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baltec1
94
|
Posted - 2011.10.15 18:25:00 -
[61] - Quote
Akrasjel Lanate wrote:Dont remove ganking just ban GSF
Show me on the doll where the bees stung you. |

Tanya Powers
Science and Trade Institute Caldari State
26
|
Posted - 2011.10.15 18:33:00 -
[62] - Quote
All these threads about miners getting ganked just prove the mining barges are plain terribly designed
 |

Xython
Merch Industrial Goonswarm Federation
130
|
Posted - 2011.10.15 18:40:00 -
[63] - Quote
Akrasjel Lanate wrote:Dont remove ganking just ban GSF
I agree! Ban these annoying bastards! I can't believe they're doing this. What do they think this is, a sandbox game?
:whisper whisper:
Huh? What? GSF means what? Goonswarm Fe... Oh crap, that's us!
No, wait, DON'T ban GSF!
I think it's hilarious and sad ... well, mostly hilarious ... that the entirety of the EVE Online Economy is hedging on a few hundred bots bringing in oxytopes for the various POSes et all.
What's even more sad is that the complacent pubbies who are helping ruin the game are more upset at Goonswarm fighting back against the bots than they are at the bots. Puts things in perspective.
(Hint: The perspective is: Fat AFK pubbies are lazy and dumb.) |

Mag's
the united Negative Ten.
552
|
Posted - 2011.10.15 18:45:00 -
[64] - Quote
Captain Jackoff wrote:In light of how easily the goons have been able to clear gallente space of ice miners, I say the time has finally come to fix suicide ganking. Everybody is too afraid to mine gallente ice in hi-sec. What happend to concord? Oh that's right, concord are all but worthless in this.
I can think of two changes, one of which that should have been made a long time ago.
Insurance needs to be voided if the person dies to concord. Being able to gank targets in hi sec at little to no cost is stupid. Gankers being able to take up insurance so they can get paid to throw away their ships by comitting a crime is also stupid.
Concord needs to be improved, they are supposed to deter ganking from occuring in hi-sec, but they fail at this. I suggest that concord response times are greatly improved. It should still be possible to gank a target, but you'll need more firepower and there's a high risk of concord taking you out before you destroy your target.
These changes won't stop people from ganking each other in hi-sec, but anything that makes it harder will make a huge difference. The name fits you sir. Oh and no, it's working as intended. 
CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Andski
GoonWaffe Goonswarm Federation
162
|
Posted - 2011.10.15 18:57:00 -
[65] - Quote
Captain Jackoff wrote:In light of how easily the goons have been able to clear gallente space of ice miners, I say the time has finally come to fix suicide ganking. Everybody is too afraid to mine gallente ice in hi-sec. What happend to concord? Oh that's right, concord are all but worthless in this.
CONCORD is working as intended.
Captain Jackoff wrote:Insurance needs to be voided if the person dies to concord. Being able to gank targets in hi sec at little to no cost is stupid. Gankers being able to take up insurance so they can get paid to throw away their ships by comitting a crime is also stupid.
On that note, an insurance company shouldn't pay you if you're mining ice in an area where hundreds of ice mining ships have been killed. Don't you agree?
Captain Jackoff wrote:Concord needs to be improved, they are supposed to deter ganking from occuring in hi-sec, but they fail at this. I suggest that concord response times are greatly improved. It should still be possible to gank a target, but you'll need more firepower and there's a high risk of concord taking you out before you destroy your target.
No. That is not the intention of the mechanic. High-sec is supposed to be a part of space where "criminal" aggression has consequences, not where you can PvE with any safety. The current mechanics are fine as they are. |

XIRUSPHERE
Deadly Intent.
4
|
Posted - 2011.10.15 19:06:00 -
[66] - Quote
Suicide ganking is just fine, concord has been buffed over and over going directly against the concept of the sandbox. The simple fact is that any miner worth their salt could use this as nothing but a giant opportunity to make decent isk off of ice when the competition is under so much duress and market is ripe with opportunity.
Instead they want more concord buffs because collectively the Ice mining community wants to bot or be as near afk as possible while mining. If you can't be assed to pay attention or be aware of your surroundings you stand to lose your ship and should. High sec should under no circumstances be exempt from the slaughter of careless, lazy, exploitative and unimaginative pilots who have the easiest ride in the game.
Goonswarm is doing a great service keeping the space lanes clear of garbage. |

supersexysucker
Uber Awesome Fantastico Awesomeness Group
9
|
Posted - 2011.10.15 19:24:00 -
[67] - Quote
Um... mine in a BS... prob solved...
O WAIT that means into a can, so you need a frined or a alt to haul for you... and that means more work...
So it is not so much mining is not safe... it is... "I want easy no work isk... that I can't be killed getting."
BS can mine almost as much as a hulk, is not gona be ganked BUT has way less cargo...
Hulk HUGE cargo... was less tank.
Anything else to cry about?
|

