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Thread Statistics | Show CCP posts - 10 post(s) |
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CCP Phantom
C C P C C P Alliance
2932
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Posted - 2013.02.07 16:17:00 -
[1] - Quote
Our February point release EVE Online: Retribution 1.1 is approaching swiftly to bring you exciting content and useful improvements.
Read CCP Fear's latest dev blog about Corporation recruitment improvements which will make live considerably easier for both applicants and recruiters in all the player run corporations of New Eden (and we have plenty of them).
The dev blog is available here.
We welcome you to use this thread for your constructive feedback! CCP Phantom - German Community Coordinator - Volunteer Manager |
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ChromeStriker
The Riot Formation Unclaimed.
476
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Posted - 2013.02.07 16:18:00 -
[2] - Quote
first
Edit : kinda hollow without Punkturis around...
\o/ automated welcome mails!!!!!!!!!!!!!!!111111oneone
I always forget about these, thanks! - Nulla Curas |
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CCP Fear
C C P C C P Alliance
111
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Posted - 2013.02.07 16:21:00 -
[3] - Quote
Reserved! |
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Maximus Andendare
Future Corps Sleeper Social Club
88
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Posted - 2013.02.07 16:23:00 -
[4] - Quote
Welcome changes for ROs! |
Valkyrs
Deep Vein Trading
33
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Posted - 2013.02.07 16:23:00 -
[5] - Quote
Very nice! WIll we be able to send invites to DUST 514 characters, and can they accept them? I have some rather daft friends.
Keep up the good work CCP! |
Peter Powers
Terrorists of Dimensions Free 2 Play
129
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Posted - 2013.02.07 16:26:00 -
[6] - Quote
one thing about recruitment that i'd love to see, would be that i can invite people to join the fantastic world behind the eve gate, by mail, by link or whatever,
and they will be placed in the newbie corp of my alliance. (and that would be enough of a reward to me) 3rdPartyEve.net - your catalogue for 3rd party applications |
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CCP Sisyphus
C C P C C P Alliance
230
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Posted - 2013.02.07 16:28:00 -
[7] - Quote
Peter Powers wrote:one thing about recruitment that i'd love to see, would be that i can invite people to join the fantastic world behind the eve gate, by mail, by link or whatever,
and they will be placed in the newbie corp of my alliance. (and that would be enough of a reward to me)
This intrigues me. Can you explain yourself a little better?
CCP Sisyphus | Team PE |@CCP_Sisyphus |
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Kelduum Revaan
EVE University Ivy League
2000
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Posted - 2013.02.07 16:32:00 -
[8] - Quote
Whoever is responsible for this is probably going to have a lot of beers from E-UNI recruiters at FanFest...
An automated/custom rejection mail would be good too, as the current one is "WE DON'T LIKE YOU. REJECTED!", but I'll settle for this. For now. :)
How does this interact with DUST? I assume the next DUST release will have its version of Apply>Accept>Mail>Join also, or will it stay with the current mechanics? Kelduum Revaan CEO, EVE University |
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CCP Fear
C C P C C P Alliance
112
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Posted - 2013.02.07 16:33:00 -
[9] - Quote
Peter Powers wrote:one thing about recruitment that i'd love to see, would be that i can invite people to join the fantastic world behind the eve gate, by mail, by link or whatever,
and they will be placed in the newbie corp of my alliance. (and that would be enough of a reward to me)
I like it! There are some definite technical hurdles we might have to look into but in general I like the idea. |
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Kelduum Revaan
EVE University Ivy League
2001
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Posted - 2013.02.07 16:35:00 -
[10] - Quote
Peter Powers wrote:...by mail, by link or whatever,
and they will be placed in the newbie corp of my alliance. WTB link for alliance spais. Kelduum Revaan CEO, EVE University |
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Akrasjel Lanate
Naquatech Conglomerate
1039
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Posted - 2013.02.07 16:43:00 -
[11] - Quote
Looks promising |
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CCP Fear
C C P C C P Alliance
112
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Posted - 2013.02.07 16:46:00 -
[12] - Quote
Kelduum Revaan wrote:Whoever is responsible for this is probably going to have a lot of beers from E-UNI recruiters at FanFest...
An automated/custom rejection mail would be good too, as the current one is "WE DON'T LIKE YOU. REJECTED!", but I'll settle for this. For now. :)
How does this interact with DUST? I assume the next DUST release will have its version of Apply>Accept>Mail>Join also, or will it stay with the current mechanics?
Any member of Pony Express will gladly share a drink with all those willing and able during Fanfest!
Allowing editing of the other mails sent out should not pose any serious problems. Will bring it up with the team.
As for DUST, it will stay with the current mechanics. I am not aware of any pending changes to that. |
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Jackie Fisher
syrkos technologies Joint Venture Conglomerate
165
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Posted - 2013.02.07 16:48:00 -
[13] - Quote
Looks good although I still haven't worked out how to get the recruitment search to work reliably. Fear God and Thread Nought |
Marcel Devereux
Aideron Robotics
202
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Posted - 2013.02.07 16:49:00 -
[14] - Quote
Awesome stuff! I have few suggestions. Can we get a email added for when a applicant applies to the corp? That way corps can provide additional instructions upon applying to the corp (i.e. sign up for corp forums, where to send the API keys to, install teamspeak, etc...). |
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Chribba
Otherworld Enterprises Otherworld Empire
7090
|
Posted - 2013.02.07 16:55:00 -
[15] - Quote
\o/
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SkyMeetFire
The Rising Stars Initiative Mercenaries
15
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Posted - 2013.02.07 17:19:00 -
[16] - Quote
Good stuff. Anything that make recruiters and directors lives a little easier is worth hundreds of times the hours spent coding it.
