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EveTerrorist
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Posted - 2005.08.12 22:49:00 -
[1]
I will soon be able to pilot either ship, but can't decide which one to choose. I intend using the vessel for either solo 0.0 pvp hunting or perhaps accompanied by an interceptor (likely to be a Crow or Claw).
Whichever one I choose I am likely to fit rails.
The Harpy gisti set up seems nice but is very expensive and is a lot to risk losing. I was wondering whether I'd get more value for money with the Enyo.
So my question is, should I go with the Harpy or the Enyo and why ?
I'd gratefully appreciate any recommended set ups (although I have already looked at the stickys for both ships).
Thanks

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TIO 101
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Posted - 2005.08.12 23:03:00 -
[2]
Get both imo, depending on the role + target would depend on what to use, My enyo can go vs other Gallente / Caldari Ships no problems, Harpy's are a dodle to kill in it, but vs amarr / minmatar AF's it can get dicey @ CQC, Harpy is prolly better for Kiting other AF's but the damage output is greatly diminished, however if it has a kite setup there is noway for it to kill my enyo.
My usual setup consists of a setup capable of allowing me to continuously tank, tackle and fire upon the enemy, you have to setup your own ships to your own tastes,
TIO 101 - TheInvisibleOne
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danneh
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Posted - 2005.08.12 23:21:00 -
[3]
Enyo.
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Don Dada
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Posted - 2005.08.12 23:55:00 -
[4]
I'd go Enyo too.
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VanDam
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Posted - 2005.08.12 23:57:00 -
[5]
I have diced up many harpy's but no so with enyo's they r the only AF that can really maych up to my retribution i have been in a 1 vs 1 and we had to call it a draw as no 1 could break each others tank so, yeah go for the enyo definetly 
Remember...... Never Trust A Man With No Eyelids That Blinks |

EveTerrorist
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Posted - 2005.08.13 00:11:00 -
[6]
So the general consensus is Enyo it seems. Thanks.
Does anyone have any suggested set ups. As I'm usually likely to have a tackler with me. I was thnking something like:
Hi 4 x 125mm or 150mm tech 2 Rails (subject to testing for tracking etc) 1 named launcher (defenders)
Mid 2 x cap recharger (tech 2 or named - damn tech 2 are expensive !! )
or
1 x X5 webber 1 x cap recharger (tech 2 or named)
Low
1 x dmg mod 1 x small tech 2 armour repair 1 x energized reactive plating tech 2 (or energized adaptive nano tech 2) 1 x cap relay
I'm yet to test the grid/cpu requirements but think it will fit.
I'd be grateful if anyone has any suggestions about how I can improve this proposed set up.
Thanks
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kessah
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Posted - 2005.08.13 00:13:00 -
[7]
enyo - harpy's only better with gist or ew  --------------------------------------------------------
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FalloutBoy
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Posted - 2005.08.13 00:15:00 -
[8]
harpy can be better in gangs in my opin, enyo is more all purpose
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Linavin
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Posted - 2005.08.13 02:42:00 -
[9]
Play style preference, Enyo is a bit more suited to closer range combat because of the tracking bonus, extra speed and lower mass. Harpy is a bit more suited to longer range combat, with the dual 50% optimal bonuses. But in reality both most of the time end up at 10-20 km slugging away with antimatter in tech II rails. Chose one by slot layout or you tanking prefrence, or even better get both, since the only skill difference (in requirements and practical use) between the two is frig 5.
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Harry Voyager
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Posted - 2005.08.13 03:03:00 -
[10]
One thing to be aware of when you start flying Assault Frigates, is You Will Die Often. Expect to lose about five before you finally get the hang of them, and start doing well.
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Kuningatar
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Posted - 2005.08.13 06:59:00 -
[11]
Wolf.
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Bracius
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Posted - 2005.08.13 07:11:00 -
[12]
Originally by: Kuningatar
Wolf.
Or retribution.
Somehow the gallente/caldari i don't like. And i was dissapointed at enyo and i guess harpy is even worse.
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Bazman
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Posted - 2005.08.13 12:14:00 -
[13]
I have nothing but bad things to say about Enyo's
I prefer the Harpy for it's ability to actually continue fighting in situations where other AF's would not go. Warping in at 60km and blasting out an inty from under the noses of a ten man squad is fun, try that in your bloody enyo :P
^¼_¼^ this is bazman. copy bazman into your bio to help him on his way to world domination |

Vladimir Pushka
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Posted - 2005.08.13 12:17:00 -
[14]
I am not sure about being prepared to lose assault ships often. This may be the case in pvp however I have flown at least 800 lvl 2 missions and many lvl 3's and have never lost my enyo. I have warped away with 13% structure (this was the first combat my enyo saw and I was jumped by a heap of drones).
IMO the enyo is the best ship when you are looking for bang for buck. The 2 mids make it more flexible than the retri and it tanks nearly as good. I love my enyo......it's dead sexy. That said I just bought a gistii ab and sb for my harpy, so I'm sure I won't be disappointed.
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Asprintlitz Zandi
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Posted - 2005.08.13 12:44:00 -
[15]
i just bought a harpy myself. my CEO and i bolth own one and a team of harpy's are deadly but i think that i'm also going to get an enyo for soloing Asprintlitz Zandi RNS Krista NX-2NF45
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MACK TEN
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Posted - 2005.08.14 00:10:00 -
[16]
I'd go Harpy with the gisti set up for fleet ops or an enyo for solo work. 
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Lord Morkoth
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Posted - 2005.08.14 00:31:00 -
[17]
if u have the isk (and will) to buy a gisti sb, go for the harpy. It pwns all else if used with a gisti sb.
Gisti 4tw
We are The Collective. Resistance is futile. |

