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Herko Kerghans
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Posted - 2005.07.06 11:12:00 -
[61]
Originally by: Krans Hopeson
Originally by: Rod Blaine I mean, wtf is the use of retricting dread jumpage to 0.4 and lower when people will simply pack em into a freighter and truck them into their mission system anyway ?
Is everyone sure you can repackage dreads?
Just a thought.
KH 
Well, the item description gives the "normal" and the "packaged" volume so bet is, they can. - Old Man Singing (Gallente modern art) |

CptEagle
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Posted - 2005.07.06 11:13:00 -
[62]
Edited by: CptEagle on 06/07/2005 11:13:13 Yea if you look up info on a dread you see assembled volume and repackaged volume... so would be silly if you cant repachage them. 
Edit: What he ^ said...
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Sobeseki Pawi
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Posted - 2005.07.06 11:36:00 -
[63]
You couldnt sell or escrow it if it wasnt repackaged, so it would have to be.
~Toh'kra Shi'Khran Pawi |

Phoenix Pryde
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Posted - 2005.07.06 11:44:00 -
[64]
Sounds perfectly fine to me ...
Caldari are ... well ... superior ... :)
and we Caldari had to make good for the sudden demise of our BS, didnt we ?
XTECH t2 sales: www.ii-inc.org/xtech |

Shangri La
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Posted - 2005.07.06 12:14:00 -
[65]
In my opinion the important thing is that we dont want dreds in any +.5 system ignoring npc faction forces. Make them impossible to assemble in +.5 in adission to not beeing able to jump into +.5 space. If i need to hire a caldari freighter to move a unassembled 1 from building place in safe space to where i can assemble it, so be it.
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Nicholai Pestot
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Posted - 2005.07.06 12:18:00 -
[66]
This all sounds fine to me. The 'less usefull' freighters will be cheeper and hence more attractive because of this.
On smaller ships the price is not a consideration, as most have deep enough pockets to only care about perfomance, but with these larger expensive vessles.....
If hauling dreads is NOT your concern, and you could purchase 3 ammarian freighters for the cost of 2 caldari freighters...which would you go for? I have supped the milk of human kindness, and discovered i am lactose intolerant |

SkaffenAmtiskaw
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Posted - 2005.07.06 12:35:00 -
[67]
Flag Dreadnoughts as contraband in 0.5 and above... problem solved! ______
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Grimpak
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Posted - 2005.07.06 13:05:00 -
[68]
Originally by: Rod Blaine You're right.
They should have nerfed em all equally by making repackaged dreads larger.
I mean, wtf is the use of retricting dread jumpage to 0.4 and lower when people will simply pack em into a freighter and truck them into their mission system anyway ?
I say no moving repackaged caital ships. Build where you want it, and do your logistics well enough to deal with their restrictions.
what he said. -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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Cyperinn
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Posted - 2005.07.06 14:45:00 -
[69]
One of the primary reasons for having freighters is hauling capital ship components and outpost parts.. this kinda nerfed that =s |

Maxine Stirner
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Posted - 2005.07.06 14:53:00 -
[70]
1) You shouldn't even be able to dock Dreads..
2) The cargo size should be a bigger concern over anchorable outpost components.
Locking Times & Evil Asteroids |

SolarKnight
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Posted - 2005.07.06 14:54:00 -
[71]
Has anyone checked the dev blog recently? it says that the freighter is the only ship that can carry the construction platform for an outpost.
that is what makes them unique.
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Dao 2
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Posted - 2005.07.06 18:01:00 -
[72]
not letting this drop :|
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Dao 2
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Posted - 2005.07.07 04:08:00 -
[73]
noes ;p
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TaoFade Mero
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Posted - 2005.07.07 04:27:00 -
[74]
This may have been addressed but I only read the 1st page of posts so I'll say it anyways.
I understand the surpised and disappointment at the nerf on the freighters. But why would you even want to repackage a Dreadnought and transport it in a freighter? Why would you carry something so valuable in a defenseless hitpoint heavy behemouth when you could assemble the Dread and fly that with weapons and defenses?
I don't see the thought process in the complaint other than an allowable light disappointment in the loss of some cargo space.
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Deadzone
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Posted - 2005.07.07 05:36:00 -
[75]
If noone here remembers, CCP made it a SPECIFIC point that Freighters would be able to transport CAPITAL ships!! THEY SAID IT CLEAR AS DAY!!
So CCP...WTH?!?!? Vice-Admiral
Executive Commanding Officer Military Command Hadead Drive Yards |

