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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Sha'Uri Dark
Terra Incognita Intrepid Crossing
11
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Posted - 2013.01.22 08:34:00 -
[2461] - Quote
CCP Seagull wrote: One expansion worth of work won't be able to address all the problems with the current system, while also giving us all the new possibilities.
I don't think anyone with reasonable expectations are expecting you to do the work in one expansion. If fact I have seen many posts stating the exact opposite. Don't rush it, start the ground work now and get it in place so you can then expand on it in the next expansion. We're not asking for nor expecting you to deliver a 100% completely new system in 1 go, what we're asking is that you get started on it so that maybe by the winter expansion or next spring you can start replacing the existing system with the new one.
Is that really to much to ask for?
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Jamie Nardieu
The Daemons of the Warp
0
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Posted - 2013.01.22 08:44:00 -
[2462] - Quote
I really would like the POS be revamped. Just give me a POS where my ships and assets are safe: as in: people can't just hop in my shiny tengu in the WH. I love to fly in the WH, but went out because my ship was stolen: twice. I need a pve ship, pvp ship, hauler and scanner in a WH to be able to live in a WH.
I don't mean this as to be a carebear. Ofcourse scams and stuff belongs in EVE, but isn't it a bit too easy in a POS? |
SuicidalPancake
Capital Storm. WHY so Seri0Us
20
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Posted - 2013.01.22 08:45:00 -
[2463] - Quote
Yep, fix POS's please. -SuicidalPancake PvP Video: Emergence |
Chapalyn Toryann
Homeworld Republic The East India Co.
0
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Posted - 2013.01.22 08:57:00 -
[2464] - Quote
I'm not using POSes yet but I basically always had bad return about using them.
Please fix them ! :) |
Boraf Flux
Os Terriveis
0
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Posted - 2013.01.22 09:10:00 -
[2465] - Quote
POSes need to be sorted out, we have waited a long time while far less important but more "sexy" issues have been sorted out. |
Loki O'Grady
Lack Of Gravitas
5
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Posted - 2013.01.22 09:18:00 -
[2466] - Quote
Adding another +1 to this thread. Running a POS under the current system is a pain in the neck to do.
A revamped POS system, building it module by module like the ISS, to make it my own piece of space, is what I was hoping to see. That's the kind of customization I would like, something that is lacking in Incarna/WIS.
No-one is expecting the new system to be launched 100% complete, fully-formed as though from the head of Zeus. CCP, you've managed to rebuild some trust with the last few expansions by iterating on gameplay - that is what we'd like to see here; making a start, and expanding on it piece-by-piece. |
Zanderiene
Os Terriveis
0
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Posted - 2013.01.22 09:23:00 -
[2467] - Quote
http://jestertrek.blogspot.co.uk/2013/01/angry-retort-to-qotw.html
This. |
Cyprus Black
The Learning Curve.
626
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Posted - 2013.01.22 09:49:00 -
[2468] - Quote
Wow, one hundred and twenty four pages and counting. That small portion of the community sure is small Trolling is like art. Anyone can finger paint, but it takes true talent to create a masterpiece. |
Amallya Trueshot
Dirt Nap Squad Dirt Nap Squad.
19
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Posted - 2013.01.22 09:59:00 -
[2469] - Quote
give pos some love please. :P |
Iri'yana
Corvus Technologies
10
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Posted - 2013.01.22 10:07:00 -
[2470] - Quote
+1
I'm just managing a small high-sec research POS (with ME research slots being as scarce as snow in the Caribean *sigh*), yet even I get the impression that the current POS systems feels a bit "unfinished". Yes, it works to some degree, but it could be SO much more.
A lot of EVE players are builders in their hearts and the "Sim City" aspect of the (formerly?) proposed new POS system really would have endeared them even further to this game. The current system is just weird in that aspect, with a central POS of a hugh 0.0 alliance just looking as much as an assembly of junk floating around a central tower as is the case for a tiny high-sec POS.
Also, a new POS system could open a ways to improve other aspects of the game as well .... something that the new CCP design philosophy seems to emphasize. Think about the ideas for POS modules taking over the current function of local in high-sec (and opening up ways for different gameplay scenarios this way) ,strengthening the role of industrial self-sufficiency of 0.0 making the life of wormhole residents (lacking convinient stattions) a bit easier.
Thus I sincerely hope, that CCP puts POS redesign back on the table ... and preferably not at the bottom of a hugh stack of major design changes.