Orvas Dren
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Posted - 2005.08.14 16:28:00 -
[18]
Enyo, anyone who doubts the capabilities of this ship simply doesn't know how to fly like a Gallente.
In PvE I run...
Highs: 4 x Light Ion II's 1 x Arbalest or OE-5200 Rocket with ROCKETS (Defenders only work against torps/cruise dependably and they are the two missle types you can tank all day long.)
Mids: 1 x 1MN AB II 1 x Fleeting Web
Lows: 1 x Small ARU II 1 x Energized Adaptive Nano (II if you can fit it) 1 x Mag Stab II 1 x Cap Relay
I run almost every LVL 3 mission with this. There are a few with a lot of explosive light missles or swarms of drones that are unavoidable.
Cruiser NPC's never stand a chance, even the ones that hit hard, just angle your incoming vector, and by the time you get into orbit range, around 1300m (Orbit set at 500-800m) you are out of danger and can break the tank real quick.
Webbers are bad for that setup, but I can still tank them long enough to creep into range and take them out, even with cruisers firing at me.
For PvP I would estimate this setup is better..
Highs: 4 x 125mm II 1 x Arbalest Standard with Light Missles (Again, defenders suck for this little ship)
Mids: 1 x 1MN AB II 1 x Named Cap Charger or Web
Lows: 1 x Small ARU II 1 x Energized Adaptive Nano (II if you can fit it) 1 x Mag Stab II 1 x Cap Relay II or Dmod if you can fit another
I used that setup for PvE as well, both work well. Learn the tactics of this setup and you can use it just fine.
BTW with Energy Mgmt 4 and Energy Sys Op 5 EVERYTHING runs continous. Having good Fuel Conservation, Controlled Bursts and other individual cap use skills helps. jide's object explorer The Nest
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RedWyvern
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Posted - 2005.08.14 20:03:00 -
[19]
1 x dmg mod 1 x small tech 2 armour repair 1 x energized reactive plating tech 2 (or energized adaptive nano tech 2) 1 x cap relay
Be wary against minimatar ships or anything with a lot of missiles. Base resists to EXP and EM are 10% and 60% afaik, and a tech II nano isn't enough once your shield goes. Not that it's easy to maintain a perfect tank in an AF of course...just try not to get called primary in a fleet op, or go 1v1 with a Wolf 
Loyalty, Integrity, Honour. |

Edoo
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Posted - 2005.08.14 20:19:00 -
[20]
Awesome PvP enyo setup... (great damage + sustained tank)
4 x 150mm rail II with antimatter 1 standard missile launcher
cap recharger Webber
Small armor repairer II Nano adaptive membrane 2 x Cap relay -------------------------------------------------------- Edoo - TPDT Recruitment Manager, PA Diplomat
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Sorja
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Posted - 2005.08.15 04:59:00 -
[21]
How people can fly an Enyo or Harpy without a mag stab puzzles me 
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Lord Morkoth
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Posted - 2005.08.15 05:12:00 -
[22]
I'd like to see the enoy do THIS
We are The Collective. Resistance is futile. |

Laocoon
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Posted - 2005.08.15 09:33:00 -
[23]
Originally by: Lord Morkoth I'd like to see the enoy do THIS
K5-JRD, eh? (look in the chat window...) ---------------
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Orvas Dren
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Posted - 2005.08.15 10:51:00 -
[24]
See it do that?
Easy... jide's object explorer The Nest
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Earthan
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Posted - 2005.08.15 10:55:00 -
[25]
Howis this possible so many setups dont have warp scrmbler?How can you expect to kill anything without one??
Stars, stars like dust, all around me.... |

Antic
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Posted - 2005.08.15 11:02:00 -
[26]
eve has indeed become Quake in space. Its not all about killing. Atleast i want to think that isnt all eve is.
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Fuazzole
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Posted - 2005.08.15 11:05:00 -
[27]
Originally by: Lord Morkoth I'd like to see the enoy do THIS
lol,..ive seen 3 month old characters get lucky BC kills with just a kessie
ive killed a cyclon in under 1min with an ishkur,..i do not see how an enyo couldn't kill 1
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Orvas Dren
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Posted - 2005.08.15 11:14:00 -
[28]
As Fuazzole put it...
If I knew I was heading for PvP encounters in my Enyo, I would alter my setup...
4 x 125mm II's 1 x Arbalest Standard
1 x Web 1 x Scrambler
1 x Small ARU II 1 x Energized Adaptive 1 x Mag Stab II 1 x Cap Relay
And that would be able to handle a BC fairly easy, depending on the BC's setup and pilot skills. jide's object explorer The Nest
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Earthan
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Posted - 2005.08.15 11:26:00 -
[29]
Originally by: Antic eve has indeed become Quake in space. Its not all about killing. Atleast i want to think that isnt all eve is.

What are you talking about? So you go fighting pvp to shoot at your opponent few shots, then tell him a joke , then drink a beer with him and let him fly away?
I mean of if you fight you fight to win right, to destroy your enemy??
Stars, stars like dust, all around me.... |

Grimpak
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Posted - 2005.08.15 11:31:00 -
[30]
get an ishkur -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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