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CCP Gargant
C C P C C P Alliance
355

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Posted - 2013.01.16 16:52:00 -
[1] - Quote
The CSM 7 winter summit was held in Reykjav+¡k on December 12th-14th. CCP Xhagen would like to announace that we now have the meeting minutes ready and invite you to read the whole thing, for great glory.
Click here to go to the dev blog for a listing of the topics covered.
Here is a list of discussion threads to be used for each of the topics:
EVE Online - The Next Decade
The CSM
Nullsec
Fighting: Mercenaries, Wars & Crimewatch, Bounty Hunting and FW
Ship Balancing
Live Events
The EVE UI, Art, Out of Client and CREST
The EVE Economy
EVE Marketing, Customer Loyalty and Player Experience CCP Gargant | Community Representative | EVE Illuminati |
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Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
2451
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Posted - 2013.01.16 16:52:00 -
[2] - Quote
I'm sure everyone will agree that the minutes contain nothing that could possibly be construed as controversial.
Happy reading to you all.
:) The Sarcasm is Strong with Me GÇó Member of CSM 5-7 GÇó Blog |

Two step
Aperture Harmonics K162
2542
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Posted - 2013.01.16 16:54:00 -
[3] - Quote
The CSM will also be doing another town hall meeting to talk about the minutes in the next few weeks or so. CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Kelduum Revaan
EVE University Ivy League
1964
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Posted - 2013.01.16 16:55:00 -
[4] - Quote
WTS tinfoil hats...
:) Kelduum Revaan CEO, EVE University |

Reikoku Ao
High Seas Empire
3
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Posted - 2013.01.16 16:56:00 -
[5] - Quote
Great!
Off to reading the 113 pages of minutes --> |

Di Mulle
89
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Posted - 2013.01.16 16:57:00 -
[6] - Quote
Trebor Daehdoow wrote:I'm sure everyone will agree that the minutes contain nothing that could possibly be construed as controversial.
Happy reading to you all.
:)
Your cheek probably is outright punctured by that tongue in it  <<Insert some waste of screen space here>> |

Grideris
Fleet Coordination Commission Fleet Coordination Coalition
386
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Posted - 2013.01.16 17:01:00 -
[7] - Quote
Posting in a CSM thread. Already looks good, but I'll have to wait till I've read it all before I give it my stamp of approval. http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
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Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
2451
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Posted - 2013.01.16 17:02:00 -
[8] - Quote
Di Mulle wrote:Your cheek probably is outright punctured by that tongue in it  Custom Malar implants made out of Kevlar, my son... The Sarcasm is Strong with Me GÇó Member of CSM 5-7 GÇó Blog |
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Chribba
Otherworld Enterprises Otherworld Empire
6919
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Posted - 2013.01.16 17:05:00 -
[9] - Quote
Gonna be a nice read
/c
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Rakshasa Taisab
Sane Industries Inc.
1087
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Posted - 2013.01.16 17:09:00 -
[10] - Quote
CSM: Trolling the EVE players with massive minutes. Nyan |
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Alekseyev Karrde
Noir. Black Legion.
945
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Posted - 2013.01.16 17:13:00 -
[11] - Quote
Declarations of War 42 will be recorded this weekend, dedicated to minute analysis featuring Mynnna and Ripard Teg (and me, natch)!
Subscribe at www.declarationsofwar.com to make sure you catch this no doubt entertaining episode. "Alekseyev Karrde: mercenary of my heart."-á -Arydanika, Voices from the Void
CSM7 rep, CSM 4 vet Noir./Noir. Academy Recruiting: www.noirmercs.com |

Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
3858
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Posted - 2013.01.16 17:13:00 -
[12] - Quote
 Vice Secretary of the 7th Council of Stellar Management.
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Bariolage
Sebiestor Tribe Minmatar Republic
10
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Posted - 2013.01.16 17:48:00 -
[13] - Quote
Everyone should read CSM meeting minutes. Good stuff. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
569
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Posted - 2013.01.16 17:50:00 -
[14] - Quote
Can't wait for the TLDR version... Currently accepting likes and troll posts... |

David Zahavi
Science and Trade Institute Caldari State
28
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Posted - 2013.01.16 17:55:00 -
[15] - Quote
Reading Seagull explaining their design for the future made me giddy like a school girl. And I'm a grown man.
I'm so glad they have someone like this working on EVE, and I can't wait to see where this takes the game! |

Freelancer117
So you want to be a Hero
50
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Posted - 2013.01.16 17:56:00 -
[16] - Quote
new nick name for solo-playing carebear: "Lurker" 
lmao Andie, well played ma'am, well played http://eve-radio.com/ |

DeeJ1
BetaMax.
1
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Posted - 2013.01.16 17:57:00 -
[17] - Quote
So sad Dust 514 topics didn't make it to the minutes :( |

Bariolage
Sebiestor Tribe Minmatar Republic
10
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Posted - 2013.01.16 18:12:00 -
[18] - Quote
I would also like to note, that this is unfortunately the longest book I've read this month. |

Sala Kyss
Dreddit Test Alliance Please Ignore
12
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Posted - 2013.01.16 18:16:00 -
[19] - Quote
I'm gunna start the first level of rage in regards to no info given about supercap balancing.
/rage |

Grey Azorria
Federation Industries
246
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Posted - 2013.01.16 18:18:00 -
[20] - Quote
Nice work CSM / CCP dudes for both getting these out quickly and making them highly detailed. 
Don't suppose there's an ETA for the Dust parts though? Do not argue with an idiot. He will drag you down to his level and beat you with experience.
Mate. |
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Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
282
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Posted - 2013.01.16 18:23:00 -
[21] - Quote
YES YES YES, Finaly, i will read them!!! Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |

Xtover
Wormholers Anonymous Transmission Lost
69
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Posted - 2013.01.16 18:29:00 -
[22] - Quote
I'm 1/3 of the way in, on the "next 10 years" and previous meeting and it seems like CCP is once again turning into this, "we'll make decisions then showcase them to the CSM!" mentality.
The CSM isn't meant to be some sort of feature-insight beta test team. The CSM gives player input to be taken seriously and to assist int he direction of development.
You don't come up with your own ideas, implement them, begin develop them, then suddenly run to the CSM and say "look what we have!"
No, that's Fanfast stuff.
|

Tarpedo
Incursionista
5
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Posted - 2013.01.16 19:08:00 -
[23] - Quote
As expected - just useless null-sec PvP metagames.
Or did I just missed topics about WiS, hi-sec boosts, better missions? |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
2457
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Posted - 2013.01.16 19:09:00 -
[24] - Quote
Grey Azorria wrote:Nice work CSM / CCP dudes for both getting these out quickly and making them highly detailed.  Don't suppose there's an ETA for the Dust parts though? It may be several weeks, they are a wee bit busy right now...
Xtover wrote:I'm 1/3 of the way in, on the "next 10 years" and previous meeting and it seems like CCP is once again turning into this, "we'll make decisions then showcase them to the CSM!" mentality. Nothing could be further from the truth. Just this afternoon we got an infodump from CCP, asking for our feedback on the earliest stages of their planning for the next expansion and beyond -- this is well before any decisions have been made. The Sarcasm is Strong with Me GÇó Member of CSM 5-7 GÇó Blog |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2168
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Posted - 2013.01.16 19:11:00 -
[25] - Quote
Wow. What a disappointment.
113 pages and so little to say. No firm plans for anything. No real goals, just a very general direction? Do we need a CSM for that? No commitments to anything in particular. No plans in place for summer or winter yet....
I feel like you owe me money for making me read that, CSM.
(*insert colorful language*)

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Scatim Helicon
GoonWaffe Goonswarm Federation
1396
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Posted - 2013.01.16 19:28:00 -
[26] - Quote
Good job I didn't have any plans for the evening! Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Forlorn Wongraven
Habitual Euthanasia Pandemic Legion
42
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Posted - 2013.01.16 19:30:00 -
[27] - Quote
Already set for upcoming market speculation. Also looks like intense debate, pretty sure the livers had a hard time every evening. Shadoo > whoever was the first nyx on grid Shadoo > THANK GOD YOU ARE A SMART MAN and fitted the best tank in PL Shadoo > (ie. cyno) |

Lemming Alpha1dash1
Lemmings Online
10
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Posted - 2013.01.16 19:32:00 -
[28] - Quote
Enemy Tactical Nuke Incoming, It's Over! Confucius says: GÇ£Real knowledge is to know the extent of one's ignoranceGÇ¥ |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2169
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Posted - 2013.01.16 19:35:00 -
[29] - Quote
Scatim Helicon wrote:Good job I didn't have any plans for the evening! If you have some time to kill, I have some suggestions on more productive things you could do than read the minutes (having read them myself):
- Google cat pictures on the interwebs
- Go for a personal yo-yo record
- Mine veldspar
- try to fill up a sheet of notebook paper w/ ink from a ball point pen
- Count the number of cars that go by on your street tonight
- sit and stair at the wall
- spin your ship
- spin around in a chair
You'll feel better being more productive tonight.
|

Avacore Estemaire
APEX ARDENT COALITION Persona Non Gratis
0
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Posted - 2013.01.16 19:41:00 -
[30] - Quote
I like the changes that get's the most done with the least amount of effort. Raising costs for manufacturing in high-sec while giving more slots to outposts would be a very good start and lay a foundation that makes sure that the other changes doesn't fall flat. There are many things in null that are broken, and you won't get the effect you want until you have fixed them all. But hey, you have to start somewhere.
Also, introducing something like superveld or buffing the high-end ore's with low end minerals would mean that it's at least possible to manufacture in null.
But keep in mind, there is little point unless you have BOTH the manufacturing-slots AND the minerals. |
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SeenButNotHeard
Doing The Business
11
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Posted - 2013.01.16 19:56:00 -
[31] - Quote
Interesting read.
There was a definite step away from rhetoric suggesting exact features and changes. My best guess would be that this is an "expectation management" exercise. Not necessarily a bad thing either.
Could someone from the CSM confirm if this was intentional and discussed?
Thanks to all for the effort made getting these out. Much appreciated. |

Milton Middleson
Rifterlings Damu'Khonde
222
|
Posted - 2013.01.16 20:24:00 -
[32] - Quote
It seems like the wardec discussion got a bit heated. |

Jack Haydn
Valar Morghulis. Goonswarm Federation
20
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Posted - 2013.01.16 20:24:00 -
[33] - Quote
Quote:Seagull: Enablers are the people who make the logistics for these large-scale things actually work. They are people who run mad spreadsheets to organize production lines for war efforts, they are people who manage roles and membership of big corporations and alliances, they build tools to do different tasks. And we kind of have a history of treating these people likeGǪ****. We put these people through a lot of painful, unnecessary work.
Quote:Unifex stated that what CCP did was spend effort and prototype what would make a good POS system. It would, however, only affect the group of people who manage POSes. Focusing that amount of time and effort on some small singular aspect of the game and delivering only that GÇ£is what will kill the businessGÇ¥.
Do you guys even grasp what you are talking about?
On a more constructive note: I have dealt with POS in the past. I don't do much POS work anymore now. Did it ever cross your mind that the small group of people doing POS stuff these days might grow vastly, if POS are actually not a reason to hurt yourself anymore?
(This is obviously directed at CCP, not the CSM) |

Xtover
Wormholers Anonymous Transmission Lost
70
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Posted - 2013.01.16 20:25:00 -
[34] - Quote
Trebor Daehdoow wrote: Nothing could be further from the truth. Just this afternoon we got an infodump from CCP, asking for our feedback on the earliest stages of their planning for the next expansion and beyond -- this is well before any decisions have been made.
I just finished it and here's what I get out of it.
The Nag, devs: can't put 3 turrets on because of the Art. Art dept says, "we can do anything the devs want us to do"
Lots of talk about nullsec, and after half a decade still not one thing done
No addressing of force projection or supercap proliferation
POS revamp is "too big to address" (good one fellas)
CCP sprung the bounty system on you by surprise
You felt neglected by CCP not listing you as a stakeholder in the process
CCP has no metrics on nullsec alliance income. Really. They don't.
|

Adriel Malakai
Shoulda Checked Local Break-A-Wish Foundation
188
|
Posted - 2013.01.16 20:52:00 -
[35] - Quote
My favorite part was how the majority of the CSM was hounding on how wars were unfair because it means that people who want to play nice can be hurt by people who don't. I have to say that my faith in Alek as a candidate was restored beyond measure. As much as I've disagreed with him in the past, he's the only person who was in that room who has a decent understanding of the actual happenings in many of the war decs/merc community. Hans and Seleene also made good points in this section of the notes, particularly regarding the idea that non-consensual PVP in high sec should not be limited to suicide ganking.
It also seems that there is this assumption that most decs are giant groups destroying little ones. For the vast majority of people I know, it is the exact opposite. Small, organized groups go to war with several hundred people simultaneously, as it's the only way to get sufficient targets to have a good time.
War decs should remain a tool that people can use to destroy others' high sec holdings, regardless if the defender wants the aggressor too. There are already a plethora of options for the defenders against aggressors. Everything from, don't undock to opening up the dec for allies. For absolutely trivial amounts of ISK a very large number of groups will join the war as a defender and go after the aggressors. Granted, not all of them will be good or useful, but many of them will be. The ally timer, however, should not be reduced. I realize this hurts people trying to defend POSes, but giving less than 24 hours notice to the aggressors that they're about to deal with a lot more risk is not exactly fair. I fundamentally believe that all war timers should be uniform. If it's twelve hours for an ally to join, then it should be twelve hours for the warm up timer, and the cool down timer. If the aggressor is going to have less warning regarding more risk, then so should the defender.
Honestly, the biggest problem regarding decs is the whole mutual situation. In order to fix dec shield, CCP introduced the option for aggressors to retract a war made mutual. This mechanic entirely removes the primary purpose of declaring a war mutual, which is to introduce real risk to the aggressor that they will be stuck fighting the defenders, even if they don't want to. The proper way to fix this is to change mutual wars such that the defender pays the dec fee each week to keep the war mutual. If they stop paying, the war finishes at the end of the current 7-day cycle. If both sides want a truly mutual war (such as RvB), the aggressor would be given an option to confirm mutual once the defender declares the war mutual. This confirmed mutual would be free for both parties.
In general, I was slightly disappointed, but was absolutely appalled by the majority of the CSM (and CCP Solomon) in the dec discussion. |

Adriel Malakai
Shoulda Checked Local Break-A-Wish Foundation
188
|
Posted - 2013.01.16 20:55:00 -
[36] - Quote
Milton Middleson wrote:It seems like the wardec discussion got a bit heated.
It largely came down to many people (most notably CCP Solomon and Trebor) saying people shouldn't be able to attacked non-consensually in high sec outside of suicide ganks. |

Konrad Kane
Dirt Nap Squad
69
|
Posted - 2013.01.16 21:31:00 -
[37] - Quote
I'm going to admit I was wrong. When the first set of full fat minutes came out I hated them, however, they are actually growing on me now: good job.
Looking forward to the BO tweak, thank goodness.
The titan hull idea is frankly genius.
Lots of really good stuff to look forward to, thanks! |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
2461
|
Posted - 2013.01.16 22:00:00 -
[38] - Quote
SeenButNotHeard wrote:There was a definite step away from rhetoric suggesting exact features and changes. My best guess would be that this is an "expectation management" exercise. Not necessarily a bad thing either.
Could someone from the CSM confirm if this was intentional and discussed? This is how the CSM works these days. At summits, it's more important to deal with the bigger issues. Dealing with specific changes tends to happen later, once we have a better idea how they fit into CCP's overall evil plans (which hopefully we have influenced so that it's more conducive to getting stuff done that we think is important.
So to give a simple example: if we think ship X needs some love, then more resources for ship balancing is what we first push for. Then it's "Oh by the way, CCP Fozzie..." The Sarcasm is Strong with Me GÇó Member of CSM 5-7 GÇó Blog |