And Fear, I'm sorry that someone decided to release your blog 3 hours after the epic skill change juggernaut. I feel like these great changes aren't going to get the attention they deserve. |
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CCP Sisyphus
C C P C C P Alliance
231
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Posted - 2013.02.07 17:27:00 -
[17] - Quote
SkyMeetFire wrote:Good stuff. Anything that make recruiters and directors lives a little easier is worth hundreds of times the hours spent coding it.
Thats the hope. We'll be eagerly watching to see how ya''ll use this :)
CCP Sisyphus | Team PE |@CCP_Sisyphus |
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CCP Prism X
C C P C C P Alliance
1117
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Posted - 2013.02.07 17:36:00 -
[18] - Quote
Valkyrs wrote:Very nice! WIll we be able to send invites to DUST 514 characters, and can they accept them? I have some rather daft friends.
Keep up the good work CCP!
No, DUST characters will follow the old scheme of things so that once you accept the application they're yoinked into your corp. And then if I don't fix the defect I have they'll never be able to apply to it again if they ever leave it. But I plan on fixing that so don't worry. But whether or not DUST will move to this system in their next client update is unknown and not for Team Pony Express to decide.
As for the "Rejected Application" notification we reworked that a bit. It now contains more things such as politeness and less of all caps words with negative connotations.
I don't want to promise anything about any other sort of automatic mails, but you can always leave instructions in your fancypants recruitment ads. Recruitment ads are great! Everybody should have at least three! Teen! Threeteen! I made that number up. FANCY!
As for FanFest promises of sweet, sweet libations I will of course gladly accept. It will perhaps numb some of the painful memories associated with learning to work our UI framework for more than a spreadsheet and a button. But I have CCP Karkur sitting a meter away from me so that all worked out in the end. So it was really a team effort to get this done while keeping me from going postal. So they all deserve liquid gratitude! And I believe CCP Fear prefers champagne @CCP_PrismX EVE Database Developer and Expert Ranter Member of Team Pony Express |
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Hiram Alexander
Liandri Corporation Liandri Covenant
329
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Posted - 2013.02.07 17:39:00 -
[19] - Quote
Excellent changes. Especially the welcome mail - please, as mentioned above, look into making the other mails editable too... (Rejection/Kicked)
A looong time ago, another account of mine was a recruitment officer at EVE-Uni, and another major frustration was trying to clear-out the backlog of applicants that hadn't actually attended their interviews. We had to go through several hundred old applications from months past and reject them one-by-one... It was soul destroying work.
Can you make it possible to select (and reject, etc.) multiple applications in one go...? It's been a while since I had to do this, so if that's been fixed recently I apologise... |
Xercodo
Xovoni Directorate
2169
|
Posted - 2013.02.07 17:39:00 -
[20] - Quote
What I think would be nice is the ability to have two mails or two mail sections.
One is the standard acceptance/rejection mail; "We live in this station in this system and you should sign up to forums [here] and join TS server [here]", but also have a personalized mail along the lines of "We heard from [person] that you have lots of skills in using logi ships and would like for you to talk to [person] about getting in on our fleets".
That way I can keep a chunk standard for everyone we bring in but I can give the personalized touch for people that have special referrals or roles that they will be dropped into.
Maybe we could even have 3 sections? Standard corp-wide stuff, a role based one, and a personal one.
Standard: "Home station is [here], TS is [here]" Role, PVPer/Logi: Fleet doctrine is armor tanking with mainly amarrian ships, check corporate fittings to see our standard combat and logi fits. Personal: I heard you have a carrier that needs moving up, talk to [person] about getting cyno out here.
And on that note it would be awesome if you could pre-assign a title or set of roles to a person upon joining so that they automatically can gain access to certain hangers and such. I could automatically have all new pilots be assigned a newbie role with query rights on all hangers and access rights on none of them with their "base" being set to our HQ.
It sucks recruiting half a dozen people as a group at once and then having to remember at some point to go find them in the corp member list to assign their roles.
Along the lines of what Peter Powers was talking about I think it would be awesome if we could create referral links. Exactly like how the EVE buddy system works but in-game. It would tell the person reviewing the application that [character] referred this person to the corp. If we're in an alliance we should be able to refer them to a corp in the alliance besides our own so that Peter could refer newbs to a newb training corp.
And can we PLEASE get some more concrete ways to verify roles have been updated properly? Our problem is doing **** like: "Okay how bout now?" "Nope" "Open and close the window?" "Nope" "undock and redock?" "Nope" "Try a relog?" "Okay I can get to the hanger now..."
Hanger access and wallet access debugging is a *****... The Drake is a Lie |
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Banedon Runestar
Gravity Mining and Manufacturing Inc Storm of Souls
0
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Posted - 2013.02.07 17:56:00 -
[21] - Quote
Xercodo wrote:And can we PLEASE get some more concrete ways to verify roles have been updated properly? Our problem is doing **** like: "Okay how bout now?" "Nope" "Open and close the window?" "Nope" "undock and redock?" "Nope" "Try a relog?" "Okay I can get to the hanger now..."
Hanger access and wallet access debugging is a *****...
Without working at CCP and knowing the internal structure that sounds like it's a similar issue to adjusting Active Directory group access permissions. Sometimes they just work the second you click 'OK', other times you have to wait up to 15 minutes. And sometimes the user has to log out so that the permissions to access some file/folder/drive are refreshed properly.
TLDR: It's just how the system works, deal with it. |
Marcel Devereux
Aideron Robotics
202
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Posted - 2013.02.07 18:10:00 -
[22] - Quote
Banedon Runestar wrote: TLDR: It's just how the system works, deal with it.
Can you actually make it harder? Who wants a system that is easy to understand and use? I will tell you who, n00bs and people with very little time on their hands. Neither of them should be playing this game! That is why things should be more confusing and harder. It will prevent them from joining and sticking around. Here's to bad UX keeping them off our lawn! |
Dersen Lowery
Laurentson INC StructureDamage
414
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Posted - 2013.02.07 18:12:00 -
[23] - Quote
Banedon Runestar wrote:Without working at CCP and knowing the internal structure that sounds like it's a similar issue to adjusting Active Directory group access permissions. Sometimes they just work the second you click 'OK', other times you have to wait up to 15 minutes. And sometimes the user has to log out so that the permissions to access some file/folder/drive are refreshed properly.
