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Martinus Crimson
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Posted - 2005.08.17 17:13:00 -
[1]
Ok here i'm gonna try to make a constructive post about one of the biggest things that still annoy me in EVE.
The thing that annoy's me the most is the undock -> dock bug/exploit/feature. I don't like people that pop thier head out, don't like whats on the outside, and dock again. To me its about the same as allowing someone to jump trough the gate and land right in jumprange on the other side, so if the other side is camped he just jumps back.
Some of you would say there as irrirating as instajumps and instadocks. Your right, but instajumps and instadocks can be countered by mobile warp disruptors. The undock dock feature is impossible to counter(allthough i just watched the bumpageddon vid and that gave me an idea .. )
Am i the only PVP'er that thinks this seriously ****s over gameplay ?
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Lifewire
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Posted - 2005.08.17 17:26:00 -
[2]
Quote: Am i the only PVP'er that thinks this seriously ****s over gameplay ?
Don¦t know if you are the only PVP¦er thinking so, but you are for sure not the only stationcamper that wishes a change 
Try a TDG spawn or the TDG complexes in Pure Blind, Syndicate or empire. |

Justice Starcatcher
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Posted - 2005.08.17 17:27:00 -
[3]
Not this whine again. If it annoys you go do something else. Stations are not like gates, everytime you jump into a system you should be jumping into the unknown. A station is already in the system. With all those windows why shouldn't you be able to look out. Since you can't it's only fair you can pop back in. What the... |

Shamis Orzoz
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Posted - 2005.08.17 17:29:00 -
[4]
redocking is an easier way of doing it than implementing windows. It doesn't make sense to for people inside a space station to have no idea what is outside it.
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Olin Garn
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Posted - 2005.08.17 17:34:00 -
[5]
I think there needs to be a middle ground.
Make activating hardeners or repairers/boosters a action that is offensive or at least make it possible so that if a hostile is in the area at the time you do it then you are flagged for the time period cos i get more annoyed at the ones who undock, let you shoot them and then redock. especially ones that do it to check what sort of setup your running.
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Engelious Angelion
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Posted - 2005.08.17 17:48:00 -
[6]
i must admit that the redock feat. bug's me insane sometimes, wen your on the hunt for a hostile. that said, i cant see a real problem with it, it should be possible for people in stations to get a veiw of whats outside.
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Hal2
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Posted - 2005.08.17 17:50:00 -
[7]
Every time i've tried to redock right after undocking I get a delay - am I missing something here?
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Quanteeri
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Posted - 2005.08.17 17:54:00 -
[8]
Originally by: Hal2 Every time i've tried to redock right after undocking I get a delay - am I missing something here?
Exactly, Isn't that something that has been buffed already? The redock timer?
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Sorja
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Posted - 2005.08.17 17:57:00 -
[9]
Originally by: Hal2 Every time i've tried to redock right after undocking I get a delay - am I missing something here?
As soon as you undock, select the station and clic 'dock' repeatedly. When the 'loading' timers comes to an end, you'll dock bedore anything can get a lock on you.
On a side note, it is still possible to smartbomb people undocking, while it shouldn't be possible to activate smartbombs within 5km of a station, so that bug should be fixed too, because it leads to cheap tactics.
Talking about cheap tactics, the OP seems to know quite a deal. I fail to see how PvP is remotely related to gate/station camping, but it seems a fair proportion of EVE self-proclamed PvPers want it on a silver plate.
We probably don't have the same conception of combat, but never mind 
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Ashelth
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Posted - 2005.08.17 18:13:00 -
[10]
The redock timer is 30 seconds.
And honestly, does this matter?
If you're camping someone that hard in a station they'll just log and go do something else.
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Winterblink
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Posted - 2005.08.17 18:29:00 -
[11]
Soooo...
Undocking, being greeted by a ganksquad, and docking again because I don't want to lose my ship in "combat" is an exploit?
I mean if it's 1v1 sure, it's a bit of a cheeseball thing to do unless you're going to fit yourself up so the guy gets more of a challenge. But if the odds are clearly stacked against me then how is it stupid if I don't want to just lose my ship?
Just playing devil's advocate here.. :)
___winterblink/warp_drive_active/eve_nature_vraie// |

dmaul raven
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Posted - 2005.08.17 18:47:00 -
[12]
lol, if cannot redock, at least i want windows in stations. It makes no sense to me to undock without knowing whats on the outside. -----------------------------------------------------------------------------------------------
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Miri Tirzan
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Posted - 2005.08.17 18:52:00 -
[13]
Gotta agree with Winter, sure seems like a gankers whine. I can see fixing this when we see what is out side the station.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Srewolf Bane
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Posted - 2005.08.17 18:55:00 -
[14]
Originally by: Martinus Crimson Ok here i'm gonna try to make a constructive post about one of the biggest things that still annoy me in EVE.
The thing that annoy's me the most is the undock -> dock bug/exploit/feature. I don't like people that pop thier head out, don't like whats on the outside, and dock again. To me its about the same as allowing someone to jump trough the gate and land right in jumprange on the other side, so if the other side is camped he just jumps back.
Some of you would say there as irrirating as instajumps and instadocks. Your right, but instajumps and instadocks can be countered by mobile warp disruptors. The undock dock feature is impossible to counter(allthough i just watched the bumpageddon vid and that gave me an idea .. )
Am i the only PVP'er that thinks this seriously ****s over gameplay ?
Station campers are 10 times lower than gate campers... no sympathy for you at all. ------------------------------------------------ "I feel sorry for people who don't drink, when they wake up in the morning that's the best they will feel all day" - Frank Sinatra |