Vera Algaert
Republic University Minmatar Republic
672
|
Posted - 2013.01.16 22:04:00 -
[39] - Quote
I read the minutes and I can't say that I feel any more knowledgeable about the future of EVE than I did before 
The same repetitive discussions as every year and no open analysis of why the previous summit was such a waste of time (0.0 "farms & fields" revamp, modular POS system, treaties, ...) and how to prevent the same thing from happening again (or at least how to adjust the way in which these "valuable" brainstorming sessions that never get acted upon are communicated to the players).
No progress regarding the CSM's stakeholder status, voting reform is back on the table but no progress there either.
Most sessions seem to end without any sort of conclusion or commitment but with a "we will discuss this further in private" which is not terribly useful to the rest of the EVE playerbase (no published minutes from conversations on the CSM forums or via Skype chat).
I can see the intention behind the 3/5/10 year plan idea but I can't see even a three year plan going over well - publishing it would only emphasize for how long major issues are not going to be fixed. Do we really need :36months: ? I'm a NPC corp alt, any argument I make is invalid. |

Sergei Alexi
Liandri Corporation Liandri Covenant
2
|
Posted - 2013.01.16 22:12:00 -
[40] - Quote
So let me get this straight in terms of what i read pertaining to the FW discussion...
The caldari are having "demoralization issues"..
Did anyone on the CSM or part of these meetings even bother to talk to any of us directly, in private conversation? If so, did you take into account what corp or alliance you talked to? I implore people from the CSM or devs to contact me directly, and hear what my alliance believes to be our "issues". I honestly don't feel like we (Caldari Militia) have been properly represented as an entity. I approach you all on the level, and hope to have the same done to myself.
|
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Arronicus
Vintas Industries Mistakes Were Made.
65
|
Posted - 2013.01.16 22:15:00 -
[41] - Quote
This took me far too long to read, largely in part due to the painful eyebleed white background.
Suggestions for future meeting notes:
Condensed (No more than 5 page) Version Off-white background colour, be it slate, dusty yellow, or some other less visually damaging background Less mention of Ponies.
Many interesting points to read, but it really does highlight a lot of CSM, and general player frustrations along the lines of, CCP says X Y and Z are being planned, then A B and C are released, X and Y aren't mentioned again for a year, and Z is scrapped/ too hard.
That, and you can see the obvious closed minded blunt thinking occasionally from a couple of the devs, that has resulted in previous playerbase anger.
I would say it wasn't a bad read, but my eyes hurt now, and there was way too much filler. |

Hidden Snake
Genco Fatal Ascension
241
|
Posted - 2013.01.16 22:19:00 -
[42] - Quote
Sergei Alexi wrote:So let me get this straight in terms of what i read pertaining to the FW discussion...
The caldari are having "demoralization issues"..
Did anyone on the CSM or part of these meetings even bother to talk to any of us directly, in private conversation? If so, did you take into account what corp or alliance you talked to? I implore people from the CSM or devs to contact me directly, and hear what my alliance believes to be our "issues". I honestly don't feel like we (Caldari Militia) have been properly represented as an entity. I approach you all on the level, and hope to have the same done to myself.
ROFL .... I guess CSM has absolutely no idea .... ROFL Based on CCPs conflict of interests I propose all who protest agains CCP Fozzie behaviour ad this to your sig.-á HIGH FIVE is LOW FIVE CCP.-á |

Jada Maroo
Mysterium Astrometrics
918
|
Posted - 2013.01.16 22:21:00 -
[43] - Quote
CSM doods: What ship redesigns were you shown?
And I'll summarize the important part of the minutes:
CCP: "LULZ. YOU THOUGHT WE WERE REDOING POSES. LULZ."
So, basically, a nice FU there. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2175
|
Posted - 2013.01.16 22:32:00 -
[44] - Quote
Jada Maroo wrote:CSM doods: What ship redesigns were you shown?
And I'll summarize the important part of the minutes:
CCP: "LULZ. YOU THOUGHT WE WERE REDOING POSES. LULZ."
So, basically, a nice FU there.
This is where CCP comes into the thread and pretends they haven't been raising our hopes on modular POSes the last year and that it was all in our heads. It's like CCP Greyscale said about the possibility of a forthcoming supercap change: they are trying to manage expectations. Now that you don't expect anything for 2013 you can't be disappointed!
|

Julia Fistage
Fistage Inc.
1
|
Posted - 2013.01.16 22:36:00 -
[45] - Quote
POSes affect almost everyone in game either directly or indirectly (t2 materials anyone?). The UIs are buggy, industry at POSes is a ballache, they are practically compulsory in w-space. Please don't overlook them! |

Jada Maroo
Mysterium Astrometrics
920
|
Posted - 2013.01.16 22:44:00 -
[46] - Quote
What pisses me off is they try to make it sound just SO hard to do because POSes have an effect on EVERYTHING.
This is an excuse to put it off yet again.
Simply taking existing modules and and prettying them up and making them snap together in a modular way does not touch sovereignty. It doesn't have to change how ANYTHING else is done.
They have taken what should be a straightforward graphical update and mashed it together with so many new ideas that all of a sudden "Waaaaahhh! It's too hard to do!"
*Sighs*
This one just really gets under my skin. |

Vanessa Vansen
Cybermana
63
|
Posted - 2013.01.16 23:14:00 -
[47] - Quote
Alright, I just rushed through the minutes scanning for "POS"
I'm sorry but I can't keeping myself from sharing an idea:
Let's assume that CCP intends to start changing the way POSes work (would fit other subjects as well but not all). E.g. let's start with a modular POS. The POS itself would consist of other modules then the current ones. So you might be able to have both kinds of POSes at the same time for a while.
It has been done before, remember the fuel block introduction. This way you could start tweaking up the new POSes without breaking the current ones. And that could be reiterated within several expansions and the last one disabling the old POSes (possibly transforming them into their new counterpart).
My 2 cents, although you might already have them
Before I forget, a little self advertisement of some ideas |

Sassums
Wormhole Exploration Crew R.E.P.O.
63
|
Posted - 2013.01.16 23:17:00 -
[48] - Quote
So you have 113 pages of design ideas but one of the largest problems in EVE is the Corporation Management combined with the lack of POS management.
I see no information regarding this POS update that was slated for this year.
This broken system, especially for those of us that dwell in wormhole space needs to be fixed. It is an unacceptably broken system preventing many WH corps from recruiting due to the lack of security measures that need to be in place.
If I want one person to be able to access one hanger slot at one CHA, I should have the ability to do so. Not grant them access to that same slot, across all CHA's with the same particular access.
SMA's are broken too. They need to be set like CHA's so members don't need to worry about someone else taking, stealing, or using their ships like we do now. This system is unacceptable and needs to be fixed.
All of your updates are focused towards Null Sec. Give some love to the rest of us. |

Mirel Dystoph
Kaesong Kosmonauts Test Alliance Please Ignore
33
|
Posted - 2013.01.16 23:17:00 -
[49] - Quote
Jada Maroo wrote:Simply taking existing modules and and prettying them up and making them snap together in a modular way does not touch sovereignty. It doesn't have to change how ANYTHING else is done.. That's only true if the eve code wasn't a steaming pile of apeshit. "Nothing essential happens in the absence of noise."-á |

ribo
OMG-Ponies Caffeine Nicotine and Hate
0
|
Posted - 2013.01.16 23:17:00 -
[50] - Quote
I know I probably won't get an answer to this, but are we going to see CREST (or at least beta access) in the order of weeks, months, or years?
Trying to decide how much effort I want to put into some current apps for my corp, which I might want/have to rebuild after it's released. |
|

Sassums
Wormhole Exploration Crew R.E.P.O.
63
|
Posted - 2013.01.16 23:21:00 -
[51] - Quote
I don't care what they do to the POS or the management system as long as they do something. The same thing with Corporation management.
The system is unacceptable, affects everyone and every part of the game. Yet it is too large to address?
Give me a break. We pay you to design a game, not find the easy things to fix and leave the large things a total mess. |

Fanatic Row
DED Drug Enforcement Department
25
|
Posted - 2013.01.17 00:14:00 -
[52] - Quote
Quote:GÇ£We need things that only a few people can achieve, but it shouldnGÇÖt be based on how long youGÇÖve played the gameGÇ¥. Oh for crying out loud.
This is the sort of gibberish you'd expect from the regular Joe who has no understanding, nor care, for game mechanics. Not something that should ever make it out of a CSM meeting.
Unless you're prepared to put a hard cap on it, it will never ever happen in a MMO.
Maybe if you're going for the meta-game, but that's not what people have in mind when they say these things.
"I feel I've done everything in null-sec." GÇô oh really? You've forged an alliance that took over half the map? No? Well then get cracking. Only 3 or 4 have ever come close.
I realize every MMO has to learn from its own mistakes, and can't ever learn from others when it comes to this apparently, but seriously; we've had the whole "Lets introduce Titans and they'll be really really rare, something for the few"- 5th grader kind of game design.
You are not a unique little snowflake and anything you can dream up, and think is within the realm of being possible for you, if you really work towards it, will be achieved by thousands of others as well. |

Tau Cabalander
Retirement Retreat Working Stiffs
1489
|
Posted - 2013.01.17 01:04:00 -
[53] - Quote
As an industry focused player, and former wormhole occupant for several years I find the news of starbases a huge disappointment, and certainly feel the community was misled.
Then I had to Google "radial menu", and gasped in disgust.
Kudos to the CSM and CCP for getting the minutes out quickly. |

Lady Zarrina
Republic Military School Minmatar Republic
45
|
Posted - 2013.01.17 01:42:00 -
[54] - Quote
I hope I am wrong, but I get the impression there is no POS revamp/design coming? The "right team is not available" excuse has run its course and now the truth is coming out. Everyone seems to agree they need to be reworked. But unless we can sell it as a full release, you are SOL.
Too bad that magical team wasn't available before the release design changes. Instead we got the inventory changes. (Now these were not all bad, but I still firmly believe those changes should have been way behind a POS revamp)
Allocate resources to FiS |

Nair Alderau
EVE University Ivy League
15
|
Posted - 2013.01.17 02:28:00 -
[55] - Quote
Lady Zarrina wrote:I hope I am wrong, but I get the impression there is no POS revamp/design coming? The "right team is not available" excuse has run its course and now the truth is coming out. Everyone seems to agree they need to be reworked. But unless we can sell it as a full release, you are SOL.
Too bad that magical team wasn't available before the release design changes. Instead we got the inventory changes. (Now these were not all bad, but I still firmly believe those changes should have been way behind a POS revamp)
That is the impression that we all got.
Dissapointing.
We'll see what CCP intends to tackle instead of POSes, I'll doubt it could have as positive an impact as a well done scalable (incl. personal) POS system. |

Jonathan Priest
Merch Industrial Goonswarm Federation
7
|
Posted - 2013.01.17 02:29:00 -
[56] - Quote
Quote:Unifex stated that what CCP did was spend effort and prototype what would make a good POS system. It would, however, only affect the group of people who manage POSes. Focusing that amount of time and effort on some small singular aspect of the game and delivering only that GÇ£is what will kill the businessGÇ¥.
I bet changes to POS management would affect more than a small group of players if player were allowed to set them up for themselves rather than the terrible corp only role based system we have.
Also, I have no idea why a good POS system would only affect people who manage them. They're important everywhere and have the potential to make life better for all players. |

Chaos Incarnate
Faceless Logistics
531
|
Posted - 2013.01.17 02:48:00 -
[57] - Quote
there isn't exactly a thread on the change in direction re:modular POSs and they're spread throughout the minutes, so I'm going to stand here on my soapbox and yell into the wind, and hope someone pays attention
I feel like CCP have been hinting/teasing/hoping about 'meaningful change' in regards to POSs since...i dunno when. I feel like 'forever', but who really knows. To see CCP back down/wimp out from it again because it's 'too hard' is very distressing. Not to mention the very irritating catch-22 in which CCP refuses to update POSs because 'nobody uses them', yet everyone tells CCP that nobody uses them because they absolutely suck to use. I do somewhat understand the concern that it's too big for one expansion. I get that. You can't spend six months burning on POS code and doing nothing else, either.
Here's what I'll suggest: let's break things down into meaningful chunks, and make it an 18month/2 year project. Build the new POS system slowly as a 'farms and fields' conflict driver in all levels of space; eg, you anchor the new towers at certain beacons/exploration sites to seize control of them and provide resources/abilities, and keep the old system roughly the same until the new system is full featured enough to feasibly replace it.
Start out doing something simple for summer 2013 (small POSs anchored directly attached to comets, mining for moongoo - no guns or anything too complex, think something like a POCO), but expand iteratively from there over time to new areas while working on reimplementing POS functionality alongside this. Maybe you add med towers, reactors, guns, corp storage, and mooring in winter 2013; maybe large towers, industry, labs, reprocessing, market, contracts, and moon anchoring in summer 2014; and maybe the full system can be replaced by winter 2014 with full docking/captains quarters, forcefields, etc. |

Sorxus
High Intellion Exhale.
7
|
Posted - 2013.01.17 02:57:00 -
[58] - Quote
I am disappointed with CCPs view on POS'es. According to them "the POS system by itself would only affect a small portion of the community". Are they blind or ignorant? POS'es are used widely everywhere by everyone, let it be null-sec, low-sec, h-sec or w-space. POS system was released in 2003 and since then it didn't get a single improvement. They had no idea back then that large corporations and alliances could live in this cumbersome system. from day to day its pain in our asses.
CCP, wake up, do you want to increase people frustration? |

Lady Zarrina
Republic Military School Minmatar Republic
46
|
Posted - 2013.01.17 03:01:00 -
[59] - Quote
Chaos Incarnate wrote:there isn't exactly a thread on the change in direction re:modular POSs and they're spread throughout the minutes, so I'm going to stand here on my soapbox and yell into the wind, and hope someone pays attention
I know, I see an ISD even closed a perfectly legit thread in GD about POSs and said to post this in the proper thread. Just where is the proper thread? Should it go in fixing nullsec (well it affects all aspects of Eve). Should it get buried in a vague thread about the next ten years?
Allocate resources to FiS |

Ines Tegator
Towels R Us
211
|
Posted - 2013.01.17 03:19:00 -
[60] - Quote
So much talk about sov space, nothing about high/low/NPC null. Before you start worrying so much about nullsec stuff, wouldn't it be a good idea to look at the High>Low>Null progression first? So that more people, you know, have a reason to care about nullsec features? That'd be nice. |
|

