handful (probably farmhand controllers ) willing to say that it worked.
|
ground ctrl
Federal Defense Union Gallente Federation
24
|
Posted - 2013.01.12 14:04:00 -
[24] - Quote
Zarnak Wulf wrote:We aren't going to go completely off of the map. The impending Gallente invasion looks like it might be delayed. The systems that have been lost are the ones that are not 'home systems'. There are also quite a few Minmatar systems that are up there in terms of contested percentage.
As bad as T1 is its nowhere close to the quadruple priced debacle it was prior to Oct 22. If isk is a concern create jump clones around the battlefield. Dedicate one day a week to plexing a backwater system for yourself. At T2 I can pull in 400k a day. T1 should still net you 200k. You have a large selection of systems to plex as well so you wint be interrupted often.
Before october 22 the mechanics were such that every faction could cash out at tier 4 if not tier 5. Now the losing side just sort of stagnates with no hope of parity.
October 22nd had some good things and some bad things.
Good: 1)reduce farming by forcing the npcs to be killed and balancing the rats. 2)nerfing the income to be something close to inline
Bad: 1) Ending cashouts which use to assure no side would have a permant economic advantage. This change removed medium term goals and strategy, changed fw into a big long neverending grind, and made it so its advantageous to join the winning side instead of losing side.
2) giving lp for defensive plexing
|
Dan Carter Murray
364
|
Posted - 2013.01.12 14:21:00 -
[25] - Quote
Garviel Tarrant wrote:I havn't done any math tbh.
But you get significantly more pr lp
But you're right there is probably some difference
Not enough to whine about though.. HTFU and be better?
i'm mad that your math sucks. this is a slap in the face to education systems everywhere. THIS IS GOLD FLEET BROTHER. WE DON'T NEED NO ******* THRASHERS/SFIs/CANES. @DanCarterMurray |
ground ctrl
Federal Defense Union Gallente Federation
24
|
Posted - 2013.01.12 16:48:00 -
[26] - Quote
Garviel Tarrant wrote:I havn't done any math tbh.
But you get significantly more pr lp
But you're right there is probably some difference
Not enough to whine about though.. HTFU and be better?
you should do the math.
it's foolish to try to take back the space . it's much better to just put an alt on the winning side and cash in on all the work they put in while getting paid a fraction what our alts will get.
or caldari could start a long grind for peanuts and if they succeed we can then put our alts in caldari militia and make more than the fools who ground round the clock to get us there.
if you don't like that then blame the October 22 changes not the people who act rationally in a sandbox game. |
Machiavelli's Nemesis
Angry Mustellid Iron Oxide.
55
|
Posted - 2013.01.12 16:57:00 -
[27] - Quote
Interesting point to be made here.
Holding an ihub grants some upgradable things, nothing inherently useful.
Holding 100% warzone control should give you more things to sink LP into, like whole system upgrades.
Like for example, a smartbomb upgrade for stargates with a big flashing red button for the corp/alliance that owns it. "trying to camp our home system are you? Sod that" *KABOOM*
or a device you can anchor to the iHub that has a % chance of unleashing a DD on any hostile capital deployed on grid, chance increasing with the number of caps deployed.
or a bioweapon you can use to effectively blap whole planets of their dusties and PI structures.
The people crying about broken mechanics haven't seen ANYTHING yet :P |
subtle turtle
In Exile.
90
|
Posted - 2013.01.12 17:38:00 -
[28] - Quote
Machiavelli's Nemesis wrote:Interesting point to be made here.
Holding an ihub grants some upgradable things, nothing inherently useful.
Holding 100% warzone control should give you more things to sink LP into, like whole system upgrades.
Like for example, a smartbomb upgrade for stargates with a big flashing red button for the corp/alliance that owns it. "trying to camp our home system are you? Sod that" *KABOOM*
or a device you can anchor to the iHub that has a % chance of unleashing a DD on any hostile capital deployed on grid, chance increasing with the number of caps deployed.
or a bioweapon you can use to effectively blap whole planets of their dusties and PI structures.
The people crying about broken mechanics haven't seen ANYTHING yet :P
OOOOO
I want a FW "Deathstar" that can actually remove planets from the warzone (but can be taken out by a lucky shot from a rifter)!
Hell, I would actually grind LP for that. Until then, I will keep using plexes for what they should be used for, which is finding good PVP in small ships. The limited LP I make from that is more than enough to cover the t1 ship losses I incur (and the occasional blingy ship if I so choose). |
ALUCARD 1208
Spiritus Draconis Sicarius Draconis
50
|
Posted - 2013.01.12 18:30:00 -
[29] - Quote
im gallente the winning side but have an amar alt cos ur lps are worth more for the equivelant item in lp store the navy mega sells for no were near a napoc same with the domi to the neddon
simples ur lp is worth more |
Gunship
FATAL Warfare Hopeless Addiction
107
|
Posted - 2013.01.12 18:47:00 -
[30] - Quote
ALUCARD 1208 wrote:im gallente the winning side but have an amar alt cos ur lps are worth more for the equivelant item in lp store the navy mega sells for no were near a napoc same with the domi to the neddon
simples ur lp is worth more
Lets face it you only have an alt since ther are no more off. plexes to be done....
T1 is stupid and T4 and above is taking the ****.
T2 for all (or T2.5 if you want to split hairs)
Come join us for Amarr FW pvp-áaction. More info here:
https://forums.eveonline.com/default.aspx?g=posts&m=2145548&#post2145548
|
|
|
|
|
Pages: [1] 2 3 4 5 6 7 :: one page |
First page | Previous page | Next page | Last page |