Thomas Orca
Intaki Armaments Tactical Narcotics Team
6
|
Posted - 2011.10.15 19:35:00 -
[68] - Quote
supersexysucker wrote:Um... mine in a BS... prob solved...
O WAIT that means into a can, so you need a frined or a alt to haul for you... and that means more work...
So it is not so much mining is not safe... it is... "I want easy no work isk... that I can't be killed getting."
BS can mine almost as much as a hulk, is not gona be ganked BUT has way less cargo...
Hulk HUGE cargo... was less tank.
Anything else to cry about?
Can't mine ice in a non-ORE ship.
That said, I can get a Mack up to ~17k EHP, which is more than enough to survive a shot from a Galtpest. |

Infinimo
GoonWaffe Goonswarm Federation
124
|
Posted - 2011.10.15 20:06:00 -
[69] - Quote
Aqriue wrote:What CONCORD needs to do is instant warp in regardless of sec status, pop the ship and void the warranty on insurance, and a little something extra for good measure pop the pod with a scrambling ray that fuxxors up your clone regardless if its updated or not, you will still loose SP. As for throw away alts in destroyers, buff exhumers and bargers by a factor of 5x to the hitpoints + 75% resist across the board + another 3 low slots (Bulk Head, Bulk Head, DCU, Inert Stab, Inert Stab = beefy yet almost graceful as a swan when it aligns) )so it takes even more destroyers to get a Hulk (its an MMO, bring friends  ). Oh, and another idea I had for laughs is PVE insurance flag for the ship....a 90 period where if your destroyed doing a PVE activity (I know, Battlehulk but thats rare) no kill mail is generated to give them a good kick in the nuts cause they will have proof of their activities  hahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaahahahhahahahahahahahahahhahahhaahahaa
edit: hahaha |

Valhallas
The Scope Gallente Federation
4
|
Posted - 2011.10.15 20:07:00 -
[70] - Quote
This new forum is a pile of pork sword juice.
It just ate my post and i'm not bloody typing it again.
TLDR was - I like suicide ganking, it's fun, and it boosts the market for meta 1 and 2 items. Its also unfair as alpha tempest dus the job, no questions asked. |

Angelo Doelman
Bacon Diplomacy Project
0
|
Posted - 2011.10.15 20:15:00 -
[71] - Quote
Alara IonStorm wrote:I think changes need to be made...
To the ships. Mining Barges have almost no room for tank. A fully tanked Hulk with a DCU, Hardeners, Extenders, CDFE Rigs runs close to 30k EHP. If you fully tank it properly it should be designed to be 45-60k. Make it so mining Barges can host a good Shield Tank, Pro:15k, Retty:25k, Covi:30k.
Give these people a fighting chance to tank there ships if they so choose. Same with Industrials and such.
No.
There is no defence to N+1 ganking.
If your ship can survive 1 [insert FOTM gank boat], they will bring two. If your ship can survive 2 [insert FOTM gank boat], they will bring three. If your ship can survive 3 [insert FOTM gank boat], they will bring four.
Do you see a pattern here?
|

Alara IonStorm
Caldari State
13
|
Posted - 2011.10.15 20:29:00 -
[72] - Quote
Angelo Doelman wrote:Alara IonStorm wrote:I think changes need to be made...
To the ships. Mining Barges have almost no room for tank. A fully tanked Hulk with a DCU, Hardeners, Extenders, CDFE Rigs runs close to 30k EHP. If you fully tank it properly it should be designed to be 45-60k. Make it so mining Barges can host a good Shield Tank, Pro:15k, Retty:25k, Covi:30k.
Give these people a fighting chance to tank there ships if they so choose. Same with Industrials and such. No. There is no defence to N+1 ganking. If your ship can survive 1 [insert FOTM gank boat], they will bring two. If your ship can survive 2 [insert FOTM gank boat], they will bring three. If your ship can survive 3 [insert FOTM gank boat], they will bring four. Do you see a pattern here? Yeah the pattern is that suicide ganks are part of the game. That is no excuse for these ships to have 0 ability to fit a tank in return for sacrifice of yield or cargo. Barges could stand a bit more flexibility in their environment.
As for your Gank pattern that is part of EVE, you could try STO.
|