Talin
GERIS FOR HIRE
0
|
Posted - 2013.01.17 03:21:00 -
[61] - Quote
Greetings to CCP and CSM,
I want to congratulate you one what seems to be a very successful gathering. You both seem to have hashed something to be relished. The new direction sounds promising and the new Custodian's of the EVE Universe seem to have a good grasp on what they want and perhaps what we want.
However in the course document I became extremely discourage. Perhaps I didn't read enough or didn't comprehend everything that was said, but from the nature of the minutes it seems that the idea of Modular POS's has been side lined if not completely scraped by the development team.
The idea's given to us several months ago were a beautiful reminder to me of the awe and potential of EVE. The honest truth is I've always wanted to have a little section of EVE that was distinctly my own. Something the current system of POS's does not provide to someone who by accountability terms for EVE would be considered a "Lurker". While I know it's possible open a Starbase in the current system. The thing purposed to the CSM's and the inadvertently the rest of the player base was exactly what I've always wanted. I've always wanted a home floating around the Planet of my choosing, so I could claim a little section of High sec for myself. I even have a little planetary Orbit I've picked out already.
Under the plans described to CSM back before the beginning of the new year I was excited and began actively playing again. Now the ball has been yanked out again, and a potentially great feature was taken away with no argument or consideration for what could become a very viable aspect of EVE if it was nurtured. Rather it was casually swept under the rug because it would be to constraining to impalement. Because it would effect to few players. Well if you had chosen to look into expanding the versatility and desire would undoubtedly increase. I know I would be making a new home in space.
The new Dev blogs even more outrageously continued to list POS's as part of the changes potential changes. While I know it was stated that it might not reflect the final list. They then cold handedly rip any continued idea of the aforementioned Modular POS's out because they don't THINK it will effect enough of us.
Well, it would have affected me if you had chosen to do it. I would have been ready to dumb hundreds of millions of ISK or probably hundreds of dollars in Real cash to make my little space home in EVE a reality.
For the futures sake CCP, and CSM's I hope you reconsider this course of action.
Thank you for listening, It's time I go back to lurking.
-Tal |

Nevyn Auscent
Broke Sauce Brosefs.
108
|
Posted - 2013.01.17 03:52:00 -
[62] - Quote
I have to chip in on the POS side as well. I'm put off from even looking into POS'es currently due to the nightmare they seem to be, I don't want to go trying to learn about them in Low to start with, and I can't do them in high without making a solo corp and grinding standings. And that means I have to leave my corp mates and go play solo, which isn't what I want to do either. A much improved system where I don't have to carefully place 10000 things in space is needed. |

Orisa Medeem
Hedion University Amarr Empire
23
|
Posted - 2013.01.17 04:06:00 -
[63] - Quote
Quote:Soundwave added that the alliance structure as it exists today needs to be reworked. It doesn't exist the same way a corporation in Eve does and he noticed it became very difficult to talk about resources and infrastructure without dealing with alliances as an in-game construct.
Guys, if you are going to touch this code then expand the scope just a bit and change the definition of alliance: An entity with one holding corporation and an acyclical list of member corporations and/or alliances.
This would be a simple solution for people asking for coalitions to be implemented. Right now the game is very rigid on how groups of people should organize themselves. I think they should have more freedom in this regard. :sand: -áover -á:awesome: |

Flamespar
Woof Club
506
|
Posted - 2013.01.17 04:12:00 -
[64] - Quote
The have been pages and pages of support for avatar gameplay. Why was it not discussed at the summit?
If only to say to CCP "lots of players want to see meaningful avatar gameplay, can you update us on its status?" I can post on a forum, therefore I represent everyone. |

Marlona Sky
D00M. Northern Coalition.
2877
|
Posted - 2013.01.17 04:43:00 -
[65] - Quote
I have only had the chance to read specific sections of the minutes so far, but would like to take a moment to give thanks.
Thank you CCP. So far from what I have read there is vast evidence you do indeed play the game, take player feed back and give great consideration towards ideas we come up with. I am looking forward to 2013 playing EVE with great interest.
Thank you CSM. These minutes have a very, very nice turn around from the time of the summit to the time they are released for us players to consume. I know this in due to CCP as well, but I genuinely appreciate the timely manner. Also thank you for representing the player base instead of only focusing on personal agendas only like we have seen in the past. Granted I would not be opposed to more communication on the forum, it is evident you have been busy working.
To those member(s) of the CSM who basically contribute nothing: I will do my best to make sure your dead weight is known during the upcoming elections if you choose to run again.
Remove local, structure mails and revamp the directional scanner! |

Kuseka Adama
Garoun Investment Bank Gallente Federation
5
|
Posted - 2013.01.17 05:49:00 -
[66] - Quote
- Goons laid out the agenda in a previous thread which has since been locked
- High-sec continues to be bashed discredited and otherwise trashed
- Pos Revamp canceled to prevent Nullsec from losing their stranglehold on Just about everything including the rampant inflation
- no talk about Walking in Stations, direct interaction with dust 514 staff, and a number of other issues.
- no talk about the removal of titans or ending the CFC circlejerk.
Yeah. Pretty much what i should have expected. Dont think i'm gonna buy that plex next month. For damned sure i'm not gonna buy a sub to this game at the moment.
Continue shitting on high sec and people are gonna just leave. This game hit near 60k recently may have even broken that. Wonder what it'll feel like when the new players will be forced to start in null because there wont be a damned thing for sale in any station. Glad i bought borderlands 2 instead of plexes. Defintely getting my money's worth there. When a council like this is clearly so beholden to one sector of the game at the expense of all others...*sigh* |

James Amril-Kesh
4S Corporation RAZOR Alliance
3352
|
Posted - 2013.01.17 05:50:00 -
[67] - Quote
Marlona Sky wrote:Thank you CCP. So far from what I have read there is vast evidence you do indeed play the game, take player feed back and give great consideration towards ideas we come up with. I am looking forward to 2013 playing EVE with great interest. Are we even reading the same thing? Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

James Amril-Kesh
4S Corporation RAZOR Alliance
3352
|
Posted - 2013.01.17 05:54:00 -
[68] - Quote
Kuseka Adama wrote:Goons laid out the agenda in a previous thread which has since been locked And which thread would that be?
Kuseka Adama wrote:High-sec continues to be bashed discredited and otherwise trashed You're joking, right? Highsec has gotten the most treatment in the past several expansions out of all the regions of space.
Kuseka Adama wrote:Pos Revamp canceled to prevent Nullsec from losing their stranglehold on Just about everything including the rampant inflation Yeah, because nullsec players aren't at all affected by inflation and because POS revamp isn't something we also want.
Kuseka Adama wrote:no talk about Walking in Stations, direct interaction with dust 514 staff, and a number of other issues. WiS isn't meaningful gameplay and thus should not be given priority.
Kuseka Adama wrote:no talk about the removal of titans or ending the CFC circlejerk. Why should CCP do this for you? Why can't you do it yourself? Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

Ryuu Shi
School of Applied Knowledge Caldari State
2
|
Posted - 2013.01.17 06:07:00 -
[69] - Quote
Thank you CCP for at least looking into a temporary solution for Black Ops (be that its only a quick one) but can you at least look into increasing the ehp as well?
As for the POS issue although it saddens me I can't make a little kingdom for myself to park my things I do understand from a business point that focusing most of the effort on the null issue isn't viable for growth and may even hinder as we saw with Incarna WiS expansion.
Personally fixing the issue bit by bit all through the year sounds better than nothing being done at all until,say 2020.... |

Winthorp
Future Corps Sleeper Social Club
7
|
Posted - 2013.01.17 06:09:00 -
[70] - Quote
You promised us POS revamps at the last fanfest and again at last CSM summit now all that has been pissed away because you feel we are not enough of a player base to spend the time on. We have long been patient on this issue this affects the whole WH community day to day as well as HS industry, LS research and industry and Nullsec living in the far reaches.
At the very least the pos security issues need to be addressed in the short term to make small corporations have viable safe options to recruit and grow, this only needs to be personal ship storage. In the Med term we deserve a well overhauled system to allow greater flexibility with modular POS design.
You say its business breaking to do POS revamp, we say its business breaking to ignore us yet again.
Take a look
https://forums.eveonline.com/default.aspx?g=posts&t=194625 |
|

Dar Saleem
Imperial Academy Amarr Empire
44
|
Posted - 2013.01.17 06:26:00 -
[71] - Quote
Lets see tell you are going to do stuff, but then back peddle.
new contract system, to tough and we get the small part of it with bounties tech fix, to tough (or goons say no) POS to difficult.
Sure there must be others |

SegaPhoenix
BREAKING-POINT Primal Force
122
|
Posted - 2013.01.17 07:06:00 -
[72] - Quote
Thanks CCP and CSM for these minutes! I understand you guys can't do everything at once and people will cry about anything so try not to feel too discouraged by some of these posts. I am looking forward to 2013 =) |

Bad Messenger
Nasranite Watch The Bloody Ronin Syndicate
365
|
Posted - 2013.01.17 07:11:00 -
[73] - Quote
Quote:Fozzie replied that after the farming nerf, enrollment was down 10-15% (mostly farmers leaving), but has been creeping up again, except for Caldari which has some demoralization issues. Soundwave noted that overall, things are stable, and Fozzie added that last week was the 3rd most active week in terms of PvP.
caldari do have demoralization issues because of DEVs who ****** up situation in FW but that is not a reason why caladri is not creeping up again, reason is that there is no point to be on caldari side because rewards suck and you can do lot of more isk on gallente side. You can not really recruit players for role play reasons when other side recruits for big isk.
Caldari sure could take systems and change better income to caldari side, but why to do so when you can instantly make big isk on gallente side without any effort.
Current FW is worst version of FW ever. |

Frying Doom
Zat's Affiliated Traders
1606
|
Posted - 2013.01.17 07:28:00 -
[74] - Quote
POS are sorely in need of attention.
A new corp ideology is a great idea, shame you broke it on day 1. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread
|

Pak Narhoo
Splinter Foundation
853
|
Posted - 2013.01.17 08:14:00 -
[75] - Quote
Bah, I want the old CCP back. The one that wasn't afraid of anything, who not only dreamt but also boldly did. And now it's hiding behind phrases like, POS revamp is too big or it only affects small groups.
It's sad to see that the previous CSM minutes where just ink on paper.
POS management is a disaster and corp management pure hell. Yet CCP is too afraid to fix it, even in small steps.
In short, I'm very disappointed. Maybe time to vote with my wallet after 5 years. Hi, I'm CCP Arrow, I screwed up the.. ummm... |

Adal Kon
Serenity Tardis
0
|
Posted - 2013.01.17 08:21:00 -
[76] - Quote
I am very dissapointed about CCP not trying to fix the POS and corp managment. At its current state its a mess, and bringing in new ppl into a wh needs 2 POS's and alot of managment.
Cmon CCP, dont be a bunch of -ñ%"#"/! |

Flamespar
Woof Club
506
|
Posted - 2013.01.17 08:37:00 -
[77] - Quote
I thought they were talking about making POSs scalable from suiting the needs of solo players, al the way up to massive corporations.
If they did it right, it would be something that heaps of players would want. But at the moment few do, mainly because of the current system is suicide inducing. I can post on a forum, therefore I represent everyone. |

Hidden Snake
Genco Fatal Ascension
241
|
Posted - 2013.01.17 09:03:00 -
[78] - Quote
Ines Tegator wrote:So much talk about sov space, nothing about high/low/NPC null. Before you start worrying so much about nullsec stuff, wouldn't it be a good idea to look at the High>Low>Null progression first? So that more people, you know, have a reason to care about nullsec features? That'd be nice.
No they will not ... they believe they doing it right .... there is no complex view on low sec .... just hit/miss/fixand repeat strategy.
Based on CCPs conflict of interests I propose all who protest agains CCP Fozzie behaviour ad this to your sig.-á HIGH FIVE is LOW FIVE CCP.-á |

Hidden Snake
Genco Fatal Ascension
241
|
Posted - 2013.01.17 09:11:00 -
[79] - Quote
Bad Messenger wrote:Quote:Fozzie replied that after the farming nerf, enrollment was down 10-15% (mostly farmers leaving), but has been creeping up again, except for Caldari which has some demoralization issues. Soundwave noted that overall, things are stable, and Fozzie added that last week was the 3rd most active week in terms of PvP. caldari do have demoralization issues because of DEVs who ****** up situation in FW but that is not a reason why caladri is not creeping up again, reason is that there is no point to be on caldari side because rewards suck and you can do lot of more isk on gallente side. You can not really recruit players for role play reasons when other side recruits for big isk. Caldari sure could take systems and change better income to caldari side, but why to do so when you can instantly make big isk on gallente side without any effort. Current FW is worst version of FW ever.
Do high five to Fozzie ... he is doing his job ... pretty good. Lets see how public this issue will go, was recently contacted by some outside MMO media about little **** in CCP. :) Based on CCPs conflict of interests I propose all who protest agains CCP Fozzie behaviour ad this to your sig.-á HIGH FIVE is LOW FIVE CCP.-á |

Dennie Fleetfoot
DUST University Ivy League
361
|
Posted - 2013.01.17 09:17:00 -
[80] - Quote
Disappointing that Dust 514 hasn't made the minutes.
I know about the NDA but still. Currently 500.000 mercs created for Dust, even with 3 per PS3 account that's nearly 100,000 players just in the closed beta. We'd like to know more about the Eve/Dust link.
Perhaps come the 22nd after it goes open we'll get the rest of the minutes?
Director Of Operations for Dust University
www.twitter.com/DennieFleetfoot |
|

Keras Authion
Science and Trade Institute Caldari State
113
|
Posted - 2013.01.17 09:23:00 -
[81] - Quote
Finished the notes, a few comments. While the most of the content was fine I'd like to give some opinions and notes on a few things.
Getting more industry to null. I can agree to making it better but please keep in mind that the different areas are supposed to interact with each other. Giving null too much of resources (or penalizing the production in high) will take the base-level production out of high sec. As it stands the high sec produces low-level minerals, tech 1 items and faction modules to export while importing everything else. Null produces tech 2 materials, high-end minerals and high-level modules for export while importing the basic stuffs and tech 3. If the null industry is boosted too much it becomes nearly self-sufficient obsoleting much of the high sec. I think it's something that needs to be taking into consideration.
CREST. I think the option to steal stuff has to be regulated, at very least to the level of very fine control of what and for how long it is accessible. It's one thing to convince a player to give their stuffs to another player in game and another writing an out of game app that has an access to your inventory. If we go with the analogy of "giving the car keys to a stranger", how many you think will give the keys? Is the work done on the CREST worth the few people that are willing to trust other people to not steal their stuff for no specific reason? If I can't trust a major app like evemon to not one day say "screw it" taking trillions of isk from the users after years of awesome service why would I want to use this feature at all? Things like this have happened before with player services and why would this be different?
Loyalty rewards for being in a player corp. While it's a sound idea it needs more thought. If I have a character in a one-man corp and two in npc corps do I qualify? How about all in one-man corps instead of socializing with the other people in the npc corp? Does it even go with the sandbox setting to say "You can do whatever you want here but if you do it this way you get an extra token"?
Skillpoint respecs idea at the end of the customer loyalty section, page 111. No, Hans. No. Bad CSM! Bad! I don't care what your reasoning is but these have no place in this game for any reason. This thing has been through so many times you should know better by now. This post was rated "C" for capsuleer. |