TLDR: It's just how the system works, deal with it.
And it would be unreasonable, if not impossible, to have a little notification pop up that says, "you have been assigned role X. It may take 10 or 15 minutes (or logging off and on, or whatever) before the new role takes effect."
It's much more fun to play guess-what-I'm-thinking with permissions systems, right? Malcanis for CSM 8 |
Pinky Denmark
The Cursed Navy
339
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Posted - 2013.02.07 18:19:00 -
[24] - Quote
What happens if a player gets accepted to join a corporation, then he doesn't accept it in the end but doesn't reject it either... Can he then whenever he may chose click accept and avox the **** out of people? Or does an acceptance auto-expire after 24-72 hours?
Pinky |
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CCP Fear
C C P C C P Alliance
117
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Posted - 2013.02.07 18:23:00 -
[25] - Quote
CCP Prism X wrote: I believe CCP Fear prefers champagne
True story! |
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CCP Fear
C C P C C P Alliance
117
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Posted - 2013.02.07 18:25:00 -
[26] - Quote
Pinky Denmark wrote:What happens if a player gets accepted to join a corporation, then he doesn't accept it in the end but doesn't reject it either... Can he then whenever he may chose click accept and avox the **** out of people? Or does an acceptance auto-expire after 24-72 hours?
Pinky
Currently it will just sit there. But I think this is something we need to address in some fashion. I will bring it up with the team. |
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Sephira Galamore
Inner Beard Society
90
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Posted - 2013.02.07 18:39:00 -
[27] - Quote
CCP Fear wrote:Pinky Denmark wrote:What happens if a player gets accepted to join a corporation, then he doesn't accept it in the end but doesn't reject it either... Can he then whenever he may chose click accept and avox the **** out of people? Or does an acceptance auto-expire after 24-72 hours?
Pinky Currently the application will wait for the player to accept or withdraw it. But I think this is something we need to address in some fashion. I will bring it up with the team.
I suppose it would be best if the corp can always set it to rejected, even after accepting it. Actually, both sides should be able to switch between the states back and forth until at some point both have accepted it. Or? |
Xercodo
Xovoni Directorate
2170
|
Posted - 2013.02.07 18:57:00 -
[28] - Quote
Pinky Denmark wrote:What happens if a player gets accepted to join a corporation, then he doesn't accept it in the end but doesn't reject it either... Can he then whenever he may chose click accept and avox the **** out of people? Or does an acceptance auto-expire after 24-72 hours?
Pinky
Oh yeah good idea, the app should totally fall through after a set time to prevent them from coming back and hopping in when you accepted them and forgot about them long ago...
Dersen Lowery that's exactly what I'm talking about! Have like a notification pop up in your mail system that lists when and which roles you gained or lost.
And of course they wouldn't pop up until the roles actually took effect. The Drake is a Lie |
Codie Dunier
Crimson Cartel
48
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Posted - 2013.02.07 19:08:00 -
[29] - Quote
Now all we need is a way for Recruiters to send an invitation to players, which can hold the same information as an Application, and the Recruitment System would be good. Hell, if your Corp/Alliance requires an API-check, just write that in the invitation. There's no actual reason not to let corps extend invitations to people. If people don't want to use it, that's their choice. But letting us who'd use it get this feature would be appreciated by smaller corps trying to establish themselves in their region. |
Adrian Dixon
Arbitrary Spaceship Destruction -affliction-
123
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Posted - 2013.02.07 19:13:00 -
[30] - Quote
Thanks so much for the editable welcome mail. Looking foward to the next improvements :) |
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Smoking Blunts
ZC Industries Dark Stripes
371
|
Posted - 2013.02.07 19:22:00 -
[31] - Quote
is there a way to cancel an offer of membership if the corp wants to?
i.e. dude applies, corp accepts, dude dosnt accept offer for a while, corp withdraws offer due to any reason they want OMG when can i get a pic here
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Ivana Twinkle
GoonWaffe Goonswarm Federation
298
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Posted - 2013.02.07 19:25:00 -
[32] - Quote
Fix the current interface so that people currently in wardec cooldown or has roles cannot apply.
The way the system works currently, people who are incapable of being accepted into the corp can still apply. Then when we're pushing the buttons, we'll just get a message that the user couldn't join for X reason. Then we need to deal with a player who just recieved a reject mail with no proper explanation in it.
Preventing the player to apply to corps they are on cooldown for or having active roles would save a lot of grief.
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Aryndel Vyst
GoonWaffe Goonswarm Federation
446
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Posted - 2013.02.07 19:28:00 -
[33] - Quote
Hi, I'm the Auth Director for GoonWaffe, one of the top 3 recruiting corporations in the game. Since you're finally going to edit the horrid recruitment panel here is some feedback I'd like to provide from the personnel manager side.
1. Optional (Emphasis on Optional) Rejection Mail. Some corps have a pretty stringent application policy and it's annoying as heck to follow up with 10 people by sending them evemails with what they messed up. If you are going to do it for approvals, do it for rejections too. 2. Show the name of the person who processed the applcation. You have things like Invited to Join on there. Something like Invited to Join by Aryndel Vyst would be even better. 3. If you're going to create different levels of "invite status" make those either sortable or filterable or better yet have approvals/rejections accessible via API.
