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Hanns
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Posted - 2006.03.29 00:29:00 -
[271]
Originally by: LockandLoad How hard would it be to have a ship /class that would be like a train. just add cargo cars for more space.
thats a pretty funky idea, each level of the skill you could add another cargo container, the ships could kinda look like iterons, getting bigger with each container, thats a top idea.
Originally by: Tuxford a new retribution bonus. +1 med slot per level
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Fuujin
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Posted - 2006.03.29 00:36:00 -
[272]
I agree that a midway ship is needed. Once you have to move a large number of low end minerals on a daily basis then your only answer is a freighter, however that is a HUGE jump compared to combat pilots. The freighter is great and all but there is no middle ground where it's huge bay is not always needed but neither can the job be done in an industrial without many trips. So you're left with either making 30 long trips with a industrial or risking a freighter worth 1 billion (that's not to say escorts aren't there).
A middle ground would be great, even if its in the form of more affordable and skill intensive modules that provide a moderate jump in cargo hold size.
It's kind of funny that any time new combat and support ships are introduced there is only a small amount of whining that's clearly overshadowned by everyones cheers for new ships but when it coems to anything industrial or "carebear" related everyone tosses it out the window because "it's not needed". _______________
The sword has to be more than a simple weapon; it has to be an answer to life's questions
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Hanns
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Posted - 2006.03.29 00:40:00 -
[273]
Originally by: Fuujin I agree that a midway ship is needed. Once you have to move a large number of low end minerals on a daily basis then your only answer is a freighter, however that is a HUGE jump compared to combat pilots. The freighter is great and all but there is no middle ground where it's huge bay is not always needed but neither can the job be done in an industrial without many trips. So you're left with either making 30 long trips with a industrial or risking a freighter worth 1 billion (that's not to say escorts aren't there).
A middle ground would be great, even if its in the form of more affordable and skill intensive modules that provide a moderate jump in cargo hold size.
It's kind of funny that any time new combat and support ships are introduced there is only a small amount of whining that's clearly overshadowned by everyones cheers for new ships but when it coems to anything industrial or "carebear" related everyone tosses it out the window because "it's not needed".
Not only is it a huge jump compared to combat pilots, but also most combat pilots wouldnt want to put the SP and isk into such a huge industrial ship that are the frieghters, we need somthign smaller! so the people who dont dedicate all there time to industry SP and fly a frieghter can take advantage of a smaller ship, but get some more cargo compared to a T1 indy.
Originally by: Tuxford a new retribution bonus. +1 med slot per level
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Archilies
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Posted - 2006.03.29 02:44:00 -
[274]
this thread is a tad old

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