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Author |
Thread Statistics | Show CCP posts - 10 post(s) |

Smoking Blunts
ZC Industries Dark Stripes
371
|
Posted - 2013.02.07 19:22:00 -
[31] - Quote
is there a way to cancel an offer of membership if the corp wants to?
i.e. dude applies, corp accepts, dude dosnt accept offer for a while, corp withdraws offer due to any reason they want OMG when can i get a pic here
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Ivana Twinkle
GoonWaffe Goonswarm Federation
298
|
Posted - 2013.02.07 19:25:00 -
[32] - Quote
Fix the current interface so that people currently in wardec cooldown or has roles cannot apply.
The way the system works currently, people who are incapable of being accepted into the corp can still apply. Then when we're pushing the buttons, we'll just get a message that the user couldn't join for X reason. Then we need to deal with a player who just recieved a reject mail with no proper explanation in it.
Preventing the player to apply to corps they are on cooldown for or having active roles would save a lot of grief.
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Aryndel Vyst
GoonWaffe Goonswarm Federation
446
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Posted - 2013.02.07 19:28:00 -
[33] - Quote
Hi, I'm the Auth Director for GoonWaffe, one of the top 3 recruiting corporations in the game. Since you're finally going to edit the horrid recruitment panel here is some feedback I'd like to provide from the personnel manager side.
1. Optional (Emphasis on Optional) Rejection Mail. Some corps have a pretty stringent application policy and it's annoying as heck to follow up with 10 people by sending them evemails with what they messed up. If you are going to do it for approvals, do it for rejections too. 2. Show the name of the person who processed the applcation. You have things like Invited to Join on there. Something like Invited to Join by Aryndel Vyst would be even better. 3. If you're going to create different levels of "invite status" make those either sortable or filterable or better yet have approvals/rejections accessible via API.
From the applicant side: 1. If there are going to be wardec issues don't allow an applicant to apply to that corp 2. If the applicant has roles in their existing corp prevent them from submitting applications to new ones and have them resolve their roles issues first. |

Lady Naween
Immortalis Inc. Shadow Cartel
94
|
Posted - 2013.02.07 19:42:00 -
[34] - Quote
squeeeeeee!!! who do i send the naked pictures to? I mean seriously, anything regarding the corp interface (shudder) and recruitment has been needing an overhaul for so long. And this is just awesomesauce! |

Kelduum Revaan
EVE University Ivy League
2006
|
Posted - 2013.02.07 20:05:00 -
[35] - Quote
Ivana Twinkle wrote:Fix the current interface so that people currently in wardec cooldown or has roles cannot apply. Aryndel Vyst wrote:1. If there are going to be wardec issues don't allow an applicant to apply to that corp Existing roles in a corp, war cooldowns or anything else won't make any difference at the moment - they would still need to drop roles and wait any timers out the stasis period before being able to "accept" the offer. Its now moves that notification to the player with the problem though, so they see it, and they have to sort it out.
Your scenario shouldn't exist any more. Kelduum Revaan CEO, EVE University |

Kelduum Revaan
EVE University Ivy League
2006
|
Posted - 2013.02.07 20:08:00 -
[36] - Quote
Xercodo wrote:And can we PLEASE get some more concrete ways to verify roles have been updated properly? It's already there: Right click, Edit Member, view the "Roles Summary". This will show roles from everything, including those inherited by things like titles or director positions. Kelduum Revaan CEO, EVE University |

Ivana Twinkle
GoonWaffe Goonswarm Federation
298
|
Posted - 2013.02.07 20:13:00 -
[37] - Quote
Kelduum Revaan wrote:Ivana Twinkle wrote:Fix the current interface so that people currently in wardec cooldown or has roles cannot apply. Aryndel Vyst wrote:1. If there are going to be wardec issues don't allow an applicant to apply to that corp Existing roles in a corp, war cooldowns or anything else won't make any difference at the moment - they would still need to drop roles and wait any timers out the stasis period before being able to "accept" the offer. Its now moves that notification to the player with the problem though, so they see it, and they have to sort it out. Your scenario shouldn't exist any more.
It will if we still have to process applications from people that cannot join, even if they get the notification now (which is an improvement IF the guy reads words on his screen - which isn't likely). Authing people involves a certain degree of background checks and it's a waste of everyones time if they still show up in the application queue while under cooldown/roles. |