From the applicant side: 1. If there are going to be wardec issues don't allow an applicant to apply to that corp 2. If the applicant has roles in their existing corp prevent them from submitting applications to new ones and have them resolve their roles issues first. |
Lady Naween
Immortalis Inc. Shadow Cartel
94
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Posted - 2013.02.07 19:42:00 -
[34] - Quote
squeeeeeee!!! who do i send the naked pictures to? I mean seriously, anything regarding the corp interface (shudder) and recruitment has been needing an overhaul for so long. And this is just awesomesauce! |
Kelduum Revaan
EVE University Ivy League
2006
|
Posted - 2013.02.07 20:05:00 -
[35] - Quote
Ivana Twinkle wrote:Fix the current interface so that people currently in wardec cooldown or has roles cannot apply. Aryndel Vyst wrote:1. If there are going to be wardec issues don't allow an applicant to apply to that corp Existing roles in a corp, war cooldowns or anything else won't make any difference at the moment - they would still need to drop roles and wait any timers out the stasis period before being able to "accept" the offer. Its now moves that notification to the player with the problem though, so they see it, and they have to sort it out.
Your scenario shouldn't exist any more. Kelduum Revaan CEO, EVE University |
Kelduum Revaan
EVE University Ivy League
2006
|
Posted - 2013.02.07 20:08:00 -
[36] - Quote
Xercodo wrote:And can we PLEASE get some more concrete ways to verify roles have been updated properly? It's already there: Right click, Edit Member, view the "Roles Summary". This will show roles from everything, including those inherited by things like titles or director positions. Kelduum Revaan CEO, EVE University |
Ivana Twinkle
GoonWaffe Goonswarm Federation
298
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Posted - 2013.02.07 20:13:00 -
[37] - Quote
Kelduum Revaan wrote:Ivana Twinkle wrote:Fix the current interface so that people currently in wardec cooldown or has roles cannot apply. Aryndel Vyst wrote:1. If there are going to be wardec issues don't allow an applicant to apply to that corp Existing roles in a corp, war cooldowns or anything else won't make any difference at the moment - they would still need to drop roles and wait any timers out the stasis period before being able to "accept" the offer. Its now moves that notification to the player with the problem though, so they see it, and they have to sort it out. Your scenario shouldn't exist any more.
It will if we still have to process applications from people that cannot join, even if they get the notification now (which is an improvement IF the guy reads words on his screen - which isn't likely). Authing people involves a certain degree of background checks and it's a waste of everyones time if they still show up in the application queue while under cooldown/roles. |
Somatic Neuron
Masterwork Productions Inc
33
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Posted - 2013.02.07 20:28:00 -
[38] - Quote
How about letting a pilot setup in the character sheet if they are open for recruiting, what their preferences are, and what skills they bring to the table? Then it would be nice to actually be able to search for pilots meeting criteria that we select, and be able to communicate with them.
For example a pilot could set: Recruiting: Available, Not Available Prefer: Nullsec, Lowsec, Highsec (all selectable) Days/Times available: Su-Th 03:00-07:00, Fr-Sa 03:00-08:00 Roles: SubCap PvP, Cap PvP, SuperCap PvP, Mission Runner, Exploration, Mining, Production, Trading, et.al. (all selectable) AgeGroup: <18, 18+
Then, we could do a search for say, all pilots that are willing to join NullSec, are not currently negative standing to me, at least 30m skill points, Cap PvP, Fridays 04:00,05:00, 06:00, and that pilot would be in a list of many
We could then cherry pick the ones that we want to from the list and send them a generic Recruiting Evemail, telling them a little about our corp/alliance, etc., and ask them to contact us if they are interested.
There could be a Concord fee associated with this, to help stop the spam... |
Vigilanta
S0utherN Comfort Tribal Band
2
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Posted - 2013.02.07 20:28:00 -
[39] - Quote
CCP Fear wrote:Pinky Denmark wrote:What happens if a player gets accepted to join a corporation, then he doesn't accept it in the end but doesn't reject it either... Can he then whenever he may chose click accept and avox the **** out of people? Or does an acceptance auto-expire after 24-72 hours?
Pinky Currently the application will wait for the player to accept or withdraw it. But I think this is something we need to address in some fashion. I will bring it up with the team.
Its a bit more than just that. I give you the example of the carefree, **** swinging awoxer, if by chance i hit the wrong button on his application. Under the current mechanic you are telling me there is nothing i can do to withdraw my corps invitation? Mistakes happen, would be nice to be able to correct them before the other player is undocked in space and logged in inside of your corporation.
./ can you create a corporation blocked list, i.e. if certian names are added to it they are unable to apply to corp? |
Matthias Duran
Red Federation
32
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Posted - 2013.02.07 21:19:00 -
[40] - Quote
Since changes to corp application are being discussed, can we also have a log indicating who accepted which application at what time?
A auto-ban list, similar to the way private chat channels work, would also be nice. |
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Wiu Ming
Dead Guy Syndicate Ishuk-Raata Enforcement Directive
39
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Posted - 2013.02.07 22:09:00 -
[41] - Quote
Marcel Devereux wrote:Can we get a email added for when a applicant applies to the corp? That way corps can provide additional instructions upon applying to the corp (i.e. sign up for corp forums, where to send the API keys to, install teamspeak, etc...).
What you're asking for is exactly what the OP said would be included in this update. The only difference is they're putting it in when it actually makes sense, *after* someone actually joins corp.
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Wiu Ming
Dead Guy Syndicate Ishuk-Raata Enforcement Directive
39
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Posted - 2013.02.07 22:20:00 -
[42] - Quote
Xercodo wrote:What I think would be nice is the ability to have two mails or two mail sections (or three)... This is asking a little much imo, an auto "accepted to corp" mail is fine and all, but after that why not just have mails saved in Notes or even a word doc - copy/paste and you're done.
Xercodo wrote:...would be awesome if you could pre-assign a title or set of roles to a person upon joining... ^^this is a good idea
Xercodo wrote:...(re: assigning roles) Our problem is doing **** like: "Okay how bout now?" "Nope" "Open and close the window?" "Nope" "undock and redock?" "Nope" "Try a relog?" "Okay I can get to the hanger now..."