Iri'yana |
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phennellenaleen
Zat's Affiliated Traders Originally Riotous Corps
0
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Posted - 2013.01.22 10:15:00 -
[2471] - Quote
+1 for POS revamp in the future and fixes to current system to start now. |
Robert Marconi
Grid Square Removal System Originally Riotous Corps
1
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Posted - 2013.01.22 10:16:00 -
[2472] - Quote
Please fix POS |
Wolfpack Zydrine
Zat's Affiliated Traders Originally Riotous Corps
1
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Posted - 2013.01.22 10:18:00 -
[2473] - Quote
+1 |
Nagapito
Calamitous-Intent
19
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Posted - 2013.01.22 10:18:00 -
[2474] - Quote
Please fix POS |
Cain Leigh
Raptor Navy Dominatus Atrum Mortis
13
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Posted - 2013.01.22 11:06:00 -
[2475] - Quote
Please fix this broken POS system, mixing corporation assets with personal assets is bad,
also, in this current system we have to use the corp roles and titles to create secure storage for everyone in the corporation which doesn't allow any form of regulating corporation assets anymore.
This POS revamp CCP promised us is actually the thing that kept me going for the last year.... |
ovenproofjet
The Illuminatii Mildly Intoxicated
73
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Posted - 2013.01.22 11:16:00 -
[2476] - Quote
May I make a suggestion, lets meet CCP half way.
Surely some UI improvements/streamlining and some extra modules to allow for "personal" hangar space, would solve a great number of grievances with the current system?
This would act as a stopgap making the whole thing more bearable for players and give CCP more time to get a full POS revamp underway for the Winter Expansion perhaps? I know I'd accept a smaller summer expansion if we were anticipating the full POS revamp in 10months time instead of 4months...
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Nimrodion
Xanthium Prime
0
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Posted - 2013.01.22 11:18:00 -
[2477] - Quote
+1
The current POS system is unnecessarily complicated and needs to be fixed, along with corp roles that go along with it. I like the Sims-like method of placing POS modules, since it allows for a precise deployment of modules inside the shield. The problem, however, appears when you want to position modules outside the shield - you have to wrestle around with the camera, with overlapping modules, distance from shield... |
Frying Doom
Zat's Affiliated Traders
1650
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Posted - 2013.01.22 11:20:00 -
[2478] - Quote
ovenproofjet wrote:May I make a suggestion, lets meet CCP half way.
Surely some UI improvements/streamlining and some extra modules to allow for "personal" hangar space, would solve a great number of grievances with the current system?
This would act as a stopgap making the whole thing more bearable for players and give CCP more time to get a full POS revamp underway for the Winter Expansion perhaps? I know I'd accept a smaller summer expansion if we were anticipating the full POS revamp in 10months time instead of 4months...
18 months time would be fine for the finish of the POS revamp so long as they patch up the current one before starting on the other. Oh and of course without any SOON tags. I think they have burned their bridges with SOON and POS, especially after the announcement that the POS revamp would happen after crimewatch was finished as the same team was doing both.
All we need is a quick fix now and the ability to see progress happen, just no more SOONs. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread
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Nimbor
D.A.R.P.A.
4
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Posted - 2013.01.22 11:25:00 -
[2479] - Quote
i would like to see it imrpoved, enhanced, simplified or iterated on make it better |
Tim fromaccounting
Scorpius Federation
3
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Posted - 2013.01.22 11:26:00 -
[2480] - Quote
+1 for this thread |
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The Icefox
Dreddit Test Alliance Please Ignore
1
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Posted - 2013.01.22 11:34:00 -
[2481] - Quote
As a small portion of the community I concur POS mechanics needs an overhaul.
On the matter of ownership and management:
The idea that something like a POS should only be an asset reserved for sov holding alliances and larger corporations is getting a bit old. I'm not super space rich. But I can maintain my own death-star / research pos / wormhole staging base / even the occasional sneaky jump freighter mid point / on the isk I make and it seems silly to me that I can't deploy one of these things for my self to protect my personal assets rather than force my corp to trust that I won't screw with all the corp assets after they grant me roles. Likewise putting my own assets at risk of a director or other member with equal access traipsing into my home to steal my stuffs.
On User Experience:
The easier a POS is to set up, configure, maintain, and derive satisfaction from, the more prolific their use will become. The rules regarding POS are part of the problem. Stop requiring these things to be anchored at moons. If you want to moon mine thats fine and makes perfect sense. If you just want a place to live what is the harm in allowing players to anchor a pos in a "safe spot" Even being able to anchor multiple pos on the same grid could create unique experiences we have yet to see. Imagine a true fortress system that was not dependant entirely upon a stront timer and blobs for defence but on the alliance's ability to build a strategic base capable of protecting its TCU. A vast research complex? A ship yard anchored in a belt full of asteroids to create an end to end production line? The modular pos could be so much more than the fidgity widget that it is right now but it will be nothing without your help CCP.
I have no doubt that the code level aspect of this is likely terrifying. It is however worth the effort. In a sandbox world what could be more in the spirit of emergent behaviour than providing the players the ability to create actual deep space communities, configurable, modular, expandable cities in the sky.