Somatic Neuron
Masterwork Productions Inc
33
|
Posted - 2013.02.07 20:28:00 -
[38] - Quote
How about letting a pilot setup in the character sheet if they are open for recruiting, what their preferences are, and what skills they bring to the table? Then it would be nice to actually be able to search for pilots meeting criteria that we select, and be able to communicate with them.
For example a pilot could set: Recruiting: Available, Not Available Prefer: Nullsec, Lowsec, Highsec (all selectable) Days/Times available: Su-Th 03:00-07:00, Fr-Sa 03:00-08:00 Roles: SubCap PvP, Cap PvP, SuperCap PvP, Mission Runner, Exploration, Mining, Production, Trading, et.al. (all selectable) AgeGroup: <18, 18+
Then, we could do a search for say, all pilots that are willing to join NullSec, are not currently negative standing to me, at least 30m skill points, Cap PvP, Fridays 04:00,05:00, 06:00, and that pilot would be in a list of many
We could then cherry pick the ones that we want to from the list and send them a generic Recruiting Evemail, telling them a little about our corp/alliance, etc., and ask them to contact us if they are interested.
There could be a Concord fee associated with this, to help stop the spam... |

Vigilanta
S0utherN Comfort Tribal Band
2
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Posted - 2013.02.07 20:28:00 -
[39] - Quote
CCP Fear wrote:Pinky Denmark wrote:What happens if a player gets accepted to join a corporation, then he doesn't accept it in the end but doesn't reject it either... Can he then whenever he may chose click accept and avox the **** out of people? Or does an acceptance auto-expire after 24-72 hours?
Pinky Currently the application will wait for the player to accept or withdraw it. But I think this is something we need to address in some fashion. I will bring it up with the team.
Its a bit more than just that. I give you the example of the carefree, **** swinging awoxer, if by chance i hit the wrong button on his application. Under the current mechanic you are telling me there is nothing i can do to withdraw my corps invitation? Mistakes happen, would be nice to be able to correct them before the other player is undocked in space and logged in inside of your corporation.
./ can you create a corporation blocked list, i.e. if certian names are added to it they are unable to apply to corp? |

Matthias Duran
Red Federation
32
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Posted - 2013.02.07 21:19:00 -
[40] - Quote
Since changes to corp application are being discussed, can we also have a log indicating who accepted which application at what time?
A auto-ban list, similar to the way private chat channels work, would also be nice. |

Wiu Ming
Dead Guy Syndicate Ishuk-Raata Enforcement Directive
39
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Posted - 2013.02.07 22:09:00 -
[41] - Quote
Marcel Devereux wrote:Can we get a email added for when a applicant applies to the corp? That way corps can provide additional instructions upon applying to the corp (i.e. sign up for corp forums, where to send the API keys to, install teamspeak, etc...).
What you're asking for is exactly what the OP said would be included in this update. The only difference is they're putting it in when it actually makes sense, *after* someone actually joins corp.
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Wiu Ming
Dead Guy Syndicate Ishuk-Raata Enforcement Directive
39
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Posted - 2013.02.07 22:20:00 -
[42] - Quote
Xercodo wrote:What I think would be nice is the ability to have two mails or two mail sections (or three)... This is asking a little much imo, an auto "accepted to corp" mail is fine and all, but after that why not just have mails saved in Notes or even a word doc - copy/paste and you're done.
Xercodo wrote:...would be awesome if you could pre-assign a title or set of roles to a person upon joining... ^^this is a good idea
Xercodo wrote:...(re: assigning roles) Our problem is doing **** like: "Okay how bout now?" "Nope" "Open and close the window?" "Nope" "undock and redock?" "Nope" "Try a relog?" "Okay I can get to the hanger now..."
Hanger access and wallet access debugging is a *****... ^^also this, but it shouldn't need to be "verifiied," at least on the user end. roles should be programmed so when they're assigned, they ping the server and the client(s), making it work right away. This can't be that hard...
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Alx Warlord
SUPERNOVA SOCIETY Fade 2 Black
362
|
Posted - 2013.02.07 22:22:00 -
[43] - Quote
Good, but fixing the POS and the inventory on it would be a better recruitment incentive then putting up some colours in the recruiting system... We will have to interview the new member anyway... and he will still need to post in ower forum before getting accepted... Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |

Safrador Gulken
Cobalt Academy Cobalt..
2
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Posted - 2013.02.07 22:31:00 -
[44] - Quote
Aryndel's nailed a few key requirements, but the audit log aspect is very important.
"2. Show the name of the person who processed the applcation. You have things like Invited to Join on there. Something like Invited to Join by Aryndel Vyst would be even better"
I would love a way to look back over the history of an application even after the person has been in the corp for a long time. |

EEPLURIBUS
Quantum Capitol
0
|
Posted - 2013.02.07 22:49:00 -
[45] - Quote
A checkbox on the applicant's side that would allow for an application to be automatically accepted by the corp would also be nice, that way the invite to join has the ability to be bypassed (Basically an option to do it the old way).
With this said, give the corporation the option to insta-accept the application with the above-mentioned option, or still send the invite.
I know these steps are probably a pain in the ass, but it would allow for different recruitment styles to work, and would also make the recruitment process a bit more streamlined if desired. |

Slug Hard
Dreddit Test Alliance Please Ignore
8
|
Posted - 2013.02.07 23:01:00 -
[46] - Quote
Looks like good changes overall. Will you be fixing these things in this update as well?
Specifically:
Quote: Double clicking on an application does nothing (it used to open the application)
Right click menu on an application has had functions stripped (used to be able to start a conversation or send a message from that menu)
As well as fixing the portraits? They don't load in the recruitment window at all. |

Tomiko Kawase
Dreddit Test Alliance Please Ignore
114
|
Posted - 2013.02.07 23:05:00 -
[47] - Quote
How will pending applications that have been given invites be shown? Dreddit routinely has many pending applications and adding on top of that is crazy. Fight us maybe? |

Smoking Blunts
ZC Industries Dark Stripes
372
|
Posted - 2013.02.07 23:07:00 -
[48] - Quote
Vigilanta wrote:CCP Fear wrote:Pinky Denmark wrote:What happens if a player gets accepted to join a corporation, then he doesn't accept it in the end but doesn't reject it either... Can he then whenever he may chose click accept and avox the **** out of people? Or does an acceptance auto-expire after 24-72 hours?
Pinky Currently the application will wait for the player to accept or withdraw it. But I think this is something we need to address in some fashion. I will bring it up with the team. Its a bit more than just that. I give you the example of the carefree, **** swinging awoxer, if by chance i hit the wrong button on his application. Under the current mechanic you are telling me there is nothing i can do to withdraw my corps invitation? Mistakes happen, would be nice to be able to correct them before the other player is undocked in space and logged in inside of your corporation. ./ can you create a corporation blocked list, i.e. if certian names are added to it they are unable to apply to corp?
this would make recruitment peeps lives better. and the ability to retract offers is a MUST HAVE not a Soon(tm) have OMG when can i get a pic here
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Ms Michigan
Aviation Professionals for EVE
11
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Posted - 2013.02.07 23:10:00 -
[49] - Quote
Can we also get a few more divisions added since we are on the topic of recruitment/retention of corpmates. I give every member his own division so no one can snoop/steal. Works well at POS's. Having more would be great so we don't have to share. I know this has been beat to death elsewhere - so I will just again say ...
PLEASE!! |

Buzzmong
Aliastra Gallente Federation
238
|
Posted - 2013.02.07 23:23:00 -
[50] - Quote
I'm just glad to see CCP Fear is still with CCP, far too long since his last devblog. |

Sassums
Wormhole Exploration Crew R.E.P.O.
76
|
Posted - 2013.02.08 00:35:00 -
[51] - Quote
First off when is Retribution 1.1 scheduled to hit TQ?
While I like some of the ideas presented the main problems with Corporations is still tied in with POS and Corp Management.
There is not enough security between the various roles you can assign to people, especially when it comes to POS's.
When will these issues be address? |

Aphoxema G
Alexylva Paradox
322
|
Posted - 2013.02.08 02:03:00 -
[52] - Quote
It'd be nice if we could specify which NPC factions corporations support. It'd be helpful for roleplayers in choosing a corporation and it could make for some interesting statistics. Unscrupulous
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Souchek Lehman
Ten Thousand Years
11
|
Posted - 2013.02.08 02:30:00 -
[53] - Quote
Aphoxema G wrote:It'd be nice if we could specify which NPC factions corporations support. It'd be helpful for roleplayers in choosing a corporation and it could make for some interesting statistics.
^^ I agree with this.
Liking all of this CCP. |

mkint
962
|
Posted - 2013.02.08 02:50:00 -
[54] - Quote
Here's an idea for some feature bloat that I think will make the whole advert thing actually useful. Put the power in the hands of the individual. Let players have their own 'looking for corp' adverts, with colortags on local and overview. Right now corp adverts are mostly useless because they all lie. Every last one. If a corp is ambitious enough to approach potential recruits, that filters out most of the worst corps right away, putting the recruit in a much better position. Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |

JohnnyRingo
TunDraGon
38
|
Posted - 2013.02.08 03:10:00 -
[55] - Quote
A step in the right direction, but still some core things are missing for corporate management.
Viewable logs of people leaving and joining the corp, its really annoying noticing corp member count has gone down one and you have no idea who, seeing as only the ceo gets the mail, rather make it director wide.
Seeing who accepted who into the corp
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Zip Slings
Southern Cross Empire Flying Dangerous
4
|
Posted - 2013.02.08 03:42:00 -
[56] - Quote
Love the ability to edit welcome mail. We always have to forward the welcome mail around when a new member joins.
+1 |

Zip Slings
Southern Cross Empire Flying Dangerous
4
|
Posted - 2013.02.08 03:43:00 -
[57] - Quote
mkint wrote:Here's an idea for some feature bloat that I think will make the whole advert thing actually useful. Put the power in the hands of the individual. Let players have their own 'looking for corp' adverts, with colortags on local and overview. Right now corp adverts are mostly useless because they all lie. Every last one. If a corp is ambitious enough to approach potential recruits, that filters out most of the worst corps right away, putting the recruit in a much better position.
Although this may be a nightmare in terms of volume I still say: +1 |

Kelduum Revaan
EVE University Ivy League
2008
|
Posted - 2013.02.08 04:01:00 -
[58] - Quote
Ivana Twinkle wrote:It will if we still have to process applications from people that cannot join, even if they get the notification now (which is an improvement IF the guy reads words on his screen - which isn't likely). Authing people involves a certain degree of background checks and it's a waste of everyones time if they still show up in the application queue while under cooldown/roles. Go play with it on SiSi - there are options to show older applications (over 3 months) as well as "unprocessed", "accepted" and "rejected" applications, so you won't see the those unless you ask for them.
And, if you mail a guy to join and he doesn't bother to read the stuff you send him, he's probably never going to get anywhere in EVE. Kelduum Revaan CEO, EVE University |

Jane Schereau
Federal Navy Academy Gallente Federation
15
|
Posted - 2013.02.08 04:57:00 -
[59] - Quote
This is a great step forward, CCP. Some nice new tools to play with.
Somethings you need to make sure are there to make what you propose more functional:
- A log of application processing (who accepted, rejected, invited to join, etc..)
- Ability to retract an invitation to join
Also, before introducing new features, please fix what doesn't work, especially the missing portraits.... Not critical, but rather annoying.
Some more small improvements that corp management could use in 1.1:
- Ability to send out an invite to players to join a corp without them having applied first (would be great help with noobs)
- Ability to include a reason with a rejected notice
- Block reds and oranges from applying, as well as members and former members of corps and alliances that are reds and oranges
- Ability for pilots to advertize themselves to corps
- More API-like tools in-game (maybe even a template of the API key the corp requires that players can generate in-game)
Sure there is a lot more to improve in corp management outside recruitment, but it may require a whole expansion to bring corp tools to their next version. |
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CCP Fear
C C P C C P Alliance
126

|
Posted - 2013.02.08 10:58:00 -
[60] - Quote
- No official day has been set for Retribution 1.1 hitting TQ.
- PrismX has already added the ability to withdraw an invite from a corp to a player based on feedback from this thread.
- We can look into more edit-able mails other than the welcome mail.
- Portraits should show!
- Reverse recruitment (player advertising themselves) has been talked about for years now. It is a much bigger task and I don't think that will happen in the near future.
- More details in the logs - Definetly! I would like to get it in 1.1, but I'm doubtful it will make it in time! (we had planned for it)
- Roles by themselves are bigger than we can handle right now. Specifying titles and roles during the invitation process is something I think is worth considering.
- I am still with CCP (obviously), and yes it's been a looong time since my last blog
 - Timers on invitations, I will bring this up as an option. Not sure about the ramification yet.
- There are filters available which allow you to see each section separately or any way you please, sorted by date.
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