Bad Messenger
Nasranite Watch The Bloody Ronin Syndicate
365
|
Posted - 2013.01.17 09:23:00 -
[82] - Quote
Hidden Snake wrote:Bad Messenger wrote:Quote:Fozzie replied that after the farming nerf, enrollment was down 10-15% (mostly farmers leaving), but has been creeping up again, except for Caldari which has some demoralization issues. Soundwave noted that overall, things are stable, and Fozzie added that last week was the 3rd most active week in terms of PvP. caldari do have demoralization issues because of DEVs who ****** up situation in FW but that is not a reason why caladri is not creeping up again, reason is that there is no point to be on caldari side because rewards suck and you can do lot of more isk on gallente side. You can not really recruit players for role play reasons when other side recruits for big isk. Caldari sure could take systems and change better income to caldari side, but why to do so when you can instantly make big isk on gallente side without any effort. Current FW is worst version of FW ever. Do high five to Fozzie ... he is doing his job ... pretty good. Lets see how public this issue will go, was recently contacted by some outside MMO media about little **** in CCP. :)
maybe they should copy FW sov mechanics directly to 0.0 because it is so good and working |

C DeLeon
Pangalactic Punks n' Playboys HUN Reloaded
95
|
Posted - 2013.01.17 09:31:00 -
[83] - Quote
POS revamp is exactly what perfectly fits into that new development direction. - It affects everybody in the game in every corner of the universe. No favoritism towards playstyles. - It can fit into 1 theme: "industry" - The answer to the "why?" question: To fix old broken or unnecessarily overcomplicated parts of the industry. To give more options for new tactics. To have a base ground for planned future changes (like lowsec buff, null/wh rework, corp management etc). To give some kind of "housing" system where the players can be more attached to their homesystems.
I can understand that it can be too much work to implement it at once but pushing away the idea with design philosophies feels like just cheap excuses. |

Hidden Snake
Genco Fatal Ascension
241
|
Posted - 2013.01.17 09:33:00 -
[84] - Quote
Bad Messenger wrote:Hidden Snake wrote:Bad Messenger wrote:Quote:Fozzie replied that after the farming nerf, enrollment was down 10-15% (mostly farmers leaving), but has been creeping up again, except for Caldari which has some demoralization issues. Soundwave noted that overall, things are stable, and Fozzie added that last week was the 3rd most active week in terms of PvP. caldari do have demoralization issues because of DEVs who ****** up situation in FW but that is not a reason why caladri is not creeping up again, reason is that there is no point to be on caldari side because rewards suck and you can do lot of more isk on gallente side. You can not really recruit players for role play reasons when other side recruits for big isk. Caldari sure could take systems and change better income to caldari side, but why to do so when you can instantly make big isk on gallente side without any effort. Current FW is worst version of FW ever. Do high five to Fozzie ... he is doing his job ... pretty good. Lets see how public this issue will go, was recently contacted by some outside MMO media about little **** in CCP. :) maybe they should copy FW sov mechanics directly to 0.0 because it is so good and working
lol that would be perfect .... lost billions to unarmed incursuses hordes .... actually I can imagine lot of funny scenarios. Based on CCPs conflict of interests I propose all who protest agains CCP Fozzie behaviour ad this to your sig.-á HIGH FIVE is LOW FIVE CCP.-á |

Roime
Shiva Furnace
1658
|
Posted - 2013.01.17 09:55:00 -
[85] - Quote
Good read, the new expansion strategy feels solid and the hints about expansive expansions coming in the future are juicy indeed. I'm very worried about the modular POSes not coming. Building custom POSes, small sandcastles in the stars would be wonderful for both increasing conflicts and to please builder-types.
My pics for the most interesting topics:
Drone UI wrote: Greene Lee closed the meeting by asking about the Drone UI and if there was any progress on the GÇ£Drones as modulesGÇ¥ concept art shown at FanFest. Arrow mentioned that it is fairly complex as there are different drones with different purposes, but Two step asked for just a way to be able to attack/recall them with a button. ... Elise asked about the current drone interface, and it was agreed that the interface at present is not good, with Kelduum referring to it as GÇ£hilariousGÇ¥, although Team Pony Express are not sure where this is in the pipeline.
We really, really need a new drone UI by summer expansion. It shouldn't be postponed anymore, it's been troubling players for years, and now the current empire NPC AI changes cause drone micro-management challenges also to the players with much less skills and ability to adapt.
Different drones and purposes? Yes, but they are used in the same way- select target, command drones to engage target. Even if we wouldn't get "drones as modules", we need at least these changes to groups and shortcut bindings:
X number of default drone groups. Groups can be named by user, but DG 1 named "Ogresasdasf" is still drone group in slot 1 and manu item includes the group #.
Keyboard Shortcuts (no defaults needed):
Launch Drone group 1 ... Launch Drone group 5 (or up to any max number you see appropriate, five is just the minimum)
And then for each individual drone, drones are assigned a number on launch:
Drone 1-25: Engage target, Return to Drone Bay, Return and Orbit.
This shortcuts are accompanied by number display and small buttons on each drone row in the drone window, before damage bars.
Also please fix the group folding/expanding behaviour of groups- currently launched group opens collapsed, and returning group expands, it should be opposite. Drones in bay should also have the damage bars visible.
These fixes would go a long way.
CCP Fitting Tool wrote:Alice asked what the CSM thought about those topics. Trebor thought that the ideas were fine, but questioned why CCP would duplicate effort that the community is already doing. He suggested that CCP concentrate on building the tools to better enable the community to build some of the applications. Alice said that CCP wanted to focus on the mainstream tools that the players use. She did acknowledge that it was CCP playing catch up, but she said it was important for CCP to provide the major tools that people need.
Trebor, many players are simply not aware of third party tools, or interested in installing them in order to play a game, and even less if terrible websites and crude interfaces. CCP providing a decent fitting tool would be a massive improvement for these people, and as a result we would have to suffer from less terrible fits and stupid forum questions.
Furthermore, I'd very much prefer a web-based, cross-platform fitting tool that is always up to date and comes with a direct link to ingame fittings.
Pyfa and EFT are really nice applications, but their mere existence should not be an obstacle for CCP to develop the game and the services they provide- and ship fitting is a core mechanic of the game, not something to be left forever in the hands of 3rd party developers.
EVE UI wrote:Also shown were a series of monochromatic revamped UI icons (some already seen in the new factional warfare and war declaration UIs), which are intentionally very different from in-game items, which are much more detailed and colored. ... Sisyphus explained that for summer they will be prototyping a new radial menu system to replace the existing in-space version using mouse gestures, and eventually the right-click menus. This will start with the in-space version of the menus, in an attempt to move the interaction in EVE to a GÇÿleft-clickGÇÖ like most other games/programs/web-pages.
New icons, finally, especially the Neocom icons are very dated.
Again, finally! Nested dropdown menus kill every UI. Finding the correct opening from an unordered list, then navigating a cursor through a geometric maze of tiny little corridors just to execute one single command or access another menu is simply the worst possible solution in every use case.
Player Experience wrote:Sharq then said they want to add animations for docking and undocking, for example the ship turning toward the corridor when undocking before their screen fades to black, setting the mood better. Elise agreed that as long as it doesn't take any longer than the existing undock process, that would be nice. Sharq also mentioned that the Art team were excited about adding runway lights and other things when docking.
ZOMG <3 yes yes please! Simple settings options for station gamers: "Show/hide docking sequences" might be appropriate.
Economy wrote:stargate jumps are up 20%.
EVE is doing extremely well <3 Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
285
|
Posted - 2013.01.17 11:58:00 -
[86] - Quote
Julia Fistage wrote:POSes affect almost everyone in game either directly or indirectly (t2 materials anyone?). The UIs are buggy, industry at POSes is a ballache, they are practically compulsory in w-space. Please don't overlook them!
And also they "blablabla" complaining about Industry in null/low/WH space!!!! Big What the F here! Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |

Ravcharas
GREY COUNCIL Nulli Secunda
198
|
Posted - 2013.01.17 12:12:00 -
[87] - Quote
Jack Haydn wrote:Quote:Seagull: Enablers are the people who make the logistics for these large-scale things actually work. They are people who run mad spreadsheets to organize production lines for war efforts, they are people who manage roles and membership of big corporations and alliances, they build tools to do different tasks. And we kind of have a history of treating these people likeGǪ****. We put these people through a lot of painful, unnecessary work. Quote:Unifex stated that what CCP did was spend effort and prototype what would make a good POS system. It would, however, only affect the group of people who manage POSes. Focusing that amount of time and effort on some small singular aspect of the game and delivering only that Gǣis what will kill the businessGǥ. Do you guys even grasp what you are talking about? On a more constructive note: I have dealt with POS in the past. I don't do much POS work anymore now. Did it ever cross your mind that the small group of people doing POS stuff these days might grow vastly, if POS are actually not a reason to hurt yourself anymore? (This is obviously directed at CCP, not the CSM) I'm not sure I would agree that POSes represent a "small and singular aspect of the game." Either way CCP recently redid FW; which only a minority of the players engaged in. Bounty system, anyone? Where is this line drawn?
If POSes was painless to set up and use, represented better opportunities than did stations, and were scaled to also function as an individual pilot asset - I would expect more people to use them more often. |

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
285
|
Posted - 2013.01.17 12:30:00 -
[88] - Quote
Talin wrote:Greetings to CCP and CSM,
I want to congratulate you one what seems to be a very successful gathering. You both seem to have hashed something to be relished. The new direction sounds promising and the new Custodian's of the EVE Universe seem to have a good grasp on what they want and perhaps what we want.
However in the course document I became extremely discourage. Perhaps I didn't read enough or didn't comprehend everything that was said, but from the nature of the minutes it seems that the idea of Modular POS's has been side lined if not completely scraped by the development team.
The idea's given to us several months ago were a beautiful reminder to me of the awe and potential of EVE. The honest truth is I've always wanted to have a little section of EVE that was distinctly my own. Something the current system of POS's does not provide to someone who by accountability terms for EVE would be considered a "Lurker". While I know it's possible open a Starbase in the current system. The thing purposed to the CSM's and the inadvertently the rest of the player base was exactly what I've always wanted. I've always wanted a home floating around the Planet of my choosing, so I could claim a little section of High sec for myself. I even have a little planetary Orbit I've picked out already.
Under the plans described to CSM back before the beginning of the new year I was excited and began actively playing again. Now the ball has been yanked out again, and a potentially great feature was taken away with no argument or consideration for what could become a very viable aspect of EVE if it was nurtured. Rather it was casually swept under the rug because it would be to constraining to impalement. Because it would effect to few players. Well if you had chosen to look into expanding the versatility and desire would undoubtedly increase. I know I would be making a new home in space.
The new Dev blogs even more outrageously continued to list POS's as part of the changes potential changes. While I know it was stated that it might not reflect the final list. They then cold handedly rip any continued idea of the aforementioned Modular POS's out because they don't THINK it will effect enough of us.
Well, it would have affected me if you had chosen to do it. I would have been ready to dumb hundreds of millions of ISK or probably hundreds of dollars in Real cash to make my little space home in EVE a reality.
For the futures sake CCP, and CSM's I hope you reconsider this course of action.
Thank you for listening, It's time I go back to lurking.
-Tal
We all fell the same... The Starbase in the scy-fi space is so important as the spaceships itself. (Star trek - Deep space 9) ...
What happens is that when CCP tried Incarna... they got beten up by the comunity becouse EVE is not about just walking in stations... It is about the Ships, the lore and all.... And now they learned the lesson... but not completely ... THEY GOT TO BE BETEN UP AGAIN TO UNDERSTANT THE "And ALL" part of it...
We can see that John Lander changed the direction of How CCP does the Development, we can see it in this image that he posted in the dev blog that he plans to embrace the full meaning of EVE... But it looks like they are walking in the oposite direction that he is pointing.
It is clear that all problems of EVE today are Related to the POS issue...
Empty Nullsec? >> Lack of industry >> POS Empty WH? >> Pain on logistics >> POS NO objectives and things to build and defend? >> Sand castle POS... I-Hub Issues? >> POS Item management? >> POS MArket? >> dock and do it on POS Lack of hope and objectives? >> It would be solved by wanting a home... >> POS...
I really hope that CCP notices this before we have annother issue like incarna. I lost manny friends that time.. and few of them came back... I don't want to lose the other part of them... so there would be no real reason to play EVE...
Come ON CCP! you don't NEED to do it Tomorrow. You just need to Try and keep doing!!!! 2 yeas to finish? 4 years to finish? 10 years to finish!? it doesn't matter, we stay with you as long as you have the vision!!!! Slowly release It... First change the tower design... then the weapons design... then add a couple of modules... then ADD a nice UI to manage things placement ... It will end up being possible... just go step by step... Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |

Alexander Renoir
State War Academy Caldari State
40
|
Posted - 2013.01.17 12:37:00 -
[89] - Quote
CCP@ CSM meeting minutes wrote: The general feeling from CCP is that if bounties are not causing people to leave the game then they arenGÇÖt likely to put resources on to a problem that doesnGÇÖt exist.
Listen CCP. Two Accounts canceled! Two from me. I know many others that also canceled during your daft new bounty system!
CCP@ CSM meeting minutes wrote: The goal would be to ensure they understand that having a bounty doesnGÇÖt make them attackable in highsec, which Solomon confirmed was a point of confusion on the forums even for experienced players.
The problem is not the confusing thing that some one assume that you are attackable in highsec. This is daft ****. Every one knows that you are not attackable in highsec because of the bounty. AND THIS IS NOT THE PROBLEM!!! The problem is the bounty what you get if you type something into an help channel, or for declining a convo etc.
CCP@ CSM meeting minutes wrote: Ripley chimed in that she had asked for a report on this from Customer Support and so far the number of people that have petitioned that the bounty system is harassment has been 40.
Daft lie. I allone know nearly 40 people who hates this system. In the german help channel only! |

James Amril-Kesh
4S Corporation RAZOR Alliance
3362
|
Posted - 2013.01.17 12:44:00 -
[90] - Quote
Alexander Renoir wrote:The problem is not the confusing thing that some one assume that you are attackable in highsec. This is daft ****. Every one knows that you are not attackable in highsec because of the bounty. AND THIS IS NOT THE PROBLEM!!! The problem is the bounty what you get if you type something into an help channel, or for declining a convo etc. This doesn't even happen anymore. The only reason it was happening was because the system was new and people wanted to play around with it. So get over yourself. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |
|

ChromeStriker
The Riot Formation Unclaimed.
449
|
Posted - 2013.01.17 13:23:00 -
[91] - Quote
Half way through the minuets:
POS's!!!!!!!!!!!!!!!!1 Your wrong if you think changing POS's will only effect a small group. POS owners are a small group because of the POS's themselves, change the POS and more people will use them! ATM a POS is restrictive, irritating, and a hassle. Give people a modular POS that they can fit it to their own needs and more people will use them.
I loved the idea of making my own secret hideaway, maybe with a few guns, a small shield and a maintenance style hanger. Cheep and simple that i could work on and improve.
If an alliance wants a huge POS that mines a moon, has a JB, can hold a few titans, and has some mega deathray, so be it. Thats what it feels like now. But make something for the little guy, the small corp or the individual, and you will have a huge asset to the game.
- Nulla Curas |

Alexander Renoir
State War Academy Caldari State
40
|
Posted - 2013.01.17 13:28:00 -
[92] - Quote
James Amril-Kesh wrote:Alexander Renoir wrote:The problem is not the confusing thing that some one assume that you are attackable in highsec. This is daft ****. Every one knows that you are not attackable in highsec because of the bounty. AND THIS IS NOT THE PROBLEM!!! The problem is the bounty what you get if you type something into an help channel, or for declining a convo etc. This doesn't even happen anymore. The only reason it was happening was because the system was new and people wanted to play around with it. So get over yourself.
WHAT?!?!??? This happens every day SINCE release without a break! |