Hanger access and wallet access debugging is a *****... ^^also this, but it shouldn't need to be "verifiied," at least on the user end. roles should be programmed so when they're assigned, they ping the server and the client(s), making it work right away. This can't be that hard...
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Alx Warlord
SUPERNOVA SOCIETY Fade 2 Black
362
|
Posted - 2013.02.07 22:22:00 -
[43] - Quote
Good, but fixing the POS and the inventory on it would be a better recruitment incentive then putting up some colours in the recruiting system... We will have to interview the new member anyway... and he will still need to post in ower forum before getting accepted... Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |
Safrador Gulken
Cobalt Academy Cobalt..
2
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Posted - 2013.02.07 22:31:00 -
[44] - Quote
Aryndel's nailed a few key requirements, but the audit log aspect is very important.
"2. Show the name of the person who processed the applcation. You have things like Invited to Join on there. Something like Invited to Join by Aryndel Vyst would be even better"
I would love a way to look back over the history of an application even after the person has been in the corp for a long time. |
EEPLURIBUS
Quantum Capitol
0
|
Posted - 2013.02.07 22:49:00 -
[45] - Quote
A checkbox on the applicant's side that would allow for an application to be automatically accepted by the corp would also be nice, that way the invite to join has the ability to be bypassed (Basically an option to do it the old way).
With this said, give the corporation the option to insta-accept the application with the above-mentioned option, or still send the invite.
I know these steps are probably a pain in the ass, but it would allow for different recruitment styles to work, and would also make the recruitment process a bit more streamlined if desired. |
Slug Hard
Dreddit Test Alliance Please Ignore
8
|
Posted - 2013.02.07 23:01:00 -
[46] - Quote
Looks like good changes overall. Will you be fixing these things in this update as well?
Specifically:
Quote: Double clicking on an application does nothing (it used to open the application)
Right click menu on an application has had functions stripped (used to be able to start a conversation or send a message from that menu)
As well as fixing the portraits? They don't load in the recruitment window at all. |
Tomiko Kawase
Dreddit Test Alliance Please Ignore
114
|
Posted - 2013.02.07 23:05:00 -
[47] - Quote
How will pending applications that have been given invites be shown? Dreddit routinely has many pending applications and adding on top of that is crazy. Fight us maybe? |
Smoking Blunts
ZC Industries Dark Stripes
372
|
Posted - 2013.02.07 23:07:00 -
[48] - Quote
Vigilanta wrote:CCP Fear wrote:Pinky Denmark wrote:What happens if a player gets accepted to join a corporation, then he doesn't accept it in the end but doesn't reject it either... Can he then whenever he may chose click accept and avox the **** out of people? Or does an acceptance auto-expire after 24-72 hours?
Pinky Currently the application will wait for the player to accept or withdraw it. But I think this is something we need to address in some fashion. I will bring it up with the team. Its a bit more than just that. I give you the example of the carefree, **** swinging awoxer, if by chance i hit the wrong button on his application. Under the current mechanic you are telling me there is nothing i can do to withdraw my corps invitation? Mistakes happen, would be nice to be able to correct them before the other player is undocked in space and logged in inside of your corporation. ./ can you create a corporation blocked list, i.e. if certian names are added to it they are unable to apply to corp?
this would make recruitment peeps lives better. and the ability to retract offers is a MUST HAVE not a Soon(tm) have OMG when can i get a pic here
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Ms Michigan
Aviation Professionals for EVE
11
|
Posted - 2013.02.07 23:10:00 -
[49] - Quote
Can we also get a few more divisions added since we are on the topic of recruitment/retention of corpmates. I give every member his own division so no one can snoop/steal. Works well at POS's. Having more would be great so we don't have to share. I know this has been beat to death elsewhere - so I will just again say ...
PLEASE!! |
Buzzmong
Aliastra Gallente Federation
238
|
Posted - 2013.02.07 23:23:00 -
[50] - Quote
I'm just glad to see CCP Fear is still with CCP, far too long since his last devblog. |
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Sassums
Wormhole Exploration Crew R.E.P.O.
76
|
Posted - 2013.02.08 00:35:00 -
[51] - Quote
First off when is Retribution 1.1 scheduled to hit TQ?
While I like some of the ideas presented the main problems with Corporations is still tied in with POS and Corp Management.
There is not enough security between the various roles you can assign to people, especially when it comes to POS's.
When will these issues be address? |
Aphoxema G
Alexylva Paradox
322
|
Posted - 2013.02.08 02:03:00 -
[52] - Quote
It'd be nice if we could specify which NPC factions corporations support. It'd be helpful for roleplayers in choosing a corporation and it could make for some interesting statistics. Unscrupulous
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Souchek Lehman
Ten Thousand Years
11
|
Posted - 2013.02.08 02:30:00 -
[53] - Quote
Aphoxema G wrote:It'd be nice if we could specify which NPC factions corporations support. It'd be helpful for roleplayers in choosing a corporation and it could make for some interesting statistics.
^^ I agree with this.
Liking all of this CCP. |
mkint
962
|
Posted - 2013.02.08 02:50:00 -
[54] - Quote
Here's an idea for some feature bloat that I think will make the whole advert thing actually useful. Put the power in the hands of the individual. Let players have their own 'looking for corp' adverts, with colortags on local and overview. Right now corp adverts are mostly useless because they all lie. Every last one. If a corp is ambitious enough to approach potential recruits, that filters out most of the worst corps right away, putting the recruit in a much better position. Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |
JohnnyRingo
TunDraGon
38
|
Posted - 2013.02.08 03:10:00 -
[55] - Quote
A step in the right direction, but still some core things are missing for corporate management.
Viewable logs of people leaving and joining the corp, its really annoying noticing corp member count has gone down one and you have no idea who, seeing as only the ceo gets the mail, rather make it director wide.