Igualmentedos
Shadow Veil Industrial Shadow Directive
8
|
Posted - 2011.10.15 20:29:00 -
[73] - Quote
Tippia wrote:Igualmentedos wrote:If you ABSOLUTELY want to kill someone, you should be able to do it no matter where they are, but it should actually cost some isk. Fun fact: it does, even with insurance. Quote:I disagree, the purpose for suicide ganking should be to eliminate your opponent, and in rare circumstances you would be able to turn a profit. SoGǪ why should it be disincentivised? And why should it only be profitable under rare circumstances? Quote:overall, you should lose a great deal of ISK in the process (depending on target and your ship). Insurance should be removed for those smacked down by concord. Why?
I understand it costs money to suicide gank. I'm saying it should cost more. Also, why do you think its a bad idea to lower the amount of suicide ganking? |

Igualmentedos
Shadow Veil Industrial Shadow Directive
8
|
Posted - 2011.10.15 20:31:00 -
[74] - Quote
Tallian Saotome wrote:Igualmentedos wrote:Tippia wrote:Esagila wrote:Definitely agree that people who die to concord should not get an insurance payout upon their death. That would lessen the incentives to suicide gank people. Bad idea. I disagree, the purpose for suicide ganking should be to eliminate your opponent, and in rare circumstances you would be able to turn a profit. overall, you should lose a great deal of ISK in the process (depending on target and your ship). Insurance should be removed for those smacked down by concord. It would happen almost as much, because yes, your tears are in fact that tasty. Every single time someone gets upset, it justifies every single cost involved in getting those tears to flow, because you must achieve op success at any cost. Tears(anyone but their own, honestly) just make them want to do it again... Once again, no matter the cost. Oh, and from experience, a corpies tears because a gank failed, or because you thought being ganked was actually kinda cool when he was going through saltwater withdrawals are almost as tasty as yours, just harder to get(its so easy to make highseccers cry)
My tears? I don't even own a mining ship sweety  |

Tippia
Sunshine and Lollipops
506
|
Posted - 2011.10.15 20:33:00 -
[75] - Quote
Igualmentedos wrote:I understand it costs money to suicide gank. I'm saying it should cost more. And I'm asking: why?
Quote:Also, why do you think its a bad idea to lower the amount of suicide ganking? Because they're already far too few.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Valhallas
The Scope Gallente Federation
4
|
Posted - 2011.10.15 20:40:00 -
[76] - Quote
Angelo Doelman wrote:Alara IonStorm wrote:I think changes need to be made...
To the ships. Mining Barges have almost no room for tank. A fully tanked Hulk with a DCU, Hardeners, Extenders, CDFE Rigs runs close to 30k EHP. If you fully tank it properly it should be designed to be 45-60k. Make it so mining Barges can host a good Shield Tank, Pro:15k, Retty:25k, Covi:30k.
Give these people a fighting chance to tank there ships if they so choose. Same with Industrials and such. No. There is no defence to N+1 ganking. If your ship can survive 1 [insert FOTM gank boat], they will bring two. If your ship can survive 2 [insert FOTM gank boat], they will bring three. If your ship can survive 3 [insert FOTM gank boat], they will bring four. Do you see a pattern here?
OK, lets say for arguments sake my hulk (i can't fly a hulk and never will) can survive 30 gank boats with a value 4 times more than my hulk after insurance payback. You still up for the gank?
Though not, don't bring stupid to the forum pls. |

