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Melke Smooth
Ministry of War Amarr Empire
1
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Posted - 2011.10.11 16:35:00 -
[121] - Quote
Don't solo sub-caps with a cap ship and you don't have to worry about it. Your sub-cap fleet should be shooting sub-caps and the caps should be shooting the caps.
The roles have changed so that caps and super caps are no longer the automatic I win button. Time to have some diversity in fleets. |

Anachronic
Abacus Industries Group Knights Of Freedoms
2
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Posted - 2011.10.11 16:37:00 -
[122] - Quote
Reading this thread feels like having sex with a brick wall...soooo much rage and gnashing of teeth... |

Thomas Abernathy
Viziam Amarr Empire
3
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Posted - 2011.10.11 16:50:00 -
[123] - Quote
Melke Smooth wrote:Don't solo sub-caps with a cap ship and you have to worry about it. Your sub-cap fleet should be shooting sub-caps and the caps should be shooting the caps.
The roles have changed so that caps and super caps are no longer the automatic I win button. Time to have some diversity in fleets.
Another clueless noob heard from...they NEVER had an AUTOMATIC I WIN BUTTON.....
I maxed out Nyx cannot kill a BS in the time it takes for the BS to burn out of point range. But it could at least defend itself against smaller ships and have a chance to escape. Now it's an iron coffin not worth deploying unless you are in the biggest fleet already. It's the numbers of them that were on the field, not the ship....
So it will be funny to see the whining when Supercaps online continues, with only one side willing to risk them, because of numbers. And considering one can be taken down with Canes, just how hard are they to kill?
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Hans Jagerblitzen
Autocannons Anonymous
105
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Posted - 2011.10.11 16:51:00 -
[124] - Quote
Rodj Blake wrote: Whilst you do make some good points, I'm reasonably sure that triage modules were introduced some time after carriers made their debut.
Fair enough, I'm certainly not the oldest player around, I started in 2009.
I'd respond again to Jade Maroo, but plenty others have done that for me :)
I love it when people think EvE should mimic RL and somehow feel that CCP designed their own game incorrectly and that their own arbitrary idea about what a fictional spaceship should be is somehow the only legitimate use for it.
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David Grogan
The Motley Crew Reborn
57
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Posted - 2011.10.11 17:10:00 -
[125] - Quote
CCP Tallest has already acknowledged that the proposed fighter nerf is a bad idea
CCP Tallest wrote:In this thread, I've read several very good reasons why the fighter change is a bad idea. You are right. Fighters should stay the way they are. The change would be unfair for carriers.
The poor performance of Minmatar capital ships is being looked at and was already being looked at before the blog was posted.
Pointing out flaws and issues with the balancing plan is very much appreciated. I will look into the issues and make changes where they are needed.
Once this hits SISI, I will start a thread in the test server feedback forums. Your concerns will be listened to and acted upon if necessary.
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Nova Fox
Novafox Shipyards
45
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Posted - 2011.10.11 17:29:00 -
[126] - Quote
Tippia wrote:Jada Maroo wrote:The dispute is what they should be, and what is the proper role of a carrier. And that is not to be a mobile repair station. Based on what? Real life? The problem with that argument is that if we followed it, battlecruisers would be probably the most powerful ships in the game. Frigates would be the greatest threat ever to carriers. Battleships would not exist. etc. etc. etc. You are still arguing a role based on the name, for no adequately explained reason. Quote:That's what carriers do. They don't repair other vessels. They don't repair buildings. They launch fighters and blow **** up. Seriously what is so hard to understand? No, that's what real life carriers do, and real life is almost 100% irrelevant when it comes to determining how stuff works in EVE. Why is that so hard to understand? Put another way: why should carriers work the way you say they should work? GÇ£Because RLGÇ¥ is not an acceptable answer.
USA almost rolled out a new battleship known to almost everyone else an Arsenel ship which would just be nothing more than a tomahawk missile spamming boat that other ships would slave fire control for. BB-52 Louisana I think was its designation before it got cancelled by clintion if i recall right, it was before my time in the navy so meh. A mordern battleship in todays navy would have a lower radar profile, trimerian hulled, more missiles and bigger/more rail guns and nuclear reactors. Possible a microwave shielding system as well to cook off torpedos and FEL lasers to shoot down inbound missiles. Meaning the only way you're really effectively going to hurt this ship is at point blank or with shells of your own provided you survive the close in range of the railguns but in a real shooting war, you can crank the sonar up to the point you're boiling the water and good luck hiding a submarine in that and the reason why alot of people think that is the case now should recall that US navy isnt allowed to boil water with sonar for the sake of dolphins and whales.
And from a mordern warfare view point, your modern submarines are your battleships
Remember real life is great for inspiration.
Not for balancing.
Now off to lala land
If I was making a space armada it would almost make perfect sense to have a carrier to be able to repair other ships, they have all the facilities to support thier onboard wings and they go though alot of materials that have to be remade remanufactured and then repaired. Where a small tin can destroyer would barely have the work shops for it. Of course in that fantasy the wings are very dangerous, fighters are just there to shoot other things down, its the bombers and boarding marines you'd be most worried about, and Id have a FTL catapult for not only far away deployments but as a weapon as well.
They're still center of the fleet, they'll probably have the largest cargo bays as well to store all spare materials and the only thing that can make the carrier better would be a refinery/mining ship tagging right behind it.
I'd would have also been pushing for my battleships/dreadnaughts to accurately nail someone clear across the solar system and letting the tin cans keep em nailed down but that just me capsullers cant seem to do that here then again they cant lock somone that far.
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