Barring that I'll settle for a place I can dock that doesn't require an egg.
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Celestis Kudzu
Western Digital Enterprises
4
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Posted - 2013.01.22 11:34:00 -
[2482] - Quote
I am a small portion of the community
and my other 5 accounts are too
btw. i thinking about suspend my other accounts if they didn`t change invention/manufacturing clickfest in few monts
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frightning
Griffin Capsuleers Ad-Astra
3
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Posted - 2013.01.22 11:49:00 -
[2483] - Quote
The idea of owning & lviing out of a POS is a good one, but the current system could do with an an overhaul.
A few things to improve upon, which could be resovled by making a POS more like a station "hanging in space" ~ When opening up a CHA it should memorise the last subsection you visited (it used to do this but stopped happening a few months ago). ~ The ability to repair items would help encourage more fighting as you could easily fix up ships that have been scratched. ~ The ability to repackage & stack items would clean up arrays immensely (please god help my OCD) ~ Roles & security could be rejigged so you can allocate access by titles or individual.
Please take a look & add POS's to the next expansion |
Gloria Stephson
Star circle
0
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Posted - 2013.01.22 12:25:00 -
[2484] - Quote
As the owner to a small research/indy POS this topic is very much in my interest.
Sadly the way I interpreter CCP responses to the issue is: Words and more words, words to the effect, "please continue give us your money, we will deliver something soon, we promise and it will be awesome ".
Which to be fair does not really to my liking. The Pos issue is not new, It have existed for at least over 6 years. It may be the most complex thing and possible the worse code ever written, I have no clue.
If it is the case that the POS-code is scaring the **** out of you then I suggest start working on rewrite it. Because guess what, the POS issue will not just magically disappear. The only way it will stop being a issue is either you fix it or people stop playing and eve dieds.
No eve-player => no POS issues.
Which I am pretty sure none of us want.
I am sure most of us realized that it is a big undertaking to revamp the thing and it-¦s not done in a heartbeat. So get started and while you do it please outline some kind of plan, timeline whatever, which we the player can see understand and believe in.
"We want you to succeed!"
But we have got burned by "soon" and other promises way too much in the past that we are quite skeptical. Guess it all comes down to: We will watch what you do, not listen to what you say.
Get working on it sooner then later. Good luck |
Podrick Mileghere
Eagles of Essence
4
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Posted - 2013.01.22 12:33:00 -
[2485] - Quote
I support a POS overhaul. I am a new player in a new player training corporation, and being able to easily teach my members how a POS works and make it as simple and intuitive as possible is something I would very much like to see. |
Doc Stryker
ASGARD HEAVY INDUSTRIES Zombie Ninja Space Bears
1
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Posted - 2013.01.22 12:43:00 -
[2486] - Quote
Fix Pos pls |
Rojo Mojo
Sniggwaffe YOUR VOTES DON'T COUNT
5
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Posted - 2013.01.22 13:05:00 -
[2487] - Quote
As a small portion of the community that actually uses the POS system, I too, would like them fixed. |
George Abdgdgwengo
Argentum Associates SPACE SUCKS.
1
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Posted - 2013.01.22 13:28:00 -
[2488] - Quote
Saying that its not effort-efficient to rework POSes because only a very small player base actually interacts with them is sophistry at best and untrue at worst. For a start, virtually every non-hisec player has to at least enter a POS force field every week. Even if you ignore that and take it as a given that only a small proportion of players use POSes (and by that I assume you mean interacting with the management interface and the logistics that go alongside that), the reason they arent so widely used is actualy because of the issues which you now plan not to fix. Fix POSes and everyone and their mothers will want to own one. They already do infact, its just too much of a pain in the ass/expensive, in its current form. Trust me |
Sheeana Harb
Bene Gesserit ChapterHouse Sanctuary Pact
0
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Posted - 2013.01.22 13:52:00 -
[2489] - Quote
Dear CCP,
I currently manage two Player Owned Structures for industrial purposes and am very disappointed that the POS changes have been pushed down the priority list.
The hassle I have to undergo every day to operate them makes me wish I never owned those two towers.
So to stay brief: I want CCP to put the enhancement of Player Owned Structures their priority and dedicate as much resources as possible to solve the current unfortunate state of POSes.
Kind regards, Harb |
Kartoc Delunn
ALFA Mining Inc
0
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Posted - 2013.01.22 13:57:00 -
[2490] - Quote
Dear CCP,
I am in a very small corporation, but even we found a use for a POS in high sec. and enjoyed it immensely until we found it too hard to maintain for an extended period. I would love to see modular POS brought into the game to have something that feels like i have more to claim then just a bunch of ships.
Kartoc |
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