Quanteeri
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Posted - 2005.08.17 18:57:00 -
[15]
Originally by: Ashelth The redock timer is 30 seconds.
And honestly, does this matter?
If you're camping someone that hard in a station they'll just log and go do something else.
I must be getting a lot of lag coming out of stations then, cause it never reads more than like 11 secs left to me.
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Siri Danae
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Posted - 2005.08.17 19:16:00 -
[16]
Originally by: Miri Tirzan Gotta agree with Winter, sure seems like a gankers whine. I can see fixing this when we see what is out side the station.
Gankers to the left of me, Carebears to the right, Here I am, Stuck in the middle with you... ------ I generally assume the following: 1. 95% of Empire Carebears don't get 0.0 PVPers. 2. 95% of 0.0 PVPers don't get Empire Carebears. 3. 100% of Ore Thieves steal just to upset the Miners. |

Kraven Kor
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Posted - 2005.08.17 19:25:00 -
[17]
Originally by: Siri Danae
Originally by: Miri Tirzan Gotta agree with Winter, sure seems like a gankers whine. I can see fixing this when we see what is out side the station.
Gankers to the left of me, Carebears to the right, Here I am, Stuck in the middle with you...
You owe me a new keyboard.
But, yeah, this is a pretty silly complaint. I know it is frustrating to be hunting someone and they just hide in station, but seriously...
The need to just make it so we can get an external station view before undocking. If they give us that, sure, you can have your undock -> dock bug/exploit fixed. There is no logical or gameplay reason why I should have to be undocking blind.
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Professor McFly
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Posted - 2005.08.17 19:25:00 -
[18]
Originally by: Justice Starcatcher Not this whine again. If it annoys you go do something else. Stations are not like gates, everytime you jump into a system you should be jumping into the unknown. A station is already in the system. With all those windows why shouldn't you be able to look out. Since you can't it's only fair you can pop back in.
Quoted for truth.
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Winterblink
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Posted - 2005.08.17 19:50:00 -
[19]
Originally by: Siri Danae
Originally by: Miri Tirzan Gotta agree with Winter, sure seems like a gankers whine. I can see fixing this when we see what is out side the station.
Gankers to the left of me, Carebears to the right, Here I am, Stuck in the middle with you...
Hey, for the record I said I was playing devil's advocate, not siding with either group. :) That being said, you should do a cover of the song and get it played on EVE Radio.
Don't worry about not having a singing voice either, that doesn't stop any of their DJs so it shouldn't stop you. :)
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Martinus Crimson
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Posted - 2005.08.17 21:48:00 -
[20]
Its allways pleasant to be called a ganker and whiner on these forums. Thats when i realize i'm home again.
For the record, YES there are moments i have nice big gank fleet with me and everyone instadocks and then plays the undock-dock game.
This would be fair i guess, wouldn't it that thier invunrable the WHOLE freaking time.
Another thing :
1 vs 1's when somebody is undocking is impossible if the person fly's a slightly tanked ship. The agg timer is so short that if the person ends up wanting out of the fight he just stops agging and redocks after the timer wears off.
Anyway i was just curious for the general consensis, and now i'm fully aware what that is.  -----------------------
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Baldour Ngarr
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Posted - 2005.08.17 21:50:00 -
[21]
Originally by: Martinus Crimson This would be fair i guess, wouldn't it that thier invunrable the WHOLE freaking time.
Can you seriously come up with a valid reason for us having to undock and put ourselves at risk, just to find out what's TWO METRES AWAY FROM THE STATION? Cos i can't. I'm pretty sure that given twenty thousand years of advances, we'd have re-invented the window by now.
_______ I tried strip mining, but I lost and it's cold flying around in space naked. |

Sturgis
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Posted - 2005.08.17 22:39:00 -
[22]
Are you kidding me? Do you know how annoying that would be just for general game purposes?
You do know that there is currently a bug that offlines all your modules when you switch ships sometimes, right? And, even though you're not supposed to be able to undock with modules offline, you still can in this case.
It happened to me just last night. I switched to my hauler to go collect loot cans in my mission, undocked, and realized all my modules were offline. Now, you want me to have to wait 5 minutes or something to redock so I can fix this bug? Or a hundred other routine situations where you undock and forget something. Oh wait, I left something on the loading dock I need. Oh wait, I forgot to restock my ammo. Oh wait, I forgot to switch out this module or that. Do you know how utterly annoying it would make general gameplay if you had to wait even longer than the already instituted redock timer?
Sorry, bub. Not a good idea.
Sturgis Concord Special Services |