Angelo Doelman
Bacon Diplomacy Project
0
|
Posted - 2011.10.15 20:49:00 -
[77] - Quote
Valhallas wrote:Angelo Doelman wrote:Alara IonStorm wrote:I think changes need to be made...
To the ships. Mining Barges have almost no room for tank. A fully tanked Hulk with a DCU, Hardeners, Extenders, CDFE Rigs runs close to 30k EHP. If you fully tank it properly it should be designed to be 45-60k. Make it so mining Barges can host a good Shield Tank, Pro:15k, Retty:25k, Covi:30k.
Give these people a fighting chance to tank there ships if they so choose. Same with Industrials and such. No. There is no defence to N+1 ganking. If your ship can survive 1 [insert FOTM gank boat], they will bring two. If your ship can survive 2 [insert FOTM gank boat], they will bring three. If your ship can survive 3 [insert FOTM gank boat], they will bring four. Do you see a pattern here? OK, lets say for arguments sake my hulk (i can't fly a hulk and never will) can survive 30 gank boats with a value 4 times more than my hulk after insurance payback. You still up for the gank? Though not, don't bring stupid to the forum pls. You, as others have already mentioned, continue to forget that FUN in eve is what people want. For some (I guess) could find that in shooting ice. For others, fun can be had shooting people having fun, shooting ice.
So. Yes, if I can extract FUN with 30 ships with a collective value 4 times greater than your ship, then I will still shoot your ship. |

Igualmentedos
Shadow Veil Industrial Shadow Directive
8
|
Posted - 2011.10.15 20:54:00 -
[78] - Quote
Tippia wrote:Igualmentedos wrote:I understand it costs money to suicide gank. I'm saying it should cost more. And I'm asking: why? Quote:Also, why do you think its a bad idea to lower the amount of suicide ganking? Because you haven't given any reason why it's needed. GǪalso, because they're far too few as it is.
I feel there are too many suicide ganks, and that they are too easy to perform. Also, there is little to no counter to them. If i bring a gank brutix to kill your hulk and I fail, I'll just bring more, and insurance will cover a large majority of the cost. Unless there is some form of defense I'm not aware of, then please enlighten me. Otherwise I think we can just agree to disagree and that's all. Let CCP decide, it's their game after all.
Bolded the important part because it seems like miners have no way of avoiding a gank at all, aside from completely abstaining from mining.
That is why I feel it should cost more and I would like to hear why you think more suicide ganks are needed.
|

Xython
Merch Industrial Goonswarm Federation
130
|
Posted - 2011.10.15 20:55:00 -
[79] - Quote
Valhallas wrote:OK, lets say for arguments sake my hulk (i can't fly a hulk and never will) can survive 30 gank boats with a value 4 times more than my hulk after insurance payback. You still up for the gank?
Though not, don't bring stupid to the forum pls.
I remember having this same discussion with my friends back in the day.
I was 8. It was either Final Fantasy bosses or Pro Wrestlers. I think we decided Sargent Slaughter could beat up Lich but Kraken would probably take him.
(I guess what I'm saying is this is a dumb argument and you should feel bad.) |

David Cedarbridge
Merch Industrial Goonswarm Federation
82
|
Posted - 2011.10.15 20:57:00 -
[80] - Quote
Valhallas wrote:Angelo Doelman wrote:Alara IonStorm wrote:I think changes need to be made...
To the ships. Mining Barges have almost no room for tank. A fully tanked Hulk with a DCU, Hardeners, Extenders, CDFE Rigs runs close to 30k EHP. If you fully tank it properly it should be designed to be 45-60k. Make it so mining Barges can host a good Shield Tank, Pro:15k, Retty:25k, Covi:30k.
Give these people a fighting chance to tank there ships if they so choose. Same with Industrials and such. No. There is no defence to N+1 ganking. If your ship can survive 1 [insert FOTM gank boat], they will bring two. If your ship can survive 2 [insert FOTM gank boat], they will bring three. If your ship can survive 3 [insert FOTM gank boat], they will bring four. Do you see a pattern here? OK, lets say for arguments sake my hulk (i can't fly a hulk and never will) can survive 30 gank boats with a value 4 times more than my hulk after insurance payback. You still up for the gank? Though not, don't bring stupid to the forum pls.
Apparently you've totally missed the point. I'd still be down for that gank just to prove you that I can do it and to collect the tears from the "invulnerable" miracle hulk. |

Jita Alt666
353
|
Posted - 2011.10.15 21:01:00 -
[81] - Quote
Dear Ice Mining High Sec Carebears.
Hire a decent mercenary corp to war dec those pesky goons. Have them in belt with you and camping gates and statioon undocks while you mine.
If you can't afford that with the current prices of Oxygen Isotopes - you are playing eve incorrectly
Yours Faithfully Jita Alt666
P.S. OP CCP are working as intended. |