Landaria
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Posted - 2005.07.07 08:34:00 -
[76]
I dont see how dreads is going to help with getting people to >.5 systems, as most of the small corps wont be ablet o aford a BPC and wont be able to even dream about getting enough minerals to make one.
And the people who can aford them, and make them, are already in 0.0 land, and dont need encourging...
so really there plan is crap, cause the magority of people wont be able to do it without Allince help or small corps merging into larger ones...
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JoCool
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Posted - 2005.07.07 08:45:00 -
[77]
In my opinion dreadnoughts' packaged sizes should get increased to 1.5 million.
You are not supposed to carry *capital* ships like dreads in those freighters. Ridiculous.
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Chronos Chi
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Posted - 2005.07.07 09:35:00 -
[78]
Edited by: Chronos Chi on 07/07/2005 09:35:13 does anyone know if its actually allowed to carry a repackaged dread in a freighter through .5 space and above. you never know it maybe deemed illegal goods by customs and either confiscated or destroyed as Concord may be deem it an act of war/invasion 
Just a thought
anyone wanna do a test might only cost you around 4+ bil isk
 "Computer games donĈt affect kids; I mean if Pac-Man affected us as kids, weĈd all be running around in darkened rooms, munching magic pills and listening to repetitve electonic dance music..." |

Loftur sterki
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Posted - 2005.07.07 10:08:00 -
[79]
Dreads should not been able to be hauled in 1.0-0.5, system to system so plp can stripmine the system out with Gallente dread (with 35-40 drones) Those ships were ment to be military equipment not carbear luxury hotels. I admit it would be very concinient for mission runners to asign up for lvl4 or 5 missions and haul the dread to the system...... but is that acceptable..? Best thing is CCP will make repacking dreads up to 1.1mill or what ever it takes to exclude these ships to be hauled. At the end its strange beeing able to haul ships so big they barly fitt into a solarsystem.
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Ante
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Posted - 2005.07.07 11:21:00 -
[80]
My bet is you won't be able to assemble dreadnoughts in >0.5 sec space. Having said that there is no reason to have to transport dreadnoughts anyway.
You're selling? So the buyer come picks it up from the shipyard in low sec space and jumps it back to where ever...
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Khonsu
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Posted - 2005.07.07 11:47:00 -
[81]
Who the heck is going to bother with mining or missioning if they have the 4-6 billions for a dread+freighter??
And Chronos may have a point, dreads could be seen as contraband in 0.5 and stopped by the customs.
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Darkwolf
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Posted - 2005.07.07 11:51:00 -
[82]
Originally by: Loftur sterki Those ships were ment to be military equipment not carbear luxury hotels. I admit it would be very concinient for mission runners to asign up for lvl4 or 5 missions and haul the dread to the system...... but is that acceptable..?
Why shouldn't it be acceptable? It's their time, it's their isk, it's their real-life money paying for their account, why shouldn't they use a ship in any manner they see fit?
Or do you just think it's unacceptable because it offends you so?
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TheDrinker
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Posted - 2005.07.07 12:29:00 -
[83]
Originally by: Deadzone If noone here remembers, CCP made it a SPECIFIC point that Freighters would be able to transport CAPITAL ships!! THEY SAID IT CLEAR AS DAY!!
So CCP...WTH?!?!?
TRUE!!! as said many times its not the problem of carrying around a dread or not, of using it in >0.5 systems or mining with them. Guys, understand that the problem here is that 1 freighter (caldari) is twice as useful as all the others together. ALL should be able to carry a dread (at lvl 3 or 4) or NONE. I'm for the "all" option, coz it brings additional tactics and enables empire building/selling, which is otherwise impossible (you want a dread in the north, but they are produced only in the south, what will you do?? will you buy it down there and then pay for all fuel and spend 20h of time to bring it through 0.0 to the opposite side of universe??)
TheDrinker
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Karl Borhman
