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infused
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Posted - 2005.08.26 11:46:00 -
[1]
Topic says it all... I feel, apart from the Maller and Apoc, Amarr don't quite seem up to par with all the recent nerfs, balance etc...
Just my 2c... Not a whine.
I don't think the inty is very good, nor the assault frig... yet to try the BC... I hear it's good though.
[EvE Domination]
YARRRRRR!!!!!!!!! |

mahhy
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Posted - 2005.08.26 11:51:00 -
[2]
Originally by: infused Topic says it all... I feel, apart from the Maller and Apoc, Amarr don't quite seem up to par with all the recent nerfs, balance etc...
Just my 2c... Not a whine.
I don't think the inty is very good, nor the assault frig... yet to try the BC... I hear it's good though.
Both Amarr BS are great, and both have their roles. Apoc tanks like nothing else now with the plate buff, and Arma still does excellent damage but it can't tank quite as well.
Inties are bit more difficult to say, escpecially with the silly oversized plate inties flying around. They're still good, but how good compared to others now, I don't know. I love my Crusader but I haven't PVP'd in it since the plate changes, so I'm not sure about it atm. The Malediction got a bit of a slap because of the launcher changes, but I've worked around them and it still excels at tackling and teamwork.
The Amarr AF's have always been a bit wonky, but if you look at them carefull I'm sure you'll find a good use for them. I love my Retribution, even though its a single med slot, slow, lumbering ship.
I generally don't fly cruisers, so can't say anything there.
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Khargos
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Posted - 2005.08.26 11:55:00 -
[3]
Its just you, amarr ships are still one of the more powerful races.
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Ramuh
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Posted - 2005.08.26 11:57:00 -
[4]
Using amarr bs is a good idea. Fighting me is not. It wouldn't have mattered what ship you were in, you would have died anyway in those circumstances.
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Avon
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Posted - 2005.08.26 12:02:00 -
[5]
Yeah, like the Zealot isn't one of the best ships in the game? ______________________________________________
Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

Messerschmitt facility
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Posted - 2005.08.26 12:05:00 -
[6]
Actualy Amarr sucks. So what if your ship is a bit better at tanking than other. That won't save you vs 2-3 other ships that shots you. And with the new lenses damage changes. By making your lasers 25% more effective vs shields but -300% vs armor is just lame. From 450 dmg wrekings I done with T1 Tachys into armor now I do 150 dmg. Not to mention lasers are the worst weapons against T2 ships.
As a comparation:
On armors (since 80% of the time ships base on armor as their last defence line) the rezistances are the follow:
EM - Thermal Amarr lasers vs:Minmatar 92.5%-67.5% Caldari 60%-86.25% Gallente 60 - 67.5%
Kinetic-Thermal Gallente hybrids vs: Minmatar 25%-67.5% Caldari 62.5% - 86.25% Amarr 62.5% - 35% _________________________________
A conclusion is the place where you got tired of thinking...
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Sir JoJo
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Posted - 2005.08.26 12:07:00 -
[7]
i think the game is more ballanced atm then ever....
and for amarr they got nothing to complain about really...
geddon and apocs are awesome in each of there use..
hacs : Zealots prolly the best in game
intys. well not flying amarr intys myself but i know alot that prefer amarr intys over the rest
------------- Be a warrior in game Not on forums ------------- |

Skogen Gump
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Posted - 2005.08.26 12:21:00 -
[8]
Originally by: Messerschmitt facility Actualy Amarr sucks.
There's thousands of Matari that agree with you here 
EVE is like a box of chocolates |