Tiberious Thessalonia
True Slave Foundations Shaktipat Revelators
1189
|
Posted - 2013.01.17 13:34:00 -
[93] - Quote
Alexander Renoir wrote:James Amril-Kesh wrote:Alexander Renoir wrote:The problem is not the confusing thing that some one assume that you are attackable in highsec. This is daft ****. Every one knows that you are not attackable in highsec because of the bounty. AND THIS IS NOT THE PROBLEM!!! The problem is the bounty what you get if you type something into an help channel, or for declining a convo etc. This doesn't even happen anymore. The only reason it was happening was because the system was new and people wanted to play around with it. So get over yourself. WHAT?!?!??? This happens every day SINCE release without a break!
Calm down. Bounties aren't that big a deal. My tiny little low-sec RP pirate alliance is the third biggest bountied alliance in the game. We don't have people beating down our doors looking to collect. |

Roime
Shiva Furnace
1664
|
Posted - 2013.01.17 13:35:00 -
[94] - Quote
Alexander Renoir wrote:James Amril-Kesh wrote:Alexander Renoir wrote:The problem is not the confusing thing that some one assume that you are attackable in highsec. This is daft ****. Every one knows that you are not attackable in highsec because of the bounty. AND THIS IS NOT THE PROBLEM!!! The problem is the bounty what you get if you type something into an help channel, or for declining a convo etc. This doesn't even happen anymore. The only reason it was happening was because the system was new and people wanted to play around with it. So get over yourself. WHAT?!?!??? This happens every day SINCE release without a break!
What is the problem exactly?
Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Alexander Renoir
State War Academy Caldari State
40
|
Posted - 2013.01.17 13:46:00 -
[95] - Quote
Roime wrote:Alexander Renoir wrote:James Amril-Kesh wrote:Alexander Renoir wrote:The problem is not the confusing thing that some one assume that you are attackable in highsec. This is daft ****. Every one knows that you are not attackable in highsec because of the bounty. AND THIS IS NOT THE PROBLEM!!! The problem is the bounty what you get if you type something into an help channel, or for declining a convo etc. This doesn't even happen anymore. The only reason it was happening was because the system was new and people wanted to play around with it. So get over yourself. WHAT?!?!??? This happens every day SINCE release without a break! What is the problem exactly?
I do not wish to have a bounty because for a question in a help channel, for declining a convo, or for declining to go into a player corp etc. The current bounty system is just a griefing tool. NOTHING MORE! I have NEVER done something illegal! I just play AND PAY (!!!!) the game for nearly 5 years! ANd now I got an a$$kick from CCP's like Soundwave and Punkturis who thinks that it would be cool to grief old players with a bounty, but exlude the WHOLE CCP-staff from bounties. Try to spend a bounty on Soundwave or other GM's; DEV's or Volunteers! Loyality Awards for old players? LOL! I have a bounty on my head for nothing. Thats fair CCP? Why should I pay EVERY MONTH in real money to play a game where I got hate from the developers? I do not calm down. After 5 years continued subscription with a lot of money You can not expect that I do this! I just close all my accounts! |

Akrasjel Lanate
Naquatech Conglomerate
1011
|
Posted - 2013.01.17 13:59:00 -
[96] - Quote
Also if you want people to use more POSes, you could also could standing requriments to set up one in high sec 
But anyway good that the minutes were shorter compared to the last year ones. Good to hear something about the loyalty program.
And off course Live Events 
PS. Oh and no ponies if you do so ill unsub my all 450k accounts    |

Roime
Shiva Furnace
1665
|
Posted - 2013.01.17 14:10:00 -
[97] - Quote
Alexander Renoir wrote: I do not wish to have a bounty because for a question in a help channel, for declining a convo, or for declining to go into a player corp etc.
But could you please explain what is the problem with having a bounty? As you understand, you can also place a bounty on anyone if you see it appropriate.
Quote:The current bounty system is just a griefing tool. NOTHING MORE! I have NEVER done something illegal! I just play AND PAY (!!!!) the game for nearly 5 years! ANd now I got an a$$kick from CCP's like Soundwave and Punkturis who thinks that it would be cool to grief old players with a bounty, but exlude the WHOLE CCP-staff from bounties. Try to spend a bounty on Soundwave or other GM's; DEV's or Volunteers! Loyality Awards for old players? LOL! I have a bounty on my head for nothing. Thats fair CCP? Why should I pay EVERY MONTH in real money to play a game where I got hate from the developers? I do not calm down. After 5 years continued subscription with a lot of money You can not expect that I do this! I just close all my accounts!
Why does the bounty grief you? AFAIK it does not hinder your gameplay in any way. Please explain why this is a problem. Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Reiisha
Evolution The Retirement Club
204
|
Posted - 2013.01.17 14:30:00 -
[98] - Quote
I'll agree with the majority of posters here: A POS revamp into the suggested modular system from a fe wmonths back would interest a lot of new people in the entire thing to begin with (including me). POSses do matter for this reason and sidelining the modular POS design would be a very bad move - As someone else also pointed out, POS are at the root of almost everything in EVE. |

Alexander Renoir
State War Academy Caldari State
40
|
Posted - 2013.01.17 14:33:00 -
[99] - Quote
Roime wrote:Alexander Renoir wrote: I do not wish to have a bounty because for a question in a help channel, for declining a convo, or for declining to go into a player corp etc.
But could you please explain what is the problem with having a bounty? As you understand, you can also place a bounty on anyone if you see it appropriate. Quote:The current bounty system is just a griefing tool. NOTHING MORE! I have NEVER done something illegal! I just play AND PAY (!!!!) the game for nearly 5 years! ANd now I got an a$$kick from CCP's like Soundwave and Punkturis who thinks that it would be cool to grief old players with a bounty, but exlude the WHOLE CCP-staff from bounties. Try to spend a bounty on Soundwave or other GM's; DEV's or Volunteers! Loyality Awards for old players? LOL! I have a bounty on my head for nothing. Thats fair CCP? Why should I pay EVERY MONTH in real money to play a game where I got hate from the developers? I do not calm down. After 5 years continued subscription with a lot of money You can not expect that I do this! I just close all my accounts! Why does the bounty grief you? AFAIK it does not hinder your gameplay in any way. Please explain why this is a problem. I explained it with: "It is a griefing tool." I got bounties from pilots I never meet nor I had done a harm to them.
And your argument "It does not effect my gamestyle" is not correct. It effects my game style. I am proud of my reputation and do not wish to have a bounty sign for NOTHING!
Example: For me the WANTED sign is the same as some one would say "fugg you" "dumb a$$hole" or would otherwise harass me! I am not a criminal; I never want to be handled like a criminal without a reason! I demand the border for not beeing able to spend bounties on chars with positive security rating. |

Othran
Route One
407
|
Posted - 2013.01.17 14:42:00 -
[100] - Quote
UAXDeath was right about the way sov timing works now - it does completely preclude small corps/alliances being able to take small areas of sov because of timezone membership issues.
While the changes in sov timers made sense in terms of sanity (thinking alarm clock ops here) it has made sov null pretty much like groundhog day now.
I hadn't thought of it in those terms before I read the minutes* so thanks for that UAXDeath
*some of them, I skipped over the navel-watching dribbling bits about electing the CSM |
|

Roime
Shiva Furnace
1666
|
Posted - 2013.01.17 14:52:00 -
[101] - Quote
Alexander Renoir wrote: I explained it with: "It is a griefing tool." I got bounties from pilots I never meet nor I had done a harm to them.
And your argument "It does not effect my gamestyle" is not correct. It effects my game style. I am proud of my reputation and do not wish to have a bounty sign for NOTHING!
Example: For me the WANTED sign is the same as some one would say "fugg you" "dumb a$$hole" or would otherwise harass me! I am not a criminal; I never want to be handled like a criminal without a reason! I demand the border for not beeing able to spend bounties on chars with positive security rating. EXACT as it was before Retribution!
Ask yourself why CCP has exluded themself of getting bounties! They know that CCP Soundwave will be the most wanted. They saw it on the testserver! If he deserves the bounty is not the question now. But he would be the most wanted.
"It's a griefing tool" does not explain anything. I think you have obviously done harm to someone, and they put a bounty on you for their own reasons.
You are not being handled like a criminal, the bounty just means that someone out there does not like you, and is willing to pay some ISK to get your spaceship exploded. It is not in any way related to security status. Furthermore, low security status does not automatically make someone "bad"- if someone attacks me in lowsec, his security status is lowered. Even though I wanted him to attack me.
Would you place a bounty on Soundwave? Is that what you want to do? Do you want revenge?
Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
1518
|
Posted - 2013.01.17 14:57:00 -
[102] - Quote
Wish you guys would come up with a better format for this.
Maybe address the specific talking points, and leave out the chit chat and stuff that gets published to a blog. Try and get it down to short story length as apposed to novelette. |

None ofthe Above
428
|
Posted - 2013.01.17 15:22:00 -
[103] - Quote
Pak Narhoo wrote:Bah, I want the old CCP back. The one that wasn't afraid of anything, who not only dreamt but also boldly did. And now it's hiding behind phrases like, POS revamp is too big or it only affects small groups.
It's sad to see that the previous CSM minutes where just ink on paper.
POS management is a disaster and corp management pure hell. Yet CCP is too afraid to fix it, even in small steps.
In short, I'm very disappointed. Maybe time to vote with my wallet after 5 years.
What I see taking hold at CCP is something in business circles is called "Analysis Paralysis".
A bunch of really smart people sitting around convincing each other why they can't accomplish anything big because they can tear holes in each others ideas all day long. Not to mention fear of another Incarna.
Killed off walking in stations, okay. Next big idea is ring mining, put that off for POS revamp. POS redesign doesn't effect enough people due to the design of POSes (yes that is intended to point out the circular logic). Do they go back to Ring Mining? No. I am sure that's been thoroughly debunked internally at this point.
We have a big blank. A vision to have a vision.
I have seen this in companies before and I can tell you it doesn't end well, unless they can snap out of it.
CCP, get behind an idea and have faith in yourselves that you can work out the details. You guys are clearly smart people just getting in your own way right now.
EVE is a sandbox; The only "end-game" content in EVE is the crap that makes you rage-quit.
|

Alexander Renoir
State War Academy Caldari State
40
|
Posted - 2013.01.17 15:26:00 -
[104] - Quote
Roime wrote:Alexander Renoir wrote: I explained it with: "It is a griefing tool." I got bounties from pilots I never meet nor I had done a harm to them.
And your argument "It does not effect my gamestyle" is not correct. It effects my game style. I am proud of my reputation and do not wish to have a bounty sign for NOTHING!
Example: For me the WANTED sign is the same as some one would say "fugg you" "dumb a$$hole" or would otherwise harass me! I am not a criminal; I never want to be handled like a criminal without a reason! I demand the border for not beeing able to spend bounties on chars with positive security rating. EXACT as it was before Retribution!
Ask yourself why CCP has exluded themself of getting bounties! They know that CCP Soundwave will be the most wanted. They saw it on the testserver! If he deserves the bounty is not the question now. But he would be the most wanted.
"It's a griefing tool" does not explain anything. I think you have obviously done harm to someone, and they put a bounty on you for their own reasons. You are not being handled like a criminal, the bounty just means that someone out there does not like you, and is willing to pay some ISK to get your spaceship exploded. It is not in any way related to security status. Furthermore, low security status does not automatically make someone "bad"- if someone attacks me in lowsec, his security status is lowered. Even though I wanted him to attack me. Would you place a bounty on Soundwave? Is that what you want to do? Do you want revenge?
This Char "Alexander" is barely known in EVE. But look.. I have a bounty. Do you want to know why? 5 Mill for complaining about the bounty mechanic in the forum and another 5 Million.. well I do not know why! This Char does not play in game nor do someone a harm! This is absolute impossible. But this char has a bounty!
I am a good guy who helped many years in the official german hilfe channel. But now you get bounties for writing there. You have no bounty at present? NOW YOU HAVE! Good guys do not want to get marked as bad guy! It is just a psychological issue for me. But it is enough to cancel my accounts after nearly 5 years continued sub and leave EVE for ever.
IT IS JUST BECAUSE OF THE BOUNTY SYSTEM CCP! READ THIS! At least one customer lost to the crappy bounty system! How many do you need before you overthink this daft system again? |

Jesspa
BlackWing Cartel
28
|
Posted - 2013.01.17 16:05:00 -
[105] - Quote
Was trying to read all of the comments in this thread before posting, but every time I finish a page, a new one has appeared!
Enjoyed reading those minutes (ALL 113 PAGES). Whatever anyone's opinion of the outcomes is, I think we should all thank the members of the CSM for taking the time to attend and then put together such detailed minutes.
I felt, after reading the 'Next Decade' section that an opportunity was missed. It seems to me that Unifex was almost imploring the CSM for ideas for a theme and features to be included in the summer expansion, and yet they never really took the opportunity to offer any.
I don't care a whole lot about many of the specific things discussed - I'm sure that goes for many people - but I can't help feeling that the CSM always gets too bogged down in the micro-management of the game and its features and isn't great at taking a step back and getting involved in the discussion about the bigger, strategic picture, despite Unifex's attempts to illicit that discussion.
On a more positive notes, I like the strategy CCP are adopting in terms of themed expansions, with something for everyone. I like the idea of better, prettier transitions when docking and undocking (subject to no increase in wait times). The discussion about live events was very exciting.
On the topic of changes to the CSM voting mechanism, a lot of good points were raised, but I don't feel any good conclusions were reached. I'd like to see somebody like me (maybe even me!) be able to have a shot at running for CSM and then representing the views of players like me, which doesn't happen at the moment. But this doesn't seem like a realistic prospect, even under any of the proposed new systems. |

Jesspa
BlackWing Cartel
28
|
Posted - 2013.01.17 16:07:00 -
[106] - Quote
Alexander Renoir wrote:I am a good guy who helped many years in the official german hilfe channel. But now you get bounties for writing there. You have no bounty at present? NOW YOU HAVE! Good guys do not want to get marked as bad guy! It is just a psychological issue for me. But it is enough to cancel my accounts after nearly 5 years continued sub and leave EVE for ever.
IT IS JUST BECAUSE OF THE BOUNTY SYSTEM CCP! READ THIS! At least one customer lost to the crappy bounty system! How many do you need before you overthink this daft system again? Dude... I have some sympathy for your complaint, but seriously, you quit the game because of it? That's a bit over the top. And since when did rage-quit ever get anyone anywhere? |

Bobby Kavanagh
Hedion University Amarr Empire
0
|
Posted - 2013.01.17 16:26:00 -
[107] - Quote
Quote:Back up. We COULD get ponies? |