Seeing who accepted who into the corp
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Zip Slings
Southern Cross Empire Flying Dangerous
4
|
Posted - 2013.02.08 03:42:00 -
[56] - Quote
Love the ability to edit welcome mail. We always have to forward the welcome mail around when a new member joins.
+1 |
Zip Slings
Southern Cross Empire Flying Dangerous
4
|
Posted - 2013.02.08 03:43:00 -
[57] - Quote
mkint wrote:Here's an idea for some feature bloat that I think will make the whole advert thing actually useful. Put the power in the hands of the individual. Let players have their own 'looking for corp' adverts, with colortags on local and overview. Right now corp adverts are mostly useless because they all lie. Every last one. If a corp is ambitious enough to approach potential recruits, that filters out most of the worst corps right away, putting the recruit in a much better position.
Although this may be a nightmare in terms of volume I still say: +1 |
Kelduum Revaan
EVE University Ivy League
2008
|
Posted - 2013.02.08 04:01:00 -
[58] - Quote
Ivana Twinkle wrote:It will if we still have to process applications from people that cannot join, even if they get the notification now (which is an improvement IF the guy reads words on his screen - which isn't likely). Authing people involves a certain degree of background checks and it's a waste of everyones time if they still show up in the application queue while under cooldown/roles. Go play with it on SiSi - there are options to show older applications (over 3 months) as well as "unprocessed", "accepted" and "rejected" applications, so you won't see the those unless you ask for them.
And, if you mail a guy to join and he doesn't bother to read the stuff you send him, he's probably never going to get anywhere in EVE. Kelduum Revaan CEO, EVE University |
Jane Schereau
Federal Navy Academy Gallente Federation
15
|
Posted - 2013.02.08 04:57:00 -
[59] - Quote
This is a great step forward, CCP. Some nice new tools to play with.
Somethings you need to make sure are there to make what you propose more functional:
- A log of application processing (who accepted, rejected, invited to join, etc..)
- Ability to retract an invitation to join
Also, before introducing new features, please fix what doesn't work, especially the missing portraits.... Not critical, but rather annoying.
Some more small improvements that corp management could use in 1.1:
- Ability to send out an invite to players to join a corp without them having applied first (would be great help with noobs)
- Ability to include a reason with a rejected notice
- Block reds and oranges from applying, as well as members and former members of corps and alliances that are reds and oranges
- Ability for pilots to advertize themselves to corps
- More API-like tools in-game (maybe even a template of the API key the corp requires that players can generate in-game)
Sure there is a lot more to improve in corp management outside recruitment, but it may require a whole expansion to bring corp tools to their next version. |
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CCP Fear
C C P C C P Alliance
126
|
Posted - 2013.02.08 10:58:00 -
[60] - Quote
- No official day has been set for Retribution 1.1 hitting TQ.
- PrismX has already added the ability to withdraw an invite from a corp to a player based on feedback from this thread.
- We can look into more edit-able mails other than the welcome mail.
- Portraits should show!
- Reverse recruitment (player advertising themselves) has been talked about for years now. It is a much bigger task and I don't think that will happen in the near future.
- More details in the logs - Definetly! I would like to get it in 1.1, but I'm doubtful it will make it in time! (we had planned for it)
- Roles by themselves are bigger than we can handle right now. Specifying titles and roles during the invitation process is something I think is worth considering.
- I am still with CCP (obviously), and yes it's been a looong time since my last blog
- Timers on invitations, I will bring this up as an option. Not sure about the ramification yet.
- There are filters available which allow you to see each section separately or any way you please, sorted by date.
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Magic Crisp
Amarrian Micro Devices Yulai Federation
61
|
Posted - 2013.02.08 11:05:00 -
[61] - Quote
Can we have that welcome mail for alliances also? It'd be very useful to automaticly be able to send out the TODO list on joining to an alliance, usually there's a lot to do, and it takes some time for the executors.
Showing who has accepted the applicant would be very useful, yes.
Also, as mentioned already, a headhunter office would be good, where people could advertise themselves, and corps could look for new players, though i agree, this kind of new feature requires a lot of planning. |
War Kitten
Panda McLegion
1704
|
Posted - 2013.02.08 12:04:00 -
[62] - Quote
Lovely changes, thank you CCP.
I find that without a good mob to provide one for them, most people would have no mentality at all. |
Roime
Shiva Furnace
1933
|
Posted - 2013.02.08 12:09:00 -
[63] - Quote
Very cool stuff, cheers!
-á- All I really wanted was to build a castle among the stars - |
Contagious Virus
Cordata Enterprises Illusion of Solitude
0
|
Posted - 2013.02.08 12:26:00 -
[64] - Quote
Nice start.
I wonder when the system allows kicking / accepting characters when they are undocked. Yes I know for most people this won't matter but for us WH-dwellers its a big deal.
While there, is there any word of overhauling the role / permission system?
But I like the small tweaks that you did - keep it going
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Proddy Scun
Renfield Inc
9
|
Posted - 2013.02.08 12:46:00 -
[65] - Quote
How about adding a conscript recruit function for all those toons hiding out in NPC holding corps?
I know CCP never really intended that players avoid the full EVE experience by remaining in NPC holding corp forever (cowards). Nor did CCP intend for holding corp to become a wardec proof refuge for pirates and ganker toons to conduct business.
So how about "raffling" off toons from NPC holding corps to corps desiring recruits as conscript troops for a period of at least 1 week? Toons could avoid the draft by joining a corp of their choice within 3-7 days. Inactive accounts and toons expelled from player corps and showing no logon activity for >2 weeks would go into two different holding corp similar to deleted toons - none of whcih would be subject to the lottery..
Corps are alloted a certain number of recruit draft requests each month based on their corp size and can either accept or reject the random NPC troop offered. Also note corps do not have to request conscript members or participate in the draft.
or you can make it more complex like NFL trading draft and allow corps to trade draft round chosices etc where draft candidates are ranked and offered up by NPC holding corp (Empire race and background), total SP or toon age, and toon set corp size preference. But I suggest that in no case would specific toons be offered or thing might get really ugly.