Douglas McCracken
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Posted - 2005.08.26 12:24:00 -
[9]
Caldari suck more, The only decent caldari ships are the crow and harpy imho.
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Deirdre Skye
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Posted - 2005.08.26 12:30:00 -
[10]
Amarr in short = Lots of turrets that don't require much in the way of Ammo, Power Grid, Armor and Capacitor.
What they are not: is lots of M slots ,CPU & lots of missles.
They have some important uses: ggedons are great anti-shield dmg dealers ( usefull vs raven and scorp). APOCs are great armour tanks and support ships(rig a load of cap mods + cap/sheild transfers and see what I mean). They do fairly well at long range gunnery although I think the tempest has an edge in this role given the ROF and DMG bonuses which more than makes up for its 6 slots. Not too mention Minny pilots are benefiting hugely from the flood of maccies pouring out the lower regions.
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Lord Stone
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Posted - 2005.08.26 12:31:00 -
[11]
Originally by: Douglas Mc*****en Caldari suck more, The only decent caldari ships are the crow and harpy imho.
Eagle, Cerberus, Ferox are all outstanding. Raven is still very good.
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Deja Thoris
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Posted - 2005.08.26 12:43:00 -
[12]
Every race is whining - it must be close to balanced.
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The Enslaver
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Posted - 2005.08.26 12:44:00 -
[13]
Originally by: Deirdre Skye Amarr in short = Lots of turrets that don't require much in the way of Ammo, Power Grid, Armor and Capacitor.
Wait...
...All other races can easily fit a full rack of their best guns.
Megathron easily fits 7 425 II's Tempest fits 6 1400 II's with just a power diag, or nothing with advanced weapon upgrades 5. Apoc can't fit a full rack of Tachyon II's without multiple T2 reactor controls.
Lasers also use up a fkload more cap (and the amarr ships slightly larger cap does not make up for this).
Atm, in my opinion, the only issue is that projectiles are overpowered.... Yes, their DPS may be equal, but it doesn't take account for things such as (most importantly) projectiles do all damage types, and their longer range. --------
FireFoxx80: If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU. |

mahhy
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Posted - 2005.08.26 12:46:00 -
[14]
Originally by: The Enslaver ...All other races can easily fit a full rack of their best guns.
Megathron easily fits 7 425 II's Tempest fits 6 1400 II's with just a power diag, or nothing with advanced weapon upgrades 5. Apoc can't fit a full rack of Tachyon II's without multiple T2 reactor controls.
Well, I think Mega Beams are supposed to be the closest comparitive turret to 425s/1400s. I know I can fit a full rack of them on an Arma with just a RCU2. Haven't tried an Apoc though yet.
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Winterblink
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Posted - 2005.08.26 12:48:00 -
[15]
Originally by: Avon Yeah, like the Zealot isn't one of the best ships in the game?
Hey at least I noticed your reply. :)
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Nafri
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Posted - 2005.08.26 12:49:00 -
[16]
Originally by: mahhy
Originally by: The Enslaver ...All other races can easily fit a full rack of their best guns.
Megathron easily fits 7 425 II's Tempest fits 6 1400 II's with just a power diag, or nothing with advanced weapon upgrades 5. Apoc can't fit a full rack of Tachyon II's without multiple T2 reactor controls.
Well, I think Mega Beams are supposed to be the closest comparitive turret to 425s/1400s. I know I can fit a full rack of them on an Arma with just a RCU2. Haven't tried an Apoc though yet.
For tempest and 1400II you need a RCU II, or decent levels of advanced upgrades
other thing is that tachs are an extra class of guns
and just search forums for this issue, this gets discussed every month and I cant explain the balancing in eve for you all the time.
Your bla bla hit bla bla for bla bla damage. Wanna have some bubu now? |

Kane Jacobs
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Posted - 2005.08.26 12:51:00 -
[17]
Originally by: The Enslaver
Originally by: Deirdre Skye Amarr in short = Lots of turrets that don't require much in the way of Ammo, Power Grid, Armor and Capacitor.
Wait...
...All other races can easily fit a full rack of their best guns.
Megathron easily fits 7 425 II's Tempest fits 6 1400 II's with just a power diag, or nothing with advanced weapon upgrades 5. Apoc can't fit a full rack of Tachyon II's without multiple T2 reactor controls.
Lasers also use up a fkload more cap (and the amarr ships slightly larger cap does not make up for this).
Atm, in my opinion, the only issue is that projectiles are overpowered.... Yes, their DPS may be equal, but it doesn't take account for things such as (most importantly) projectiles do all damage types, and their longer range.
Agreed.
I dont like when ppl says "but damage over time is balanced" When the hell does a fight ever take long enough for that to come into effect? _______________________________________________
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Nafri
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Posted - 2005.08.26 12:52:00 -
[18]
Originally by: The Enslaver
Originally by: Deirdre Skye Amarr in short = Lots of turrets that don't require much in the way of Ammo, Power Grid, Armor and Capacitor.
Wait...
...All other races can easily fit a full rack of their best guns.
Megathron easily fits 7 425 II's Tempest fits 6 1400 II's with just a power diag, or nothing with advanced weapon upgrades 5. Apoc can't fit a full rack of Tachyon II's without multiple T2 reactor controls.
Lasers also use up a fkload more cap (and the amarr ships slightly larger cap does not make up for this).
Atm, in my opinion, the only issue is that projectiles are overpowered.... Yes, their DPS may be equal, but it doesn't take account for things such as (most importantly) projectiles do all damage types, and their longer range.
Ohh, so many mistakes:
Projectiles do about 20% less DPS, not equal Matari ships have fewer turret hardpoints Projectiles have increadible tracking issues. I cant hit ceptors at 100km, with 3 tracking CPUs. Projectiles have lowest base range, just their falloff is high, and that causes more tracking issues again...
ahh well... Enslaver, didnt you read all this stuff again and again before?
Your bla bla hit bla bla for bla bla damage. Wanna have some bubu now? |