Mortimer Civeri
Aliastra Gallente Federation
369
|
Posted - 2013.01.17 16:34:00 -
[108] - Quote
Do we need to blow up another statue in Jita, to get heard on the POS issue? "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
1519
|
Posted - 2013.01.17 16:39:00 -
[109] - Quote
None ofthe Above wrote:Pak[quote=None ofthe Above wrote:[quote=Pak Narhoo]Bah, I want the old CCP back. The one that wasn't afraid of anything, who not only dreamt but also boldly did. And now it's hiding behind phrases like, POS revamp is too big or it only affects small groups.
It's sad to see that the previous CSM minutes where just ink on paper.
POS management is a disaster and corp management pure hell. Yet CCP is too afraid to fix it, even in small steps.
In short, I'm very disappointed. Maybe time to vote with my wallet after 5 years. What I see taking hold at CCP is something in business circles is called "Analysis Paralysis". A bunch of really smart people sitting around convincing each other why they can't accomplish anything big because they can tear holes in each others ideas all day long. Not to mention fear of another Incarna. Killed off walking in stations, okay. Next big idea is ring mining, put that off for POS revamp. POS redesign doesn't effect enough people due to the design of POSes (yes that is intended to point out the circular logic). Do they go back to Ring Mining? No. I am sure that's been thoroughly debunked internally at this point. We have a big blank. A vision to have a vision. I have seen this in companies before and I can tell you it doesn't end well, unless they can snap out of it. CCP, get behind an idea and have faith in yourselves that you can work out the details. You guys are clearly smart people just getting in your own way right now. Interesting, I came away with the exact same impression.
And I'll say what I've said a lot of times before. They are really great at thinking up awesome ideas, prototyping them, showing them off, getting us excited, and then doing nothing. It's a running theme for CCP, and it's not just the "new" guys; the old guard was just as guilty as the new.
What really baffled me, The entire idea of the PoS revamp was to make them ALL INCLUSIVE. I could have swore the point was that EVERYONE would be able to use them, and that they wanted to get away from it being something that only some people would use.
But, they won't do it because it's not used by everyone? I'm really confused.
2012 was NICE, inferno and retribution were GOOD. However, they didn't bring a load of new players to the game. New players aren't waiting for old systems and mechanics to get improved, they're waiting for CONTENT that they'd like to do.
More of the same is not going to grow EVE, and that's pretty much the impression I got from the minutes. We're going to scrap the larger more complex stuff and keep focusing on messing with what's here.
I feel like they're falling into the same development trap that other developers have, which is why none of those games are growing.
And in the back of my head, the thing that's bothering me most. The chinese server reopened, and only 100k are playing. I can't help but feel, especially after reading the minutes, that CCP sees a nation of billions, and there game only attracting 100k.
And they want to know what they can do to get more of "those" players into EVE.
It read way to much like a lot of focus on dollars, and not enough sense.
One last thing/s. The idea that new gameplay should be a new game is complete bullshit CCP. I do not want to play "another" game to get new eperience in the "eve universes". I want to play EVE and get those experiences. Dust is not EVE, I don't care what the connection, it's an entirely other game that people will eitehr play or they will not, but it's not something people are going to play because it's a part of the "eve universe".
They'll play it because it's a good game, and they won't if it's bad, no amount "this is EVE" is going to change that. I came away thinking that they think it will. They made it clear a year ago that Dust was consuming a lot of CCP resouces; those are also EVE resources. The idea that they don't want to devote resources to non FiS is rediculous when you've got one game in beta and another in perpectual pre development.
Dust and WoD are no less taking from EVE than if you spent time wroking on expanding things like WiS. More FiS is never going to grow EVE, and neither will making new games that I have to play in order to ge tthe experience from EVE that CCP has always held firm in the past would be a part of EVE as it's future.
Maybe it's my unique perspective on life, as I go to bed every night knowing I may not have a tomorrow, and I wake every day with the same though.
Positive thought leads to positive action, and that generally has positive outcomes. If you think it's to hard, it will be to hard. The minute made me feel that CCP doesn't really understand this, and that they've fallen into the "it's to hard, so it's not worth the effort" mentality.
EVE did not get where it is today by shucking difficulty. I feel some at CCP need to be reminded of this. |

betoli
Morior Invictus. Ethereal Dawn
66
|
Posted - 2013.01.17 16:49:00 -
[110] - Quote
None ofthe Above wrote:Pak Narhoo wrote:Bah, I want the old CCP back. The one that wasn't afraid of anything, who not only dreamt but also boldly did. And now it's hiding behind phrases like, POS revamp is too big or it only affects small groups.
It's sad to see that the previous CSM minutes where just ink on paper.
POS management is a disaster and corp management pure hell. Yet CCP is too afraid to fix it, even in small steps.
In short, I'm very disappointed. Maybe time to vote with my wallet after 5 years. What I see taking hold at CCP is something in business circles is called "Analysis Paralysis". A bunch of really smart people sitting around convincing each other why they can't accomplish anything big because they can tear holes in each others ideas all day long. Not to mention fear of another Incarna. Killed off walking in stations, okay. Next big idea is ring mining, put that off for POS revamp. POS redesign doesn't effect enough people due to the design of POSes (yes that is intended to point out the circular logic). Do they go back to Ring Mining? No. I am sure that's been thoroughly debunked internally at this point. We have a big blank. A vision to have a vision. I have seen this in companies before and I can tell you it doesn't end well, unless they can snap out of it. CCP, get behind an idea and have faith in yourselves that you can work out the details. You guys are clearly smart people just getting in your own way right now.
Lol yes. good post :-)
|
|

Alexander Renoir
State War Academy Caldari State
41
|
Posted - 2013.01.17 16:53:00 -
[111] - Quote
Jesspa wrote:Alexander Renoir wrote:I am a good guy who helped many years in the official german hilfe channel. But now you get bounties for writing there. You have no bounty at present? NOW YOU HAVE! Good guys do not want to get marked as bad guy! It is just a psychological issue for me. But it is enough to cancel my accounts after nearly 5 years continued sub and leave EVE for ever.
IT IS JUST BECAUSE OF THE BOUNTY SYSTEM CCP! READ THIS! At least one customer lost to the crappy bounty system! How many do you need before you overthink this daft system again? Dude... I have some sympathy for your complaint, but seriously, you quit the game because of it? That's a bit over the top. And since when did rage-quit ever get anyone anywhere?
Unfortunately there are a lot of other changes I can not agree with CCP. NPC AI which kills drones so fast that you are barely able to kill the frigs first. Do a BUZZ KILL now.  The daft new sounds. Really "Skilltraining Completed BOING!!!" Who needs that ****? Missile nerf and no missile bombardement in DUST available. CCP really hates Caldari.  Most of the changes are things I can live with .. some day. But to top the crap in Retribution they implemented a bounty system which is now per fact just a griefing tool. I am a good guy and do not want to be marked as bad! If I steal from someone I demand a bounty! If I am rude to some one also! But not for a single answer to a question from a neewbie in a help channel! That is just dumb! And as it is.. you can read in the minutes that there are just a few persons who had petitioned the bounty system.. they sai 40. That is a clear lie! If this would be true I would nearly know all of them? Strange! My petition was answered via mass response from one GM. There are more than just 40 persons in EVE who find the bounty system bad.
If a WANTED sign from CCP (I blame CCP for this Bounty System!) is CCP's "special thank" for more than 4 years continued subscription AND WORK in their own official HILFE channel, I have to leave EVE and CCP. That is my only chance that CCP really sees that I hate their bounty system.. As you can read in the Minues:
CCP@ CSM meeting minutes wrote: The general feeling from CCP is that if bounties are not causing people to leave the game then they arenGÇÖt likely to put resources on to a problem that doesnGÇÖt exist.
Listen CCP. Two Accounts canceled! Two from me. I know many others that also canceled during your daft new bounty system! Perhaps it is a rage quit.. But I want to see it as a last chance to tell CCP how I think about their bad work!  |

Natsett Amuinn
GoonWaffe Goonswarm Federation
1521
|
Posted - 2013.01.17 17:07:00 -
[112] - Quote
Alexander Renoir wrote:Listen CCP. Two Accounts canceled! Two from me. I know many others that also canceled during your daft new bounty system! Perhaps it is a rage quit.. But I want to see it as a last chance to tell CCP how I think about their bad work!  Grow up.
Retribution was releaesed over a month ago. If there was problem with people quitting over the bounty system they'd know by now.
Here's a hint, people aren't. Except you and a couple others. So you're SoL guy. |

Alexander Renoir
State War Academy Caldari State
41
|
Posted - 2013.01.17 17:15:00 -
[113] - Quote
Natsett Amuinn wrote:Alexander Renoir wrote:Listen CCP. Two Accounts canceled! Two from me. I know many others that also canceled during your daft new bounty system! Perhaps it is a rage quit.. But I want to see it as a last chance to tell CCP how I think about their bad work!  Grow up. Retribution was releaesed over a month ago. If there was problem with people quitting over the bounty system they'd know by now. Here's a hint, people aren't. Except you and a couple others. So you're SoL guy. Yeah! You know all facts and numbers? Just because it is not interesting for YOU and you do not talk to other peoples about that issue and therefore you do not know the problem, does not mean that there is no problem! I have talked to others.. there are a lot of other players. I am not allone.  |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
578
|
Posted - 2013.01.17 17:21:00 -
[114] - Quote
Alexander Renoir wrote:Yeah! You know all facts and numbers? Just because it is not interesting for YOU and you do not talk to other peoples about that issue and therefore you do not know the problem, does not mean that there is no problem! I have talked to others.. there are a lot of other players. I am not allone. 
But you did admit that this was a personal psychological issue as your brain can't differentiate between "bad" and "wanted"... Maybe people just find you really sexually attractive and want the world to know, so they showering with isk. 
Why i play EVE:-á20% for gameplay experience, 30% for the social aspect and 50% because of CCPGÇÖs empty promises.-á |

Natsett Amuinn
GoonWaffe Goonswarm Federation
1524
|
Posted - 2013.01.17 17:51:00 -
[115] - Quote
Alexander Renoir wrote:Natsett Amuinn wrote:Alexander Renoir wrote:Listen CCP. Two Accounts canceled! Two from me. I know many others that also canceled during your daft new bounty system! Perhaps it is a rage quit.. But I want to see it as a last chance to tell CCP how I think about their bad work!  Grow up. Retribution was releaesed over a month ago. If there was problem with people quitting over the bounty system they'd know by now. Here's a hint, people aren't. Except you and a couple others. So you're SoL guy. Yeah! You know all facts and numbers? Just because it is not interesting for YOU and you do not talk to other peoples about that issue and therefore you do not know the problem, does not mean that there is no problem! I have talked to others.. there are a lot of other players. I am not allone.  You have no idea how many people I talk, or the amount of time I spend preaching the gospel of EVE, but I guarantee you I'm spending more time getting others to play this game than you can possibly imagine. I spend far more time trying to convince people to play this game than I probably should.
People are not quitting left and right ove rthe bounty system and I know this because they would have said in the minutes that they had plans to rectify a problem.
YOU didn't understand that CCP was telling YOU that there is NO PROBLEM. You're so hurt over a stupid tag in the game that even when you're told no problem exists you can't hear it.
More than a month after it's introduction they know what it's impact was, and it wasn't enough to warrant changes. You're two accounts is trivial. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
448
|
Posted - 2013.01.17 18:20:00 -
[116] - Quote
Jesspa wrote:Was trying to read all of the comments in this thread before posting, but every time I finish a page, a new one has appeared!
Enjoyed reading those minutes (ALL 113 PAGES). Whatever anyone's opinion of the outcomes is, I think we should all thank the members of the CSM for taking the time to attend and then put together such detailed minutes.
I felt, after reading the 'Next Decade' section that an opportunity was missed. It seems to me that Unifex was almost imploring the CSM for ideas for a theme and features to be included in the summer expansion, and yet they never really took the opportunity to offer any.
I don't care a whole lot about many of the specific things discussed - I'm sure that goes for many people - but I can't help feeling that the CSM always gets too bogged down in the micro-management of the game and its features and isn't great at taking a step back and getting involved in the discussion about the bigger, strategic picture, despite Unifex's attempts to illicit that discussion.
On a more positive notes, I like the strategy CCP are adopting in terms of themed expansions, with something for everyone. I like the idea of better, prettier transitions when docking and undocking (subject to no increase in wait times). The discussion about live events was very exciting.
On the topic of changes to the CSM voting mechanism, a lot of good points were raised, but I don't feel any good conclusions were reached. I'd like to see somebody like me (maybe even me!) be able to have a shot at running for CSM and then representing the views of players like me, which doesn't happen at the moment. But this doesn't seem like a realistic prospect, even under any of the proposed new systems.
You do realize that a 5 mill bounty has absolutely NO effect on your likelyhood of getting killed in high sec right? =/
|

Alexander Renoir
State War Academy Caldari State
44
|
Posted - 2013.01.17 21:36:00 -
[117] - Quote
Natsett Amuinn wrote: You have no idea how many people I talk, or the amount of time I spend preaching the gospel of EVE, but I guarantee you I'm spending more time getting others to play this game than you can possibly imagine. I spend far more time trying to convince people to play this game than I probably should.
People are not quitting left and right over the bounty system and I know this because they would have said in the minutes that they had plans to rectify a problem.
YOU didn't understand that CCP was telling YOU that there is NO PROBLEM. You're so hurt over a stupid tag in the game that even when you're told no problem exists you can't hear it.
More than a month after it's introduction they know what it's impact was, and it wasn't enough to warrant changes. You're two accounts is trivial.
Thank you making me laugh!  But I think you missed some facts:
FIRST: Patch notes for EVE Online: Retribution 1.0 ->Released on Tuesday, December 4, 2012 SECOND: Last December, the 12th to the 14th 2012, the CSM visited Iceland for a scheduled series of sessions with the EVE Online developers.
CCP barely has enough valid datas to be completely sure that there is no problem. Not enough time for a funded analysis i think. 
So I have to insist on my opinion.. There IS a problem.. I know many people who do not like the new bounty system. 
40 people with petitions concerning the new bounty system within 8 days! OK.. you say there is no problem.. I say you have missed the time frame. |

Niveuss Nye
The Advent of Faith
5
|
Posted - 2013.01.17 21:44:00 -
[118] - Quote
Alexander Renoir wrote:Natsett Amuinn wrote: You have no idea how many people I talk, or the amount of time I spend preaching the gospel of EVE, but I guarantee you I'm spending more time getting others to play this game than you can possibly imagine. I spend far more time trying to convince people to play this game than I probably should.
People are not quitting left and right over the bounty system and I know this because they would have said in the minutes that they had plans to rectify a problem.
YOU didn't understand that CCP was telling YOU that there is NO PROBLEM. You're so hurt over a stupid tag in the game that even when you're told no problem exists you can't hear it.
More than a month after it's introduction they know what it's impact was, and it wasn't enough to warrant changes. You're two accounts is trivial.
Thank you making me laugh!  But I think you missed some facts: FIRST: Patch notes for EVE Online: Retribution 1.0 ->Released on Tuesday, December 4, 2012 SECOND: Last December, the 12th to the 14th 2012, the CSM visited Iceland for a scheduled series of sessions with the EVE Online developers. CCP barely has enough valid datas to be completely sure that there is no problem. Not enough time for a funded analysis i think. 
I think after all these posts, at least a few in CCP may at least have to consider going through the process of having to look at revamping the code for POS/outpost/stations. I know it probably is not glamorous and a pain in the neck. But - if they do this Eve will be a better game for it.
Do not forget CQs for that as well along with ways to add incarna content if you choose to ever revisit.
Does not have to be all at once. It can be incremental while still working on "theme" stuff.
I am also sure future coders will be thankful of not having to deal with decades old code and in the future be able to do even cooler stuff without as much pain. |