Alara IonStorm
Caldari State
13
|
Posted - 2011.10.15 21:04:00 -
[82] - Quote
David Cedarbridge wrote:
Apparently you've totally missed the point. I'd still be down for that gank just to prove you that I can do it and to collect the tears from the "invulnerable" miracle hulk.
How do you know it is tanked, gonna let a test wave die, bring overkill to every gank or take the leg work to get a clear scan of the fit without spooking him.
The point is that if you are determined you will get it but you have to work for it. Since when is that ever a bad thing.
A little more utility to these ships could add to the fun.
|

Thomas Orca
Intaki Armaments Tactical Narcotics Team
6
|
Posted - 2011.10.15 21:06:00 -
[83] - Quote
Jita Alt666 wrote:Dear Ice Mining High Sec Carebears.
Hire a decent mercenary corp to war dec those pesky goons. Have them in belt with you and camping gates and statioon undocks while you mine.
If you can't afford that with the current prices of Oxygen Isotopes - you are playing eve incorrectly
Yours Faithfully Jita Alt666
P.S. OP CCP are working as intended.
Implying every merc corp willing/able to deck Goons/The Clusterfuck wasn't already doing it. |

Generals4
149
|
Posted - 2011.10.15 21:07:00 -
[84] - Quote
Captain Jackoff wrote:In light of how easily the goons have been able to clear gallente space of ice miners, I say the time has finally come to fix suicide ganking. Everybody is too afraid to mine gallente ice in hi-sec. What happend to concord? Oh that's right, concord are all but worthless in this.
I can think of two changes, one of which that should have been made a long time ago.
Insurance needs to be voided if the person dies to concord. Being able to gank targets in hi sec at little to no cost is stupid. Gankers being able to take up insurance so they can get paid to throw away their ships by comitting a crime is also stupid.
Concord needs to be improved, they are supposed to deter ganking from occuring in hi-sec, but they fail at this. I suggest that concord response times are greatly improved. It should still be possible to gank a target, but you'll need more firepower and there's a high risk of concord taking you out before you destroy your target.
These changes won't stop people from ganking each other in hi-sec, but anything that makes it harder will make a huge difference.
I agree with the insurance part but do not agree with improving concord. Removing the insurance would make the consequences harsher while improving concord would simply prevent suicide ganking from happening, which is a no-no in my book.
I also agree with those who stated barges should be able to have at least some tank if they're fitted for it |

Gealbhan
Celestial Horizon Corp. Flatline.
39
|
Posted - 2011.10.15 21:16:00 -
[85] - Quote
High Sec is not meant to be a PvE - no hope of getting killed by another player - haven. To make it like that would be a serious blow to eve online. If and I stress IF CCP made so suicide ganking etc couldn't happen then the game would cease to be unique and would just become another space sim.
Think about it. |

Victor Dathar
GoonWaffe Goonswarm Federation
19
|
Posted - 2011.10.15 21:16:00 -
[86] - Quote
>Insurance is removed >Bounties paid to GSF pilots go up to compensate
That is the plan isn't it? To bankrupt our communist space utopia? |

Psychophantic
76
|
Posted - 2011.10.15 21:17:00 -
[87] - Quote
Concord kills result in loss of skill points.
Some real consequences instead of this we killed your boat, you lost some sec which wont affect your nano fit smart bombing bs, and heres some isk for your next run. |

ExhumeToConsume
GoonWaffe Goonswarm Federation
7
|
Posted - 2011.10.15 21:20:00 -
[88] - Quote
Psychophantic wrote:Concord kills result in loss of skill points.
Some real consequences instead of this we killed your boat, you lost some sec which wont affect your nano fit smart bombing bs, and heres some isk for your next run.
you're not very smart are you? |

Xython
Merch Industrial Goonswarm Federation
130
|
Posted - 2011.10.15 21:20:00 -
[89] - Quote
Psychophantic wrote:Concord kills result in loss of skill points.
Some real consequences instead of this we killed your boat, you lost some sec which wont affect your nano fit smart bombing bs, and heres some isk for your next run.
I have a better idea. How about anyone who ever personally inconveniences me while I'm being AFK and stupid gets DELETED. YEAAA, that'll teach'm.
Oh wait, that's a horrible idea. As is loss of skill points.
For chirsts's sakes people, ganking has been part of the game since the beginning, it's working as intended.
HARDEN THE **** UP. |

Tippia
Sunshine and Lollipops
508
|
Posted - 2011.10.15 21:21:00 -
[90] - Quote
Psychophantic wrote:Concord kills result in loss of skill points. Why? GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
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