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Posted - 2005.07.07 14:16:00 -
[84]
Originally by: Andarias
BPC's, man. BPC's.
It's faster to build the components and entire ship with BPO than to give someone a BPC. BPC takes longer to produce than the component plus it devalues the person that buys the BPO in the first place. People that do this, imho will be leaving a bunch of isk on the table.
Not to mention you'd need research 5 as well to attempt a BPC in any reasonable amount of time.
That being said, our corp is considering becoming a sub-contractor producing capital construction components and cargo bays for freighters. We expect demand is going to outstrip supply for a LONG time.
If anyone is interested in doing business with us, please contact me in game.
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Vigilant
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Posted - 2005.07.07 14:25:00 -
[85]
Originally by: keepiru
Originally by: Sobeseki Pawi
Originally by: Sadist Ummm... you know that originally they were going to have about 100,000 m3 ?
So a nerf from 800,000 to 750,000 isnt a reason to whine.
The capacity isn't the issue, it's the repackaged size of Dreads, which will fit on some but not all Freighters. I couldn't care less that the Min Freighter has the smallest cargo.
^^^^^^^^^^^^^^^^^^^^^
Freighters have 3 functions:
1) Carrying lots of stuff 2) Deplying Outpost Construction Platforms 3) Carrying around repackaged capital ships - only matters for dreads atm, but in the future carriers.
2 of the freighters can do all 3, 2 can only do 2.
Hence, 1/2 of frieghters are automagically gimped in respect to the other 2, much like the other 3 bombers would be in respect to the manticore if any of them were any good.
Are these (3) Items player conceived or CCP concieved ? Cause I don't remember CCP saying Freighters were suppose to carry Capital Ships ........ Reference of Dev/CCP saying Freighters are supposed to carry Capital ships please....
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Dao 2
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Posted - 2005.07.07 19:06:00 -
[86]
i do think they said they could not sure though even if they decided to change it, they didnt tell us, which is bad
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keepiru
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Posted - 2005.07.09 11:17:00 -
[87]
Well they obviously consider this issue to be important.
Important enough to make sure no freighter can carry a dreadnought.
Stats on sisi
Charon: 785000 Obelisk: 750000 Providence: 735000 Fenrir: 720000
End of the issue it seems.  -------------
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Na'Axin
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Posted - 2005.07.09 11:21:00 -
[88]
Originally by: keepiru Well they obviously consider this issue to be important.
Important enough to make sure no freighter can carry a dreadnought.
Stats on sisi
Charon: 785000 Obelisk: 750000 Providence: 735000 Fenrir: 720000
End of the issue it seems. 
uuuuuhhhhmmmm.....
I didn't do it!
/emote runs away
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true sight
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Posted - 2005.07.09 19:22:00 -
[89]
Originally by: keepiru Ok, thats the pillar of stupidity, what the bloody hell were you thinking ccp?
Maybe they are thinking: "Wouldnt it be nice if every ship had a unique identity"
if you want them all to have the same cargo, then make every ship do the same damage with the same weapons, all go the same speed, every industrial should have the same capacity so thats fair for people that train up their race as well... then everyone iwll be happy!
--------------------------------------
True Sight President Foiritan Emissary --<<!SUPPORT DRONES!>>--
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Sobeseki Pawi
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Posted - 2005.07.09 19:23:00 -
[90]
Originally by: true sight
Originally by: keepiru Ok, thats the pillar of stupidity, what the bloody hell were you thinking ccp?
Maybe they are thinking: "Wouldnt it be nice if every ship had a unique identity"
if you want them all to have the same cargo, then make every ship do the same damage with the same weapons, all go the same speed, every industrial should have the same capacity so thats fair for people that train up their race as well... then everyone iwll be happy!
Obviously you don't understand the difference between being able to carry a Dread and not being able to carry a Dread.
It's moot now anyway.
~Sobe
Captain Cutie, Razor's Kiss
Combat Pilot and looking for a corp? Check AGSYN out here |
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