Xessej
Darqsyde Exploration Limited Mass - Effect
3
|
Posted - 2013.01.17 23:10:00 -
[119] - Quote
POS and corp management affect a lot more people than the ones who directly manage POS or corps.
My corp lives in wspace and we like it. It fits our playstyle very well. The problem is attrition and recruiting. real life happens and some players left or have less time. But recruiting replacements runs into the hassles of POS and corp management. To let a new player have enough access to do much of anything gives him way too much access. So instead of our corp recruiting some new like minded players who we gradually give more access to our corp will soon pack up and move back to hisec.
CCP needs to fix POS and corp management to make all of wspace better and it will make a lot of null bears happy too. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
1549
|
Posted - 2013.01.17 23:20:00 -
[120] - Quote
Alexander Renoir wrote:Natsett Amuinn wrote: You have no idea how many people I talk, or the amount of time I spend preaching the gospel of EVE, but I guarantee you I'm spending more time getting others to play this game than you can possibly imagine. I spend far more time trying to convince people to play this game than I probably should.
People are not quitting left and right over the bounty system and I know this because they would have said in the minutes that they had plans to rectify a problem.
YOU didn't understand that CCP was telling YOU that there is NO PROBLEM. You're so hurt over a stupid tag in the game that even when you're told no problem exists you can't hear it.
More than a month after it's introduction they know what it's impact was, and it wasn't enough to warrant changes. You're two accounts is trivial.
Thank you for making me laugh!  But I think you missed some facts: FIRST: Patch notes for EVE Online: Retribution 1.0 ->Released on Tuesday, December 4, 2012 SECOND: Last December, the 12th to the 14th 2012, the CSM visited Iceland for a scheduled series of sessions with the EVE Online developers. CCP barely has enough valid datas to be completely sure that there is no problem. Not enough time for a funded analysis i think.  So I have to insist on my opinion.. There IS a problem.. I know many people who do not like the new bounty system.  40 people with petitions concerning the new bounty system within 8 days! OK.. you say there is no problem.. I say you have missed the time frame. One note: I know you are a Goon.. but please dont be so condescending .  Roughly 350k accounts are playing on TQ.
Just like your TWO are trivial, so are those 40 petitions.
Just beause it's a problem for YOU doesn't make it a problem for the game. i understand that we all want to feel like special little snowflakes, and that it's vogue for parents to raise their children thinking that they are, but we're not.
Seriously, you need to come down a peg or two. Maybe take a break or move on if having a wanted sign bothers you that much.
And CCP doesn't need a month to see how many people cancel because of the bounty system. They should be able to find that stuff out on a daily basis.
Contrary to what you seem to think, CCP is not run by a bunch of morons. Self projection doesn't work, guy. |
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
1569
|
Posted - 2013.01.17 23:22:00 -
[121] - Quote
Xessej wrote:POS and corp management affect a lot more people than the ones who directly manage POS or corps.
My corp lives in wspace and we like it. It fits our playstyle very well. The problem is attrition and recruiting. real life happens and some players left or have less time. But recruiting replacements runs into the hassles of POS and corp management. To let a new player have enough access to do much of anything gives him way too much access. So instead of our corp recruiting some new like minded players who we gradually give more access to our corp will soon pack up and move back to hisec.
CCP needs to fix POS and corp management to make all of wspace better and it will make a lot of null bears happy too. It would benefit the game as a whole.
High, low, null, WH. It's not just a WH issue. Even high sec players could use better PoS's and corp management. |

Alexander Renoir
State War Academy Caldari State
44
|
Posted - 2013.01.18 07:41:00 -
[122] - Quote
For me, the best part was:
Soundwave @ CSM7 Meeting Minutes wrote: Soundwave clarified that he doesnGÇÖt mind people being bothered by it, because no EVE player has the right to be shut off from the rest of the world. He sees bounty hunting as something thatGÇÖs impacting players playing EVE as a single player game in a way nothing they tried before, and was glad they were interacting with the community whether negatively or positively. He suspected most people complaining were annoyed because they were not used to being able to be GÇ£pokedGÇ¥ by other players.
Alekseyev Karrde wrote: Alek praised this statement: AMEN SOUNDWAVE!
THAT shows me two things: First is, that it is strange and hypocritical from Soundwave that he GÇ£doesn`t mind people being botheredGÇ¥ with this new bounty system. And on the other hand the whole CCP Team (GM; Dev; CCP and Volunteer etc.) is excluded from the new bounty system at once! DidnGÇÖt he said that no one GÇ£has the right to be shut off from the rest of the worldGÇ¥?
The second thing is, that Alekseyev Karrde does not know this and praises Soundwave as new messiah!
And another thing: [quote= CCP Solomon] The goal would be to ensure they understand that having a bounty doesnGÇÖt make them attackable in highsec, which Solomon confirmed was a point of confusion on the forums even for experienced players. [Solomon]
Solomon.. you are wrong or just want to play down the problem. We all know that a bounty does not make a pilot a legal target. It is the bounty itself that is the problem! As good guy you do not wish to have a bounty. Especially if you have good standings to CONCORD GÇô WHO has control of the bounty system (pool). If you have never done some harm to another player NO ONE should be able to spend a bounty for nothing on his head! |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
543
|
Posted - 2013.01.18 07:52:00 -
[123] - Quote
Alexander Renoir wrote:For me, the best part was: Soundwave @ CSM7 Meeting Minutes wrote: Soundwave clarified that he doesnGÇÖt mind people being bothered by it, because no EVE player has the right to be shut off from the rest of the world. He sees bounty hunting as something thatGÇÖs impacting players playing EVE as a single player game in a way nothing they tried before, and was glad they were interacting with the community whether negatively or positively. He suspected most people complaining were annoyed because they were not used to being able to be GÇ£pokedGÇ¥ by other players.
Alekseyev Karrde wrote: Alek praised this statement: AMEN SOUNDWAVE!
THAT shows me two things: First is, that it is strange and hypocritical from Soundwave that he GÇ£doesn`t mind people being botheredGÇ¥ with this new bounty system. And on the other hand the whole CCP Team (GM; Dev; CCP and Volunteer etc.) is excluded from the new bounty system at once! DidnGÇÖt he said that no one GÇ£has the right to be shut off from the rest of the worldGÇ¥? The second thing is, that Alekseyev Karrde does not know this and praises Soundwave as new messiah!
You are either a very persistent troll, or seriously too frustrated over a non-issue. You also keep posting and yet ignoring people who are responding to you with non-troll responses.
Here, send me 500mil isk, and I will make sure it gets placed on Soundwave's head. I figured out how, but it's a secret. Lestatra: Eve is now fully committed to pvp . |

Gelatine
EverBroke Geeks
1
|
Posted - 2013.01.18 08:00:00 -
[124] - Quote
Natsett Amuinn wrote:Alexander Renoir wrote:Listen CCP. Two Accounts canceled! Two from me. I know many others that also canceled during your daft new bounty system! Perhaps it is a rage quit.. But I want to see it as a last chance to tell CCP how I think about their bad work!  Grow up. Retribution was releaesed over a month ago. If there was problem with people quitting over the bounty system they'd know by now. Here's a hint, people aren't. Except you and a couple others. So you're SoL guy.
The impression I got from the minutes was CCP haven't got a damn clue if anyone is quitting or not. For me at least, above all else this is something CCP should be finding out. I know a lot of people who have quit since retribution (but the bounty system was only a problem for one of them - I'll give you that.) I could quit right now, but CCP wouldn't pay any attention to that until my subscriptions ran out.
I've made three new accounts in the last month, but they're not going to make up for some of the people who have gone from my community; corp chat is dead in every player corp I'm in, and it's been consistently like that since two days after Retribution. Market trading has never been easier - for me a clear sign that less people are playing. Most high sec mining fleets are one player multi boxing, and every small gang roam I've been on has been comprised of a few players multi boxing and myself fighting people who were clearly multi boxing too (I suck at PvP and should have been podded many times, yet I haven't been recently.)
-
While EVE has many problems that need resolving, one problem has persisted and actually gets worse the longer I play: I am paranoid, I don't trust anyone and nobody trusts me. Please CCP, when you start tracking humans (I'm overjoyed to hear you'll be doing this,) allow CEOs to request information about the players within their corp to ease the rampant paranoia within EVE's community - I want to be able to prove I have no ties with any reds and I want CEOs to have a means to ask players to prove how many accounts they have and their corp histories - a human bound api or something.
If that's too much to ask, then limit the number of player corps a human can be in to one, regardless of the number of accounts owned until a better solution can be found. I want to recruit good people for my corp, but I can't trust anyone with things as they are. We have spies in other alliances, they have spies amongst my alliance - this just prevents good fights from happening and wrecks the illusion that we are immortal and fearless, because thirty seconds to hot drop either we or they find out... more often than not, one or the other runs away like pansies. |

Lost True
Paradise project
2044
|
Posted - 2013.01.18 10:28:00 -
[125] - Quote
What about the wis, you stuped bitches... Damn, i'm so tired of all these boring expansions. How boring is this... |

Alexander Renoir
State War Academy Caldari State
44
|
Posted - 2013.01.18 10:37:00 -
[126] - Quote
Gelatine wrote: The impression I got from the minutes was CCP haven't got a damn clue if anyone is quitting or not. [...] I've made three new accounts in the last month, but they're not going to make up for some of the people who have gone from my community; corp chat is dead in every player corp I'm in, and it's been consistently like that since two days after Retribution. Market trading has never been easier - for me a clear sign that less people are playing.
Hello Gelatine,
If you want to let CCP know how you are thinking about Retribution, try their survey via http://retribution.questionpro.com/ Please let them know what you like or dislike or what they should do better. Thanks. 
Additional: YOU are right! From patch day for Retribution (04.12.2012) and the days for CSM 7 meeting (12.12.-14.12.2012); there was barely enough time between these two events to give a valid statistik or funded and reliable statement, if you take the meeting minutes as resource. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
583
|
Posted - 2013.01.18 11:07:00 -
[127] - Quote
Alexander Renoir wrote:For me, the best part was: Soundwave @ CSM7 Meeting Minutes wrote: Soundwave clarified that he doesnGÇÖt mind people being bothered by it, because no EVE player has the right to be shut off from the rest of the world. He sees bounty hunting as something thatGÇÖs impacting players playing EVE as a single player game in a way nothing they tried before, and was glad they were interacting with the community whether negatively or positively. He suspected most people complaining were annoyed because they were not used to being able to be GÇ£pokedGÇ¥ by other players.
Alekseyev Karrde wrote: Alek praised this statement: AMEN SOUNDWAVE!
THAT shows me two things: First is, that it is strange and hypocritical from Soundwave that he GÇ£doesn`t mind people being botheredGÇ¥ with this new bounty system. And on the other hand the whole CCP Team (GM; Dev; CCP and Volunteer etc.) is excluded from the new bounty system at once! DidnGÇÖt he said that no one GÇ£has the right to be shut off from the rest of the worldGÇ¥? The second thing is, that Alekseyev Karrde does not know this and praises Soundwave as new messiah! And another thing: CCP Solomon wrote: The goal would be to ensure they understand that having a bounty doesnGÇÖt make them attackable in highsec, which Solomon confirmed was a point of confusion on the forums even for experienced players.
Solomon.. you are wrong or just want to play down the problem. We all know that a bounty does not make a pilot a legal target. It is the bounty itself that is the problem! As good guy you do not wish to have a bounty. Especially if you have good standings to CONCORD GÇô WHO has control of the bounty system (pool). If you have never done some harm to another player NO ONE should be able to spend a bounty for nothing on his head!
The bounty system is fine. It has nothing to do with if you are a "good guy" or a "bad guy" it just mean someone wants you dead. Why do you fail to understand that?
How does the bounty system affect your gaming experience?
Why i play EVE:-á20% for gameplay experience, 30% for the social aspect and 50% because of CCPGÇÖs empty promises.-á |

Wes Magyar
Ex Con Inc.
0
|
Posted - 2013.01.18 11:46:00 -
[128] - Quote
My thoughts on the Null Sec problem.
I just got done reading the CSM minutes in regards to 0.0 and all of the solutions mentioned in that meeting wouldnGÇÖt do much to address the current problem as I see it. The problem is there is no incentive to be a small alliance. The rewards are to great for coalitions to exist. More pilots/Alliances in a group the better it is. More people = larger fleets, Larger Fleets = I win button. I Started playing eve in 2006, I quickly joined a small alliance and we successfully held a region of space for almost 3 years with a Capital fleet of maybe 30 pilots. Our alliance had maybe 400 Pilots in it. Of that maybe 100 would show up to a CTA. Out of that maybe 30 where regular pvpers. For the most part we Did small gang engagements and gate camps. The problem is an alliance like that just couldnGÇÖt exist now a days. A prime example is, For awhile I was a member of a small alliance that held 4 systems in geminate A few years ago. And by small I mean small. We did OK for a few months until Red Alliance, Or was it Solar fleet... I cant recall... caught wind of us. They came in with 200 man capital ship fleets and no less then 5 titans to take us out. We had maybe 25 active pilots. Needless to say we where crushed. There needs to be some sort of force multiplier/Equalizer employed to make an alliance like this have a hope. Maybe penalties imposed on the larger fleet in system. Or bonuses for the smaller alliance. IGÇÖm not sure how this would work but its an idea.
I Think maybe instituting penalties on the Sov space of alliance based on the number of people they have with positive standings would be an interesting mechanic to implement, And along with that bonuses to the sov space of people with less positive standings. I know this might be hard to enforce but it could be something to look into. The number one thing we need to do is get rid of passive income all together. Its kinda hard to Battle the CFC when they have enough isk built up from Technetium mining that we could destroy a 200 man cap fleet of theirs each day for months and not even make them blink. I Think Ring mining is a step in the right direction. The one problem with that being is CFC and the other major alliances are so entrenched and have enough isk reserves that even if you where to implement the changes today it would be months before there could be a change. But as I said its a start. I liked that there was talk of rewarding small gang warfare but a lot of the talk along those lines really just looked like ways to grief ratters, and hurt the rank and file members of alliances isk generation. This is a major problem for smaller alliances. Most of the smaller alliances donGÇÖt have Ship replacement programs and when there are constant harassment tactics employed by the major alliances and coalitions on a regular basis those alliances donGÇÖt stand a chance. They cant afford to stay in ships. A prime example of this is the tactics being employed by RZR and CFC against IRC. Most IRC pilots can barely afford drakes let alone Maelstroms. And goons are coming in with 70-100 man Tengu and Munin gangs. Sure this is a sandbox but there needs to be some kind of Balancing mechanic implemented.
The other huge problem is SuperCaps. Small alliances cant really compete because unless you have multiple super caps you are boned. Plain and simple. SuperCaps are so overpowered its ridiculous. And the barrier to entry is to large for small alliances to surmount unless they become someones Pet, And this just perpetuates the large coalition problem. The genie is out of the bottle on SuperCaps so I donGÇÖt know how to fix it short of just removing all of them from the game and I donGÇÖt see that happening. Maybe make T2 Carriers or something that have special abilities to combat and or stand up against Supers but have them not cost as much? Make the barrier of entry lower so a small alliance with 2 year old or younger pilots can even stand a chance... The other problem as I see it is 0.0 is to small. One of the joys of eve when I first started was it was so big. There where regions of 0.0 where no one lived. I remember when most of the drone regions laid unclaimed. Maybe doubling or even quadrupling 0.0 space would help with this. It would add new frontiers for colonization and open up more space for people to occupy. I have more idea's but this is what I am going to put down for now as its 4am and I've been awake for over 24 hours at this point and I'm not even sure I'm making any sense in this post already.
-Wes- |