Just trolling a disturbing new idea for changing some of the "can't fix that" issues in EVE. |
PO3T
Black Dawn Rising
14
|
Posted - 2013.02.08 15:38:00 -
[66] - Quote
Love it. Welcome mail ftw |
Letrange
Chaosstorm Corporation
58
|
Posted - 2013.02.08 15:43:00 -
[67] - Quote
...
Ok, having been a (small) alliance leader at one point, all I have to say is...
And THAT's what you chose to work on with the corporate interface...
... I realize you guys need to say "Look, we're doing SOMETHING"... but still that's some ridiculously low hanging fruit. it was what two inches off the ground? In an area that had received peripheral work already?
...
...
ah, you know what? just forget it... Wake me up when you guys get serious instead of just jerking around and avoiding the elephant. |
Peter Powers
Terrorists of Dimensions Free 2 Play
129
|
Posted - 2013.02.08 16:37:00 -
[68] - Quote
CCP Sisyphus wrote: This intrigues me. Can you explain yourself a little better?
sure, atm, as you are aware the buddy program works so someone you invite to play will be placed in a npc corp, with a huge bunch of strangers, trolls and other not necessary helpful people.
to get them into a corp where i could help them, and keep an eye on 'em i have to somehow bring the process of joining the corp close to them
on the other hand recruiting new people for an corp can be quite a pain. However most corps are interested in growing.
In our alliance (Free 2 Play), as in a few other alliances, we have a corp dedicated for recruits. something that is also addressing Kelduums concern:
Kelduum Revaan wrote:WTB link for alliance spais. basically knowing that the corp is "open" allows me to not explicitely trust everyone who joined, but i get a pool of people that i can teach, watch and recruit for the other corps in the alliance of.
Basically that benefits everyone: Benefit for the new Player: he will be with other players that actually want new recruits Benefit for the Alliance: recruits can be gained through new players, and they can be formed right the way the alliance wants it, without being put full of misleading information by npc-corp trolls. Benefit for CCP: Alliances who recruit this way actually recruit new Players into the game.
So, if i could go and say "instead of the rewards the buddy program offers, i'd prefer people to be auto-joined into my recruitment corp (for example by this being setup by a director for this corp)" this would be an amazing new feature for everyone.. and those who don't like it wouldn't even need to use it. 3rdPartyEve.net - your catalogue for 3rd party applications |
Grab Stuff
Caldari Provisions Caldari State
0
|
Posted - 2013.02.08 16:48:00 -
[69] - Quote
As a player who does actually wants to hire noobs there is but a single thing that is stopping me......
The ability of corp members to shoot each other without concord intervention.
Make this an option in corp settings, with a 24 hour delay timer and a nice indicator somewhere along with notification mails of the change... And I'll hire ALL the new guys and get them prepared to face the universe of "everbody is out ot get you" that our EVE is... |
Jane Schereau
Federal Navy Academy Gallente Federation
16
|
Posted - 2013.02.08 17:43:00 -
[70] - Quote
Proddy Scun wrote: How about adding a conscript recruit function for all those toons hiding out in NPC holding corps? I know CCP never really intended that players avoid the full EVE experience by remaining in NPC holding corp forever (cowards). Nor did CCP intend for holding corp to become a wardec proof refuge for pirates and ganker toons to conduct business. So how about "raffling" off toons from NPC holding corps to corps desiring recruits as conscript troops for a period of at least 1 week? Toons could avoid the draft by joining a corp of their choice within 3-7 days. Inactive accounts and toons expelled from player corps and showing no logon activity for >2 weeks would go into two different holding corp similar to deleted toons - none of whcih would be subject to the lottery.. Corps are alloted a certain number of recruit draft requests each month based on their corp size and can either accept or reject the random NPC troop offered. Also note corps do not have to request conscript members or participate in the draft. or you can make it more complex like NFL trading draft and allow corps to trade draft round chosices etc where draft candidates are ranked and offered up by NPC holding corp (Empire race and background), total SP or toon age, and toon set corp size preference. But I suggest that in no case would specific toons be offered or thing might get really ugly. Just trolling a disturbing new idea for changing some of the "can't fix that" issues in EVE.
That would be a solution to the problem. Though I think simply limiting the time one can spend in a starter corp to say a month, and then forcing them into their racial NPC corp would work, if racial NPC corps could be wardecked.
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Finn Yaarik
State War Academy Caldari State
0
|
Posted - 2013.02.08 18:01:00 -
[71] - Quote
Please CCP, add Polish language in the filter options of recruitment panel. Pretty please |
Dennie Fleetfoot
DUST University Ivy League
361
|
Posted - 2013.02.08 18:28:00 -
[72] - Quote
Kelduum Revaan wrote:Whoever is responsible for this is probably going to have a lot of beers from E-UNI recruiters at FanFest...
An automated/custom rejection mail would be good too, as the current one is "WE DON'T LIKE YOU. REJECTED!", but I'll settle for this. For now. :)
How does this interact with DUST? I assume the next DUST release will have its version of Apply>Accept>Mail>Join also, or will it stay with the current mechanics?
Oooooohhh to have this in Dust... Speaking of which who do I bribe in drink at Fanfest to get Dusts corp UI into shape? Director Of Operations for Dust University
www.twitter.com/DennieFleetfoot |
Derath Ellecon
Washburne Holdings Situation: Normal
1121
|
Posted - 2013.02.08 21:54:00 -
[73] - Quote
Proddy Scun wrote:I know CCP never really intended that players avoid the full EVE experience by remaining in NPC holding corp forever (cowards). Nor did CCP intend for holding corp to become a wardec proof refuge for pirates and ganker toons to conduct business.