Shin Ra
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Posted - 2005.08.26 12:52:00 -
[19]
Thing is a full rack for an Apoc is 8, mega is 7 and tempest 6. If it was so easy to fit a full rack of t2 tachs then the other guys would complain about not having 8 turret points.
Also, tempests do have the longest range in terms of being able to hit things, however megas have a higher optimal and lower falloff which gives it better hits at long range. ----------------------------------------- wts all new "burberry" warp core stab II's |

Raem Civrie
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Posted - 2005.08.26 12:53:00 -
[20]
It's you.
Apoctank still owns ---
Is this a constructive thread? |

Kholdan
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Posted - 2005.08.26 13:09:00 -
[21]
Originally by: Ramuh Using amarr bs is a good idea. Fighting me is not. It wouldn't have mattered what ship you were in, you would have died anyway in those circumstances.

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Meehan
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Posted - 2005.08.26 13:34:00 -
[22]
Amarr is fine.
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Eyeshadow
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Posted - 2005.08.26 13:38:00 -
[23]
Originally by: Douglas Mc*****en Caldari suck more, The only decent caldari ships are the crow and harpy imho.
the harpy is a decent ship but the crow? Its the most over rated piece of crap in this game
My Latest Vid: Linky |

Amthrianius
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Posted - 2005.08.26 13:46:00 -
[24]
Crow hasn't really been good since they removed cruise missiles on frigs, which is why so many people trained it in the first place, hence why so many fly it and why it costs so much, its not that its over-rated its just its had the most people skill up for it. :) ---------------
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James Lyrus
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Posted - 2005.08.26 13:55:00 -
[25]
Originally by: Deja Thoris Every race is whining - it must be close to balanced.
*bows*
Truly words of wisdom.
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Fred0
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Posted - 2005.08.26 14:28:00 -
[26]
Haha Enslaver...
Amarr battleships are way overpowered. You can fit Projectiles on an apoc and run neck and neck with a tempest in dps but with a big advantage in volley damage.
That should be like the pure definition of one overpowered battleship.
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Shin Ra
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Posted - 2005.08.26 14:53:00 -
[27]
Originally by: Fred0 Haha Enslaver...
Amarr battleships are way overpowered. You can fit Projectiles on an apoc and run neck and neck with a tempest in dps but with a big advantage in volley damage.
That should be like the pure definition of one overpowered battleship.
Is anyone else confused?  ----------------------------------------- wts all new "burberry" warp core stab II's |

Winterblink
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Posted - 2005.08.26 14:55:00 -
[28]
Originally by: Shin Ra
Originally by: Fred0 Haha Enslaver...
Amarr battleships are way overpowered. You can fit Projectiles on an apoc and run neck and neck with a tempest in dps but with a big advantage in volley damage.
That should be like the pure definition of one overpowered battleship.
Is anyone else confused? 
Seems to me that everyone is. :)
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Meatsim
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Posted - 2005.08.26 15:02:00 -
[29]
It musts be just you, becus amarr are the best ships in the game. Zaelot needs nerfing, apoc and arma are v goods bs. They donts suck, if anyting tomB should gets his pink stik out  ( o_0 ) |

Dark Shikari
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Posted - 2005.08.26 15:04:00 -
[30]
Originally by: Meatsim It musts be just you, becus amarr are the best ships in the game. Zaelot needs nerfing, apoc and arma are v goods bs. They donts suck, if anyting tomB should gets his pink stik out 
Zealot is incredibly overrated, at least in gank setup. The entire ship can be deemed useless by a single tracking disruptor. -- Proud member of the [23].
Selling Capital Cargo Bays and Kernite Mining Crystal IIs, cheaper than anyone else. |
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