Finarfin
Immunity Syndrome
23
|
Posted - 2013.01.18 14:26:00 -
[129] - Quote
I am outright disgusted at the POS part. Small part of the community? WTF? CCP, you may wanna check how many POS exist and how many parts of EvE they touch daily. For 6 years I hear hollow promises of improvements now. I am really disappointed. |

ctx2007
Wychwood and Wells Beer needs you
266
|
Posted - 2013.01.18 14:57:00 -
[130] - Quote
My eyes, my poor eyes.
That was a long read, but interesting. You only-árealise you life has been a waste of time, when you wake up dead. |
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Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
486
|
Posted - 2013.01.18 15:34:00 -
[131] - Quote
Rek Seven wrote:...How does the bounty system affect your gaming experience? Well, I lost two ships after coming back thanks to it .. that single tickbox's added in OV settings had everyone around me only appear visually in space, do you realise how bloody hard it is to do anything without a functional OV? 
In short: With everyone and their dog having a bounty, tick the box by default!
|

Beckie DeLey
Living From Scraps
284
|
Posted - 2013.01.18 19:41:00 -
[132] - Quote
Lost True wrote:What about the wis, you stuped bitches...
Hasn't killed himself lately and is still mining away with a fleet of Macks. Also, don't diss The Wis, bad things happen to those who do. So... i started an industry blog at www.derbk.com/eve There i am preparing a guide to all things related to manufacturing. Check it out!
|

Galatea Galilei
Profoundly Inquisitive Exploration
7
|
Posted - 2013.01.18 23:01:00 -
[133] - Quote
The wonderful thing about EVE is there are so many diverse things you can do. Not everyone does everything in EVE, and many of us do things that only a small portion of the community really does. The game has a huge variety of small niches. That's what makes EVE great.
If CCP is going to from now on only concentrate on adding or improving things that affect the majority, they will strip away from the game its greatest feature. It will certainly make the game much more homogenous, and probably reduce their work-load a lot, and allow them to devote more attention to features that affect more people. But the game will rapidly lose its depth, if this is to be the future direction CCP takes. It's disappointing to hear that kind of talk coming from CCP... |

Dusty Meg
Bioco Industries Bioco Empire
69
|
Posted - 2013.01.18 23:48:00 -
[134] - Quote
Externally control of your PI planets should really be thought about, would be soo much easier to use it.
Also cant wait for CREST to come out with market order editing going to be playing with that alot Creater of the EVE animated influence map http://www.youtube.com/user/DustMityEVE |

Gevlin
Dropbears with Kebabs SpaceMonkey's Alliance
208
|
Posted - 2013.01.19 00:11:00 -
[135] - Quote
I am not sure the argument for needing the skill que required to Make people log in. This argument will also weaken over time.
The purpose for the skill que was to have players "interact" with eve. keeping the game on the top of their mind, with porting eve to other devices ... Eve can be picked up almost anywhere.
Longer skill que beyond 24 hr, no. but access my skill que to change on my iPhone yes.
I would like to export chats channel so I can have them on my I pad in real time
Some day I will have the internet and be able to play again. |

Andy Landen
Exploring Eagles
86
|
Posted - 2013.01.19 18:08:00 -
[136] - Quote
To save time and space, I will just assume that CCP understands that the POS rework need is more than just management and aesthetics; it is functional for every player who could use pos services without having to dedicate 8 million hours to set-up and take down the pos. Ever been in a player station and then kicked out of corp? Better to have stuff in a personal pos at that point. Corp would have no power over a personal pos, except to attack it. Ever been in a corp pos and had a corp thief? Better to have a personal pos at that point.
Would division of the hangars for player exclusive access solve the issues? If the only option is corp control of the pos, you still have the issues (when you leave corp) of losing the powers to refit, to repair, to gain access, and to leave securely. You risk everything, including your pod, by utilizing a corp pos or station. These are risks that I refuse to accept. The simplest option of allowing a pos to be anchored for the player only with no corp control, is probably the easiest and fastest fix CCP could hope for.
We all know that the pos can be so much more than what it currently is, and that larger project is something we are willing to wait for proper development, despite the many year wait already. The short term fix of allowing the pos to be anchored for the player only without any corp ties or control is something that needed to happen yesterday. I doubt that the quick fix of making the pos actual be able to be a "player owned starbase" instead of being a "corp owned starbase" is NOT likely to consume much time from CCP devs. If the pos is like a giant ship, then setting it up should be like fitting a capital ship. Development of that kind of system adds a lot of possibilities, but can be expected to take some time for the development and transition. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
1601
|
Posted - 2013.01.19 20:34:00 -
[137] - Quote
Alexander Renoir wrote:Gelatine wrote: The impression I got from the minutes was CCP haven't got a damn clue if anyone is quitting or not. [...] I've made three new accounts in the last month, but they're not going to make up for some of the people who have gone from my community; corp chat is dead in every player corp I'm in, and it's been consistently like that since two days after Retribution. Market trading has never been easier - for me a clear sign that less people are playing.
Hello Gelatine, If you want to let CCP know how you are thinking about Retribution, try their survey via http://retribution.questionpro.com/Please let them know what you like or dislike or what they should do better. Thanks.  Additional: YOU are right! There was barely enough time between these two events for patch day for Retribution (04.12.2012) and the days for CSM 7 meeting (12.12.-14.12.2012) to give a valid statistik or funded and reliable statement, if you take the meeting minutes as resource. NOTE: at least 40 petitions concerning the bounty mechanic within the first 8 days of Retribution.  Issue with the bounty system emerged the moment Retribution went live.
Anyone that would have quit due to the bounty system would have done so in the first week. Players are not stupid. We are never left quessing when CCP is taking steps to correct something. It took them 3 days to correct a UI issue that made it pretty much unbearable to play after Retribution. I posted about my issue, and CCP responded directly; indicating there was a fix incoming.
There was no question that the almost trivial issue I had with the UI change would have resulted in a cancellation of subs, and not just from me. An incredibly meaningless change to the way that the UI windows took priority was making EVE unbearable to people that maintained a large number of market orders. Many of us had a problem playing EVE with that change; if CCP didn't have any intention of correcting the issue, EVE simply wouldn't have been playable for a lot of people. CCP knew this, and they knew it was also something they couldn't NOT let us know they were fixing.
Anyone that had a problem with the bounty system, and was going to cancel their sub due to it, would have done so in the first week. It was obvious that CCP had NO INTENTIONS of changing it. No one needed a month to figure that out, and that amount of time isn't neccessary for someone who truely has an issue with it to decide to cancel their sub.
It would be silly of CCP to not be monitoring player activety on a daily basis for the week or two following the release of an expansion. It doesn't require them to wait a month to see that a large number of people quit, or to figure out why. When a large number of people quit EVE, CCP knows pretty much at moment it happens. They do not need a month to see how many people cancelled a subscription on the 5th of december.
Player activety did not go down in the days following the change of the bounty system. Either I'm imagining things, or player activity has actually gone up a little.
I'll bet you that the guy complaining about cancelling his two subs didn't even cancel his subs.
They aren't quitting because they aren't really uipset with the bounty system, and they know that the bounty system isn't making them get ganked. They're upset that the words WANTED are splashed over thier name, and that other people can see that they have a bounty.
Some people are upset over what they see as the implications of the bounty system, that having one on you makes you LOOK like a criminal to others.
Ironically enough, there are some people who have a problem with how being wanted can have some impact on their reputation; in a game where reputation means something. I can't say that I hold it against them; they're just going to have to RP their way around it. |

Aineko Macx
Royal Amarr Institute Amarr Empire
237
|
Posted - 2013.01.19 21:24:00 -
[138] - Quote
I was negatively surprised about CCPs changed views on empire wardecs. Them being non-consensual (in most cases) for the decced party is and should remain integral part of the eve experience. My carebearcorp getting decced multiple times when I was a noob was ultimately one of the best things that could happen to the corp, because it forced us to organize, experiment with tactics and finally made us beat our aggressors. Taking that away would be a big loss IMO.
And that change of heart about the POS rework... seriously?? "it doesn't affect many players"? WTF How about all 0.0 and wormhole players all other groups that use POSes?
Thinking one moment more about the quoted statement lets you infer that CCP is looking at the POS revamp in a too small way, with only revamped management/setup UI. |

Ms Michigan
Aviation Professionals for EVE
11
|
Posted - 2013.01.20 03:00:00 -
[139] - Quote
Winthorp wrote:You promised us POS revamps at the last fanfest and again at last CSM summit now all that has been pissed away because you feel we are not enough of a player base to spend the time on. We have long been patient on this issue this affects the whole WH community day to day as well as HS industry, LS research and industry and Nullsec living in the far reaches. At the very least the pos security issues need to be addressed in the short term to make small corporations have viable safe options to recruit and grow, this only needs to be personal ship storage. In the Med term we deserve a well overhauled system to allow greater flexibility with modular POS design. You say its business breaking to do POS revamp, we say its business breaking to ignore us yet again. Take a look https://forums.eveonline.com/default.aspx?g=posts&t=194625
THIS!
I CANNOT believe CCP would downplay POS/CORP SECURITY concerns! WOW - STUPID. Like Winthrop said - AT LEAST - IN THE SHORT TERM - add some security to POS's or more corp divisions to make it easier for small groups to grow and EVE to move along. Conflict to exist.
PLEASE FOR CRYING OUT LOUD do this. How hard is it to take divisions to 14 instead of 7. Or to password protect a CHA or MTX array. It is thousands of years in the future...we have faster than light travel...BUT ....We don't have a lock on the ship array.
Gimme a break. |

Civire Desire
MinMatar Mining Manufacturing and Mayhem Wootang Clan
0
|
Posted - 2013.01.20 07:07:00 -
[140] - Quote
Haven't been arsed to read the minutes yet, but, having read all the responses, I would like to say this about POS's: THEY SUCK! Perhaps, JUST MAYBE? this might be why "only a small group" uses them?
They are a pain to set up. They are a pain to take down. They (and corp management) are a pain to set roles for. They are nothing more than a speed bump for supercaps. They are absolutely and totally insecure. If you want to lose something, put it in a POS!
If I had all the ISK back that I've lost from theft from POSes, all 12 of my toons (4 accounts, 3 chars each) could probably afford to be flying the supercap drake (The Nyx, I call it so because "everyone's flying one"). As a result, I will NEVER live out of a POS again until changes have been made.
CCP, Please, for the Love Of The Emperor of Amarr, PLEASE make POSes usable. Who knows? If they are usable, they just might get used. Rather like "Fire on Friend" Missiles: NO ONE uses them because, well, they DON"T WORK! |
|

cBOLTSON
Star Frontiers THORN Alliance
136
|
Posted - 2013.01.20 19:59:00 -
[141] - Quote
Does anyone else see the irony in this? I thought when it was talked about last, pos`s were going to be something partly modular and that everyone would want at least a small one. (Or had the easy option to have one)
Something that would expand with more resources and extra modules into full deathstars. "Were not elitists, were just tired of fail" - The Sorn |

Tian Jade
Bad Bumblebee Incorporated
58
|
Posted - 2013.01.20 23:22:00 -
[142] - Quote
Looking at EVE I feel tired, often not finding even any motivation to dock off and do something.
I think it started in 2009 with a important POS lost because a player I considered a friend took money from a hostile alliance. Then real life issue that prevented me from playing for almost 6 month. Returning to EVE but finding my corp and alliance had imploded, as I still was not sure who actually did the stuff I lost any trust despite offers to join other corps and alliances.
Fast forward to 2013 a few half arsed attempts to get back, seeing a lot of orphaned features just makes me feel sad. Tyrannis had almost all promised features removed. Incursions were interesting, but lately the incursion channels seem to fill with more and more hate.
WIS only 10% complete at the release and now CCP added it to the effectively forgotten and abandoned features. The modular POS system is going the same way now, I can assume that the ring- or comet mining mentioned is also in development hell.
I loved the game but I can't stand it to see it being condemned to a slow death so 1 account is already gone, another will be due in february and this one a few month later. I doubt that I will return and no, you can not have my stuff. |

ITTigerClawIK
Galactic Rangers R O G U E
173
|
Posted - 2013.01.21 16:51:00 -
[143] - Quote
Quote:Prototype Feedback Session Present: CCP Veritas, CCP Bayesian The CSM was given the opportunity to test several early prototypes of a possible revision of existing gameplay mechanics. The contents of this session are covered under NDA.
I hate you CCP some times >_>
lol |

Aprudena Gist
GoonWaffe Goonswarm Federation
22
|
Posted - 2013.01.21 19:53:00 -
[144] - Quote
After reading all of these all i can see is the csm is totally useless without the mittani at the helm because none of you stupid ******* understand what to do. |

vagy
Dicta Boelcke
13
|
Posted - 2013.01.22 07:50:00 -
[145] - Quote
WIS? |

Lyndsey Love
True Human Design
20
|
Posted - 2013.01.25 10:36:00 -
[146] - Quote
It seems some topics missing, like WiS, PVE.
It seems CCP fear from the playerbase and fear to implement any new idea on his own. It is feel like a band asking the fans about what new album they want. There is too much fear from stupid veteran nullsec carebear forumtrolls and some assholes who shooted a statue when WiS was on topic.
CCP should do what they want and imagine, and don't give a **** and don't fear. |

Diva Ex Machina
Pwn 'N Play Nulli Secunda
10
|
Posted - 2013.01.25 13:57:00 -
[147] - Quote
Quote: Two step expressed many player's desire to be able to build a ***** in space.

Srsly?
Edit: at that word being filtered. |

Uthgaard
Reputable Gentlemen
14
|
Posted - 2013.01.25 17:17:00 -
[148] - Quote
Two step wrote:The CSM will also be doing another town hall meeting to talk about the minutes in the next few weeks or so.
CCP opens with some productive discussion of direction, trying to involve you all, and you all turn it into 50 pages of whining about not being involved; wanting to be the ones to announce changes so you feel more important; and then top it off with a childish catfight where the people dominating the conversation cry for making their privileges more exclusive.
The position on the CSM is there for you to impact the game in a positive manner, it isn't there for you all to waste time scrambling like maniacs in an attempt to appear as important as possible.
I'm unsure what value the CSM is actually creating here, but you all should be more embarrassed than the US congress. |

Acus Umbra
Omnia-Tech
0
|
Posted - 2013.01.27 21:08:00 -
[149] - Quote
As i understood , CCP wan't do WiS as EvE online content, but as a separate "game" or "app" such as PI under cell phone ha ha . For me its not the direction of building greater EvE but doing other app like dust514 in world of EvE and those are very different ways to see the game. As I see it - All magic of walking in station is leaving pod and going to "station hall" or "cantine" to interact with others Without loging to another aplication .Same in case of Atmospheric flight - sry Unifex but it's true bullshit comparing EvE online atmotpheric flight ( like in "Frontier" ;) - Again same magic here - flying in atmosphere directly from planet orbit.) with flying with some crap barge in dust 514 in PS3... have mercy ... If U CCP need vision of future - I want WIS and planet flight in EVE online. I may risk opinion that not only me. And before shitstorm of oldfashn old gamers that EvE isnt shooter or wow - yes i love EvE that way too . but why not keeping that and add more ?
IMO WIS was disaster because it was not ended - what is value of MMO game content if it have no player interaction ? End it CCP 4 christ sake- stop wining !!!  |

Mitauchi
SONS of LEGION RISE of LEGION
11
|
Posted - 2013.02.17 08:01:00 -
[150] - Quote
Still no release of the Dust 514 section of the minutes? Hmmmmmmm...... |
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