Yea, you know this how? What DEV told you this? And where is there reply confirming this fun fact? |
Aphoxema G
Alexylva Paradox
323
|
Posted - 2013.02.09 03:13:00 -
[74] - Quote
I don't recall anyone ever saying they wanted to intentionally force anyone into PvP, only that if they take high risks then those risks need to be maintained. Unscrupulous
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Hawkwar
M.I.M.M.S Apocalypse Now.
14
|
Posted - 2013.02.09 23:25:00 -
[75] - Quote
While I see this as a welcome step in the right direction there are deeper problems with corp functionality that need to be addressed. I have no problem recruiting but I have problems retaining people due to the limited ability to secure assets in the corp and still have people able to function effectively. Especially POS life and WH POS living. Giving a toon access to a hanger so he can live out of a POS means he has access to everyones stuff in that hanger division and every POS. Until this is fixed I cant employ new people as effectively as they would hope. Its bad enough that every recruit is a potential spy without handing them the keys to the vault as well.
As I said its a good step in the right direction but it needs to be followed up with a complete corporation functionality overhaul. |
Guns nButter
Rim Collection RC Test Alliance Please Ignore
0
|
Posted - 2013.02.11 01:37:00 -
[76] - Quote
Every last one of the 0.0 alliances I have joined has required an API key with varying permissions. I think an automatic API key generator with the necessary permissions should be able to be hooked into the recruitment process.
For instance, example process:
0) Corp A exists. It wants a full access API key. 1) Newbie examines corp A and wants to join it. Next to the "Describe yourself" box, a box with "Required API access" lists off all of the API permissions that corp wants, and provides details of what each setting can do. A "Do you accept these API terms?" checkbox exists. 2) Newbie applies to corp with "Hi" in the description box, and checks the "I accept these API terms" checkbox 3) Corp ROs receive application with description, and know that the "accept terms" checkbox was checked. 4) Corp accepts application 5) Newbie is informed he has been accepted. He is again reminded that he has allowed the above API info to be shared with the corp. 6) Newbie accepts and joins corp 7) Corp ROs receive API ID and Key, perhaps listed in the corp management window itself. |
Plaude Pollard
Crimson Cartel
96
|
Posted - 2013.02.12 12:21:00 -
[77] - Quote
Now that we're getting Recruitment improvements, how about a "view count" for Corp Recruitment Adverts? Just, you know, so recruiters can see if their Adverts are actually getting any views, even if they don't get any Applications. New to EVE? Want to learn? The Crimson Cartel will train you in the fields of your choice. Mainly active in EU afternoons and evenings. Contact me for more info. |
Nrsptlchk
Blueprint Haus Get Off My Lawn
0
|
Posted - 2013.02.14 02:55:00 -
[78] - Quote
Safrador Gulken wrote:Aryndel's nailed a few key requirements, but the audit log aspect is very important.
"2. Show the name of the person who processed the applcation. You have things like Invited to Join on there. Something like Invited to Join by Aryndel Vyst would be even better"
I would love a way to look back over the history of an application even after the person has been in the corp for a long time.
This is a big deal for larger corps with recruiting teams of people and not just one recruiter accepting applications. |
Jason Troi
Deep Core Mining Inc. Caldari State
0
|
Posted - 2013.02.16 17:48:00 -
[79] - Quote
I'd like an "area of operations" section in the Corporation Finder. Even if it was just "Caldari Space" or a specific region or two, it'd save me the trouble of joining public channels only to find out I'd have to pick up and move 31 jumps into Gallente space to be close to the corp's offices. |
Hairpins Blueprint
Shadow-Kill
9
|
Posted - 2013.02.18 18:02:00 -
[80] - Quote
awsome changes : ) Bout would be awsome if you add more languages like Polish becouse there is need for it for a long long time, languages in corp search. and would be very helpful to find corps from Poland .... i am from poland, i see German, spanish added bout not pl, i am sure we have 2k+ of active account i have 4 so do my frend : | and you would attract more people from our county if you add it.
Please add more languages.
Loads of love H.P. |
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Vrykolakasis
Trinity Operations Aurora Irae
85
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Posted - 2013.02.18 21:33:00 -
[81] - Quote
Grab Stuff wrote:As a player who does actually want to hire noobs, there is but a single thing that is stopping me...... The ability of corp members to shoot each other without concord intervention. Make this an option in corp settings, with a 24 hour delay timer and a nice indicator somewhere along with notification mails of the change... And I'll hire ALL the new guys and get them prepared to face the universe of "everbody is out ot get you" that our EVE is...
Corp members already can shoot each other without CONCORD intervention, and so far as I know there is no way to turn that off. If you are suggesting that turning it off be an option, I am fully supportive of that. I would personally like to see it as a character setting or role-based feature so that players with certain roles could initiate combat but players without that role could not; however I would settle for a corp-wide toggle-able setting.
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Talon White
Blue Republic RvB - BLUE Republic
1
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Posted - 2013.02.20 16:24:00 -
[82] - Quote
Aryndel Vyst wrote:Show the name of the person who processed the applcation. You have things like Invited to Join on there. Something like Invited to Join by Aryndel Vyst would be even better.
Safrador Gulken wrote:I would love a way to look back over the history of an application even after the person has been in the corp for a long time.
Nrsptlchk wrote:This is a big deal for larger corps with recruiting teams of people and not just one recruiter accepting applications.
RvB has many, many recruiters and many, many applicatiions. We would dearly like this functionality. At the very least the name of the recruiter who processed the initial application (invited to join).
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Talon White
Blue Republic RvB - BLUE Republic
1
|
Posted - 2013.02.20 16:36:00 -
[83] - Quote
Duped above post! sorry |
Diablo Minotaur
The Fated E.Y
1
|
Posted - 2013.03.07 11:03:00 -
[84] - Quote
Before when i wanted to find a corp, there was a way to search for a corp in the area i was looking for. For example high sec minmatar, or high sec caldari. . . It seams you have removed that option, now you can only choose the security level which the corp is active in. |
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