Khargos
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Posted - 2005.08.17 22:43:00 -
[23]
can i have your stuff?
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Nemasis
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Posted - 2005.08.17 22:44:00 -
[24]
Originally by: Martinus Crimson Am i the only PVP'er that thinks this seriously ****s over gameplay ?
Yeah and who the f*ck are you and who the f*ck are crimson navy?...have a tissue
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ZephyrFox
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Posted - 2005.08.17 22:45:00 -
[25]
I think two things should be done about docking:
1.) You should be able to access your ship's or the station's scanner. It's pretty silly to be surrounded by all this high-tech gear and launch yourself clueless into an unknown situation. Even if it's only a fairly basic scan, just enough to see what's out there.
2.) When undocking, it should be similar to leaving an aircraft carrier. The ship should be launched at a decent clip and at full throttle. This would help especially with newer players (like myself ;)) who get stuck bouncing around because they tried turning on autopilot too soon. That and it could make for some exciting blockade runs.
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Aitrus
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Posted - 2005.08.17 22:48:00 -
[26]
Originally by: Winterblink Soooo...
Undocking, being greeted by a ganksquad, and docking again because I don't want to lose my ship in "combat" is an exploit?
I mean if it's 1v1 sure, it's a bit of a cheeseball thing to do unless you're going to fit yourself up so the guy gets more of a challenge. But if the odds are clearly stacked against me then how is it stupid if I don't want to just lose my ship?
Just playing devil's advocate here.. :)
heh, tactically retreating = h4xploit
Seriously, part of being a good fighter is picking your fights with some intelligence. Expecting someone to willingly lose their ship to overwhelming odds is rather stupid.
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MadJackMcJones
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Posted - 2005.08.17 23:41:00 -
[27]
So let me get this straight, you're complaining about the fact that people who don't particularly want to throw themselves at the ***** Brigade waiting outside are allowed to redock? How about this additional change then: All stations are now equipped with more weapons then a fleet of battleships, and the weapons officer has an itchy trigger-finger.
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Ekscalybur
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Posted - 2005.08.18 02:45:00 -
[28]
This lack of a window feature seems kinda cheese ball to me, as much as the undocking blind bit. What good would a window do? Some of these stations are over 20 kilometers long, and you usually dock and undock at one end. Put in a window and a station camper will just sit somewhere in the HUGE blindspot that window or windows won't give you access to.
Seems to me that what should be implemented is something you can find at all airports today. A list of flights approaching the airport, and their ETA. Just add a new button in the station UI that will list everyone outside the station, and everyone warping towards the station. This should provide next to zero workload to the server, as this window would only be reporting what the server is already tracking. Anyone withing say, sentry gun firing range and all those midwarp to the station would show up on this list.
Heck, this list could also add to those PvPers who go hunting for bounties/vengeance. Add a recent history to the list that would save who was at that station in the last 15 minutes and towards what warpable object they went to when they undocked. (bookmarks in the middle of no where would report back as destination unknown) If you want to keep something, lock it up. Do NOT flush it out of your cargohold into empty space and expect to keep it. |

nahtoh
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Posted - 2005.08.18 03:18:00 -
[29]
Even just a scanner option that allows you to see all uncloaked ships with in a say 200 KM range of the station (distance is varible).
This would allow ambushes with a covert ops ship.
The only down side being forgeting to check or my personal fav remebering what you forgot to do as teh undocking screen reloads 
"I am not saying there should be capital punishment for stupidity, but why can`t we just take the safety labels off everything and let the problem solve itself" (credits to mcallister TCS)
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Lorth
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Posted - 2005.08.18 04:13:00 -
[30]
Well I actually dissagree with you, but I'm not going to add to the OMG your a griefer replys that seem to subsitute for a real argument now a days.
Personally, I do think there is a need for people to be able to see whats out side a station. Since there are no windows, this is the best way to do this, and its really not a concern that people can dock and redock. In all reality, most of the people who do this, wouldn't give you a fight anyways. Or even undock, after looking at the local count.
Though one thing about this, that does bother me, is thanks to the timer, one can often warp off in a small ship, before even the fastest locking intys can get you. I remember back when IMP + SUPRM were fighting NORAD, we would camp the gates and stations in the outher ring (yes very boreing, but we were trying to destroy and allience, it needed to be done.) Useing a BM made for the purpose, NORAD indys were able to undock, and warp off before even a sensor booster stilleto could scramble them.
Now I understand the need for a redock option. But I will never understand why a ship as slow as an indy, can easily warp out of a heavyly camped station. That is simply unfair, redocking would be perfectly fine, warping away before anyone can even lock, is simply wrong.
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